@loompad/cli 1.2.3 → 1.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +40 -0
- package/README.md +10 -0
- package/dist/adapters/antigravity-cli.d.ts +7 -0
- package/dist/adapters/antigravity-cli.js +9 -1
- package/dist/adapters/antigravity-cli.js.map +1 -1
- package/dist/adapters/base.d.ts +5 -3
- package/dist/adapters/base.js +7 -2
- package/dist/adapters/base.js.map +1 -1
- package/dist/adapters/opencode.d.ts +18 -21
- package/dist/adapters/opencode.js +103 -22
- package/dist/adapters/opencode.js.map +1 -1
- package/dist/cli/index.js +137 -23
- package/dist/cli/index.js.map +1 -1
- package/dist/cli/ui.js +11 -1
- package/dist/cli/ui.js.map +1 -1
- package/dist/core/orchestra.d.ts +1 -1
- package/dist/core/orchestra.js +7 -2
- package/dist/core/orchestra.js.map +1 -1
- package/dist/core/turn-wait.d.ts +5 -1
- package/dist/core/turn-wait.js +3 -3
- package/dist/core/turn-wait.js.map +1 -1
- package/dist/daemon/client.d.ts +10 -0
- package/dist/daemon/client.js +28 -1
- package/dist/daemon/client.js.map +1 -1
- package/dist/daemon/routes/project-team.js +17 -0
- package/dist/daemon/routes/project-team.js.map +1 -1
- package/dist/daemon/runner.js +22 -9
- package/dist/daemon/runner.js.map +1 -1
- package/dist/daemon/team-coordinator.d.ts +1 -1
- package/dist/daemon/team-coordinator.js +2 -2
- package/dist/daemon/team-coordinator.js.map +1 -1
- package/dist/daemon/team.d.ts +33 -0
- package/dist/daemon/team.js +48 -0
- package/dist/daemon/team.js.map +1 -1
- package/dist/web/app.css +8 -0
- package/dist/web/app.js +44 -1
- package/dist/web/app.js.map +2 -2
- package/docs/release-notes/v1.2.4.md +13 -0
- package/docs/release-notes/v1.2.5.md +19 -0
- package/docs/teams.md +3 -0
- package/package.json +1 -1
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## Loom 1.2.4: two machines, one goal, set up in one step
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### Set up team auto-orchestration in one step
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- **`loom team auto`** checks whether goals can split across your teammates' machines here. It says which of their agents a goal would get, and what's missing.
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- **`loom team auto on`** does the setup:
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- shares the project;
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- writes `loom.team.json` if the repo has none (commit and merge it);
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- turns on your machine's shared runner, so teammates' goals can use your agents too.
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- **The Team tab** shows the same status on a **Two machines, one goal** card, with a **Turn on** button.
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### Steadier on a teammate's machine
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- **A teammate's task no longer fails to commit.** Loom on their machine was saving its own end-of-turn checkpoint at the same moment and could undo the task's changes. The task's commit is now built separately, so nothing interferes.
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- **Follow-ups reach the teammate.** When your orchestrator asks a teammate's task for more ("also fix the test"), their machine now gets that request on top of its earlier work, instead of the whole task again.
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## Loom 1.2.5: steadier when agents do real work
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### Updates don't kill running work
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- **A newer CLI leaves a busy daemon alone.** It used to restart a daemon on an older build automatically, killing every turn in flight. Now it says to restart once the turns finish. `loom up --restart` refuses while turns run, unless you add `--force`.
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- **`send --wait` says when a turn was interrupted.** It exits 75 with the command to carry on, instead of "fetch failed".
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### Every agent starts, or says why
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- **opencode starts with `OPENCODE_SERVER_PASSWORD` set.** Loom gives the server it starts a password of its own.
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- **An opencode session that silently drops prompts no longer hangs.** Within 45 seconds Loom retries in a fresh session, or names the model that won't run.
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- **A crashed opencode server ends the turn at once** instead of leaving the agent "busy" for up to an hour.
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- **antigravity finishes its builds.** Every turn tells it the turn ends at its reply, so it runs tests in the foreground instead of waiting for a notification that never comes.
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### Agent access
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- **`loom agents:mode <agent> [bypass|auto|ask]`** shows what each mode means and switches it. For example, codex's default sandbox has no network and a read-only `.git`. `loom agents` shows each agent's access.
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### Honest scripts
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- `send` to an agent without the baton fails in a script instead of quietly exiting 0. `--handoff` takes the baton.
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- A turn that reports no cost says `null`, not `$0`.
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- `loom agents` outside a project lists what this machine can run. `loom status` marks the project you're in. `loom init` in a script keeps `.loom/` out of git.
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package/docs/teams.md
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self-contained tasks go to a teammate, tightly coupled ones stay with you. Nobody
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on their side clicks anything.
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`loom team auto` checks it's ready and says what's missing; `loom team auto on` does the
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setup below for you (the Team tab's **Turn on** is the same thing).
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```bash
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# once, in the repo: let teammates' runners take its work (reviewed like any policy change)
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echo '{ "runners": { "shared": true } }' > loom.team.json
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package/package.json
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{
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"name": "@loompad/cli",
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"version": "1.2.
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"version": "1.2.5",
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"description": "Loom — local-first control plane for coding agents: one CLI, shared memory, baton handoffs and routes across Claude Code, OpenCode, and friends.",
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"type": "module",
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"license": "MIT",
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