@logue/reverb 1.3.16 → 1.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/NoiseType.d.ts +0 -4
- package/dist/Reverb.d.ts +9 -11
- package/dist/Reverb.es.js +47 -75
- package/dist/Reverb.iife.js +2 -2
- package/dist/Reverb.umd.js +2 -2
- package/package.json +24 -23
package/dist/NoiseType.d.ts
CHANGED
package/dist/Reverb.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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+
import { NoiseType } from './NoiseType';
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import { default as OptionInterface } from './interfaces/OptionInterface';
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import { INorm } from '@thi.ng/random';
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-
import { NoiseType } from './NoiseType';
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/**
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* Reverb effect class
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*/
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@@ -27,6 +27,10 @@ export default class Reverb {
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private isConnected;
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/** Noise Generator */
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private noise;
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/**
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* Map of noise types to their respective generator functions.
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*/
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private readonly noiseMap;
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/**
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* Constructor
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*
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@@ -107,11 +111,11 @@ export default class Reverb {
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*/
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scale(s: number): void;
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/**
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-
*
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* Noise source
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*
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* @param
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* @param duration - length of IR.
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*/
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-
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private getNoise;
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/**
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* Inpulse Response Noise algorithm.
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*
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@@ -123,7 +127,7 @@ export default class Reverb {
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*
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* @param algorithm - Algorythm
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*/
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-
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setRandomAlgorithm(algorithm: INorm): void;
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/**
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* Return true if in range, otherwise false
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*
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@@ -134,10 +138,4 @@ export default class Reverb {
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private static inRange;
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/** Utility function for building an impulse response from the module parameters. */
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private buildImpulse;
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/**
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* Noise source
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*
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* @param duration - length of IR.
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*/
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private getNoise;
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}
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package/dist/Reverb.es.js
CHANGED
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@@ -5,29 +5,16 @@
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* @author Logue <logue@hotmail.co.jp>
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* @copyright 2019-2025 By Masashi Yoshikawa All rights reserved.
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* @license MIT
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-
* @version 1.
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* @version 1.4.0
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* @see {@link https://github.com/logue/Reverb.js}
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*/
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-
import { white as
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import { white as l, violet as f, red as d, pink as m, green as N, blue as g } from "@thi.ng/colored-noise";
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import { take as v } from "@thi.ng/transducers";
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import { SYSTEM as w } from "@thi.ng/random";
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const
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version: "1.
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date: "2025-
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}, o = {
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/** Blue noise */
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blue: "blue",
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/** Brown noise (same as red noise) */
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brown: "red",
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/** Green noise */
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green: "green",
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/** Pink noise */
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pink: "pink",
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/** Red noise */
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red: "red",
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/** Violet noise */
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violet: "violet"
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const c = {
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version: "1.4.0",
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date: "2025-06-01T11:08:05.639Z"
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}, y = {
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noise: "white",
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scale: 1,
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@@ -45,9 +32,9 @@ const d = {
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};
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class s {
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/** Version strings */
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static version =
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static version = c.version;
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/** Build date */
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static build =
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static build = c.date;
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/** AudioContext */
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ctx;
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/** Wet Level (Reverberated node) */
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@@ -65,7 +52,20 @@ class s {
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/** Connected flag */
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isConnected;
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/** Noise Generator */
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noise =
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noise = l;
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/**
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* Map of noise types to their respective generator functions.
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*/
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noiseMap = {
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blue: g,
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green: N,
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pink: m,
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red: d,
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brown: d,
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// brown is an alias for red
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violet: f,
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white: l
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};
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/**
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* Constructor
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*
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@@ -81,7 +81,7 @@ class s {
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* @param sourceNode - Input source node
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*/
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connect(e) {
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-
return this.isConnected && this.options.once ? (this.isConnected = !1, this.outputNode) : (this.convolverNode.connect(this.filterNode), this.filterNode.connect(this.wetGainNode), e.connect(this.convolverNode), e.connect(this.dryGainNode).connect(this.
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return this.isConnected && this.options.once ? (this.isConnected = !1, this.outputNode) : (this.convolverNode.connect(this.filterNode), this.filterNode.connect(this.wetGainNode), e.connect(this.convolverNode), e.connect(this.dryGainNode), e.connect(this.wetGainNode), this.dryGainNode.connect(this.outputNode), this.wetGainNode.connect(this.outputNode), this.isConnected = !0, this.outputNode);
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}
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/**
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* Disconnect the reverb node
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@@ -99,7 +99,7 @@ class s {
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mix(e) {
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if (!s.inRange(e, 0, 1))
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throw new RangeError("[Reverb.js] Dry/Wet ratio must be between 0 to 1.");
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this.options.mix = e, this.dryGainNode.gain.value = 1 -
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this.options.mix = e, this.dryGainNode.gain.value = 1 - e, this.wetGainNode.gain.value = e;
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}
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/**
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* Set Impulse Response time length (second)
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time(e) {
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if (!s.inRange(e, 1, 50))
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throw new RangeError(
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"[Reverb.js] Time length of
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"[Reverb.js] Time length of impulse response must be less than 50sec."
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);
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this.options.time = e, this.buildImpulse();
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}
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@@ -121,7 +121,7 @@ class s {
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decay(e) {
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if (!s.inRange(e, 0, 100))
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throw new RangeError(
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"[Reverb.js]
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"[Reverb.js] Impulse Response decay level must be less than 100."
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);
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this.options.decay = e, this.buildImpulse();
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}
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@@ -133,7 +133,7 @@ class s {
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delay(e) {
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if (!s.inRange(e, 0, 100))
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throw new RangeError(
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"[Reverb.js]
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"[Reverb.js] Impulse Response delay time must be less than 100."
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);
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this.options.delay = e, this.buildImpulse();
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}
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this.options.scale = e, this.buildImpulse();
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}
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/**
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*
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* Noise source
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*
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* @param
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* @param duration - length of IR.
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*/
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-
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getNoise(e) {
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return [
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...v(
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e,
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this.noise({
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bins: this.options.peaks,
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scale: this.options.scale,
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rnd: this.options.randomAlgorithm
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})
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)
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];
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}
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/**
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* Inpulse Response Noise algorithm.
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* @param type - IR noise algorithm type.
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*/
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setNoise(e) {
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case o.blue:
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this.noise = g;
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break;
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case o.green:
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this.noise = N;
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break;
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case o.pink:
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this.noise = b;
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break;
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case o.red:
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case o.brown:
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this.noise = f;
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break;
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case o.violet:
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this.noise = m;
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break;
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default:
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this.noise = c;
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}
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this.buildImpulse();
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this.options.noise = e, this.noise = this.noiseMap[e] || l, this.buildImpulse();
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}
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/**
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* Set Random Algorythm
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*
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* @param algorithm - Algorythm
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*/
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setRandomAlgorithm(e) {
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this.options.randomAlgorithm = e, this.buildImpulse();
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}
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/**
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* @param min - Minimum value
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* @param max - Maximum value
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*/
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static inRange(e, t,
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return
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static inRange(e, t, o) {
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return e >= t && e <= o;
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}
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/** Utility function for building an impulse response from the module parameters. */
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buildImpulse() {
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const e = this.ctx.sampleRate, t = Math.max(e * this.options.time, 1),
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const e = this.ctx.sampleRate, t = Math.max(e * this.options.time, 1), o = e * this.options.delay, r = this.ctx.createBuffer(2, t, e), a = new Float32Array(t), h = new Float32Array(t), p = this.getNoise(t), u = this.getNoise(t);
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for (let i = 0; i < t; i++) {
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let
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i <
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let n = 0;
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i < o ? (a[i] = 0, h[i] = 0, n = this.options.reverse ?? !1 ? t - (i - o) : i - o) : n = this.options.reverse ?? !1 ? t - i : i, a[i] = (p[i] ?? 0) * (1 - n / t) ** this.options.decay, h[i] = (u[i] ?? 0) * (1 - n / t) ** this.options.decay;
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}
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-
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}
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/**
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* Noise source
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*
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* @param duration - length of IR.
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*/
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getNoise(e) {
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return [
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...v(
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e,
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this.noise({
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bins: this.options.peaks,
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scale: this.options.scale,
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rnd: this.options.randomAlgorithm
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})
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)
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];
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r.getChannelData(0).set(a), r.getChannelData(1).set(h), this.convolverNode.buffer = r;
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}
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}
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export {
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package/dist/Reverb.iife.js
CHANGED
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@@ -5,8 +5,8 @@
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5
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* @author Logue <logue@hotmail.co.jp>
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* @copyright 2019-2025 By Masashi Yoshikawa All rights reserved.
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* @license MIT
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* @version 1.
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* @version 1.4.0
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* @see {@link https://github.com/logue/Reverb.js}
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*/
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var Reverb=function(
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var Reverb=function(a,s,u,p){"use strict";const c={version:"1.4.0",date:"2025-06-01T11:08:05.639Z"},f={noise:"white",scale:1,peaks:2,randomAlgorithm:p.SYSTEM,decay:2,delay:0,reverse:!1,time:2,filterType:"allpass",filterFreq:2200,filterQ:1,mix:.5,once:!1};class n{static version=c.version;static build=c.date;ctx;wetGainNode;dryGainNode;filterNode;convolverNode;outputNode;options;isConnected;noise=s.white;noiseMap={blue:s.blue,green:s.green,pink:s.pink,red:s.red,brown:s.red,violet:s.violet,white:s.white};constructor(e,t){this.ctx=e,this.options=Object.assign(f,t),this.wetGainNode=this.ctx.createGain(),this.dryGainNode=this.ctx.createGain(),this.filterNode=this.ctx.createBiquadFilter(),this.convolverNode=this.ctx.createConvolver(),this.outputNode=this.ctx.createGain(),this.isConnected=!1,this.filterType(this.options.filterType),this.setNoise(this.options.noise),this.buildImpulse(),this.mix(this.options.mix)}connect(e){return this.isConnected&&this.options.once?(this.isConnected=!1,this.outputNode):(this.convolverNode.connect(this.filterNode),this.filterNode.connect(this.wetGainNode),e.connect(this.convolverNode),e.connect(this.dryGainNode),e.connect(this.wetGainNode),this.dryGainNode.connect(this.outputNode),this.wetGainNode.connect(this.outputNode),this.isConnected=!0,this.outputNode)}disconnect(e){return this.isConnected&&(this.convolverNode.disconnect(this.filterNode),this.filterNode.disconnect(this.wetGainNode)),this.isConnected=!1,e}mix(e){if(!n.inRange(e,0,1))throw new RangeError("[Reverb.js] Dry/Wet ratio must be between 0 to 1.");this.options.mix=e,this.dryGainNode.gain.value=1-e,this.wetGainNode.gain.value=e}time(e){if(!n.inRange(e,1,50))throw new RangeError("[Reverb.js] Time length of impulse response must be less than 50sec.");this.options.time=e,this.buildImpulse()}decay(e){if(!n.inRange(e,0,100))throw new RangeError("[Reverb.js] Impulse Response decay level must be less than 100.");this.options.decay=e,this.buildImpulse()}delay(e){if(!n.inRange(e,0,100))throw new RangeError("[Reverb.js] Impulse Response delay time must be less than 100.");this.options.delay=e,this.buildImpulse()}reverse(e){this.options.reverse=e,this.buildImpulse()}filterType(e="allpass"){this.filterNode.type=this.options.filterType=e}filterFreq(e){if(!n.inRange(e,20,2e4))throw new RangeError("[Reverb.js] Filter frequrncy must be between 20 and 20000.");this.options.filterFreq=e,this.filterNode.frequency.value=this.options.filterFreq}filterQ(e){if(!n.inRange(e,0,10))throw new RangeError("[Reverb.js] Filter Q value must be between 0 and 10.");this.options.filterQ=e,this.filterNode.Q.value=this.options.filterQ}peaks(e){this.options.peaks=e,this.buildImpulse()}scale(e){this.options.scale=e,this.buildImpulse()}getNoise(e){return[...u.take(e,this.noise({bins:this.options.peaks,scale:this.options.scale,rnd:this.options.randomAlgorithm}))]}setNoise(e){this.options.noise=e,this.noise=this.noiseMap[e]||s.white,this.buildImpulse()}setRandomAlgorithm(e){this.options.randomAlgorithm=e,this.buildImpulse()}static inRange(e,t,o){return e>=t&&e<=o}buildImpulse(){const e=this.ctx.sampleRate,t=Math.max(e*this.options.time,1),o=e*this.options.delay,h=this.ctx.createBuffer(2,t,e),l=new Float32Array(t),d=new Float32Array(t),m=this.getNoise(t),v=this.getNoise(t);for(let i=0;i<t;i++){let r=0;i<o?(l[i]=0,d[i]=0,r=this.options.reverse??!1?t-(i-o):i-o):r=this.options.reverse??!1?t-i:i,l[i]=(m[i]??0)*(1-r/t)**this.options.decay,d[i]=(v[i]??0)*(1-r/t)**this.options.decay}h.getChannelData(0).set(l),h.getChannelData(1).set(d),this.convolverNode.buffer=h}}return a.default=n,Object.defineProperty(a,"__esModule",{value:!0}),a}({},coloredNoise,transducers,random);
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package/dist/Reverb.umd.js
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* @author Logue <logue@hotmail.co.jp>
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* @copyright 2019-2025 By Masashi Yoshikawa All rights reserved.
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* @license MIT
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* @version 1.
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* @version 1.4.0
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* @see {@link https://github.com/logue/Reverb.js}
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*/
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(function(n,
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(function(n,i){typeof exports=="object"&&typeof module<"u"?i(exports,require("@thi.ng/colored-noise"),require("@thi.ng/transducers"),require("@thi.ng/random")):typeof define=="function"&&define.amd?define(["exports","@thi.ng/colored-noise","@thi.ng/transducers","@thi.ng/random"],i):(n=typeof globalThis<"u"?globalThis:n||self,i(n.Reverb={},n.coloredNoise,n.transducers,n.random))})(this,function(n,i,u,p){"use strict";const c={version:"1.4.0",date:"2025-06-01T11:08:05.639Z"},f={noise:"white",scale:1,peaks:2,randomAlgorithm:p.SYSTEM,decay:2,delay:0,reverse:!1,time:2,filterType:"allpass",filterFreq:2200,filterQ:1,mix:.5,once:!1};class o{static version=c.version;static build=c.date;ctx;wetGainNode;dryGainNode;filterNode;convolverNode;outputNode;options;isConnected;noise=i.white;noiseMap={blue:i.blue,green:i.green,pink:i.pink,red:i.red,brown:i.red,violet:i.violet,white:i.white};constructor(e,t){this.ctx=e,this.options=Object.assign(f,t),this.wetGainNode=this.ctx.createGain(),this.dryGainNode=this.ctx.createGain(),this.filterNode=this.ctx.createBiquadFilter(),this.convolverNode=this.ctx.createConvolver(),this.outputNode=this.ctx.createGain(),this.isConnected=!1,this.filterType(this.options.filterType),this.setNoise(this.options.noise),this.buildImpulse(),this.mix(this.options.mix)}connect(e){return this.isConnected&&this.options.once?(this.isConnected=!1,this.outputNode):(this.convolverNode.connect(this.filterNode),this.filterNode.connect(this.wetGainNode),e.connect(this.convolverNode),e.connect(this.dryGainNode),e.connect(this.wetGainNode),this.dryGainNode.connect(this.outputNode),this.wetGainNode.connect(this.outputNode),this.isConnected=!0,this.outputNode)}disconnect(e){return this.isConnected&&(this.convolverNode.disconnect(this.filterNode),this.filterNode.disconnect(this.wetGainNode)),this.isConnected=!1,e}mix(e){if(!o.inRange(e,0,1))throw new RangeError("[Reverb.js] Dry/Wet ratio must be between 0 to 1.");this.options.mix=e,this.dryGainNode.gain.value=1-e,this.wetGainNode.gain.value=e}time(e){if(!o.inRange(e,1,50))throw new RangeError("[Reverb.js] Time length of impulse response must be less than 50sec.");this.options.time=e,this.buildImpulse()}decay(e){if(!o.inRange(e,0,100))throw new RangeError("[Reverb.js] Impulse Response decay level must be less than 100.");this.options.decay=e,this.buildImpulse()}delay(e){if(!o.inRange(e,0,100))throw new RangeError("[Reverb.js] Impulse Response delay time must be less than 100.");this.options.delay=e,this.buildImpulse()}reverse(e){this.options.reverse=e,this.buildImpulse()}filterType(e="allpass"){this.filterNode.type=this.options.filterType=e}filterFreq(e){if(!o.inRange(e,20,2e4))throw new RangeError("[Reverb.js] Filter frequrncy must be between 20 and 20000.");this.options.filterFreq=e,this.filterNode.frequency.value=this.options.filterFreq}filterQ(e){if(!o.inRange(e,0,10))throw new RangeError("[Reverb.js] Filter Q value must be between 0 and 10.");this.options.filterQ=e,this.filterNode.Q.value=this.options.filterQ}peaks(e){this.options.peaks=e,this.buildImpulse()}scale(e){this.options.scale=e,this.buildImpulse()}getNoise(e){return[...u.take(e,this.noise({bins:this.options.peaks,scale:this.options.scale,rnd:this.options.randomAlgorithm}))]}setNoise(e){this.options.noise=e,this.noise=this.noiseMap[e]||i.white,this.buildImpulse()}setRandomAlgorithm(e){this.options.randomAlgorithm=e,this.buildImpulse()}static inRange(e,t,r){return e>=t&&e<=r}buildImpulse(){const e=this.ctx.sampleRate,t=Math.max(e*this.options.time,1),r=e*this.options.delay,a=this.ctx.createBuffer(2,t,e),l=new Float32Array(t),d=new Float32Array(t),m=this.getNoise(t),g=this.getNoise(t);for(let s=0;s<t;s++){let h=0;s<r?(l[s]=0,d[s]=0,h=this.options.reverse??!1?t-(s-r):s-r):h=this.options.reverse??!1?t-s:s,l[s]=(m[s]??0)*(1-h/t)**this.options.decay,d[s]=(g[s]??0)*(1-h/t)**this.options.decay}a.getChannelData(0).set(l),a.getChannelData(1).set(d),this.convolverNode.buffer=a}}n.default=o,Object.defineProperty(n,"__esModule",{value:!0})});
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package/package.json
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{
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"$schema": "https://json.schemastore.org/package.json",
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"name": "@logue/reverb",
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"version": "1.
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"version": "1.4.0",
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"description": "JavaScript Reverb effect class",
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"keywords": [
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"webaudio",
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"node": ">=22.0.1",
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"pnpm": ">=10.3.0"
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},
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"packageManager": "pnpm@10.
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"packageManager": "pnpm@10.11.0",
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"sideEffects": false,
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},
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"dependencies": {
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"@thi.ng/colored-noise": "^1.0.
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"@thi.ng/random": "^4.1.
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"@thi.ng/transducers": "^9.
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"@thi.ng/colored-noise": "^1.0.101",
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"@thi.ng/random": "^4.1.19",
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"@thi.ng/transducers": "^9.3.1"
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},
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"devDependencies": {
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"@eslint/js": "^9.
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"@eslint/js": "^9.28.0",
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"@tsconfig/node-lts": "^22.0.1",
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"@types/node": "^22.
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"bootstrap": "^5.3.
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"eslint-config-prettier": "^10.1.
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"@types/node": "^22.15.29",
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"@typescript-eslint/eslint-plugin": "^8.33.0",
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"bootstrap": "^5.3.6",
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"eslint": "^9.28.0",
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"eslint-config-prettier": "^10.1.5",
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"eslint-import-resolver-custom-alias": "^1.3.2",
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"eslint-import-resolver-typescript": "^4.2
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"eslint-import-resolver-typescript": "^4.4.2",
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"eslint-plugin-yaml": "^1.1.2",
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"globals": "^16.
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"globals": "^16.2.0",
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"husky": "^9.1.7",
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"npm-run-all2": "^8.0.4",
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"prettier": "^3.5.3",
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"rimraf": "^6.0.1",
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"vite": "^6.
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"vite-plugin-banner": "^0.8.
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"vite-plugin-checker": "^0.9.
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"vite-plugin-dts": "^4.5.
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"rollup-plugin-visualizer": "^6.0.1",
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"typescript": "^5.8.3",
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"typescript-eslint": "^8.33.0",
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"vite": "^6.3.5",
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"vite-plugin-banner": "^0.8.1",
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"vite-plugin-checker": "^0.9.3",
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}
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