@logue/reverb 0.4.6 → 0.5.2

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Files changed (45) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +23 -21
  3. package/dist/Meta.d.ts +3 -3
  4. package/dist/Meta.d.ts.map +1 -1
  5. package/dist/NoiseType.d.ts +13 -6
  6. package/dist/NoiseType.d.ts.map +1 -1
  7. package/dist/Reverb.d.ts +117 -113
  8. package/dist/Reverb.d.ts.map +1 -1
  9. package/dist/interfaces/MetaInterface.d.ts +7 -9
  10. package/dist/interfaces/MetaInterface.d.ts.map +1 -1
  11. package/dist/interfaces/OptionInterface.d.ts +24 -26
  12. package/dist/interfaces/OptionInterface.d.ts.map +1 -1
  13. package/dist/reverb.es.js +188 -0
  14. package/dist/reverb.umd.js +10 -0
  15. package/package.json +59 -45
  16. package/.eslintignore +0 -4
  17. package/.eslintrc.js +0 -21
  18. package/.gitattributes +0 -1
  19. package/.prettierrc.js +0 -3
  20. package/bin/reverb.js +0 -434
  21. package/bin/reverb.js.map +0 -1
  22. package/bin/reverb.min.js +0 -2
  23. package/bin/reverb.min.js.LICENSE.txt +0 -11
  24. package/dist/Meta.js +0 -9
  25. package/dist/Meta.js.map +0 -1
  26. package/dist/NoiseType.js +0 -12
  27. package/dist/NoiseType.js.map +0 -1
  28. package/dist/Reverb.js +0 -333
  29. package/dist/Reverb.js.map +0 -1
  30. package/dist/interfaces/MetaInterface.js +0 -3
  31. package/dist/interfaces/MetaInterface.js.map +0 -1
  32. package/dist/interfaces/OptionInterface.js +0 -3
  33. package/dist/interfaces/OptionInterface.js.map +0 -1
  34. package/docs/demo.wav +0 -0
  35. package/docs/index.html +0 -377
  36. package/docs/localaudio.html +0 -718
  37. package/docs/reverb.js +0 -434
  38. package/docs/reverb.js.map +0 -1
  39. package/src/Meta.ts +0 -8
  40. package/src/NoiseType.ts +0 -7
  41. package/src/Reverb.ts +0 -368
  42. package/src/interfaces/MetaInterface.ts +0 -9
  43. package/src/interfaces/OptionInterface.ts +0 -27
  44. package/tsconfig.json +0 -32
  45. package/webpack.config.ts +0 -102
package/LICENSE CHANGED
@@ -1,6 +1,6 @@
1
1
  MIT License
2
2
 
3
- Copyright (c) 2019-2021 Masashi Yoshikawa <https://logue.dev>
3
+ Copyright (c) 2019-2022 Masashi Yoshikawa <https://logue.dev>
4
4
 
5
5
  Permission is hereby granted, free of charge, to any person obtaining a copy
6
6
  of this software and associated documentation files (the "Software"), to deal
package/README.md CHANGED
@@ -1,31 +1,33 @@
1
1
  # Reverb.js
2
2
 
3
- [![npm version](https://badge.fury.io/js/%40logue%2Freverb.svg)](https://badge.fury.io/js/%40logue%2Freverb)
4
- [![Code Style: Google](https://img.shields.io/badge/code%20style-google-blueviolet.svg)](https://github.com/google/gts)
3
+ [![jsdelivr CDN](https://data.jsdelivr.com/v1/package/npm/@logue/reverb/badge)](https://www.jsdelivr.com/package/npm/@logue/reverb)
4
+ [![NPM Downloads](https://img.shields.io/npm/dm/vuetify-swatches.svg?style=flat)](https://www.npmjs.com/package/@logue/reverb)
5
+ [![Open in unpkg](https://img.shields.io/badge/Open%20in-unpkg-blue)](https://uiwjs.github.io/npm-unpkg/#/pkg/@logue/reverb/file/README.md)
6
+ [![npm version](https://img.shields.io/npm/v/@logue/reverb.svg)](https://www.npmjs.com/package/@logue/reverb)
7
+ [![Open in Gitpod](https://shields.io/badge/Open%20in-Gitpod-green?logo=Gitpod)](https://gitpod.io/#https://github.com/logue/Reverb.js)
5
8
 
6
9
  Append reverb effect to audio source.
7
10
 
8
11
  This script is originally a spin out of [sf2synth.js](https://github.com/logue/smfplayer.js)'s reverb effect.
9
12
 
10
-
11
13
  ## Sample
12
14
 
13
- * <https://logue.github.io/Reverb.js/>
14
- * <https://logue.github.io/Reverb.js/localaudio.html>
15
+ - <https://logue.dev/Reverb.js/>
16
+ - <https://logue.dev/Reverb.js/localaudio.html>
15
17
 
16
18
  ## Syntax
17
19
 
18
20
  ```js
19
- const reverb = new Reverb.default(ctx, {
20
- noise: 0, // Inpulse Response Noise algorithm (0: White noise, 1: Pink noise, 2: Brown noise)
21
- decay: 5, // Amount of IR (Inpulse Response) decay. 0~100
22
- delay: 0, // Delay time o IR. (NOT delay effect) 0~100 [sec]
23
- filterFreq: 2200, // Filter frequency. 20~5000 [Hz]
24
- filterQ: 1, // Filter quality. 0~10
25
- filterType: 'lowpass', // Filter type. 'bandpass' etc. See https://developer.mozilla.org/en-US/docs/Web/API/BiquadFilterNode/type .
26
- mix: 0.5, // Dry (Original Sound) and Wet (Effected sound) raito. 0~1
27
- reverse: false, // Reverse IR.
28
- time: 3 // Time length of IR. 0~50 [sec]
21
+ const reverb = new Reverb(ctx, {
22
+ noise: 0, // Inpulse Response Noise algorithm (0: White noise, 1: Pink noise, 2: Brown noise)
23
+ decay: 5, // Amount of IR (Inpulse Response) decay. 0~100
24
+ delay: 0, // Delay time o IR. (NOT delay effect) 0~100 [sec]
25
+ filterFreq: 2200, // Filter frequency. 20~5000 [Hz]
26
+ filterQ: 1, // Filter quality. 0~10
27
+ filterType: 'lowpass', // Filter type. 'bandpass' etc. See https://developer.mozilla.org/en-US/docs/Web/API/BiquadFilterNode/type .
28
+ mix: 0.5, // Dry (Original Sound) and Wet (Effected sound) raito. 0~1
29
+ reverse: false, // Reverse IR.
30
+ time: 3, // Time length of IR. 0~50 [sec]
29
31
  });
30
32
  ```
31
33
 
@@ -46,7 +48,7 @@ function initAudioContext() {
46
48
  }
47
49
 
48
50
  // Setup Reverb Class
49
- const reverb = new Reverb.default(ctx, {});
51
+ const reverb = new Reverb(ctx, {});
50
52
 
51
53
  // put Audio data to audio buffer source
52
54
  const sourceNode = ctx.createBufferSource();
@@ -62,11 +64,11 @@ sourceNode.play();
62
64
 
63
65
  ## Reference
64
66
 
65
- * [Web Audio API](https://www.w3.org/TR/webaudio/)
66
- * [Web Audio API日本語訳](https://g200kg.github.io/web-audio-api-ja/)
67
- * [コンボルバーの使い方](https://www.g200kg.com/jp/docs/webaudio/convolver.html)
68
- * [WebAudioの闇](https://qiita.com/zprodev/items/7fcd8335d7e8e613a01f)
67
+ - [Web Audio API](https://www.w3.org/TR/webaudio/)
68
+ - [Web Audio API 日本語訳](https://g200kg.github.io/web-audio-api-ja/)
69
+ - [コンボルバーの使い方](https://www.g200kg.com/jp/docs/webaudio/convolver.html)
70
+ - [WebAudio の闇](https://qiita.com/zprodev/items/7fcd8335d7e8e613a01f)
69
71
 
70
72
  ## License
71
73
 
72
- [MIT](LICENSE)
74
+ [MIT](LICENSE)
package/dist/Meta.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import MetaInterface from './interfaces/MetaInterface';
2
- declare const meta: MetaInterface;
3
- export default meta;
1
+ import type MetaInterface from '@/interfaces/MetaInterface';
2
+ declare const meta: MetaInterface;
3
+ export default meta;
4
4
  //# sourceMappingURL=Meta.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"Meta.d.ts","sourceRoot":"","sources":["../src/Meta.ts"],"names":[],"mappings":"AAAA,OAAO,aAAa,MAAM,4BAA4B,CAAC;AAGvD,QAAA,MAAM,IAAI,EAAE,aAGX,CAAC;AACF,eAAe,IAAI,CAAC"}
1
+ {"version":3,"file":"Meta.d.ts","sourceRoot":"","sources":["../src/Meta.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,aAAa,MAAM,4BAA4B,CAAC;AAG5D,QAAA,MAAM,IAAI,EAAE,aAGX,CAAC;AACF,eAAe,IAAI,CAAC"}
@@ -1,7 +1,14 @@
1
- /** Impulse response noise generation algorithm */
2
- export declare enum NoiseType {
3
- WHITE = 0,
4
- PINK = 1,
5
- BROWN = 2
6
- }
1
+ /** Impulse response noise generation algorithm */
2
+ declare const Noise: {
3
+ /** White noise */
4
+ readonly WHITE: "white";
5
+ /** Pink noise */
6
+ readonly PINK: "pink";
7
+ /** Brown Noise */
8
+ readonly BROWN: "brown";
9
+ };
10
+ /** Noise Type */
11
+ export declare type NoiseType = typeof Noise[keyof typeof Noise];
12
+ /** Noise */
13
+ export default Noise;
7
14
  //# sourceMappingURL=NoiseType.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"NoiseType.d.ts","sourceRoot":"","sources":["../src/NoiseType.ts"],"names":[],"mappings":"AAAA,mDAAmD;AACnD,oBAAY,SAAS;IACnB,KAAK,IAAA;IACL,IAAI,IAAA;IACJ,KAAK,IAAA;CAEN"}
1
+ {"version":3,"file":"NoiseType.d.ts","sourceRoot":"","sources":["../src/NoiseType.ts"],"names":[],"mappings":"AAAA,kDAAkD;AAClD,QAAA,MAAM,KAAK;IACT,kBAAkB;;IAElB,iBAAiB;;IAEjB,kBAAkB;;CAGV,CAAC;AAEX,iBAAiB;AACjB,oBAAY,SAAS,GAAG,OAAO,KAAK,CAAC,MAAM,OAAO,KAAK,CAAC,CAAC;AAEzD,YAAY;AACZ,eAAe,KAAK,CAAC"}
package/dist/Reverb.d.ts CHANGED
@@ -1,114 +1,118 @@
1
- import OptionInterface from './interfaces/OptionInterface';
2
- import { NoiseType } from './NoiseType';
3
- /**
4
- * JS reverb effect class
5
- *
6
- * @author Logue <logue@hotmail.co.jp>
7
- * @copyright 2019-2021 Masashi Yoshikawa <https://logue.dev/> All rights reserved.
8
- * @license MIT
9
- * @see {@link https://github.com/logue/Reverb.js}
10
- * {@link https://github.com/web-audio-components/simple-reverb}
11
- */
12
- export default class Reverb {
13
- /** Version strings */
14
- readonly version: string;
15
- /** Build date */
16
- readonly build: string;
17
- /** AudioContext */
18
- private readonly ctx;
19
- /** Wet Level (Reverberated node) */
20
- private readonly wetGainNode;
21
- /** Dry Level (Original sound node) */
22
- private readonly dryGainNode;
23
- /** Impulse response filter */
24
- private readonly filterNode;
25
- /** Convolution node for applying impulse response */
26
- private readonly convolverNode;
27
- /** Output nodse */
28
- private readonly outputNode;
29
- /** Option */
30
- private readonly _options;
31
- /** Connected flag */
32
- private isConnected;
33
- /**
34
- * constructor
35
- * @param ctx Root AudioContext
36
- * @param options Configure
37
- */
38
- constructor(ctx: AudioContext, options: OptionInterface | undefined);
39
- /**
40
- * Connect the node for the reverb effect to the original sound node.
41
- * @param sourceNode Input source node
42
- */
43
- connect(sourceNode: AudioNode): AudioNode;
44
- /**
45
- * Disconnect the reverb node
46
- * @param sourceNode Input source node
47
- */
48
- disconnect(sourceNode: AudioNode | undefined): AudioNode | undefined;
49
- /**
50
- * Dry/Wet ratio
51
- * @param mix
52
- */
53
- mix(mix: number): void;
54
- /**
55
- * Set Impulse Response time length (second)
56
- * @param value
57
- */
58
- time(value: number): void;
59
- /**
60
- * Impulse response decay rate.
61
- * @param value
62
- */
63
- decay(value: number): void;
64
- /**
65
- * Delay before reverberation starts
66
- * @param value time[ms]
67
- */
68
- delay(value: number): void;
69
- /**
70
- * Reverse the impulse response.
71
- * @param reverse
72
- */
73
- reverse(reverse: boolean): void;
74
- /**
75
- * Filter for impulse response
76
- * @param type
77
- */
78
- filterType(type: BiquadFilterType): void;
79
- /**
80
- * Filter frequency applied to impulse response
81
- * @param freq
82
- */
83
- filterFreq(freq: number): void;
84
- /**
85
- * Filter quality.
86
- * @param q
87
- */
88
- filterQ(q: number): void;
89
- /**
90
- * Inpulse Response Noise algorithm.
91
- * @param type
92
- */
93
- setNoise(type: NoiseType): void;
94
- /**
95
- * return true if in range, otherwise false
96
- * @private
97
- * @param x Target value
98
- * @param min Minimum value
99
- * @param max Maximum value
100
- * @return
101
- */
102
- private inRange;
103
- /**
104
- * Utility function for building an impulse response
105
- * from the module parameters.
106
- * @private
107
- */
108
- private buildImpulse;
109
- /**
110
- * Generate white noise
111
- */
112
- private static whiteNoise;
113
- }
1
+ import type OptionInterface from './interfaces/OptionInterface';
2
+ import { type NoiseType } from './NoiseType';
3
+ /**
4
+ * JS reverb effect class
5
+ *
6
+ * @license MIT
7
+ * @author Logue {@link logue@hotmail.co.jp}
8
+ * @copyright 2019-2022 Masashi Yoshikawa {@link https://logue.dev/} All rights reserved.
9
+ * @see {@link https://github.com/logue/Reverb.js}
10
+ */
11
+ export default class Reverb {
12
+ /** Version strings */
13
+ readonly version: string;
14
+ /** Build date */
15
+ readonly build: string;
16
+ /** AudioContext */
17
+ private readonly ctx;
18
+ /** Wet Level (Reverberated node) */
19
+ private readonly wetGainNode;
20
+ /** Dry Level (Original sound node) */
21
+ private readonly dryGainNode;
22
+ /** Impulse response filter */
23
+ private readonly filterNode;
24
+ /** Convolution node for applying impulse response */
25
+ private readonly convolverNode;
26
+ /** Output nodse */
27
+ private readonly outputNode;
28
+ /** Option */
29
+ private readonly _options;
30
+ /** Connected flag */
31
+ private isConnected;
32
+ /**
33
+ * Constructor
34
+ *
35
+ * @param ctx - Root AudioContext
36
+ * @param options - Configure
37
+ */
38
+ constructor(ctx: AudioContext, options: OptionInterface | undefined);
39
+ /**
40
+ * Connect the node for the reverb effect to the original sound node.
41
+ *
42
+ * @param sourceNode - Input source node
43
+ */
44
+ connect(sourceNode: AudioNode): AudioNode;
45
+ /**
46
+ * Disconnect the reverb node
47
+ *
48
+ * @param sourceNode - Input source node
49
+ */
50
+ disconnect(sourceNode: AudioNode | undefined): AudioNode | undefined;
51
+ /**
52
+ * Dry/Wet ratio
53
+ *
54
+ * @param mix - Ratio (0~1)
55
+ */
56
+ mix(mix: number): void;
57
+ /**
58
+ * Set Impulse Response time length (second)
59
+ *
60
+ * @param value - IR length
61
+ */
62
+ time(value: number): void;
63
+ /**
64
+ * Impulse response decay rate.
65
+ *
66
+ * @param value - Decay value
67
+ */
68
+ decay(value: number): void;
69
+ /**
70
+ * Delay before reverberation starts
71
+ *
72
+ * @param value - Time[ms]
73
+ */
74
+ delay(value: number): void;
75
+ /**
76
+ * Reverse the impulse response.
77
+ *
78
+ * @param reverse - Reverse IR
79
+ */
80
+ reverse(reverse: boolean): void;
81
+ /**
82
+ * Filter for impulse response
83
+ *
84
+ * @param type - Filiter Type
85
+ */
86
+ filterType(type: BiquadFilterType): void;
87
+ /**
88
+ * Filter frequency applied to impulse response
89
+ *
90
+ * @param freq - Frequency
91
+ */
92
+ filterFreq(freq: number): void;
93
+ /**
94
+ * Filter quality.
95
+ *
96
+ * @param q - Quality
97
+ */
98
+ filterQ(q: number): void;
99
+ /**
100
+ * Inpulse Response Noise algorithm.
101
+ *
102
+ * @param type - IR noise algorithm type.
103
+ */
104
+ setNoise(type: NoiseType): void;
105
+ /**
106
+ * Return true if in range, otherwise false
107
+ *
108
+ * @param x - Target value
109
+ * @param min - Minimum value
110
+ * @param max - Maximum value
111
+ */
112
+ private inRange;
113
+ /** Utility function for building an impulse response from the module parameters. */
114
+ private buildImpulse;
115
+ /** Generate white noise */
116
+ private static whiteNoise;
117
+ }
114
118
  //# sourceMappingURL=Reverb.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Reverb.d.ts","sourceRoot":"","sources":["../src/Reverb.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,eAAe,MAAM,8BAA8B,CAAC;AAChE,OAAc,EAAE,KAAK,SAAS,EAAE,MAAM,aAAa,CAAC;AAEpD;;;;;;;GAOG;AACH,MAAM,CAAC,OAAO,OAAO,MAAM;IACzB,sBAAsB;IACtB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,iBAAiB;IACjB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,mBAAmB;IACnB,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAe;IACnC,oCAAoC;IACpC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAW;IACvC,sCAAsC;IACtC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAW;IACvC,8BAA8B;IAC9B,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAmB;IAC9C,qDAAqD;IACrD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgB;IAC9C,mBAAmB;IACnB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAW;IACtC,aAAa;IACb,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAkB;IAC3C,qBAAqB;IACrB,OAAO,CAAC,WAAW,CAAU;IAE7B;;;;;OAKG;gBACS,GAAG,EAAE,YAAY,EAAE,OAAO,EAAE,eAAe,GAAG,SAAS;IAsBnE;;;;OAIG;IACI,OAAO,CAAC,UAAU,EAAE,SAAS,GAAG,SAAS;IAsBhD;;;;OAIG;IACI,UAAU,CAAC,UAAU,EAAE,SAAS,GAAG,SAAS,GAAG,SAAS,GAAG,SAAS;IAe3E;;;;OAIG;IACI,GAAG,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAU7B;;;;OAIG;IACI,IAAI,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAWhC;;;;OAIG;IACI,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAWjC;;;;OAIG;IACI,KAAK,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAWjC;;;;OAIG;IACI,OAAO,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAQtC;;;;OAIG;IACI,UAAU,CAAC,IAAI,EAAE,gBAAgB,GAAG,IAAI;IAK/C;;;;OAIG;IACI,UAAU,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAWrC;;;;OAIG;IACI,OAAO,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAW/B;;;;OAIG;IACI,QAAQ,CAAC,IAAI,EAAE,SAAS;IAM/B;;;;;;OAMG;IACH,OAAO,CAAC,OAAO;IAIf,oFAAoF;IACpF,OAAO,CAAC,YAAY;IAoGpB,2BAA2B;IAC3B,OAAO,CAAC,MAAM,CAAC,UAAU;CAI1B"}
@@ -1,10 +1,8 @@
1
- /**
2
- * Meta Information Interface
3
- */
4
- export default interface MetaInterface {
5
- /** Version */
6
- version: string;
7
- /** Build Date */
8
- date: string;
9
- }
1
+ /** Meta Information Interface */
2
+ export default interface MetaInterface {
3
+ /** Version */
4
+ version: string;
5
+ /** Build Date */
6
+ date: string;
7
+ }
10
8
  //# sourceMappingURL=MetaInterface.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"MetaInterface.d.ts","sourceRoot":"","sources":["../../src/interfaces/MetaInterface.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,MAAM,CAAC,OAAO,WAAW,aAAa;IACpC,cAAc;IACd,OAAO,EAAE,MAAM,CAAC;IAChB,iBAAiB;IACjB,IAAI,EAAE,MAAM,CAAC;CACd"}
1
+ {"version":3,"file":"MetaInterface.d.ts","sourceRoot":"","sources":["../../src/interfaces/MetaInterface.ts"],"names":[],"mappings":"AAAA,iCAAiC;AACjC,MAAM,CAAC,OAAO,WAAW,aAAa;IACpC,cAAc;IACd,OAAO,EAAE,MAAM,CAAC;IAChB,iBAAiB;IACjB,IAAI,EAAE,MAAM,CAAC;CACd"}
@@ -1,27 +1,25 @@
1
- import { NoiseType } from '../NoiseType';
2
- /**
3
- * Reverb Option
4
- */
5
- export default interface OptionInterface {
6
- /** Types of impulse response noise generation algorithms */
7
- noise: NoiseType;
8
- /** Decay */
9
- decay: number;
10
- /** Delay until impulse response is generated */
11
- delay: number;
12
- /** Filter frequency applied to impulse response[Hz] */
13
- filterFreq: number;
14
- /** Filter quality for impulse response */
15
- filterQ: number;
16
- /** Filter type for impulse response */
17
- filterType: BiquadFilterType;
18
- /** Dry/Wet ratio */
19
- mix: number;
20
- /** Invert the impulse response */
21
- reverse: boolean;
22
- /** Impulse response length */
23
- time: number;
24
- /** Prevents multiple effectors from being connected. */
25
- once: boolean;
26
- }
1
+ import { NoiseType } from '../NoiseType';
2
+ /** Reverb Option */
3
+ export default interface OptionInterface {
4
+ /** Types of impulse response noise generation algorithms */
5
+ noise: NoiseType;
6
+ /** Decay */
7
+ decay: number;
8
+ /** Delay until impulse response is generated */
9
+ delay: number;
10
+ /** Filter frequency applied to impulse response[Hz] */
11
+ filterFreq: number;
12
+ /** Filter quality for impulse response */
13
+ filterQ: number;
14
+ /** Filter type for impulse response */
15
+ filterType: BiquadFilterType;
16
+ /** Dry/Wet ratio */
17
+ mix: number;
18
+ /** Invert the impulse response */
19
+ reverse: boolean;
20
+ /** Impulse response length */
21
+ time: number;
22
+ /** Prevents multiple effectors from being connected. */
23
+ once: boolean;
24
+ }
27
25
  //# sourceMappingURL=OptionInterface.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OptionInterface.d.ts","sourceRoot":"","sources":["../../src/interfaces/OptionInterface.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,SAAS,EAAC,MAAM,cAAc,CAAC;AAEvC;;GAEG;AACH,MAAM,CAAC,OAAO,WAAW,eAAe;IACtC,4DAA4D;IAC5D,KAAK,EAAE,SAAS,CAAC;IACjB,YAAY;IACZ,KAAK,EAAE,MAAM,CAAC;IACd,gDAAgD;IAChD,KAAK,EAAE,MAAM,CAAC;IACd,uDAAuD;IACvD,UAAU,EAAE,MAAM,CAAC;IACnB,0CAA0C;IAC1C,OAAO,EAAE,MAAM,CAAC;IAChB,uCAAuC;IACvC,UAAU,EAAE,gBAAgB,CAAC;IAC7B,oBAAoB;IACpB,GAAG,EAAE,MAAM,CAAC;IACZ,kCAAkC;IAClC,OAAO,EAAE,OAAO,CAAC;IACjB,8BAA8B;IAC9B,IAAI,EAAE,MAAM,CAAC;IACb,wDAAwD;IACxD,IAAI,EAAE,OAAO,CAAC;CACf"}
1
+ {"version":3,"file":"OptionInterface.d.ts","sourceRoot":"","sources":["../../src/interfaces/OptionInterface.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEzC,oBAAoB;AACpB,MAAM,CAAC,OAAO,WAAW,eAAe;IACtC,4DAA4D;IAC5D,KAAK,EAAE,SAAS,CAAC;IACjB,YAAY;IACZ,KAAK,EAAE,MAAM,CAAC;IACd,gDAAgD;IAChD,KAAK,EAAE,MAAM,CAAC;IACd,uDAAuD;IACvD,UAAU,EAAE,MAAM,CAAC;IACnB,0CAA0C;IAC1C,OAAO,EAAE,MAAM,CAAC;IAChB,uCAAuC;IACvC,UAAU,EAAE,gBAAgB,CAAC;IAC7B,oBAAoB;IACpB,GAAG,EAAE,MAAM,CAAC;IACZ,kCAAkC;IAClC,OAAO,EAAE,OAAO,CAAC;IACjB,8BAA8B;IAC9B,IAAI,EAAE,MAAM,CAAC;IACb,wDAAwD;IACxD,IAAI,EAAE,OAAO,CAAC;CACf"}
@@ -0,0 +1,188 @@
1
+ const meta = {
2
+ version: "0.5.2",
3
+ date: "2022-03-31T15:54:38.559Z"
4
+ };
5
+ const Noise = {
6
+ WHITE: "white",
7
+ PINK: "pink",
8
+ BROWN: "brown"
9
+ };
10
+ /**
11
+ * JS reverb effect class
12
+ *
13
+ * @license MIT
14
+ * @author Logue {@link logue@hotmail.co.jp}
15
+ * @copyright 2019-2022 Masashi Yoshikawa {@link https://logue.dev/} All rights reserved.
16
+ * @see {@link https://github.com/logue/Reverb.js}
17
+ */
18
+ class Reverb {
19
+ constructor(ctx, options) {
20
+ this.version = meta.version;
21
+ this.build = meta.date;
22
+ this.ctx = ctx;
23
+ this._options = { ...optionDefaults, ...options };
24
+ this.wetGainNode = this.ctx.createGain();
25
+ this.dryGainNode = this.ctx.createGain();
26
+ this.filterNode = this.ctx.createBiquadFilter();
27
+ this.convolverNode = this.ctx.createConvolver();
28
+ this.outputNode = this.ctx.createGain();
29
+ this.isConnected = false;
30
+ this.buildImpulse();
31
+ this.mix(this._options.mix);
32
+ }
33
+ connect(sourceNode) {
34
+ if (this.isConnected && this._options.once) {
35
+ this.isConnected = false;
36
+ return this.outputNode;
37
+ }
38
+ this.convolverNode.connect(this.filterNode);
39
+ this.filterNode.connect(this.wetGainNode);
40
+ sourceNode.connect(this.convolverNode);
41
+ sourceNode.connect(this.dryGainNode).connect(this.outputNode);
42
+ sourceNode.connect(this.wetGainNode).connect(this.outputNode);
43
+ this.isConnected = true;
44
+ return this.outputNode;
45
+ }
46
+ disconnect(sourceNode) {
47
+ if (this.isConnected) {
48
+ this.convolverNode.disconnect(this.filterNode);
49
+ this.filterNode.disconnect(this.wetGainNode);
50
+ }
51
+ this.isConnected = false;
52
+ return sourceNode;
53
+ }
54
+ mix(mix) {
55
+ if (!this.inRange(mix, 0, 1)) {
56
+ throw new RangeError("Reverb.js: Dry/Wet ratio must be between 0 to 1.");
57
+ }
58
+ this._options.mix = mix;
59
+ this.dryGainNode.gain.value = 1 - this._options.mix;
60
+ this.wetGainNode.gain.value = this._options.mix;
61
+ console.debug(`Reverb.js: Set dry/wet ratio to ${mix * 100}%`);
62
+ }
63
+ time(value) {
64
+ if (!this.inRange(value, 1, 50)) {
65
+ throw new RangeError("Reverb.js: Time length of inpulse response must be less than 50sec.");
66
+ }
67
+ this._options.time = value;
68
+ this.buildImpulse();
69
+ console.info(`Reverb.js: Set inpulse response time length to ${value}sec.`);
70
+ }
71
+ decay(value) {
72
+ if (!this.inRange(value, 0, 100)) {
73
+ throw new RangeError("Reverb.js: Inpulse Response decay level must be less than 100.");
74
+ }
75
+ this._options.decay = value;
76
+ this.buildImpulse();
77
+ console.debug(`Reverb.js: Set inpulse response decay level to ${value}.`);
78
+ }
79
+ delay(value) {
80
+ if (!this.inRange(value, 0, 100)) {
81
+ throw new RangeError("Reverb.js: Inpulse Response delay time must be less than 100.");
82
+ }
83
+ this._options.delay = value;
84
+ this.buildImpulse();
85
+ console.debug(`Reverb.js: Set inpulse response delay time to ${value}sec.`);
86
+ }
87
+ reverse(reverse) {
88
+ this._options.reverse = reverse;
89
+ this.buildImpulse();
90
+ console.debug(`Reverb.js: Inpulse response is ${reverse ? "" : "not "}reversed.`);
91
+ }
92
+ filterType(type) {
93
+ this.filterNode.type = this._options.filterType = type;
94
+ console.debug(`Set filter type to ${type}`);
95
+ }
96
+ filterFreq(freq) {
97
+ if (!this.inRange(freq, 20, 5e3)) {
98
+ throw new RangeError("Reverb.js: Filter frequrncy must be between 20 and 5000.");
99
+ }
100
+ this._options.filterFreq = freq;
101
+ this.filterNode.frequency.value = this._options.filterFreq;
102
+ console.debug(`Set filter frequency to ${freq}Hz.`);
103
+ }
104
+ filterQ(q) {
105
+ if (!this.inRange(q, 0, 10)) {
106
+ throw new RangeError("Reverb.js: Filter quality value must be between 0 and 10.");
107
+ }
108
+ this._options.filterQ = q;
109
+ this.filterNode.Q.value = this._options.filterQ;
110
+ console.debug(`Set filter quality to ${q}.`);
111
+ }
112
+ setNoise(type) {
113
+ this._options.noise = type;
114
+ this.buildImpulse();
115
+ console.debug(`Set Noise type to ${type}.`);
116
+ }
117
+ inRange(x, min, max) {
118
+ return (x - min) * (x - max) <= 0;
119
+ }
120
+ buildImpulse() {
121
+ const rate = this.ctx.sampleRate;
122
+ const duration = Math.max(rate * this._options.time, 1);
123
+ const delayDuration = rate * this._options.delay;
124
+ const impulse = this.ctx.createBuffer(2, duration, rate);
125
+ const impulseL = new Float32Array(duration);
126
+ const impulseR = new Float32Array(duration);
127
+ const b = [0, 0, 0, 0, 0, 0, 0];
128
+ for (let i = 0; i < duration; i++) {
129
+ let n = 0;
130
+ if (i < delayDuration) {
131
+ impulseL[i] = 0;
132
+ impulseR[i] = 0;
133
+ n = this._options.reverse ? duration - (i - delayDuration) : i - delayDuration;
134
+ } else {
135
+ n = this._options.reverse ? duration - i : i;
136
+ }
137
+ switch (this._options.noise) {
138
+ case Noise.PINK:
139
+ b[0] = 0.99886 * b[0] + Reverb.whiteNoise() * 0.0555179;
140
+ b[1] = 0.99332 * b[1] + Reverb.whiteNoise() * 0.0750759;
141
+ b[2] = 0.969 * b[2] + Reverb.whiteNoise() * 0.153852;
142
+ b[3] = 0.8665 * b[3] + Reverb.whiteNoise() * 0.3104856;
143
+ b[4] = 0.55 * b[4] + Reverb.whiteNoise() * 0.5329522;
144
+ b[5] = -0.7616 * b[5] - Reverb.whiteNoise() * 0.016898;
145
+ impulseL[i] = b[0] + b[1] + b[2] + b[3] + b[4] + b[5] + b[6] + Reverb.whiteNoise() * 0.5362;
146
+ impulseR[i] = b[0] + b[1] + b[2] + b[3] + b[4] + b[5] + b[6] + Reverb.whiteNoise() * 0.5362;
147
+ impulseL[i] *= 0.11;
148
+ impulseR[i] *= 0.11;
149
+ b[6] = Reverb.whiteNoise() * 0.115926;
150
+ break;
151
+ case Noise.BROWN:
152
+ impulseL[i] = (b[0] + 0.02 * Reverb.whiteNoise()) / 1.02;
153
+ b[0] = impulseL[i];
154
+ impulseR[i] = (b[1] + 0.02 * Reverb.whiteNoise()) / 1.02;
155
+ b[1] = impulseR[i];
156
+ impulseL[i] *= 3.5;
157
+ impulseR[i] *= 3.5;
158
+ break;
159
+ case Noise.WHITE:
160
+ default:
161
+ impulseL[i] = Reverb.whiteNoise();
162
+ impulseR[i] = Reverb.whiteNoise();
163
+ break;
164
+ }
165
+ impulseL[i] *= (1 - n / duration) ** this._options.decay;
166
+ impulseR[i] *= (1 - n / duration) ** this._options.decay;
167
+ }
168
+ impulse.getChannelData(0).set(impulseL);
169
+ impulse.getChannelData(1).set(impulseR);
170
+ this.convolverNode.buffer = impulse;
171
+ }
172
+ static whiteNoise() {
173
+ return Math.random() * 2 - 1;
174
+ }
175
+ }
176
+ const optionDefaults = {
177
+ noise: Noise.WHITE,
178
+ decay: 2,
179
+ delay: 0,
180
+ reverse: false,
181
+ time: 2,
182
+ filterType: "lowpass",
183
+ filterFreq: 2200,
184
+ filterQ: 1,
185
+ mix: 0.5,
186
+ once: false
187
+ };
188
+ export { Reverb as default };