@logicflow/extension 2.2.0-alpha.6 → 2.2.0-alpha.7

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Files changed (55) hide show
  1. package/.turbo/turbo-build.log +7 -7
  2. package/CHANGELOG.md +6 -0
  3. package/dist/index.min.js +1 -1
  4. package/dist/index.min.js.map +1 -1
  5. package/es/bpmn-elements-adapter/json2xml.d.ts +2 -1
  6. package/es/bpmn-elements-adapter/json2xml.js +18 -4
  7. package/es/bpmn-elements-adapter/xml2json.js +2 -7
  8. package/es/index.d.ts +1 -0
  9. package/es/index.js +2 -0
  10. package/es/pool/LaneModel.d.ts +90 -0
  11. package/es/pool/LaneModel.js +252 -0
  12. package/es/pool/LaneView.d.ts +40 -0
  13. package/es/pool/LaneView.js +202 -0
  14. package/es/pool/PoolModel.d.ts +120 -0
  15. package/es/pool/PoolModel.js +586 -0
  16. package/es/pool/PoolView.d.ts +17 -0
  17. package/es/pool/PoolView.js +76 -0
  18. package/es/pool/constant.d.ts +15 -0
  19. package/es/pool/constant.js +17 -0
  20. package/es/pool/index.d.ts +89 -0
  21. package/es/pool/index.js +524 -0
  22. package/es/pool/utils.d.ts +19 -0
  23. package/es/pool/utils.js +33 -0
  24. package/lib/bpmn-elements-adapter/json2xml.d.ts +2 -1
  25. package/lib/bpmn-elements-adapter/json2xml.js +19 -4
  26. package/lib/bpmn-elements-adapter/xml2json.js +2 -7
  27. package/lib/index.d.ts +1 -0
  28. package/lib/index.js +2 -0
  29. package/lib/pool/LaneModel.d.ts +90 -0
  30. package/lib/pool/LaneModel.js +255 -0
  31. package/lib/pool/LaneView.d.ts +40 -0
  32. package/lib/pool/LaneView.js +205 -0
  33. package/lib/pool/PoolModel.d.ts +120 -0
  34. package/lib/pool/PoolModel.js +589 -0
  35. package/lib/pool/PoolView.d.ts +17 -0
  36. package/lib/pool/PoolView.js +79 -0
  37. package/lib/pool/constant.d.ts +15 -0
  38. package/lib/pool/constant.js +20 -0
  39. package/lib/pool/index.d.ts +89 -0
  40. package/lib/pool/index.js +527 -0
  41. package/lib/pool/utils.d.ts +19 -0
  42. package/lib/pool/utils.js +38 -0
  43. package/package.json +3 -3
  44. package/src/bpmn-elements-adapter/json2xml.ts +18 -4
  45. package/src/bpmn-elements-adapter/xml2json.ts +2 -8
  46. package/src/dynamic-group/index.ts +0 -1
  47. package/src/index.ts +2 -0
  48. package/src/pool/LaneModel.ts +226 -0
  49. package/src/pool/LaneView.ts +220 -0
  50. package/src/pool/PoolModel.ts +631 -0
  51. package/src/pool/PoolView.ts +75 -0
  52. package/src/pool/constant.ts +19 -0
  53. package/src/pool/index.ts +621 -0
  54. package/src/pool/utils.ts +46 -0
  55. package/stats.html +1 -1
@@ -0,0 +1,15 @@
1
+ export declare const poolConfig: {
2
+ defaultWidth: number;
3
+ defaultHeight: number;
4
+ titleSize: number;
5
+ poolMinSize: number;
6
+ };
7
+ export declare const laneConfig: {
8
+ defaultWidth: number;
9
+ defaultHeight: number;
10
+ titleSize: number;
11
+ iconSize: number;
12
+ iconSpacing: number;
13
+ };
14
+ declare const _default: null;
15
+ export default _default;
@@ -0,0 +1,17 @@
1
+ // 泳池配置常量
2
+ export var poolConfig = {
3
+ // 默认尺寸
4
+ defaultWidth: 120,
5
+ defaultHeight: 120,
6
+ // 标题区域
7
+ titleSize: 60,
8
+ poolMinSize: 20,
9
+ };
10
+ export var laneConfig = {
11
+ defaultWidth: 120,
12
+ defaultHeight: 120,
13
+ titleSize: 20,
14
+ iconSize: 20,
15
+ iconSpacing: 15,
16
+ };
17
+ export default null;
@@ -0,0 +1,89 @@
1
+ import LogicFlow, { CallbackArgs, Model, BaseNodeModel, BaseEdgeModel } from '@logicflow/core';
2
+ import { PoolModel } from './PoolModel';
3
+ import { PoolView } from './PoolView';
4
+ import { LaneModel } from './LaneModel';
5
+ import { LaneView } from './LaneView';
6
+ import EdgeConfig = LogicFlow.EdgeConfig;
7
+ import EdgeData = LogicFlow.EdgeData;
8
+ import NodeData = LogicFlow.NodeData;
9
+ import BoxBoundsPoint = Model.BoxBoundsPoint;
10
+ type ElementsInfoInGroup = {
11
+ childNodes: BaseNodeModel[];
12
+ edgesData: EdgeData[];
13
+ };
14
+ export declare const PoolNode: {
15
+ type: string;
16
+ view: typeof PoolView;
17
+ model: typeof PoolModel;
18
+ };
19
+ export declare const LaneNode: {
20
+ type: string;
21
+ view: typeof LaneView;
22
+ model: typeof LaneModel;
23
+ };
24
+ export declare class PoolElements {
25
+ static pluginName: string;
26
+ private lf;
27
+ activeGroup?: LaneModel;
28
+ nodeLaneMap: Map<string, string>;
29
+ constructor({ lf, options }: LogicFlow.IExtensionProps);
30
+ /**
31
+ * 获取节点所属的泳道
32
+ * @param nodeId
33
+ */
34
+ getLaneByNodeId(nodeId: string): BaseNodeModel<LogicFlow.PropertiesType> | undefined;
35
+ /**
36
+ * 获取指定范围内的泳道
37
+ * 当泳道重合时,优先返回最上层的泳道
38
+ * @param bounds
39
+ * @param nodeData
40
+ */
41
+ getLaneByBounds(bounds: BoxBoundsPoint, nodeData: NodeData): any | undefined;
42
+ /**
43
+ * 提高元素的层级,如果是 group,同时提高其子元素的层级
44
+ * @param model
45
+ */
46
+ onSelectionDrop: () => void;
47
+ onNodeAddOrDrop: ({ data: node }: CallbackArgs<'node:add'>) => void;
48
+ addNodeToGroup: (node: LogicFlow.NodeData) => void;
49
+ onGroupAddNode: ({ data: groupData, childId, }: CallbackArgs<'group:add-node'>) => void;
50
+ removeNodeFromGroup: ({ data: node, model, }: CallbackArgs<'node:delete'>) => void;
51
+ onSelectionDrag: () => void;
52
+ onNodeDrag: ({ data: node }: CallbackArgs<'node:drag'>) => void;
53
+ setActiveGroup: (node: LogicFlow.NodeData) => void;
54
+ /**
55
+ * @param node
56
+ * @param isMultiple
57
+ * @param isSelected
58
+ */
59
+ onNodeSelect: ({ data: node, isMultiple, isSelected, }: Omit<CallbackArgs<'node:click'>, 'e' | 'position'>) => void;
60
+ onNodeMove: ({ deltaX, deltaY, data, }: Omit<CallbackArgs<'node:mousemove'>, 'e' | 'position'>) => void;
61
+ onGraphRendered: ({ data }: CallbackArgs<'graph:rendered'>) => void;
62
+ removeChildrenInGroupNodeData<T extends LogicFlow.NodeData | LogicFlow.NodeConfig>(nodeData: T): T;
63
+ /**
64
+ * 创建一个 Group 类型节点内部所有子节点的副本
65
+ * 并且在遍历所有 nodes 的过程中,顺便拿到所有 edges (只在 Group 范围的 edges)
66
+ */
67
+ initGroupChildNodes(nodeIdMap: Record<string, string>, children: Set<string>, curGroup: LaneModel, distance: number): ElementsInfoInGroup;
68
+ /**
69
+ * 根据参数 edge 选择是新建边还是基于已有边,复制一条边出来
70
+ * @param edge
71
+ * @param nodeIdMap
72
+ * @param distance
73
+ */
74
+ createEdge(edge: EdgeConfig | EdgeData, nodeIdMap: Record<string, string>, distance: number): BaseEdgeModel<LogicFlow.PropertiesType>;
75
+ /**
76
+ * 检测group:resize后的bounds是否会小于children的bounds
77
+ * 限制group进行resize时不能小于内部的占地面积
78
+ * @param groupModel
79
+ * @param deltaX
80
+ * @param deltaY
81
+ * @param newWidth
82
+ * @param newHeight
83
+ */
84
+ checkGroupBoundsWithChildren(groupModel: LaneModel, deltaX: number, deltaY: number, newWidth: number, newHeight: number): boolean;
85
+ init(): void;
86
+ render(): void;
87
+ destroy(): void;
88
+ }
89
+ export default PoolElements;
@@ -0,0 +1,524 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
12
+ var __read = (this && this.__read) || function (o, n) {
13
+ var m = typeof Symbol === "function" && o[Symbol.iterator];
14
+ if (!m) return o;
15
+ var i = m.call(o), r, ar = [], e;
16
+ try {
17
+ while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
18
+ }
19
+ catch (error) { e = { error: error }; }
20
+ finally {
21
+ try {
22
+ if (r && !r.done && (m = i["return"])) m.call(i);
23
+ }
24
+ finally { if (e) throw e.error; }
25
+ }
26
+ return ar;
27
+ };
28
+ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
29
+ if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
30
+ if (ar || !(i in from)) {
31
+ if (!ar) ar = Array.prototype.slice.call(from, 0, i);
32
+ ar[i] = from[i];
33
+ }
34
+ }
35
+ return to.concat(ar || Array.prototype.slice.call(from));
36
+ };
37
+ import { EventType, transformNodeData, transformEdgeData, } from '@logicflow/core';
38
+ import { assign, filter, forEach, cloneDeep, has, map } from 'lodash-es';
39
+ import { PoolModel } from './PoolModel';
40
+ import { PoolView } from './PoolView';
41
+ import { LaneModel } from './LaneModel';
42
+ import { LaneView } from './LaneView';
43
+ import { isAllowMoveTo, isBoundsInLane } from './utils';
44
+ export var PoolNode = {
45
+ type: 'pool',
46
+ view: PoolView,
47
+ model: PoolModel,
48
+ };
49
+ export var LaneNode = {
50
+ type: 'lane',
51
+ view: LaneView,
52
+ model: LaneModel,
53
+ };
54
+ var PoolElements = /** @class */ (function () {
55
+ function PoolElements(_a) {
56
+ var lf = _a.lf, options = _a.options;
57
+ var _this = this;
58
+ // 存储节点与 group 的映射关系
59
+ this.nodeLaneMap = new Map();
60
+ /**
61
+ * 提高元素的层级,如果是 group,同时提高其子元素的层级
62
+ * @param model
63
+ */
64
+ this.onSelectionDrop = function () {
65
+ var selectedNodes = _this.lf.graphModel.getSelectElements().nodes;
66
+ selectedNodes.forEach(function (node) {
67
+ _this.addNodeToGroup(node);
68
+ });
69
+ };
70
+ this.onNodeAddOrDrop = function (_a) {
71
+ var node = _a.data;
72
+ _this.addNodeToGroup(node);
73
+ };
74
+ this.addNodeToGroup = function (node) {
75
+ // 1. 如果该节点之前已经有泳道了,则将其从之前的泳道移除
76
+ var preLaneId = _this.nodeLaneMap.get(node.id);
77
+ if (preLaneId) {
78
+ var lane = _this.lf.getNodeModelById(preLaneId);
79
+ lane.removeChild(node.id);
80
+ _this.nodeLaneMap.delete(node.id);
81
+ lane.setAllowAppendChild(false);
82
+ }
83
+ // 2. 然后再判断这个节点是否在某个泳道范围内,如果是,则将其添加到对应的泳道中
84
+ var nodeModel = _this.lf.getNodeModelById(node.id);
85
+ var bounds = nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.getBounds();
86
+ if (nodeModel && bounds) {
87
+ // TODO: 确认下面的注释内容
88
+ // https://github.com/didi/LogicFlow/issues/1261
89
+ // 当使用 SelectionSelect 框选后触发 lf.addNode(Group)
90
+ // 会触发 appendNodeToGroup() 的执行
91
+ // 由于 this.getGroup() 会判断 node.id !== nodeData.id
92
+ // 因此当 addNode 是 Group 类型时,this.getGroup() 会一直返回空
93
+ // 导致了下面这段代码无法执行,也就是无法将当前添加的 Group 添加到 this.nodeLaneMap 中
94
+ // 这导致了折叠分组时触发的 foldEdge() 无法正确通过 getNodeGroup() 拿到正确的 groupId
95
+ // 从而导致折叠分组时一直都会创建一个虚拟边
96
+ // 而初始化分组时由于正确设置了nodeLaneMap的数据,因此不会产生虚拟边的错误情况
97
+ if (nodeModel.isGroup) {
98
+ var lane_1 = nodeModel;
99
+ forEach(Array.from(lane_1.children), function (childId) {
100
+ _this.nodeLaneMap.set(childId, node.id);
101
+ });
102
+ }
103
+ var lane = _this.getLaneByBounds(bounds, node);
104
+ if (lane) {
105
+ var isAllowAppendIn = lane.isAllowAppendIn(node);
106
+ if (isAllowAppendIn) {
107
+ lane.addChild(node.id);
108
+ // 建立节点与 lane 的映射关系放在了 lane.addChild 触发的事件中,与直接调用 addChild 的行为保持一致
109
+ lane.setAllowAppendChild(false);
110
+ var nodeModel_1 = _this.lf.getNodeModelById(node.id);
111
+ nodeModel_1 === null || nodeModel_1 === void 0 ? void 0 : nodeModel_1.setProperties(__assign(__assign({}, nodeModel_1.properties), { parent: lane.id }));
112
+ }
113
+ else {
114
+ // 抛出不允许插入的事件
115
+ _this.lf.emit('lane:not-allowed', {
116
+ lane: lane.getData(),
117
+ node: node,
118
+ });
119
+ }
120
+ }
121
+ }
122
+ };
123
+ this.onGroupAddNode = function (_a) {
124
+ var groupData = _a.data, childId = _a.childId;
125
+ _this.nodeLaneMap.set(childId, groupData.id);
126
+ };
127
+ this.removeNodeFromGroup = function (_a) {
128
+ var node = _a.data, model = _a.model;
129
+ if (model.isGroup && node.children) {
130
+ forEach(Array.from(node.children), function (childId) {
131
+ _this.nodeLaneMap.delete(childId);
132
+ _this.lf.deleteNode(childId);
133
+ });
134
+ }
135
+ var laneId = _this.nodeLaneMap.get(node.id);
136
+ if (laneId) {
137
+ var lane = _this.lf.getNodeModelById(laneId);
138
+ lane && lane.removeChild(node.id);
139
+ _this.nodeLaneMap.delete(node.id);
140
+ var nodeModel = _this.lf.getNodeModelById(node.id);
141
+ // 移除时删除properties中的parent和relativeDistanceX、relativeDistanceY
142
+ var newProperties = __assign(__assign({}, nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.properties), { parent: undefined, relativeDistanceX: undefined, relativeDistanceY: undefined });
143
+ nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.setProperties(newProperties);
144
+ }
145
+ };
146
+ this.onSelectionDrag = function () {
147
+ var selectedNodes = _this.lf.graphModel.getSelectElements().nodes;
148
+ selectedNodes.forEach(function (node) {
149
+ _this.setActiveGroup(node);
150
+ });
151
+ };
152
+ this.onNodeDrag = function (_a) {
153
+ var node = _a.data;
154
+ _this.setActiveGroup(node);
155
+ };
156
+ this.setActiveGroup = function (node) {
157
+ var _a;
158
+ var nodeModel = _this.lf.getNodeModelById(node.id);
159
+ var bounds = nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.getBounds();
160
+ if (nodeModel && bounds) {
161
+ var targetGroup = _this.getLaneByBounds(bounds, node);
162
+ if (_this.activeGroup) {
163
+ _this.activeGroup.setAllowAppendChild(false);
164
+ }
165
+ if (!targetGroup || (nodeModel.isGroup && targetGroup.id === node.id)) {
166
+ return;
167
+ }
168
+ var isAllowAppendIn = targetGroup.isAllowAppendIn(node);
169
+ if (!isAllowAppendIn)
170
+ return;
171
+ _this.activeGroup = targetGroup;
172
+ (_a = _this.activeGroup) === null || _a === void 0 ? void 0 : _a.setAllowAppendChild(true);
173
+ }
174
+ };
175
+ /**
176
+ * @param node
177
+ * @param isMultiple
178
+ * @param isSelected
179
+ */
180
+ this.onNodeSelect = function (_a) {
181
+ var node = _a.data, isMultiple = _a.isMultiple, isSelected = _a.isSelected;
182
+ var nodeModel = _this.lf.getNodeModelById(node.id);
183
+ // FIX #1004
184
+ // 如果节点被多选,
185
+ // 这个节点是分组,则将分组的所有子节点取消选中
186
+ // 这个节点是分组的子节点,且其所属分组节点已选,则取消选中
187
+ if (isMultiple && isSelected) {
188
+ if (nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.isGroup) {
189
+ var children = nodeModel.children;
190
+ forEach(Array.from(children), function (childId) {
191
+ var childModel = _this.lf.getNodeModelById(childId);
192
+ childModel === null || childModel === void 0 ? void 0 : childModel.setSelected(false);
193
+ });
194
+ }
195
+ else {
196
+ var laneId = _this.nodeLaneMap.get(node.id);
197
+ if (laneId) {
198
+ var laneModel = _this.lf.getNodeModelById(laneId);
199
+ (laneModel === null || laneModel === void 0 ? void 0 : laneModel.isSelected) && (nodeModel === null || nodeModel === void 0 ? void 0 : nodeModel.setSelected(false));
200
+ }
201
+ }
202
+ }
203
+ };
204
+ this.onNodeMove = function (_a) {
205
+ var deltaX = _a.deltaX, deltaY = _a.deltaY, data = _a.data;
206
+ var id = data.id, x = data.x, y = data.y, properties = data.properties;
207
+ if (!properties) {
208
+ return;
209
+ }
210
+ var width = properties.width, height = properties.height;
211
+ var groupId = _this.nodeLaneMap.get(id);
212
+ if (!groupId) {
213
+ return;
214
+ }
215
+ var groupModel = _this.lf.getNodeModelById(groupId);
216
+ if (!groupModel || !groupModel.isRestrict || !groupModel.autoResize) {
217
+ return;
218
+ }
219
+ // 当父节点isRestrict=true & autoResize=true
220
+ // 子节点在父节点中移动时,父节点会自动调整大小
221
+ // step1: 计算出当前child的bounds
222
+ var newX = x + deltaX / 2;
223
+ var newY = y + deltaY / 2;
224
+ var minX = newX - width / 2;
225
+ var minY = newY - height / 2;
226
+ var maxX = newX + width / 2;
227
+ var maxY = newY + height / 2;
228
+ // step2:比较当前child.bounds与parent.bounds的差异,比如child.minX<parent.minX,那么parent.minX=child.minX
229
+ var hasChange = false;
230
+ var groupBounds = groupModel.getBounds();
231
+ var newGroupBounds = Object.assign({}, groupBounds);
232
+ if (minX < newGroupBounds.minX) {
233
+ newGroupBounds.minX = minX;
234
+ hasChange = true;
235
+ }
236
+ if (minY < newGroupBounds.minY) {
237
+ newGroupBounds.minY = minY;
238
+ hasChange = true;
239
+ }
240
+ if (maxX > newGroupBounds.maxX) {
241
+ newGroupBounds.maxX = maxX;
242
+ hasChange = true;
243
+ }
244
+ if (maxY > newGroupBounds.maxY) {
245
+ newGroupBounds.maxY = maxY;
246
+ hasChange = true;
247
+ }
248
+ if (!hasChange) {
249
+ return;
250
+ }
251
+ // step3: 根据当前parent.bounds去计算出最新的x、y、width、height
252
+ var newGroupX = newGroupBounds.minX + (newGroupBounds.maxX - newGroupBounds.minX) / 2;
253
+ var newGroupY = newGroupBounds.minY + (newGroupBounds.maxY - newGroupBounds.minY) / 2;
254
+ var newGroupWidth = newGroupBounds.maxX - newGroupBounds.minX;
255
+ var newGroupHeight = newGroupBounds.maxY - newGroupBounds.minY;
256
+ groupModel.moveTo(newGroupX, newGroupY);
257
+ groupModel.width = newGroupWidth;
258
+ groupModel.height = newGroupHeight;
259
+ };
260
+ this.onGraphRendered = function (_a) {
261
+ var data = _a.data;
262
+ forEach(data.nodes, function (node) {
263
+ if (node.children) {
264
+ forEach(node.children, function (childId) {
265
+ _this.nodeLaneMap.set(childId, node.id);
266
+ });
267
+ }
268
+ });
269
+ };
270
+ lf.register(PoolNode);
271
+ lf.register(LaneNode);
272
+ this.lf = lf;
273
+ assign(this, options);
274
+ // 初始化插件,从监听事件开始及设置规则开始
275
+ this.init();
276
+ }
277
+ /**
278
+ * 获取节点所属的泳道
279
+ * @param nodeId
280
+ */
281
+ PoolElements.prototype.getLaneByNodeId = function (nodeId) {
282
+ var laneId = this.nodeLaneMap.get(nodeId);
283
+ if (laneId) {
284
+ return this.lf.getNodeModelById(laneId);
285
+ }
286
+ };
287
+ /**
288
+ * 获取指定范围内的泳道
289
+ * 当泳道重合时,优先返回最上层的泳道
290
+ * @param bounds
291
+ * @param nodeData
292
+ */
293
+ PoolElements.prototype.getLaneByBounds = function (bounds, nodeData) {
294
+ var nodes = this.lf.graphModel.nodes;
295
+ var lanes = filter(nodes, function (node) {
296
+ return (!!node.isGroup &&
297
+ isBoundsInLane(bounds, node) &&
298
+ node.id !== nodeData.id);
299
+ });
300
+ var count = lanes.length;
301
+ if (count <= 1) {
302
+ return lanes[0];
303
+ }
304
+ else {
305
+ var topZIndexLane = lanes[count - 1];
306
+ for (var i = count - 2; i >= 0; i--) {
307
+ if (lanes[i].zIndex > topZIndexLane.zIndex) {
308
+ topZIndexLane = lanes[i];
309
+ }
310
+ }
311
+ return topZIndexLane;
312
+ }
313
+ };
314
+ PoolElements.prototype.removeChildrenInGroupNodeData = function (nodeData) {
315
+ var _a;
316
+ var newNodeData = cloneDeep(nodeData);
317
+ delete newNodeData.children;
318
+ if ((_a = newNodeData.properties) === null || _a === void 0 ? void 0 : _a.children) {
319
+ delete newNodeData.properties.children;
320
+ }
321
+ return newNodeData;
322
+ };
323
+ /**
324
+ * 创建一个 Group 类型节点内部所有子节点的副本
325
+ * 并且在遍历所有 nodes 的过程中,顺便拿到所有 edges (只在 Group 范围的 edges)
326
+ */
327
+ PoolElements.prototype.initGroupChildNodes = function (nodeIdMap, children, curGroup, distance) {
328
+ var _this = this;
329
+ // Group 中所有子节点
330
+ var allChildNodes = [];
331
+ // 属于 Group 内部边的 EdgeData
332
+ var edgesDataArr = [];
333
+ // 所有有关联的连线
334
+ var allRelatedEdges = [];
335
+ forEach(Array.from(children), function (childId) {
336
+ var childNode = _this.lf.getNodeModelById(childId);
337
+ if (childNode) {
338
+ var childNodeChildren = childNode.children;
339
+ var childNodeData = childNode.getData();
340
+ var eventType = EventType.NODE_GROUP_COPY || 'node:group-copy-add';
341
+ var newNodeConfig = transformNodeData(_this.removeChildrenInGroupNodeData(childNodeData), distance);
342
+ var tempChildNode = _this.lf.addNode(newNodeConfig, eventType);
343
+ curGroup.addChild(tempChildNode.id);
344
+ nodeIdMap[childId] = tempChildNode.id; // id 同 childId,做映射存储
345
+ allChildNodes.push(tempChildNode);
346
+ // 1. 存储 children 内部节点相关的输入边(incoming)
347
+ allRelatedEdges.push.apply(allRelatedEdges, __spreadArray([], __read(__spreadArray(__spreadArray([], __read(tempChildNode.incoming.edges), false), __read(tempChildNode.outgoing.edges), false)), false));
348
+ if (childNodeChildren instanceof Set) {
349
+ var _a = _this.initGroupChildNodes(nodeIdMap, childNodeChildren, tempChildNode, distance), childNodes = _a.childNodes, edgesData = _a.edgesData;
350
+ allChildNodes.push.apply(allChildNodes, __spreadArray([], __read(childNodes), false));
351
+ edgesDataArr.push.apply(edgesDataArr, __spreadArray([], __read(edgesData), false));
352
+ }
353
+ }
354
+ });
355
+ // 1. 判断每一条边的开始节点、目标节点是否在 Group 中
356
+ var edgesInnerGroup = filter(allRelatedEdges, function (edge) {
357
+ return (has(nodeIdMap, edge.sourceNodeId) && has(nodeIdMap, edge.targetNodeId));
358
+ });
359
+ // 2. 为「每一条 Group 的内部边」构建出 EdgeData 数据,得到 EdgeConfig,生成新的线
360
+ var edgesDataInnerGroup = map(edgesInnerGroup, function (edge) {
361
+ return edge.getData();
362
+ });
363
+ return {
364
+ childNodes: allChildNodes,
365
+ edgesData: edgesDataArr.concat(edgesDataInnerGroup),
366
+ };
367
+ };
368
+ /**
369
+ * 根据参数 edge 选择是新建边还是基于已有边,复制一条边出来
370
+ * @param edge
371
+ * @param nodeIdMap
372
+ * @param distance
373
+ */
374
+ PoolElements.prototype.createEdge = function (edge, nodeIdMap, distance) {
375
+ var _a, _b;
376
+ var sourceNodeId = edge.sourceNodeId, targetNodeId = edge.targetNodeId;
377
+ var sourceId = (_a = nodeIdMap[sourceNodeId]) !== null && _a !== void 0 ? _a : sourceNodeId;
378
+ var targetId = (_b = nodeIdMap[targetNodeId]) !== null && _b !== void 0 ? _b : targetNodeId;
379
+ // 如果是有 id 且 text 是对象的边,需要重新计算位置,否则直接用 edgeConfig 生成边
380
+ var newEdgeConfig = cloneDeep(edge);
381
+ if (edge.id && typeof edge.text === 'object' && edge.text !== null) {
382
+ newEdgeConfig = transformEdgeData(edge, distance);
383
+ }
384
+ return this.lf.graphModel.addEdge(__assign(__assign({}, newEdgeConfig), { sourceNodeId: sourceId, targetNodeId: targetId }));
385
+ };
386
+ /**
387
+ * 检测group:resize后的bounds是否会小于children的bounds
388
+ * 限制group进行resize时不能小于内部的占地面积
389
+ * @param groupModel
390
+ * @param deltaX
391
+ * @param deltaY
392
+ * @param newWidth
393
+ * @param newHeight
394
+ */
395
+ PoolElements.prototype.checkGroupBoundsWithChildren = function (groupModel, deltaX, deltaY, newWidth, newHeight) {
396
+ if (groupModel.children) {
397
+ var children = groupModel.children, x = groupModel.x, y = groupModel.y;
398
+ // 根据deltaX和deltaY计算出当前model的bounds
399
+ var newX = x + deltaX / 2;
400
+ var newY = y + deltaY / 2;
401
+ var groupMinX = newX - newWidth / 2;
402
+ var groupMinY = newY - newHeight / 2;
403
+ var groupMaxX = newX + newWidth / 2;
404
+ var groupMaxY = newY + newHeight / 2;
405
+ var childrenArray = Array.from(children);
406
+ for (var i = 0; i < childrenArray.length; i++) {
407
+ var childId = childrenArray[i];
408
+ var child = this.lf.getNodeModelById(childId);
409
+ if (!child) {
410
+ continue;
411
+ }
412
+ var childBounds = child.getBounds();
413
+ var minX = childBounds.minX, minY = childBounds.minY, maxX = childBounds.maxX, maxY = childBounds.maxY;
414
+ // parent:resize后的bounds不能小于child:bounds,否则阻止其resize
415
+ var canResize = groupMinX <= minX &&
416
+ groupMinY <= minY &&
417
+ groupMaxX >= maxX &&
418
+ groupMaxY >= maxY;
419
+ if (!canResize) {
420
+ return false;
421
+ }
422
+ }
423
+ }
424
+ return true;
425
+ };
426
+ PoolElements.prototype.init = function () {
427
+ var _this = this;
428
+ var lf = this.lf;
429
+ var graphModel = lf.graphModel;
430
+ // 添加分组节点移动规则
431
+ // 1. 移动分组节点时,同时移动分组内所有节点
432
+ // 2. 移动子节点时,判断是否有限制规则(isRestrict)
433
+ graphModel.addNodeMoveRules(function (model, deltaX, deltaY) {
434
+ // 判断如果是 group,移动时需要同时移动组内的所有节点
435
+ if (model.isGroup) {
436
+ return true;
437
+ }
438
+ var groupId = _this.nodeLaneMap.get(model.id);
439
+ var groupModel = _this.lf.getNodeModelById(groupId);
440
+ if (groupModel && groupModel.isRestrict) {
441
+ if (groupModel.autoResize) {
442
+ // 子节点在父节点中移动时,父节点会自动调整大小
443
+ // 在node:mousemove中进行父节点的调整
444
+ return true;
445
+ }
446
+ else {
447
+ // 如果移动的节点存在于某个分组中,且这个分组禁止子节点移出去
448
+ var groupBounds = groupModel.getBounds();
449
+ return isAllowMoveTo(groupBounds, model, deltaX, deltaY);
450
+ }
451
+ }
452
+ return true;
453
+ });
454
+ graphModel.addNodeResizeRules(function (model, deltaX, deltaY, width, height) {
455
+ if (model.isGroup && model.isRestrict) {
456
+ return _this.checkGroupBoundsWithChildren(model, deltaX, deltaY, width, height);
457
+ }
458
+ return true;
459
+ });
460
+ graphModel.dynamicGroup = this;
461
+ lf.on('node:add,node:drop,node:dnd-add', this.onNodeAddOrDrop);
462
+ lf.on('selection:drop', this.onSelectionDrop);
463
+ lf.on('node:delete', this.removeNodeFromGroup);
464
+ lf.on('node:drag,node:dnd-drag', this.onNodeDrag);
465
+ lf.on('selection:drag', this.onSelectionDrag);
466
+ lf.on('node:click', this.onNodeSelect);
467
+ lf.on('node:mousemove', this.onNodeMove);
468
+ lf.on('graph:rendered', this.onGraphRendered);
469
+ lf.on('group:add-node', this.onGroupAddNode);
470
+ lf.addElements = function (_a, distance) {
471
+ var selectedNodes = _a.nodes, selectedEdges = _a.edges;
472
+ if (distance === void 0) { distance = 40; }
473
+ // oldNodeId -> newNodeId 映射 Map
474
+ var nodeIdMap = {};
475
+ // 本次添加的所有节点和边
476
+ var elements = {
477
+ nodes: [],
478
+ edges: [],
479
+ };
480
+ // 所有属于分组内的边 -> sourceNodeId 和 targetNodeId 都在 Group 内
481
+ var edgesInnerGroup = [];
482
+ forEach(selectedNodes, function (node) {
483
+ var _a, _b;
484
+ var originId = node.id;
485
+ var children = (_b = (_a = node.properties) === null || _a === void 0 ? void 0 : _a.children) !== null && _b !== void 0 ? _b : node.children;
486
+ var model = lf.addNode(_this.removeChildrenInGroupNodeData(node));
487
+ if (originId)
488
+ nodeIdMap[originId] = model.id;
489
+ elements.nodes.push(model); // 此时为 group 的 nodeModel
490
+ if (model.isGroup) {
491
+ var edgesData = _this.initGroupChildNodes(nodeIdMap, children, model, distance).edgesData;
492
+ edgesInnerGroup.push.apply(edgesInnerGroup, __spreadArray([], __read(edgesData), false));
493
+ }
494
+ });
495
+ forEach(edgesInnerGroup, function (edge) {
496
+ _this.createEdge(edge, nodeIdMap, distance);
497
+ });
498
+ forEach(selectedEdges, function (edge) {
499
+ elements.edges.push(_this.createEdge(edge, nodeIdMap, distance));
500
+ });
501
+ // 返回 elements 进行选中效果,即触发 element.selectElementById()
502
+ // shortcut.ts 也会对最外层的 nodes 和 edges 进行偏移,即 translationNodeData()
503
+ return elements;
504
+ };
505
+ this.render();
506
+ };
507
+ PoolElements.prototype.render = function () { };
508
+ PoolElements.prototype.destroy = function () {
509
+ // 销毁监听的事件,并移除渲染的 dom 内容
510
+ this.lf.off('node:add,node:drop,node:dnd-add', this.onNodeAddOrDrop);
511
+ this.lf.off('selection:drop', this.onSelectionDrop);
512
+ this.lf.off('node:delete', this.removeNodeFromGroup);
513
+ this.lf.off('node:drag,node:dnd-drag', this.onNodeDrag);
514
+ this.lf.off('selection:drag', this.onSelectionDrag);
515
+ this.lf.off('node:click', this.onNodeSelect);
516
+ this.lf.off('node:mousemove', this.onNodeMove);
517
+ this.lf.off('graph:rendered', this.onGraphRendered);
518
+ this.lf.off('group:add-node', this.onGroupAddNode);
519
+ };
520
+ PoolElements.pluginName = 'PoolElements';
521
+ return PoolElements;
522
+ }());
523
+ export { PoolElements };
524
+ export default PoolElements;
@@ -0,0 +1,19 @@
1
+ import { BaseNodeModel, Model } from '@logicflow/core';
2
+ import BoxBoundsPoint = Model.BoxBoundsPoint;
3
+ /**
4
+ *
5
+ * @param bounds
6
+ * @param group
7
+ */
8
+ export declare function isBoundsInLane(bounds: BoxBoundsPoint, group: BaseNodeModel): boolean;
9
+ /**
10
+ * 判断 bounds 是否可以移动到下一个范围
11
+ * @param groupBounds
12
+ * @param node
13
+ * @param deltaX
14
+ * @param deltaY
15
+ */
16
+ export declare function isAllowMoveTo(groupBounds: BoxBoundsPoint, node: BaseNodeModel, deltaX: number, deltaY: number): {
17
+ x: boolean;
18
+ y: boolean;
19
+ };