@logicflow/core 2.1.3 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (96) hide show
  1. package/.turbo/turbo-build$colon$dev.log +2 -2
  2. package/.turbo/turbo-build.log +6 -6
  3. package/CHANGELOG.md +15 -0
  4. package/dist/index.min.js +1 -1
  5. package/dist/index.min.js.map +1 -1
  6. package/es/LogicFlow.d.ts +2 -1
  7. package/es/LogicFlow.js +4 -1
  8. package/es/constant/index.d.ts +3 -1
  9. package/es/constant/index.js +2 -0
  10. package/es/model/EditConfigModel.d.ts +3 -1
  11. package/es/model/EditConfigModel.js +5 -0
  12. package/es/model/GraphModel.d.ts +9 -1
  13. package/es/model/GraphModel.js +35 -8
  14. package/es/model/edge/BaseEdgeModel.d.ts +2 -1
  15. package/es/model/edge/BaseEdgeModel.js +29 -5
  16. package/es/model/node/BaseNodeModel.d.ts +2 -1
  17. package/es/model/node/BaseNodeModel.js +29 -5
  18. package/es/tool/MultipleSelectTool.d.ts +1 -1
  19. package/es/tool/MultipleSelectTool.js +1 -1
  20. package/es/util/drag.d.ts +4 -4
  21. package/es/util/drag.js +12 -6
  22. package/es/view/Anchor.d.ts +3 -3
  23. package/es/view/Anchor.js +30 -4
  24. package/es/view/Control.js +1 -1
  25. package/es/view/Rotate.js +1 -1
  26. package/es/view/behavior/dnd.d.ts +4 -8
  27. package/es/view/behavior/dnd.js +50 -14
  28. package/es/view/edge/AdjustPoint.d.ts +1 -1
  29. package/es/view/edge/AdjustPoint.js +1 -1
  30. package/es/view/edge/BaseEdge.d.ts +2 -1
  31. package/es/view/edge/BaseEdge.js +18 -1
  32. package/es/view/edge/PolylineEdge.d.ts +1 -1
  33. package/es/view/edge/PolylineEdge.js +1 -1
  34. package/es/view/node/BaseNode.d.ts +2 -1
  35. package/es/view/node/BaseNode.js +30 -3
  36. package/es/view/overlay/BezierAdjustOverlay.js +1 -1
  37. package/es/view/overlay/CanvasOverlay.d.ts +12 -1
  38. package/es/view/overlay/CanvasOverlay.js +94 -15
  39. package/es/view/text/BaseText.d.ts +1 -1
  40. package/es/view/text/BaseText.js +1 -1
  41. package/lib/LogicFlow.d.ts +2 -1
  42. package/lib/LogicFlow.js +3 -0
  43. package/lib/constant/index.d.ts +3 -1
  44. package/lib/constant/index.js +2 -0
  45. package/lib/model/EditConfigModel.d.ts +3 -1
  46. package/lib/model/EditConfigModel.js +5 -0
  47. package/lib/model/GraphModel.d.ts +9 -1
  48. package/lib/model/GraphModel.js +35 -8
  49. package/lib/model/edge/BaseEdgeModel.d.ts +2 -1
  50. package/lib/model/edge/BaseEdgeModel.js +29 -5
  51. package/lib/model/node/BaseNodeModel.d.ts +2 -1
  52. package/lib/model/node/BaseNodeModel.js +29 -5
  53. package/lib/tool/MultipleSelectTool.d.ts +1 -1
  54. package/lib/tool/MultipleSelectTool.js +1 -1
  55. package/lib/util/drag.d.ts +4 -4
  56. package/lib/util/drag.js +12 -6
  57. package/lib/view/Anchor.d.ts +3 -3
  58. package/lib/view/Anchor.js +30 -4
  59. package/lib/view/Control.js +1 -1
  60. package/lib/view/Rotate.js +1 -1
  61. package/lib/view/behavior/dnd.d.ts +4 -8
  62. package/lib/view/behavior/dnd.js +50 -14
  63. package/lib/view/edge/AdjustPoint.d.ts +1 -1
  64. package/lib/view/edge/AdjustPoint.js +1 -1
  65. package/lib/view/edge/BaseEdge.d.ts +2 -1
  66. package/lib/view/edge/BaseEdge.js +18 -1
  67. package/lib/view/edge/PolylineEdge.d.ts +1 -1
  68. package/lib/view/edge/PolylineEdge.js +1 -1
  69. package/lib/view/node/BaseNode.d.ts +2 -1
  70. package/lib/view/node/BaseNode.js +30 -3
  71. package/lib/view/overlay/BezierAdjustOverlay.js +1 -1
  72. package/lib/view/overlay/CanvasOverlay.d.ts +12 -1
  73. package/lib/view/overlay/CanvasOverlay.js +94 -15
  74. package/lib/view/text/BaseText.d.ts +1 -1
  75. package/lib/view/text/BaseText.js +1 -1
  76. package/package.json +1 -1
  77. package/src/LogicFlow.tsx +9 -1
  78. package/src/constant/index.ts +2 -0
  79. package/src/model/EditConfigModel.ts +3 -0
  80. package/src/model/GraphModel.ts +37 -11
  81. package/src/model/edge/BaseEdgeModel.ts +32 -5
  82. package/src/model/node/BaseNodeModel.ts +30 -5
  83. package/src/tool/MultipleSelectTool.tsx +2 -2
  84. package/src/util/drag.ts +16 -12
  85. package/src/view/Anchor.tsx +32 -6
  86. package/src/view/Control.tsx +1 -1
  87. package/src/view/Rotate.tsx +1 -1
  88. package/src/view/behavior/dnd.ts +55 -16
  89. package/src/view/edge/AdjustPoint.tsx +2 -2
  90. package/src/view/edge/BaseEdge.tsx +23 -3
  91. package/src/view/edge/PolylineEdge.tsx +2 -2
  92. package/src/view/node/BaseNode.tsx +30 -4
  93. package/src/view/overlay/BezierAdjustOverlay.tsx +1 -1
  94. package/src/view/overlay/CanvasOverlay.tsx +110 -4
  95. package/src/view/text/BaseText.tsx +5 -2
  96. package/stats.html +1 -1
@@ -152,10 +152,24 @@ var BaseEdge = /** @class */ (function (_super) {
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  _this.handleMouseDown = function (e) {
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  e.stopPropagation();
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  _this.startTime = new Date().getTime();
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+ if (_this.longPressTimer) {
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+ clearTimeout(_this.longPressTimer);
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+ }
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+ if (e.pointerType === 'touch') {
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+ _this.longPressTimer = window.setTimeout(function () {
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+ if (!_this.props.model.isDragging) {
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+ _this.handleContextMenu(e);
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+ }
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+ }, 500);
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+ }
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  };
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  _this.handleMouseUp = function () {
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  var model = _this.props.model;
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  _this.mouseUpDrag = model.isDragging;
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+ if (_this.longPressTimer) {
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+ clearTimeout(_this.longPressTimer);
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+ _this.longPressTimer = undefined;
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+ }
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  };
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  /**
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  * 不支持重写
@@ -478,7 +492,10 @@ var BaseEdge = /** @class */ (function (_super) {
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  isSelected && 'lf-edge-selected',
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  ]
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  .filter(Boolean)
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- .join(' '), onMouseDown: this.handleMouseDown, onMouseUp: this.handleMouseUp, onClick: this.handleClick, onContextMenu: this.handleContextMenu, onMouseOver: this.setHoverOn, onMouseEnter: this.setHoverOn, onMouseLeave: this.setHoverOff, onFocus: this.handleFocus, onBlur: this.handleBlur, children: [this.getShape(), this.getAppend(), this.getText(), this.getArrow()] }), isShowAdjustPoint && isSelected ? this.getAdjustPoints() : ''] }));
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+ .join(' '), style: {
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+ touchAction: 'none',
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+ WebkitTouchCallout: 'none',
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+ }, onClick: this.handleClick, onContextMenu: this.handleContextMenu, onPointerDown: this.handleMouseDown, onPointerUp: this.handleMouseUp, onPointerCancel: this.handleMouseUp, onMouseOver: this.setHoverOn, onMouseEnter: this.setHoverOn, onMouseLeave: this.setHoverOff, onFocus: this.handleFocus, onBlur: this.handleBlur, children: [this.getShape(), this.getAppend(), this.getText(), this.getArrow()] }), isShowAdjustPoint && isSelected ? this.getAdjustPoints() : ''] }));
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  };
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  BaseEdge.isObserved = false;
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  return BaseEdge;
@@ -34,7 +34,7 @@ export declare class PolylineEdge extends BaseEdge<IPolylineEdgeProps> {
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  /**
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  * 不支持重写
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  */
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- beforeDragStart: (e: any, appendInfo: any) => void;
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+ beforeDragStart: (e: PointerEvent, appendInfo: any) => void;
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  /**
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  * @overridable 支持重写, 此方法为获取边的形状,如果需要自定义边的形状,请重写此方法。
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  * @example https://docs.logic-flow.cn/docs/#/zh/guide/basic/edge?id=%e5%9f%ba%e4%ba%8e-react-%e7%bb%84%e4%bb%b6%e8%87%aa%e5%ae%9a%e4%b9%89%e8%be%b9
@@ -263,7 +263,7 @@ var PolylineEdge = /** @class */ (function (_super) {
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  }
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  appendInfo.direction = constant_1.SegmentDirection.HORIZONTAL;
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  }
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- append = ((0, jsx_runtime_1.jsx)("g", { className: this_1.isDragging ? 'lf-dragging' : 'lf-drag-able', onMouseDown: function (e) { return _this.beforeDragStart(e, appendInfo); }, children: (0, jsx_runtime_1.jsx)("g", { className: className, children: this_1.getAppendShape(appendInfo) }) }));
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+ append = ((0, jsx_runtime_1.jsx)("g", { className: this_1.isDragging ? 'lf-dragging' : 'lf-drag-able', onPointerDown: function (e) { return _this.beforeDragStart(e, appendInfo); }, children: (0, jsx_runtime_1.jsx)("g", { className: className, children: this_1.getAppendShape(appendInfo) }) }));
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  }
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  LineAppendList.push(append);
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  };
@@ -19,6 +19,7 @@ export declare abstract class BaseNode<P extends IProps = IProps> extends Compon
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  mouseUpDrag?: boolean;
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  startTime?: number;
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  modelDisposer: IReactionDisposer;
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+ longPressTimer?: number;
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  constructor(props: IProps);
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  componentWillUnmount(): void;
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  componentDidMount(): void;
@@ -37,7 +38,7 @@ export declare abstract class BaseNode<P extends IProps = IProps> extends Compon
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  handleMouseUp: () => void;
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  handleClick: (e: MouseEvent) => void;
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  handleContextMenu: (ev: MouseEvent) => void;
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- handleMouseDown: (ev: MouseEvent) => void;
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+ handleMouseDown: (ev: PointerEvent) => void;
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  handleFocus: () => void;
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  handleBlur: () => void;
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  setHoverOn: (ev: MouseEvent) => void;
@@ -172,16 +172,28 @@ var BaseNode = /** @class */ (function (_super) {
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  _this.handleMouseUp = function () {
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  var model = _this.props.model;
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  _this.mouseUpDrag = model.isDragging;
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+ if (_this.longPressTimer) {
176
+ clearTimeout(_this.longPressTimer);
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+ _this.longPressTimer = undefined;
178
+ }
175
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  };
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  _this.handleClick = function (e) {
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  // 节点拖拽进画布之后,不触发click事件相关emit
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  // 点拖拽进画布没有触发mousedown事件,没有startTime,用这个值做区分
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  var isDragging = _this.mouseUpDrag === false;
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+ var curTime = new Date().getTime();
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  if (!_this.startTime)
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  return;
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+ var timeInterval = curTime - _this.startTime;
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  var _a = _this.props, model = _a.model, graphModel = _a.graphModel;
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- if (!isDragging)
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- return; // 如果是拖拽, 不触发click事件。
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+ // 这里会有一种极端情况:当网格大小是1或者关闭网格吸附时,用触摸板点击节点会触发拖拽事件导致节点无法选中
190
+ // 当触摸板点击节点时,为了防止误触发拖拽导致节点无法选中,允许在非拖拽状态且时间间隔小于100ms时触发点击事件
191
+ if (!isDragging && timeInterval > 100)
192
+ return;
193
+ if (!isDragging) {
194
+ _this.onDragEnd();
195
+ _this.handleMouseUp();
196
+ }
185
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  // 节点数据,多为事件对象数据抛出
186
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  var nodeData = model.getData();
187
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  var position = graphModel.getPointByClient({
@@ -264,6 +276,16 @@ var BaseNode = /** @class */ (function (_super) {
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  if (editConfigModel.adjustNodePosition && model.draggable) {
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  _this.stepDrag && _this.stepDrag.handleMouseDown(ev);
266
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  }
279
+ if (_this.longPressTimer) {
280
+ clearTimeout(_this.longPressTimer);
281
+ }
282
+ if (ev.pointerType === 'touch') {
283
+ _this.longPressTimer = window.setTimeout(function () {
284
+ if (!_this.props.model.isDragging) {
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+ _this.handleContextMenu(ev);
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+ }
287
+ }, 500);
288
+ }
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  };
268
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  _this.handleFocus = function () {
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  var _a = _this.props, model = _a.model, graphModel = _a.graphModel;
@@ -272,6 +294,9 @@ var BaseNode = /** @class */ (function (_super) {
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  });
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  };
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  _this.handleBlur = function () {
297
+ // 当节点通过自定义锚点实现节点删除时,这里props会变成undefined,需兼容一下
298
+ if (!_this.props)
299
+ return;
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  var _a = _this.props, model = _a.model, graphModel = _a.graphModel;
276
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  graphModel.eventCenter.emit(constant_1.EventType.NODE_BLUR, {
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  data: model.getData(),
@@ -442,7 +467,9 @@ var BaseNode = /** @class */ (function (_super) {
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  if (adjustNodePosition && draggable) {
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  this.stepDrag.setStep(gridSize * SCALE_X);
444
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  }
445
- nodeShape = ((0, jsx_runtime_1.jsx)("g", __assign({ className: "".concat(this.getStateClassName(), " ").concat(className), onMouseDown: this.handleMouseDown, onMouseUp: this.handleMouseUp, onClick: this.handleClick, onMouseEnter: this.setHoverOn, onMouseOver: this.setHoverOn, onMouseLeave: this.setHoverOff, onMouseOut: this.onMouseOut, onContextMenu: this.handleContextMenu, onFocus: this.handleFocus, onBlur: this.handleBlur }, restAttributes, { children: nodeShapeInner })));
470
+ nodeShape = ((0, jsx_runtime_1.jsx)("g", __assign({ className: "".concat(this.getStateClassName(), " ").concat(className), onPointerDown: this.handleMouseDown, onPointerUp: this.handleMouseUp, onClick: this.handleClick,
471
+ //因为移动端点击操作完成会按顺序触发enter、leave、click事件,所以会造成节点的闪烁,所以在这里没有统一状态为Pointer
472
+ onMouseEnter: this.setHoverOn, onMouseOver: this.setHoverOn, onMouseLeave: this.setHoverOff, onMouseOut: this.onMouseOut, onContextMenu: this.handleContextMenu, onFocus: this.handleFocus, onBlur: this.handleBlur }, restAttributes, { children: nodeShapeInner })));
446
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  }
447
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  return nodeShape;
448
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  };
@@ -91,7 +91,7 @@ var BezierAdjustAnchor = /** @class */ (function (_super) {
91
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  var x = position.x, y = position.y;
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  var bezierModel = this.props.bezierModel;
93
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  var adjustAnchor = bezierModel.getEdgeStyle().adjustAnchor;
94
- return ((0, jsx_runtime_1.jsx)(shape_1.Circle, __assign({ className: "lf-bezier-adjust-anchor", x: x, y: y }, adjustAnchor, { onMouseDown: function (ev) {
94
+ return ((0, jsx_runtime_1.jsx)(shape_1.Circle, __assign({ className: "lf-bezier-adjust-anchor", x: x, y: y }, adjustAnchor, { onPointerDown: function (ev) {
95
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  // if (edgeAddable !== false) {
96
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  _this.dragHandler.handleMouseDown(ev);
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  // }
@@ -13,13 +13,24 @@ export declare class CanvasOverlay extends Component<IProps, IState> {
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  stepDrag: StepDrag;
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  stepScrollX: number;
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  stepScrollY: number;
16
+ pointers: Map<number, {
17
+ x: number;
18
+ y: number;
19
+ }>;
20
+ pinchStartDistance?: number;
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+ pinchStartScale?: number;
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+ pinchLastCenterX?: number;
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+ pinchLastCenterY?: number;
24
+ longPressTimer?: number;
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  constructor(props: IProps);
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  onDragging: ({ deltaX, deltaY }: IDragParams) => void;
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  onDragEnd: () => void;
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  zoomHandler: (ev: WheelEvent) => void;
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  clickHandler: (ev: MouseEvent) => void;
21
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  handleContextMenu: (ev: MouseEvent) => void;
22
- mouseDownHandler: (ev: MouseEvent) => void;
31
+ pointerDownHandler: (ev: PointerEvent) => void;
32
+ pointerMoveHandler: (ev: PointerEvent) => void;
33
+ pointerUpHandler: (ev: PointerEvent) => void;
23
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  render(): import("preact/compat").JSX.Element;
24
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  }
25
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  export default CanvasOverlay;
@@ -14,17 +14,6 @@ var __extends = (this && this.__extends) || (function () {
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  d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
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  };
16
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  })();
17
- var __assign = (this && this.__assign) || function () {
18
- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
20
- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
22
- t[p] = s[p];
23
- }
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- return t;
25
- };
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- return __assign.apply(this, arguments);
27
- };
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  var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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  if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
@@ -44,11 +33,16 @@ var CanvasOverlay = /** @class */ (function (_super) {
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  var _this = _super.call(this) || this;
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  _this.stepScrollX = 0;
46
35
  _this.stepScrollY = 0;
36
+ _this.pointers = new Map();
47
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  // get InjectedProps() {
48
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  // return this.props as InjectedProps;
49
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  // }
50
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  _this.onDragging = function (_a) {
51
41
  var deltaX = _a.deltaX, deltaY = _a.deltaY;
42
+ if (_this.longPressTimer) {
43
+ clearTimeout(_this.longPressTimer);
44
+ _this.longPressTimer = undefined;
45
+ }
52
46
  _this.setState({
53
47
  isDragging: true,
54
48
  });
@@ -126,8 +120,36 @@ var CanvasOverlay = /** @class */ (function (_super) {
126
120
  }
127
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  };
128
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  // 鼠标、触摸板 按下
129
- _this.mouseDownHandler = function (ev) {
123
+ _this.pointerDownHandler = function (ev) {
130
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  var _a = _this.props.graphModel, eventCenter = _a.eventCenter, editConfigModel = _a.editConfigModel, SCALE_X = _a.transformModel.SCALE_X, gridSize = _a.gridSize;
125
+ _this.pointers.set(ev.pointerId, { x: ev.clientX, y: ev.clientY });
126
+ if (_this.longPressTimer) {
127
+ clearTimeout(_this.longPressTimer);
128
+ }
129
+ if (ev.pointerType === 'touch') {
130
+ _this.longPressTimer = window.setTimeout(function () {
131
+ _this.handleContextMenu(ev);
132
+ }, 500);
133
+ }
134
+ // 检测双指触摸,初始化捏合缩放
135
+ if (_this.pointers.size === 2) {
136
+ var _b = _this.props.graphModel, transformModel = _b.transformModel, editConfigModel_1 = _b.editConfigModel;
137
+ // 记录两指当前位置用于计算初始距离
138
+ var pts = Array.from(_this.pointers.values());
139
+ var dx = pts[0].x - pts[1].x;
140
+ var dy = pts[0].y - pts[1].y;
141
+ var cx = (pts[0].x + pts[1].x) / 2;
142
+ var cy = (pts[0].y + pts[1].y) / 2;
143
+ // 记录捏合起始距离与当前缩放,后续按比例计算缩放
144
+ _this.pinchStartDistance = Math.hypot(dx, dy);
145
+ _this.pinchStartScale = transformModel.SCALE_X;
146
+ // 双指操作下取消画布拖拽,避免与捏合缩放冲突
147
+ _this.stepDrag.cancelDrag();
148
+ _this.pinchLastCenterX = cx;
149
+ _this.pinchLastCenterY = cy;
150
+ editConfigModel_1.updateEditConfig({ isPinching: true });
151
+ return;
152
+ }
131
153
  var adjustEdge = editConfigModel.adjustEdge, adjustNodePosition = editConfigModel.adjustNodePosition, stopMoveGraph = editConfigModel.stopMoveGraph;
132
154
  var target = ev.target;
133
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  var isFrozenElement = !adjustEdge && !adjustNodePosition;
@@ -143,6 +165,63 @@ var CanvasOverlay = /** @class */ (function (_super) {
143
165
  _this.clickHandler(ev);
144
166
  }
145
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  };
168
+ _this.pointerMoveHandler = function (ev) {
169
+ var _a;
170
+ // 记录当前指针位置(按 pointerId)
171
+ _this.pointers.set(ev.pointerId, { x: ev.clientX, y: ev.clientY });
172
+ // 当已记录初始捏合距离且存在两指时,执行捏合缩放
173
+ if (_this.pinchStartDistance && _this.pointers.size >= 2) {
174
+ var _b = _this.props, graphModel = _b.graphModel, _c = _b.graphModel, editConfigModel = _c.editConfigModel, transformModel = _c.transformModel;
175
+ if (editConfigModel.stopZoomGraph)
176
+ return;
177
+ // 取消触摸长按计时,避免捏合过程中误触发上下文菜单
178
+ if (_this.longPressTimer) {
179
+ clearTimeout(_this.longPressTimer);
180
+ }
181
+ // 计算两指间当前距离
182
+ var pts = Array.from(_this.pointers.values());
183
+ var dx = pts[0].x - pts[1].x;
184
+ var dy = pts[0].y - pts[1].y;
185
+ var dist = Math.hypot(dx, dy);
186
+ // 以初始缩放为基准,根据距离比例得到新的缩放比例
187
+ var scale = ((_a = _this.pinchStartScale) !== null && _a !== void 0 ? _a : transformModel.SCALE_X) *
188
+ (dist / _this.pinchStartDistance);
189
+ // 取两指中心作为缩放原点,并转换为画布坐标系
190
+ var cx = (pts[0].x + pts[1].x) / 2;
191
+ var cy = (pts[0].y + pts[1].y) / 2;
192
+ var pos = graphModel.getPointByClient({ x: cx, y: cy });
193
+ var _d = pos.canvasOverlayPosition, x = _d.x, y = _d.y;
194
+ transformModel.zoom(scale, [x, y]);
195
+ // 双指中心位移驱动画布平移,配合缩放实现捏合移动;
196
+ if (!editConfigModel.stopMoveGraph || editConfigModel.isPinching) {
197
+ var deltaX = _this.pinchLastCenterX === undefined ? 0 : cx - _this.pinchLastCenterX;
198
+ var deltaY = _this.pinchLastCenterY === undefined ? 0 : cy - _this.pinchLastCenterY;
199
+ transformModel.translate(deltaX, deltaY);
200
+ _this.pinchLastCenterX = cx;
201
+ _this.pinchLastCenterY = cy;
202
+ }
203
+ ev.preventDefault();
204
+ }
205
+ };
206
+ _this.pointerUpHandler = function (ev) {
207
+ _this.pointers.delete(ev.pointerId);
208
+ if (_this.longPressTimer) {
209
+ clearTimeout(_this.longPressTimer);
210
+ _this.longPressTimer = undefined;
211
+ }
212
+ // 双指松开或仅剩一指:结束捏合手势并清理临时状态
213
+ if (_this.pointers.size < 2) {
214
+ // 清空捏合距离与缩放起始值
215
+ _this.pinchStartDistance = undefined;
216
+ _this.pinchStartScale = undefined;
217
+ // 清空上一帧的双指中心
218
+ _this.pinchLastCenterX = undefined;
219
+ _this.pinchLastCenterY = undefined;
220
+ var editConfigModel = _this.props.graphModel.editConfigModel;
221
+ // 标记退出捏合,框选等交互可恢复
222
+ editConfigModel.updateEditConfig({ isPinching: false });
223
+ }
224
+ };
146
225
  var _a = props.graphModel, gridSize = _a.gridSize, eventCenter = _a.eventCenter;
147
226
  _this.stepDrag = new util_1.StepDrag({
148
227
  onDragging: _this.onDragging,
@@ -162,11 +241,11 @@ var CanvasOverlay = /** @class */ (function (_super) {
162
241
  CanvasOverlay.prototype.render = function () {
163
242
  var transformModel = this.props.graphModel.transformModel;
164
243
  var transform = transformModel.getTransformStyle().transform;
165
- var _a = this.props, children = _a.children, dnd = _a.dnd;
244
+ var children = this.props.children;
166
245
  var isDragging = this.state.isDragging;
167
- return ((0, jsx_runtime_1.jsx)("svg", __assign({ xmlns: "http://www.w3.org/2000/svg", width: "100%", height: "100%", name: "canvas-overlay", onWheel: this.zoomHandler, onMouseDown: this.mouseDownHandler, onContextMenu: this.handleContextMenu, className: isDragging
246
+ return ((0, jsx_runtime_1.jsx)("svg", { xmlns: "http://www.w3.org/2000/svg", width: "100%", height: "100%", name: "canvas-overlay", onWheel: this.zoomHandler, onPointerDown: this.pointerDownHandler, onPointerMove: this.pointerMoveHandler, onPointerUp: this.pointerUpHandler, onPointerCancel: this.pointerUpHandler, onContextMenu: this.handleContextMenu, style: { touchAction: 'none', WebkitUserSelect: 'none' }, className: isDragging
168
247
  ? 'lf-canvas-overlay lf-dragging'
169
- : 'lf-canvas-overlay lf-drag-able' }, dnd.eventMap(), { children: (0, jsx_runtime_1.jsx)("g", { transform: transform, children: children }) })));
248
+ : 'lf-canvas-overlay lf-drag-able', children: (0, jsx_runtime_1.jsx)("g", { transform: transform, children: children }) }));
170
249
  };
171
250
  CanvasOverlay = __decorate([
172
251
  __1.observer
@@ -14,7 +14,7 @@ export declare class BaseText<P extends IBaseTextProps, S extends IBaseTextState
14
14
  stepperDrag: StepDrag;
15
15
  constructor(props: P);
16
16
  getShape(): h.JSX.Element | null;
17
- mouseDownHandler: (e: MouseEvent) => void;
17
+ mouseDownHandler: (e: PointerEvent) => void;
18
18
  onDragging: ({ deltaX, deltaY }: IDragParams) => void;
19
19
  dbClickHandler: () => void;
20
20
  render(): h.JSX.Element | undefined;
@@ -125,7 +125,7 @@ var BaseText = /** @class */ (function (_super) {
125
125
  BaseText.prototype.render = function () {
126
126
  var text = this.props.model.text;
127
127
  if (text) {
128
- return ((0, jsx_runtime_1.jsx)("g", { onMouseDown: this.mouseDownHandler, onDblClick: this.dbClickHandler, children: this.getShape() }));
128
+ return ((0, jsx_runtime_1.jsx)("g", { onPointerDown: this.mouseDownHandler, onDblClick: this.dbClickHandler, children: this.getShape() }));
129
129
  }
130
130
  };
131
131
  return BaseText;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@logicflow/core",
3
- "version": "2.1.3",
3
+ "version": "2.2.0",
4
4
  "description": "LogicFlow, help you quickly create flowcharts",
5
5
  "main": "lib/index.js",
6
6
  "module": "es/index.js",
package/src/LogicFlow.tsx CHANGED
@@ -26,7 +26,12 @@ import Tool from './tool'
26
26
  import History from './history'
27
27
  import Keyboard, { initDefaultShortcut } from './keyboard'
28
28
  import { EventCallback, CallbackArgs, EventArgs } from './event/eventEmitter'
29
- import { ElementType, EventType, SegmentDirection } from './constant'
29
+ import {
30
+ ElementType,
31
+ EventType,
32
+ OverlapMode,
33
+ SegmentDirection,
34
+ } from './constant'
30
35
  import { Grid } from './view/overlay'
31
36
 
32
37
  import Extension = LogicFlow.Extension
@@ -1088,6 +1093,9 @@ export class LogicFlow {
1088
1093
  this.render({})
1089
1094
  }
1090
1095
 
1096
+ setOverlapMode(mode: OverlapMode) {
1097
+ this.graphModel.setOverlapMode(mode)
1098
+ }
1091
1099
  /*********************************************************
1092
1100
  * LogicFlow Render方法
1093
1101
  ********************************************************/
@@ -162,8 +162,10 @@ export enum EventType {
162
162
  }
163
163
 
164
164
  export enum OverlapMode {
165
+ STATIC = -1, // 静态(元素层级不随点击变化)
165
166
  DEFAULT = 0, // 默认
166
167
  INCREASE = 1, // 递增
168
+ EDGE_TOP = 2, // 边固定在顶部
167
169
  }
168
170
 
169
171
  export enum SegmentDirection {
@@ -125,6 +125,7 @@ export interface IEditConfigType {
125
125
  edgeTextMode: TextMode
126
126
  // 开启网格对齐
127
127
  snapGrid: boolean
128
+ isPinching: boolean
128
129
  }
129
130
 
130
131
  export type IConfigKeys = keyof IEditConfigType
@@ -186,6 +187,7 @@ const allKeys = [
186
187
  'edgeTextMultiple', // 是否支持多个边文本
187
188
  'nodeTextVertical', // 节点文本是否纵向显示
188
189
  'edgeTextVertical', // 边文本是否纵向显示
190
+ 'isPinching', //是否是双指捏合态
189
191
  ] as const
190
192
 
191
193
  /**
@@ -202,6 +204,7 @@ export class EditConfigModel {
202
204
  @observable stopMoveGraph = false
203
205
  @observable stopScrollGraph = false
204
206
  @observable snapGrid = false
207
+ @observable isPinching = false
205
208
  /*********************************************************
206
209
  * 文本相关配置(全局)
207
210
  ********************************************************/
@@ -181,6 +181,7 @@ export class GraphModel {
181
181
  this.animation = setupAnimation(animation)
182
182
  this.overlapMode = options.overlapMode || OverlapMode.DEFAULT
183
183
 
184
+ this.isMiniMap = options.isMiniMap || false
184
185
  this.width = options.width ?? this.rootEl.getBoundingClientRect().width
185
186
  this.isContainerWidth = isNil(options.width)
186
187
  this.height = options.height ?? this.rootEl.getBoundingClientRect().height
@@ -249,9 +250,11 @@ export class GraphModel {
249
250
  * todo: 性能优化
250
251
  */
251
252
  @computed get sortElements() {
252
- const elements = [...this.nodes, ...this.edges].sort(
253
- (a, b) => a.zIndex - b.zIndex,
254
- )
253
+ const sortElement = (list) => {
254
+ return [...list].sort((a, b) => a.zIndex - b.zIndex)
255
+ }
256
+ // 默认情况下节点与边按照 zIndex 排序
257
+ const elements = sortElement([...this.nodes, ...this.edges])
255
258
 
256
259
  // 只显示可见区域的节点和边
257
260
  const visibleElements: (BaseNodeModel | BaseEdgeModel)[] = []
@@ -717,6 +720,22 @@ export class GraphModel {
717
720
  }
718
721
  }
719
722
 
723
+ /**
724
+ * 内部保留方法,请勿直接使用
725
+ */
726
+
727
+ /**
728
+ * 设置重叠模式
729
+ * @param mode 重叠模式
730
+ */
731
+ @action
732
+ setOverlapMode(mode: OverlapMode) {
733
+ this.overlapMode = mode
734
+ this.eventCenter.emit('overlap:change', {
735
+ overlapMode: mode,
736
+ })
737
+ }
738
+
720
739
  /**
721
740
  * 更新元素的文本模式
722
741
  * @param mode
@@ -767,14 +786,19 @@ export class GraphModel {
767
786
  toFront(id: string) {
768
787
  const element = this.nodesMap[id]?.model || this.edgesMap[id]?.model
769
788
  if (element) {
770
- if (this.overlapMode === OverlapMode.DEFAULT) {
771
- this.topElement?.setZIndex()
772
- element.setZIndex(ELEMENT_MAX_Z_INDEX)
773
- this.topElement = element
789
+ // 静态模式toFront不做处理
790
+ if (this.overlapMode === OverlapMode.STATIC) {
791
+ return
774
792
  }
793
+ // 递增模式下,将需指定元素zIndex设置为当前最大zIndex + 1
775
794
  if (this.overlapMode === OverlapMode.INCREASE) {
776
795
  this.setElementZIndex(id, 'top')
796
+ return
777
797
  }
798
+ // 默认模式(节点在上)和边在上模式下,将原置顶元素重新恢复原有层级,将需指定元素zIndex设置为最大zIndex
799
+ this.topElement?.setZIndex()
800
+ element.setZIndex(ELEMENT_MAX_Z_INDEX)
801
+ this.topElement = element
778
802
  }
779
803
  }
780
804
 
@@ -1224,12 +1248,15 @@ export class GraphModel {
1224
1248
  clearSelectElements() {
1225
1249
  this.selectElements.forEach((element) => {
1226
1250
  element?.setSelected(false)
1251
+ element?.setHovered(false)
1227
1252
  })
1228
1253
  this.selectElements.clear()
1229
1254
  /**
1230
1255
  * 如果堆叠模式为默认模式,则将置顶元素重新恢复原有层级
1231
1256
  */
1232
- if (this.overlapMode === OverlapMode.DEFAULT) {
1257
+ if (
1258
+ [OverlapMode.DEFAULT, OverlapMode.EDGE_TOP].includes(this.overlapMode)
1259
+ ) {
1233
1260
  this.topElement?.setZIndex()
1234
1261
  }
1235
1262
  }
@@ -1584,7 +1611,7 @@ export class GraphModel {
1584
1611
  }
1585
1612
 
1586
1613
  /**
1587
- * 获取图形区域虚拟矩型的尺寸和中心坐标
1614
+ * 获取图形区域虚拟矩形的尺寸和中心坐标
1588
1615
  * @returns
1589
1616
  */
1590
1617
  getVirtualRectSize(): GraphModel.VirtualRectProps {
@@ -1611,7 +1638,7 @@ export class GraphModel {
1611
1638
  const virtualRectWidth = maxX - minX || 0
1612
1639
  const virtualRectHeight = maxY - minY || 0
1613
1640
 
1614
- // 获取虚拟矩型的中心坐标
1641
+ // 获取虚拟矩形的中心坐标
1615
1642
  const virtualRectCenterPositionX = minX + virtualRectWidth / 2
1616
1643
  const virtualRectCenterPositionY = minY + virtualRectHeight / 2
1617
1644
 
@@ -1717,7 +1744,6 @@ export class GraphModel {
1717
1744
  @action setPartial(partial: boolean): void {
1718
1745
  this.partial = partial
1719
1746
  }
1720
-
1721
1747
  /** 销毁当前实例 */
1722
1748
  destroy() {
1723
1749
  try {
@@ -144,10 +144,8 @@ export class BaseEdgeModel<P extends PropertiesType = PropertiesType>
144
144
  } = this.graphModel
145
145
  this.isShowAdjustPoint = adjustEdgeStartAndEnd
146
146
  assign(this, pickEdgeConfig(data))
147
- const { overlapMode } = this.graphModel
148
- if (overlapMode === OverlapMode.INCREASE) {
149
- this.zIndex = data.zIndex || getZIndex()
150
- }
147
+ const { overlapMode, eventCenter } = this.graphModel
148
+ this.updateZIndexByOverlap(overlapMode, data.zIndex || getZIndex())
151
149
  // 设置边的 anchors,也就是边的两个端点
152
150
  // 端点依赖于 edgeData 的 sourceNode 和 targetNode
153
151
  this.setAnchors()
@@ -155,6 +153,11 @@ export class BaseEdgeModel<P extends PropertiesType = PropertiesType>
155
153
  this.initPoints()
156
154
  // 文本位置依赖于边上的所有拐点
157
155
  this.formatText(data)
156
+
157
+ eventCenter.on('overlap:change', (data) => {
158
+ const { overlapMode: newMode } = data
159
+ this.updateZIndexByOverlap(newMode, this.zIndex || getZIndex())
160
+ })
158
161
  }
159
162
 
160
163
  /**
@@ -397,7 +400,13 @@ export class BaseEdgeModel<P extends PropertiesType = PropertiesType>
397
400
  startPoint: assign({}, this.startPoint),
398
401
  endPoint: assign({}, this.endPoint),
399
402
  }
400
- if (this.graphModel.overlapMode === OverlapMode.INCREASE) {
403
+ // 因为默认模式和边在上模式下,对节点的zIndex要求不高(因为渲染的时候会按照模式对所有元素进行排序)
404
+ // 所以只在递增模式和静态模式下设置zIndex
405
+ if (
406
+ [OverlapMode.INCREASE, OverlapMode.STATIC].includes(
407
+ this.graphModel.overlapMode,
408
+ )
409
+ ) {
401
410
  data.zIndex = this.zIndex
402
411
  }
403
412
  const { x, y, value } = this.text
@@ -745,6 +754,24 @@ export class BaseEdgeModel<P extends PropertiesType = PropertiesType>
745
754
  this.updateStartPoint({ x: startPoint.x, y: startPoint.y })
746
755
  this.updateEndPoint({ x: endPoint.x, y: endPoint.y })
747
756
  }
757
+
758
+ // 堆叠模式变化时,更新zIndex
759
+ @action
760
+ updateZIndexByOverlap(overlapMode: OverlapMode, defaultZIndex) {
761
+ switch (overlapMode) {
762
+ case OverlapMode.DEFAULT:
763
+ this.zIndex = 0
764
+ break
765
+ case OverlapMode.EDGE_TOP:
766
+ this.zIndex = 1
767
+ break
768
+ case OverlapMode.INCREASE:
769
+ this.zIndex = defaultZIndex
770
+ break
771
+ default:
772
+ break
773
+ }
774
+ }
748
775
  }
749
776
 
750
777
  export default BaseEdgeModel
@@ -206,10 +206,12 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
206
206
  // TODO: 确认 constructor 中赋值 properties 是否必要,此处将 NodeConfig 中所有属性赋值给 this,包括 rotate、rotatable,resizable 等
207
207
  assign(this, pickNodeConfig(data))
208
208
 
209
- const { overlapMode } = this.graphModel
210
- if (overlapMode === OverlapMode.INCREASE) {
211
- this.zIndex = data.zIndex || getZIndex()
212
- }
209
+ const { overlapMode, eventCenter } = this.graphModel
210
+ this.updateZIndexByOverlap(overlapMode, data.zIndex || getZIndex())
211
+ eventCenter.on('overlap:change', (data) => {
212
+ const { overlapMode: newMode } = data
213
+ this.updateZIndexByOverlap(newMode, this.zIndex || getZIndex())
214
+ })
213
215
  }
214
216
 
215
217
  /**
@@ -339,7 +341,13 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
339
341
  if (this.rotate) {
340
342
  data.rotate = this.rotate
341
343
  }
342
- if (this.graphModel.overlapMode === OverlapMode.INCREASE) {
344
+ // 因为默认模式和节点在上模式下,对边的zIndex要求不高(因为渲染的时候会按照模式对所有元素进行排序)
345
+ // 所以只在递增模式和静态模式下设置zIndex
346
+ if (
347
+ [OverlapMode.INCREASE, OverlapMode.STATIC].includes(
348
+ this.graphModel.overlapMode,
349
+ )
350
+ ) {
343
351
  data.zIndex = this.zIndex
344
352
  }
345
353
  if (value) {
@@ -914,6 +922,23 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
914
922
  @action updateAttributes(attributes: any) {
915
923
  assign(this, attributes)
916
924
  }
925
+ // 堆叠模式变化时,更新zIndex
926
+ @action
927
+ updateZIndexByOverlap(overlapMode: OverlapMode, defaultZIndex) {
928
+ switch (overlapMode) {
929
+ case OverlapMode.DEFAULT:
930
+ this.zIndex = 1
931
+ break
932
+ case OverlapMode.EDGE_TOP:
933
+ this.zIndex = 0
934
+ break
935
+ case OverlapMode.INCREASE:
936
+ this.zIndex = defaultZIndex
937
+ break
938
+ default:
939
+ break
940
+ }
941
+ }
917
942
  }
918
943
 
919
944
  export namespace BaseNodeModel {