@logicflow/core 2.0.4 → 2.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.turbo/turbo-build$colon$dev.log +2 -2
- package/.turbo/turbo-build.log +6 -6
- package/CHANGELOG.md +19 -0
- package/dist/index.min.js +1 -1
- package/dist/index.min.js.map +1 -1
- package/es/algorithm/rotate.d.ts +31 -0
- package/es/algorithm/rotate.js +43 -0
- package/es/model/BaseModel.d.ts +9 -0
- package/es/model/GraphModel.d.ts +7 -1
- package/es/model/GraphModel.js +11 -1
- package/es/model/node/BaseNodeModel.d.ts +7 -0
- package/es/model/node/BaseNodeModel.js +54 -1
- package/es/util/graph.d.ts +1 -1
- package/es/util/resize.d.ts +23 -9
- package/es/util/resize.js +139 -16
- package/es/view/Control.d.ts +1 -0
- package/es/view/Control.js +6 -1
- package/lib/algorithm/rotate.d.ts +31 -0
- package/lib/algorithm/rotate.js +50 -0
- package/lib/model/BaseModel.d.ts +9 -0
- package/lib/model/GraphModel.d.ts +7 -1
- package/lib/model/GraphModel.js +11 -1
- package/lib/model/node/BaseNodeModel.d.ts +7 -0
- package/lib/model/node/BaseNodeModel.js +54 -1
- package/lib/util/graph.d.ts +1 -1
- package/lib/util/resize.d.ts +23 -9
- package/lib/util/resize.js +141 -17
- package/lib/view/Control.d.ts +1 -0
- package/lib/view/Control.js +6 -1
- package/package.json +1 -1
- package/src/algorithm/rotate.ts +55 -0
- package/src/model/BaseModel.ts +16 -0
- package/src/model/GraphModel.ts +13 -2
- package/src/model/node/BaseNodeModel.ts +48 -0
- package/src/util/graph.ts +1 -1
- package/src/util/resize.ts +244 -12
- package/src/view/Control.tsx +7 -1
- package/stats.html +1 -1
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@@ -148,6 +148,7 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
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targetRules: Model.ConnectRule[] = []
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sourceRules: Model.ConnectRule[] = []
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moveRules: Model.NodeMoveRule[] = [] // 节点移动之前的hook
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+
resizeRules: Model.NodeResizeRule[] = [] // 节点resize之前的hook
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hasSetTargetRules = false // 用来限制rules的重复值
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hasSetSourceRules = false; // 用来限制rules的重复值
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[propName: string]: any // 支持用户自定义属性
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@@ -281,6 +282,13 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
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*/
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resize(resizeInfo: ResizeInfo): ResizeNodeData {
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const { width, height, deltaX, deltaY } = resizeInfo
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const isAllowResize = this.isAllowResizeNode(deltaX, deltaY, width, height)
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if (!isAllowResize) {
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return this.getData()
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}
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+
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// 移动节点以及文本内容
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this.move(deltaX / 2, deltaY / 2)
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@@ -306,6 +314,18 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
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if (isObservable(properties)) {
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properties = toJS(properties)
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}
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if (isNil(properties.width)) {
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// resize()的时候会触发this.setProperties({width,height})
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// 然后返回getData(),可以从properties拿到width
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// 但是初始化如果没有在properties传入width,那么getData()就一直无法从properties拿到width
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properties.width = this.width
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}
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if (isNil(properties.height)) {
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// resize()的时候会触发this.setProperties({width,height})
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// 然后返回getData(),可以从properties拿到height
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// 但是初始化如果没有在properties传入height,那么getData()就一直无法从properties拿到width
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properties.height = this.height
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}
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const data: NodeData = {
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id: this.id,
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type: this.type,
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@@ -687,6 +707,10 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
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this.y = this.y + deltaY
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this.text && this.moveText(0, deltaY)
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}
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if (isAllowMoveX || isAllowMoveY) {
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// 更新x和y的同时也要更新对应的transform旋转矩阵(依赖x、y)
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this.rotate = this._rotate
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}
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return isAllowMoveX || isAllowMoveY
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}
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@@ -745,6 +769,30 @@ export class BaseNodeModel<P extends PropertiesType = PropertiesType>
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}
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}
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@action addNodeResizeRules(fn: Model.NodeResizeRule) {
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if (!this.resizeRules.includes(fn)) {
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this.resizeRules.push(fn)
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}
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}
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/**
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* 内部方法
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* 是否允许resize节点到新的位置
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*/
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isAllowResizeNode(
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deltaX: number,
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deltaY: number,
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width: number,
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height: number,
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): boolean {
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const rules = this.resizeRules.concat(this.graphModel.nodeResizeRules)
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for (const rule of rules) {
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const r = rule(this, deltaX, deltaY, width, height)
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if (!r) return false
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}
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return true
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}
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@action setSelected(flag = true): void {
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this.isSelected = flag
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}
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package/src/util/graph.ts
CHANGED
package/src/util/resize.ts
CHANGED
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@@ -5,6 +5,70 @@ import { EventType } from '../constant'
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5
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import ResizeInfo = ResizeControl.ResizeInfo
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import ResizeNodeData = ResizeControl.ResizeNodeData
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import {
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calculatePointAfterRotateAngle,
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getNewCenter,
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radianToAngle,
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} from '../algorithm/rotate'
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import type { SimplePoint } from '../algorithm/rotate'
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function recalcRotatedResizeInfo(
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pct: number,
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resizeInfo: ResizeInfo,
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rotate: number,
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controlX: number,
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controlY: number,
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oldCenterX: number,
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oldCenterY: number,
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freezeWidth = false,
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freezeHeight = false,
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) {
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// 假设我们触摸的点是右下角的control
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const { deltaX, deltaY, width: oldWidth, height: oldHeight } = resizeInfo
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const angle = radianToAngle(rotate)
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// 右下角的control
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const startZeroTouchControlPoint = {
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x: controlX, // control锚点的坐标x
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y: controlY, // control锚点的坐标y
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}
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const oldCenter = { x: oldCenterX, y: oldCenterY }
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// 右下角的control坐标(transform后的-touchStartPoint)
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const startRotatedTouchControlPoint = calculatePointAfterRotateAngle(
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startZeroTouchControlPoint,
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oldCenter,
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angle,
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)
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// 右下角的control坐标(transform后的-touchEndPoint)
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const endRotatedTouchControlPoint = {
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x: startRotatedTouchControlPoint.x + deltaX,
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y: startRotatedTouchControlPoint.y + deltaY,
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}
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// 计算出新的宽度和高度以及新的中心点
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const {
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width: newWidth,
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height: newHeight,
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center: newCenter,
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} = calculateWidthAndHeight(
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startRotatedTouchControlPoint,
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endRotatedTouchControlPoint,
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oldCenter,
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angle,
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freezeWidth,
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freezeHeight,
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oldWidth,
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oldHeight,
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)
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// calculateWidthAndHeight()得到的是整个宽度,比如圆pct=0.5,此时newWidth等于整个圆直径
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resizeInfo.width = newWidth * pct
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resizeInfo.height = newHeight * pct
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// BaseNodeModel.resize(deltaX/2, deltaY/2),因此这里要*2
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resizeInfo.deltaX = (newCenter.x - oldCenter.x) * 2
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resizeInfo.deltaY = (newCenter.y - oldCenter.y) * 2
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return resizeInfo
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}
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/**
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* 计算 Control 拖动后,节点的高度信息
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pct = 1,
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freezeWidth = false,
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freezeHeight = false,
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rotate = 0,
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controlX: number | undefined,
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controlY: number | undefined,
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oldCenterX: number,
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oldCenterY: number,
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): ResizeInfo => {
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const nextResizeInfo = cloneDeep(resizeInfo)
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let { deltaX, deltaY } = nextResizeInfo
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}
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return nextResizeInfo
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}
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if (
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rotate % (2 * Math.PI) !== 0 &&
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controlX !== undefined &&
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controlY !== undefined
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) {
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// 角度rotate不为0,则触发另外的计算修正resize的deltaX和deltaY
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// 因为rotate不为0的时候,左上角的坐标一直在变化
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// 角度rotate不为0得到的resizeInfo.deltaX仅仅代表中心点的变化,而不是宽度的变化
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return recalcRotatedResizeInfo(
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pct,
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nextResizeInfo,
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rotate,
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controlX,
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controlY,
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oldCenterX,
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oldCenterY,
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freezeWidth,
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freezeHeight,
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)
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}
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// 如果限制了宽/高不变,对应的 width/height 保持一致
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switch (index) {
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}
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// TODO:确认 handleResize 函数的类型定义
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-
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export type IHandleResizeParams = {
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x?: number
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y?: number
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deltaX: number
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deltaY: number
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index: ResizeControlIndex
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nodeModel: BaseNodeModel
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graphModel: GraphModel
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cancelCallback?: () => void
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}
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/**
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* 处理节点的 resize 事件,提出来放到 utils 中,方便在外面(extension)中使用
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* @param x
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* @param y
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* @param deltaX
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* @param deltaY
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* @param index
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* @param cancelCallback
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*/
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export const handleResize = ({
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x,
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y,
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deltaX,
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deltaY,
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index,
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nodeModel,
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graphModel,
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cancelCallback,
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}) => {
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}: IHandleResizeParams) => {
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const {
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r, // circle
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rx, // ellipse/diamond
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@@ -232,6 +327,9 @@ export const handleResize = ({
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minHeight,
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maxWidth,
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maxHeight,
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rotate,
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x: oldCenterX,
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y: oldCenterY,
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} = nodeModel
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const isFreezeWidth = minWidth === maxWidth
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const isFreezeHeight = minHeight === maxHeight
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@@ -245,12 +343,19 @@ export const handleResize = ({
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}
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const pct = r || (rx && ry) ? 1 / 2 : 1
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const controlX = x
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const controlY = y
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const nextSize = recalcResizeInfo(
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index,
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resizeInfo,
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pct,
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isFreezeWidth,
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isFreezeHeight,
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rotate,
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controlX,
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controlY,
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oldCenterX,
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oldCenterY,
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)
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// 限制放大缩小的最大最小范围
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@@ -264,13 +369,29 @@ export const handleResize = ({
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cancelCallback?.()
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return
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}
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-
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-
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-
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if (
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rotate % (2 * Math.PI) == 0 ||
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PCTResizeInfo ||
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controlX === undefined ||
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controlY === undefined
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) {
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// rotate!==0并且不是PCTResizeInfo时,即使是isFreezeWidth||isFreezeHeight
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// recalcRotatedResizeInfo()计算出来的中心点会发生变化
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// 如果限制了宽高不变,对应的 x/y 不产生位移
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nextSize.deltaX = isFreezeWidth ? 0 : nextSize.deltaX
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nextSize.deltaY = isFreezeHeight ? 0 : nextSize.deltaY
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}
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const preNodeData = nodeModel.getData()
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const curNodeData = nodeModel.resize(nextSize)
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// 检测preNodeData和curNodeData是否没变化
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if (preNodeData.x === curNodeData.x && preNodeData.y === curNodeData.y) {
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// 中心点x和y都没有变化,说明无法resize,阻止下面边的更新以及resize事件的emit
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return
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}
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// 更新边
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updateEdgePointByAnchors(nodeModel, graphModel)
|
|
276
397
|
// 触发 resize 事件
|
|
@@ -284,3 +405,114 @@ export const handleResize = ({
|
|
|
284
405
|
graphModel,
|
|
285
406
|
)
|
|
286
407
|
}
|
|
408
|
+
|
|
409
|
+
export function calculateWidthAndHeight(
|
|
410
|
+
startRotatedTouchControlPoint: SimplePoint,
|
|
411
|
+
endRotatedTouchControlPoint: SimplePoint,
|
|
412
|
+
oldCenter: SimplePoint,
|
|
413
|
+
angle: number,
|
|
414
|
+
freezeWidth = false,
|
|
415
|
+
freezeHeight = false,
|
|
416
|
+
oldWidth: number,
|
|
417
|
+
oldHeight: number,
|
|
418
|
+
) {
|
|
419
|
+
// 假设目前触摸的是右下角的control点
|
|
420
|
+
// 计算出来左上角的control坐标,resize过程左上角的control坐标保持不变
|
|
421
|
+
const freezePoint: SimplePoint = {
|
|
422
|
+
x: oldCenter.x - (startRotatedTouchControlPoint.x - oldCenter.x),
|
|
423
|
+
y: oldCenter.y - (startRotatedTouchControlPoint.y - oldCenter.y),
|
|
424
|
+
}
|
|
425
|
+
// 【touchEndPoint】右下角 + freezePoint左上角 计算出新的中心点
|
|
426
|
+
const newCenter = getNewCenter(freezePoint, endRotatedTouchControlPoint)
|
|
427
|
+
|
|
428
|
+
// 得到【touchEndPoint】右下角-没有transform的坐标
|
|
429
|
+
let endZeroTouchControlPoint: SimplePoint = calculatePointAfterRotateAngle(
|
|
430
|
+
endRotatedTouchControlPoint,
|
|
431
|
+
newCenter,
|
|
432
|
+
-angle,
|
|
433
|
+
)
|
|
434
|
+
|
|
435
|
+
// ---------- 使用transform之前的坐标计算出新的width和height ----------
|
|
436
|
+
|
|
437
|
+
// 得到左上角---没有transform的坐标
|
|
438
|
+
let zeroFreezePoint: SimplePoint = calculatePointAfterRotateAngle(
|
|
439
|
+
freezePoint,
|
|
440
|
+
newCenter,
|
|
441
|
+
-angle,
|
|
442
|
+
)
|
|
443
|
+
|
|
444
|
+
if (freezeWidth) {
|
|
445
|
+
// 如果固定width,那么不能单纯使用endZeroTouchControlPoint.x=startZeroTouchControlPoint.x
|
|
446
|
+
// 因为去掉transform的左上角不一定是重合的,我们要保证的是transform后的左上角重合
|
|
447
|
+
const newWidth = Math.abs(endZeroTouchControlPoint.x - zeroFreezePoint.x)
|
|
448
|
+
const widthDx = newWidth - oldWidth
|
|
449
|
+
|
|
450
|
+
// 点击的是左边锚点,是+widthDx/2,点击是右边锚点,是-widthDx/2
|
|
451
|
+
if (newCenter.x > endZeroTouchControlPoint.x) {
|
|
452
|
+
// 当前触摸的是左边锚点
|
|
453
|
+
newCenter.x = newCenter.x + widthDx / 2
|
|
454
|
+
} else {
|
|
455
|
+
// 当前触摸的是右边锚点
|
|
456
|
+
newCenter.x = newCenter.x - widthDx / 2
|
|
457
|
+
}
|
|
458
|
+
}
|
|
459
|
+
if (freezeHeight) {
|
|
460
|
+
const newHeight = Math.abs(endZeroTouchControlPoint.y - zeroFreezePoint.y)
|
|
461
|
+
const heightDy = newHeight - oldHeight
|
|
462
|
+
if (newCenter.y > endZeroTouchControlPoint.y) {
|
|
463
|
+
// 当前触摸的是上边锚点
|
|
464
|
+
newCenter.y = newCenter.y + heightDy / 2
|
|
465
|
+
} else {
|
|
466
|
+
newCenter.y = newCenter.y - heightDy / 2
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
if (freezeWidth || freezeHeight) {
|
|
471
|
+
// 如果调整过transform之前的坐标,那么transform后的坐标也会改变,那么算出来的newCenter也得调整
|
|
472
|
+
// 由于无论如何rotate,中心点都是不变的,因此我们可以使用transform之前的坐标算出新的中心点
|
|
473
|
+
const nowFreezePoint = calculatePointAfterRotateAngle(
|
|
474
|
+
zeroFreezePoint,
|
|
475
|
+
newCenter,
|
|
476
|
+
angle,
|
|
477
|
+
)
|
|
478
|
+
|
|
479
|
+
// 得到当前新rect的左上角与实际上transform后的左上角的偏移量
|
|
480
|
+
const dx = nowFreezePoint.x - freezePoint.x
|
|
481
|
+
const dy = nowFreezePoint.y - freezePoint.y
|
|
482
|
+
|
|
483
|
+
// 修正不使用transform的坐标: 左上角、右下角、center
|
|
484
|
+
newCenter.x = newCenter.x - dx
|
|
485
|
+
newCenter.y = newCenter.y - dy
|
|
486
|
+
zeroFreezePoint = calculatePointAfterRotateAngle(
|
|
487
|
+
freezePoint,
|
|
488
|
+
newCenter,
|
|
489
|
+
-angle,
|
|
490
|
+
)
|
|
491
|
+
endZeroTouchControlPoint = {
|
|
492
|
+
x: newCenter.x - (zeroFreezePoint.x - newCenter.x),
|
|
493
|
+
y: newCenter.y - (zeroFreezePoint.y - newCenter.y),
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
// transform之前的坐标的左上角+右下角计算出宽度和高度
|
|
498
|
+
let width = Math.abs(endZeroTouchControlPoint.x - zeroFreezePoint.x)
|
|
499
|
+
let height = Math.abs(endZeroTouchControlPoint.y - zeroFreezePoint.y)
|
|
500
|
+
|
|
501
|
+
// ---------- 使用transform之前的坐标计算出新的width和height ----------
|
|
502
|
+
|
|
503
|
+
if (freezeWidth) {
|
|
504
|
+
// 理论计算出来的width应该等于oldWidth
|
|
505
|
+
// 但是有误差,比如oldWidth = 100; newWidth=100.000000000001
|
|
506
|
+
// 会在handleResize()限制放大缩小的最大最小范围中被阻止滑动
|
|
507
|
+
width = oldWidth
|
|
508
|
+
}
|
|
509
|
+
if (freezeHeight) {
|
|
510
|
+
height = oldHeight
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
return {
|
|
514
|
+
width,
|
|
515
|
+
height,
|
|
516
|
+
center: newCenter,
|
|
517
|
+
}
|
|
518
|
+
}
|
package/src/view/Control.tsx
CHANGED
|
@@ -56,6 +56,10 @@ export class ResizeControl extends Component<
|
|
|
56
56
|
})
|
|
57
57
|
}
|
|
58
58
|
|
|
59
|
+
componentWillUnmount() {
|
|
60
|
+
this.dragHandler.cancelDrag()
|
|
61
|
+
}
|
|
62
|
+
|
|
59
63
|
updateEdgePointByAnchors = () => {
|
|
60
64
|
// https://github.com/didi/LogicFlow/issues/807
|
|
61
65
|
// https://github.com/didi/LogicFlow/issues/875
|
|
@@ -241,10 +245,12 @@ export class ResizeControl extends Component<
|
|
|
241
245
|
|
|
242
246
|
resizeNode = ({ deltaX, deltaY }: VectorData) => {
|
|
243
247
|
const { index } = this
|
|
244
|
-
const { model, graphModel } = this.props
|
|
248
|
+
const { model, graphModel, x, y } = this.props
|
|
245
249
|
|
|
246
250
|
// DONE: 调用每个节点中更新缩放时的方法 updateNode 函数,用来各节点缩放的方法
|
|
247
251
|
handleResize({
|
|
252
|
+
x,
|
|
253
|
+
y,
|
|
248
254
|
deltaX,
|
|
249
255
|
deltaY,
|
|
250
256
|
index,
|