@logicflow/core 1.2.13 → 1.2.15

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@@ -193,3 +193,6 @@
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  .lf-edge-adjust-point {
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  cursor: move;
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  }
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+ .lf-rotate{
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+ cursor: grabbing;
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@logicflow/core",
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- "version": "1.2.13",
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+ "version": "1.2.15",
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  "description": "LogicFlow core, to quickly build flowchart editor",
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  "main": "dist/entry.js",
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  "module": "dist/logic-flow.js",
@@ -397,6 +397,12 @@ export default class LogicFlow {
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  */
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  getPointByClient(x: number, y: number): {
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  domOverlayPosition: {
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+ /**
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+ * 将图形选中
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+ * @param id 选择元素ID
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+ * @param multiple 是否允许多选,如果为true,不会将上一个选中的元素重置
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+ * @param toFront 是否将选中的元素置顶,默认为true
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+ */
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  x: number;
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  y: number;
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  };
@@ -261,5 +261,9 @@ export declare type Theme = {
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  * 边动画样式
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  */
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  edgeAnimation?: EdgeAnimation;
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+ /**
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+ * 节点旋转控制点样式
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+ */
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+ rotateControl?: CommonTheme;
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  };
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  export declare const defaultTheme: Theme;
@@ -47,6 +47,7 @@ export declare enum EventType {
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  NODE_MOUSEENTER = "node:mouseenter",
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  NODE_MOUSELEAVE = "node:mouseleave",
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  NODE_CONTEXTMENU = "node:contextmenu",
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+ NODE_ROTATE = "node:rotate",
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  EDGE_DELETE = "edge:delete",
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  EDGE_ADD = "edge:add",
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  EDGE_CLICK = "edge:click",
@@ -12,9 +12,13 @@ export interface EditConfigInterface {
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  */
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  stopScrollGraph?: boolean;
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  /**
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- * 禁止拖动画布
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+ * 禁止拖动画布,默认为false
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+ * true:完全禁止移动
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+ * vertical: 禁止垂直方向拖动
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+ * horizontal:禁止水平方向拖动
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+ * [number, number, number, number]:[minX, minY, maxX, maxY] 画布可拖动范围
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  */
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- stopMoveGraph?: boolean;
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+ stopMoveGraph?: boolean | 'vertical' | 'horizontal' | [number, number, number, number];
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  /**
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  * 允许调整边
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  */
@@ -31,6 +35,10 @@ export interface EditConfigInterface {
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  * 隐藏节点所有锚点
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  */
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  hideAnchors?: boolean;
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+ /**
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+ * 是否允许节点旋转(旋转点的显隐)
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+ */
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+ allowRotation?: boolean;
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  /**
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  * 显示节点悬浮时的外框
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  */
@@ -82,6 +90,7 @@ export default class EditConfigModel {
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  adjustEdgeStartAndEnd: boolean;
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  adjustNodePosition: boolean;
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  hideAnchors: boolean;
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+ allowRotation: boolean;
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  hoverOutline: boolean;
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  nodeSelectedOutline: boolean;
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  edgeSelectedOutline: boolean;
@@ -29,7 +29,11 @@ export default class TransformModel implements TransformInterface {
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  TRANSLATE_Y: number;
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  ZOOM_SIZE: number;
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  eventCenter: EventEmitter;
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- constructor(eventCenter: any);
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+ translateLimitMinX: number;
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+ translateLimitMinY: number;
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+ translateLimitMaxX: number;
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+ translateLimitMaxY: number;
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+ constructor(eventCenter: any, options: any);
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  setZoomMiniSize(size: number): void;
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  setZoomMaxSize(size: number): void;
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  /**
@@ -80,4 +84,8 @@ export default class TransformModel implements TransformInterface {
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  * @param height 画布高
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  */
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  focusOn(targetX: number, targetY: number, width: number, height: number): void;
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+ /**
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+ * 更新画布可以移动范围
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+ */
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+ updateTranslateLimits(limit: boolean | 'vertical' | 'horizontal' | [number, number, number, number]): void;
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  }
@@ -46,12 +46,15 @@ export default class BaseNodeModel implements IBaseNodeModel {
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  isHitable: boolean;
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  draggable: boolean;
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  visible: boolean;
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+ enableRotate: boolean;
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  virtual: boolean;
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  graphModel: GraphModel;
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  zIndex: number;
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  state: number;
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  autoToFront: boolean;
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  style: ShapeStyleAttribute;
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+ gMatrix: string;
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+ rotate: number;
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  readonly BaseType = ElementType.NODE;
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  modelType: ModelType;
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  additionStateData: AdditionData;
@@ -135,6 +138,11 @@ export default class BaseNodeModel implements IBaseNodeModel {
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  * 获取当前节点文本样式
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  */
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  getTextStyle(): import("../../constant/DefaultTheme").NodeTextTheme;
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+ /**
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+ * @overridable 支持重写
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+ * 获取当前节点旋转控制点的样式
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+ */
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+ getRotateControlStyle(): import("../../constant/DefaultTheme").CommonTheme;
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  /**
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  * @overridable 支持重写
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  * 获取当前节点锚点样式
@@ -208,6 +216,7 @@ export default class BaseNodeModel implements IBaseNodeModel {
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  setSelected(flag?: boolean): void;
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  setHovered(flag?: boolean): void;
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  setIsShowAnchor(flag?: boolean): void;
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+ setEnableRotate(flag?: boolean): void;
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  setHitable(flag?: boolean): void;
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  setElementState(state: number, additionStateData?: AdditionData): void;
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  setProperty(key: any, val: any): void;
@@ -81,6 +81,7 @@ export declare type NodeConfig = {
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  y: number;
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  text?: TextConfig | string;
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  zIndex?: number;
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+ rotate?: number;
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  properties?: Record<string, unknown>;
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  };
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  export declare type NodeData = {
@@ -91,6 +92,7 @@ export declare type NodeData = {
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  text?: TextConfig;
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  properties: Record<string, unknown>;
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  zIndex?: number;
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+ rotate?: number;
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  [key: string]: any;
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  };
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  export declare type NodeAttribute = {
@@ -3,3 +3,5 @@ export * from './drag';
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  export * from './edge';
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  export * from './geometry';
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  export * from './sampling';
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+ export * from './vector';
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+ export * from './matrix';
@@ -0,0 +1,32 @@
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+ import { Point } from './vector';
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+ export declare class Matrix extends Array {
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+ rows: number;
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+ columns: number;
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+ constructor(...vectors: any[]);
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+ getRow(index: number): any;
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+ getColumn(index: number): any[];
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+ transpose(): Matrix;
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+ cross(m1: Matrix): Matrix;
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+ to2D(): any[][];
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+ toPoints(): Point[];
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+ toString(): string;
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+ translate(tx: number, ty: number): Matrix;
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+ rotate(angle: number): Matrix;
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+ scale(sx: number, sy: number): Matrix;
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+ }
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+ export declare class RotateMatrix extends Matrix {
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+ constructor(theta: number);
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+ inverse(): Matrix;
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+ }
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+ export declare class ScaleMatrix extends Matrix {
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+ private sx;
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+ private sy;
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+ constructor(sx: number, sy: number);
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+ inverse(): ScaleMatrix;
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+ }
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+ export declare class TranslateMatrix extends Matrix {
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+ private tx;
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+ private ty;
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+ constructor(tx: number, ty: number);
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+ inverse(): TranslateMatrix;
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+ }
@@ -0,0 +1,23 @@
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+ declare class Base extends Array {
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+ x: number;
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+ y: number;
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+ z: number;
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+ constructor(x: number, y: number, z: number);
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+ add(v1: Vector | Point): Vector | Point;
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+ subtract(v1: Vector | Point): Vector | Point;
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+ }
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+ declare class Vector extends Base {
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+ constructor(x: number, y: number, z?: number);
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+ toString(): string;
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+ dot(v1: Vector): any;
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+ cross(v1: Vector): Vector;
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+ getLength(): number;
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+ normalize(): Vector;
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+ crossZ(v1: Vector): number;
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+ angle(v1: Vector): number;
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+ }
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+ declare class Point extends Base {
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+ constructor(x: number, y: number);
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+ toString(): string;
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+ }
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+ export { Vector, Point };
@@ -0,0 +1,21 @@
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+ import { Component, h } from 'preact';
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+ import { GraphModel, BaseNodeModel } from '../model';
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+ import { Vector } from '../util';
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+ import EventEmitter from '../event/eventEmitter';
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+ import { CommonTheme } from '../constant/DefaultTheme';
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+ interface IProps {
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+ graphModel: GraphModel;
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+ nodeModel: BaseNodeModel;
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+ eventCenter: EventEmitter;
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+ style: CommonTheme;
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+ }
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+ declare class RotateControlPoint extends Component<IProps> {
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+ private style;
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+ private defaultAngle;
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+ normal: Vector;
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+ stepperDrag: any;
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+ constructor(props: IProps);
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+ onDragging: ({ event }: any) => void;
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+ render(): h.JSX.Element;
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+ }
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+ export default RotateControlPoint;
@@ -24,6 +24,7 @@ export default abstract class BaseNode extends Component<IProps, IState> {
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  abstract getShape(): any;
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  getAnchorShape(anchorData: any): h.JSX.Element;
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  getAnchors(): h.JSX.Element[];
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+ getRotateControl(): h.JSX.Element;
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  getText(): "" | h.JSX.Element;
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  getStateClassName(): string;
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  onDragStart: ({ event: { clientX, clientY } }: {