@lofcz/orb-ui 0.7.1 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +27 -25
- package/dist/components/Orb/Orb.d.ts +1 -1
- package/dist/components/Orb/Orb.types.d.ts +31 -1
- package/dist/components/Orb/index.d.ts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/orb-ui.cjs +104 -4
- package/dist/orb-ui.js +388 -87
- package/dist/themes/index.d.ts +1 -0
- package/dist/themes/ocean/OceanTheme.d.ts +27 -0
- package/dist/themes/ocean/index.d.ts +1 -0
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -274,7 +274,7 @@ For an app-owned voice stack (Gemini Live, custom Web Audio), keep session contr
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```tsx
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import { Orb } from '@lofcz/orb-ui'
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;<Orb
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signal={{ state: 'listening', inputVolume: 0.4, outputVolume: 0 }}
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interactive={false}
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renderTheme={({ rootProps, state, activity, inputVolume, outputVolume }) => (
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@@ -292,22 +292,24 @@ import { Orb } from '@lofcz/orb-ui'
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## Props
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| Prop | Type
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| ------------- |
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| `theme` | `'debug' \| 'circle' \| 'bars' \| 'cloud' \| 'radial'` | `'debug'` | Visual theme |
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| `
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| `
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| `
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| Prop | Type | Default | Description |
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| ------------- | ----------------------------------------------------------------- | --------- | ------------------------------------------------------- |
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| `theme` | `'debug' \| 'circle' \| 'bars' \| 'cloud' \| 'radial' \| 'ocean'` | `'debug'` | Visual theme |
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| `scheme` | `'light' \| 'dark'` | `'light'` | Preset selector for palette-aware themes (`ocean`) |
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| `palette` | `OrbPalette` | — | Hex color overrides for palette-aware themes (`ocean`) |
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| `signal` | `OrbSignal` | — | Rich controlled signal with state/input/output volume |
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| `state` | `OrbState` | `'idle'` | Conversation state (controlled mode) |
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| `volume` | `number` | `0` | Audio volume, 0–1. Overrides signal/adapter volume. |
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| `adapter` | `OrbAdapter` | — | Provider adapter (manages signal updates automatically) |
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| `size` | `number` | `200` | Size in pixels |
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| `className` | `string` | — | Optional class name for the rendered theme |
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| `style` | `OrbStyle` | — | Inline styles, including radial control surround color |
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| `disabled` | `boolean` | `false` | Disables clickable themes and debug start/stop controls |
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| `interactive` | `boolean` | `true` | Allows the theme control to start and stop a session |
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| `aria-label` | `string` | generated | Accessible label for clickable visual themes |
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| `onStart` | `() => void` | — | Custom start handler (overrides adapter.start()) |
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| `onStop` | `() => void` | — | Custom stop handler (overrides adapter.stop()) |
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| `renderTheme` | `OrbThemeRenderer` | — | Custom artwork; Orb still owns state and volume |
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## States
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## Supported Providers
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| Provider | Adapter
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| ------------------------------------------------------------------------- |
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| [Vapi](https://vapi.ai) | `createVapiAdapter` from `@lofcz/orb-ui/adapters`
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| [ElevenLabs](https://elevenlabs.io/conversational-ai) | `createElevenLabsAdapter` from `@lofcz/orb-ui/adapters`
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| [LiveKit](https://livekit.io) | `createLiveKitAdapter` from `@lofcz/orb-ui/adapters`
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| [Pipecat](https://pipecat.ai) | `createPipecatAdapter` from `@lofcz/orb-ui/adapters`
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| [OpenAI Realtime](https://developers.openai.com/api/docs/guides/realtime) | `createOpenAIRealtimeAdapter` from `@lofcz/orb-ui/adapters`
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| [Gemini Live](https://ai.google.dev/gemini-api/docs/live-api) | `createGeminiLiveAdapter` from `@lofcz/orb-ui/adapters`
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| Provider | Adapter |
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| ------------------------------------------------------------------------- | ------------------------------------------------------------------------- |
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| [Vapi](https://vapi.ai) | `createVapiAdapter` from `@lofcz/orb-ui/adapters` |
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| [ElevenLabs](https://elevenlabs.io/conversational-ai) | `createElevenLabsAdapter` from `@lofcz/orb-ui/adapters` |
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| [LiveKit](https://livekit.io) | `createLiveKitAdapter` from `@lofcz/orb-ui/adapters` |
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| [Pipecat](https://pipecat.ai) | `createPipecatAdapter` from `@lofcz/orb-ui/adapters` |
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| [OpenAI Realtime](https://developers.openai.com/api/docs/guides/realtime) | `createOpenAIRealtimeAdapter` from `@lofcz/orb-ui/adapters` |
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| [Gemini Live](https://ai.google.dev/gemini-api/docs/live-api) | `createGeminiLiveAdapter` from `@lofcz/orb-ui/adapters` |
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| Custom / Gemini Live (app-owned session) | Controlled mode — pass `signal` or `state` + `volume`, plus `renderTheme` |
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## Development
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import { OrbProps } from './Orb.types.js';
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export declare function Orb({ signal: signalProp, state: stateProp, volume: volumeProp, adapter, theme, size, className, style, disabled, interactive: interactiveProp, onStart, onStop, renderTheme, ...htmlProps }: OrbProps): string | number | boolean | Iterable<import('react').ReactNode> | import("react").JSX.Element | null | undefined;
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export declare function Orb({ signal: signalProp, state: stateProp, volume: volumeProp, adapter, theme, size, scheme, palette, className, style, disabled, interactive: interactiveProp, onStart, onStop, renderTheme, ...htmlProps }: OrbProps): string | number | boolean | Iterable<import('react').ReactNode> | import("react").JSX.Element | null | undefined;
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'--orb-ui-radial-control-surround'?: string;
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};
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export type OrbState = 'idle' | 'connecting' | 'listening' | 'thinking' | 'speaking' | 'error';
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export type OrbTheme = 'debug' | 'circle' | 'bars' | 'cloud' | 'radial';
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export type OrbTheme = 'debug' | 'circle' | 'bars' | 'cloud' | 'radial' | 'ocean';
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/** Light or dark surroundings; themes with both presets pick their colors from it. */
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export type OrbScheme = 'light' | 'dark';
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/**
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* Hex colors a palette-aware theme reads. Every field is optional; whatever is
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* left out comes from the theme's preset for the active scheme.
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*/
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export interface OrbPalette {
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/** The darkest water, at the bottom of the orb. */
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deep?: string;
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/** Sunlit water just below the surface. */
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shallow?: string;
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/** Foam on the waterline and the glass rim. */
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foam?: string;
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/** The light source: sun by day, moon by night. Also drives the halo. */
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glow?: string;
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/** The air at the top of the orb. */
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sky?: string;
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/** The air just above the waterline. */
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horizon?: string;
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}
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export interface OrbSignal {
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state: OrbState;
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volume?: number;
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theme?: OrbTheme;
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/** Size in pixels. Defaults to 200. */
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size?: number;
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/**
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* Light or dark surroundings. Palette-aware themes (`ocean`) switch presets
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* on it; other themes ignore it. Defaults to 'light'.
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*/
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scheme?: OrbScheme;
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/**
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* Color overrides for palette-aware themes (`ocean`). Merged over the preset
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* selected by `scheme`; other themes ignore it.
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*/
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palette?: OrbPalette;
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/** Optional class name for the rendered orb container/control. */
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className?: string;
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/** Optional inline styles for the rendered orb container/control. */
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export { Orb } from './Orb.js';
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export type { OrbAdapter, OrbProps, OrbSignal, OrbSignalListener, OrbState, OrbStyle, OrbTheme, OrbThemeRenderer, OrbThemeRendererControlProps, OrbThemeRendererProps, OrbThemeRendererRootProps, } from './Orb.types.js';
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export type { OrbAdapter, OrbPalette, OrbProps, OrbScheme, OrbSignal, OrbSignalListener, OrbState, OrbStyle, OrbTheme, OrbThemeRenderer, OrbThemeRendererControlProps, OrbThemeRendererProps, OrbThemeRendererRootProps, } from './Orb.types.js';
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package/dist/index.d.ts
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export { Orb } from './components/Orb/index.js';
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export type { OrbAdapter, OrbProps, OrbSignal, OrbSignalListener, OrbState, OrbStyle, OrbTheme, OrbThemeRenderer, OrbThemeRendererControlProps, OrbThemeRendererProps, OrbThemeRendererRootProps, } from './components/Orb/index.js';
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export type { OrbAdapter, OrbPalette, OrbProps, OrbScheme, OrbSignal, OrbSignalListener, OrbState, OrbStyle, OrbTheme, OrbThemeRenderer, OrbThemeRendererControlProps, OrbThemeRendererProps, OrbThemeRendererRootProps, } from './components/Orb/index.js';
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export { Orb as VoiceOrb } from './components/Orb/index.js';
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export type { OrbProps as VoiceOrbProps } from './components/Orb/index.js';
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package/dist/orb-ui.cjs
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}
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`,A=.55,j=.204,M=.2145,N=.063,P=`#5659dc`,F=1.178,I=180,L=300,R=1350,
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`,A=.55,j=.204,M=.2145,N=.063,P=`#5659dc`,F=1.178,I=180,L=300,R=1350,ee=246,z=420,B=354,te=480;function V(e,t=0,n=1){return Math.min(n,Math.max(t,e))}function H(e,t,n,r){return e+(t-e)*(1-Math.exp(-n*r))}function U(e){return 1-(1-e)**3}function W(e,t,n){return e+(t-e)*n}function ne(e,t,n){let r=V((e-t)/(n-t));return r*r*(3-2*r)}function G(e){return e===`listening`||e===`speaking`||e===`thinking`}function K(e,t,n){let r=e.createShader(t);if(r){if(e.shaderSource(r,n),e.compileShader(r),!e.getShaderParameter(r,e.COMPILE_STATUS)){e.deleteShader(r);return}return r}}function q(e,t){let n=e.getContext(`webgl`,{alpha:!0,antialias:!0,premultipliedAlpha:!0});if(!n)return;let r=K(n,n.VERTEX_SHADER,O),i=K(n,n.FRAGMENT_SHADER,k);if(!r||!i){r&&n.deleteShader(r),i&&n.deleteShader(i);return}let a=n.createProgram(),o=n.createBuffer();if(!a||!o){a&&n.deleteProgram(a),o&&n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}if(n.attachShader(a,r),n.attachShader(a,i),n.linkProgram(a),!n.getProgramParameter(a,n.LINK_STATUS)){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}let s=n.getAttribLocation(a,`a_position`),c=n.getUniformLocation(a,`u_resolution`),l=n.getUniformLocation(a,`u_time`),u=n.getUniformLocation(a,`u_activity`);if(s<0||!c||!l||!u){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}let d=Math.min(window.devicePixelRatio||1,2),f=Math.max(1,Math.round(t*d));return e.width=f,e.height=f,n.viewport(0,0,f,f),n.useProgram(a),n.bindBuffer(n.ARRAY_BUFFER,o),n.bufferData(n.ARRAY_BUFFER,new Float32Array([-1,-1,1,-1,-1,1,-1,1,1,-1,1,1]),n.STATIC_DRAW),n.enableVertexAttribArray(s),n.vertexAttribPointer(s,2,n.FLOAT,!1,0,0),n.uniform2f(c,f,f),{draw(e,t){n.uniform1f(l,e),n.uniform1f(u,t),n.drawArrays(n.TRIANGLES,0,6)},destroy(){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i)}}}function re(e){if(e<=I)return N;if(e<=480)return W(N,F,U((e-I)/L));let t=e-I-L;return t>=R?1:1+.17799999999999994*(1-V(t/R))**2}function ie({state:n,volume:r,size:i,className:a,style:o,disabled:s=!1,interactive:c=!1,onClick:l,...u}){let d=(0,e.useRef)(null),f=(0,e.useRef)(null),p=(0,e.useRef)(null),m=(0,e.useRef)(n),h=(0,e.useRef)(r),g=(0,e.useRef)(c),_=(0,e.useRef)(!1);D(()=>{m.current=n,h.current=r,g.current=c},[c,n,r]);let v=i*A;(0,e.useEffect)(()=>{let e=d.current,t=f.current,n=p.current;if(!e||!t||!n)return;let r=window.matchMedia(`(prefers-reduced-motion: reduce)`),i=()=>{_.current=r.matches};i(),r.addEventListener(`change`,i);let a=q(e,v);a||(e.style.background=`linear-gradient(180deg, #626afb 2%, #8f9dfb 32%, #dde6fd 52%, #c9d3fb 84%)`);let o=0,s=performance.now(),c=m.current,l=G(c)?s:void 0,u=V(h.current),y=1,b=+!!G(c),x=1,S=+(c===`connecting`),C=0,w=r=>{let i=Math.min((r-s)/1e3,.05);s=r;let d=m.current,f=_.current;d!==c&&(G(d)&&!G(c)&&(l=r),(d===`idle`||d===`error`)&&(l=void 0),c=d);let p=V(h.current);u=f?0:H(u,p,p>u?11:6,i);let v=1;d===`listening`&&(v=1-u*j),d===`speaking`&&(v=1+u*M);let T=Math.abs(v-1)>Math.abs(y-1)?12:6;y=f?1:H(y,v,T,i);let E=G(d),D=d===`idle`&&g.current,O=E||D?1:0;b=f?O:H(b,O,14,i);let k=E||D?1:.92;x=f?k:H(x,k,12,i);let A=y*x;D&&(A=N);let P=+!D,F=D?b:0;if(E&&l!==void 0&&!f){let e=r-l,t=re(e),n=V((e-I-L)/R);A=t*W(1,y,n),P=ne(e,ee,z),F=b*(1-ne(e,B,te)),e>=1830&&(l=void 0)}let U=+(d===`connecting`);S=f?U:H(S,U,18,i),e.style.opacity=String(b*P),e.style.transform=`scale(${A})`,t.style.opacity=String(F),t.style.transform=`scale(${A})`,n.style.opacity=String(S),n.style.transform=`rotate(${f?45:r*.34}deg)`;let K=.24,q=.1;d===`listening`?(K=.72+u*.78,q=.28+u*.32):d===`speaking`&&(K=1.65+u*1.55,q=.66+u*.34),f||(C+=i*K),a?.draw(C,q),o=requestAnimationFrame(w)};return o=requestAnimationFrame(w),()=>{cancelAnimationFrame(o),r.removeEventListener(`change`,i),a?.destroy()}},[v]);let y={width:i,height:i,display:`flex`,alignItems:`center`,justifyContent:`center`,position:`relative`,...o},b=(0,t.jsxs)(`span`,{style:{position:`relative`,display:`block`,width:v,height:v,borderRadius:`50%`,lineHeight:0,cursor:c?s?`not-allowed`:`pointer`:`default`},children:[(0,t.jsx)(`span`,{ref:f,"data-cloud-launch-dot":``,"aria-hidden":`true`,style:{position:`absolute`,inset:0,display:`block`,borderRadius:`50%`,background:P,opacity:0,transform:`scale(${N})`,transformOrigin:`center`,willChange:`opacity, transform`}}),(0,t.jsx)(`canvas`,{ref:d,"aria-hidden":`true`,style:{position:`absolute`,inset:0,display:`block`,width:v,height:v,borderRadius:`50%`,opacity:0,transform:`scale(${N})`,transformOrigin:`center`,willChange:`opacity, transform`}}),(0,t.jsx)(`span`,{ref:p,"aria-hidden":`true`,style:{position:`absolute`,left:`50%`,top:`50%`,width:v*.105,height:v*.105,boxSizing:`border-box`,border:`${Math.max(1.5,v*.012)}px solid rgba(113, 120, 245, 0.24)`,borderTopColor:`#777ff6`,borderRightColor:`#777ff6`,borderRadius:`50%`,opacity:0,transform:`rotate(0deg)`,transformOrigin:`center`,marginLeft:v*-.0525,marginTop:v*-.0525,willChange:`opacity, transform`}})]});return c?(0,t.jsx)(`button`,{...u,type:`button`,className:a,disabled:s,onClick:s?void 0:l,style:{appearance:`none`,WebkitAppearance:`none`,border:0,padding:0,margin:0,background:`transparent`,color:`inherit`,font:`inherit`,cursor:s?`not-allowed`:`pointer`,...y},children:b}):(0,t.jsx)(`div`,{...u,className:a,style:y,children:b})}var ae=typeof window<`u`?e.useLayoutEffect:e.useEffect,oe=`
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attribute vec2 a_position;
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// perimeter so translucent edge pixels cannot become a bright outline.
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gl_FragColor = vec4(color * edge, edge);
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@keyframes orb-radial-spinner {
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to { transform: rotate(360deg); }
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}
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`,le=.66,ue=.2;function J(e,t=0,n=1){return Math.min(n,Math.max(t,e))}function Y(e,t,n,r){return e+(t-e)*(1-Math.exp(-n*r))}function X(e,t,n){let r=e.createShader(t);if(r){if(e.shaderSource(r,n),e.compileShader(r),!e.getShaderParameter(r,e.COMPILE_STATUS)){e.deleteShader(r);return}return r}}function de(e,t){let n=e.getContext(`webgl`,{alpha:!0,antialias:!0,premultipliedAlpha:!0});if(!n)return;let r=X(n,n.VERTEX_SHADER,oe),i=X(n,n.FRAGMENT_SHADER,se);if(!r||!i){r&&n.deleteShader(r),i&&n.deleteShader(i);return}let a=n.createProgram(),o=n.createBuffer();if(!a||!o){a&&n.deleteProgram(a),o&&n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}if(n.attachShader(a,r),n.attachShader(a,i),n.linkProgram(a),!n.getProgramParameter(a,n.LINK_STATUS)){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}let s=n.getAttribLocation(a,`a_position`),c=n.getUniformLocation(a,`u_resolution`),l=n.getUniformLocation(a,`u_time`),u=n.getUniformLocation(a,`u_rotation`),d=n.getUniformLocation(a,`u_listen`),f=n.getUniformLocation(a,`u_speak`);if(s<0||!c||!l||!u||!d||!f){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i);return}let p=Math.min(window.devicePixelRatio||1,2),m=Math.max(1,Math.round(t*p));return e.width=m,e.height=m,n.viewport(0,0,m,m),n.useProgram(a),n.bindBuffer(n.ARRAY_BUFFER,o),n.bufferData(n.ARRAY_BUFFER,new Float32Array([-1,-1,1,-1,-1,1,-1,1,1,-1,1,1]),n.STATIC_DRAW),n.enableVertexAttribArray(s),n.vertexAttribPointer(s,2,n.FLOAT,!1,0,0),n.uniform2f(c,m,m),{draw(e,t,r,i){n.uniform1f(l,e),n.uniform1f(u,t),n.uniform1f(d,r),n.uniform1f(f,i),n.drawArrays(n.TRIANGLES,0,6)},destroy(){n.deleteProgram(a),n.deleteBuffer(o),n.deleteShader(r),n.deleteShader(i)}}}function fe(e){return e!==`idle`&&e!==`connecting`&&e!==`error`}function pe({active:e}){return(0,t.jsx)(`svg`,{"aria-hidden":`true`,fill:`none`,viewBox:`0 0 24 24`,style:{display:`block`,width:`50%`,height:`50%`,transform:`rotate(${e?132:-8}deg)`,transformOrigin:`center`,transition:`transform 180ms ease`},children:(0,t.jsx)(`path`,{d:`M6.7 3.8 9.1 7a1.6 1.6 0 0 1-.2 2.1l-1.4 1.3a13.1 13.1 0 0 0 6.1 6.1l1.3-1.4a1.6 1.6 0 0 1 2.1-.2l3.2 2.4a1.6 1.6 0 0 1 .5 1.9l-.7 1.7c-.3.8-1.1 1.3-2 1.2C9.7 21.2 2.8 14.3 1.9 6c-.1-.9.4-1.7 1.2-2l1.7-.7a1.6 1.6 0 0 1 1.9.5Z`,fill:`currentColor`})})}function me({state:n,volume:r,size:i,className:a,style:o,disabled:s=!1,interactive:c=!1,onClick:l,...u}){let d=(0,e.useRef)(null),f=(0,e.useRef)(n),p=(0,e.useRef)(r),m=(0,e.useRef)(!1);ae(()=>{f.current=n,p.current=r},[n,r]);let h=i*le,g=h*ue;(0,e.useEffect)(()=>{let e=`orb-radial-keyframes`;if(!document.getElementById(e)){let t=document.createElement(`style`);t.id=e,t.textContent=ce,document.head.appendChild(t)}},[]),(0,e.useEffect)(()=>{let e=d.current;if(!e)return;let t=window.matchMedia(`(prefers-reduced-motion: reduce)`),n=()=>{m.current=t.matches};n(),t.addEventListener(`change`,n);let r=de(e,h),i=0,a=performance.now(),o=0,s=.36,c=.62,l=.15,u=0,g=0,_=0,v=0,y=+(f.current===`speaking`),b=J(p.current),x=f.current===`listening`?b:0,S=f.current===`speaking`?b:0,C=e=>{let t=Math.min((e-a)/1e3,.05);a=e;let n=f.current,d=m.current,h=J(p.current);b=d?0:Y(b,h,h>b?15:7,t);let w=n===`listening`?b:0,T=n===`speaking`?b:0;x=d?0:Y(x,w,w>x?17:7,t),S=d?0:Y(S,T,T>S?12:5,t);let E=.36,D=.62,O=.15;if(n===`connecting`?(E=.42,D=.68,O=.13):n===`listening`?(E=.54+x*.26,D=.78+x*.18,O=.18+x*.04):n===`thinking`?(E=.46,D=.72,O=.16):n===`speaking`&&(E=1.05+S*1.15),!d){s=Y(s,E,3.6,t),c=Y(c,D,3.6,t),l=Y(l,O,3.6,t),y=Y(y,+(n===`speaking`),n===`speaking`?3.8:3,t),o+=t*s,_+=t*c;let e=1.2+S*1.35+Math.sin(o*1.73)*.34+Math.sin(o*.61+.8)*.18;v+=t*Math.max(.65,e);let r=Math.sin(_)*l+Math.sin(_*.47+1.1)*.032,i=Math.sin(v*1.08),a=Math.sin(v*2.47+.9),d=Math.sin(v*.43-.5),f=r+(i*(.13+S*.17)+a*(.035+S*.035)+d*.055-r)*y,p=4.2+y*3,m=p*p,h=2*p;g+=((f-u)*m-g*h)*t,u+=g*t}r?.draw(o,u,x,S),i=requestAnimationFrame(C)};return i=requestAnimationFrame(C),()=>{cancelAnimationFrame(i),t.removeEventListener(`change`,n),r?.destroy()}},[h]);let _=fe(n),v=n===`connecting`,y=h+(c?g*.5:0),b={"--orb-ui-radial-control-surround":`#fff`,width:i,height:i,display:`flex`,alignItems:`center`,justifyContent:`center`,position:`relative`,...o},x=(0,t.jsxs)(`span`,{style:{position:`relative`,display:`block`,width:h,height:y,lineHeight:0},children:[(0,t.jsx)(`canvas`,{ref:d,"aria-hidden":`true`,"data-radial-surface":``,style:{position:`absolute`,left:0,top:0,display:`block`,width:h,height:h,borderRadius:`50%`,background:`conic-gradient(from 12deg, #06358d 0deg, #0b65b5 72deg, #c7f1ef 92deg, #45c2c8 172deg, #06358d 196deg, #0b65b5 254deg, #c7f1ef 278deg, #45c2c8 360deg)`}}),c?(0,t.jsx)(`button`,{...u,type:`button`,"data-radial-control":``,disabled:s,onClick:s?void 0:l,style:{appearance:`none`,WebkitAppearance:`none`,position:`absolute`,left:`50%`,top:h-g*.52,width:g,height:g,display:`flex`,alignItems:`center`,justifyContent:`center`,boxSizing:`border-box`,padding:0,margin:0,border:0,borderRadius:`50%`,background:v?`#9da1aa`:_?`#ef4146`:`#080808`,color:`#fff`,boxShadow:`0 0 0 ${Math.max(3,g*.085)}px var(--orb-ui-radial-control-surround), 0 2px 5px rgba(0, 0, 0, 0.18)`,cursor:s?`not-allowed`:`pointer`,opacity:s?.52:1,transform:`translateX(-50%)`,transition:`background 160ms ease, opacity 160ms ease, transform 160ms ease`,font:`inherit`},children:v?(0,t.jsx)(`span`,{"aria-hidden":`true`,"data-radial-spinner":``,style:{width:`42%`,height:`42%`,boxSizing:`border-box`,border:`${Math.max(1.5,g*.055)}px solid rgba(255, 255, 255, 0.38)`,borderTopColor:`#fff`,borderRightColor:`#fff`,borderRadius:`50%`,animation:`orb-radial-spinner 760ms linear infinite`}}):(0,t.jsx)(pe,{active:_})}):null]});return c?(0,t.jsx)(`div`,{className:a,style:b,children:x}):(0,t.jsx)(`div`,{...u,className:a,style:b,children:x})}var he=typeof window<`u`?e.useLayoutEffect:e.useEffect,ge={light:{deep:`#0b4068`,shallow:`#43adca`,foam:`#f6fcfe`,glow:`#ffe4b3`,sky:`#d9ebf4`,horizon:`#a6d6e5`},dark:{deep:`#05182b`,shallow:`#1f7a9c`,foam:`#d6f0f8`,glow:`#b4dcff`,sky:`#0b1a2b`,horizon:`#1c4661`}},_e=`
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204
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attribute vec2 a_position;
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205
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+
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206
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void main() {
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gl_Position = vec4(a_position, 0.0, 1.0);
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}
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`,ve=`
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210
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precision highp float;
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211
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212
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uniform vec2 u_resolution;
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213
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uniform float u_time;
|
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214
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uniform float u_level;
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215
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uniform float u_swell;
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216
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uniform float u_ripple;
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217
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uniform float u_glow;
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218
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uniform float u_tilt;
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219
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uniform float u_listen;
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220
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+
uniform float u_speak;
|
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221
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+
uniform vec3 u_deep;
|
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222
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+
uniform vec3 u_shallow;
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223
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uniform vec3 u_foam;
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224
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+
uniform vec3 u_light;
|
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225
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uniform vec3 u_sky;
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226
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uniform vec3 u_horizon;
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227
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+
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228
|
+
float swellHeight(float x, float t, float swell) {
|
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229
|
+
return swell * (
|
|
230
|
+
sin(x * 2.1 + t * 0.9) +
|
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231
|
+
0.55 * sin(x * 3.7 - t * 0.63 + 1.3) +
|
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232
|
+
0.3 * sin(x * 6.3 + t * 1.21 + 2.1)
|
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233
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+
);
|
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234
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+
}
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235
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+
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236
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+
float rippleHeight(float x, float t, float ripple) {
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237
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+
return ripple * 0.028 * sin(x * 12.0 - t * 5.2) * sin(x * 7.5 + t * 3.7);
|
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238
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+
}
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239
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+
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240
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+
void main() {
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241
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vec2 uv = gl_FragCoord.xy / u_resolution;
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242
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vec2 p = (uv - 0.5) * 2.0;
|
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243
|
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float radius = length(p);
|
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244
|
+
float edge = 1.0 - smoothstep(0.985, 1.0, radius);
|
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245
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+
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246
|
+
if (edge <= 0.0) discard;
|
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247
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+
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248
|
+
float z = sqrt(max(0.0, 1.0 - radius * radius));
|
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249
|
+
vec3 normal = vec3(p, z);
|
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250
|
+
|
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251
|
+
// The water sits behind a curved glass front: coordinates bend toward the
|
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252
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+
// centre near the rim, so the sea reads as inside a sphere, not painted on.
|
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253
|
+
vec2 q = p * (1.0 - 0.22 * (1.0 - z));
|
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254
|
+
float c = cos(u_tilt);
|
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255
|
+
float s = sin(u_tilt);
|
|
256
|
+
q = vec2(q.x * c - q.y * s, q.x * s + q.y * c);
|
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257
|
+
|
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258
|
+
float t = u_time;
|
|
259
|
+
float front = swellHeight(q.x, t, u_swell) + rippleHeight(q.x, t, u_ripple);
|
|
260
|
+
float waterline = u_level + front;
|
|
261
|
+
float d = q.y - waterline;
|
|
262
|
+
float depth = max(0.0, -d);
|
|
263
|
+
|
|
264
|
+
// A second, slower swell further back gives the water a body to look into.
|
|
265
|
+
float back = swellHeight(q.x * 0.8 + 1.7, t * 0.72, u_swell * 0.8);
|
|
266
|
+
float backline = u_level - 0.16 + back;
|
|
267
|
+
float backBand = 1.0 - smoothstep(0.0, 0.06, abs(q.y - backline));
|
|
268
|
+
|
|
269
|
+
vec3 water = mix(u_shallow, u_deep, smoothstep(0.0, 1.05, depth));
|
|
270
|
+
float caustic = sin(q.x * 6.0 + front * 4.0 + t * 0.8) * sin(q.y * 5.0 - t * 0.6 + q.x * 1.5);
|
|
271
|
+
caustic = pow(max(caustic, 0.0), 3.0) * exp(-depth * 1.6) * (0.28 + u_glow * 0.45);
|
|
272
|
+
water = mix(water, u_shallow * 1.25, caustic);
|
|
273
|
+
float shaft = pow(max(sin(q.x * 3.0 + t * 0.27), 0.0), 5.0) * exp(-depth * 2.2);
|
|
274
|
+
water = mix(water, u_light, shaft * 0.08 * (0.4 + u_glow));
|
|
275
|
+
water = mix(water, mix(u_shallow, u_foam, 0.3), backBand * 0.14 * step(0.0, -d));
|
|
276
|
+
water = mix(water, u_deep, exp(-depth * 24.0) * 0.18);
|
|
277
|
+
|
|
278
|
+
vec3 air = mix(u_horizon, u_sky, smoothstep(0.0, 0.85, d));
|
|
279
|
+
float sun = exp(-length(q - vec2(-0.36, 0.58)) * 3.1);
|
|
280
|
+
air = mix(air, u_light, sun * (0.22 + u_glow * 0.36));
|
|
281
|
+
air = mix(air, u_light, exp(-max(d, 0.0) * 6.0) * 0.1 * u_glow);
|
|
282
|
+
|
|
283
|
+
vec3 color = d < 0.0 ? water : air;
|
|
284
|
+
|
|
285
|
+
float foamWidth = 30.0 - u_speak * 10.0;
|
|
286
|
+
float foam = exp(-abs(d) * foamWidth) * (0.6 + u_speak * 0.35 + u_listen * 0.2);
|
|
287
|
+
float crest = smoothstep(0.35, 1.0, front / max(u_swell * 1.85, 0.001));
|
|
288
|
+
foam += crest * exp(-abs(d) * 16.0) * (0.22 + u_speak * 0.3);
|
|
289
|
+
color = mix(color, u_foam, clamp(foam, 0.0, 0.92));
|
|
290
|
+
|
|
291
|
+
// Glass: a Fresnel rim, one soft specular, and a little weight at the bottom.
|
|
292
|
+
float fresnel = pow(1.0 - z, 2.8);
|
|
293
|
+
color = mix(color, mix(u_foam, u_light, 0.5), fresnel * 0.32);
|
|
294
|
+
vec3 lightDir = normalize(vec3(-0.48, 0.7, 0.54));
|
|
295
|
+
float spec = pow(max(dot(normal, lightDir), 0.0), 48.0);
|
|
296
|
+
color = mix(color, vec3(1.0), spec * 0.4);
|
|
297
|
+
color *= 1.0 - 0.18 * smoothstep(0.1, 1.0, -p.y) * (1.0 - z * 0.6);
|
|
298
|
+
|
|
299
|
+
// The drawing buffer uses premultiplied alpha. Premultiply the antialiased
|
|
300
|
+
// perimeter so translucent edge pixels cannot become a bright outline.
|
|
301
|
+
gl_FragColor = vec4(color * edge, edge);
|
|
302
|
+
}
|
|
303
|
+
`,ye=.72;function Z(e,t=0,n=1){return Math.min(n,Math.max(t,e))}function Q(e,t,n,r){return e+(t-e)*(1-Math.exp(-n*r))}function be(e,t){let n=/^#?([0-9a-f]{6})$/i.exec(e.trim());if(!n)return t;let r=parseInt(n[1],16);return[(r>>16&255)/255,(r>>8&255)/255,(r&255)/255]}function $([e,t,n],r){return`rgba(${Math.round(e*255)}, ${Math.round(t*255)}, ${Math.round(n*255)}, ${r})`}function xe(e,t){let n=ge[e],r=e=>{let r=be(n[e],[0,0,0]),i=t?.[e];return i?be(i,r):r};return{deep:r(`deep`),shallow:r(`shallow`),foam:r(`foam`),glow:r(`glow`),sky:r(`sky`),horizon:r(`horizon`)}}function Se(e,t,n){let r=e.createShader(t);if(r){if(e.shaderSource(r,n),e.compileShader(r),!e.getShaderParameter(r,e.COMPILE_STATUS)){e.deleteShader(r);return}return r}}function Ce(e,t,n){let r=e.getContext(`webgl`,{alpha:!0,antialias:!0,premultipliedAlpha:!0});if(!r)return;let i=Se(r,r.VERTEX_SHADER,_e),a=Se(r,r.FRAGMENT_SHADER,ve);if(!i||!a){i&&r.deleteShader(i),a&&r.deleteShader(a);return}let o=r.createProgram(),s=r.createBuffer();if(!o||!s){o&&r.deleteProgram(o),s&&r.deleteBuffer(s),r.deleteShader(i),r.deleteShader(a);return}if(r.attachShader(o,i),r.attachShader(o,a),r.linkProgram(o),!r.getProgramParameter(o,r.LINK_STATUS)){r.deleteProgram(o),r.deleteBuffer(s),r.deleteShader(i),r.deleteShader(a);return}let c=()=>{r.deleteProgram(o),r.deleteBuffer(s),r.deleteShader(i),r.deleteShader(a)},l=r.getAttribLocation(o,`a_position`),u=e=>r.getUniformLocation(o,e),d={resolution:u(`u_resolution`),time:u(`u_time`),level:u(`u_level`),swell:u(`u_swell`),ripple:u(`u_ripple`),glow:u(`u_glow`),tilt:u(`u_tilt`),listen:u(`u_listen`),speak:u(`u_speak`),deep:u(`u_deep`),shallow:u(`u_shallow`),foam:u(`u_foam`),light:u(`u_light`),sky:u(`u_sky`),horizon:u(`u_horizon`)};if(l<0||Object.values(d).some(e=>!e)){c();return}let f=Math.min(window.devicePixelRatio||1,2),p=Math.max(1,Math.round(t*f));return e.width=p,e.height=p,r.viewport(0,0,p,p),r.useProgram(o),r.bindBuffer(r.ARRAY_BUFFER,s),r.bufferData(r.ARRAY_BUFFER,new Float32Array([-1,-1,1,-1,-1,1,-1,1,1,-1,1,1]),r.STATIC_DRAW),r.enableVertexAttribArray(l),r.vertexAttribPointer(l,2,r.FLOAT,!1,0,0),r.uniform2f(d.resolution,p,p),r.uniform3fv(d.deep,n.deep),r.uniform3fv(d.shallow,n.shallow),r.uniform3fv(d.foam,n.foam),r.uniform3fv(d.light,n.glow),r.uniform3fv(d.sky,n.sky),r.uniform3fv(d.horizon,n.horizon),{draw(e){r.uniform1f(d.time,e.time),r.uniform1f(d.level,e.level),r.uniform1f(d.swell,e.swell),r.uniform1f(d.ripple,e.ripple),r.uniform1f(d.glow,e.glow),r.uniform1f(d.tilt,e.tilt),r.uniform1f(d.listen,e.listen),r.uniform1f(d.speak,e.speak),r.drawArrays(r.TRIANGLES,0,6)},destroy:c}}function we(e,t,n,r){switch(e){case`connecting`:return{swell:.03,speed:.32,glow:.28+.16*Math.sin(r*2.6),tiltAmplitude:.02,levelOffset:0};case`listening`:return{swell:.045+t*.02,speed:.5+t*.25,glow:.36+t*.3,tiltAmplitude:.03,levelOffset:t*.03};case`thinking`:return{swell:.05,speed:.58,glow:.5+.2*Math.sin(r*2.4),tiltAmplitude:.055,levelOffset:.01};case`speaking`:return{swell:.06+n*.09,speed:.82+n*.7,glow:.52+n*.42,tiltAmplitude:.035,levelOffset:.02+n*.03};case`error`:return{swell:.02,speed:.2,glow:.06,tiltAmplitude:.01,levelOffset:-.04};default:return{swell:.036,speed:.36,glow:.26,tiltAmplitude:.028,levelOffset:0}}}var Te=.1,Ee=7.5;function De({state:n,volume:r,size:i,scheme:a=`light`,palette:o,className:s,style:c,disabled:l=!1,interactive:u=!1,onClick:d,...f}){let p=(0,e.useRef)(null),m=(0,e.useRef)(null),h=(0,e.useRef)(n),g=(0,e.useRef)(r),_=(0,e.useRef)(!1);he(()=>{h.current=n,g.current=r},[n,r]);let v=i*ye,y=xe(a,o),b=JSON.stringify(y);(0,e.useEffect)(()=>{let e=p.current,t=m.current;if(!e||!t)return;let n=JSON.parse(b),r=window.matchMedia(`(prefers-reduced-motion: reduce)`),i=()=>{_.current=r.matches};i(),r.addEventListener(`change`,i);let a=Ce(e,v,n);a||(e.style.background=`linear-gradient(180deg, ${$(n.sky,1)} 0%, ${$(n.horizon,1)} 44%, ${$(n.shallow,1)} 48%, ${$(n.deep,1)} 100%)`);let o=0,s=performance.now(),c=0,l=0,u=0,d=0,f=Z(g.current),y=0,x=0,S=.036,C=.36,w=.26,T=.028,E=0,D=.3,O=e=>{let n=Math.min((e-s)/1e3,.05);s=e;let r=h.current,i=_.current,p=Z(g.current);f=i?0:Q(f,p,p>f?14:6,n);let m=r===`listening`?f:0,v=r===`speaking`?f:0;y=Q(y,m,m>y?16:6,n),x=Q(x,v,v>x?11:4.5,n),l+=n;let b=we(r,y,x,l);S=Q(S,b.swell,2.4,n),C=Q(C,b.speed,2.4,n),w=Q(w,b.glow,3.2,n),T=Q(T,b.tiltAmplitude,1.8,n),E=Q(E,b.levelOffset,3,n),i||(c+=n*C,u+=n*Math.PI*2/Ee,d+=n*.31);let k=Te+E+Math.sin(u)*.022,A=Math.sin(d)*T+Math.sin(d*2.3+.7)*.006;a?.draw({time:c,level:k,swell:i?.012:S,ripple:i?0:y,glow:w,tilt:i?0:A,listen:y,speak:x});let j=r===`error`?.08:.28+w*.3+x*.35;D=Q(D,j,4,n),t.style.opacity=String(D),t.style.transform=`scale(${1+x*.08+Math.sin(u)*.015})`,o=requestAnimationFrame(O)};return o=requestAnimationFrame(O),()=>{cancelAnimationFrame(o),r.removeEventListener(`change`,i),a?.destroy()}},[v,b]);let x={width:i,height:i,display:`flex`,alignItems:`center`,justifyContent:`center`,position:`relative`,...c},S=(0,t.jsxs)(`span`,{style:{position:`relative`,display:`block`,width:v,height:v,borderRadius:`50%`,lineHeight:0,cursor:u?l?`not-allowed`:`pointer`:`default`},children:[(0,t.jsx)(`span`,{ref:m,"data-ocean-halo":``,"aria-hidden":`true`,style:{position:`absolute`,inset:`-${v*.28}px`,display:`block`,borderRadius:`50%`,background:`radial-gradient(circle, ${$(y.glow,.55)} 0%, ${$(y.shallow,.22)} 42%, ${$(y.shallow,0)} 72%)`,opacity:.3,transformOrigin:`center`,willChange:`opacity, transform`,pointerEvents:`none`}}),(0,t.jsx)(`canvas`,{ref:p,"aria-hidden":`true`,"data-ocean-surface":``,style:{position:`absolute`,inset:0,display:`block`,width:v,height:v,borderRadius:`50%`,boxShadow:`0 ${v*.06}px ${v*.22}px ${$(y.deep,a===`dark`?.55:.28)}`}})]});return u?(0,t.jsx)(`button`,{...f,type:`button`,className:s,disabled:l,onClick:l?void 0:d,style:{appearance:`none`,WebkitAppearance:`none`,border:0,padding:0,margin:0,background:`transparent`,color:`inherit`,font:`inherit`,cursor:l?`not-allowed`:`pointer`,...x},children:S}):(0,t.jsx)(`div`,{...f,className:s,style:x,children:S})}function Oe({signal:i,state:a,volume:s,adapter:c,theme:l=`debug`,size:u=200,scheme:d,palette:f,className:p,style:m,disabled:h=!1,interactive:g=!0,onStart:_,onStop:v,renderTheme:y,...x}){let[S,C]=(0,e.useState)({state:`idle`});(0,e.useEffect)(()=>{if(C({state:`idle`}),c)return c.subscribe(C)},[c]);let w=i??S,T=n(a,i,S),D=r(s,T,w),O=w.inputVolume??0,k=w.outputVolume??0,A=(0,e.useMemo)(()=>({...w,state:T,inputVolume:O,outputVolume:k}),[w,O,k,T]),j=T!==`idle`&&T!==`error`,M=(0,e.useCallback)(()=>{if(!h)return _?_():c?.start?.()},[c,h,_]),N=(0,e.useCallback)(()=>{if(!h)return v?v():c?.stop?.()},[c,h,v]),P=(0,e.useCallback)(()=>j?N():M(),[j,M,N]),F=j?!!(c?.stop||v):!!(c?.start||_),I=g&&F,L=I&&!h?P:void 0,R=x[`aria-label`]??(I?`${j?`Stop`:`Start`} voice session`:void 0),ee={...x,"aria-label":R};if(y){let e={...x,type:`button`,disabled:h||!I,onClick:L,"data-orb-ui-state":T,"aria-label":R};return y({state:T,signal:A,inputVolume:O,outputVolume:k,activity:D,size:u,isActive:j,interactive:I,disabled:h,start:M,stop:N,toggle:P,rootProps:{className:p,style:{width:u,height:u,...m},"data-orb-ui-theme":`custom`,"data-orb-ui-state":T},controlProps:e})}let z={state:T,volume:D,size:u,className:p,style:m,disabled:h,...ee},B={...z,interactive:I};switch(l){case`circle`:return(0,t.jsx)(b,{...B,onClick:L});case`bars`:return(0,t.jsx)(E,{...B,onClick:L});case`cloud`:return(0,t.jsx)(ie,{...B,onClick:L});case`radial`:return(0,t.jsx)(me,{...B,onClick:L});case`ocean`:return(0,t.jsx)(De,{...B,scheme:d,palette:f,onClick:L});default:return(0,t.jsx)(o,{...z,disabled:h||!g,onStart:h||!g?void 0:M,onStop:h||!g?void 0:N})}}exports.Orb=Oe,exports.VoiceOrb=Oe;
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package/dist/orb-ui.js
CHANGED
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@@ -711,13 +711,13 @@ function se({ state: e, volume: n, size: r, className: a, style: c, disabled: l
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//#endregion
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//#region src/themes/radial/RadialTheme.tsx
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var ce = typeof window < "u" ? n : t, le = "\nattribute vec2 a_position;\n\nvoid main() {\n gl_Position = vec4(a_position, 0.0, 1.0);\n}\n", ue = "\nprecision highp float;\n\nuniform vec2 u_resolution;\nuniform float u_time;\nuniform float u_rotation;\nuniform float u_listen;\nuniform float u_speak;\n\nvoid main() {\n vec2 uv = gl_FragCoord.xy / u_resolution;\n vec2 p = (uv - 0.5) * 2.0;\n float radius = length(p);\n float edge = 1.0 - smoothstep(0.993, 1.0, radius);\n\n if (edge <= 0.0) discard;\n\n float angle = atan(p.y, p.x);\n float warpStrength = 0.026 + u_speak * 0.105;\n float angularWarp =\n sin(angle * 3.0 - u_time * 0.54 + radius * 2.1) +\n 0.48 * sin(angle * 5.0 + u_time * 0.31 - radius * 3.7) +\n 0.22 * sin(angle * 8.0 - u_time * 0.19 + radius * 5.2);\n float phase =\n angle - 1.78 - u_rotation + angularWarp * warpStrength * (0.2 + radius * 0.8);\n\n // Two opposing dark lobes and two opposing aqua lobes form the main pinwheel.\n float lobeField = cos(phase * 2.0);\n float darkMix = smoothstep(-0.04, 0.38, lobeField);\n\n vec3 deepBlue = vec3(0.004, 0.105, 0.37);\n vec3 cobalt = vec3(0.015, 0.34, 0.76);\n vec3 aqua = vec3(0.24, 0.76, 0.79);\n vec3 paleAqua = vec3(0.77, 0.96, 0.95);\n\n float radialLight = 0.5 + 0.5 * sin(radius * 3.0 - u_time * 0.16);\n vec3 darkColor = mix(cobalt, deepBlue, 0.42 + 0.38 * radius);\n float darkRay = pow(max(lobeField, 0.0), 11.0);\n darkColor = mix(darkColor, aqua, darkRay * (0.18 + radialLight * 0.16));\n\n vec3 lightColor = mix(paleAqua, aqua, 0.5 + 0.2 * sin(radius * 3.4 + phase * 2.0));\n float lightRay = pow(max(-lobeField, 0.0), 5.0);\n lightColor = mix(lightColor, vec3(0.04, 0.42, 0.64), lightRay * 0.28);\n\n vec3 color = mix(lightColor, darkColor, darkMix);\n\n // Soft secondary streaks make each of the four lobes feel layered rather than flat.\n float secondaryRay = 0.5 + 0.5 * sin(phase * 6.0 + radius * 1.8 - u_time * 0.42);\n float rayStrength = (0.055 + u_speak * 0.045) * (0.25 + radius * 0.75);\n color = mix(color, vec3(0.26, 0.76, 0.8), secondaryRay * rayStrength);\n\n // The outer membrane keeps a circular perimeter while independent traveling waves\n // continuously reshape its inner boundary.\n float rimWave =\n 0.063 * sin(angle * 3.0 + u_time * 1.34) +\n 0.036 * sin(angle * 5.0 - u_time * 0.91 + 1.4) +\n 0.021 * sin(angle * 7.0 + u_time * 0.63 - 0.8) +\n 0.012 * sin(angle * 11.0 - u_time * 1.72 + sin(angle * 2.0 + u_time * 0.58));\n rimWave *= 1.0 + u_listen * 0.38;\n float rimInner = 0.82 + rimWave - u_listen * 0.2;\n float rim = smoothstep(rimInner - 0.02, rimInner + 0.015, radius);\n float rimStrength = rim * (0.3 + u_listen * 0.3);\n vec3 membrane = mix(\n vec3(0.47, 0.84, 0.84),\n vec3(0.76, 0.93, 0.92),\n smoothstep(0.78, 1.0, radius)\n );\n color = mix(color, membrane, clamp(rimStrength, 0.0, 0.72));\n\n // Only one transition direction becomes a bright seam, producing two opposing ribbons.\n float seamDirection = max(0.0, -sin(phase * 2.0));\n float seamExponent = mix(30.0, 3.2, smoothstep(0.05, 1.0, radius));\n float seam = pow(seamDirection, seamExponent) * (0.78 + radius * 0.25);\n color = mix(color, vec3(0.985, 0.995, 0.995), clamp(seam, 0.0, 0.96));\n\n // The drawing buffer uses premultiplied alpha. Premultiply the antialiased\n // perimeter so translucent edge pixels cannot become a bright outline.\n gl_FragColor = vec4(color * edge, edge);\n}\n", de = "\n@keyframes orb-radial-spinner {\n to { transform: rotate(360deg); }\n}\n@media (prefers-reduced-motion: reduce) {\n [data-radial-spinner] { animation: none !important; }\n}\n", fe = .66, pe = .2;
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function me(e, t = 0, n = 1) {
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return Math.min(n, Math.max(t, e));
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if (e.shaderSource(r, n), e.compileShader(r), !e.getShaderParameter(r, e.COMPILE_STATUS)) {
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if (!n) return;
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let r =
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let r = he(n, n.VERTEX_SHADER, le), i = he(n, n.FRAGMENT_SHADER, ue);
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return;
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}
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};
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}
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function _e(e) {
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return e !== "idle" && e !== "connecting" && e !== "error";
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}
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function
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function ve({ active: e }) {
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return /* @__PURE__ */ o("svg", {
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"aria-hidden": "true",
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fill: "none",
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})
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});
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}
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function
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+
function ye({ state: e, volume: n, size: r, className: a, style: c, disabled: l = !1, interactive: u = !1, onClick: d, ...f }) {
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let p = i(null), m = i(e), h = i(n), g = i(!1);
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ce(() => {
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m.current = e, h.current = n;
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@@ -817,16 +817,16 @@ function _e({ state: e, volume: n, size: r, className: a, style: c, disabled: l
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g.current = t.matches;
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};
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n(), t.addEventListener("change", n);
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let r =
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+
let r = ge(e, _), i = 0, a = performance.now(), o = 0, s = .36, c = .62, l = .15, u = 0, d = 0, f = 0, v = 0, y = +(m.current === "speaking"), b = me(h.current), x = m.current === "listening" ? b : 0, S = m.current === "speaking" ? b : 0, C = (e) => {
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let t = Math.min((e - a) / 1e3, .05);
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let n = m.current, p = g.current, _ = me(h.current);
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b = p ? 0 : Z(b, _, _ > b ? 15 : 7, t);
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let w = n === "listening" ? b : 0, T = n === "speaking" ? b : 0;
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x = p ? 0 :
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x = p ? 0 : Z(x, w, w > x ? 17 : 7, t), S = p ? 0 : Z(S, T, T > S ? 12 : 5, t);
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let E = .36, D = .62, O = .15;
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if (n === "connecting" ? (E = .42, D = .68, O = .13) : n === "listening" ? (E = .54 + x * .26, D = .78 + x * .18, O = .18 + x * .04) : n === "thinking" ? (E = .46, D = .72, O = .16) : n === "speaking" && (E = 1.05 + S * 1.15), !p) {
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s =
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+
s = Z(s, E, 3.6, t), c = Z(c, D, 3.6, t), l = Z(l, O, 3.6, t), y = Z(y, +(n === "speaking"), n === "speaking" ? 3.8 : 3, t), o += t * s, f += t * c;
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let e = 1.2 + S * 1.35 + Math.sin(o * 1.73) * .34 + Math.sin(o * .61 + .8) * .18;
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v += t * Math.max(.65, e);
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let r = Math.sin(f) * l + Math.sin(f * .47 + 1.1) * .032, i = Math.sin(v * 1.08), a = Math.sin(v * 2.47 + .9), p = Math.sin(v * .43 - .5), m = r + (i * (.13 + S * .17) + a * (.035 + S * .035) + p * .055 - r) * y, h = 4.2 + y * 3, g = h * h, _ = 2 * h;
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@@ -838,7 +838,7 @@ function _e({ state: e, volume: n, size: r, className: a, style: c, disabled: l
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cancelAnimationFrame(i), t.removeEventListener("change", n), r?.destroy();
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};
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}, [_]);
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let y =
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+
let y = _e(e), b = e === "connecting", x = _ + (u ? v * .5 : 0), S = {
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"--orb-ui-radial-control-surround": "#fff",
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width: r,
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borderRadius: "50%",
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animation: "orb-radial-spinner 760ms linear infinite"
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}
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}) : /* @__PURE__ */ o(
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}) : /* @__PURE__ */ o(ve, { active: y })
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//#endregion
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//#region src/themes/ocean/OceanTheme.tsx
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var be = typeof window < "u" ? n : t, xe = {
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light: {
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deep: "#0b4068",
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shallow: "#43adca",
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foam: "#f6fcfe",
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glow: "#ffe4b3",
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sky: "#d9ebf4",
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horizon: "#a6d6e5"
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},
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dark: {
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deep: "#05182b",
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shallow: "#1f7a9c",
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foam: "#d6f0f8",
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glow: "#b4dcff",
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sky: "#0b1a2b",
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horizon: "#1c4661"
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}
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|
+
}, Se = "\nattribute vec2 a_position;\n\nvoid main() {\n gl_Position = vec4(a_position, 0.0, 1.0);\n}\n", Ce = "\nprecision highp float;\n\nuniform vec2 u_resolution;\nuniform float u_time;\nuniform float u_level;\nuniform float u_swell;\nuniform float u_ripple;\nuniform float u_glow;\nuniform float u_tilt;\nuniform float u_listen;\nuniform float u_speak;\nuniform vec3 u_deep;\nuniform vec3 u_shallow;\nuniform vec3 u_foam;\nuniform vec3 u_light;\nuniform vec3 u_sky;\nuniform vec3 u_horizon;\n\nfloat swellHeight(float x, float t, float swell) {\n return swell * (\n sin(x * 2.1 + t * 0.9) +\n 0.55 * sin(x * 3.7 - t * 0.63 + 1.3) +\n 0.3 * sin(x * 6.3 + t * 1.21 + 2.1)\n );\n}\n\nfloat rippleHeight(float x, float t, float ripple) {\n return ripple * 0.028 * sin(x * 12.0 - t * 5.2) * sin(x * 7.5 + t * 3.7);\n}\n\nvoid main() {\n vec2 uv = gl_FragCoord.xy / u_resolution;\n vec2 p = (uv - 0.5) * 2.0;\n float radius = length(p);\n float edge = 1.0 - smoothstep(0.985, 1.0, radius);\n\n if (edge <= 0.0) discard;\n\n float z = sqrt(max(0.0, 1.0 - radius * radius));\n vec3 normal = vec3(p, z);\n\n // The water sits behind a curved glass front: coordinates bend toward the\n // centre near the rim, so the sea reads as inside a sphere, not painted on.\n vec2 q = p * (1.0 - 0.22 * (1.0 - z));\n float c = cos(u_tilt);\n float s = sin(u_tilt);\n q = vec2(q.x * c - q.y * s, q.x * s + q.y * c);\n\n float t = u_time;\n float front = swellHeight(q.x, t, u_swell) + rippleHeight(q.x, t, u_ripple);\n float waterline = u_level + front;\n float d = q.y - waterline;\n float depth = max(0.0, -d);\n\n // A second, slower swell further back gives the water a body to look into.\n float back = swellHeight(q.x * 0.8 + 1.7, t * 0.72, u_swell * 0.8);\n float backline = u_level - 0.16 + back;\n float backBand = 1.0 - smoothstep(0.0, 0.06, abs(q.y - backline));\n\n vec3 water = mix(u_shallow, u_deep, smoothstep(0.0, 1.05, depth));\n float caustic = sin(q.x * 6.0 + front * 4.0 + t * 0.8) * sin(q.y * 5.0 - t * 0.6 + q.x * 1.5);\n caustic = pow(max(caustic, 0.0), 3.0) * exp(-depth * 1.6) * (0.28 + u_glow * 0.45);\n water = mix(water, u_shallow * 1.25, caustic);\n float shaft = pow(max(sin(q.x * 3.0 + t * 0.27), 0.0), 5.0) * exp(-depth * 2.2);\n water = mix(water, u_light, shaft * 0.08 * (0.4 + u_glow));\n water = mix(water, mix(u_shallow, u_foam, 0.3), backBand * 0.14 * step(0.0, -d));\n water = mix(water, u_deep, exp(-depth * 24.0) * 0.18);\n\n vec3 air = mix(u_horizon, u_sky, smoothstep(0.0, 0.85, d));\n float sun = exp(-length(q - vec2(-0.36, 0.58)) * 3.1);\n air = mix(air, u_light, sun * (0.22 + u_glow * 0.36));\n air = mix(air, u_light, exp(-max(d, 0.0) * 6.0) * 0.1 * u_glow);\n\n vec3 color = d < 0.0 ? water : air;\n\n float foamWidth = 30.0 - u_speak * 10.0;\n float foam = exp(-abs(d) * foamWidth) * (0.6 + u_speak * 0.35 + u_listen * 0.2);\n float crest = smoothstep(0.35, 1.0, front / max(u_swell * 1.85, 0.001));\n foam += crest * exp(-abs(d) * 16.0) * (0.22 + u_speak * 0.3);\n color = mix(color, u_foam, clamp(foam, 0.0, 0.92));\n\n // Glass: a Fresnel rim, one soft specular, and a little weight at the bottom.\n float fresnel = pow(1.0 - z, 2.8);\n color = mix(color, mix(u_foam, u_light, 0.5), fresnel * 0.32);\n vec3 lightDir = normalize(vec3(-0.48, 0.7, 0.54));\n float spec = pow(max(dot(normal, lightDir), 0.0), 48.0);\n color = mix(color, vec3(1.0), spec * 0.4);\n color *= 1.0 - 0.18 * smoothstep(0.1, 1.0, -p.y) * (1.0 - z * 0.6);\n\n // The drawing buffer uses premultiplied alpha. Premultiply the antialiased\n // perimeter so translucent edge pixels cannot become a bright outline.\n gl_FragColor = vec4(color * edge, edge);\n}\n", we = .72;
|
|
950
|
+
function Te(e, t = 0, n = 1) {
|
|
951
|
+
return Math.min(n, Math.max(t, e));
|
|
952
|
+
}
|
|
953
|
+
function Q(e, t, n, r) {
|
|
954
|
+
return e + (t - e) * (1 - Math.exp(-n * r));
|
|
955
|
+
}
|
|
956
|
+
function Ee(e, t) {
|
|
957
|
+
let n = /^#?([0-9a-f]{6})$/i.exec(e.trim());
|
|
958
|
+
if (!n) return t;
|
|
959
|
+
let r = parseInt(n[1], 16);
|
|
960
|
+
return [
|
|
961
|
+
(r >> 16 & 255) / 255,
|
|
962
|
+
(r >> 8 & 255) / 255,
|
|
963
|
+
(r & 255) / 255
|
|
964
|
+
];
|
|
965
|
+
}
|
|
966
|
+
function $([e, t, n], r) {
|
|
967
|
+
return `rgba(${Math.round(e * 255)}, ${Math.round(t * 255)}, ${Math.round(n * 255)}, ${r})`;
|
|
968
|
+
}
|
|
969
|
+
function De(e, t) {
|
|
970
|
+
let n = xe[e], r = (e) => {
|
|
971
|
+
let r = Ee(n[e], [
|
|
972
|
+
0,
|
|
973
|
+
0,
|
|
974
|
+
0
|
|
975
|
+
]), i = t?.[e];
|
|
976
|
+
return i ? Ee(i, r) : r;
|
|
977
|
+
};
|
|
978
|
+
return {
|
|
979
|
+
deep: r("deep"),
|
|
980
|
+
shallow: r("shallow"),
|
|
981
|
+
foam: r("foam"),
|
|
982
|
+
glow: r("glow"),
|
|
983
|
+
sky: r("sky"),
|
|
984
|
+
horizon: r("horizon")
|
|
985
|
+
};
|
|
986
|
+
}
|
|
987
|
+
function Oe(e, t, n) {
|
|
988
|
+
let r = e.createShader(t);
|
|
989
|
+
if (r) {
|
|
990
|
+
if (e.shaderSource(r, n), e.compileShader(r), !e.getShaderParameter(r, e.COMPILE_STATUS)) {
|
|
991
|
+
e.deleteShader(r);
|
|
992
|
+
return;
|
|
993
|
+
}
|
|
994
|
+
return r;
|
|
995
|
+
}
|
|
996
|
+
}
|
|
997
|
+
function ke(e, t, n) {
|
|
998
|
+
let r = e.getContext("webgl", {
|
|
999
|
+
alpha: !0,
|
|
1000
|
+
antialias: !0,
|
|
1001
|
+
premultipliedAlpha: !0
|
|
1002
|
+
});
|
|
1003
|
+
if (!r) return;
|
|
1004
|
+
let i = Oe(r, r.VERTEX_SHADER, Se), a = Oe(r, r.FRAGMENT_SHADER, Ce);
|
|
1005
|
+
if (!i || !a) {
|
|
1006
|
+
i && r.deleteShader(i), a && r.deleteShader(a);
|
|
1007
|
+
return;
|
|
1008
|
+
}
|
|
1009
|
+
let o = r.createProgram(), s = r.createBuffer();
|
|
1010
|
+
if (!o || !s) {
|
|
1011
|
+
o && r.deleteProgram(o), s && r.deleteBuffer(s), r.deleteShader(i), r.deleteShader(a);
|
|
1012
|
+
return;
|
|
1013
|
+
}
|
|
1014
|
+
if (r.attachShader(o, i), r.attachShader(o, a), r.linkProgram(o), !r.getProgramParameter(o, r.LINK_STATUS)) {
|
|
1015
|
+
r.deleteProgram(o), r.deleteBuffer(s), r.deleteShader(i), r.deleteShader(a);
|
|
1016
|
+
return;
|
|
1017
|
+
}
|
|
1018
|
+
let c = () => {
|
|
1019
|
+
r.deleteProgram(o), r.deleteBuffer(s), r.deleteShader(i), r.deleteShader(a);
|
|
1020
|
+
}, l = r.getAttribLocation(o, "a_position"), u = (e) => r.getUniformLocation(o, e), d = {
|
|
1021
|
+
resolution: u("u_resolution"),
|
|
1022
|
+
time: u("u_time"),
|
|
1023
|
+
level: u("u_level"),
|
|
1024
|
+
swell: u("u_swell"),
|
|
1025
|
+
ripple: u("u_ripple"),
|
|
1026
|
+
glow: u("u_glow"),
|
|
1027
|
+
tilt: u("u_tilt"),
|
|
1028
|
+
listen: u("u_listen"),
|
|
1029
|
+
speak: u("u_speak"),
|
|
1030
|
+
deep: u("u_deep"),
|
|
1031
|
+
shallow: u("u_shallow"),
|
|
1032
|
+
foam: u("u_foam"),
|
|
1033
|
+
light: u("u_light"),
|
|
1034
|
+
sky: u("u_sky"),
|
|
1035
|
+
horizon: u("u_horizon")
|
|
1036
|
+
};
|
|
1037
|
+
if (l < 0 || Object.values(d).some((e) => !e)) {
|
|
1038
|
+
c();
|
|
1039
|
+
return;
|
|
1040
|
+
}
|
|
1041
|
+
let f = Math.min(window.devicePixelRatio || 1, 2), p = Math.max(1, Math.round(t * f));
|
|
1042
|
+
return e.width = p, e.height = p, r.viewport(0, 0, p, p), r.useProgram(o), r.bindBuffer(r.ARRAY_BUFFER, s), r.bufferData(r.ARRAY_BUFFER, new Float32Array([
|
|
1043
|
+
-1,
|
|
1044
|
+
-1,
|
|
1045
|
+
1,
|
|
1046
|
+
-1,
|
|
1047
|
+
-1,
|
|
1048
|
+
1,
|
|
1049
|
+
-1,
|
|
1050
|
+
1,
|
|
1051
|
+
1,
|
|
1052
|
+
-1,
|
|
1053
|
+
1,
|
|
1054
|
+
1
|
|
1055
|
+
]), r.STATIC_DRAW), r.enableVertexAttribArray(l), r.vertexAttribPointer(l, 2, r.FLOAT, !1, 0, 0), r.uniform2f(d.resolution, p, p), r.uniform3fv(d.deep, n.deep), r.uniform3fv(d.shallow, n.shallow), r.uniform3fv(d.foam, n.foam), r.uniform3fv(d.light, n.glow), r.uniform3fv(d.sky, n.sky), r.uniform3fv(d.horizon, n.horizon), {
|
|
1056
|
+
draw(e) {
|
|
1057
|
+
r.uniform1f(d.time, e.time), r.uniform1f(d.level, e.level), r.uniform1f(d.swell, e.swell), r.uniform1f(d.ripple, e.ripple), r.uniform1f(d.glow, e.glow), r.uniform1f(d.tilt, e.tilt), r.uniform1f(d.listen, e.listen), r.uniform1f(d.speak, e.speak), r.drawArrays(r.TRIANGLES, 0, 6);
|
|
1058
|
+
},
|
|
1059
|
+
destroy: c
|
|
1060
|
+
};
|
|
1061
|
+
}
|
|
1062
|
+
function Ae(e, t, n, r) {
|
|
1063
|
+
switch (e) {
|
|
1064
|
+
case "connecting": return {
|
|
1065
|
+
swell: .03,
|
|
1066
|
+
speed: .32,
|
|
1067
|
+
glow: .28 + .16 * Math.sin(r * 2.6),
|
|
1068
|
+
tiltAmplitude: .02,
|
|
1069
|
+
levelOffset: 0
|
|
1070
|
+
};
|
|
1071
|
+
case "listening": return {
|
|
1072
|
+
swell: .045 + t * .02,
|
|
1073
|
+
speed: .5 + t * .25,
|
|
1074
|
+
glow: .36 + t * .3,
|
|
1075
|
+
tiltAmplitude: .03,
|
|
1076
|
+
levelOffset: t * .03
|
|
1077
|
+
};
|
|
1078
|
+
case "thinking": return {
|
|
1079
|
+
swell: .05,
|
|
1080
|
+
speed: .58,
|
|
1081
|
+
glow: .5 + .2 * Math.sin(r * 2.4),
|
|
1082
|
+
tiltAmplitude: .055,
|
|
1083
|
+
levelOffset: .01
|
|
1084
|
+
};
|
|
1085
|
+
case "speaking": return {
|
|
1086
|
+
swell: .06 + n * .09,
|
|
1087
|
+
speed: .82 + n * .7,
|
|
1088
|
+
glow: .52 + n * .42,
|
|
1089
|
+
tiltAmplitude: .035,
|
|
1090
|
+
levelOffset: .02 + n * .03
|
|
1091
|
+
};
|
|
1092
|
+
case "error": return {
|
|
1093
|
+
swell: .02,
|
|
1094
|
+
speed: .2,
|
|
1095
|
+
glow: .06,
|
|
1096
|
+
tiltAmplitude: .01,
|
|
1097
|
+
levelOffset: -.04
|
|
1098
|
+
};
|
|
1099
|
+
default: return {
|
|
1100
|
+
swell: .036,
|
|
1101
|
+
speed: .36,
|
|
1102
|
+
glow: .26,
|
|
1103
|
+
tiltAmplitude: .028,
|
|
1104
|
+
levelOffset: 0
|
|
1105
|
+
};
|
|
1106
|
+
}
|
|
1107
|
+
}
|
|
1108
|
+
var je = .1, Me = 7.5;
|
|
1109
|
+
function Ne({ state: e, volume: n, size: r, scheme: a = "light", palette: c, className: l, style: u, disabled: d = !1, interactive: f = !1, onClick: p, ...m }) {
|
|
1110
|
+
let h = i(null), g = i(null), _ = i(e), v = i(n), y = i(!1);
|
|
1111
|
+
be(() => {
|
|
1112
|
+
_.current = e, v.current = n;
|
|
1113
|
+
}, [e, n]);
|
|
1114
|
+
let b = r * we, x = De(a, c), S = JSON.stringify(x);
|
|
1115
|
+
t(() => {
|
|
1116
|
+
let e = h.current, t = g.current;
|
|
1117
|
+
if (!e || !t) return;
|
|
1118
|
+
let n = JSON.parse(S), r = window.matchMedia("(prefers-reduced-motion: reduce)"), i = () => {
|
|
1119
|
+
y.current = r.matches;
|
|
1120
|
+
};
|
|
1121
|
+
i(), r.addEventListener("change", i);
|
|
1122
|
+
let a = ke(e, b, n);
|
|
1123
|
+
a || (e.style.background = `linear-gradient(180deg, ${$(n.sky, 1)} 0%, ${$(n.horizon, 1)} 44%, ${$(n.shallow, 1)} 48%, ${$(n.deep, 1)} 100%)`);
|
|
1124
|
+
let o = 0, s = performance.now(), c = 0, l = 0, u = 0, d = 0, f = Te(v.current), p = 0, m = 0, x = .036, C = .36, w = .26, T = .028, E = 0, D = .3, O = (e) => {
|
|
1125
|
+
let n = Math.min((e - s) / 1e3, .05);
|
|
1126
|
+
s = e;
|
|
1127
|
+
let r = _.current, i = y.current, h = Te(v.current);
|
|
1128
|
+
f = i ? 0 : Q(f, h, h > f ? 14 : 6, n);
|
|
1129
|
+
let g = r === "listening" ? f : 0, b = r === "speaking" ? f : 0;
|
|
1130
|
+
p = Q(p, g, g > p ? 16 : 6, n), m = Q(m, b, b > m ? 11 : 4.5, n), l += n;
|
|
1131
|
+
let S = Ae(r, p, m, l);
|
|
1132
|
+
x = Q(x, S.swell, 2.4, n), C = Q(C, S.speed, 2.4, n), w = Q(w, S.glow, 3.2, n), T = Q(T, S.tiltAmplitude, 1.8, n), E = Q(E, S.levelOffset, 3, n), i || (c += n * C, u += n * Math.PI * 2 / Me, d += n * .31);
|
|
1133
|
+
let k = je + E + Math.sin(u) * .022, A = Math.sin(d) * T + Math.sin(d * 2.3 + .7) * .006;
|
|
1134
|
+
a?.draw({
|
|
1135
|
+
time: c,
|
|
1136
|
+
level: k,
|
|
1137
|
+
swell: i ? .012 : x,
|
|
1138
|
+
ripple: i ? 0 : p,
|
|
1139
|
+
glow: w,
|
|
1140
|
+
tilt: i ? 0 : A,
|
|
1141
|
+
listen: p,
|
|
1142
|
+
speak: m
|
|
1143
|
+
});
|
|
1144
|
+
let j = r === "error" ? .08 : .28 + w * .3 + m * .35;
|
|
1145
|
+
D = Q(D, j, 4, n), t.style.opacity = String(D), t.style.transform = `scale(${1 + m * .08 + Math.sin(u) * .015})`, o = requestAnimationFrame(O);
|
|
1146
|
+
};
|
|
1147
|
+
return o = requestAnimationFrame(O), () => {
|
|
1148
|
+
cancelAnimationFrame(o), r.removeEventListener("change", i), a?.destroy();
|
|
1149
|
+
};
|
|
1150
|
+
}, [b, S]);
|
|
1151
|
+
let C = {
|
|
1152
|
+
width: r,
|
|
1153
|
+
height: r,
|
|
1154
|
+
display: "flex",
|
|
1155
|
+
alignItems: "center",
|
|
1156
|
+
justifyContent: "center",
|
|
1157
|
+
position: "relative",
|
|
1158
|
+
...u
|
|
1159
|
+
}, w = /* @__PURE__ */ s("span", {
|
|
1160
|
+
style: {
|
|
1161
|
+
position: "relative",
|
|
1162
|
+
display: "block",
|
|
1163
|
+
width: b,
|
|
1164
|
+
height: b,
|
|
1165
|
+
borderRadius: "50%",
|
|
1166
|
+
lineHeight: 0,
|
|
1167
|
+
cursor: f ? d ? "not-allowed" : "pointer" : "default"
|
|
1168
|
+
},
|
|
1169
|
+
children: [/* @__PURE__ */ o("span", {
|
|
1170
|
+
ref: g,
|
|
1171
|
+
"data-ocean-halo": "",
|
|
1172
|
+
"aria-hidden": "true",
|
|
1173
|
+
style: {
|
|
1174
|
+
position: "absolute",
|
|
1175
|
+
inset: `-${b * .28}px`,
|
|
1176
|
+
display: "block",
|
|
1177
|
+
borderRadius: "50%",
|
|
1178
|
+
background: `radial-gradient(circle, ${$(x.glow, .55)} 0%, ${$(x.shallow, .22)} 42%, ${$(x.shallow, 0)} 72%)`,
|
|
1179
|
+
opacity: .3,
|
|
1180
|
+
transformOrigin: "center",
|
|
1181
|
+
willChange: "opacity, transform",
|
|
1182
|
+
pointerEvents: "none"
|
|
1183
|
+
}
|
|
1184
|
+
}), /* @__PURE__ */ o("canvas", {
|
|
1185
|
+
ref: h,
|
|
1186
|
+
"aria-hidden": "true",
|
|
1187
|
+
"data-ocean-surface": "",
|
|
1188
|
+
style: {
|
|
1189
|
+
position: "absolute",
|
|
1190
|
+
inset: 0,
|
|
1191
|
+
display: "block",
|
|
1192
|
+
width: b,
|
|
1193
|
+
height: b,
|
|
1194
|
+
borderRadius: "50%",
|
|
1195
|
+
boxShadow: `0 ${b * .06}px ${b * .22}px ${$(x.deep, a === "dark" ? .55 : .28)}`
|
|
1196
|
+
}
|
|
1197
|
+
})]
|
|
1198
|
+
});
|
|
1199
|
+
return f ? /* @__PURE__ */ o("button", {
|
|
1200
|
+
...m,
|
|
1201
|
+
type: "button",
|
|
1202
|
+
className: l,
|
|
1203
|
+
disabled: d,
|
|
1204
|
+
onClick: d ? void 0 : p,
|
|
1205
|
+
style: {
|
|
1206
|
+
appearance: "none",
|
|
1207
|
+
WebkitAppearance: "none",
|
|
1208
|
+
border: 0,
|
|
1209
|
+
padding: 0,
|
|
1210
|
+
margin: 0,
|
|
1211
|
+
background: "transparent",
|
|
1212
|
+
color: "inherit",
|
|
1213
|
+
font: "inherit",
|
|
1214
|
+
cursor: d ? "not-allowed" : "pointer",
|
|
1215
|
+
...C
|
|
1216
|
+
},
|
|
1217
|
+
children: w
|
|
1218
|
+
}) : /* @__PURE__ */ o("div", {
|
|
1219
|
+
...m,
|
|
1220
|
+
className: l,
|
|
1221
|
+
style: C,
|
|
1222
|
+
children: w
|
|
1223
|
+
});
|
|
1224
|
+
}
|
|
1225
|
+
//#endregion
|
|
931
1226
|
//#region src/components/Orb/Orb.tsx
|
|
932
|
-
function
|
|
933
|
-
let [
|
|
1227
|
+
function Pe({ signal: n, state: i, volume: s, adapter: u, theme: d = "debug", size: p = 200, scheme: m, palette: h, className: g, style: _, disabled: v = !1, interactive: y = !0, onStart: b, onStop: x, renderTheme: S, ...C }) {
|
|
1228
|
+
let [w, T] = a({ state: "idle" });
|
|
934
1229
|
t(() => {
|
|
935
|
-
if (
|
|
1230
|
+
if (T({ state: "idle" }), u) return u.subscribe(T);
|
|
936
1231
|
}, [u]);
|
|
937
|
-
let
|
|
938
|
-
...
|
|
939
|
-
state:
|
|
940
|
-
inputVolume:
|
|
941
|
-
outputVolume:
|
|
1232
|
+
let D = n ?? w, O = c(i, n, w), k = l(s, O, D), A = D.inputVolume ?? 0, j = D.outputVolume ?? 0, N = r(() => ({
|
|
1233
|
+
...D,
|
|
1234
|
+
state: O,
|
|
1235
|
+
inputVolume: A,
|
|
1236
|
+
outputVolume: j
|
|
942
1237
|
}), [
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
|
|
946
|
-
|
|
947
|
-
]),
|
|
948
|
-
if (!
|
|
1238
|
+
D,
|
|
1239
|
+
A,
|
|
1240
|
+
j,
|
|
1241
|
+
O
|
|
1242
|
+
]), P = O !== "idle" && O !== "error", F = e(() => {
|
|
1243
|
+
if (!v) return b ? b() : u?.start?.();
|
|
949
1244
|
}, [
|
|
950
1245
|
u,
|
|
951
|
-
|
|
952
|
-
|
|
953
|
-
]),
|
|
954
|
-
if (!
|
|
1246
|
+
v,
|
|
1247
|
+
b
|
|
1248
|
+
]), I = e(() => {
|
|
1249
|
+
if (!v) return x ? x() : u?.stop?.();
|
|
955
1250
|
}, [
|
|
956
1251
|
u,
|
|
957
|
-
|
|
958
|
-
|
|
959
|
-
]),
|
|
960
|
-
|
|
961
|
-
|
|
962
|
-
|
|
963
|
-
]),
|
|
964
|
-
...
|
|
965
|
-
"aria-label":
|
|
1252
|
+
v,
|
|
1253
|
+
x
|
|
1254
|
+
]), L = e(() => P ? I() : F(), [
|
|
1255
|
+
P,
|
|
1256
|
+
F,
|
|
1257
|
+
I
|
|
1258
|
+
]), R = P ? !!(u?.stop || x) : !!(u?.start || b), z = y && R, B = z && !v ? L : void 0, V = C["aria-label"] ?? (z ? `${P ? "Stop" : "Start"} voice session` : void 0), H = {
|
|
1259
|
+
...C,
|
|
1260
|
+
"aria-label": V
|
|
966
1261
|
};
|
|
967
|
-
if (
|
|
1262
|
+
if (S) {
|
|
968
1263
|
let e = {
|
|
969
|
-
...
|
|
1264
|
+
...C,
|
|
970
1265
|
type: "button",
|
|
971
|
-
disabled:
|
|
972
|
-
onClick:
|
|
973
|
-
"data-orb-ui-state":
|
|
974
|
-
"aria-label":
|
|
1266
|
+
disabled: v || !z,
|
|
1267
|
+
onClick: B,
|
|
1268
|
+
"data-orb-ui-state": O,
|
|
1269
|
+
"aria-label": V
|
|
975
1270
|
};
|
|
976
|
-
return
|
|
977
|
-
state:
|
|
978
|
-
signal:
|
|
979
|
-
inputVolume:
|
|
980
|
-
outputVolume:
|
|
981
|
-
activity:
|
|
1271
|
+
return S({
|
|
1272
|
+
state: O,
|
|
1273
|
+
signal: N,
|
|
1274
|
+
inputVolume: A,
|
|
1275
|
+
outputVolume: j,
|
|
1276
|
+
activity: k,
|
|
982
1277
|
size: p,
|
|
983
|
-
isActive:
|
|
984
|
-
interactive:
|
|
985
|
-
disabled:
|
|
986
|
-
start:
|
|
987
|
-
stop:
|
|
988
|
-
toggle:
|
|
1278
|
+
isActive: P,
|
|
1279
|
+
interactive: z,
|
|
1280
|
+
disabled: v,
|
|
1281
|
+
start: F,
|
|
1282
|
+
stop: I,
|
|
1283
|
+
toggle: L,
|
|
989
1284
|
rootProps: {
|
|
990
|
-
className:
|
|
1285
|
+
className: g,
|
|
991
1286
|
style: {
|
|
992
1287
|
width: p,
|
|
993
1288
|
height: p,
|
|
994
|
-
...
|
|
1289
|
+
..._
|
|
995
1290
|
},
|
|
996
1291
|
"data-orb-ui-theme": "custom",
|
|
997
|
-
"data-orb-ui-state":
|
|
1292
|
+
"data-orb-ui-state": O
|
|
998
1293
|
},
|
|
999
1294
|
controlProps: e
|
|
1000
1295
|
});
|
|
1001
1296
|
}
|
|
1002
|
-
let
|
|
1003
|
-
state:
|
|
1004
|
-
volume:
|
|
1297
|
+
let U = {
|
|
1298
|
+
state: O,
|
|
1299
|
+
volume: k,
|
|
1005
1300
|
size: p,
|
|
1006
|
-
className:
|
|
1007
|
-
style:
|
|
1008
|
-
disabled:
|
|
1009
|
-
...
|
|
1010
|
-
},
|
|
1011
|
-
...
|
|
1012
|
-
interactive:
|
|
1301
|
+
className: g,
|
|
1302
|
+
style: _,
|
|
1303
|
+
disabled: v,
|
|
1304
|
+
...H
|
|
1305
|
+
}, W = {
|
|
1306
|
+
...U,
|
|
1307
|
+
interactive: z
|
|
1013
1308
|
};
|
|
1014
1309
|
switch (d) {
|
|
1015
1310
|
case "circle": return /* @__PURE__ */ o(E, {
|
|
1016
|
-
...
|
|
1017
|
-
onClick:
|
|
1311
|
+
...W,
|
|
1312
|
+
onClick: B
|
|
1018
1313
|
});
|
|
1019
1314
|
case "bars": return /* @__PURE__ */ o(M, {
|
|
1020
|
-
...
|
|
1021
|
-
onClick:
|
|
1315
|
+
...W,
|
|
1316
|
+
onClick: B
|
|
1022
1317
|
});
|
|
1023
1318
|
case "cloud": return /* @__PURE__ */ o(se, {
|
|
1024
|
-
...
|
|
1025
|
-
onClick:
|
|
1319
|
+
...W,
|
|
1320
|
+
onClick: B
|
|
1321
|
+
});
|
|
1322
|
+
case "radial": return /* @__PURE__ */ o(ye, {
|
|
1323
|
+
...W,
|
|
1324
|
+
onClick: B
|
|
1026
1325
|
});
|
|
1027
|
-
case "
|
|
1028
|
-
...
|
|
1029
|
-
|
|
1326
|
+
case "ocean": return /* @__PURE__ */ o(Ne, {
|
|
1327
|
+
...W,
|
|
1328
|
+
scheme: m,
|
|
1329
|
+
palette: h,
|
|
1330
|
+
onClick: B
|
|
1030
1331
|
});
|
|
1031
1332
|
default: return /* @__PURE__ */ o(f, {
|
|
1032
|
-
...
|
|
1033
|
-
disabled:
|
|
1034
|
-
onStart:
|
|
1035
|
-
onStop:
|
|
1333
|
+
...U,
|
|
1334
|
+
disabled: v || !y,
|
|
1335
|
+
onStart: v || !y ? void 0 : F,
|
|
1336
|
+
onStop: v || !y ? void 0 : I
|
|
1036
1337
|
});
|
|
1037
1338
|
}
|
|
1038
1339
|
}
|
|
1039
1340
|
//#endregion
|
|
1040
|
-
export {
|
|
1341
|
+
export { Pe as Orb, Pe as VoiceOrb };
|
package/dist/themes/index.d.ts
CHANGED
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { CSSProperties } from 'react';
|
|
2
|
+
import { OrbHtmlAttributes, OrbPalette, OrbScheme, OrbState } from '../../components/Orb/Orb.types.js';
|
|
3
|
+
interface OceanThemeProps extends OrbHtmlAttributes {
|
|
4
|
+
state: OrbState;
|
|
5
|
+
volume: number;
|
|
6
|
+
size: number;
|
|
7
|
+
scheme?: OrbScheme;
|
|
8
|
+
palette?: OrbPalette;
|
|
9
|
+
className?: string;
|
|
10
|
+
style?: CSSProperties;
|
|
11
|
+
disabled?: boolean;
|
|
12
|
+
interactive?: boolean;
|
|
13
|
+
onClick?: () => void;
|
|
14
|
+
}
|
|
15
|
+
type Rgb = [number, number, number];
|
|
16
|
+
interface ResolvedOceanPalette {
|
|
17
|
+
deep: Rgb;
|
|
18
|
+
shallow: Rgb;
|
|
19
|
+
foam: Rgb;
|
|
20
|
+
glow: Rgb;
|
|
21
|
+
sky: Rgb;
|
|
22
|
+
horizon: Rgb;
|
|
23
|
+
}
|
|
24
|
+
export declare const OCEAN_PALETTES: Record<OrbScheme, Required<OrbPalette>>;
|
|
25
|
+
export declare function resolveOceanPalette(scheme: OrbScheme, palette: OrbPalette | undefined): ResolvedOceanPalette;
|
|
26
|
+
export declare function OceanTheme({ state, volume, size, scheme, palette, className, style, disabled, interactive, onClick, ...controlProps }: OceanThemeProps): import("react").JSX.Element;
|
|
27
|
+
export {};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { OceanTheme } from './OceanTheme.js';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@lofcz/orb-ui",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.8.0",
|
|
4
4
|
"description": "React voice agent UI components with audio-reactive adapters for Vapi, ElevenLabs, LiveKit, Pipecat, OpenAI Realtime, Gemini Live, and custom voice AI apps.",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"main": "./dist/orb-ui.cjs",
|