@lobehub/chat 0.51.0 → 0.52.0

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package/CHANGELOG.md CHANGED
@@ -2,6 +2,31 @@
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  # Changelog
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+ ## [Version 0.52.0](https://github.com/lobehub/lobe-chat/compare/v0.51.0...v0.52.0)
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+
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+ <sup>Released on **2023-08-15**</sup>
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+
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+ #### ✨ Features
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+
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+ - **misc**: Add avatar compress.
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+
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+ <br/>
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+
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+ <details>
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+ <summary><kbd>Improvements and Fixes</kbd></summary>
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+
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+ #### What's improved
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+
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+ - **misc**: Add avatar compress ([1325b40](https://github.com/lobehub/lobe-chat/commit/1325b40))
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+
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+ </details>
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+
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+ <div align="right">
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+
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+ [![](https://img.shields.io/badge/-BACK_TO_TOP-151515?style=flat-square)](#readme-top)
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+
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+ </div>
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+
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  ## [Version 0.51.0](https://github.com/lobehub/lobe-chat/compare/v0.50.0...v0.51.0)
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  <sup>Released on **2023-08-15**</sup>
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lobehub/chat",
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- "version": "0.51.0",
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+ "version": "0.52.0",
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  "description": "Lobe Chat is an open-source chatbot client using LangChain, Typescript and Next.js",
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  "keywords": [
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  "chatbot",
@@ -23,15 +23,47 @@ const useStyle = createStyles(
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  );
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  interface AvatarWithUploadProps {
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+ compressSize?: number;
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  size?: number;
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  }
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- const AvatarWithUpload = memo<AvatarWithUploadProps>(({ size = 40 }) => {
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+ const AvatarWithUpload = memo<AvatarWithUploadProps>(({ size = 40, compressSize = 128 }) => {
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  const [avatar, setSettings] = useGlobalStore((st) => [st.settings.avatar, st.setSettings]);
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  const { styles } = useStyle();
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  const handleUploadAvatar = createUploadImageHandler((avatar) => {
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- setSettings({ avatar });
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+ const img = new Image();
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+ img.src = avatar;
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+ img.addEventListener('load', () => {
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+ const canvas = document.createElement('canvas');
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+ const ctx = canvas.getContext('2d') as CanvasRenderingContext2D;
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+ let startX = 0;
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+ let startY = 0;
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+
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+ if (img.width > img.height) {
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+ startX = (img.width - img.height) / 2;
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+ } else {
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+ startY = (img.height - img.width) / 2;
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+ }
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+
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+ canvas.width = compressSize;
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+ canvas.height = compressSize;
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+
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+ ctx.drawImage(
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+ img,
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+ startX,
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+ startY,
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+ Math.min(img.width, img.height),
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+ Math.min(img.width, img.height),
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+ 0,
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+ 0,
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+ compressSize,
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+ compressSize,
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+ );
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+
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+ const webpBase64 = canvas.toDataURL('image/webp');
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+ setSettings({ avatar: webpBase64 });
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+ });
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  });
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  return (