@loaders.gl/tiles 4.5.3 → 5.0.0-alpha.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/LICENSE +14 -3
  2. package/README.md +136 -1
  3. package/dist/dist.dev.js +22570 -4947
  4. package/dist/dist.min.js +3 -1
  5. package/dist/image-set.d.ts +94 -0
  6. package/dist/image-set.d.ts.map +1 -0
  7. package/dist/image-set.js +243 -0
  8. package/dist/image-set.js.map +1 -0
  9. package/dist/index.cjs +10171 -2117
  10. package/dist/index.cjs.map +3 -4
  11. package/dist/index.d.ts +50 -9
  12. package/dist/index.d.ts.map +1 -1
  13. package/dist/index.js +28 -8
  14. package/dist/index.js.map +1 -1
  15. package/dist/point-cloud/point-cloud-tile.d.ts +47 -0
  16. package/dist/point-cloud/point-cloud-tile.d.ts.map +1 -0
  17. package/dist/point-cloud/point-cloud-tile.js +70 -0
  18. package/dist/point-cloud/point-cloud-tile.js.map +1 -0
  19. package/dist/point-cloud/point-cloud-tileset.d.ts +135 -0
  20. package/dist/point-cloud/point-cloud-tileset.d.ts.map +1 -0
  21. package/dist/point-cloud/point-cloud-tileset.js +549 -0
  22. package/dist/point-cloud/point-cloud-tileset.js.map +1 -0
  23. package/dist/point-cloud/types.d.ts +81 -0
  24. package/dist/point-cloud/types.d.ts.map +1 -0
  25. package/dist/point-cloud/types.js +5 -0
  26. package/dist/point-cloud/types.js.map +1 -0
  27. package/dist/raster-set.d.ts +124 -0
  28. package/dist/raster-set.d.ts.map +1 -0
  29. package/dist/raster-set.js +348 -0
  30. package/dist/raster-set.js.map +1 -0
  31. package/dist/spatial/format-spatial-reference.d.ts +68 -0
  32. package/dist/spatial/format-spatial-reference.d.ts.map +1 -0
  33. package/dist/spatial/format-spatial-reference.js +291 -0
  34. package/dist/spatial/format-spatial-reference.js.map +1 -0
  35. package/dist/spatial/get-spatial-coordinate-frame.d.ts +20 -0
  36. package/dist/spatial/get-spatial-coordinate-frame.d.ts.map +1 -0
  37. package/dist/spatial/get-spatial-coordinate-frame.js +139 -0
  38. package/dist/spatial/get-spatial-coordinate-frame.js.map +1 -0
  39. package/dist/spatial/i3s-elevation.d.ts +20 -0
  40. package/dist/spatial/i3s-elevation.d.ts.map +1 -0
  41. package/dist/spatial/i3s-elevation.js +90 -0
  42. package/dist/spatial/i3s-elevation.js.map +1 -0
  43. package/dist/spatial/i3s-spatial-transformer.d.ts +189 -0
  44. package/dist/spatial/i3s-spatial-transformer.d.ts.map +1 -0
  45. package/dist/spatial/i3s-spatial-transformer.js +686 -0
  46. package/dist/spatial/i3s-spatial-transformer.js.map +1 -0
  47. package/dist/spatial/normalize-crs-identifier.d.ts +15 -0
  48. package/dist/spatial/normalize-crs-identifier.d.ts.map +1 -0
  49. package/dist/spatial/normalize-crs-identifier.js +22 -0
  50. package/dist/spatial/normalize-crs-identifier.js.map +1 -0
  51. package/dist/spatial/spatial-coordinate-transformer.d.ts +52 -0
  52. package/dist/spatial/spatial-coordinate-transformer.d.ts.map +1 -0
  53. package/dist/spatial/spatial-coordinate-transformer.js +295 -0
  54. package/dist/spatial/spatial-coordinate-transformer.js.map +1 -0
  55. package/dist/spatial/spatial-resource-registry.d.ts +44 -0
  56. package/dist/spatial/spatial-resource-registry.d.ts.map +1 -0
  57. package/dist/spatial/spatial-resource-registry.js +67 -0
  58. package/dist/spatial/spatial-resource-registry.js.map +1 -0
  59. package/dist/spatial/spatial-types.d.ts +190 -0
  60. package/dist/spatial/spatial-types.d.ts.map +1 -0
  61. package/dist/spatial/spatial-types.js +192 -0
  62. package/dist/spatial/spatial-types.js.map +1 -0
  63. package/dist/spatial/tiles-3d-spatial-transformer.d.ts +32 -0
  64. package/dist/spatial/tiles-3d-spatial-transformer.d.ts.map +1 -0
  65. package/dist/spatial/tiles-3d-spatial-transformer.js +175 -0
  66. package/dist/spatial/tiles-3d-spatial-transformer.js.map +1 -0
  67. package/dist/tileset-2d/adapter.d.ts +37 -0
  68. package/dist/tileset-2d/adapter.d.ts.map +1 -0
  69. package/dist/tileset-2d/adapter.js +5 -0
  70. package/dist/tileset-2d/adapter.js.map +1 -0
  71. package/dist/tileset-2d/index.d.ts +7 -0
  72. package/dist/tileset-2d/index.d.ts.map +1 -0
  73. package/dist/tileset-2d/index.js +6 -0
  74. package/dist/tileset-2d/index.js.map +1 -0
  75. package/dist/tileset-2d/tile-2d-header.d.ts +68 -0
  76. package/dist/tileset-2d/tile-2d-header.d.ts.map +1 -0
  77. package/dist/tileset-2d/tile-2d-header.js +181 -0
  78. package/dist/tileset-2d/tile-2d-header.js.map +1 -0
  79. package/dist/tileset-2d/tileset-2d.d.ts +200 -0
  80. package/dist/tileset-2d/tileset-2d.d.ts.map +1 -0
  81. package/dist/tileset-2d/tileset-2d.js +532 -0
  82. package/dist/tileset-2d/tileset-2d.js.map +1 -0
  83. package/dist/tileset-2d/types.d.ts +44 -0
  84. package/dist/tileset-2d/types.d.ts.map +1 -0
  85. package/dist/tileset-2d/types.js +5 -0
  86. package/dist/tileset-2d/types.js.map +1 -0
  87. package/dist/tileset-2d.d.ts +2 -0
  88. package/dist/tileset-2d.d.ts.map +1 -0
  89. package/dist/tileset-2d.js +5 -0
  90. package/dist/tileset-2d.js.map +1 -0
  91. package/dist/tileset-3d/common/indexed-archive-tileset-source.d.ts +60 -0
  92. package/dist/tileset-3d/common/indexed-archive-tileset-source.d.ts.map +1 -0
  93. package/dist/tileset-3d/common/indexed-archive-tileset-source.js +130 -0
  94. package/dist/tileset-3d/common/indexed-archive-tileset-source.js.map +1 -0
  95. package/dist/tileset-3d/common/tile-3d-contracts.d.ts +63 -0
  96. package/dist/tileset-3d/common/tile-3d-contracts.d.ts.map +1 -0
  97. package/dist/tileset-3d/common/tile-3d-contracts.js +51 -0
  98. package/dist/tileset-3d/common/tile-3d-contracts.js.map +1 -0
  99. package/dist/tileset-3d/common/tile-3d.d.ts +410 -0
  100. package/dist/tileset-3d/common/tile-3d.d.ts.map +1 -0
  101. package/dist/tileset-3d/common/tile-3d.js +1056 -0
  102. package/dist/tileset-3d/common/tile-3d.js.map +1 -0
  103. package/dist/tileset-3d/common/tileset-3d.d.ts +360 -0
  104. package/dist/tileset-3d/common/tileset-3d.d.ts.map +1 -0
  105. package/dist/tileset-3d/common/tileset-3d.js +846 -0
  106. package/dist/tileset-3d/common/tileset-3d.js.map +1 -0
  107. package/dist/tileset-3d/common/tileset-cache.d.ts +29 -0
  108. package/dist/tileset-3d/common/tileset-cache.d.ts.map +1 -0
  109. package/dist/{tileset → tileset-3d/common}/tileset-cache.js +12 -4
  110. package/dist/tileset-3d/common/tileset-cache.js.map +1 -0
  111. package/dist/tileset-3d/common/tileset-content-traversal.d.ts +37 -0
  112. package/dist/tileset-3d/common/tileset-content-traversal.d.ts.map +1 -0
  113. package/dist/tileset-3d/common/tileset-content-traversal.js +80 -0
  114. package/dist/tileset-3d/common/tileset-content-traversal.js.map +1 -0
  115. package/dist/tileset-3d/common/tileset-observability.d.ts +60 -0
  116. package/dist/tileset-3d/common/tileset-observability.d.ts.map +1 -0
  117. package/dist/tileset-3d/common/tileset-observability.js +39 -0
  118. package/dist/tileset-3d/common/tileset-observability.js.map +1 -0
  119. package/dist/tileset-3d/common/tileset-source.d.ts +228 -0
  120. package/dist/tileset-3d/common/tileset-source.d.ts.map +1 -0
  121. package/dist/tileset-3d/common/tileset-source.js +17 -0
  122. package/dist/tileset-3d/common/tileset-source.js.map +1 -0
  123. package/dist/{tileset → tileset-3d/common}/tileset-traverser.d.ts +35 -3
  124. package/dist/tileset-3d/common/tileset-traverser.d.ts.map +1 -0
  125. package/dist/{tileset → tileset-3d/common}/tileset-traverser.js +61 -13
  126. package/dist/tileset-3d/common/tileset-traverser.js.map +1 -0
  127. package/dist/tileset-3d/format-3d-tiles/implicit-tiling.d.ts +182 -0
  128. package/dist/tileset-3d/format-3d-tiles/implicit-tiling.d.ts.map +1 -0
  129. package/dist/tileset-3d/format-3d-tiles/implicit-tiling.js +681 -0
  130. package/dist/tileset-3d/format-3d-tiles/implicit-tiling.js.map +1 -0
  131. package/dist/tileset-3d/format-3d-tiles/tiles-3d-source.d.ts +221 -0
  132. package/dist/tileset-3d/format-3d-tiles/tiles-3d-source.d.ts.map +1 -0
  133. package/dist/tileset-3d/format-3d-tiles/tiles-3d-source.js +770 -0
  134. package/dist/tileset-3d/format-3d-tiles/tiles-3d-source.js.map +1 -0
  135. package/dist/tileset-3d/format-3d-tiles/tileset-3d-traverser.d.ts +110 -0
  136. package/dist/tileset-3d/format-3d-tiles/tileset-3d-traverser.d.ts.map +1 -0
  137. package/dist/tileset-3d/format-3d-tiles/tileset-3d-traverser.js +331 -0
  138. package/dist/tileset-3d/format-3d-tiles/tileset-3d-traverser.js.map +1 -0
  139. package/dist/tileset-3d/format-i3s/i3s-pending-tiles-register.d.ts.map +1 -0
  140. package/dist/{tileset → tileset-3d}/format-i3s/i3s-pending-tiles-register.js +3 -0
  141. package/dist/tileset-3d/format-i3s/i3s-pending-tiles-register.js.map +1 -0
  142. package/dist/tileset-3d/format-i3s/i3s-source.d.ts +116 -0
  143. package/dist/tileset-3d/format-i3s/i3s-source.d.ts.map +1 -0
  144. package/dist/tileset-3d/format-i3s/i3s-source.js +450 -0
  145. package/dist/tileset-3d/format-i3s/i3s-source.js.map +1 -0
  146. package/dist/tileset-3d/format-i3s/i3s-tile-manager.d.ts.map +1 -0
  147. package/dist/{tileset → tileset-3d}/format-i3s/i3s-tile-manager.js +5 -2
  148. package/dist/tileset-3d/format-i3s/i3s-tile-manager.js.map +1 -0
  149. package/dist/{tileset → tileset-3d}/format-i3s/i3s-tileset-traverser.d.ts +2 -2
  150. package/dist/tileset-3d/format-i3s/i3s-tileset-traverser.d.ts.map +1 -0
  151. package/dist/{tileset → tileset-3d}/format-i3s/i3s-tileset-traverser.js +17 -23
  152. package/dist/tileset-3d/format-i3s/i3s-tileset-traverser.js.map +1 -0
  153. package/dist/{tileset → tileset-3d}/helpers/3d-tiles-options.d.ts +1 -1
  154. package/dist/tileset-3d/helpers/3d-tiles-options.d.ts.map +1 -0
  155. package/dist/{tileset → tileset-3d}/helpers/3d-tiles-options.js +3 -0
  156. package/dist/tileset-3d/helpers/3d-tiles-options.js.map +1 -0
  157. package/dist/{tileset → tileset-3d}/helpers/bounding-volume.d.ts +7 -3
  158. package/dist/tileset-3d/helpers/bounding-volume.d.ts.map +1 -0
  159. package/dist/{tileset → tileset-3d}/helpers/bounding-volume.js +20 -91
  160. package/dist/tileset-3d/helpers/bounding-volume.js.map +1 -0
  161. package/dist/tileset-3d/helpers/frame-state.d.ts +93 -0
  162. package/dist/tileset-3d/helpers/frame-state.d.ts.map +1 -0
  163. package/dist/{tileset → tileset-3d}/helpers/frame-state.js +92 -10
  164. package/dist/tileset-3d/helpers/frame-state.js.map +1 -0
  165. package/dist/{tileset → tileset-3d}/helpers/i3s-lod.d.ts +1 -1
  166. package/dist/tileset-3d/helpers/i3s-lod.d.ts.map +1 -0
  167. package/dist/{tileset → tileset-3d}/helpers/i3s-lod.js +21 -9
  168. package/dist/tileset-3d/helpers/i3s-lod.js.map +1 -0
  169. package/dist/tileset-3d/helpers/s2-bounding-volume.d.ts +17 -0
  170. package/dist/tileset-3d/helpers/s2-bounding-volume.d.ts.map +1 -0
  171. package/dist/tileset-3d/helpers/s2-bounding-volume.js +20 -0
  172. package/dist/tileset-3d/helpers/s2-bounding-volume.js.map +1 -0
  173. package/dist/tileset-3d/helpers/tiles-3d-lod.d.ts +72 -0
  174. package/dist/tileset-3d/helpers/tiles-3d-lod.d.ts.map +1 -0
  175. package/dist/tileset-3d/helpers/tiles-3d-lod.js +257 -0
  176. package/dist/tileset-3d/helpers/tiles-3d-lod.js.map +1 -0
  177. package/dist/tileset-3d/helpers/tiles-3d-request-priority.d.ts +134 -0
  178. package/dist/tileset-3d/helpers/tiles-3d-request-priority.d.ts.map +1 -0
  179. package/dist/tileset-3d/helpers/tiles-3d-request-priority.js +179 -0
  180. package/dist/tileset-3d/helpers/tiles-3d-request-priority.js.map +1 -0
  181. package/dist/{tileset → tileset-3d}/helpers/transform-utils.d.ts +1 -1
  182. package/dist/tileset-3d/helpers/transform-utils.d.ts.map +1 -0
  183. package/dist/tileset-3d/helpers/transform-utils.js.map +1 -0
  184. package/dist/tileset-3d/helpers/zoom.d.ts.map +1 -0
  185. package/dist/tileset-3d/helpers/zoom.js.map +1 -0
  186. package/dist/types.d.ts +14 -0
  187. package/dist/types.d.ts.map +1 -1
  188. package/dist/types.js +3 -0
  189. package/dist/types.js.map +1 -1
  190. package/dist/utils/doubly-linked-list.d.ts.map +1 -1
  191. package/dist/utils/doubly-linked-list.js +1 -0
  192. package/dist/utils/doubly-linked-list.js.map +1 -1
  193. package/dist/utils/managed-array.d.ts.map +1 -1
  194. package/dist/utils/managed-array.js +1 -0
  195. package/dist/utils/managed-array.js.map +1 -1
  196. package/package.json +12 -9
  197. package/src/image-set.ts +328 -0
  198. package/src/index.ts +157 -9
  199. package/src/point-cloud/point-cloud-tile.ts +80 -0
  200. package/src/point-cloud/point-cloud-tileset.ts +767 -0
  201. package/src/point-cloud/types.ts +99 -0
  202. package/src/raster-set.ts +504 -0
  203. package/src/spatial/format-spatial-reference.ts +385 -0
  204. package/src/spatial/get-spatial-coordinate-frame.ts +169 -0
  205. package/src/spatial/i3s-elevation.ts +96 -0
  206. package/src/spatial/i3s-spatial-transformer.ts +957 -0
  207. package/src/spatial/normalize-crs-identifier.ts +26 -0
  208. package/src/spatial/spatial-coordinate-transformer.ts +376 -0
  209. package/src/spatial/spatial-resource-registry.ts +79 -0
  210. package/src/spatial/spatial-types.ts +422 -0
  211. package/src/spatial/tiles-3d-spatial-transformer.ts +206 -0
  212. package/src/tileset-2d/adapter.ts +46 -0
  213. package/src/tileset-2d/index.ts +33 -0
  214. package/src/tileset-2d/tile-2d-header.ts +224 -0
  215. package/src/tileset-2d/tileset-2d.ts +715 -0
  216. package/src/tileset-2d/types.ts +39 -0
  217. package/src/tileset-2d.ts +5 -0
  218. package/src/tileset-3d/common/indexed-archive-tileset-source.ts +205 -0
  219. package/src/tileset-3d/common/tile-3d-contracts.ts +115 -0
  220. package/src/tileset-3d/common/tile-3d.ts +1310 -0
  221. package/src/tileset-3d/common/tileset-3d.ts +1166 -0
  222. package/src/{tileset → tileset-3d/common}/tileset-cache.ts +16 -8
  223. package/src/tileset-3d/common/tileset-content-traversal.ts +114 -0
  224. package/src/tileset-3d/common/tileset-observability.ts +100 -0
  225. package/src/tileset-3d/common/tileset-source.ts +284 -0
  226. package/src/{tileset → tileset-3d/common}/tileset-traverser.ts +74 -14
  227. package/src/tileset-3d/format-3d-tiles/implicit-tiling.ts +1059 -0
  228. package/src/tileset-3d/format-3d-tiles/tiles-3d-source.ts +1025 -0
  229. package/src/tileset-3d/format-3d-tiles/tileset-3d-traverser.ts +379 -0
  230. package/src/{tileset → tileset-3d}/format-i3s/i3s-pending-tiles-register.ts +4 -0
  231. package/src/tileset-3d/format-i3s/i3s-source.ts +557 -0
  232. package/src/{tileset → tileset-3d}/format-i3s/i3s-tile-manager.ts +6 -2
  233. package/src/{tileset → tileset-3d}/format-i3s/i3s-tileset-traverser.ts +20 -24
  234. package/src/{tileset → tileset-3d}/helpers/3d-tiles-options.ts +5 -1
  235. package/src/{tileset → tileset-3d}/helpers/bounding-volume.ts +31 -114
  236. package/src/tileset-3d/helpers/frame-state.ts +322 -0
  237. package/src/{tileset → tileset-3d}/helpers/i3s-lod.ts +24 -10
  238. package/src/tileset-3d/helpers/s2-bounding-volume.ts +35 -0
  239. package/src/tileset-3d/helpers/tiles-3d-lod.ts +370 -0
  240. package/src/tileset-3d/helpers/tiles-3d-request-priority.ts +301 -0
  241. package/src/{tileset → tileset-3d}/helpers/transform-utils.ts +1 -1
  242. package/src/types.ts +18 -0
  243. package/src/utils/doubly-linked-list.ts +2 -0
  244. package/src/utils/managed-array.ts +2 -0
  245. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.d.ts +0 -7
  246. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.d.ts.map +0 -1
  247. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.js +0 -53
  248. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.js.map +0 -1
  249. package/dist/tileset/format-i3s/i3s-pending-tiles-register.d.ts.map +0 -1
  250. package/dist/tileset/format-i3s/i3s-pending-tiles-register.js.map +0 -1
  251. package/dist/tileset/format-i3s/i3s-tile-manager.d.ts.map +0 -1
  252. package/dist/tileset/format-i3s/i3s-tile-manager.js.map +0 -1
  253. package/dist/tileset/format-i3s/i3s-tileset-traverser.d.ts.map +0 -1
  254. package/dist/tileset/format-i3s/i3s-tileset-traverser.js.map +0 -1
  255. package/dist/tileset/helpers/3d-tiles-options.d.ts.map +0 -1
  256. package/dist/tileset/helpers/3d-tiles-options.js.map +0 -1
  257. package/dist/tileset/helpers/bounding-volume.d.ts.map +0 -1
  258. package/dist/tileset/helpers/bounding-volume.js.map +0 -1
  259. package/dist/tileset/helpers/frame-state.d.ts +0 -28
  260. package/dist/tileset/helpers/frame-state.d.ts.map +0 -1
  261. package/dist/tileset/helpers/frame-state.js.map +0 -1
  262. package/dist/tileset/helpers/i3s-lod.d.ts.map +0 -1
  263. package/dist/tileset/helpers/i3s-lod.js.map +0 -1
  264. package/dist/tileset/helpers/tiles-3d-lod.d.ts +0 -8
  265. package/dist/tileset/helpers/tiles-3d-lod.d.ts.map +0 -1
  266. package/dist/tileset/helpers/tiles-3d-lod.js +0 -113
  267. package/dist/tileset/helpers/tiles-3d-lod.js.map +0 -1
  268. package/dist/tileset/helpers/transform-utils.d.ts.map +0 -1
  269. package/dist/tileset/helpers/transform-utils.js.map +0 -1
  270. package/dist/tileset/helpers/zoom.d.ts.map +0 -1
  271. package/dist/tileset/helpers/zoom.js.map +0 -1
  272. package/dist/tileset/tile-3d.d.ts +0 -230
  273. package/dist/tileset/tile-3d.d.ts.map +0 -1
  274. package/dist/tileset/tile-3d.js +0 -631
  275. package/dist/tileset/tile-3d.js.map +0 -1
  276. package/dist/tileset/tileset-3d.d.ts +0 -284
  277. package/dist/tileset/tileset-3d.d.ts.map +0 -1
  278. package/dist/tileset/tileset-3d.js +0 -814
  279. package/dist/tileset/tileset-3d.js.map +0 -1
  280. package/dist/tileset/tileset-cache.d.ts +0 -19
  281. package/dist/tileset/tileset-cache.d.ts.map +0 -1
  282. package/dist/tileset/tileset-cache.js.map +0 -1
  283. package/dist/tileset/tileset-traverser.d.ts.map +0 -1
  284. package/dist/tileset/tileset-traverser.js.map +0 -1
  285. package/src/tileset/format-3d-tiles/tileset-3d-traverser.ts +0 -63
  286. package/src/tileset/helpers/frame-state.ts +0 -183
  287. package/src/tileset/helpers/tiles-3d-lod.ts +0 -149
  288. package/src/tileset/tile-3d.ts +0 -788
  289. package/src/tileset/tileset-3d.ts +0 -1037
  290. /package/dist/{tileset → tileset-3d}/format-i3s/i3s-pending-tiles-register.d.ts +0 -0
  291. /package/dist/{tileset → tileset-3d}/format-i3s/i3s-tile-manager.d.ts +0 -0
  292. /package/dist/{tileset → tileset-3d}/helpers/transform-utils.js +0 -0
  293. /package/dist/{tileset → tileset-3d}/helpers/zoom.d.ts +0 -0
  294. /package/dist/{tileset → tileset-3d}/helpers/zoom.js +0 -0
  295. /package/src/{tileset → tileset-3d}/helpers/zoom.ts +0 -0
@@ -1,10 +1,12 @@
1
+ // SPDX-License-Identifier: Apache-2.0
2
+
1
3
  // This file is derived from the Cesium code base under Apache 2 license
2
4
  // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
3
5
 
4
6
  /* eslint-disable */
5
7
  import {Quaternion, Vector3, Matrix3, Matrix4, degrees} from '@math.gl/core';
6
8
  import {BoundingSphere, OrientedBoundingBox} from '@math.gl/culling';
7
- import {Ellipsoid} from '@math.gl/geospatial';
9
+ import {Ellipsoid, makeOBBFromRegion} from '@math.gl/geospatial';
8
10
  import {assert} from '@loaders.gl/loader-utils';
9
11
 
10
12
  // const scratchProjectedBoundingSphere = new BoundingSphere();
@@ -16,12 +18,7 @@ function defined(x) {
16
18
  // const scratchMatrix = new Matrix3();
17
19
  const scratchPoint = new Vector3();
18
20
  const scratchScale = new Vector3();
19
- const scratchNorthWest = new Vector3();
20
- const scratchSouthEast = new Vector3();
21
- const scratchCenter = new Vector3();
22
- const scratchXAxis = new Vector3();
23
- const scratchYAxis = new Vector3();
24
- const scratchZAxis = new Vector3();
21
+ const identityTransform = new Matrix4();
25
22
  // const scratchRectangle = new Rectangle();
26
23
  // const scratchOrientedBoundingBox = new OrientedBoundingBox();
27
24
  // const scratchTransform = new Matrix4();
@@ -29,20 +26,39 @@ const scratchZAxis = new Vector3();
29
26
  /**
30
27
  * Create a bounding volume from the tile's bounding volume header.
31
28
  * @param {Object} boundingVolumeHeader The tile's bounding volume header.
32
- * @param {Matrix4} transform The transform to apply to the bounding volume.
29
+ * @param {Matrix4} transform The current computed tile transform, including application transforms.
33
30
  * @param [result] The object onto which to store the result.
31
+ * @param initialTransform The accumulated JSON tile transform, excluded from region transforms.
32
+ * Defaults to transform so callers without application transforms keep geospatial regions fixed.
34
33
  * @returns The modified result parameter or a new TileBoundingVolume instance if none was provided.
35
34
  */
36
- export function createBoundingVolume(boundingVolumeHeader, transform, result?) {
35
+ export function createBoundingVolume(
36
+ boundingVolumeHeader,
37
+ transform: Matrix4,
38
+ result?,
39
+ initialTransform: Matrix4 = transform
40
+ ) {
37
41
  assert(boundingVolumeHeader, '3D Tile: boundingVolume must be defined');
38
42
 
39
43
  // boundingVolume schema:
40
44
  // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/schema/boundingVolume.schema.json
41
45
  if (boundingVolumeHeader.box) {
42
- return createBox(boundingVolumeHeader.box, transform, result);
46
+ // S2 cells and regions are geospatially anchored. Their conservative ECEF boxes are already
47
+ // world-space volumes and must not receive the tile/node transform a second time.
48
+ const boxTransform = boundingVolumeHeader.s2VolumeInfo ? identityTransform : transform;
49
+ return createBox(boundingVolumeHeader.box, boxTransform, result);
43
50
  }
44
51
  if (boundingVolumeHeader.region) {
45
- return createObbFromRegion(boundingVolumeHeader.region);
52
+ const boundingVolume = makeOBBFromRegion(boundingVolumeHeader.region);
53
+ // Regions are already in world coordinates. Apply only the change from the JSON transform.
54
+ const regionTransform = transform.equals(initialTransform)
55
+ ? identityTransform
56
+ : transform.clone().multiplyRight(initialTransform.clone().invert());
57
+ return createBox(
58
+ [...boundingVolume.center, ...boundingVolume.halfAxes],
59
+ regionTransform,
60
+ result
61
+ );
46
62
  }
47
63
 
48
64
  if (boundingVolumeHeader.sphere) {
@@ -59,15 +75,17 @@ export type CartographicBounds = [min: number[], max: number[]];
59
75
  * Calculate the cartographic bounding box the tile's bounding volume.
60
76
  * @param {Object} boundingVolumeHeader The tile's bounding volume header.
61
77
  * @param {BoundingVolume} boundingVolume The bounding volume.
78
+ * @param isRegionTransformed Whether application transforms moved the region from its JSON bounds.
62
79
  * @returns {CartographicBounds}
63
80
  */
64
81
  export function getCartographicBounds(
65
82
  boundingVolumeHeader,
66
- boundingVolume: OrientedBoundingBox | BoundingSphere
83
+ boundingVolume: OrientedBoundingBox | BoundingSphere,
84
+ isRegionTransformed = false
67
85
  ): CartographicBounds {
68
86
  // boundingVolume schema:
69
87
  // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/schema/boundingVolume.schema.json
70
- if (boundingVolumeHeader.box) {
88
+ if (boundingVolumeHeader.box || (boundingVolumeHeader.region && isRegionTransformed)) {
71
89
  return orientedBoundingBoxToCartographicBounds(boundingVolume as OrientedBoundingBox);
72
90
  }
73
91
  if (boundingVolumeHeader.region) {
@@ -146,61 +164,6 @@ function createBox(box, transform, result?) {
146
164
  return new OrientedBoundingBox(center, halfAxes);
147
165
  }
148
166
 
149
- /*
150
- function createBoxFromTransformedRegion(region, transform, initialTransform, result) {
151
- const rectangle = Rectangle.unpack(region, 0, scratchRectangle);
152
- const minimumHeight = region[4];
153
- const maximumHeight = region[5];
154
-
155
- const orientedBoundingBox = OrientedBoundingBox.fromRectangle(
156
- rectangle,
157
- minimumHeight,
158
- maximumHeight,
159
- Ellipsoid.WGS84,
160
- scratchOrientedBoundingBox
161
- );
162
- const center = orientedBoundingBox.center;
163
- const halfAxes = orientedBoundingBox.halfAxes;
164
-
165
- // A region bounding volume is not transformed by the transform in the tileset JSON,
166
- // but may be transformed by additional transforms applied in Cesium.
167
- // This is why the transform is calculated as the difference between the initial transform and the current transform.
168
- transform = Matrix4.multiplyTransformation(
169
- transform,
170
- Matrix4.inverseTransformation(initialTransform, scratchTransform),
171
- scratchTransform
172
- );
173
- center = Matrix4.multiplyByPoint(transform, center, center);
174
- const rotationScale = Matrix4.getRotation(transform, scratchMatrix);
175
- halfAxes = Matrix3.multiply(rotationScale, halfAxes, halfAxes);
176
-
177
- if (defined(result) && result instanceof TileOrientedBoundingBox) {
178
- result.update(center, halfAxes);
179
- return result;
180
- }
181
-
182
- return new TileOrientedBoundingBox(center, halfAxes);
183
- }
184
-
185
- function createRegion(region, transform, initialTransform, result) {
186
- if (!Matrix4.equalsEpsilon(transform, initialTransform, CesiumMath.EPSILON8)) {
187
- return createBoxFromTransformedRegion(region, transform, initialTransform, result);
188
- }
189
-
190
- if (defined(result)) {
191
- return result;
192
- }
193
-
194
- const rectangleRegion = Rectangle.unpack(region, 0, scratchRectangle);
195
-
196
- return new TileBoundingRegion({
197
- rectangle: rectangleRegion,
198
- minimumHeight: region[4],
199
- maximumHeight: region[5]
200
- });
201
- }
202
- */
203
-
204
167
  function createSphere(sphere, transform, result?) {
205
168
  // Find the transformed center
206
169
  const center = new Vector3(sphere[0], sphere[1], sphere[2]);
@@ -219,52 +182,6 @@ function createSphere(sphere, transform, result?) {
219
182
  return new BoundingSphere(center, radius);
220
183
  }
221
184
 
222
- /**
223
- * Create OrientedBoundingBox instance from region 3D tiles bounding volume
224
- * @param region - region 3D tiles bounding volume
225
- * @returns OrientedBoundingBox instance
226
- */
227
- function createObbFromRegion(region: number[]): OrientedBoundingBox {
228
- // [west, south, east, north, minimum height, maximum height]
229
- // Latitudes and longitudes are in the WGS 84 datum as defined in EPSG 4979 and are in radians.
230
- // Heights are in meters above (or below) the WGS 84 ellipsoid.
231
- const [west, south, east, north, minHeight, maxHeight] = region;
232
-
233
- const northWest = Ellipsoid.WGS84.cartographicToCartesian(
234
- [degrees(west), degrees(north), minHeight],
235
- scratchNorthWest
236
- );
237
- const southEast = Ellipsoid.WGS84.cartographicToCartesian(
238
- [degrees(east), degrees(south), maxHeight],
239
- scratchSouthEast
240
- );
241
- const centerInCartesian = new Vector3().addVectors(northWest, southEast).multiplyByScalar(0.5);
242
- Ellipsoid.WGS84.cartesianToCartographic(centerInCartesian, scratchCenter);
243
-
244
- Ellipsoid.WGS84.cartographicToCartesian(
245
- [degrees(east), scratchCenter[1], scratchCenter[2]],
246
- scratchXAxis
247
- );
248
- Ellipsoid.WGS84.cartographicToCartesian(
249
- [scratchCenter[0], degrees(north), scratchCenter[2]],
250
- scratchYAxis
251
- );
252
- Ellipsoid.WGS84.cartographicToCartesian(
253
- [scratchCenter[0], scratchCenter[1], maxHeight],
254
- scratchZAxis
255
- );
256
-
257
- return createBox(
258
- [
259
- ...centerInCartesian,
260
- ...scratchXAxis.subtract(centerInCartesian),
261
- ...scratchYAxis.subtract(centerInCartesian),
262
- ...scratchZAxis.subtract(centerInCartesian)
263
- ],
264
- new Matrix4()
265
- );
266
- }
267
-
268
185
  /**
269
186
  * Convert a bounding volume defined by OrientedBoundingBox to cartographic bounds
270
187
  * @returns {CartographicBounds}
@@ -0,0 +1,322 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
5
+ import type {Tile3D} from '../common/tile-3d';
6
+ import {Vector3} from '@math.gl/core';
7
+ import {CullingVolume, Plane} from '@math.gl/culling';
8
+ import {Ellipsoid} from '@math.gl/geospatial';
9
+ import {GeospatialViewport, Viewport} from '../../types';
10
+
11
+ export type FrameState = {
12
+ camera: {
13
+ /** Camera position in WGS84 Cartesian meters. */
14
+ position: number[];
15
+ /** Normalized camera direction in WGS84 Cartesian coordinates. */
16
+ direction: number[];
17
+ /** Normalized camera up direction in WGS84 Cartesian coordinates. */
18
+ up: number[];
19
+ /** Camera position as `[longitude, latitude, height]`, with height in meters. */
20
+ cartographicPosition: [number, number, number];
21
+ /** Perspective vertical field of view in radians. */
22
+ verticalFieldOfView: number;
23
+ /** Elapsed seconds since camera position or direction last changed. */
24
+ timeSinceMovement: number;
25
+ };
26
+ viewport: GeospatialViewport;
27
+ topDownViewport: GeospatialViewport; // Use it to calculate projected radius for a tile
28
+ height: number;
29
+ cullingVolume: CullingVolume;
30
+ /** Optional world-space clipping planes applied to render-content culling. */
31
+ clippingPlanes?: Plane[];
32
+ frameNumber: number; // TODO: This can be the same between updates, what number is unique for between updates?
33
+ /** Perspective projection factor: twice the tangent of half the vertical field of view. */
34
+ sseDenominator: number;
35
+ /** View-dependent density used by perspective dynamic screen-space error for this traversal. */
36
+ dynamicScreenSpaceErrorDensity: number;
37
+ };
38
+
39
+ /** Optional camera and projection measurements supplied when constructing a frame state. */
40
+ export type GetFrameStateOptions = {
41
+ /** Elapsed seconds since camera position or direction last changed. */
42
+ timeSinceCameraMovement?: number;
43
+ };
44
+
45
+ /** Camera pose and timestamp retained between traversal frames. */
46
+ export type CameraMotionState = {
47
+ /** Last observed Earth-centered, Earth-fixed camera position. */
48
+ position: number[];
49
+ /** Last observed normalized Earth-centered, Earth-fixed camera direction. */
50
+ direction: number[];
51
+ /** Timestamp in milliseconds of the last observed pose change. */
52
+ lastMovementTime: number;
53
+ };
54
+
55
+ /** Updated camera state and elapsed stationary time for a traversal frame. */
56
+ export type CameraMotionUpdate = {
57
+ /** Camera pose to retain for the next traversal. */
58
+ state: CameraMotionState;
59
+ /** Elapsed seconds since the camera pose last changed. */
60
+ timeSinceMovement: number;
61
+ };
62
+
63
+ const scratchVector = new Vector3();
64
+ const scratchPosition = new Vector3();
65
+ const CAMERA_POSITION_EPSILON = 1e-5;
66
+ const CAMERA_DIRECTION_EPSILON = 1e-7;
67
+ const cullingVolume = new CullingVolume([
68
+ new Plane(),
69
+ new Plane(),
70
+ new Plane(),
71
+ new Plane(),
72
+ new Plane(),
73
+ new Plane()
74
+ ]);
75
+
76
+ /**
77
+ * Extracts a frame state appropriate for tile culling from a structural deck.gl viewport.
78
+ *
79
+ * The viewport must describe the render camera, including its elevation. Geographic heights
80
+ * returned by `unprojectPosition` are used directly; adding a terrain offset only to traversal
81
+ * would make visibility, camera distances, and screen-space error disagree with rendering.
82
+ *
83
+ * `options.timeSinceCameraMovement` can be supplied by a caller that retains camera pose across
84
+ * calls. It defaults to a stationary camera so standalone callers do not defer requests.
85
+ *
86
+ * @param viewport - Geospatial viewport supplying camera and projection measurements.
87
+ * @param frameNumber - Current tileset traversal frame number.
88
+ * @param options - Additional camera and projection measurements for traversal.
89
+ * @returns Frame state used for visibility, SSE, and request-priority calculations.
90
+ */
91
+ export function getFrameState(
92
+ viewport: GeospatialViewport,
93
+ frameNumber: number,
94
+ options: GetFrameStateOptions = {}
95
+ ): FrameState {
96
+ // Traverse and and request. Update _selectedTiles so that we know what to render.
97
+ // Traverse and and request. Update _selectedTiles so that we know what to render.
98
+ const {cameraUp, height} = viewport;
99
+ const cameraDirection = viewport.cameraDirection as number[] | undefined;
100
+ const {metersPerUnit} = viewport.distanceScales;
101
+
102
+ // TODO - Ellipsoid.eastNorthUpToFixedFrame() breaks on raw array, create a Vector.
103
+ // TODO - Ellipsoid.eastNorthUpToFixedFrame() takes a cartesian, is that intuitive?
104
+ const viewportCenterCartesian = worldToCartesian(viewport, viewport.center);
105
+ const enuToFixedTransform = Ellipsoid.WGS84.eastNorthUpToFixedFrame(viewportCenterCartesian);
106
+
107
+ const cameraPositionCartographic = viewport.unprojectPosition(viewport.cameraPosition);
108
+ const cameraPositionCartesian = Ellipsoid.WGS84.cartographicToCartesian(
109
+ cameraPositionCartographic,
110
+ new Vector3()
111
+ );
112
+
113
+ // These should still be normalized as the transform has scale 1 (goes from meters to meters)
114
+ let cameraDirectionCartesian: Vector3;
115
+ if (cameraDirection) {
116
+ cameraDirectionCartesian = new Vector3(
117
+ // @ts-ignore
118
+ enuToFixedTransform.transformAsVector(new Vector3(cameraDirection).scale(metersPerUnit))
119
+ ).normalize();
120
+ } else {
121
+ // Concrete deck.gl viewports do not expose the legacy structural cameraDirection field.
122
+ // The near-plane center is on the view axis, so its world-space direction is equivalent and
123
+ // works for perspective foveation without coupling loaders.gl to deck.gl internals.
124
+ // getFrustumPlanes is required by traversal but omitted from the minimal structural Viewport
125
+ // type for compatibility with existing application-side declarations.
126
+ // @ts-expect-error Runtime geospatial viewports provide getFrustumPlanes.
127
+ const nearPlane = viewport.getFrustumPlanes().near;
128
+ const nearCenterCommon = closestPointOnPlane(nearPlane, viewport.cameraPosition);
129
+ const nearCenterCartesian = worldToCartesian(viewport, nearCenterCommon);
130
+ cameraDirectionCartesian = new Vector3(nearCenterCartesian)
131
+ .subtract(cameraPositionCartesian)
132
+ .normalize();
133
+ }
134
+ const cameraUpCartesian = new Vector3(
135
+ // @ts-ignore
136
+ enuToFixedTransform.transformAsVector(new Vector3(cameraUp).scale(metersPerUnit))
137
+ ).normalize();
138
+
139
+ commonSpacePlanesToWGS84(viewport);
140
+
141
+ const ViewportClass = viewport.constructor;
142
+ const {longitude, latitude, width, bearing, zoom, position} = viewport;
143
+ // @ts-ignore
144
+ const topDownViewport = new ViewportClass({
145
+ longitude,
146
+ latitude,
147
+ height,
148
+ width,
149
+ bearing,
150
+ zoom,
151
+ position,
152
+ pitch: 0
153
+ });
154
+
155
+ const verticalFieldOfView =
156
+ Number.isFinite(viewport.fovy) && Number(viewport.fovy) > 0 && Number(viewport.fovy) < 180
157
+ ? (Number(viewport.fovy) * Math.PI) / 180
158
+ : Math.PI / 3;
159
+
160
+ // TODO: make a file/class for frameState and document what needs to be attached to this so that traversal can function
161
+ return {
162
+ camera: {
163
+ position: cameraPositionCartesian,
164
+ direction: cameraDirectionCartesian,
165
+ up: cameraUpCartesian,
166
+ cartographicPosition: cameraPositionCartographic,
167
+ verticalFieldOfView,
168
+ timeSinceMovement: options.timeSinceCameraMovement ?? Number.POSITIVE_INFINITY
169
+ },
170
+ viewport,
171
+ topDownViewport,
172
+ height,
173
+ cullingVolume,
174
+ clippingPlanes: viewport.clippingPlanes,
175
+ frameNumber, // TODO: This can be the same between updates, what number is unique for between updates?
176
+ sseDenominator: 2 * Math.tan(verticalFieldOfView / 2),
177
+ // Tileset3D fills this immediately before traversal because it depends on the root volume.
178
+ dynamicScreenSpaceErrorDensity: 0
179
+ };
180
+ }
181
+
182
+ /**
183
+ * Updates retained camera motion state and calculates how long the current pose has been stable.
184
+ *
185
+ * The first observation is treated as stationary so initial tileset loading is never delayed.
186
+ * Position and direction are both compared because orbiting in place changes request relevance
187
+ * without necessarily changing the viewport's camera position.
188
+ *
189
+ * @param previousState - Pose retained from the preceding traversal for this viewport.
190
+ * @param position - Current Earth-centered, Earth-fixed camera position.
191
+ * @param direction - Current normalized Earth-centered, Earth-fixed camera direction.
192
+ * @param currentTime - Current monotonic-enough wall-clock time in milliseconds.
193
+ * @returns Updated pose and elapsed stationary time.
194
+ */
195
+ export function updateCameraMotionState(
196
+ previousState: CameraMotionState | undefined,
197
+ position: number[] | Vector3,
198
+ direction: number[] | Vector3,
199
+ currentTime: number
200
+ ): CameraMotionUpdate {
201
+ const positionArray = Array.from(position);
202
+ const directionArray = Array.from(direction);
203
+ const positionChanged = previousState
204
+ ? positionArray.length !== previousState.position.length ||
205
+ positionArray.some(
206
+ (value, index) => Math.abs(value - previousState.position[index]) > CAMERA_POSITION_EPSILON
207
+ )
208
+ : false;
209
+ const directionChanged = previousState
210
+ ? directionArray.length !== previousState.direction.length ||
211
+ directionArray.some(
212
+ (value, index) =>
213
+ Math.abs(value - previousState.direction[index]) > CAMERA_DIRECTION_EPSILON
214
+ )
215
+ : false;
216
+ const lastMovementTime =
217
+ positionChanged || directionChanged
218
+ ? currentTime
219
+ : (previousState?.lastMovementTime ?? Number.NEGATIVE_INFINITY);
220
+
221
+ return {
222
+ state: {
223
+ position: positionArray,
224
+ direction: directionArray,
225
+ lastMovementTime
226
+ },
227
+ timeSinceMovement: Math.max((currentTime - lastMovementTime) / 1000, 0)
228
+ };
229
+ }
230
+
231
+ /**
232
+ * Limit `tiles` array length with `maximumTilesSelected` number.
233
+ * The criteria for this filtering is distance of a tile center
234
+ * to the `frameState.viewport`'s longitude and latitude
235
+ * @param tiles - tiles array to filter
236
+ * @param frameState - frameState to calculate distances
237
+ * @param maximumTilesSelected - maximal amount of tiles in the output array
238
+ * @returns new tiles array
239
+ */
240
+ export function limitSelectedTiles(
241
+ tiles: Tile3D[],
242
+ frameState: FrameState,
243
+ maximumTilesSelected: number
244
+ ): [Tile3D[], Tile3D[]] {
245
+ if (maximumTilesSelected === 0 || tiles.length <= maximumTilesSelected) {
246
+ return [tiles, []];
247
+ }
248
+ // Accumulate distances in couples array: [tileIndex: number, distanceToViewport: number]
249
+ const tuples: [number, number][] = [];
250
+ const {longitude: viewportLongitude, latitude: viewportLatitude} = frameState.viewport;
251
+ for (const [index, tile] of tiles.entries()) {
252
+ const [longitude, latitude] = tile.header.mbs;
253
+ const deltaLon = Math.abs(viewportLongitude - longitude);
254
+ const deltaLat = Math.abs(viewportLatitude - latitude);
255
+ const distance = Math.sqrt(deltaLat * deltaLat + deltaLon * deltaLon);
256
+ tuples.push([index, distance]);
257
+ }
258
+ const tuplesSorted = tuples.sort((a, b) => a[1] - b[1]);
259
+ const selectedTiles: Tile3D[] = [];
260
+ for (let i = 0; i < maximumTilesSelected; i++) {
261
+ selectedTiles.push(tiles[tuplesSorted[i][0]]);
262
+ }
263
+ const unselectedTiles: Tile3D[] = [];
264
+ for (let i = maximumTilesSelected; i < tuplesSorted.length; i++) {
265
+ unselectedTiles.push(tiles[tuplesSorted[i][0]]);
266
+ }
267
+
268
+ return [selectedTiles, unselectedTiles];
269
+ }
270
+
271
+ function commonSpacePlanesToWGS84(viewport) {
272
+ // Extract frustum planes based on current view.
273
+ const frustumPlanes = viewport.getFrustumPlanes();
274
+
275
+ // Get the near/far plane centers
276
+ const nearCenterCommon = closestPointOnPlane(frustumPlanes.near, viewport.cameraPosition);
277
+ const nearCenterCartesian = worldToCartesian(viewport, nearCenterCommon);
278
+ const cameraCartesian = worldToCartesian(viewport, viewport.cameraPosition, scratchPosition);
279
+
280
+ let i = 0;
281
+ cullingVolume.planes[i++].fromPointNormal(
282
+ nearCenterCartesian,
283
+ scratchVector.copy(nearCenterCartesian).subtract(cameraCartesian)
284
+ );
285
+
286
+ for (const dir in frustumPlanes) {
287
+ if (dir === 'near') {
288
+ continue; // eslint-disable-line no-continue
289
+ }
290
+ const plane = frustumPlanes[dir];
291
+ const posCommon = closestPointOnPlane(plane, nearCenterCommon, scratchPosition);
292
+ const cartesianPos = worldToCartesian(viewport, posCommon, scratchPosition);
293
+
294
+ cullingVolume.planes[i++].fromPointNormal(
295
+ cartesianPos,
296
+ // Want the normal to point into the frustum since that's what culling expects
297
+ scratchVector.copy(nearCenterCartesian).subtract(cartesianPos)
298
+ );
299
+ }
300
+ }
301
+
302
+ function closestPointOnPlane(
303
+ plane: {distance: number; normal: Vector3},
304
+ refPoint: number[] | Vector3,
305
+ out: Vector3 = new Vector3()
306
+ ): Vector3 {
307
+ const distanceToRef = plane.normal.dot(refPoint);
308
+ out
309
+ .copy(plane.normal)
310
+ .scale(plane.distance - distanceToRef)
311
+ .add(refPoint);
312
+ return out;
313
+ }
314
+
315
+ function worldToCartesian(
316
+ viewport: Viewport,
317
+ point: number[] | Vector3,
318
+ out: Vector3 = new Vector3()
319
+ ): Vector3 {
320
+ const cartographicPos = viewport.unprojectPosition(point);
321
+ return Ellipsoid.WGS84.cartographicToCartesian(cartographicPos, out);
322
+ }
@@ -4,7 +4,7 @@
4
4
 
5
5
  import {Matrix4, Vector3} from '@math.gl/core';
6
6
  import {Ellipsoid} from '@math.gl/geospatial';
7
- import {Tile3D} from '../tile-3d';
7
+ import {Tile3D} from '../common/tile-3d';
8
8
  import {FrameState} from './frame-state';
9
9
 
10
10
  const cameraPositionCartesian = new Vector3();
@@ -25,19 +25,32 @@ const cartesianToEnuMatrix = new Matrix4();
25
25
  * @returns
26
26
  */
27
27
  export function getLodStatus(tile: Tile3D, frameState: FrameState): 'DIG' | 'OUT' | 'DRAW' {
28
- if (tile.lodMetricValue === 0 || isNaN(tile.lodMetricValue)) {
28
+ if (tile.lodMetricValue === 0 || Number.isNaN(tile.lodMetricValue)) {
29
29
  return 'DIG';
30
30
  }
31
31
  const screenSize = 2 * getProjectedRadius(tile, frameState);
32
32
  if (screenSize < 2) {
33
33
  return 'OUT';
34
34
  }
35
- if (!tile.header.children || screenSize <= tile.lodMetricValue) {
35
+ if (!tile.header.children) {
36
36
  return 'DRAW';
37
- } else if (tile.header.children) {
38
- return 'DIG';
39
37
  }
40
- return 'OUT';
38
+
39
+ switch (tile.lodMetricType) {
40
+ case 'screenSpaceRelative': {
41
+ const viewportHeight = frameState.topDownViewport.height || 1;
42
+ return screenSize / viewportHeight <= tile.lodMetricValue ? 'DRAW' : 'DIG';
43
+ }
44
+ case 'distanceRangeFromDefaultCamera':
45
+ return tile.distanceToTile(frameState) >= tile.lodMetricValue ? 'DRAW' : 'DIG';
46
+ case 'maxScreenThresholdSQ': {
47
+ const diameterThreshold = Math.sqrt(tile.lodMetricValue / (Math.PI * 0.25));
48
+ return screenSize <= diameterThreshold ? 'DRAW' : 'DIG';
49
+ }
50
+ case 'maxScreenThreshold':
51
+ default:
52
+ return screenSize <= tile.lodMetricValue ? 'DRAW' : 'DIG';
53
+ }
41
54
  }
42
55
 
43
56
  /**
@@ -49,10 +62,11 @@ export function getLodStatus(tile: Tile3D, frameState: FrameState): 'DIG' | 'OUT
49
62
  // eslint-disable-next-line max-statements
50
63
  export function getProjectedRadius(tile: Tile3D, frameState: FrameState): number {
51
64
  const {topDownViewport: viewport} = frameState;
52
- const mbsLat = tile.header.mbs[1];
53
- const mbsLon = tile.header.mbs[0];
54
- const mbsZ = tile.header.mbs[2];
55
- const mbsR = tile.header.mbs[3];
65
+ const mbs = tile.header.i3sLodMbs || tile.header.mbs;
66
+ const mbsLat = mbs[1];
67
+ const mbsLon = mbs[0];
68
+ const mbsZ = mbs[2];
69
+ const mbsR = mbs[3];
56
70
  const mbsCenterCartesian = [...tile.boundingVolume.center];
57
71
  const cameraPositionCartographic = viewport.unprojectPosition(viewport.cameraPosition);
58
72
  Ellipsoid.WGS84.cartographicToCartesian(cameraPositionCartographic, cameraPositionCartesian);
@@ -0,0 +1,35 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright vis.gl contributors
4
+
5
+ // TypeScript's legacy `node` resolution does not inspect package `exports`, but this public
6
+ // subpath is resolved by the package at runtime and avoids loading unrelated DGGS decoders.
7
+ // @ts-expect-error Conditional package subpath exports require a modern module resolver.
8
+ import {getS2Bounds} from '@math.gl/dggs/s2';
9
+ import {Ellipsoid, makeOBBFromRegion} from '@math.gl/geospatial';
10
+
11
+ /** Serialized S2 cell metadata used by 3D Tiles bounding-volume extensions. */
12
+ export type S2VolumeInfo = {
13
+ /** S2 key or token. */
14
+ token: string;
15
+ /** Minimum height in meters. */
16
+ minimumHeight: number;
17
+ /** Maximum height in meters. */
18
+ maximumHeight: number;
19
+ };
20
+
21
+ /**
22
+ * Converts an S2 cell and its vertical range to the runtime oriented-box representation.
23
+ *
24
+ * @param s2VolumeInfo - S2 cell token and height range.
25
+ * @returns A twelve-component center/half-axis oriented bounding box.
26
+ */
27
+ export function convertS2BoundingVolumeToOBB(s2VolumeInfo: S2VolumeInfo): number[] {
28
+ const [[west, south], [east, north]] = getS2Bounds(s2VolumeInfo.token);
29
+ const orientedBoundingBox = makeOBBFromRegion(
30
+ [west, south, east, north, s2VolumeInfo.minimumHeight, s2VolumeInfo.maximumHeight],
31
+ Ellipsoid.WGS84,
32
+ {units: 'degrees'}
33
+ );
34
+ return [...orientedBoundingBox.center, ...orientedBoundingBox.halfAxes];
35
+ }