@loaders.gl/tiles 4.0.0-alpha.4 → 4.0.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (197) hide show
  1. package/dist/bundle.d.ts +2 -0
  2. package/dist/bundle.d.ts.map +1 -0
  3. package/dist/bundle.js +2 -2
  4. package/dist/constants.d.ts +32 -0
  5. package/dist/constants.d.ts.map +1 -0
  6. package/dist/constants.js +30 -26
  7. package/dist/dist.min.js +8921 -0
  8. package/dist/es5/bundle.js +6 -0
  9. package/dist/es5/bundle.js.map +1 -0
  10. package/dist/es5/constants.js +44 -0
  11. package/dist/es5/constants.js.map +1 -0
  12. package/dist/es5/index.js +93 -0
  13. package/dist/es5/index.js.map +1 -0
  14. package/dist/es5/tileset/format-3d-tiles/tileset-3d-traverser.js +70 -0
  15. package/dist/es5/tileset/format-3d-tiles/tileset-3d-traverser.js.map +1 -0
  16. package/dist/es5/tileset/format-i3s/i3s-pending-tiles-register.js +45 -0
  17. package/dist/es5/tileset/format-i3s/i3s-pending-tiles-register.js.map +1 -0
  18. package/dist/es5/tileset/format-i3s/i3s-tile-manager.js +84 -0
  19. package/dist/es5/tileset/format-i3s/i3s-tile-manager.js.map +1 -0
  20. package/dist/es5/tileset/format-i3s/i3s-tileset-traverser.js +143 -0
  21. package/dist/es5/tileset/format-i3s/i3s-tileset-traverser.js.map +1 -0
  22. package/dist/es5/tileset/helpers/3d-tiles-options.js +12 -0
  23. package/dist/es5/tileset/helpers/3d-tiles-options.js.map +1 -0
  24. package/dist/es5/tileset/helpers/bounding-volume.js +176 -0
  25. package/dist/es5/tileset/helpers/bounding-volume.js.map +1 -0
  26. package/dist/es5/tileset/helpers/frame-state.js +129 -0
  27. package/dist/es5/tileset/helpers/frame-state.js.map +1 -0
  28. package/dist/es5/tileset/helpers/i3s-lod.js +60 -0
  29. package/dist/es5/tileset/helpers/i3s-lod.js.map +1 -0
  30. package/dist/es5/tileset/helpers/tiles-3d-lod.js +103 -0
  31. package/dist/es5/tileset/helpers/tiles-3d-lod.js.map +1 -0
  32. package/dist/es5/tileset/helpers/transform-utils.js +50 -0
  33. package/dist/es5/tileset/helpers/transform-utils.js.map +1 -0
  34. package/dist/es5/tileset/helpers/zoom.js +63 -0
  35. package/dist/es5/tileset/helpers/zoom.js.map +1 -0
  36. package/dist/es5/tileset/tile-3d.js +565 -0
  37. package/dist/es5/tileset/tile-3d.js.map +1 -0
  38. package/dist/es5/tileset/tileset-3d.js +890 -0
  39. package/dist/es5/tileset/tileset-3d.js.map +1 -0
  40. package/dist/es5/tileset/tileset-cache.js +85 -0
  41. package/dist/es5/tileset/tileset-cache.js.map +1 -0
  42. package/dist/es5/tileset/tileset-traverser.js +328 -0
  43. package/dist/es5/tileset/tileset-traverser.js.map +1 -0
  44. package/dist/es5/types.js +2 -0
  45. package/dist/es5/types.js.map +1 -0
  46. package/dist/es5/utils/doubly-linked-list-node.js +21 -0
  47. package/dist/es5/utils/doubly-linked-list-node.js.map +1 -0
  48. package/dist/es5/utils/doubly-linked-list.js +88 -0
  49. package/dist/es5/utils/doubly-linked-list.js.map +1 -0
  50. package/dist/es5/utils/managed-array.js +126 -0
  51. package/dist/es5/utils/managed-array.js.map +1 -0
  52. package/dist/esm/bundle.js +4 -0
  53. package/dist/esm/bundle.js.map +1 -0
  54. package/dist/esm/constants.js +32 -0
  55. package/dist/esm/constants.js.map +1 -0
  56. package/dist/esm/index.js +10 -0
  57. package/dist/esm/index.js.map +1 -0
  58. package/dist/{tileset/traversers → esm/tileset/format-3d-tiles}/tileset-3d-traverser.js +2 -13
  59. package/dist/esm/tileset/format-3d-tiles/tileset-3d-traverser.js.map +1 -0
  60. package/dist/esm/tileset/format-i3s/i3s-pending-tiles-register.js +26 -0
  61. package/dist/esm/tileset/format-i3s/i3s-pending-tiles-register.js.map +1 -0
  62. package/dist/esm/tileset/format-i3s/i3s-tile-manager.js +79 -0
  63. package/dist/esm/tileset/format-i3s/i3s-tile-manager.js.map +1 -0
  64. package/dist/{tileset/traversers → esm/tileset/format-i3s}/i3s-tileset-traverser.js +16 -28
  65. package/dist/esm/tileset/format-i3s/i3s-tileset-traverser.js.map +1 -0
  66. package/dist/esm/tileset/helpers/3d-tiles-options.js +6 -0
  67. package/dist/esm/tileset/helpers/3d-tiles-options.js.map +1 -0
  68. package/dist/esm/tileset/helpers/bounding-volume.js +155 -0
  69. package/dist/esm/tileset/helpers/bounding-volume.js.map +1 -0
  70. package/dist/esm/tileset/helpers/frame-state.js +109 -0
  71. package/dist/esm/tileset/helpers/frame-state.js.map +1 -0
  72. package/dist/esm/tileset/helpers/i3s-lod.js +53 -0
  73. package/dist/esm/tileset/helpers/i3s-lod.js.map +1 -0
  74. package/dist/esm/tileset/helpers/tiles-3d-lod.js +100 -0
  75. package/dist/{tileset → esm/tileset}/helpers/tiles-3d-lod.js.map +1 -1
  76. package/dist/esm/tileset/helpers/transform-utils.js +50 -0
  77. package/dist/esm/tileset/helpers/transform-utils.js.map +1 -0
  78. package/dist/esm/tileset/helpers/zoom.js +55 -0
  79. package/dist/esm/tileset/helpers/zoom.js.map +1 -0
  80. package/dist/esm/tileset/tile-3d.js +445 -0
  81. package/dist/esm/tileset/tile-3d.js.map +1 -0
  82. package/dist/esm/tileset/tileset-3d.js +637 -0
  83. package/dist/esm/tileset/tileset-3d.js.map +1 -0
  84. package/dist/esm/tileset/tileset-cache.js +60 -0
  85. package/dist/esm/tileset/tileset-cache.js.map +1 -0
  86. package/dist/{tileset/traversers → esm/tileset}/tileset-traverser.js +20 -72
  87. package/dist/esm/tileset/tileset-traverser.js.map +1 -0
  88. package/dist/esm/types.js +2 -0
  89. package/dist/esm/types.js.map +1 -0
  90. package/dist/esm/utils/doubly-linked-list-node.js +12 -0
  91. package/dist/esm/utils/doubly-linked-list-node.js.map +1 -0
  92. package/dist/esm/utils/doubly-linked-list.js +65 -0
  93. package/dist/esm/utils/doubly-linked-list.js.map +1 -0
  94. package/dist/esm/utils/managed-array.js +87 -0
  95. package/dist/esm/utils/managed-array.js.map +1 -0
  96. package/dist/index.d.ts +11 -0
  97. package/dist/index.d.ts.map +1 -0
  98. package/dist/index.js +26 -9
  99. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.d.ts +7 -0
  100. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.d.ts.map +1 -0
  101. package/dist/tileset/format-3d-tiles/tileset-3d-traverser.js +54 -0
  102. package/dist/tileset/format-i3s/i3s-pending-tiles-register.d.ts +27 -0
  103. package/dist/tileset/format-i3s/i3s-pending-tiles-register.d.ts.map +1 -0
  104. package/dist/tileset/format-i3s/i3s-pending-tiles-register.js +47 -0
  105. package/dist/tileset/format-i3s/i3s-tile-manager.d.ts +34 -0
  106. package/dist/tileset/format-i3s/i3s-tile-manager.d.ts.map +1 -0
  107. package/dist/tileset/format-i3s/i3s-tile-manager.js +80 -0
  108. package/dist/tileset/format-i3s/i3s-tileset-traverser.d.ts +25 -0
  109. package/dist/tileset/format-i3s/i3s-tileset-traverser.d.ts.map +1 -0
  110. package/dist/tileset/format-i3s/i3s-tileset-traverser.js +92 -0
  111. package/dist/tileset/helpers/3d-tiles-options.d.ts +4 -0
  112. package/dist/tileset/helpers/3d-tiles-options.d.ts.map +1 -0
  113. package/dist/tileset/helpers/3d-tiles-options.js +8 -5
  114. package/dist/tileset/helpers/bounding-volume.d.ts +19 -0
  115. package/dist/tileset/helpers/bounding-volume.d.ts.map +1 -0
  116. package/dist/tileset/helpers/bounding-volume.js +274 -69
  117. package/dist/tileset/helpers/frame-state.d.ts +28 -0
  118. package/dist/tileset/helpers/frame-state.d.ts.map +1 -0
  119. package/dist/tileset/helpers/frame-state.js +131 -49
  120. package/dist/tileset/helpers/i3s-lod.d.ts +20 -0
  121. package/dist/tileset/helpers/i3s-lod.d.ts.map +1 -0
  122. package/dist/tileset/helpers/i3s-lod.js +82 -105
  123. package/dist/tileset/helpers/tiles-3d-lod.d.ts +8 -0
  124. package/dist/tileset/helpers/tiles-3d-lod.d.ts.map +1 -0
  125. package/dist/tileset/helpers/tiles-3d-lod.js +112 -100
  126. package/dist/tileset/helpers/transform-utils.d.ts +2 -0
  127. package/dist/tileset/helpers/transform-utils.d.ts.map +1 -0
  128. package/dist/tileset/helpers/transform-utils.js +51 -56
  129. package/dist/tileset/helpers/zoom.d.ts +46 -0
  130. package/dist/tileset/helpers/zoom.d.ts.map +1 -0
  131. package/dist/tileset/helpers/zoom.js +83 -30
  132. package/dist/tileset/tile-3d.d.ts +206 -0
  133. package/dist/tileset/tile-3d.d.ts.map +1 -0
  134. package/dist/tileset/tile-3d.js +593 -531
  135. package/dist/tileset/tileset-3d.d.ts +217 -0
  136. package/dist/tileset/tileset-3d.d.ts.map +1 -0
  137. package/dist/tileset/tileset-3d.js +707 -648
  138. package/dist/tileset/tileset-cache.d.ts +18 -0
  139. package/dist/tileset/tileset-cache.d.ts.map +1 -0
  140. package/dist/tileset/tileset-cache.js +70 -71
  141. package/dist/tileset/tileset-traverser.d.ts +46 -0
  142. package/dist/tileset/tileset-traverser.d.ts.map +1 -0
  143. package/dist/tileset/tileset-traverser.js +309 -0
  144. package/dist/types.d.ts +34 -0
  145. package/dist/types.d.ts.map +1 -0
  146. package/dist/types.js +2 -0
  147. package/dist/utils/doubly-linked-list-node.d.ts +11 -0
  148. package/dist/utils/doubly-linked-list-node.d.ts.map +1 -0
  149. package/dist/utils/doubly-linked-list-node.js +17 -8
  150. package/dist/utils/doubly-linked-list.d.ts +30 -0
  151. package/dist/utils/doubly-linked-list.d.ts.map +1 -0
  152. package/dist/utils/doubly-linked-list.js +91 -72
  153. package/dist/utils/managed-array.d.ts +85 -0
  154. package/dist/utils/managed-array.d.ts.map +1 -0
  155. package/dist/utils/managed-array.js +144 -103
  156. package/package.json +10 -10
  157. package/src/constants.ts +2 -0
  158. package/src/index.ts +7 -4
  159. package/src/tileset/{traversers → format-3d-tiles}/tileset-3d-traverser.ts +4 -2
  160. package/src/tileset/format-i3s/i3s-pending-tiles-register.ts +44 -0
  161. package/src/tileset/format-i3s/i3s-tile-manager.ts +101 -0
  162. package/src/tileset/{traversers → format-i3s}/i3s-tileset-traverser.ts +27 -15
  163. package/src/tileset/helpers/bounding-volume.ts +136 -0
  164. package/src/tileset/helpers/frame-state.ts +102 -18
  165. package/src/tileset/helpers/i3s-lod.ts +75 -96
  166. package/src/tileset/helpers/tiles-3d-lod.ts +2 -0
  167. package/src/tileset/helpers/transform-utils.ts +2 -0
  168. package/src/tileset/helpers/zoom.ts +84 -9
  169. package/src/tileset/tile-3d.ts +77 -20
  170. package/src/tileset/tileset-3d.ts +205 -43
  171. package/src/tileset/tileset-cache.ts +6 -2
  172. package/src/tileset/{traversers/tileset-traverser.ts → tileset-traverser.ts} +29 -17
  173. package/src/types.ts +36 -0
  174. package/src/utils/{doubly-linked-list-node.js → doubly-linked-list-node.ts} +7 -2
  175. package/src/utils/{doubly-linked-list.js → doubly-linked-list.ts} +5 -8
  176. package/src/utils/{managed-array.js → managed-array.ts} +5 -2
  177. package/dist/bundle.js.map +0 -1
  178. package/dist/constants.js.map +0 -1
  179. package/dist/index.js.map +0 -1
  180. package/dist/tileset/helpers/3d-tiles-options.js.map +0 -1
  181. package/dist/tileset/helpers/bounding-volume.js.map +0 -1
  182. package/dist/tileset/helpers/frame-state.js.map +0 -1
  183. package/dist/tileset/helpers/i3s-lod.js.map +0 -1
  184. package/dist/tileset/helpers/transform-utils.js.map +0 -1
  185. package/dist/tileset/helpers/zoom.js.map +0 -1
  186. package/dist/tileset/tile-3d.js.map +0 -1
  187. package/dist/tileset/tileset-3d.js.map +0 -1
  188. package/dist/tileset/tileset-cache.js.map +0 -1
  189. package/dist/tileset/traversers/i3s-tile-manager.js +0 -45
  190. package/dist/tileset/traversers/i3s-tile-manager.js.map +0 -1
  191. package/dist/tileset/traversers/i3s-tileset-traverser.js.map +0 -1
  192. package/dist/tileset/traversers/tileset-3d-traverser.js.map +0 -1
  193. package/dist/tileset/traversers/tileset-traverser.js.map +0 -1
  194. package/dist/utils/doubly-linked-list-node.js.map +0 -1
  195. package/dist/utils/doubly-linked-list.js.map +0 -1
  196. package/dist/utils/managed-array.js.map +0 -1
  197. package/src/tileset/traversers/i3s-tile-manager.ts +0 -39
@@ -0,0 +1,19 @@
1
+ import { BoundingSphere, OrientedBoundingBox } from '@math.gl/culling';
2
+ /**
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+ * Create a bounding volume from the tile's bounding volume header.
4
+ * @param {Object} boundingVolumeHeader The tile's bounding volume header.
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+ * @param {Matrix4} transform The transform to apply to the bounding volume.
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+ * @param [result] The object onto which to store the result.
7
+ * @returns The modified result parameter or a new TileBoundingVolume instance if none was provided.
8
+ */
9
+ export declare function createBoundingVolume(boundingVolumeHeader: any, transform: any, result: any): any;
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+ /** [min, max] each in [longitude, latitude, altitude] */
11
+ export type CartographicBounds = [min: number[], max: number[]];
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+ /**
13
+ * Calculate the cartographic bounding box the tile's bounding volume.
14
+ * @param {Object} boundingVolumeHeader The tile's bounding volume header.
15
+ * @param {BoundingVolume} boundingVolume The bounding volume.
16
+ * @returns {CartographicBounds}
17
+ */
18
+ export declare function getCartographicBounds(boundingVolumeHeader: any, boundingVolume: OrientedBoundingBox | BoundingSphere): CartographicBounds;
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+ //# sourceMappingURL=bounding-volume.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bounding-volume.d.ts","sourceRoot":"","sources":["../../../src/tileset/helpers/bounding-volume.ts"],"names":[],"mappings":"AAKA,OAAO,EAAC,cAAc,EAAE,mBAAmB,EAAC,MAAM,kBAAkB,CAAC;AAmBrE;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAAC,oBAAoB,KAAA,EAAE,SAAS,KAAA,EAAE,MAAM,KAAA,OAsC3E;AAED,yDAAyD;AACzD,MAAM,MAAM,kBAAkB,GAAG,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE,GAAG,EAAE,MAAM,EAAE,CAAC,CAAC;AAEhE;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,oBAAoB,KAAA,EACpB,cAAc,EAAE,mBAAmB,GAAG,cAAc,GACnD,kBAAkB,CAuBpB"}
@@ -1,88 +1,293 @@
1
- import { Quaternion, Vector3, Matrix3, Matrix4, degrees } from '@math.gl/core';
2
- import { BoundingSphere, OrientedBoundingBox } from '@math.gl/culling';
3
- import { Ellipsoid } from '@math.gl/geospatial';
4
- import { assert } from '@loaders.gl/loader-utils';
5
-
1
+ "use strict";
2
+ // This file is derived from the Cesium code base under Apache 2 license
3
+ // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
+ Object.defineProperty(exports, "__esModule", { value: true });
5
+ exports.getCartographicBounds = exports.createBoundingVolume = void 0;
6
+ /* eslint-disable */
7
+ const core_1 = require("@math.gl/core");
8
+ const culling_1 = require("@math.gl/culling");
9
+ const geospatial_1 = require("@math.gl/geospatial");
10
+ const loader_utils_1 = require("@loaders.gl/loader-utils");
11
+ // const scratchProjectedBoundingSphere = new BoundingSphere();
6
12
  function defined(x) {
7
- return x !== undefined && x !== null;
13
+ return x !== undefined && x !== null;
8
14
  }
15
+ // const scratchMatrix = new Matrix3();
16
+ const scratchPoint = new core_1.Vector3();
17
+ const scratchScale = new core_1.Vector3();
18
+ const scratchNorthWest = new core_1.Vector3();
19
+ const scratchSouthEast = new core_1.Vector3();
20
+ // const scratchRectangle = new Rectangle();
21
+ // const scratchOrientedBoundingBox = new OrientedBoundingBox();
22
+ // const scratchTransform = new Matrix4();
23
+ /**
24
+ * Create a bounding volume from the tile's bounding volume header.
25
+ * @param {Object} boundingVolumeHeader The tile's bounding volume header.
26
+ * @param {Matrix4} transform The transform to apply to the bounding volume.
27
+ * @param [result] The object onto which to store the result.
28
+ * @returns The modified result parameter or a new TileBoundingVolume instance if none was provided.
29
+ */
30
+ function createBoundingVolume(boundingVolumeHeader, transform, result) {
31
+ (0, loader_utils_1.assert)(boundingVolumeHeader, '3D Tile: boundingVolume must be defined');
32
+ // boundingVolume schema:
33
+ // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/schema/boundingVolume.schema.json
34
+ if (boundingVolumeHeader.box) {
35
+ return createBox(boundingVolumeHeader.box, transform, result);
36
+ }
37
+ if (boundingVolumeHeader.region) {
38
+ // [west, south, east, north, minimum height, maximum height]
39
+ // Latitudes and longitudes are in the WGS 84 datum as defined in EPSG 4979 and are in radians.
40
+ // Heights are in meters above (or below) the WGS 84 ellipsoid.
41
+ const [west, south, east, north, minHeight, maxHeight] = boundingVolumeHeader.region;
42
+ const northWest = geospatial_1.Ellipsoid.WGS84.cartographicToCartesian([(0, core_1.degrees)(west), (0, core_1.degrees)(north), minHeight], scratchNorthWest);
43
+ const southEast = geospatial_1.Ellipsoid.WGS84.cartographicToCartesian([(0, core_1.degrees)(east), (0, core_1.degrees)(south), maxHeight], scratchSouthEast);
44
+ const centerInCartesian = new core_1.Vector3().addVectors(northWest, southEast).multiplyScalar(0.5);
45
+ const radius = new core_1.Vector3().subVectors(northWest, southEast).len() / 2.0;
46
+ // TODO improve region boundingVolume
47
+ // for now, create a sphere as the boundingVolume instead of box
48
+ return createSphere([centerInCartesian[0], centerInCartesian[1], centerInCartesian[2], radius], new core_1.Matrix4());
49
+ }
50
+ if (boundingVolumeHeader.sphere) {
51
+ return createSphere(boundingVolumeHeader.sphere, transform, result);
52
+ }
53
+ throw new Error('3D Tile: boundingVolume must contain a sphere, region, or box');
54
+ }
55
+ exports.createBoundingVolume = createBoundingVolume;
56
+ /**
57
+ * Calculate the cartographic bounding box the tile's bounding volume.
58
+ * @param {Object} boundingVolumeHeader The tile's bounding volume header.
59
+ * @param {BoundingVolume} boundingVolume The bounding volume.
60
+ * @returns {CartographicBounds}
61
+ */
62
+ function getCartographicBounds(boundingVolumeHeader, boundingVolume) {
63
+ // boundingVolume schema:
64
+ // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/schema/boundingVolume.schema.json
65
+ if (boundingVolumeHeader.box) {
66
+ return orientedBoundingBoxToCartographicBounds(boundingVolume);
67
+ }
68
+ if (boundingVolumeHeader.region) {
69
+ // [west, south, east, north, minimum height, maximum height]
70
+ // Latitudes and longitudes are in the WGS 84 datum as defined in EPSG 4979 and are in radians.
71
+ // Heights are in meters above (or below) the WGS 84 ellipsoid.
72
+ const [west, south, east, north, minHeight, maxHeight] = boundingVolumeHeader.region;
73
+ return [
74
+ [(0, core_1.degrees)(west), (0, core_1.degrees)(south), minHeight],
75
+ [(0, core_1.degrees)(east), (0, core_1.degrees)(north), maxHeight]
76
+ ];
77
+ }
78
+ if (boundingVolumeHeader.sphere) {
79
+ return boundingSphereToCartographicBounds(boundingVolume);
80
+ }
81
+ throw new Error('Unkown boundingVolume type');
82
+ }
83
+ exports.getCartographicBounds = getCartographicBounds;
84
+ function createBox(box, transform, result) {
85
+ // https://math.gl/modules/culling/docs/api-reference/oriented-bounding-box
86
+ // 1. A half-axes based representation.
87
+ // box: An array of 12 numbers that define an oriented bounding box.
88
+ // The first three elements define the x, y, and z values for the center of the box.
89
+ // The next three elements (with indices 3, 4, and 5) define the x axis direction and half-length.
90
+ // The next three elements (indices 6, 7, and 8) define the y axis direction and half-length.
91
+ // The last three elements (indices 9, 10, and 11) define the z axis direction and half-length.
92
+ // 2. A half-size-quaternion based representation.
93
+ // box: An array of 10 numbers that define an oriented bounding box.
94
+ // The first three elements define the x, y, and z values for the center of the box in a right-handed 3-axis (x, y, z) Cartesian coordinate system where the z-axis is up.
95
+ // The next three elements (with indices 3, 4, and 5) define the halfSize.
96
+ // The last four elements (indices 6, 7, 8 and 10) define the quaternion.
97
+ const center = new core_1.Vector3(box[0], box[1], box[2]);
98
+ transform.transform(center, center);
99
+ let origin = [];
100
+ if (box.length === 10) {
101
+ const halfSize = box.slice(3, 6);
102
+ const quaternion = new core_1.Quaternion();
103
+ quaternion.fromArray(box, 6);
104
+ const x = new core_1.Vector3([1, 0, 0]);
105
+ const y = new core_1.Vector3([0, 1, 0]);
106
+ const z = new core_1.Vector3([0, 0, 1]);
107
+ x.transformByQuaternion(quaternion);
108
+ x.scale(halfSize[0]);
109
+ y.transformByQuaternion(quaternion);
110
+ y.scale(halfSize[1]);
111
+ z.transformByQuaternion(quaternion);
112
+ z.scale(halfSize[2]);
113
+ origin = [...x.toArray(), ...y.toArray(), ...z.toArray()];
114
+ }
115
+ else {
116
+ origin = [...box.slice(3, 6), ...box.slice(6, 9), ...box.slice(9, 12)];
117
+ }
118
+ const xAxis = transform.transformAsVector(origin.slice(0, 3));
119
+ const yAxis = transform.transformAsVector(origin.slice(3, 6));
120
+ const zAxis = transform.transformAsVector(origin.slice(6, 9));
121
+ const halfAxes = new core_1.Matrix3([
122
+ xAxis[0],
123
+ xAxis[1],
124
+ xAxis[2],
125
+ yAxis[0],
126
+ yAxis[1],
127
+ yAxis[2],
128
+ zAxis[0],
129
+ zAxis[1],
130
+ zAxis[2]
131
+ ]);
132
+ if (defined(result)) {
133
+ result.center = center;
134
+ result.halfAxes = halfAxes;
135
+ return result;
136
+ }
137
+ return new culling_1.OrientedBoundingBox(center, halfAxes);
138
+ }
139
+ /*
140
+ function createBoxFromTransformedRegion(region, transform, initialTransform, result) {
141
+ const rectangle = Rectangle.unpack(region, 0, scratchRectangle);
142
+ const minimumHeight = region[4];
143
+ const maximumHeight = region[5];
9
144
 
10
- const scratchScale = new Vector3();
11
- const scratchNorthWest = new Vector3();
12
- const scratchSouthEast = new Vector3();
13
- export function createBoundingVolume(boundingVolumeHeader, transform, result) {
14
- assert(boundingVolumeHeader, '3D Tile: boundingVolume must be defined');
15
-
16
- if (boundingVolumeHeader.box) {
17
- return createBox(boundingVolumeHeader.box, transform, result);
18
- }
145
+ const orientedBoundingBox = OrientedBoundingBox.fromRectangle(
146
+ rectangle,
147
+ minimumHeight,
148
+ maximumHeight,
149
+ Ellipsoid.WGS84,
150
+ scratchOrientedBoundingBox
151
+ );
152
+ const center = orientedBoundingBox.center;
153
+ const halfAxes = orientedBoundingBox.halfAxes;
19
154
 
20
- if (boundingVolumeHeader.region) {
21
- const [west, south, east, north, minHeight, maxHeight] = boundingVolumeHeader.region;
22
- const northWest = Ellipsoid.WGS84.cartographicToCartesian([degrees(west), degrees(north), minHeight], scratchNorthWest);
23
- const southEast = Ellipsoid.WGS84.cartographicToCartesian([degrees(east), degrees(south), maxHeight], scratchSouthEast);
24
- const centerInCartesian = new Vector3().addVectors(northWest, southEast).multiplyScalar(0.5);
25
- const radius = new Vector3().subVectors(northWest, southEast).len() / 2.0;
26
- return createSphere([centerInCartesian[0], centerInCartesian[1], centerInCartesian[2], radius], new Matrix4());
27
- }
155
+ // A region bounding volume is not transformed by the transform in the tileset JSON,
156
+ // but may be transformed by additional transforms applied in Cesium.
157
+ // This is why the transform is calculated as the difference between the initial transform and the current transform.
158
+ transform = Matrix4.multiplyTransformation(
159
+ transform,
160
+ Matrix4.inverseTransformation(initialTransform, scratchTransform),
161
+ scratchTransform
162
+ );
163
+ center = Matrix4.multiplyByPoint(transform, center, center);
164
+ const rotationScale = Matrix4.getRotation(transform, scratchMatrix);
165
+ halfAxes = Matrix3.multiply(rotationScale, halfAxes, halfAxes);
28
166
 
29
- if (boundingVolumeHeader.sphere) {
30
- return createSphere(boundingVolumeHeader.sphere, transform, result);
167
+ if (defined(result) && result instanceof TileOrientedBoundingBox) {
168
+ result.update(center, halfAxes);
169
+ return result;
31
170
  }
32
171
 
33
- throw new Error('3D Tile: boundingVolume must contain a sphere, region, or box');
172
+ return new TileOrientedBoundingBox(center, halfAxes);
34
173
  }
35
174
 
36
- function createBox(box, transform, result) {
37
- const center = new Vector3(box[0], box[1], box[2]);
38
- transform.transform(center, center);
39
- let origin = [];
40
-
41
- if (box.length === 10) {
42
- const halfSize = box.slice(3, 6);
43
- const quaternion = new Quaternion();
44
- quaternion.fromArray(box, 6);
45
- const x = new Vector3([1, 0, 0]);
46
- const y = new Vector3([0, 1, 0]);
47
- const z = new Vector3([0, 0, 1]);
48
- x.transformByQuaternion(quaternion);
49
- x.scale(halfSize[0]);
50
- y.transformByQuaternion(quaternion);
51
- y.scale(halfSize[1]);
52
- z.transformByQuaternion(quaternion);
53
- z.scale(halfSize[2]);
54
- origin = [...x.toArray(), ...y.toArray(), ...z.toArray()];
55
- } else {
56
- origin = [...box.slice(3, 6), ...box.slice(6, 9), ...box.slice(9, 12)];
175
+ function createRegion(region, transform, initialTransform, result) {
176
+ if (!Matrix4.equalsEpsilon(transform, initialTransform, CesiumMath.EPSILON8)) {
177
+ return createBoxFromTransformedRegion(region, transform, initialTransform, result);
57
178
  }
58
179
 
59
- const xAxis = transform.transformAsVector(origin.slice(0, 3));
60
- const yAxis = transform.transformAsVector(origin.slice(3, 6));
61
- const zAxis = transform.transformAsVector(origin.slice(6, 9));
62
- const halfAxes = new Matrix3([xAxis[0], xAxis[1], xAxis[2], yAxis[0], yAxis[1], yAxis[2], zAxis[0], zAxis[1], zAxis[2]]);
63
-
64
180
  if (defined(result)) {
65
- result.center = center;
66
- result.halfAxes = halfAxes;
67
181
  return result;
68
182
  }
69
183
 
70
- return new OrientedBoundingBox(center, halfAxes);
71
- }
184
+ const rectangleRegion = Rectangle.unpack(region, 0, scratchRectangle);
72
185
 
186
+ return new TileBoundingRegion({
187
+ rectangle: rectangleRegion,
188
+ minimumHeight: region[4],
189
+ maximumHeight: region[5]
190
+ });
191
+ }
192
+ */
73
193
  function createSphere(sphere, transform, result) {
74
- const center = new Vector3(sphere[0], sphere[1], sphere[2]);
75
- transform.transform(center, center);
76
- const scale = transform.getScale(scratchScale);
77
- const uniformScale = Math.max(Math.max(scale[0], scale[1]), scale[2]);
78
- const radius = sphere[3] * uniformScale;
79
-
80
- if (defined(result)) {
81
- result.center = center;
82
- result.radius = radius;
194
+ // Find the transformed center
195
+ const center = new core_1.Vector3(sphere[0], sphere[1], sphere[2]);
196
+ transform.transform(center, center);
197
+ const scale = transform.getScale(scratchScale);
198
+ const uniformScale = Math.max(Math.max(scale[0], scale[1]), scale[2]);
199
+ const radius = sphere[3] * uniformScale;
200
+ if (defined(result)) {
201
+ result.center = center;
202
+ result.radius = radius;
203
+ return result;
204
+ }
205
+ return new culling_1.BoundingSphere(center, radius);
206
+ }
207
+ /**
208
+ * Convert a bounding volume defined by OrientedBoundingBox to cartographic bounds
209
+ * @returns {CartographicBounds}
210
+ */
211
+ function orientedBoundingBoxToCartographicBounds(boundingVolume) {
212
+ const result = emptyCartographicBounds();
213
+ const { halfAxes } = boundingVolume;
214
+ const xAxis = new core_1.Vector3(halfAxes.getColumn(0));
215
+ const yAxis = new core_1.Vector3(halfAxes.getColumn(1));
216
+ const zAxis = new core_1.Vector3(halfAxes.getColumn(2));
217
+ // Test all 8 corners of the box
218
+ for (let x = 0; x < 2; x++) {
219
+ for (let y = 0; y < 2; y++) {
220
+ for (let z = 0; z < 2; z++) {
221
+ scratchPoint.copy(boundingVolume.center);
222
+ scratchPoint.add(xAxis);
223
+ scratchPoint.add(yAxis);
224
+ scratchPoint.add(zAxis);
225
+ addToCartographicBounds(result, scratchPoint);
226
+ zAxis.negate();
227
+ }
228
+ yAxis.negate();
229
+ }
230
+ xAxis.negate();
231
+ }
83
232
  return result;
84
- }
85
-
86
- return new BoundingSphere(center, radius);
87
233
  }
88
- //# sourceMappingURL=bounding-volume.js.map
234
+ /**
235
+ * Convert a bounding volume defined by BoundingSphere to cartographic bounds
236
+ * @returns {CartographicBounds}
237
+ */
238
+ function boundingSphereToCartographicBounds(boundingVolume) {
239
+ const result = emptyCartographicBounds();
240
+ const { center, radius } = boundingVolume;
241
+ const point = geospatial_1.Ellipsoid.WGS84.scaleToGeodeticSurface(center, scratchPoint);
242
+ let zAxis;
243
+ if (point) {
244
+ zAxis = geospatial_1.Ellipsoid.WGS84.geodeticSurfaceNormal(point);
245
+ }
246
+ else {
247
+ zAxis = new core_1.Vector3(0, 0, 1);
248
+ }
249
+ let xAxis = new core_1.Vector3(zAxis[2], -zAxis[1], 0);
250
+ if (xAxis.len() > 0) {
251
+ xAxis.normalize();
252
+ }
253
+ else {
254
+ xAxis = new core_1.Vector3(0, 1, 0);
255
+ }
256
+ const yAxis = xAxis.clone().cross(zAxis);
257
+ // Test 6 end points of the 3 axes
258
+ for (const axis of [xAxis, yAxis, zAxis]) {
259
+ scratchScale.copy(axis).scale(radius);
260
+ for (let dir = 0; dir < 2; dir++) {
261
+ scratchPoint.copy(center);
262
+ scratchPoint.add(scratchScale);
263
+ addToCartographicBounds(result, scratchPoint);
264
+ // Flip the axis
265
+ scratchScale.negate();
266
+ }
267
+ }
268
+ return result;
269
+ }
270
+ /**
271
+ * Create a new cartographic bounds that contains no points
272
+ * @returns {CartographicBounds}
273
+ */
274
+ function emptyCartographicBounds() {
275
+ return [
276
+ [Infinity, Infinity, Infinity],
277
+ [-Infinity, -Infinity, -Infinity]
278
+ ];
279
+ }
280
+ /**
281
+ * Add a point to the target cartographic bounds
282
+ * @param {CartographicBounds} target
283
+ * @param {Vector3} cartesian coordinates of the point to add
284
+ */
285
+ function addToCartographicBounds(target, cartesian) {
286
+ geospatial_1.Ellipsoid.WGS84.cartesianToCartographic(cartesian, scratchPoint);
287
+ target[0][0] = Math.min(target[0][0], scratchPoint[0]);
288
+ target[0][1] = Math.min(target[0][1], scratchPoint[1]);
289
+ target[0][2] = Math.min(target[0][2], scratchPoint[2]);
290
+ target[1][0] = Math.max(target[1][0], scratchPoint[0]);
291
+ target[1][1] = Math.max(target[1][1], scratchPoint[1]);
292
+ target[1][2] = Math.max(target[1][2], scratchPoint[2]);
293
+ }
@@ -0,0 +1,28 @@
1
+ import { Tile3D } from '@loaders.gl/tiles';
2
+ import { CullingVolume } from '@math.gl/culling';
3
+ import { GeospatialViewport } from '../../types';
4
+ export type FrameState = {
5
+ camera: {
6
+ position: number[];
7
+ direction: number[];
8
+ up: number[];
9
+ };
10
+ viewport: GeospatialViewport;
11
+ topDownViewport: GeospatialViewport;
12
+ height: number;
13
+ cullingVolume: CullingVolume;
14
+ frameNumber: number;
15
+ sseDenominator: number;
16
+ };
17
+ export declare function getFrameState(viewport: GeospatialViewport, frameNumber: number): FrameState;
18
+ /**
19
+ * Limit `tiles` array length with `maximumTilesSelected` number.
20
+ * The criteria for this filtering is distance of a tile center
21
+ * to the `frameState.viewport`'s longitude and latitude
22
+ * @param tiles - tiles array to filter
23
+ * @param frameState - frameState to calculate distances
24
+ * @param maximumTilesSelected - maximal amount of tiles in the output array
25
+ * @returns new tiles array
26
+ */
27
+ export declare function limitSelectedTiles(tiles: Tile3D[], frameState: FrameState, maximumTilesSelected: number): [Tile3D[], Tile3D[]];
28
+ //# sourceMappingURL=frame-state.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"frame-state.d.ts","sourceRoot":"","sources":["../../../src/tileset/helpers/frame-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAC,MAAM,mBAAmB,CAAC;AAEzC,OAAO,EAAC,aAAa,EAAQ,MAAM,kBAAkB,CAAC;AAEtD,OAAO,EAAC,kBAAkB,EAAW,MAAM,aAAa,CAAC;AAEzD,MAAM,MAAM,UAAU,GAAG;IACvB,MAAM,EAAE;QACN,QAAQ,EAAE,MAAM,EAAE,CAAC;QACnB,SAAS,EAAE,MAAM,EAAE,CAAC;QACpB,EAAE,EAAE,MAAM,EAAE,CAAC;KACd,CAAC;IACF,QAAQ,EAAE,kBAAkB,CAAC;IAC7B,eAAe,EAAE,kBAAkB,CAAC;IACpC,MAAM,EAAE,MAAM,CAAC;IACf,aAAa,EAAE,aAAa,CAAC;IAC7B,WAAW,EAAE,MAAM,CAAC;IACpB,cAAc,EAAE,MAAM,CAAC;CACxB,CAAC;AAeF,wBAAgB,aAAa,CAAC,QAAQ,EAAE,kBAAkB,EAAE,WAAW,EAAE,MAAM,GAAG,UAAU,CAwD3F;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,MAAM,EAAE,EACf,UAAU,EAAE,UAAU,EACtB,oBAAoB,EAAE,MAAM,GAC3B,CAAC,MAAM,EAAE,EAAE,MAAM,EAAE,CAAC,CAyBtB"}
@@ -1,51 +1,133 @@
1
- import { Vector3 } from '@math.gl/core';
2
- import { CullingVolume, Plane } from '@math.gl/culling';
3
- import { Ellipsoid } from '@math.gl/geospatial';
4
- const scratchVector = new Vector3();
5
- const scratchPosition = new Vector3();
6
- const cullingVolume = new CullingVolume([new Plane(), new Plane(), new Plane(), new Plane(), new Plane(), new Plane()]);
7
- export function getFrameState(viewport, frameNumber) {
8
- const {
9
- cameraDirection,
10
- cameraUp,
11
- height
12
- } = viewport;
13
- const {
14
- metersPerUnit
15
- } = viewport.distanceScales;
16
- const viewportCenterCartographic = [viewport.longitude, viewport.latitude, 0];
17
- const viewportCenterCartesian = Ellipsoid.WGS84.cartographicToCartesian(viewportCenterCartographic, new Vector3());
18
- const enuToFixedTransform = Ellipsoid.WGS84.eastNorthUpToFixedFrame(viewportCenterCartesian);
19
- const cameraPositionCartographic = viewport.unprojectPosition(viewport.cameraPosition);
20
- const cameraPositionCartesian = Ellipsoid.WGS84.cartographicToCartesian(cameraPositionCartographic, new Vector3());
21
- const cameraDirectionCartesian = new Vector3(enuToFixedTransform.transformAsVector(new Vector3(cameraDirection).scale(metersPerUnit))).normalize();
22
- const cameraUpCartesian = new Vector3(enuToFixedTransform.transformAsVector(new Vector3(cameraUp).scale(metersPerUnit))).normalize();
23
- commonSpacePlanesToWGS84(viewport, viewportCenterCartesian);
24
- return {
25
- camera: {
26
- position: cameraPositionCartesian,
27
- direction: cameraDirectionCartesian,
28
- up: cameraUpCartesian
29
- },
30
- viewport,
31
- height,
32
- cullingVolume,
33
- frameNumber,
34
- sseDenominator: 1.15
35
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.limitSelectedTiles = exports.getFrameState = void 0;
4
+ const core_1 = require("@math.gl/core");
5
+ const culling_1 = require("@math.gl/culling");
6
+ const geospatial_1 = require("@math.gl/geospatial");
7
+ const scratchVector = new core_1.Vector3();
8
+ const scratchPosition = new core_1.Vector3();
9
+ const cullingVolume = new culling_1.CullingVolume([
10
+ new culling_1.Plane(),
11
+ new culling_1.Plane(),
12
+ new culling_1.Plane(),
13
+ new culling_1.Plane(),
14
+ new culling_1.Plane(),
15
+ new culling_1.Plane()
16
+ ]);
17
+ // Extracts a frame state appropriate for tile culling from a deck.gl viewport
18
+ // TODO - this could likely be generalized and merged back into deck.gl for other culling scenarios
19
+ function getFrameState(viewport, frameNumber) {
20
+ // Traverse and and request. Update _selectedTiles so that we know what to render.
21
+ // Traverse and and request. Update _selectedTiles so that we know what to render.
22
+ const { cameraDirection, cameraUp, height } = viewport;
23
+ const { metersPerUnit } = viewport.distanceScales;
24
+ // TODO - Ellipsoid.eastNorthUpToFixedFrame() breaks on raw array, create a Vector.
25
+ // TODO - Ellipsoid.eastNorthUpToFixedFrame() takes a cartesian, is that intuitive?
26
+ const viewportCenterCartesian = worldToCartesian(viewport, viewport.center);
27
+ const enuToFixedTransform = geospatial_1.Ellipsoid.WGS84.eastNorthUpToFixedFrame(viewportCenterCartesian);
28
+ const cameraPositionCartographic = viewport.unprojectPosition(viewport.cameraPosition);
29
+ const cameraPositionCartesian = geospatial_1.Ellipsoid.WGS84.cartographicToCartesian(cameraPositionCartographic, new core_1.Vector3());
30
+ // These should still be normalized as the transform has scale 1 (goes from meters to meters)
31
+ const cameraDirectionCartesian = new core_1.Vector3(
32
+ // @ts-ignore
33
+ enuToFixedTransform.transformAsVector(new core_1.Vector3(cameraDirection).scale(metersPerUnit))).normalize();
34
+ const cameraUpCartesian = new core_1.Vector3(
35
+ // @ts-ignore
36
+ enuToFixedTransform.transformAsVector(new core_1.Vector3(cameraUp).scale(metersPerUnit))).normalize();
37
+ commonSpacePlanesToWGS84(viewport);
38
+ const ViewportClass = viewport.constructor;
39
+ const { longitude, latitude, width, bearing, zoom } = viewport;
40
+ // @ts-ignore
41
+ const topDownViewport = new ViewportClass({
42
+ longitude,
43
+ latitude,
44
+ height,
45
+ width,
46
+ bearing,
47
+ zoom,
48
+ pitch: 0
49
+ });
50
+ // TODO: make a file/class for frameState and document what needs to be attached to this so that traversal can function
51
+ return {
52
+ camera: {
53
+ position: cameraPositionCartesian,
54
+ direction: cameraDirectionCartesian,
55
+ up: cameraUpCartesian
56
+ },
57
+ viewport,
58
+ topDownViewport,
59
+ height,
60
+ cullingVolume,
61
+ frameNumber,
62
+ sseDenominator: 1.15 // Assumes fovy = 60 degrees
63
+ };
36
64
  }
37
-
38
- function commonSpacePlanesToWGS84(viewport, viewportCenterCartesian) {
39
- const frustumPlanes = viewport.getFrustumPlanes();
40
- let i = 0;
41
-
42
- for (const dir in frustumPlanes) {
43
- const plane = frustumPlanes[dir];
44
- const distanceToCenter = plane.normal.dot(viewport.center);
45
- scratchPosition.copy(plane.normal).scale(plane.distance - distanceToCenter).add(viewport.center);
46
- const cartographicPos = viewport.unprojectPosition(scratchPosition);
47
- const cartesianPos = Ellipsoid.WGS84.cartographicToCartesian(cartographicPos, new Vector3());
48
- cullingVolume.planes[i++].fromPointNormal(cartesianPos, scratchVector.copy(viewportCenterCartesian).subtract(cartesianPos));
49
- }
65
+ exports.getFrameState = getFrameState;
66
+ /**
67
+ * Limit `tiles` array length with `maximumTilesSelected` number.
68
+ * The criteria for this filtering is distance of a tile center
69
+ * to the `frameState.viewport`'s longitude and latitude
70
+ * @param tiles - tiles array to filter
71
+ * @param frameState - frameState to calculate distances
72
+ * @param maximumTilesSelected - maximal amount of tiles in the output array
73
+ * @returns new tiles array
74
+ */
75
+ function limitSelectedTiles(tiles, frameState, maximumTilesSelected) {
76
+ if (maximumTilesSelected === 0 || tiles.length <= maximumTilesSelected) {
77
+ return [tiles, []];
78
+ }
79
+ // Accumulate distances in couples array: [tileIndex: number, distanceToViewport: number]
80
+ const tuples = [];
81
+ const { longitude: viewportLongitude, latitude: viewportLatitude } = frameState.viewport;
82
+ for (const [index, tile] of tiles.entries()) {
83
+ const [longitude, latitude] = tile.header.mbs;
84
+ const deltaLon = Math.abs(viewportLongitude - longitude);
85
+ const deltaLat = Math.abs(viewportLatitude - latitude);
86
+ const distance = Math.sqrt(deltaLat * deltaLat + deltaLon * deltaLon);
87
+ tuples.push([index, distance]);
88
+ }
89
+ const tuplesSorted = tuples.sort((a, b) => a[1] - b[1]);
90
+ const selectedTiles = [];
91
+ for (let i = 0; i < maximumTilesSelected; i++) {
92
+ selectedTiles.push(tiles[tuplesSorted[i][0]]);
93
+ }
94
+ const unselectedTiles = [];
95
+ for (let i = maximumTilesSelected; i < tuplesSorted.length; i++) {
96
+ unselectedTiles.push(tiles[tuplesSorted[i][0]]);
97
+ }
98
+ return [selectedTiles, unselectedTiles];
99
+ }
100
+ exports.limitSelectedTiles = limitSelectedTiles;
101
+ function commonSpacePlanesToWGS84(viewport) {
102
+ // Extract frustum planes based on current view.
103
+ const frustumPlanes = viewport.getFrustumPlanes();
104
+ // Get the near/far plane centers
105
+ const nearCenterCommon = closestPointOnPlane(frustumPlanes.near, viewport.cameraPosition);
106
+ const nearCenterCartesian = worldToCartesian(viewport, nearCenterCommon);
107
+ const cameraCartesian = worldToCartesian(viewport, viewport.cameraPosition, scratchPosition);
108
+ let i = 0;
109
+ cullingVolume.planes[i++].fromPointNormal(nearCenterCartesian, scratchVector.copy(nearCenterCartesian).subtract(cameraCartesian));
110
+ for (const dir in frustumPlanes) {
111
+ if (dir === 'near') {
112
+ continue; // eslint-disable-line no-continue
113
+ }
114
+ const plane = frustumPlanes[dir];
115
+ const posCommon = closestPointOnPlane(plane, nearCenterCommon, scratchPosition);
116
+ const cartesianPos = worldToCartesian(viewport, posCommon, scratchPosition);
117
+ cullingVolume.planes[i++].fromPointNormal(cartesianPos,
118
+ // Want the normal to point into the frustum since that's what culling expects
119
+ scratchVector.copy(nearCenterCartesian).subtract(cartesianPos));
120
+ }
121
+ }
122
+ function closestPointOnPlane(plane, refPoint, out = new core_1.Vector3()) {
123
+ const distanceToRef = plane.normal.dot(refPoint);
124
+ out
125
+ .copy(plane.normal)
126
+ .scale(plane.distance - distanceToRef)
127
+ .add(refPoint);
128
+ return out;
129
+ }
130
+ function worldToCartesian(viewport, point, out = new core_1.Vector3()) {
131
+ const cartographicPos = viewport.unprojectPosition(point);
132
+ return geospatial_1.Ellipsoid.WGS84.cartographicToCartesian(cartographicPos, out);
50
133
  }
51
- //# sourceMappingURL=frame-state.js.map
@@ -0,0 +1,20 @@
1
+ import { Tile3D } from '../tile-3d';
2
+ import { FrameState } from './frame-state';
3
+ /**
4
+ * For the maxScreenThreshold error metric, maxError means that you should replace the node with it's children
5
+ as soon as the nodes bounding sphere has a screen radius larger than maxError pixels.
6
+ In this sense a value of 0 means you should always load it's children,
7
+ or if it's a leaf node, you should always display it.
8
+ * @param tile
9
+ * @param frameState
10
+ * @returns
11
+ */
12
+ export declare function getLodStatus(tile: Tile3D, frameState: FrameState): 'DIG' | 'OUT' | 'DRAW';
13
+ /**
14
+ * Calculate size of MBS radius projected on the screen plane
15
+ * @param tile
16
+ * @param frameState
17
+ * @returns
18
+ */
19
+ export declare function getProjectedRadius(tile: Tile3D, frameState: FrameState): number;
20
+ //# sourceMappingURL=i3s-lod.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"i3s-lod.d.ts","sourceRoot":"","sources":["../../../src/tileset/helpers/i3s-lod.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAC,MAAM,YAAY,CAAC;AAClC,OAAO,EAAC,UAAU,EAAC,MAAM,eAAe,CAAC;AAUzC;;;;;;;;GAQG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,KAAK,GAAG,KAAK,GAAG,MAAM,CAczF;AAED;;;;;GAKG;AAEH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,GAAG,MAAM,CA6C/E"}