@loaders.gl/tiles 3.1.3 → 4.0.0-alpha.5

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Files changed (122) hide show
  1. package/dist/bundle.js +2 -2
  2. package/dist/bundle.js.map +1 -0
  3. package/dist/constants.js +26 -29
  4. package/dist/constants.js.map +1 -0
  5. package/dist/dist.min.js +45 -264
  6. package/dist/index.js +10 -28
  7. package/dist/index.js.map +1 -0
  8. package/dist/tileset/helpers/3d-tiles-options.js +5 -8
  9. package/dist/tileset/helpers/3d-tiles-options.js.map +1 -0
  10. package/dist/tileset/helpers/bounding-volume.js +70 -159
  11. package/dist/tileset/helpers/bounding-volume.js.map +1 -0
  12. package/dist/tileset/helpers/frame-state.js +48 -67
  13. package/dist/tileset/helpers/frame-state.js.map +1 -0
  14. package/dist/tileset/helpers/i3s-lod.js +64 -80
  15. package/dist/tileset/helpers/i3s-lod.js.map +1 -0
  16. package/dist/tileset/helpers/tiles-3d-lod.js +100 -111
  17. package/dist/tileset/helpers/tiles-3d-lod.js.map +1 -0
  18. package/dist/tileset/helpers/transform-utils.js +56 -50
  19. package/dist/tileset/helpers/transform-utils.js.map +1 -0
  20. package/dist/tileset/helpers/zoom.js +30 -36
  21. package/dist/tileset/helpers/zoom.js.map +1 -0
  22. package/dist/tileset/tile-3d.js +533 -551
  23. package/dist/tileset/tile-3d.js.map +1 -0
  24. package/dist/tileset/tileset-3d.js +649 -576
  25. package/dist/tileset/tileset-3d.js.map +1 -0
  26. package/dist/tileset/tileset-cache.js +71 -71
  27. package/dist/tileset/tileset-cache.js.map +1 -0
  28. package/dist/tileset/traversers/i3s-tile-manager.js +40 -31
  29. package/dist/tileset/traversers/i3s-tile-manager.js.map +1 -0
  30. package/dist/tileset/traversers/i3s-tileset-traverser.js +76 -81
  31. package/dist/tileset/traversers/i3s-tileset-traverser.js.map +1 -0
  32. package/dist/tileset/traversers/tileset-3d-traverser.js +49 -51
  33. package/dist/tileset/traversers/tileset-3d-traverser.js.map +1 -0
  34. package/dist/tileset/traversers/tileset-traverser.js +276 -274
  35. package/dist/tileset/traversers/tileset-traverser.js.map +1 -0
  36. package/dist/utils/doubly-linked-list-node.js +15 -16
  37. package/dist/utils/doubly-linked-list-node.js.map +1 -0
  38. package/dist/utils/doubly-linked-list.js +75 -94
  39. package/dist/utils/doubly-linked-list.js.map +1 -0
  40. package/dist/utils/managed-array.js +109 -143
  41. package/dist/utils/managed-array.js.map +1 -0
  42. package/package.json +7 -7
  43. package/dist/es5/bundle.js +0 -7
  44. package/dist/es5/bundle.js.map +0 -1
  45. package/dist/es5/constants.js +0 -44
  46. package/dist/es5/constants.js.map +0 -1
  47. package/dist/es5/index.js +0 -104
  48. package/dist/es5/index.js.map +0 -1
  49. package/dist/es5/tileset/helpers/3d-tiles-options.js +0 -13
  50. package/dist/es5/tileset/helpers/3d-tiles-options.js.map +0 -1
  51. package/dist/es5/tileset/helpers/bounding-volume.js +0 -114
  52. package/dist/es5/tileset/helpers/bounding-volume.js.map +0 -1
  53. package/dist/es5/tileset/helpers/frame-state.js +0 -65
  54. package/dist/es5/tileset/helpers/frame-state.js.map +0 -1
  55. package/dist/es5/tileset/helpers/i3s-lod.js +0 -86
  56. package/dist/es5/tileset/helpers/i3s-lod.js.map +0 -1
  57. package/dist/es5/tileset/helpers/tiles-3d-lod.js +0 -119
  58. package/dist/es5/tileset/helpers/tiles-3d-lod.js.map +0 -1
  59. package/dist/es5/tileset/helpers/transform-utils.js +0 -65
  60. package/dist/es5/tileset/helpers/transform-utils.js.map +0 -1
  61. package/dist/es5/tileset/helpers/zoom.js +0 -43
  62. package/dist/es5/tileset/helpers/zoom.js.map +0 -1
  63. package/dist/es5/tileset/tile-3d.js +0 -605
  64. package/dist/es5/tileset/tile-3d.js.map +0 -1
  65. package/dist/es5/tileset/tileset-3d.js +0 -838
  66. package/dist/es5/tileset/tileset-3d.js.map +0 -1
  67. package/dist/es5/tileset/tileset-cache.js +0 -101
  68. package/dist/es5/tileset/tileset-cache.js.map +0 -1
  69. package/dist/es5/tileset/traversers/i3s-tile-manager.js +0 -69
  70. package/dist/es5/tileset/traversers/i3s-tile-manager.js.map +0 -1
  71. package/dist/es5/tileset/traversers/i3s-tileset-traverser.js +0 -185
  72. package/dist/es5/tileset/traversers/i3s-tileset-traverser.js.map +0 -1
  73. package/dist/es5/tileset/traversers/tileset-3d-traverser.js +0 -94
  74. package/dist/es5/tileset/traversers/tileset-3d-traverser.js.map +0 -1
  75. package/dist/es5/tileset/traversers/tileset-traverser.js +0 -377
  76. package/dist/es5/tileset/traversers/tileset-traverser.js.map +0 -1
  77. package/dist/es5/utils/doubly-linked-list-node.js +0 -25
  78. package/dist/es5/utils/doubly-linked-list-node.js.map +0 -1
  79. package/dist/es5/utils/doubly-linked-list.js +0 -104
  80. package/dist/es5/utils/doubly-linked-list.js.map +0 -1
  81. package/dist/es5/utils/managed-array.js +0 -147
  82. package/dist/es5/utils/managed-array.js.map +0 -1
  83. package/dist/esm/bundle.js +0 -5
  84. package/dist/esm/bundle.js.map +0 -1
  85. package/dist/esm/constants.js +0 -32
  86. package/dist/esm/constants.js.map +0 -1
  87. package/dist/esm/index.js +0 -10
  88. package/dist/esm/index.js.map +0 -1
  89. package/dist/esm/tileset/helpers/3d-tiles-options.js +0 -6
  90. package/dist/esm/tileset/helpers/3d-tiles-options.js.map +0 -1
  91. package/dist/esm/tileset/helpers/bounding-volume.js +0 -88
  92. package/dist/esm/tileset/helpers/bounding-volume.js.map +0 -1
  93. package/dist/esm/tileset/helpers/frame-state.js +0 -51
  94. package/dist/esm/tileset/helpers/frame-state.js.map +0 -1
  95. package/dist/esm/tileset/helpers/i3s-lod.js +0 -67
  96. package/dist/esm/tileset/helpers/i3s-lod.js.map +0 -1
  97. package/dist/esm/tileset/helpers/tiles-3d-lod.js +0 -105
  98. package/dist/esm/tileset/helpers/tiles-3d-lod.js.map +0 -1
  99. package/dist/esm/tileset/helpers/transform-utils.js +0 -58
  100. package/dist/esm/tileset/helpers/transform-utils.js.map +0 -1
  101. package/dist/esm/tileset/helpers/zoom.js +0 -36
  102. package/dist/esm/tileset/helpers/zoom.js.map +0 -1
  103. package/dist/esm/tileset/tile-3d.js +0 -537
  104. package/dist/esm/tileset/tile-3d.js.map +0 -1
  105. package/dist/esm/tileset/tileset-3d.js +0 -674
  106. package/dist/esm/tileset/tileset-3d.js.map +0 -1
  107. package/dist/esm/tileset/tileset-cache.js +0 -79
  108. package/dist/esm/tileset/tileset-cache.js.map +0 -1
  109. package/dist/esm/tileset/traversers/i3s-tile-manager.js +0 -45
  110. package/dist/esm/tileset/traversers/i3s-tile-manager.js.map +0 -1
  111. package/dist/esm/tileset/traversers/i3s-tileset-traverser.js +0 -80
  112. package/dist/esm/tileset/traversers/i3s-tileset-traverser.js.map +0 -1
  113. package/dist/esm/tileset/traversers/tileset-3d-traverser.js +0 -53
  114. package/dist/esm/tileset/traversers/tileset-3d-traverser.js.map +0 -1
  115. package/dist/esm/tileset/traversers/tileset-traverser.js +0 -296
  116. package/dist/esm/tileset/traversers/tileset-traverser.js.map +0 -1
  117. package/dist/esm/utils/doubly-linked-list-node.js +0 -16
  118. package/dist/esm/utils/doubly-linked-list-node.js.map +0 -1
  119. package/dist/esm/utils/doubly-linked-list.js +0 -81
  120. package/dist/esm/utils/doubly-linked-list.js.map +0 -1
  121. package/dist/esm/utils/managed-array.js +0 -117
  122. package/dist/esm/utils/managed-array.js.map +0 -1
@@ -1,116 +1,105 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- exports.getTiles3DScreenSpaceError = exports.getDynamicScreenSpaceError = exports.fog = exports.calculateDynamicScreenSpaceError = void 0;
6
- // TODO - Dynamic screen space error provides an optimization when looking at
7
- // tilesets from above
8
- /* eslint-disable */
9
- // @ts-nocheck
10
- const core_1 = require("@math.gl/core");
11
- const scratchPositionNormal = new core_1.Vector3();
12
- const scratchCartographic = new core_1.Vector3();
13
- const scratchMatrix = new core_1.Matrix4();
14
- const scratchCenter = new core_1.Vector3();
15
- const scratchPosition = new core_1.Vector3();
16
- const scratchDirection = new core_1.Vector3();
17
- // eslint-disable-next-line max-statements, complexity
18
- function calculateDynamicScreenSpaceError(root, { camera, mapProjection }, options = {}) {
19
- const { dynamicScreenSpaceErrorHeightFalloff = 0.25, dynamicScreenSpaceErrorDensity = 0.00278 } = options;
20
- let up;
21
- let direction;
22
- let height;
23
- let minimumHeight;
24
- let maximumHeight;
25
- const tileBoundingVolume = root.contentBoundingVolume;
26
- if (tileBoundingVolume instanceof TileBoundingRegion) {
27
- up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);
28
- direction = camera.directionWC;
29
- height = camera.positionCartographic.height;
30
- minimumHeight = tileBoundingVolume.minimumHeight;
31
- maximumHeight = tileBoundingVolume.maximumHeight;
1
+ import { Matrix4, Vector3, clamp } from '@math.gl/core';
2
+ const scratchPositionNormal = new Vector3();
3
+ const scratchCartographic = new Vector3();
4
+ const scratchMatrix = new Matrix4();
5
+ const scratchCenter = new Vector3();
6
+ const scratchPosition = new Vector3();
7
+ const scratchDirection = new Vector3();
8
+ export function calculateDynamicScreenSpaceError(root, {
9
+ camera,
10
+ mapProjection
11
+ }, options = {}) {
12
+ const {
13
+ dynamicScreenSpaceErrorHeightFalloff = 0.25,
14
+ dynamicScreenSpaceErrorDensity = 0.00278
15
+ } = options;
16
+ let up;
17
+ let direction;
18
+ let height;
19
+ let minimumHeight;
20
+ let maximumHeight;
21
+ const tileBoundingVolume = root.contentBoundingVolume;
22
+
23
+ if (tileBoundingVolume instanceof TileBoundingRegion) {
24
+ up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);
25
+ direction = camera.directionWC;
26
+ height = camera.positionCartographic.height;
27
+ minimumHeight = tileBoundingVolume.minimumHeight;
28
+ maximumHeight = tileBoundingVolume.maximumHeight;
29
+ } else {
30
+ const transformLocal = Matrix4.inverseTransformation(root.computedTransform, scratchMatrix);
31
+ const ellipsoid = mapProjection.ellipsoid;
32
+ const boundingVolume = tileBoundingVolume.boundingVolume;
33
+ const centerLocal = Matrix4.multiplyByPoint(transformLocal, boundingVolume.center, scratchCenter);
34
+
35
+ if (Cartesian3.magnitude(centerLocal) > ellipsoid.minimumRadius) {
36
+ const centerCartographic = Cartographic.fromCartesian(centerLocal, ellipsoid, scratchCartographic);
37
+ up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);
38
+ direction = camera.directionWC;
39
+ height = camera.positionCartographic.height;
40
+ minimumHeight = 0.0;
41
+ maximumHeight = centerCartographic.height * 2.0;
42
+ } else {
43
+ const positionLocal = Matrix4.multiplyByPoint(transformLocal, camera.positionWC, scratchPosition);
44
+ up = Cartesian3.UNIT_Z;
45
+ direction = Matrix4.multiplyByPointAsVector(transformLocal, camera.directionWC, scratchDirection);
46
+ direction = Cartesian3.normalize(direction, direction);
47
+ height = positionLocal.z;
48
+
49
+ if (tileBoundingVolume instanceof TileOrientedBoundingBox) {
50
+ const boxHeight = root._header.boundingVolume.box[11];
51
+ minimumHeight = centerLocal.z - boxHeight;
52
+ maximumHeight = centerLocal.z + boxHeight;
53
+ } else if (tileBoundingVolume instanceof TileBoundingSphere) {
54
+ const radius = boundingVolume.radius;
55
+ minimumHeight = centerLocal.z - radius;
56
+ maximumHeight = centerLocal.z + radius;
57
+ }
32
58
  }
33
- else {
34
- // Transform camera position and direction into the local coordinate system of the tileset
35
- const transformLocal = core_1.Matrix4.inverseTransformation(root.computedTransform, scratchMatrix);
36
- const ellipsoid = mapProjection.ellipsoid;
37
- const boundingVolume = tileBoundingVolume.boundingVolume;
38
- const centerLocal = core_1.Matrix4.multiplyByPoint(transformLocal, boundingVolume.center, scratchCenter);
39
- if (Cartesian3.magnitude(centerLocal) > ellipsoid.minimumRadius) {
40
- // The tileset is defined in WGS84. Approximate the minimum and maximum height.
41
- const centerCartographic = Cartographic.fromCartesian(centerLocal, ellipsoid, scratchCartographic);
42
- up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);
43
- direction = camera.directionWC;
44
- height = camera.positionCartographic.height;
45
- minimumHeight = 0.0;
46
- maximumHeight = centerCartographic.height * 2.0;
47
- }
48
- else {
49
- // The tileset is defined in local coordinates (z-up)
50
- const positionLocal = core_1.Matrix4.multiplyByPoint(transformLocal, camera.positionWC, scratchPosition);
51
- up = Cartesian3.UNIT_Z;
52
- direction = core_1.Matrix4.multiplyByPointAsVector(transformLocal, camera.directionWC, scratchDirection);
53
- direction = Cartesian3.normalize(direction, direction);
54
- height = positionLocal.z;
55
- if (tileBoundingVolume instanceof TileOrientedBoundingBox) {
56
- // Assuming z-up, the last component stores the half-height of the box
57
- const boxHeight = root._header.boundingVolume.box[11];
58
- minimumHeight = centerLocal.z - boxHeight;
59
- maximumHeight = centerLocal.z + boxHeight;
60
- }
61
- else if (tileBoundingVolume instanceof TileBoundingSphere) {
62
- const radius = boundingVolume.radius;
63
- minimumHeight = centerLocal.z - radius;
64
- maximumHeight = centerLocal.z + radius;
65
- }
66
- }
67
- }
68
- // The range where the density starts to lessen. Start at the quarter height of the tileset.
69
- const heightFalloff = dynamicScreenSpaceErrorHeightFalloff;
70
- const heightClose = minimumHeight + (maximumHeight - minimumHeight) * heightFalloff;
71
- const heightFar = maximumHeight;
72
- const t = (0, core_1.clamp)((height - heightClose) / (heightFar - heightClose), 0.0, 1.0);
73
- // Increase density as the camera tilts towards the horizon
74
- const dot = Math.abs(Cartesian3.dot(direction, up));
75
- let horizonFactor = 1.0 - dot;
76
- // Weaken the horizon factor as the camera height increases, implying the camera is further away from the tileset.
77
- // The goal is to increase density for the "street view", not when viewing the tileset from a distance.
78
- horizonFactor = horizonFactor * (1.0 - t);
79
- return dynamicScreenSpaceErrorDensity * horizonFactor;
59
+ }
60
+
61
+ const heightFalloff = dynamicScreenSpaceErrorHeightFalloff;
62
+ const heightClose = minimumHeight + (maximumHeight - minimumHeight) * heightFalloff;
63
+ const heightFar = maximumHeight;
64
+ const t = clamp((height - heightClose) / (heightFar - heightClose), 0.0, 1.0);
65
+ const dot = Math.abs(Cartesian3.dot(direction, up));
66
+ let horizonFactor = 1.0 - dot;
67
+ horizonFactor = horizonFactor * (1.0 - t);
68
+ return dynamicScreenSpaceErrorDensity * horizonFactor;
80
69
  }
81
- exports.calculateDynamicScreenSpaceError = calculateDynamicScreenSpaceError;
82
- function fog(distanceToCamera, density) {
83
- const scalar = distanceToCamera * density;
84
- return 1.0 - Math.exp(-(scalar * scalar));
70
+ export function fog(distanceToCamera, density) {
71
+ const scalar = distanceToCamera * density;
72
+ return 1.0 - Math.exp(-(scalar * scalar));
85
73
  }
86
- exports.fog = fog;
87
- function getDynamicScreenSpaceError(tileset, distanceToCamera) {
88
- if (tileset.dynamicScreenSpaceError && tileset.dynamicScreenSpaceErrorComputedDensity) {
89
- const density = tileset.dynamicScreenSpaceErrorComputedDensity;
90
- const factor = tileset.dynamicScreenSpaceErrorFactor;
91
- // TODO: Refined screen space error that minimizes tiles in non-first-person
92
- const dynamicError = fog(distanceToCamera, density) * factor;
93
- return dynamicError;
94
- }
95
- return 0;
74
+ export function getDynamicScreenSpaceError(tileset, distanceToCamera) {
75
+ if (tileset.dynamicScreenSpaceError && tileset.dynamicScreenSpaceErrorComputedDensity) {
76
+ const density = tileset.dynamicScreenSpaceErrorComputedDensity;
77
+ const factor = tileset.dynamicScreenSpaceErrorFactor;
78
+ const dynamicError = fog(distanceToCamera, density) * factor;
79
+ return dynamicError;
80
+ }
81
+
82
+ return 0;
96
83
  }
97
- exports.getDynamicScreenSpaceError = getDynamicScreenSpaceError;
98
- function getTiles3DScreenSpaceError(tile, frameState, useParentLodMetric) {
99
- const tileset = tile.tileset;
100
- const parentLodMetricValue = (tile.parent && tile.parent.lodMetricValue) || tile.lodMetricValue;
101
- const lodMetricValue = useParentLodMetric ? parentLodMetricValue : tile.lodMetricValue;
102
- // Leaf tiles do not have any error so save the computation
103
- if (lodMetricValue === 0.0) {
104
- return 0.0;
105
- }
106
- // TODO: Orthographic Frustum needs special treatment?
107
- // this._getOrthograhicScreenSpaceError();
108
- // Avoid divide by zero when viewer is inside the tile
109
- const distance = Math.max(tile._distanceToCamera, 1e-7);
110
- const { height, sseDenominator } = frameState;
111
- const { viewDistanceScale } = tileset.options;
112
- let error = (lodMetricValue * height * (viewDistanceScale || 1.0)) / (distance * sseDenominator);
113
- error -= getDynamicScreenSpaceError(tileset, distance);
114
- return error;
84
+ export function getTiles3DScreenSpaceError(tile, frameState, useParentLodMetric) {
85
+ const tileset = tile.tileset;
86
+ const parentLodMetricValue = tile.parent && tile.parent.lodMetricValue || tile.lodMetricValue;
87
+ const lodMetricValue = useParentLodMetric ? parentLodMetricValue : tile.lodMetricValue;
88
+
89
+ if (lodMetricValue === 0.0) {
90
+ return 0.0;
91
+ }
92
+
93
+ const distance = Math.max(tile._distanceToCamera, 1e-7);
94
+ const {
95
+ height,
96
+ sseDenominator
97
+ } = frameState;
98
+ const {
99
+ viewDistanceScale
100
+ } = tileset.options;
101
+ let error = lodMetricValue * height * (viewDistanceScale || 1.0) / (distance * sseDenominator);
102
+ error -= getDynamicScreenSpaceError(tileset, distance);
103
+ return error;
115
104
  }
116
- exports.getTiles3DScreenSpaceError = getTiles3DScreenSpaceError;
105
+ //# sourceMappingURL=tiles-3d-lod.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/tileset/helpers/tiles-3d-lod.ts"],"names":["Matrix4","Vector3","clamp","scratchPositionNormal","scratchCartographic","scratchMatrix","scratchCenter","scratchPosition","scratchDirection","calculateDynamicScreenSpaceError","root","camera","mapProjection","options","dynamicScreenSpaceErrorHeightFalloff","dynamicScreenSpaceErrorDensity","up","direction","height","minimumHeight","maximumHeight","tileBoundingVolume","contentBoundingVolume","TileBoundingRegion","Cartesian3","normalize","positionWC","directionWC","positionCartographic","transformLocal","inverseTransformation","computedTransform","ellipsoid","boundingVolume","centerLocal","multiplyByPoint","center","magnitude","minimumRadius","centerCartographic","Cartographic","fromCartesian","positionLocal","UNIT_Z","multiplyByPointAsVector","z","TileOrientedBoundingBox","boxHeight","_header","box","TileBoundingSphere","radius","heightFalloff","heightClose","heightFar","t","dot","Math","abs","horizonFactor","fog","distanceToCamera","density","scalar","exp","getDynamicScreenSpaceError","tileset","dynamicScreenSpaceError","dynamicScreenSpaceErrorComputedDensity","factor","dynamicScreenSpaceErrorFactor","dynamicError","getTiles3DScreenSpaceError","tile","frameState","useParentLodMetric","parentLodMetricValue","parent","lodMetricValue","distance","max","_distanceToCamera","sseDenominator","viewDistanceScale","error"],"mappings":"AAQA,SAAQA,OAAR,EAAiBC,OAAjB,EAA0BC,KAA1B,QAAsC,eAAtC;AAEA,MAAMC,qBAAqB,GAAG,IAAIF,OAAJ,EAA9B;AACA,MAAMG,mBAAmB,GAAG,IAAIH,OAAJ,EAA5B;AACA,MAAMI,aAAa,GAAG,IAAIL,OAAJ,EAAtB;AACA,MAAMM,aAAa,GAAG,IAAIL,OAAJ,EAAtB;AACA,MAAMM,eAAe,GAAG,IAAIN,OAAJ,EAAxB;AACA,MAAMO,gBAAgB,GAAG,IAAIP,OAAJ,EAAzB;AAGA,OAAO,SAASQ,gCAAT,CAA0CC,IAA1C,EAAgD;AAACC,EAAAA,MAAD;AAASC,EAAAA;AAAT,CAAhD,EAAyEC,OAAO,GAAG,EAAnF,EAAuF;AAC5F,QAAM;AAACC,IAAAA,oCAAoC,GAAG,IAAxC;AAA8CC,IAAAA,8BAA8B,GAAG;AAA/E,MACJF,OADF;AAGA,MAAIG,EAAJ;AACA,MAAIC,SAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,aAAJ;AACA,MAAIC,aAAJ;AAEA,QAAMC,kBAAkB,GAAGX,IAAI,CAACY,qBAAhC;;AAEA,MAAID,kBAAkB,YAAYE,kBAAlC,EAAsD;AACpDP,IAAAA,EAAE,GAAGQ,UAAU,CAACC,SAAX,CAAqBd,MAAM,CAACe,UAA5B,EAAwCvB,qBAAxC,CAAL;AACAc,IAAAA,SAAS,GAAGN,MAAM,CAACgB,WAAnB;AACAT,IAAAA,MAAM,GAAGP,MAAM,CAACiB,oBAAP,CAA4BV,MAArC;AACAC,IAAAA,aAAa,GAAGE,kBAAkB,CAACF,aAAnC;AACAC,IAAAA,aAAa,GAAGC,kBAAkB,CAACD,aAAnC;AACD,GAND,MAMO;AAEL,UAAMS,cAAc,GAAG7B,OAAO,CAAC8B,qBAAR,CAA8BpB,IAAI,CAACqB,iBAAnC,EAAsD1B,aAAtD,CAAvB;AACA,UAAM2B,SAAS,GAAGpB,aAAa,CAACoB,SAAhC;AACA,UAAMC,cAAc,GAAGZ,kBAAkB,CAACY,cAA1C;AACA,UAAMC,WAAW,GAAGlC,OAAO,CAACmC,eAAR,CAClBN,cADkB,EAElBI,cAAc,CAACG,MAFG,EAGlB9B,aAHkB,CAApB;;AAKA,QAAIkB,UAAU,CAACa,SAAX,CAAqBH,WAArB,IAAoCF,SAAS,CAACM,aAAlD,EAAiE;AAE/D,YAAMC,kBAAkB,GAAGC,YAAY,CAACC,aAAb,CACzBP,WADyB,EAEzBF,SAFyB,EAGzB5B,mBAHyB,CAA3B;AAKAY,MAAAA,EAAE,GAAGQ,UAAU,CAACC,SAAX,CAAqBd,MAAM,CAACe,UAA5B,EAAwCvB,qBAAxC,CAAL;AACAc,MAAAA,SAAS,GAAGN,MAAM,CAACgB,WAAnB;AACAT,MAAAA,MAAM,GAAGP,MAAM,CAACiB,oBAAP,CAA4BV,MAArC;AACAC,MAAAA,aAAa,GAAG,GAAhB;AACAC,MAAAA,aAAa,GAAGmB,kBAAkB,CAACrB,MAAnB,GAA4B,GAA5C;AACD,KAZD,MAYO;AAEL,YAAMwB,aAAa,GAAG1C,OAAO,CAACmC,eAAR,CACpBN,cADoB,EAEpBlB,MAAM,CAACe,UAFa,EAGpBnB,eAHoB,CAAtB;AAKAS,MAAAA,EAAE,GAAGQ,UAAU,CAACmB,MAAhB;AACA1B,MAAAA,SAAS,GAAGjB,OAAO,CAAC4C,uBAAR,CACVf,cADU,EAEVlB,MAAM,CAACgB,WAFG,EAGVnB,gBAHU,CAAZ;AAKAS,MAAAA,SAAS,GAAGO,UAAU,CAACC,SAAX,CAAqBR,SAArB,EAAgCA,SAAhC,CAAZ;AACAC,MAAAA,MAAM,GAAGwB,aAAa,CAACG,CAAvB;;AACA,UAAIxB,kBAAkB,YAAYyB,uBAAlC,EAA2D;AAEzD,cAAMC,SAAS,GAAGrC,IAAI,CAACsC,OAAL,CAAaf,cAAb,CAA4BgB,GAA5B,CAAgC,EAAhC,CAAlB;AACA9B,QAAAA,aAAa,GAAGe,WAAW,CAACW,CAAZ,GAAgBE,SAAhC;AACA3B,QAAAA,aAAa,GAAGc,WAAW,CAACW,CAAZ,GAAgBE,SAAhC;AACD,OALD,MAKO,IAAI1B,kBAAkB,YAAY6B,kBAAlC,EAAsD;AAC3D,cAAMC,MAAM,GAAGlB,cAAc,CAACkB,MAA9B;AACAhC,QAAAA,aAAa,GAAGe,WAAW,CAACW,CAAZ,GAAgBM,MAAhC;AACA/B,QAAAA,aAAa,GAAGc,WAAW,CAACW,CAAZ,GAAgBM,MAAhC;AACD;AACF;AACF;;AAGD,QAAMC,aAAa,GAAGtC,oCAAtB;AACA,QAAMuC,WAAW,GAAGlC,aAAa,GAAG,CAACC,aAAa,GAAGD,aAAjB,IAAkCiC,aAAtE;AACA,QAAME,SAAS,GAAGlC,aAAlB;AAEA,QAAMmC,CAAC,GAAGrD,KAAK,CAAC,CAACgB,MAAM,GAAGmC,WAAV,KAA0BC,SAAS,GAAGD,WAAtC,CAAD,EAAqD,GAArD,EAA0D,GAA1D,CAAf;AAGA,QAAMG,GAAG,GAAGC,IAAI,CAACC,GAAL,CAASlC,UAAU,CAACgC,GAAX,CAAevC,SAAf,EAA0BD,EAA1B,CAAT,CAAZ;AAEA,MAAI2C,aAAa,GAAG,MAAMH,GAA1B;AAIAG,EAAAA,aAAa,GAAGA,aAAa,IAAI,MAAMJ,CAAV,CAA7B;AAEA,SAAOxC,8BAA8B,GAAG4C,aAAxC;AACD;AAED,OAAO,SAASC,GAAT,CAAaC,gBAAb,EAA+BC,OAA/B,EAAwC;AAC7C,QAAMC,MAAM,GAAGF,gBAAgB,GAAGC,OAAlC;AACA,SAAO,MAAML,IAAI,CAACO,GAAL,CAAS,EAAED,MAAM,GAAGA,MAAX,CAAT,CAAb;AACD;AAED,OAAO,SAASE,0BAAT,CAAoCC,OAApC,EAA6CL,gBAA7C,EAA+D;AACpE,MAAIK,OAAO,CAACC,uBAAR,IAAmCD,OAAO,CAACE,sCAA/C,EAAuF;AACrF,UAAMN,OAAO,GAAGI,OAAO,CAACE,sCAAxB;AACA,UAAMC,MAAM,GAAGH,OAAO,CAACI,6BAAvB;AAEA,UAAMC,YAAY,GAAGX,GAAG,CAACC,gBAAD,EAAmBC,OAAnB,CAAH,GAAiCO,MAAtD;AACA,WAAOE,YAAP;AACD;;AAED,SAAO,CAAP;AACD;AAED,OAAO,SAASC,0BAAT,CAAoCC,IAApC,EAA0CC,UAA1C,EAAsDC,kBAAtD,EAA0E;AAC/E,QAAMT,OAAO,GAAGO,IAAI,CAACP,OAArB;AACA,QAAMU,oBAAoB,GAAIH,IAAI,CAACI,MAAL,IAAeJ,IAAI,CAACI,MAAL,CAAYC,cAA5B,IAA+CL,IAAI,CAACK,cAAjF;AACA,QAAMA,cA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This file is derived from the Cesium code base under Apache 2 license\n// See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md\n\n// TODO - Dynamic screen space error provides an optimization when looking at\n// tilesets from above\n\n/* eslint-disable */\n// @ts-nocheck\nimport {Matrix4, Vector3, clamp} from '@math.gl/core';\n\nconst scratchPositionNormal = new Vector3();\nconst scratchCartographic = new Vector3();\nconst scratchMatrix = new Matrix4();\nconst scratchCenter = new Vector3();\nconst scratchPosition = new Vector3();\nconst scratchDirection = new Vector3();\n\n// eslint-disable-next-line max-statements, complexity\nexport function calculateDynamicScreenSpaceError(root, {camera, mapProjection}, options = {}) {\n const {dynamicScreenSpaceErrorHeightFalloff = 0.25, dynamicScreenSpaceErrorDensity = 0.00278} =\n options;\n\n let up;\n let direction;\n let height;\n let minimumHeight;\n let maximumHeight;\n\n const tileBoundingVolume = root.contentBoundingVolume;\n\n if (tileBoundingVolume instanceof TileBoundingRegion) {\n up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);\n direction = camera.directionWC;\n height = camera.positionCartographic.height;\n minimumHeight = tileBoundingVolume.minimumHeight;\n maximumHeight = tileBoundingVolume.maximumHeight;\n } else {\n // Transform camera position and direction into the local coordinate system of the tileset\n const transformLocal = Matrix4.inverseTransformation(root.computedTransform, scratchMatrix);\n const ellipsoid = mapProjection.ellipsoid;\n const boundingVolume = tileBoundingVolume.boundingVolume;\n const centerLocal = Matrix4.multiplyByPoint(\n transformLocal,\n boundingVolume.center,\n scratchCenter\n );\n if (Cartesian3.magnitude(centerLocal) > ellipsoid.minimumRadius) {\n // The tileset is defined in WGS84. Approximate the minimum and maximum height.\n const centerCartographic = Cartographic.fromCartesian(\n centerLocal,\n ellipsoid,\n scratchCartographic\n );\n up = Cartesian3.normalize(camera.positionWC, scratchPositionNormal);\n direction = camera.directionWC;\n height = camera.positionCartographic.height;\n minimumHeight = 0.0;\n maximumHeight = centerCartographic.height * 2.0;\n } else {\n // The tileset is defined in local coordinates (z-up)\n const positionLocal = Matrix4.multiplyByPoint(\n transformLocal,\n camera.positionWC,\n scratchPosition\n );\n up = Cartesian3.UNIT_Z;\n direction = Matrix4.multiplyByPointAsVector(\n transformLocal,\n camera.directionWC,\n scratchDirection\n );\n direction = Cartesian3.normalize(direction, direction);\n height = positionLocal.z;\n if (tileBoundingVolume instanceof TileOrientedBoundingBox) {\n // Assuming z-up, the last component stores the half-height of the box\n const boxHeight = root._header.boundingVolume.box[11];\n minimumHeight = centerLocal.z - boxHeight;\n maximumHeight = centerLocal.z + boxHeight;\n } else if (tileBoundingVolume instanceof TileBoundingSphere) {\n const radius = boundingVolume.radius;\n minimumHeight = centerLocal.z - radius;\n maximumHeight = centerLocal.z + radius;\n }\n }\n }\n\n // The range where the density starts to lessen. Start at the quarter height of the tileset.\n const heightFalloff = dynamicScreenSpaceErrorHeightFalloff;\n const heightClose = minimumHeight + (maximumHeight - minimumHeight) * heightFalloff;\n const heightFar = maximumHeight;\n\n const t = clamp((height - heightClose) / (heightFar - heightClose), 0.0, 1.0);\n\n // Increase density as the camera tilts towards the horizon\n const dot = Math.abs(Cartesian3.dot(direction, up));\n\n let horizonFactor = 1.0 - dot;\n\n // Weaken the horizon factor as the camera height increases, implying the camera is further away from the tileset.\n // The goal is to increase density for the \"street view\", not when viewing the tileset from a distance.\n horizonFactor = horizonFactor * (1.0 - t);\n\n return dynamicScreenSpaceErrorDensity * horizonFactor;\n}\n\nexport function fog(distanceToCamera, density) {\n const scalar = distanceToCamera * density;\n return 1.0 - Math.exp(-(scalar * scalar));\n}\n\nexport function getDynamicScreenSpaceError(tileset, distanceToCamera) {\n if (tileset.dynamicScreenSpaceError && tileset.dynamicScreenSpaceErrorComputedDensity) {\n const density = tileset.dynamicScreenSpaceErrorComputedDensity;\n const factor = tileset.dynamicScreenSpaceErrorFactor;\n // TODO: Refined screen space error that minimizes tiles in non-first-person\n const dynamicError = fog(distanceToCamera, density) * factor;\n return dynamicError;\n }\n\n return 0;\n}\n\nexport function getTiles3DScreenSpaceError(tile, frameState, useParentLodMetric) {\n const tileset = tile.tileset;\n const parentLodMetricValue = (tile.parent && tile.parent.lodMetricValue) || tile.lodMetricValue;\n const lodMetricValue = useParentLodMetric ? parentLodMetricValue : tile.lodMetricValue;\n\n // Leaf tiles do not have any error so save the computation\n if (lodMetricValue === 0.0) {\n return 0.0;\n }\n\n // TODO: Orthographic Frustum needs special treatment?\n // this._getOrthograhicScreenSpaceError();\n\n // Avoid divide by zero when viewer is inside the tile\n const distance = Math.max(tile._distanceToCamera, 1e-7);\n const {height, sseDenominator} = frameState;\n const {viewDistanceScale} = tileset.options;\n let error = (lodMetricValue * height * (viewDistanceScale || 1.0)) / (distance * sseDenominator);\n\n error -= getDynamicScreenSpaceError(tileset, distance);\n\n return error;\n}\n"],"file":"tiles-3d-lod.js"}
@@ -1,52 +1,58 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.calculateTransformProps = void 0;
4
- const geospatial_1 = require("@math.gl/geospatial");
5
- const core_1 = require("@math.gl/core");
6
- const loader_utils_1 = require("@loaders.gl/loader-utils");
7
- function calculateTransformProps(tileHeader, tile) {
8
- (0, loader_utils_1.assert)(tileHeader);
9
- (0, loader_utils_1.assert)(tile);
10
- const { rtcCenter, gltfUpAxis } = tile;
11
- const { computedTransform, boundingVolume: { center } } = tileHeader;
12
- let modelMatrix = new core_1.Matrix4(computedTransform);
13
- // Translate if appropriate
14
- if (rtcCenter) {
15
- modelMatrix.translate(rtcCenter);
16
- }
17
- // glTF models need to be rotated from Y to Z up
18
- // https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#y-up-to-z-up
19
- switch (gltfUpAxis) {
20
- case 'Z':
21
- break;
22
- case 'Y':
23
- const rotationY = new core_1.Matrix4().rotateX(Math.PI / 2);
24
- modelMatrix = modelMatrix.multiplyRight(rotationY);
25
- break;
26
- case 'X':
27
- const rotationX = new core_1.Matrix4().rotateY(-Math.PI / 2);
28
- modelMatrix = modelMatrix.multiplyRight(rotationX);
29
- break;
30
- default:
31
- break;
32
- }
33
- // Scale/offset positions if normalized integers
34
- if (tile.isQuantized) {
35
- modelMatrix.translate(tile.quantizedVolumeOffset).scale(tile.quantizedVolumeScale);
36
- }
37
- // Option 1: Cartesian matrix and origin
38
- const cartesianOrigin = new core_1.Vector3(center);
39
- tile.cartesianModelMatrix = modelMatrix;
40
- tile.cartesianOrigin = cartesianOrigin;
41
- // Option 2: Cartographic matrix and origin
42
- const cartographicOrigin = geospatial_1.Ellipsoid.WGS84.cartesianToCartographic(cartesianOrigin, new core_1.Vector3());
43
- const fromFixedFrameMatrix = geospatial_1.Ellipsoid.WGS84.eastNorthUpToFixedFrame(cartesianOrigin);
44
- const toFixedFrameMatrix = fromFixedFrameMatrix.invert();
45
- tile.cartographicModelMatrix = toFixedFrameMatrix.multiplyRight(modelMatrix);
46
- tile.cartographicOrigin = cartographicOrigin;
47
- // Deprecated, drop
48
- if (!tile.coordinateSystem) {
49
- tile.modelMatrix = tile.cartographicModelMatrix;
1
+ import { Ellipsoid } from '@math.gl/geospatial';
2
+ import { Matrix4, Vector3 } from '@math.gl/core';
3
+ import { assert } from '@loaders.gl/loader-utils';
4
+ export function calculateTransformProps(tileHeader, tile) {
5
+ assert(tileHeader);
6
+ assert(tile);
7
+ const {
8
+ rtcCenter,
9
+ gltfUpAxis
10
+ } = tile;
11
+ const {
12
+ computedTransform,
13
+ boundingVolume: {
14
+ center
50
15
  }
16
+ } = tileHeader;
17
+ let modelMatrix = new Matrix4(computedTransform);
18
+
19
+ if (rtcCenter) {
20
+ modelMatrix.translate(rtcCenter);
21
+ }
22
+
23
+ switch (gltfUpAxis) {
24
+ case 'Z':
25
+ break;
26
+
27
+ case 'Y':
28
+ const rotationY = new Matrix4().rotateX(Math.PI / 2);
29
+ modelMatrix = modelMatrix.multiplyRight(rotationY);
30
+ break;
31
+
32
+ case 'X':
33
+ const rotationX = new Matrix4().rotateY(-Math.PI / 2);
34
+ modelMatrix = modelMatrix.multiplyRight(rotationX);
35
+ break;
36
+
37
+ default:
38
+ break;
39
+ }
40
+
41
+ if (tile.isQuantized) {
42
+ modelMatrix.translate(tile.quantizedVolumeOffset).scale(tile.quantizedVolumeScale);
43
+ }
44
+
45
+ const cartesianOrigin = new Vector3(center);
46
+ tile.cartesianModelMatrix = modelMatrix;
47
+ tile.cartesianOrigin = cartesianOrigin;
48
+ const cartographicOrigin = Ellipsoid.WGS84.cartesianToCartographic(cartesianOrigin, new Vector3());
49
+ const fromFixedFrameMatrix = Ellipsoid.WGS84.eastNorthUpToFixedFrame(cartesianOrigin);
50
+ const toFixedFrameMatrix = fromFixedFrameMatrix.invert();
51
+ tile.cartographicModelMatrix = toFixedFrameMatrix.multiplyRight(modelMatrix);
52
+ tile.cartographicOrigin = cartographicOrigin;
53
+
54
+ if (!tile.coordinateSystem) {
55
+ tile.modelMatrix = tile.cartographicModelMatrix;
56
+ }
51
57
  }
52
- exports.calculateTransformProps = calculateTransformProps;
58
+ //# sourceMappingURL=transform-utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/tileset/helpers/transform-utils.ts"],"names":["Ellipsoid","Matrix4","Vector3","assert","calculateTransformProps","tileHeader","tile","rtcCenter","gltfUpAxis","computedTransform","boundingVolume","center","modelMatrix","translate","rotationY","rotateX","Math","PI","multiplyRight","rotationX","rotateY","isQuantized","quantizedVolumeOffset","scale","quantizedVolumeScale","cartesianOrigin","cartesianModelMatrix","cartographicOrigin","WGS84","cartesianToCartographic","fromFixedFrameMatrix","eastNorthUpToFixedFrame","toFixedFrameMatrix","invert","cartographicModelMatrix","coordinateSystem"],"mappings":"AAAA,SAAQA,SAAR,QAAwB,qBAAxB;AACA,SAAQC,OAAR,EAAiBC,OAAjB,QAA+B,eAA/B;AACA,SAAQC,MAAR,QAAqB,0BAArB;AAEA,OAAO,SAASC,uBAAT,CAAiCC,UAAjC,EAA6CC,IAA7C,EAAmD;AACxDH,EAAAA,MAAM,CAACE,UAAD,CAAN;AACAF,EAAAA,MAAM,CAACG,IAAD,CAAN;AAEA,QAAM;AAACC,IAAAA,SAAD;AAAYC,IAAAA;AAAZ,MAA0BF,IAAhC;AACA,QAAM;AACJG,IAAAA,iBADI;AAEJC,IAAAA,cAAc,EAAE;AAACC,MAAAA;AAAD;AAFZ,MAGFN,UAHJ;AAKA,MAAIO,WAAW,GAAG,IAAIX,OAAJ,CAAYQ,iBAAZ,CAAlB;;AAGA,MAAIF,SAAJ,EAAe;AACbK,IAAAA,WAAW,CAACC,SAAZ,CAAsBN,SAAtB;AACD;;AAID,UAAQC,UAAR;AACE,SAAK,GAAL;AACE;;AACF,SAAK,GAAL;AACE,YAAMM,SAAS,GAAG,IAAIb,OAAJ,GAAcc,OAAd,CAAsBC,IAAI,CAACC,EAAL,GAAU,CAAhC,CAAlB;AACAL,MAAAA,WAAW,GAAGA,WAAW,CAACM,aAAZ,CAA0BJ,SAA1B,CAAd;AACA;;AACF,SAAK,GAAL;AACE,YAAMK,SAAS,GAAG,IAAIlB,OAAJ,GAAcmB,OAAd,CAAsB,CAACJ,IAAI,CAACC,EAAN,GAAW,CAAjC,CAAlB;AACAL,MAAAA,WAAW,GAAGA,WAAW,CAACM,aAAZ,CAA0BC,SAA1B,CAAd;AACA;;AACF;AACE;AAZJ;;AAgBA,MAAIb,IAAI,CAACe,WAAT,EAAsB;AACpBT,IAAAA,WAAW,CAACC,SAAZ,CAAsBP,IAAI,CAACgB,qBAA3B,EAAkDC,KAAlD,CAAwDjB,IAAI,CAACkB,oBAA7D;AACD;;AAGD,QAAMC,eAAe,GAAG,IAAIvB,OAAJ,CAAYS,MAAZ,CAAxB;AAEAL,EAAAA,IAAI,CAACoB,oBAAL,GAA4Bd,WAA5B;AACAN,EAAAA,IAAI,CAACmB,eAAL,GAAuBA,eAAvB;AAGA,QAAME,kBAAkB,GAAG3B,SAAS,CAAC4B,KAAV,CAAgBC,uBAAhB,CACzBJ,eADyB,EAEzB,IAAIvB,OAAJ,EAFyB,CAA3B;AAIA,QAAM4B,oBAAoB,GAAG9B,SAAS,CAAC4B,KAAV,CAAgBG,uBAAhB,CAAwCN,eAAxC,CAA7B;AACA,QAAMO,kBAAkB,GAAGF,oBAAoB,CAACG,MAArB,EAA3B;AAEA3B,EAAAA,IAAI,CAAC4B,uBAAL,GAA+BF,kBAAkB,CAACd,aAAnB,CAAiCN,WAAjC,CAA/B;AACAN,EAAAA,IAAI,CAACqB,kBAAL,GAA0BA,kBAA1B;;AAGA,MAAI,CAACrB,IAAI,CAAC6B,gBAAV,EAA4B;AAC1B7B,IAAAA,IAAI,CAACM,WAAL,GAAmBN,IAAI,CAAC4B,uBAAxB;AACD;AACF","sourcesContent":["import {Ellipsoid} from '@math.gl/geospatial';\nimport {Matrix4, Vector3} from '@math.gl/core';\nimport {assert} from '@loaders.gl/loader-utils';\n\nexport function calculateTransformProps(tileHeader, tile) {\n assert(tileHeader);\n assert(tile);\n\n const {rtcCenter, gltfUpAxis} = tile;\n const {\n computedTransform,\n boundingVolume: {center}\n } = tileHeader;\n\n let modelMatrix = new Matrix4(computedTransform);\n\n // Translate if appropriate\n if (rtcCenter) {\n modelMatrix.translate(rtcCenter);\n }\n\n // glTF models need to be rotated from Y to Z up\n // https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#y-up-to-z-up\n switch (gltfUpAxis) {\n case 'Z':\n break;\n case 'Y':\n const rotationY = new Matrix4().rotateX(Math.PI / 2);\n modelMatrix = modelMatrix.multiplyRight(rotationY);\n break;\n case 'X':\n const rotationX = new Matrix4().rotateY(-Math.PI / 2);\n modelMatrix = modelMatrix.multiplyRight(rotationX);\n break;\n default:\n break;\n }\n\n // Scale/offset positions if normalized integers\n if (tile.isQuantized) {\n modelMatrix.translate(tile.quantizedVolumeOffset).scale(tile.quantizedVolumeScale);\n }\n\n // Option 1: Cartesian matrix and origin\n const cartesianOrigin = new Vector3(center);\n\n tile.cartesianModelMatrix = modelMatrix;\n tile.cartesianOrigin = cartesianOrigin;\n\n // Option 2: Cartographic matrix and origin\n const cartographicOrigin = Ellipsoid.WGS84.cartesianToCartographic(\n cartesianOrigin,\n new Vector3()\n );\n const fromFixedFrameMatrix = Ellipsoid.WGS84.eastNorthUpToFixedFrame(cartesianOrigin);\n const toFixedFrameMatrix = fromFixedFrameMatrix.invert();\n\n tile.cartographicModelMatrix = toFixedFrameMatrix.multiplyRight(modelMatrix);\n tile.cartographicOrigin = cartographicOrigin;\n\n // Deprecated, drop\n if (!tile.coordinateSystem) {\n tile.modelMatrix = tile.cartographicModelMatrix;\n }\n}\n"],"file":"transform-utils.js"}
@@ -1,42 +1,36 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.getZoomFromBoundingVolume = void 0;
4
- const core_1 = require("@math.gl/core");
1
+ import { Vector3 } from '@math.gl/core';
5
2
  const WGS84_RADIUS_X = 6378137.0;
6
3
  const WGS84_RADIUS_Y = 6378137.0;
7
4
  const WGS84_RADIUS_Z = 6356752.3142451793;
8
- const scratchVector = new core_1.Vector3();
9
- /**
10
- * Calculate appropriate zoom value for a particular boundingVolume
11
- * @param {BoundingSphere, OrientedBoundingBox} boundingVolume - the instance of bounding volume
12
- * @returns {number} - zoom value
13
- */
14
- function getZoomFromBoundingVolume(boundingVolume) {
15
- const { halfAxes, radius, width, height } = boundingVolume;
16
- if (halfAxes) {
17
- // OrientedBoundingBox
18
- const obbSize = getObbSize(halfAxes);
19
- // Use WGS84_RADIUS_Z to allign with BoundingSphere algorithm
20
- return Math.log2(WGS84_RADIUS_Z / obbSize);
21
- }
22
- else if (radius) {
23
- // BoundingSphere
24
- return Math.log2(WGS84_RADIUS_Z / radius);
25
- }
26
- else if (height && width) {
27
- // BoundingRectangle
28
- const zoomX = Math.log2(WGS84_RADIUS_X / width);
29
- const zoomY = Math.log2(WGS84_RADIUS_Y / height);
30
- return (zoomX + zoomY) / 2;
31
- }
32
- return 1;
5
+ const scratchVector = new Vector3();
6
+ export function getZoomFromBoundingVolume(boundingVolume) {
7
+ const {
8
+ halfAxes,
9
+ radius,
10
+ width,
11
+ height
12
+ } = boundingVolume;
13
+
14
+ if (halfAxes) {
15
+ const obbSize = getObbSize(halfAxes);
16
+ return Math.log2(WGS84_RADIUS_Z / obbSize);
17
+ } else if (radius) {
18
+ return Math.log2(WGS84_RADIUS_Z / radius);
19
+ } else if (height && width) {
20
+ const zoomX = Math.log2(WGS84_RADIUS_X / width);
21
+ const zoomY = Math.log2(WGS84_RADIUS_Y / height);
22
+ return (zoomX + zoomY) / 2;
23
+ }
24
+
25
+ return 1;
33
26
  }
34
- exports.getZoomFromBoundingVolume = getZoomFromBoundingVolume;
27
+
35
28
  function getObbSize(halfAxes) {
36
- halfAxes.getColumn(0, scratchVector);
37
- const axeY = halfAxes.getColumn(1);
38
- const axeZ = halfAxes.getColumn(2);
39
- const farthestVertex = scratchVector.add(axeY).add(axeZ);
40
- const size = farthestVertex.len();
41
- return size;
29
+ halfAxes.getColumn(0, scratchVector);
30
+ const axeY = halfAxes.getColumn(1);
31
+ const axeZ = halfAxes.getColumn(2);
32
+ const farthestVertex = scratchVector.add(axeY).add(axeZ);
33
+ const size = farthestVertex.len();
34
+ return size;
42
35
  }
36
+ //# sourceMappingURL=zoom.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/tileset/helpers/zoom.ts"],"names":["Vector3","WGS84_RADIUS_X","WGS84_RADIUS_Y","WGS84_RADIUS_Z","scratchVector","getZoomFromBoundingVolume","boundingVolume","halfAxes","radius","width","height","obbSize","getObbSize","Math","log2","zoomX","zoomY","getColumn","axeY","axeZ","farthestVertex","add","size","len"],"mappings":"AAAA,SAAQA,OAAR,QAAsB,eAAtB;AAEA,MAAMC,cAAc,GAAG,SAAvB;AACA,MAAMC,cAAc,GAAG,SAAvB;AACA,MAAMC,cAAc,GAAG,kBAAvB;AAEA,MAAMC,aAAa,GAAG,IAAIJ,OAAJ,EAAtB;AAOA,OAAO,SAASK,yBAAT,CAAmCC,cAAnC,EAAmD;AACxD,QAAM;AAACC,IAAAA,QAAD;AAAWC,IAAAA,MAAX;AAAmBC,IAAAA,KAAnB;AAA0BC,IAAAA;AAA1B,MAAoCJ,cAA1C;;AAEA,MAAIC,QAAJ,EAAc;AAEZ,UAAMI,OAAO,GAAGC,UAAU,CAACL,QAAD,CAA1B;AAEA,WAAOM,IAAI,CAACC,IAAL,CAAUX,cAAc,GAAGQ,OAA3B,CAAP;AACD,GALD,MAKO,IAAIH,MAAJ,EAAY;AAEjB,WAAOK,IAAI,CAACC,IAAL,CAAUX,cAAc,GAAGK,MAA3B,CAAP;AACD,GAHM,MAGA,IAAIE,MAAM,IAAID,KAAd,EAAqB;AAE1B,UAAMM,KAAK,GAAGF,IAAI,CAACC,IAAL,CAAUb,cAAc,GAAGQ,KAA3B,CAAd;AACA,UAAMO,KAAK,GAAGH,IAAI,CAACC,IAAL,CAAUZ,cAAc,GAAGQ,MAA3B,CAAd;AAEA,WAAO,CAACK,KAAK,GAAGC,KAAT,IAAkB,CAAzB;AACD;;AAED,SAAO,CAAP;AACD;;AAED,SAASJ,UAAT,CAAoBL,QAApB,EAA8B;AAC5BA,EAAAA,QAAQ,CAACU,SAAT,CAAmB,CAAnB,EAAsBb,aAAtB;AACA,QAAMc,IAAI,GAAGX,QAAQ,CAACU,SAAT,CAAmB,CAAnB,CAAb;AACA,QAAME,IAAI,GAAGZ,QAAQ,CAACU,SAAT,CAAmB,CAAnB,CAAb;AACA,QAAMG,cAAc,GAAGhB,aAAa,CAACiB,GAAd,CAAkBH,IAAlB,EAAwBG,GAAxB,CAA4BF,IAA5B,CAAvB;AACA,QAAMG,IAAI,GAAGF,cAAc,CAACG,GAAf,EAAb;AACA,SAAOD,IAAP;AACD","sourcesContent":["import {Vector3} from '@math.gl/core';\n\nconst WGS84_RADIUS_X = 6378137.0;\nconst WGS84_RADIUS_Y = 6378137.0;\nconst WGS84_RADIUS_Z = 6356752.3142451793;\n\nconst scratchVector = new Vector3();\n\n/**\n * Calculate appropriate zoom value for a particular boundingVolume\n * @param {BoundingSphere, OrientedBoundingBox} boundingVolume - the instance of bounding volume\n * @returns {number} - zoom value\n */\nexport function getZoomFromBoundingVolume(boundingVolume) {\n const {halfAxes, radius, width, height} = boundingVolume;\n\n if (halfAxes) {\n // OrientedBoundingBox\n const obbSize = getObbSize(halfAxes);\n // Use WGS84_RADIUS_Z to allign with BoundingSphere algorithm\n return Math.log2(WGS84_RADIUS_Z / obbSize);\n } else if (radius) {\n // BoundingSphere\n return Math.log2(WGS84_RADIUS_Z / radius);\n } else if (height && width) {\n // BoundingRectangle\n const zoomX = Math.log2(WGS84_RADIUS_X / width);\n const zoomY = Math.log2(WGS84_RADIUS_Y / height);\n\n return (zoomX + zoomY) / 2;\n }\n\n return 1;\n}\n\nfunction getObbSize(halfAxes) {\n halfAxes.getColumn(0, scratchVector);\n const axeY = halfAxes.getColumn(1);\n const axeZ = halfAxes.getColumn(2);\n const farthestVertex = scratchVector.add(axeY).add(axeZ);\n const size = farthestVertex.len();\n return size;\n}\n"],"file":"zoom.js"}