@loaders.gl/tile-converter 4.0.0-alpha.23 → 4.0.0-alpha.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/dist/3d-tiles-converter/helpers/load-i3s.d.ts.map +1 -1
  2. package/dist/converter.min.js +97 -97
  3. package/dist/dist.min.js +237 -182
  4. package/dist/es5/3d-tiles-converter/helpers/load-i3s.js.map +1 -1
  5. package/dist/es5/deps-installer/deps-installer.js +1 -1
  6. package/dist/es5/i3s-converter/helpers/feature-attributes.js +6 -18
  7. package/dist/es5/i3s-converter/helpers/feature-attributes.js.map +1 -1
  8. package/dist/es5/i3s-converter/helpers/geometry-attributes.js +83 -44
  9. package/dist/es5/i3s-converter/helpers/geometry-attributes.js.map +1 -1
  10. package/dist/es5/i3s-converter/helpers/geometry-converter.js +9 -7
  11. package/dist/es5/i3s-converter/helpers/geometry-converter.js.map +1 -1
  12. package/dist/es5/i3s-converter/types.js.map +1 -1
  13. package/dist/es5/pgm-loader.js +11 -3
  14. package/dist/es5/pgm-loader.js.map +1 -1
  15. package/dist/esm/3d-tiles-converter/helpers/load-i3s.js.map +1 -1
  16. package/dist/esm/deps-installer/deps-installer.js +1 -1
  17. package/dist/esm/i3s-converter/helpers/feature-attributes.js +5 -5
  18. package/dist/esm/i3s-converter/helpers/feature-attributes.js.map +1 -1
  19. package/dist/esm/i3s-converter/helpers/geometry-attributes.js +76 -34
  20. package/dist/esm/i3s-converter/helpers/geometry-attributes.js.map +1 -1
  21. package/dist/esm/i3s-converter/helpers/geometry-converter.js +7 -5
  22. package/dist/esm/i3s-converter/helpers/geometry-converter.js.map +1 -1
  23. package/dist/esm/i3s-converter/types.js.map +1 -1
  24. package/dist/esm/pgm-loader.js +7 -4
  25. package/dist/esm/pgm-loader.js.map +1 -1
  26. package/dist/i3s-converter/helpers/feature-attributes.d.ts +6 -6
  27. package/dist/i3s-converter/helpers/feature-attributes.d.ts.map +1 -1
  28. package/dist/i3s-converter/helpers/geometry-attributes.d.ts.map +1 -1
  29. package/dist/i3s-converter/helpers/geometry-converter.d.ts.map +1 -1
  30. package/dist/i3s-converter/types.d.ts +7 -4
  31. package/dist/i3s-converter/types.d.ts.map +1 -1
  32. package/dist/pgm-loader.d.ts +9 -2
  33. package/dist/pgm-loader.d.ts.map +1 -1
  34. package/package.json +14 -14
  35. package/src/3d-tiles-converter/helpers/load-i3s.ts +1 -0
  36. package/src/i3s-converter/helpers/feature-attributes.ts +14 -11
  37. package/src/i3s-converter/helpers/geometry-attributes.ts +80 -50
  38. package/src/i3s-converter/helpers/geometry-converter.ts +18 -9
  39. package/src/i3s-converter/types.ts +8 -4
  40. package/src/pgm-loader.ts +15 -7
  41. package/dist/3d-tiles-converter/3d-tiles-converter.js +0 -279
  42. package/dist/3d-tiles-converter/helpers/b3dm-converter.js +0 -271
  43. package/dist/3d-tiles-converter/helpers/i3s-obb-to-3d-tiles-obb.js +0 -23
  44. package/dist/3d-tiles-converter/helpers/load-i3s.js +0 -42
  45. package/dist/3d-tiles-converter/helpers/texture-atlas.js +0 -54
  46. package/dist/3d-tiles-converter/json-templates/tileset.js +0 -43
  47. package/dist/bundle.js +0 -5
  48. package/dist/constants.js +0 -4
  49. package/dist/converter-cli.js +0 -222
  50. package/dist/deps-installer/deps-installer.js +0 -89
  51. package/dist/i3s-converter/helpers/batch-ids-extensions.js +0 -179
  52. package/dist/i3s-converter/helpers/coordinate-converter.js +0 -122
  53. package/dist/i3s-converter/helpers/create-scene-server-path.js +0 -28
  54. package/dist/i3s-converter/helpers/feature-attributes.js +0 -218
  55. package/dist/i3s-converter/helpers/geometry-attributes.js +0 -203
  56. package/dist/i3s-converter/helpers/geometry-converter.js +0 -1321
  57. package/dist/i3s-converter/helpers/gltf-attributes.js +0 -129
  58. package/dist/i3s-converter/helpers/load-3d-tiles.js +0 -99
  59. package/dist/i3s-converter/helpers/node-debug.js +0 -120
  60. package/dist/i3s-converter/helpers/node-index-document.js +0 -271
  61. package/dist/i3s-converter/helpers/node-pages.js +0 -316
  62. package/dist/i3s-converter/helpers/preprocess-3d-tiles.js +0 -100
  63. package/dist/i3s-converter/helpers/tileset-traversal.js +0 -29
  64. package/dist/i3s-converter/i3s-converter.js +0 -964
  65. package/dist/i3s-converter/json-templates/geometry-definitions.js +0 -87
  66. package/dist/i3s-converter/json-templates/layers.js +0 -139
  67. package/dist/i3s-converter/json-templates/metadata.js +0 -25
  68. package/dist/i3s-converter/json-templates/node.js +0 -89
  69. package/dist/i3s-converter/json-templates/scene-server.js +0 -31
  70. package/dist/i3s-converter/json-templates/shared-resources.js +0 -129
  71. package/dist/i3s-converter/json-templates/store.js +0 -103
  72. package/dist/i3s-converter/types.js +0 -17
  73. package/dist/i3s-server/app.js +0 -29
  74. package/dist/i3s-server/bin/www.js +0 -37
  75. package/dist/i3s-server/controllers/index-controller.js +0 -31
  76. package/dist/i3s-server/controllers/slpk-controller.js +0 -33
  77. package/dist/i3s-server/routes/index.js +0 -20
  78. package/dist/i3s-server/routes/slpk-router.js +0 -34
  79. package/dist/i3s-server/utils/create-scene-server.js +0 -22
  80. package/dist/i3s-server/utils/server-utils.js +0 -66
  81. package/dist/index.js +0 -10
  82. package/dist/lib/utils/cli-utils.js +0 -82
  83. package/dist/lib/utils/compress-util.js +0 -257
  84. package/dist/lib/utils/file-utils.js +0 -139
  85. package/dist/lib/utils/geometry-utils.js +0 -18
  86. package/dist/lib/utils/lod-conversion-utils.js +0 -76
  87. package/dist/lib/utils/queue.js +0 -18
  88. package/dist/lib/utils/statistic-utills.js +0 -64
  89. package/dist/lib/utils/write-queue.js +0 -80
  90. package/dist/pgm-loader.js +0 -24
  91. package/dist/slpk-extractor/slpk-extractor.js +0 -75
  92. package/dist/slpk-extractor-cli.js +0 -102
@@ -1,279 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- const path_1 = require("path");
7
- const process_1 = __importDefault(require("process"));
8
- const json_map_transform_1 = __importDefault(require("json-map-transform"));
9
- const core_1 = require("@loaders.gl/core");
10
- const i3s_1 = require("@loaders.gl/i3s");
11
- const pgm_loader_1 = require("../pgm-loader");
12
- const i3s_obb_to_3d_tiles_obb_1 = require("./helpers/i3s-obb-to-3d-tiles-obb");
13
- const lod_conversion_utils_1 = require("../lib/utils/lod-conversion-utils");
14
- const file_utils_1 = require("../lib/utils/file-utils");
15
- const statistic_utills_1 = require("../lib/utils/statistic-utills");
16
- const tileset_1 = require("./json-templates/tileset");
17
- const coordinate_converter_1 = require("../i3s-converter/helpers/coordinate-converter");
18
- const worker_utils_1 = require("@loaders.gl/worker-utils");
19
- const constants_1 = require("../constants");
20
- const b3dm_converter_1 = __importDefault(require("./helpers/b3dm-converter"));
21
- const load_i3s_1 = require("./helpers/load-i3s");
22
- const I3S = 'I3S';
23
- /**
24
- * Converter from i3s to 3d-tiles
25
- */
26
- class Tiles3DConverter {
27
- constructor() {
28
- this.workerSource = {};
29
- this.loaderOptions = {
30
- _nodeWorkers: true,
31
- reuseWorkers: true,
32
- i3s: { coordinateSystem: i3s_1.COORDINATE_SYSTEM.LNGLAT_OFFSETS, decodeTextures: false },
33
- // We need to load local fs workers because nodejs can't load workers from the Internet
34
- 'i3s-content': {
35
- workerUrl: './modules/i3s/dist/i3s-content-worker-node.js'
36
- }
37
- };
38
- this.options = {};
39
- this.tilesetPath = '';
40
- this.vertexCounter = 0;
41
- this.conversionStartTime = [0, 0];
42
- this.geoidHeightModel = null;
43
- this.sourceTileset = null;
44
- this.attributeStorageInfo = null;
45
- this.workerSource = {};
46
- }
47
- /**
48
- * Convert i3s format data to 3dTiles
49
- * @param options
50
- * @param options.inputUrl the url to read the tileset from
51
- * @param options.outputPath the output filename
52
- * @param options.tilesetName the output name of the tileset
53
- * @param options.egmFilePath location of *.pgm file to convert heights from ellipsoidal to gravity-related format
54
- * @param options.maxDepth The max tree depth of conversion
55
- */
56
- async convert(options) {
57
- if (core_1.isBrowser) {
58
- console.log(constants_1.BROWSER_ERROR_MESSAGE);
59
- return constants_1.BROWSER_ERROR_MESSAGE;
60
- }
61
- const { inputUrl, outputPath, tilesetName, maxDepth, egmFilePath } = options;
62
- this.conversionStartTime = process_1.default.hrtime();
63
- this.options = { maxDepth };
64
- console.log('Loading egm file...'); // eslint-disable-line
65
- this.geoidHeightModel = await (0, core_1.load)(egmFilePath, pgm_loader_1.PGMLoader);
66
- console.log('Loading egm file completed!'); // eslint-disable-line
67
- this.sourceTileset = await (0, core_1.load)(inputUrl, i3s_1.I3SLoader, this.loaderOptions);
68
- if (!this.sourceTileset) {
69
- return;
70
- }
71
- const rootNode = this.sourceTileset?.root;
72
- if (!rootNode.obb) {
73
- rootNode.obb = (0, coordinate_converter_1.createObbFromMbs)(rootNode.mbs);
74
- }
75
- this.tilesetPath = (0, path_1.join)(`${outputPath}`, `${tilesetName}`);
76
- this.attributeStorageInfo = this.sourceTileset.attributeStorageInfo;
77
- // Removing the tilesetPath needed to exclude erroneous files after conversion
78
- try {
79
- await (0, file_utils_1.removeDir)(this.tilesetPath);
80
- }
81
- catch (e) {
82
- // do nothing
83
- }
84
- const rootTile = {
85
- boundingVolume: {
86
- box: (0, i3s_obb_to_3d_tiles_obb_1.i3sObbTo3dTilesObb)(rootNode.obb, this.geoidHeightModel)
87
- },
88
- geometricError: (0, lod_conversion_utils_1.convertScreenThresholdToGeometricError)(rootNode),
89
- children: []
90
- };
91
- await this._addChildren(rootNode, rootTile, 1);
92
- const tileset = (0, json_map_transform_1.default)({ root: rootTile }, (0, tileset_1.TILESET)());
93
- await (0, file_utils_1.writeFile)(this.tilesetPath, JSON.stringify(tileset), 'tileset.json');
94
- this._finishConversion({ slpk: false, outputPath, tilesetName });
95
- // Clean up worker pools
96
- const workerFarm = worker_utils_1.WorkerFarm.getWorkerFarm({});
97
- workerFarm.destroy();
98
- }
99
- /**
100
- * Convert particular I3S Node
101
- * @param parentSourceNode the parent node tile object (@loaders.gl/tiles/Tile3D)
102
- * @param parentNode object in resulting tileset
103
- * @param level a current level of a tree depth
104
- * @param childNodeInfo child node to convert
105
- */
106
- async convertChildNode(parentSourceNode, parentNode, level, childNodeInfo) {
107
- const sourceChild = await this._loadChildNode(parentSourceNode, childNodeInfo);
108
- if (sourceChild.contentUrl) {
109
- const content = await (0, load_i3s_1.loadI3SContent)(this.sourceTileset, sourceChild, this.loaderOptions);
110
- if (!content) {
111
- await this._addChildren(sourceChild, parentNode, level + 1);
112
- return;
113
- }
114
- this.vertexCounter += content?.vertexCount || 0;
115
- let featureAttributes = null;
116
- if (this.attributeStorageInfo) {
117
- featureAttributes = await this._loadChildAttributes(sourceChild, this.attributeStorageInfo);
118
- }
119
- if (!sourceChild.obb) {
120
- sourceChild.obb = (0, coordinate_converter_1.createObbFromMbs)(sourceChild.mbs);
121
- }
122
- const boundingVolume = {
123
- box: (0, i3s_obb_to_3d_tiles_obb_1.i3sObbTo3dTilesObb)(sourceChild.obb, this.geoidHeightModel)
124
- };
125
- const child = {
126
- boundingVolume,
127
- geometricError: (0, lod_conversion_utils_1.convertScreenThresholdToGeometricError)(sourceChild),
128
- children: []
129
- };
130
- const i3sAttributesData = {
131
- tileContent: content,
132
- box: boundingVolume.box,
133
- textureFormat: sourceChild.textureFormat
134
- };
135
- const b3dmConverter = new b3dm_converter_1.default();
136
- const b3dm = await b3dmConverter.convert(i3sAttributesData, featureAttributes);
137
- child.content = {
138
- uri: `${sourceChild.id}.b3dm`,
139
- boundingVolume
140
- };
141
- await (0, file_utils_1.writeFile)(this.tilesetPath, new Uint8Array(b3dm), `${sourceChild.id}.b3dm`);
142
- parentNode.children.push(child);
143
- await this._addChildren(sourceChild, child, level + 1);
144
- }
145
- else {
146
- await this._addChildren(sourceChild, parentNode, level + 1);
147
- }
148
- }
149
- /**
150
- * The recursive function of traversal of a nodes tree
151
- * @param parentSourceNode the parent node tile object (@loaders.gl/tiles/Tile3D)
152
- * @param parentNode object in resulting tileset
153
- * @param level a current level of a tree depth
154
- */
155
- async _addChildren(parentSourceNode, parentNode, level) {
156
- if (this.options.maxDepth && level > this.options.maxDepth) {
157
- return;
158
- }
159
- const promises = [];
160
- for (const childNodeInfo of parentSourceNode.children || []) {
161
- promises.push(this.convertChildNode(parentSourceNode, parentNode, level, childNodeInfo));
162
- }
163
- await Promise.all(promises);
164
- }
165
- /**
166
- * Load a child node having information from the node header
167
- * @param parentNode a parent node tile object (@loaders.gl/tiles/Tile3D)
168
- * @param childNodeInfo child information from 3DNodeIndexDocument
169
- * (https://github.com/Esri/i3s-spec/blob/master/docs/1.7/nodeReference.cmn.md)
170
- */
171
- async _loadChildNode(parentNode, childNodeInfo) {
172
- let header;
173
- if (this.sourceTileset?.nodePagesTile) {
174
- console.log(`Node conversion: ${childNodeInfo.id}`); // eslint-disable-line no-console,no-undef
175
- header = await this.sourceTileset.nodePagesTile.formTileFromNodePages(parseInt(childNodeInfo.id));
176
- }
177
- else {
178
- const nodeUrl = this._relativeUrlToFullUrl(parentNode.url, childNodeInfo.href);
179
- // load metadata
180
- const options = {
181
- i3s: {
182
- ...this.loaderOptions,
183
- isTileHeader: true,
184
- loadContent: false
185
- }
186
- };
187
- console.log(`Node conversion: ${nodeUrl}`); // eslint-disable-line no-console,no-undef
188
- header = await (0, core_1.load)(nodeUrl, i3s_1.I3SLoader, options);
189
- }
190
- return header;
191
- }
192
- /**
193
- * Make an url of a resource from its relative url having the base url
194
- * @param baseUrl the base url. A resulting url will be related from this url
195
- * @param relativeUrl a realtive url of a resource
196
- */
197
- _relativeUrlToFullUrl(baseUrl = '', relativeUrl) {
198
- let resultArray = baseUrl.split('/');
199
- const relativeUrlArray = relativeUrl.split('/');
200
- for (const folder of relativeUrlArray) {
201
- switch (folder) {
202
- case '.':
203
- continue; // eslint-disable-line no-continue
204
- case '..':
205
- resultArray = resultArray.slice(0, -1);
206
- break;
207
- default:
208
- resultArray.push(folder);
209
- }
210
- }
211
- return resultArray.join('/');
212
- }
213
- /**
214
- * Do loading all attributes related to particular node.
215
- * @param sourceChild
216
- * @param attributeStorageInfo
217
- * @returns Promise of attributes object.
218
- */
219
- async _loadChildAttributes(sourceChild, attributeStorageInfo) {
220
- const promises = [];
221
- const { attributeUrls = [] } = sourceChild;
222
- for (let index = 0; index < attributeUrls.length; index++) {
223
- const inputUrl = attributeUrls[index];
224
- const attribute = attributeStorageInfo[index];
225
- const options = {
226
- attributeName: attribute.name,
227
- attributeType: this._getAttributeType(attribute)
228
- };
229
- promises.push((0, core_1.load)(inputUrl, i3s_1.I3SAttributeLoader, options));
230
- }
231
- const attributesList = await Promise.all(promises);
232
- this._replaceNestedArrays(attributesList);
233
- return Object.assign({}, ...attributesList);
234
- }
235
- /**
236
- * Returns attribute type for loading attributes
237
- * @param attribute
238
- * Workaround for I3S v1.6. There is no attribute.attributeValues.valueType field in attribute.
239
- * There is an 'Oid32' type if attribute has objectIds property.
240
- * Doc: https://github.com/Esri/i3s-spec/blob/master/docs/1.6/attributeStorageInfo.cmn.md
241
- */
242
- _getAttributeType(attribute) {
243
- if (attribute.attributeValues) {
244
- return attribute.attributeValues.valueType;
245
- }
246
- else if (attribute.objectIds) {
247
- return 'Oid32';
248
- }
249
- return '';
250
- }
251
- /**
252
- * Make simple arrays from attribute typed arrays.
253
- * @param attributesList
254
- */
255
- _replaceNestedArrays(attributesList) {
256
- for (let index = 0; index < attributesList.length; index++) {
257
- const attributeObject = attributesList[index];
258
- for (const key in attributeObject) {
259
- attributeObject[key] = Array.from(attributeObject[key]);
260
- }
261
- }
262
- }
263
- /**
264
- * Print statistics in the end of conversion
265
- * @param params - output files data
266
- */
267
- async _finishConversion(params) {
268
- const filesSize = await (0, statistic_utills_1.calculateFilesSize)(params);
269
- const diff = process_1.default.hrtime(this.conversionStartTime);
270
- const conversionTime = (0, statistic_utills_1.timeConverter)(diff);
271
- console.log(`------------------------------------------------`); // eslint-disable-line
272
- console.log(`Finish conversion of ${I3S}`); // eslint-disable-line
273
- console.log(`Total conversion time: ${conversionTime}`); // eslint-disable-line
274
- console.log(`Vertex count: `, this.vertexCounter); // eslint-disable-line
275
- console.log(`File(s) size: `, filesSize, ' bytes'); // eslint-disable-line
276
- console.log(`------------------------------------------------`); // eslint-disable-line
277
- }
278
- }
279
- exports.default = Tiles3DConverter;
@@ -1,271 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- const core_1 = require("@loaders.gl/core");
4
- const gltf_1 = require("@loaders.gl/gltf");
5
- const _3d_tiles_1 = require("@loaders.gl/3d-tiles");
6
- const core_2 = require("@math.gl/core");
7
- const geospatial_1 = require("@math.gl/geospatial");
8
- const texture_atlas_1 = require("./texture-atlas");
9
- const geometry_utils_1 = require("../../lib/utils/geometry-utils");
10
- const Z_UP_TO_Y_UP_MATRIX = new core_2.Matrix4([1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1]);
11
- const scratchVector = new core_2.Vector3();
12
- /**
13
- * Converts content of an I3S node to *.b3dm's file content
14
- */
15
- class B3dmConverter {
16
- /**
17
- * The starter of content conversion
18
- * @param i3sTile - Tile3D instance for I3S node
19
- * @returns - encoded content
20
- */
21
- async convert(i3sAttributesData, featureAttributes = null) {
22
- const gltf = await this.buildGltf(i3sAttributesData, featureAttributes);
23
- const b3dm = (0, core_1.encodeSync)({
24
- gltfEncoded: new Uint8Array(gltf),
25
- type: 'b3dm',
26
- featuresLength: this._getFeaturesLength(featureAttributes),
27
- batchTable: featureAttributes
28
- }, _3d_tiles_1.Tile3DWriter);
29
- return b3dm;
30
- }
31
- /**
32
- * Build and encode gltf
33
- * @param i3sTile - Tile3D instance for I3S node
34
- * @returns - encoded glb content
35
- */
36
- async buildGltf(i3sAttributesData, featureAttributes) {
37
- const { tileContent, textureFormat, box } = i3sAttributesData;
38
- const { material, attributes, indices: originalIndices, modelMatrix } = tileContent;
39
- const gltfBuilder = new gltf_1.GLTFScenegraph();
40
- const textureIndex = await this._addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder);
41
- const pbrMaterialInfo = this._convertI3sMaterialToGltfMaterial(material, textureIndex);
42
- const materialIndex = gltfBuilder.addMaterial(pbrMaterialInfo);
43
- const positions = attributes.positions;
44
- const positionsValue = positions.value;
45
- if (attributes.uvRegions && attributes.texCoords) {
46
- attributes.texCoords.value = (0, texture_atlas_1.convertTextureAtlas)(attributes.texCoords.value, attributes.uvRegions.value);
47
- }
48
- const cartesianOrigin = new core_2.Vector3(box);
49
- const cartographicOrigin = geospatial_1.Ellipsoid.WGS84.cartesianToCartographic(cartesianOrigin, new core_2.Vector3());
50
- attributes.positions.value = this._normalizePositions(positionsValue, cartesianOrigin, cartographicOrigin, modelMatrix);
51
- this._createBatchIds(tileContent, featureAttributes);
52
- if (attributes.normals && !this._checkNormals(attributes.normals.value)) {
53
- delete attributes.normals;
54
- }
55
- const indices = originalIndices || (0, geometry_utils_1.generateSyntheticIndices)(positionsValue.length / positions.size);
56
- const meshIndex = gltfBuilder.addMesh({
57
- attributes,
58
- indices,
59
- material: materialIndex,
60
- mode: 4
61
- });
62
- const transformMatrix = this._generateTransformMatrix(cartesianOrigin);
63
- const nodeIndex = gltfBuilder.addNode({ meshIndex, matrix: transformMatrix });
64
- const sceneIndex = gltfBuilder.addScene({ nodeIndices: [nodeIndex] });
65
- gltfBuilder.setDefaultScene(sceneIndex);
66
- gltfBuilder.createBinaryChunk();
67
- const gltfBuffer = (0, core_1.encodeSync)(gltfBuilder.gltf, gltf_1.GLTFWriter);
68
- return gltfBuffer;
69
- }
70
- /**
71
- * Update gltfBuilder with texture from I3S tile
72
- * @param {object} i3sTile - Tile3D object
73
- * @param {GLTFScenegraph} gltfBuilder - gltfScenegraph instance to construct GLTF
74
- * @returns {Promise<number | null>} - GLTF texture index
75
- */
76
- async _addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder) {
77
- const { texture, material, attributes } = tileContent;
78
- let textureIndex = null;
79
- let selectedTexture = texture;
80
- if (!texture && material) {
81
- selectedTexture =
82
- material.pbrMetallicRoughness &&
83
- material.pbrMetallicRoughness.baseColorTexture &&
84
- material.pbrMetallicRoughness.baseColorTexture.texture.source.image;
85
- }
86
- if (selectedTexture) {
87
- const mimeType = this._deduceMimeTypeFromFormat(textureFormat);
88
- const imageIndex = gltfBuilder.addImage(selectedTexture, mimeType);
89
- textureIndex = gltfBuilder.addTexture({ imageIndex });
90
- delete attributes.colors;
91
- }
92
- return textureIndex;
93
- }
94
- /**
95
- * Generate a positions array which is correct for 3DTiles/GLTF format
96
- * @param {Float64Array} positionsValue - the input geometry positions array
97
- * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system
98
- * @param {number[]} cartographicOrigin - the tile center in the cartographic coordinate system
99
- * @param {number[]} modelMatrix - the model matrix of geometry
100
- * @returns {Float32Array} - the output geometry positions array
101
- */
102
- _normalizePositions(positionsValue, cartesianOrigin, cartographicOrigin, modelMatrix) {
103
- const newPositionsValue = new Float32Array(positionsValue.length);
104
- for (let index = 0; index < positionsValue.length; index += 3) {
105
- const vertex = positionsValue.subarray(index, index + 3);
106
- const cartesianOriginVector = new core_2.Vector3(cartesianOrigin);
107
- let vertexVector = new core_2.Vector3(Array.from(vertex))
108
- .transform(modelMatrix)
109
- .add(cartographicOrigin);
110
- geospatial_1.Ellipsoid.WGS84.cartographicToCartesian(vertexVector, scratchVector);
111
- vertexVector = scratchVector.subtract(cartesianOriginVector);
112
- newPositionsValue.set(vertexVector, index);
113
- }
114
- return newPositionsValue;
115
- }
116
- /**
117
- * Generate the transformation matrix for GLTF node:
118
- * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#reference-node
119
- * 1. Create the translate transformation from cartesianOrigin (the positions array stores offsets from this cartesianOrigin)
120
- * 2. Create the rotation transformation to rotate model from z-up coordinates (I3S specific) to y-up coordinates (GLTF specific)
121
- * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system
122
- * @returns {Matrix4} - an array of 16 numbers (4x4 matrix)
123
- */
124
- _generateTransformMatrix(cartesianOrigin) {
125
- const translateOriginMatrix = new core_2.Matrix4().translate(cartesianOrigin);
126
- const result = translateOriginMatrix.multiplyLeft(Z_UP_TO_Y_UP_MATRIX);
127
- return result;
128
- }
129
- /**
130
- * Create _BATCHID attribute
131
- * @param {Object} i3sContent - the source object
132
- * @returns {void}
133
- */
134
- _createBatchIds(i3sContent, featureAttributes) {
135
- const { featureIds } = i3sContent;
136
- const { OBJECTID: objectIds } = featureAttributes || {};
137
- if (!featureIds || !objectIds) {
138
- return;
139
- }
140
- for (let i = 0; i < featureIds.length; i++) {
141
- const featureId = featureIds[i];
142
- const batchId = objectIds.indexOf(featureId);
143
- featureIds[i] = batchId;
144
- }
145
- i3sContent.attributes._BATCHID = {
146
- size: 1,
147
- byteOffset: 0,
148
- value: featureIds
149
- };
150
- }
151
- /**
152
- * Deduce mime type by format from `textureSetDefinition.formats[0].format`
153
- * https://github.com/Esri/i3s-spec/blob/master/docs/1.7/textureSetDefinitionFormat.cmn.md
154
- * @param {string} format - format name
155
- * @returns {string} mime type.
156
- */
157
- _deduceMimeTypeFromFormat(format) {
158
- switch (format) {
159
- case 'jpg':
160
- return 'image/jpeg';
161
- case 'png':
162
- return 'image/png';
163
- case 'ktx2':
164
- return 'image/ktx2';
165
- default:
166
- console.warn(`Unexpected texture format in I3S: ${format}`); // eslint-disable-line no-console, no-undef
167
- return 'image/jpeg';
168
- }
169
- }
170
- /**
171
- * Convert i3s material to GLTF compatible material
172
- * @param {object} material - i3s material definition
173
- * @param {number | null} textureIndex - texture index in GLTF
174
- * @returns {object} GLTF material
175
- */
176
- _convertI3sMaterialToGltfMaterial(material, textureIndex) {
177
- const isTextureIndexExists = textureIndex !== null;
178
- if (!material) {
179
- material = {
180
- alphaMode: 'OPAQUE',
181
- doubleSided: false,
182
- pbrMetallicRoughness: {
183
- metallicFactor: 0,
184
- roughnessFactor: 1
185
- }
186
- };
187
- if (isTextureIndexExists) {
188
- material.pbrMetallicRoughness.baseColorTexture = {
189
- index: textureIndex,
190
- texCoord: 0
191
- };
192
- }
193
- else {
194
- material.pbrMetallicRoughness.baseColorFactor = [1, 1, 1, 1];
195
- }
196
- return material;
197
- }
198
- if (textureIndex !== null) {
199
- material = this._setGltfTexture(material, textureIndex);
200
- }
201
- return material;
202
- }
203
- /**
204
- * Set texture properties in material with GLTF textureIndex
205
- * @param {object} materialDefinition - i3s material definition
206
- * @param {number} textureIndex - texture index in GLTF
207
- * @returns {void}
208
- */
209
- _setGltfTexture(materialDefinition, textureIndex) {
210
- const material = {
211
- ...materialDefinition,
212
- pbrMetallicRoughness: { ...materialDefinition.pbrMetallicRoughness }
213
- };
214
- // I3SLoader now support loading only one texture. This elseif sequence will assign this texture to one of
215
- // properties defined in materialDefinition
216
- if (materialDefinition.pbrMetallicRoughness &&
217
- materialDefinition.pbrMetallicRoughness.baseColorTexture) {
218
- material.pbrMetallicRoughness.baseColorTexture = {
219
- index: textureIndex,
220
- texCoord: 0
221
- };
222
- }
223
- else if (materialDefinition.emissiveTexture) {
224
- material.emissiveTexture = {
225
- index: textureIndex,
226
- texCoord: 0
227
- };
228
- }
229
- else if (materialDefinition.pbrMetallicRoughness &&
230
- materialDefinition.pbrMetallicRoughness.metallicRoughnessTexture) {
231
- material.pbrMetallicRoughness.metallicRoughnessTexture = {
232
- index: textureIndex,
233
- texCoord: 0
234
- };
235
- }
236
- else if (materialDefinition.normalTexture) {
237
- material.normalTexture = {
238
- index: textureIndex,
239
- texCoord: 0
240
- };
241
- }
242
- else if (materialDefinition.occlusionTexture) {
243
- material.occlusionTexture = {
244
- index: textureIndex,
245
- texCoord: 0
246
- };
247
- }
248
- return material;
249
- }
250
- /*
251
- * Returns Features length based on attribute array in attribute object.
252
- * @param {Object} attributes
253
- * @returns {Number} Features length .
254
- */
255
- _getFeaturesLength(attributes) {
256
- if (!attributes) {
257
- return 0;
258
- }
259
- const firstKey = Object.keys(attributes)[0];
260
- return firstKey ? attributes[firstKey].length : 0;
261
- }
262
- /* Checks that normals buffer is correct
263
- * @param {TypedArray} normals
264
- * @returns {boolean} true - normals are correct; false - normals are incorrect
265
- */
266
- _checkNormals(normals) {
267
- // If all normals === 0, the resulting tileset is all in black colors on Cesium
268
- return normals.find((value) => value);
269
- }
270
- }
271
- exports.default = B3dmConverter;
@@ -1,23 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.i3sObbTo3dTilesObb = void 0;
4
- const core_1 = require("@math.gl/core");
5
- const geospatial_1 = require("@math.gl/geospatial");
6
- const culling_1 = require("@math.gl/culling");
7
- /**
8
- * Convert quaternion-based OBB to half-axes-based OBB
9
- * @param i3SObb quaternion based OBB
10
- * @param geoidHeightModel the Earth Gravity Model instance
11
- * @returns number[12] 3DTiles OBB https://github.com/CesiumGS/3d-tiles/tree/master/specification#box
12
- */
13
- function i3sObbTo3dTilesObb(i3SObb, geoidHeightModel) {
14
- const tiles3DCenter = [
15
- i3SObb.center[0],
16
- i3SObb.center[1],
17
- i3SObb.center[2] + geoidHeightModel.getHeight(i3SObb.center[1], i3SObb.center[0])
18
- ];
19
- const cartesianCenter = geospatial_1.Ellipsoid.WGS84.cartographicToCartesian(tiles3DCenter, new core_1.Vector3());
20
- const tiles3DObb = new culling_1.OrientedBoundingBox().fromCenterHalfSizeQuaternion(cartesianCenter, i3SObb.halfSize, i3SObb.quaternion);
21
- return [...tiles3DObb.center, ...tiles3DObb.halfAxes.toArray()];
22
- }
23
- exports.i3sObbTo3dTilesObb = i3sObbTo3dTilesObb;
@@ -1,42 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.loadI3SContent = void 0;
4
- const core_1 = require("@loaders.gl/core");
5
- const i3s_1 = require("@loaders.gl/i3s");
6
- /**
7
- * Load I3S node content
8
- * @param sourceTileset - source layer JSON
9
- * @param sourceTile - source I3S node metadata
10
- * @param tilesetLoadOptions - load options for Tiles3DLoader
11
- * @returns - 3DTiles tile content or null
12
- */
13
- const loadI3SContent = async (sourceTileset, sourceTile, tilesetLoadOptions) => {
14
- if (!sourceTileset || !sourceTile.contentUrl) {
15
- return null;
16
- }
17
- const loadOptions = {
18
- ...tilesetLoadOptions,
19
- i3s: {
20
- ...tilesetLoadOptions.i3s,
21
- isTileset: false,
22
- isTileHeader: false,
23
- _tileOptions: {
24
- attributeUrls: sourceTile.attributeUrls,
25
- textureUrl: sourceTile.textureUrl,
26
- textureFormat: sourceTile.textureFormat,
27
- textureLoaderOptions: sourceTile.textureLoaderOptions,
28
- materialDefinition: sourceTile.materialDefinition,
29
- isDracoGeometry: sourceTile.isDracoGeometry,
30
- mbs: sourceTile.mbs
31
- },
32
- _tilesetOptions: {
33
- store: sourceTileset.store,
34
- attributeStorageInfo: sourceTileset.attributeStorageInfo,
35
- fields: sourceTileset.fields
36
- }
37
- }
38
- };
39
- const tileContent = await (0, core_1.load)(sourceTile.contentUrl, i3s_1.I3SLoader, loadOptions);
40
- return tileContent;
41
- };
42
- exports.loadI3SContent = loadI3SContent;
@@ -1,54 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.convertTextureAtlas = void 0;
4
- /**
5
- * Apply uvRegions to texture coordinates.
6
- * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryUVRegion.cmn.md
7
- * Shader formula vec2 uv = fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;
8
- * @param texCoords
9
- * @param uvRegions
10
- */
11
- function convertTextureAtlas(texCoords, uvRegions) {
12
- const convertedTexCoords = new Float32Array(texCoords.length);
13
- const normalisedRegions = normalizeRegions(uvRegions);
14
- for (let index = 0; index < texCoords.length; index += 2) {
15
- const uv = texCoords.subarray(index, index + 2);
16
- const regions = normalisedRegions.slice(index * 2, index * 2 + 4);
17
- // fract(texCoords)
18
- const fractatedUV = fract([uv[0], uv[1]]);
19
- // (uvRegions.zw - uvRegions.xy)
20
- const subtracted = [regions[2] - regions[0], regions[3] - regions[1]];
21
- // fract(texCoords) * (uvRegions.zw - uvRegions.xy)
22
- const multiplicationResult = [fractatedUV[0] * subtracted[0], fractatedUV[1] * subtracted[1]];
23
- // fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;
24
- const convertedUV = [
25
- multiplicationResult[0] + regions[0],
26
- multiplicationResult[1] + regions[1]
27
- ];
28
- convertedTexCoords[index] = convertedUV[0];
29
- convertedTexCoords[index + 1] = convertedUV[1];
30
- }
31
- return convertedTexCoords;
32
- }
33
- exports.convertTextureAtlas = convertTextureAtlas;
34
- /**
35
- * Do fractation of UV array.
36
- * @param uv
37
- */
38
- function fract(uv) {
39
- return [uv[0] - Math.floor(uv[0]), uv[1] - Math.floor(uv[1])];
40
- }
41
- /**
42
- * Normalize uvRegions by dividing by the maximum Uint16 value
43
- * @param regions
44
- */
45
- function normalizeRegions(regions) {
46
- // The code is for Uint16Array because it is the spec requirement
47
- // https://github.com/Esri/i3s-spec/blob/master/docs/1.8/geometryUVRegion.cmn.md
48
- const MAX_UINT_16_VALUE = 65535;
49
- const normalizedRegions = [];
50
- for (let index = 0; index < regions.length; index++) {
51
- normalizedRegions[index] = regions[index] / MAX_UINT_16_VALUE;
52
- }
53
- return normalizedRegions;
54
- }