@loaders.gl/tile-converter 3.1.0-beta.1 → 3.1.0-beta.2

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package/dist/bundle.js CHANGED
@@ -82009,19 +82009,6 @@ function convertAttributes(tileContent) {
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  attributesMap.delete(attrKey);
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  continue;
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  }
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- const vertexCount = attributes.positions.length / VALUES_PER_VERTEX2;
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- if (!attributes.colors.length) {
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- attributes.colors = new Uint8Array(vertexCount * VALUES_PER_COLOR_ELEMENT);
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- for (let index = 0; index < attributes.colors.length; index += 4) {
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- attributes.colors.set([255, 255, 255, 255], index);
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- }
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- }
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- if (!attributes.texCoords.length) {
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- attributes.texCoords = new Float32Array(vertexCount * VALUES_PER_TEX_COORD);
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- for (let index = 0; index < attributes.texCoords.length; index += 2) {
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- attributes.texCoords.set([1, 1], index);
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- }
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- }
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  attributes.featureIndices = attributes.featureIndices.reduce((acc, value) => acc.concat(value));
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  }
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  return attributesMap;
@@ -82111,6 +82098,7 @@ function transformVertexNormals(vertexVector, calleeArgs) {
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  function flattenTexCoords(texCoords, indices) {
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  const newTexCoords = new Float32Array(indices.length * VALUES_PER_TEX_COORD);
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  if (!texCoords) {
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+ newTexCoords.fill(1);
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  return newTexCoords;
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  }
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  for (let i = 0; i < indices.length; i++) {
@@ -82125,6 +82113,7 @@ function flattenColors(colorsAttribute, indices) {
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  const components = colorsAttribute?.components || VALUES_PER_COLOR_ELEMENT;
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  const newColors = new Uint8Array(indices.length * components);
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  if (!colorsAttribute) {
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+ newColors.fill(255);
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  return newColors;
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  }
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  const colors = colorsAttribute.value;