@loaders.gl/obj 4.0.0-alpha.4 → 4.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +2 -0
- package/dist/bundle.d.ts.map +1 -0
- package/dist/bundle.js +2 -2
- package/dist/dist.min.js +744 -0
- package/dist/es5/bundle.js +6 -0
- package/dist/es5/bundle.js.map +1 -0
- package/dist/es5/index.js +74 -0
- package/dist/es5/index.js.map +1 -0
- package/dist/es5/lib/get-obj-schema.js +54 -0
- package/dist/es5/lib/get-obj-schema.js.map +1 -0
- package/dist/es5/lib/obj-types.js +2 -0
- package/dist/es5/lib/obj-types.js.map +1 -0
- package/dist/es5/lib/parse-mtl.js +86 -0
- package/dist/es5/lib/parse-mtl.js.map +1 -0
- package/dist/es5/lib/parse-obj-meshes.js +486 -0
- package/dist/es5/lib/parse-obj-meshes.js.map +1 -0
- package/dist/es5/lib/parse-obj.js +100 -0
- package/dist/es5/lib/parse-obj.js.map +1 -0
- package/dist/es5/mtl-loader.js +26 -0
- package/dist/es5/mtl-loader.js.map +1 -0
- package/dist/es5/obj-loader.js +27 -0
- package/dist/es5/obj-loader.js.map +1 -0
- package/dist/es5/workers/obj-worker.js +6 -0
- package/dist/es5/workers/obj-worker.js.map +1 -0
- package/dist/esm/bundle.js +4 -0
- package/dist/esm/bundle.js.map +1 -0
- package/dist/esm/index.js +18 -0
- package/dist/esm/index.js.map +1 -0
- package/dist/esm/lib/get-obj-schema.js +49 -0
- package/dist/esm/lib/get-obj-schema.js.map +1 -0
- package/dist/esm/lib/obj-types.js +2 -0
- package/dist/esm/lib/obj-types.js.map +1 -0
- package/dist/esm/lib/parse-mtl.js +68 -0
- package/dist/esm/lib/parse-mtl.js.map +1 -0
- package/dist/esm/lib/parse-obj-meshes.js +385 -0
- package/dist/esm/lib/parse-obj-meshes.js.map +1 -0
- package/dist/{lib/load-obj.js → esm/lib/parse-obj.js} +5 -15
- package/dist/esm/lib/parse-obj.js.map +1 -0
- package/dist/esm/mtl-loader.js +16 -0
- package/dist/esm/mtl-loader.js.map +1 -0
- package/dist/esm/obj-loader.js +19 -0
- package/dist/esm/obj-loader.js.map +1 -0
- package/dist/esm/workers/obj-worker.js +4 -0
- package/dist/esm/workers/obj-worker.js.map +1 -0
- package/dist/index.d.ts +18 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +26 -8
- package/dist/lib/get-obj-schema.d.ts +4 -0
- package/dist/lib/get-obj-schema.d.ts.map +1 -0
- package/dist/lib/get-obj-schema.js +33 -33
- package/dist/lib/obj-types.d.ts +1 -0
- package/dist/lib/obj-types.d.ts.map +1 -0
- package/dist/lib/obj-types.js +1 -2
- package/dist/lib/parse-mtl.d.ts +34 -0
- package/dist/lib/parse-mtl.d.ts.map +1 -0
- package/dist/lib/parse-mtl.js +201 -0
- package/dist/lib/parse-obj-meshes.d.ts +5 -0
- package/dist/lib/parse-obj-meshes.d.ts.map +1 -0
- package/dist/lib/parse-obj-meshes.js +440 -0
- package/dist/lib/parse-obj.d.ts +3 -0
- package/dist/lib/parse-obj.d.ts.map +1 -0
- package/dist/lib/parse-obj.js +63 -449
- package/dist/mtl-loader.d.ts +12 -0
- package/dist/mtl-loader.d.ts.map +1 -0
- package/dist/mtl-loader.js +24 -0
- package/dist/obj-loader.d.ts +11 -0
- package/dist/obj-loader.d.ts.map +1 -0
- package/dist/obj-loader.js +24 -18
- package/dist/obj-worker.js +213 -507
- package/dist/workers/obj-worker.d.ts +2 -0
- package/dist/workers/obj-worker.d.ts.map +1 -0
- package/dist/workers/obj-worker.js +5 -4
- package/package.json +9 -9
- package/src/index.ts +25 -4
- package/src/lib/get-obj-schema.ts +24 -20
- package/src/lib/parse-mtl.ts +246 -0
- package/src/lib/parse-obj-meshes.ts +525 -0
- package/src/lib/parse-obj.ts +67 -508
- package/src/mtl-loader.ts +31 -0
- package/src/obj-loader.ts +8 -3
- package/dist/bundle.js.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/lib/get-obj-schema.js.map +0 -1
- package/dist/lib/load-obj.js.map +0 -1
- package/dist/lib/obj-types.js.map +0 -1
- package/dist/lib/parse-obj.js.map +0 -1
- package/dist/obj-loader.js.map +0 -1
- package/src/lib/load-obj.ts +0 -83
- /package/src/workers/{obj-worker.js → obj-worker.ts} +0 -0
package/src/lib/parse-obj.ts
CHANGED
|
@@ -1,525 +1,84 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
//
|
|
10
|
-
const
|
|
11
|
-
//
|
|
12
|
-
const
|
|
13
|
-
|
|
14
|
-
const
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
1
|
+
import type {Mesh, MeshAttributes} from '@loaders.gl/schema';
|
|
2
|
+
import {getMeshBoundingBox} from '@loaders.gl/schema';
|
|
3
|
+
import {parseOBJMeshes} from './parse-obj-meshes';
|
|
4
|
+
import {getOBJSchema} from './get-obj-schema';
|
|
5
|
+
|
|
6
|
+
export function parseOBJ(text, options): Mesh {
|
|
7
|
+
const {meshes} = parseOBJMeshes(text);
|
|
8
|
+
|
|
9
|
+
// @ts-expect-error
|
|
10
|
+
const vertexCount = meshes.reduce((s, mesh) => s + mesh.header.vertexCount, 0);
|
|
11
|
+
// TODO - render objects separately
|
|
12
|
+
const attributes = mergeAttributes(meshes, vertexCount);
|
|
13
|
+
|
|
14
|
+
const header = {
|
|
15
|
+
vertexCount,
|
|
16
|
+
// @ts-ignore Need to export Attributes type
|
|
17
|
+
boundingBox: getMeshBoundingBox(attributes)
|
|
18
|
+
};
|
|
19
|
+
|
|
20
|
+
const schema = getOBJSchema(attributes, {
|
|
21
|
+
mode: 4,
|
|
22
|
+
boundingBox: header.boundingBox
|
|
23
|
+
});
|
|
24
|
+
|
|
25
|
+
return {
|
|
26
|
+
// Data return by this loader implementation
|
|
27
|
+
loaderData: {
|
|
28
|
+
header: {}
|
|
29
|
+
},
|
|
30
|
+
|
|
31
|
+
// Normalised data
|
|
32
|
+
schema,
|
|
33
|
+
header,
|
|
34
|
+
mode: 4, // TRIANGLES
|
|
35
|
+
topology: 'point-list',
|
|
36
|
+
|
|
37
|
+
attributes
|
|
38
|
+
};
|
|
37
39
|
}
|
|
38
40
|
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
colors: [],
|
|
47
|
-
uvs: []
|
|
48
|
-
};
|
|
41
|
+
// eslint-disable-next-line max-statements
|
|
42
|
+
function mergeAttributes(meshes, vertexCount): MeshAttributes {
|
|
43
|
+
const positions = new Float32Array(vertexCount * 3);
|
|
44
|
+
let normals;
|
|
45
|
+
let colors;
|
|
46
|
+
let uvs;
|
|
47
|
+
let i = 0;
|
|
49
48
|
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
this.fromDeclaration = null;
|
|
54
|
-
}
|
|
49
|
+
for (const mesh of meshes) {
|
|
50
|
+
const {POSITION, NORMAL, COLOR_0, TEXCOORD_0} = mesh.attributes;
|
|
55
51
|
|
|
56
|
-
|
|
57
|
-
const previous = this._finalize(false);
|
|
52
|
+
positions.set(POSITION.value, i * 3);
|
|
58
53
|
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
this.materials.splice(previous.index, 1);
|
|
54
|
+
if (NORMAL) {
|
|
55
|
+
normals = normals || new Float32Array(vertexCount * 3);
|
|
56
|
+
normals.set(NORMAL.value, i * 3);
|
|
63
57
|
}
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
name,
|
|
68
|
-
mtllib:
|
|
69
|
-
Array.isArray(libraries) && libraries.length > 0 ? libraries[libraries.length - 1] : '',
|
|
70
|
-
smooth: previous !== undefined ? previous.smooth : this.smooth,
|
|
71
|
-
groupStart: previous !== undefined ? previous.groupEnd : 0
|
|
72
|
-
});
|
|
73
|
-
|
|
74
|
-
this.materials.push(material);
|
|
75
|
-
|
|
76
|
-
return material;
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
currentMaterial() {
|
|
80
|
-
if (this.materials.length > 0) {
|
|
81
|
-
return this.materials[this.materials.length - 1];
|
|
58
|
+
if (COLOR_0) {
|
|
59
|
+
colors = colors || new Float32Array(vertexCount * 3);
|
|
60
|
+
colors.set(COLOR_0.value, i * 3);
|
|
82
61
|
}
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
_finalize(end) {
|
|
88
|
-
const lastMultiMaterial = this.currentMaterial();
|
|
89
|
-
if (lastMultiMaterial && lastMultiMaterial.groupEnd === -1) {
|
|
90
|
-
lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
|
|
91
|
-
lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
|
|
92
|
-
lastMultiMaterial.inherited = false;
|
|
62
|
+
if (TEXCOORD_0) {
|
|
63
|
+
uvs = uvs || new Float32Array(vertexCount * 2);
|
|
64
|
+
uvs.set(TEXCOORD_0.value, i * 2);
|
|
93
65
|
}
|
|
94
66
|
|
|
95
|
-
|
|
96
|
-
if (end && this.materials.length > 1) {
|
|
97
|
-
for (let mi = this.materials.length - 1; mi >= 0; mi--) {
|
|
98
|
-
if (this.materials[mi].groupCount <= 0) {
|
|
99
|
-
this.materials.splice(mi, 1);
|
|
100
|
-
}
|
|
101
|
-
}
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
// Guarantee at least one empty material, this makes the creation later more straight forward.
|
|
105
|
-
if (end && this.materials.length === 0) {
|
|
106
|
-
this.materials.push({
|
|
107
|
-
name: '',
|
|
108
|
-
smooth: this.smooth
|
|
109
|
-
});
|
|
110
|
-
}
|
|
111
|
-
|
|
112
|
-
return lastMultiMaterial;
|
|
67
|
+
i += POSITION.value.length / 3;
|
|
113
68
|
}
|
|
114
|
-
}
|
|
115
|
-
|
|
116
|
-
class ParserState {
|
|
117
|
-
constructor() {
|
|
118
|
-
this.objects = [];
|
|
119
|
-
this.object = null;
|
|
120
69
|
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
this.colors = [];
|
|
124
|
-
this.uvs = [];
|
|
70
|
+
const attributes: MeshAttributes = {};
|
|
71
|
+
attributes.POSITION = {value: positions, size: 3};
|
|
125
72
|
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
this.startObject('', false);
|
|
73
|
+
if (normals) {
|
|
74
|
+
attributes.NORMAL = {value: normals, size: 3};
|
|
129
75
|
}
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
// If the current object (initial from reset) is not from a g/o declaration in the parsed
|
|
133
|
-
// file. We need to use it for the first parsed g/o to keep things in sync.
|
|
134
|
-
if (this.object && !this.object.fromDeclaration) {
|
|
135
|
-
this.object.name = name;
|
|
136
|
-
this.object.fromDeclaration = fromDeclaration;
|
|
137
|
-
return;
|
|
138
|
-
}
|
|
139
|
-
|
|
140
|
-
const previousMaterial =
|
|
141
|
-
this.object && typeof this.object.currentMaterial === 'function'
|
|
142
|
-
? this.object.currentMaterial()
|
|
143
|
-
: undefined;
|
|
144
|
-
|
|
145
|
-
if (this.object && typeof this.object._finalize === 'function') {
|
|
146
|
-
this.object._finalize(true);
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
this.object = new MeshObject(name);
|
|
150
|
-
this.object.fromDeclaration = fromDeclaration;
|
|
151
|
-
|
|
152
|
-
// Inherit previous objects material.
|
|
153
|
-
// Spec tells us that a declared material must be set to all objects until a new material is declared.
|
|
154
|
-
// If a usemtl declaration is encountered while this new object is being parsed, it will
|
|
155
|
-
// overwrite the inherited material. Exception being that there was already face declarations
|
|
156
|
-
// to the inherited material, then it will be preserved for proper MultiMaterial continuation.
|
|
157
|
-
if (previousMaterial && previousMaterial.name && typeof previousMaterial.clone === 'function') {
|
|
158
|
-
const declared = previousMaterial.clone(0);
|
|
159
|
-
declared.inherited = true;
|
|
160
|
-
this.object.materials.push(declared);
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
this.objects.push(this.object);
|
|
76
|
+
if (colors) {
|
|
77
|
+
attributes.COLOR_0 = {value: colors, size: 3};
|
|
164
78
|
}
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
if (this.object && typeof this.object._finalize === 'function') {
|
|
168
|
-
this.object._finalize(true);
|
|
169
|
-
}
|
|
79
|
+
if (uvs) {
|
|
80
|
+
attributes.TEXCOORD_0 = {value: uvs, size: 2};
|
|
170
81
|
}
|
|
171
82
|
|
|
172
|
-
|
|
173
|
-
const index = parseInt(value);
|
|
174
|
-
return (index >= 0 ? index - 1 : index + len / 3) * 3;
|
|
175
|
-
}
|
|
176
|
-
|
|
177
|
-
parseNormalIndex(value, len) {
|
|
178
|
-
const index = parseInt(value);
|
|
179
|
-
return (index >= 0 ? index - 1 : index + len / 3) * 3;
|
|
180
|
-
}
|
|
181
|
-
|
|
182
|
-
parseUVIndex(value, len) {
|
|
183
|
-
const index = parseInt(value);
|
|
184
|
-
return (index >= 0 ? index - 1 : index + len / 2) * 2;
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
addVertex(a, b, c) {
|
|
188
|
-
const src = this.vertices;
|
|
189
|
-
const dst = this.object.geometry.vertices;
|
|
190
|
-
|
|
191
|
-
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
|
192
|
-
dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
|
193
|
-
dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
|
194
|
-
}
|
|
195
|
-
|
|
196
|
-
addVertexPoint(a) {
|
|
197
|
-
const src = this.vertices;
|
|
198
|
-
const dst = this.object.geometry.vertices;
|
|
199
|
-
|
|
200
|
-
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
|
201
|
-
}
|
|
202
|
-
|
|
203
|
-
addVertexLine(a) {
|
|
204
|
-
const src = this.vertices;
|
|
205
|
-
const dst = this.object.geometry.vertices;
|
|
206
|
-
|
|
207
|
-
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
|
208
|
-
}
|
|
209
|
-
|
|
210
|
-
addNormal(a, b, c) {
|
|
211
|
-
const src = this.normals;
|
|
212
|
-
const dst = this.object.geometry.normals;
|
|
213
|
-
|
|
214
|
-
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
|
215
|
-
dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
|
216
|
-
dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
addColor(a, b, c) {
|
|
220
|
-
const src = this.colors;
|
|
221
|
-
const dst = this.object.geometry.colors;
|
|
222
|
-
|
|
223
|
-
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
|
224
|
-
dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
|
225
|
-
dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
addUV(a, b, c) {
|
|
229
|
-
const src = this.uvs;
|
|
230
|
-
const dst = this.object.geometry.uvs;
|
|
231
|
-
|
|
232
|
-
dst.push(src[a + 0], src[a + 1]);
|
|
233
|
-
dst.push(src[b + 0], src[b + 1]);
|
|
234
|
-
dst.push(src[c + 0], src[c + 1]);
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
addUVLine(a) {
|
|
238
|
-
const src = this.uvs;
|
|
239
|
-
const dst = this.object.geometry.uvs;
|
|
240
|
-
|
|
241
|
-
dst.push(src[a + 0], src[a + 1]);
|
|
242
|
-
}
|
|
243
|
-
|
|
244
|
-
// eslint-disable-next-line max-params
|
|
245
|
-
addFace(a, b, c, ua, ub, uc, na, nb, nc) {
|
|
246
|
-
const vLen = this.vertices.length;
|
|
247
|
-
|
|
248
|
-
let ia = this.parseVertexIndex(a, vLen);
|
|
249
|
-
let ib = this.parseVertexIndex(b, vLen);
|
|
250
|
-
let ic = this.parseVertexIndex(c, vLen);
|
|
251
|
-
|
|
252
|
-
this.addVertex(ia, ib, ic);
|
|
253
|
-
|
|
254
|
-
if (ua !== undefined && ua !== '') {
|
|
255
|
-
const uvLen = this.uvs.length;
|
|
256
|
-
ia = this.parseUVIndex(ua, uvLen);
|
|
257
|
-
ib = this.parseUVIndex(ub, uvLen);
|
|
258
|
-
ic = this.parseUVIndex(uc, uvLen);
|
|
259
|
-
this.addUV(ia, ib, ic);
|
|
260
|
-
}
|
|
261
|
-
|
|
262
|
-
if (na !== undefined && na !== '') {
|
|
263
|
-
// Normals are many times the same. If so, skip function call and parseInt.
|
|
264
|
-
const nLen = this.normals.length;
|
|
265
|
-
ia = this.parseNormalIndex(na, nLen);
|
|
266
|
-
|
|
267
|
-
ib = na === nb ? ia : this.parseNormalIndex(nb, nLen);
|
|
268
|
-
ic = na === nc ? ia : this.parseNormalIndex(nc, nLen);
|
|
269
|
-
|
|
270
|
-
this.addNormal(ia, ib, ic);
|
|
271
|
-
}
|
|
272
|
-
|
|
273
|
-
if (this.colors.length > 0) {
|
|
274
|
-
this.addColor(ia, ib, ic);
|
|
275
|
-
}
|
|
276
|
-
}
|
|
277
|
-
|
|
278
|
-
addPointGeometry(vertices) {
|
|
279
|
-
this.object.geometry.type = 'Points';
|
|
280
|
-
|
|
281
|
-
const vLen = this.vertices.length;
|
|
282
|
-
|
|
283
|
-
for (const vertex of vertices) {
|
|
284
|
-
this.addVertexPoint(this.parseVertexIndex(vertex, vLen));
|
|
285
|
-
}
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
addLineGeometry(vertices, uvs) {
|
|
289
|
-
this.object.geometry.type = 'Line';
|
|
290
|
-
|
|
291
|
-
const vLen = this.vertices.length;
|
|
292
|
-
const uvLen = this.uvs.length;
|
|
293
|
-
|
|
294
|
-
for (const vertex of vertices) {
|
|
295
|
-
this.addVertexLine(this.parseVertexIndex(vertex, vLen));
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
for (const uv of uvs) {
|
|
299
|
-
this.addUVLine(this.parseUVIndex(uv, uvLen));
|
|
300
|
-
}
|
|
301
|
-
}
|
|
83
|
+
return attributes;
|
|
302
84
|
}
|
|
303
|
-
|
|
304
|
-
// eslint-disable-next-line max-statements, complexity
|
|
305
|
-
export default (text) => {
|
|
306
|
-
const state = new ParserState();
|
|
307
|
-
|
|
308
|
-
if (text.indexOf('\r\n') !== -1) {
|
|
309
|
-
// This is faster than String.split with regex that splits on both
|
|
310
|
-
text = text.replace(/\r\n/g, '\n');
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
if (text.indexOf('\\\n') !== -1) {
|
|
314
|
-
// join lines separated by a line continuation character (\)
|
|
315
|
-
text = text.replace(/\\\n/g, '');
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
const lines = text.split('\n');
|
|
319
|
-
let line = '';
|
|
320
|
-
let lineFirstChar = '';
|
|
321
|
-
let lineLength = 0;
|
|
322
|
-
let result = [];
|
|
323
|
-
|
|
324
|
-
// Faster to just trim left side of the line. Use if available.
|
|
325
|
-
const trimLeft = typeof ''.trimLeft === 'function';
|
|
326
|
-
|
|
327
|
-
/* eslint-disable no-continue, max-depth */
|
|
328
|
-
for (let i = 0, l = lines.length; i < l; i++) {
|
|
329
|
-
line = lines[i];
|
|
330
|
-
line = trimLeft ? line.trimLeft() : line.trim();
|
|
331
|
-
lineLength = line.length;
|
|
332
|
-
|
|
333
|
-
if (lineLength === 0) continue;
|
|
334
|
-
|
|
335
|
-
lineFirstChar = line.charAt(0);
|
|
336
|
-
|
|
337
|
-
// @todo invoke passed in handler if any
|
|
338
|
-
if (lineFirstChar === '#') continue;
|
|
339
|
-
|
|
340
|
-
if (lineFirstChar === 'v') {
|
|
341
|
-
const data = line.split(/\s+/);
|
|
342
|
-
|
|
343
|
-
switch (data[0]) {
|
|
344
|
-
case 'v':
|
|
345
|
-
state.vertices.push(parseFloat(data[1]), parseFloat(data[2]), parseFloat(data[3]));
|
|
346
|
-
if (data.length === 8) {
|
|
347
|
-
state.colors.push(parseFloat(data[4]), parseFloat(data[5]), parseFloat(data[6]));
|
|
348
|
-
}
|
|
349
|
-
break;
|
|
350
|
-
case 'vn':
|
|
351
|
-
state.normals.push(parseFloat(data[1]), parseFloat(data[2]), parseFloat(data[3]));
|
|
352
|
-
break;
|
|
353
|
-
case 'vt':
|
|
354
|
-
state.uvs.push(parseFloat(data[1]), parseFloat(data[2]));
|
|
355
|
-
break;
|
|
356
|
-
default:
|
|
357
|
-
}
|
|
358
|
-
} else if (lineFirstChar === 'f') {
|
|
359
|
-
const lineData = line.substr(1).trim();
|
|
360
|
-
const vertexData = lineData.split(/\s+/);
|
|
361
|
-
const faceVertices = [];
|
|
362
|
-
|
|
363
|
-
// Parse the face vertex data into an easy to work with format
|
|
364
|
-
|
|
365
|
-
for (let j = 0, jl = vertexData.length; j < jl; j++) {
|
|
366
|
-
const vertex = vertexData[j];
|
|
367
|
-
|
|
368
|
-
if (vertex.length > 0) {
|
|
369
|
-
const vertexParts = vertex.split('/');
|
|
370
|
-
faceVertices.push(vertexParts);
|
|
371
|
-
}
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
// Draw an edge between the first vertex and all subsequent vertices to form an n-gon
|
|
375
|
-
|
|
376
|
-
const v1 = faceVertices[0];
|
|
377
|
-
|
|
378
|
-
for (let j = 1, jl = faceVertices.length - 1; j < jl; j++) {
|
|
379
|
-
const v2 = faceVertices[j];
|
|
380
|
-
const v3 = faceVertices[j + 1];
|
|
381
|
-
|
|
382
|
-
state.addFace(v1[0], v2[0], v3[0], v1[1], v2[1], v3[1], v1[2], v2[2], v3[2]);
|
|
383
|
-
}
|
|
384
|
-
} else if (lineFirstChar === 'l') {
|
|
385
|
-
const lineParts = line.substring(1).trim().split(' ');
|
|
386
|
-
let lineVertices;
|
|
387
|
-
const lineUVs = [];
|
|
388
|
-
|
|
389
|
-
if (line.indexOf('/') === -1) {
|
|
390
|
-
lineVertices = lineParts;
|
|
391
|
-
} else {
|
|
392
|
-
lineVertices = [];
|
|
393
|
-
for (let li = 0, llen = lineParts.length; li < llen; li++) {
|
|
394
|
-
const parts = lineParts[li].split('/');
|
|
395
|
-
|
|
396
|
-
if (parts[0] !== '') lineVertices.push(parts[0]);
|
|
397
|
-
if (parts[1] !== '') lineUVs.push(parts[1]);
|
|
398
|
-
}
|
|
399
|
-
}
|
|
400
|
-
state.addLineGeometry(lineVertices, lineUVs);
|
|
401
|
-
} else if (lineFirstChar === 'p') {
|
|
402
|
-
const lineData = line.substr(1).trim();
|
|
403
|
-
const pointData = lineData.split(' ');
|
|
404
|
-
|
|
405
|
-
state.addPointGeometry(pointData);
|
|
406
|
-
} else if ((result = OBJECT_RE.exec(line)) !== null) {
|
|
407
|
-
// o object_name
|
|
408
|
-
// or
|
|
409
|
-
// g group_name
|
|
410
|
-
|
|
411
|
-
// WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
|
|
412
|
-
// var name = result[ 0 ].substr( 1 ).trim();
|
|
413
|
-
const name = (' ' + result[0].substr(1).trim()).substr(1); // eslint-disable-line
|
|
414
|
-
|
|
415
|
-
state.startObject(name);
|
|
416
|
-
} else if (MATERIAL_USE_RE.test(line)) {
|
|
417
|
-
// material
|
|
418
|
-
|
|
419
|
-
state.object.startMaterial(line.substring(7).trim(), state.materialLibraries);
|
|
420
|
-
} else if (MATERIAL_RE.test(line)) {
|
|
421
|
-
// mtl file
|
|
422
|
-
|
|
423
|
-
state.materialLibraries.push(line.substring(7).trim());
|
|
424
|
-
} else if (lineFirstChar === 's') {
|
|
425
|
-
result = line.split(' ');
|
|
426
|
-
|
|
427
|
-
// smooth shading
|
|
428
|
-
|
|
429
|
-
// @todo Handle files that have varying smooth values for a set of faces inside one geometry,
|
|
430
|
-
// but does not define a usemtl for each face set.
|
|
431
|
-
// This should be detected and a dummy material created (later MultiMaterial and geometry groups).
|
|
432
|
-
// This requires some care to not create extra material on each smooth value for "normal" obj files.
|
|
433
|
-
// where explicit usemtl defines geometry groups.
|
|
434
|
-
// Example asset: examples/models/obj/cerberus/Cerberus.obj
|
|
435
|
-
|
|
436
|
-
/*
|
|
437
|
-
* http://paulbourke.net/dataformats/obj/
|
|
438
|
-
* or
|
|
439
|
-
* http://www.cs.utah.edu/~boulos/cs3505/obj_spec.pdf
|
|
440
|
-
*
|
|
441
|
-
* From chapter "Grouping" Syntax explanation "s group_number":
|
|
442
|
-
* "group_number is the smoothing group number. To turn off smoothing groups, use a value of 0 or off.
|
|
443
|
-
* Polygonal elements use group numbers to put elements in different smoothing groups. For free-form
|
|
444
|
-
* surfaces, smoothing groups are either turned on or off; there is no difference between values greater
|
|
445
|
-
* than 0."
|
|
446
|
-
*/
|
|
447
|
-
if (result.length > 1) {
|
|
448
|
-
const value = result[1].trim().toLowerCase();
|
|
449
|
-
state.object.smooth = value !== '0' && value !== 'off';
|
|
450
|
-
} else {
|
|
451
|
-
// ZBrush can produce "s" lines #11707
|
|
452
|
-
state.object.smooth = true;
|
|
453
|
-
}
|
|
454
|
-
const material = state.object.currentMaterial();
|
|
455
|
-
if (material) material.smooth = state.object.smooth;
|
|
456
|
-
} else {
|
|
457
|
-
// Handle null terminated files without exception
|
|
458
|
-
if (line === '\0') continue;
|
|
459
|
-
|
|
460
|
-
throw new Error(`Unexpected line: "${line}"`);
|
|
461
|
-
}
|
|
462
|
-
}
|
|
463
|
-
|
|
464
|
-
state.finalize();
|
|
465
|
-
|
|
466
|
-
const meshes = [];
|
|
467
|
-
const materials = [];
|
|
468
|
-
|
|
469
|
-
for (const object of state.objects) {
|
|
470
|
-
const {geometry} = object;
|
|
471
|
-
|
|
472
|
-
// Skip o/g line declarations that did not follow with any faces
|
|
473
|
-
if (geometry.vertices.length === 0) continue;
|
|
474
|
-
|
|
475
|
-
const mesh = {
|
|
476
|
-
header: {
|
|
477
|
-
vertexCount: geometry.vertices.length / 3
|
|
478
|
-
},
|
|
479
|
-
attributes: {}
|
|
480
|
-
};
|
|
481
|
-
|
|
482
|
-
switch (geometry.type) {
|
|
483
|
-
case 'Points':
|
|
484
|
-
mesh.mode = 0; // GL.POINTS
|
|
485
|
-
break;
|
|
486
|
-
case 'Line':
|
|
487
|
-
mesh.mode = 1; // GL.LINES
|
|
488
|
-
break;
|
|
489
|
-
default:
|
|
490
|
-
mesh.mode = 4; // GL.TRIANGLES
|
|
491
|
-
break;
|
|
492
|
-
}
|
|
493
|
-
|
|
494
|
-
mesh.attributes.POSITION = {value: new Float32Array(geometry.vertices), size: 3};
|
|
495
|
-
|
|
496
|
-
if (geometry.normals.length > 0) {
|
|
497
|
-
mesh.attributes.NORMAL = {value: new Float32Array(geometry.normals), size: 3};
|
|
498
|
-
}
|
|
499
|
-
|
|
500
|
-
if (geometry.colors.length > 0) {
|
|
501
|
-
mesh.attributes.COLOR_0 = {value: new Float32Array(geometry.colors), size: 3};
|
|
502
|
-
}
|
|
503
|
-
|
|
504
|
-
if (geometry.uvs.length > 0) {
|
|
505
|
-
mesh.attributes.TEXCOORD_0 = {value: new Float32Array(geometry.uvs), size: 2};
|
|
506
|
-
}
|
|
507
|
-
|
|
508
|
-
// Create materials
|
|
509
|
-
mesh.materials = [];
|
|
510
|
-
for (const sourceMaterial of object.materials) {
|
|
511
|
-
// TODO - support full spec
|
|
512
|
-
const _material = {
|
|
513
|
-
name: sourceMaterial.name,
|
|
514
|
-
flatShading: !sourceMaterial.smooth
|
|
515
|
-
};
|
|
516
|
-
mesh.materials.push(_material);
|
|
517
|
-
materials.push(_material);
|
|
518
|
-
}
|
|
519
|
-
|
|
520
|
-
mesh.name = object.name;
|
|
521
|
-
meshes.push(mesh);
|
|
522
|
-
}
|
|
523
|
-
|
|
524
|
-
return {meshes, materials};
|
|
525
|
-
};
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
// loaders.gl, MIT license
|
|
2
|
+
import type {Loader, LoaderOptions} from '@loaders.gl/loader-utils';
|
|
3
|
+
import type {MTLMaterial, ParseMTLOptions} from './lib/parse-mtl';
|
|
4
|
+
|
|
5
|
+
// __VERSION__ is injected by babel-plugin-version-inline
|
|
6
|
+
// @ts-ignore TS2304: Cannot find name '__VERSION__'.
|
|
7
|
+
const VERSION = typeof __VERSION__ !== 'undefined' ? __VERSION__ : 'latest';
|
|
8
|
+
|
|
9
|
+
export type MTLLoaderOptions = LoaderOptions & {
|
|
10
|
+
mtl?: ParseMTLOptions;
|
|
11
|
+
};
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Loader for the MTL material format
|
|
15
|
+
* Parses a Wavefront .mtl file specifying materials
|
|
16
|
+
*/
|
|
17
|
+
export const MTLLoader: Loader<MTLMaterial[], never, LoaderOptions> = {
|
|
18
|
+
name: 'MTL',
|
|
19
|
+
id: 'mtl',
|
|
20
|
+
module: 'mtl',
|
|
21
|
+
version: VERSION,
|
|
22
|
+
worker: true,
|
|
23
|
+
extensions: ['mtl'],
|
|
24
|
+
mimeTypes: ['text/plain'],
|
|
25
|
+
testText: (text: string): boolean => text.includes('newmtl'),
|
|
26
|
+
options: {
|
|
27
|
+
mtl: {}
|
|
28
|
+
}
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
export const _typecheckMTLLoader: Loader = MTLLoader;
|
package/src/obj-loader.ts
CHANGED
|
@@ -1,13 +1,18 @@
|
|
|
1
|
-
import type {Loader} from '@loaders.gl/loader-utils';
|
|
1
|
+
import type {Loader, LoaderOptions} from '@loaders.gl/loader-utils';
|
|
2
|
+
import {Mesh} from '@loaders.gl/schema';
|
|
2
3
|
|
|
3
4
|
// __VERSION__ is injected by babel-plugin-version-inline
|
|
4
5
|
// @ts-ignore TS2304: Cannot find name '__VERSION__'.
|
|
5
6
|
const VERSION = typeof __VERSION__ !== 'undefined' ? __VERSION__ : 'latest';
|
|
6
7
|
|
|
8
|
+
export type OBJLoaderOptions = LoaderOptions & {
|
|
9
|
+
obj?: {};
|
|
10
|
+
};
|
|
11
|
+
|
|
7
12
|
/**
|
|
8
13
|
* Worker loader for the OBJ geometry format
|
|
9
14
|
*/
|
|
10
|
-
export const OBJLoader = {
|
|
15
|
+
export const OBJLoader: Loader<Mesh, never, OBJLoaderOptions> = {
|
|
11
16
|
name: 'OBJ',
|
|
12
17
|
id: 'obj',
|
|
13
18
|
module: 'obj',
|
|
@@ -21,7 +26,7 @@ export const OBJLoader = {
|
|
|
21
26
|
}
|
|
22
27
|
};
|
|
23
28
|
|
|
24
|
-
function testOBJFile(text) {
|
|
29
|
+
function testOBJFile(text: string): boolean {
|
|
25
30
|
// TODO - There could be comment line first
|
|
26
31
|
return text[0] === 'v';
|
|
27
32
|
}
|
package/dist/bundle.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/bundle.ts"],"names":["moduleExports","require","globalThis","loaders","module","exports","Object","assign"],"mappings":"AACA,MAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AACAC,UAAU,CAACC,OAAX,GAAqBD,UAAU,CAACC,OAAX,IAAsB,EAA3C;AACAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcL,UAAU,CAACC,OAAzB,EAAkCH,aAAlC,CAAjB","sourcesContent":["// @ts-nocheck\nconst moduleExports = require('./index');\nglobalThis.loaders = globalThis.loaders || {};\nmodule.exports = Object.assign(globalThis.loaders, moduleExports);\n"],"file":"bundle.js"}
|
package/dist/index.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/index.ts"],"names":["loadOBJ","OBJLoader","OBJWorkerLoader","parse","arrayBuffer","options","TextDecoder","decode","parseTextSync","_typecheckOBJLoader"],"mappings":"AACA,OAAOA,OAAP,MAAoB,gBAApB;AACA,SAAQC,SAAS,IAAIC,eAArB,QAA2C,cAA3C;AAIA,SAAQA,eAAR;AAKA,OAAO,MAAMD,SAAS,GAAG,EACvB,GAAGC,eADoB;AAEvBC,EAAAA,KAAK,EAAE,OAAOC,WAAP,EAAoBC,OAApB,KAAgCL,OAAO,CAAC,IAAIM,WAAJ,GAAkBC,MAAlB,CAAyBH,WAAzB,CAAD,EAAwCC,OAAxC,CAFvB;AAGvBG,EAAAA,aAAa,EAAER;AAHQ,CAAlB;AAMP,OAAO,MAAMS,mBAAqC,GAAGR,SAA9C","sourcesContent":["import type {LoaderWithParser} from '@loaders.gl/loader-utils';\nimport loadOBJ from './lib/load-obj';\nimport {OBJLoader as OBJWorkerLoader} from './obj-loader';\n\n// OBJLoader\n\nexport {OBJWorkerLoader};\n\n/**\n * Loader for the OBJ geometry format\n */\nexport const OBJLoader = {\n ...OBJWorkerLoader,\n parse: async (arrayBuffer, options) => loadOBJ(new TextDecoder().decode(arrayBuffer), options),\n parseTextSync: loadOBJ\n};\n\nexport const _typecheckOBJLoader: LoaderWithParser = OBJLoader;\n"],"file":"index.js"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/lib/get-obj-schema.ts"],"names":["Schema","Field","FixedSizeList","getArrowTypeFromTypedArray","getOBJSchema","attributes","metadata","metadataMap","key","Map","set","JSON","stringify","fields","attributeName","attribute","field","getArrowFieldFromAttribute","push","type","value","isSingleValue","size"],"mappings":"AAAA,SAAQA,MAAR,EAAgBC,KAAhB,EAAuBC,aAAvB,EAAsCC,0BAAtC,QAAuE,oBAAvE;AAEA,OAAO,SAASC,YAAT,CAAsBC,UAAtB,EAAkCC,QAAQ,GAAG,EAA7C,EAAiD;AACtD,MAAIC,WAAJ;;AACA,OAAK,MAAMC,GAAX,IAAkBF,QAAlB,EAA4B;AAC1BC,IAAAA,WAAW,GAAGA,WAAW,IAAI,IAAIE,GAAJ,EAA7B;;AACA,QAAID,GAAG,KAAK,OAAZ,EAAqB;AACnBD,MAAAA,WAAW,CAACG,GAAZ,CAAgBF,GAAhB,EAAqBG,IAAI,CAACC,SAAL,CAAeN,QAAQ,CAACE,GAAD,CAAvB,CAArB;AACD;AACF;;AAED,QAAMK,MAAe,GAAG,EAAxB;;AACA,OAAK,MAAMC,aAAX,IAA4BT,UAA5B,EAAwC;AACtC,UAAMU,SAAS,GAAGV,UAAU,CAACS,aAAD,CAA5B;AACA,UAAME,KAAK,GAAGC,0BAA0B,CAACH,aAAD,EAAgBC,SAAhB,CAAxC;AACAF,IAAAA,MAAM,CAACK,IAAP,CAAYF,KAAZ;AACD;;AACD,SAAO,IAAIhB,MAAJ,CAAWa,MAAX,EAAmBN,WAAnB,CAAP;AACD;;AAED,SAASU,0BAAT,CAAoCH,aAApC,EAAmDC,SAAnD,EAA8D;AAC5D,QAAMR,WAAW,GAAG,IAAIE,GAAJ,EAApB;;AACA,OAAK,MAAMD,GAAX,IAAkBO,SAAlB,EAA6B;AAC3B,QAAIP,GAAG,KAAK,OAAZ,EAAqB;AACnBD,MAAAA,WAAW,CAACG,GAAZ,CAAgBF,GAAhB,EAAqBG,IAAI,CAACC,SAAL,CAAeG,SAAS,CAACP,GAAD,CAAxB,CAArB;AACD;AACF;;AAED,QAAMW,IAAI,GAAGhB,0BAA0B,CAACY,SAAS,CAACK,KAAX,CAAvC;AACA,QAAMC,aAAa,GAAG,EAAE,UAAUN,SAAZ,KAA0BA,SAAS,CAACO,IAAV,KAAmB,CAAnE;AACA,SAAOD,aAAa,GAChB,IAAIpB,KAAJ,CAAUa,aAAV,EAAyBK,IAAzB,EAA+B,KAA/B,EAAsCZ,WAAtC,CADgB,GAEhB,IAAIN,KAAJ,CACAa,aADA,EAEA,IAAIZ,aAAJ,CAAkBa,SAAS,CAACO,IAA5B,EAAkC,IAAIrB,KAAJ,CAAU,OAAV,EAAmBkB,IAAnB,CAAlC,CAFA,EAGA,KAHA,EAIAZ,WAJA,CAFJ;AAQD","sourcesContent":["import {Schema, Field, FixedSizeList, getArrowTypeFromTypedArray} from '@loaders.gl/schema';\n\nexport function getOBJSchema(attributes, metadata = {}) {\n let metadataMap;\n for (const key in metadata) {\n metadataMap = metadataMap || new Map();\n if (key !== 'value') {\n metadataMap.set(key, JSON.stringify(metadata[key]));\n }\n }\n\n const fields: Field[] = [];\n for (const attributeName in attributes) {\n const attribute = attributes[attributeName];\n const field = getArrowFieldFromAttribute(attributeName, attribute);\n fields.push(field);\n }\n return new Schema(fields, metadataMap);\n}\n\nfunction getArrowFieldFromAttribute(attributeName, attribute) {\n const metadataMap = new Map();\n for (const key in attribute) {\n if (key !== 'value') {\n metadataMap.set(key, JSON.stringify(attribute[key]));\n }\n }\n\n const type = getArrowTypeFromTypedArray(attribute.value);\n const isSingleValue = !('size' in attribute) || attribute.size === 1;\n return isSingleValue\n ? new Field(attributeName, type, false, metadataMap)\n : new Field(\n attributeName,\n new FixedSizeList(attribute.size, new Field('value', type)),\n false,\n metadataMap\n );\n}\n"],"file":"get-obj-schema.js"}
|
package/dist/lib/load-obj.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/lib/load-obj.ts"],"names":["getMeshBoundingBox","parseOBJ","getOBJSchema","loadOBJ","text","options","meshes","vertexCount","reduce","s","mesh","header","attributes","mergeAttributes","boundingBox","schema","mode","loaderData","positions","Float32Array","normals","colors","uvs","i","POSITION","NORMAL","COLOR_0","TEXCOORD_0","set","value","length","size"],"mappings":"AACA,SAAQA,kBAAR,QAAiC,oBAAjC;AACA,OAAOC,QAAP,MAAqB,aAArB;AACA,SAAQC,YAAR,QAA2B,kBAA3B;AAEA,eAAe,SAASC,OAAT,CAAiBC,IAAjB,EAAuBC,OAAvB,EAAgC;AAC7C,QAAM;AAACC,IAAAA;AAAD,MAAWL,QAAQ,CAACG,IAAD,CAAzB;AAGA,QAAMG,WAAW,GAAGD,MAAM,CAACE,MAAP,CAAc,CAACC,CAAD,EAAIC,IAAJ,KAAaD,CAAC,GAAGC,IAAI,CAACC,MAAL,CAAYJ,WAA3C,EAAwD,CAAxD,CAApB;AAEA,QAAMK,UAAU,GAAGC,eAAe,CAACP,MAAD,EAASC,WAAT,CAAlC;AAEA,QAAMI,MAAM,GAAG;AACbJ,IAAAA,WADa;AAGbO,IAAAA,WAAW,EAAEd,kBAAkB,CAACY,UAAD;AAHlB,GAAf;AAMA,QAAMG,MAAM,GAAGb,YAAY,CAACU,UAAD,EAAa;AACtCI,IAAAA,IAAI,EAAE,CADgC;AAEtCF,IAAAA,WAAW,EAAEH,MAAM,CAACG;AAFkB,GAAb,CAA3B;AAKA,SAAO;AAELG,IAAAA,UAAU,EAAE;AACVN,MAAAA,MAAM,EAAE;AADE,KAFP;AAOLI,IAAAA,MAPK;AAQLJ,IAAAA,MARK;AASLK,IAAAA,IAAI,EAAE,CATD;AAWLJ,IAAAA;AAXK,GAAP;AAaD;;AAGD,SAASC,eAAT,CAAyBP,MAAzB,EAAiCC,WAAjC,EAA8C;AAC5C,QAAMW,SAAS,GAAG,IAAIC,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAlB;AACA,MAAIa,OAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,GAAJ;AACA,MAAIC,CAAC,GAAG,CAAR;;AAEA,OAAK,MAAMb,IAAX,IAAmBJ,MAAnB,EAA2B;AACzB,UAAM;AAACkB,MAAAA,QAAD;AAAWC,MAAAA,MAAX;AAAmBC,MAAAA,OAAnB;AAA4BC,MAAAA;AAA5B,QAA0CjB,IAAI,CAACE,UAArD;AAEAM,IAAAA,SAAS,CAACU,GAAV,CAAcJ,QAAQ,CAACK,KAAvB,EAA8BN,CAAC,GAAG,CAAlC;;AAEA,QAAIE,MAAJ,EAAY;AACVL,MAAAA,OAAO,GAAGA,OAAO,IAAI,IAAID,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAArB;AACAa,MAAAA,OAAO,CAACQ,GAAR,CAAYH,MAAM,CAACI,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,QAAIG,OAAJ,EAAa;AACXL,MAAAA,MAAM,GAAGA,MAAM,IAAI,IAAIF,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAnB;AACAc,MAAAA,MAAM,CAACO,GAAP,CAAWF,OAAO,CAACG,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,QAAII,UAAJ,EAAgB;AACdL,MAAAA,GAAG,GAAGA,GAAG,IAAI,IAAIH,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAb;AACAe,MAAAA,GAAG,CAACM,GAAJ,CAAQD,UAAU,CAACE,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AAEDA,IAAAA,CAAC,IAAIC,QAAQ,CAACK,KAAT,CAAeC,MAAf,GAAwB,CAA7B;AACD;;AAED,QAAMlB,UAA0B,GAAG,EAAnC;AACAA,EAAAA,UAAU,CAACY,QAAX,GAAsB;AAACK,IAAAA,KAAK,EAAEX,SAAR;AAAmBa,IAAAA,IAAI,EAAE;AAAzB,GAAtB;;AAEA,MAAIX,OAAJ,EAAa;AACXR,IAAAA,UAAU,CAACa,MAAX,GAAoB;AAACI,MAAAA,KAAK,EAAET,OAAR;AAAiBW,MAAAA,IAAI,EAAE;AAAvB,KAApB;AACD;;AACD,MAAIV,MAAJ,EAAY;AACVT,IAAAA,UAAU,CAACc,OAAX,GAAqB;AAACG,MAAAA,KAAK,EAAER,MAAR;AAAgBU,MAAAA,IAAI,EAAE;AAAtB,KAArB;AACD;;AACD,MAAIT,GAAJ,EAAS;AACPV,IAAAA,UAAU,CAACe,UAAX,GAAwB;AAACE,MAAAA,KAAK,EAAEP,GAAR;AAAaS,MAAAA,IAAI,EAAE;AAAnB,KAAxB;AACD;;AAED,SAAOnB,UAAP;AACD","sourcesContent":["import type {MeshAttributes} from '@loaders.gl/schema';\nimport {getMeshBoundingBox} from '@loaders.gl/schema';\nimport parseOBJ from './parse-obj';\nimport {getOBJSchema} from './get-obj-schema';\n\nexport default function loadOBJ(text, options) {\n const {meshes} = parseOBJ(text);\n\n // @ts-expect-error\n const vertexCount = meshes.reduce((s, mesh) => s + mesh.header.vertexCount, 0);\n // TODO - render objects separately\n const attributes = mergeAttributes(meshes, vertexCount);\n\n const header = {\n vertexCount,\n // @ts-ignore Need to export Attributes type\n boundingBox: getMeshBoundingBox(attributes)\n };\n\n const schema = getOBJSchema(attributes, {\n mode: 4,\n boundingBox: header.boundingBox\n });\n\n return {\n // Data return by this loader implementation\n loaderData: {\n header: {}\n },\n\n // Normalised data\n schema,\n header,\n mode: 4, // TRIANGLES\n\n attributes\n };\n}\n\n// eslint-disable-next-line max-statements\nfunction mergeAttributes(meshes, vertexCount) {\n const positions = new Float32Array(vertexCount * 3);\n let normals;\n let colors;\n let uvs;\n let i = 0;\n\n for (const mesh of meshes) {\n const {POSITION, NORMAL, COLOR_0, TEXCOORD_0} = mesh.attributes;\n\n positions.set(POSITION.value, i * 3);\n\n if (NORMAL) {\n normals = normals || new Float32Array(vertexCount * 3);\n normals.set(NORMAL.value, i * 3);\n }\n if (COLOR_0) {\n colors = colors || new Float32Array(vertexCount * 3);\n colors.set(COLOR_0.value, i * 3);\n }\n if (TEXCOORD_0) {\n uvs = uvs || new Float32Array(vertexCount * 2);\n uvs.set(TEXCOORD_0.value, i * 2);\n }\n\n i += POSITION.value.length / 3;\n }\n\n const attributes: MeshAttributes = {};\n attributes.POSITION = {value: positions, size: 3};\n\n if (normals) {\n attributes.NORMAL = {value: normals, size: 3};\n }\n if (colors) {\n attributes.COLOR_0 = {value: colors, size: 3};\n }\n if (uvs) {\n attributes.TEXCOORD_0 = {value: uvs, size: 2};\n }\n\n return attributes;\n}\n"],"file":"load-obj.js"}
|