@loaders.gl/obj 3.0.9 → 3.0.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,25 +13,17 @@ var _parseObj = _interopRequireDefault(require("./parse-obj"));
13
13
 
14
14
  var _schemaAttributeUtils = require("./schema-attribute-utils");
15
15
 
16
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
17
-
18
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
19
-
20
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
21
-
22
16
  function loadOBJ(text, options) {
23
- var _parseOBJ = (0, _parseObj.default)(text),
24
- meshes = _parseOBJ.meshes;
25
-
26
- var vertexCount = meshes.reduce(function (s, mesh) {
27
- return s + mesh.header.vertexCount;
28
- }, 0);
29
- var attributes = mergeAttributes(meshes, vertexCount);
30
- var header = {
31
- vertexCount: vertexCount,
17
+ const {
18
+ meshes
19
+ } = (0, _parseObj.default)(text);
20
+ const vertexCount = meshes.reduce((s, mesh) => s + mesh.header.vertexCount, 0);
21
+ const attributes = mergeAttributes(meshes, vertexCount);
22
+ const header = {
23
+ vertexCount,
32
24
  boundingBox: (0, _schema.getMeshBoundingBox)(attributes)
33
25
  };
34
- var schema = (0, _schemaAttributeUtils.makeSchemaFromAttributes)(attributes, {
26
+ const schema = (0, _schemaAttributeUtils.makeSchemaFromAttributes)(attributes, {
35
27
  mode: 4,
36
28
  boundingBox: header.boundingBox
37
29
  });
@@ -39,57 +31,48 @@ function loadOBJ(text, options) {
39
31
  loaderData: {
40
32
  header: {}
41
33
  },
42
- schema: schema,
43
- header: header,
34
+ schema,
35
+ header,
44
36
  mode: 4,
45
- attributes: attributes
37
+ attributes
46
38
  };
47
39
  }
48
40
 
49
41
  function mergeAttributes(meshes, vertexCount) {
50
- var positions = new Float32Array(vertexCount * 3);
51
- var normals;
52
- var colors;
53
- var uvs;
54
- var i = 0;
55
-
56
- var _iterator = _createForOfIteratorHelper(meshes),
57
- _step;
58
-
59
- try {
60
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
61
- var mesh = _step.value;
62
- var _mesh$attributes = mesh.attributes,
63
- POSITION = _mesh$attributes.POSITION,
64
- NORMAL = _mesh$attributes.NORMAL,
65
- COLOR_0 = _mesh$attributes.COLOR_0,
66
- TEXCOORD_0 = _mesh$attributes.TEXCOORD_0;
67
- positions.set(POSITION.value, i * 3);
68
-
69
- if (NORMAL) {
70
- normals = normals || new Float32Array(vertexCount * 3);
71
- normals.set(NORMAL.value, i * 3);
72
- }
73
-
74
- if (COLOR_0) {
75
- colors = colors || new Float32Array(vertexCount * 3);
76
- colors.set(COLOR_0.value, i * 3);
77
- }
78
-
79
- if (TEXCOORD_0) {
80
- uvs = uvs || new Float32Array(vertexCount * 2);
81
- uvs.set(TEXCOORD_0.value, i * 2);
82
- }
83
-
84
- i += POSITION.value.length / 3;
42
+ const positions = new Float32Array(vertexCount * 3);
43
+ let normals;
44
+ let colors;
45
+ let uvs;
46
+ let i = 0;
47
+
48
+ for (const mesh of meshes) {
49
+ const {
50
+ POSITION,
51
+ NORMAL,
52
+ COLOR_0,
53
+ TEXCOORD_0
54
+ } = mesh.attributes;
55
+ positions.set(POSITION.value, i * 3);
56
+
57
+ if (NORMAL) {
58
+ normals = normals || new Float32Array(vertexCount * 3);
59
+ normals.set(NORMAL.value, i * 3);
60
+ }
61
+
62
+ if (COLOR_0) {
63
+ colors = colors || new Float32Array(vertexCount * 3);
64
+ colors.set(COLOR_0.value, i * 3);
65
+ }
66
+
67
+ if (TEXCOORD_0) {
68
+ uvs = uvs || new Float32Array(vertexCount * 2);
69
+ uvs.set(TEXCOORD_0.value, i * 2);
85
70
  }
86
- } catch (err) {
87
- _iterator.e(err);
88
- } finally {
89
- _iterator.f();
71
+
72
+ i += POSITION.value.length / 3;
90
73
  }
91
74
 
92
- var attributes = {};
75
+ const attributes = {};
93
76
  attributes.POSITION = {
94
77
  value: positions,
95
78
  size: 3
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/lib/load-obj.js"],"names":["loadOBJ","text","options","meshes","vertexCount","reduce","s","mesh","header","attributes","mergeAttributes","boundingBox","schema","mode","loaderData","positions","Float32Array","normals","colors","uvs","i","POSITION","NORMAL","COLOR_0","TEXCOORD_0","set","value","length","size"],"mappings":";;;;;;;;;AAAA;;AACA;;AACA;;;;;;;;AAEe,SAASA,OAAT,CAAiBC,IAAjB,EAAuBC,OAAvB,EAAgC;AAC7C,kBAAiB,uBAASD,IAAT,CAAjB;AAAA,MAAOE,MAAP,aAAOA,MAAP;;AAEA,MAAMC,WAAW,GAAGD,MAAM,CAACE,MAAP,CAAc,UAACC,CAAD,EAAIC,IAAJ;AAAA,WAAaD,CAAC,GAAGC,IAAI,CAACC,MAAL,CAAYJ,WAA7B;AAAA,GAAd,EAAwD,CAAxD,CAApB;AAEA,MAAMK,UAAU,GAAGC,eAAe,CAACP,MAAD,EAASC,WAAT,CAAlC;AAEA,MAAMI,MAAM,GAAG;AACbJ,IAAAA,WAAW,EAAXA,WADa;AAGbO,IAAAA,WAAW,EAAE,gCAAmBF,UAAnB;AAHA,GAAf;AAMA,MAAMG,MAAM,GAAG,oDAAyBH,UAAzB,EAAqC;AAClDI,IAAAA,IAAI,EAAE,CAD4C;AAElDF,IAAAA,WAAW,EAAEH,MAAM,CAACG;AAF8B,GAArC,CAAf;AAKA,SAAO;AAELG,IAAAA,UAAU,EAAE;AACVN,MAAAA,MAAM,EAAE;AADE,KAFP;AAOLI,IAAAA,MAAM,EAANA,MAPK;AAQLJ,IAAAA,MAAM,EAANA,MARK;AASLK,IAAAA,IAAI,EAAE,CATD;AAWLJ,IAAAA,UAAU,EAAVA;AAXK,GAAP;AAaD;;AAGD,SAASC,eAAT,CAAyBP,MAAzB,EAAiCC,WAAjC,EAA8C;AAC5C,MAAMW,SAAS,GAAG,IAAIC,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAlB;AACA,MAAIa,OAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,GAAJ;AACA,MAAIC,CAAC,GAAG,CAAR;;AAL4C,6CAOzBjB,MAPyB;AAAA;;AAAA;AAO5C,wDAA2B;AAAA,UAAhBI,IAAgB;AACzB,6BAAgDA,IAAI,CAACE,UAArD;AAAA,UAAOY,QAAP,oBAAOA,QAAP;AAAA,UAAiBC,MAAjB,oBAAiBA,MAAjB;AAAA,UAAyBC,OAAzB,oBAAyBA,OAAzB;AAAA,UAAkCC,UAAlC,oBAAkCA,UAAlC;AAEAT,MAAAA,SAAS,CAACU,GAAV,CAAcJ,QAAQ,CAACK,KAAvB,EAA8BN,CAAC,GAAG,CAAlC;;AAEA,UAAIE,MAAJ,EAAY;AACVL,QAAAA,OAAO,GAAGA,OAAO,IAAI,IAAID,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAArB;AACAa,QAAAA,OAAO,CAACQ,GAAR,CAAYH,MAAM,CAACI,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,UAAIG,OAAJ,EAAa;AACXL,QAAAA,MAAM,GAAGA,MAAM,IAAI,IAAIF,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAnB;AACAc,QAAAA,MAAM,CAACO,GAAP,CAAWF,OAAO,CAACG,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,UAAII,UAAJ,EAAgB;AACdL,QAAAA,GAAG,GAAGA,GAAG,IAAI,IAAIH,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAb;AACAe,QAAAA,GAAG,CAACM,GAAJ,CAAQD,UAAU,CAACE,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AAEDA,MAAAA,CAAC,IAAIC,QAAQ,CAACK,KAAT,CAAeC,MAAf,GAAwB,CAA7B;AACD;AA1B2C;AAAA;AAAA;AAAA;AAAA;;AA4B5C,MAAMlB,UAAU,GAAG,EAAnB;AACAA,EAAAA,UAAU,CAACY,QAAX,GAAsB;AAACK,IAAAA,KAAK,EAAEX,SAAR;AAAmBa,IAAAA,IAAI,EAAE;AAAzB,GAAtB;;AAEA,MAAIX,OAAJ,EAAa;AACXR,IAAAA,UAAU,CAACa,MAAX,GAAoB;AAACI,MAAAA,KAAK,EAAET,OAAR;AAAiBW,MAAAA,IAAI,EAAE;AAAvB,KAApB;AACD;;AACD,MAAIV,MAAJ,EAAY;AACVT,IAAAA,UAAU,CAACc,OAAX,GAAqB;AAACG,MAAAA,KAAK,EAAER,MAAR;AAAgBU,MAAAA,IAAI,EAAE;AAAtB,KAArB;AACD;;AACD,MAAIT,GAAJ,EAAS;AACPV,IAAAA,UAAU,CAACe,UAAX,GAAwB;AAACE,MAAAA,KAAK,EAAEP,GAAR;AAAaS,MAAAA,IAAI,EAAE;AAAnB,KAAxB;AACD;;AAED,SAAOnB,UAAP;AACD","sourcesContent":["import {getMeshBoundingBox} from '@loaders.gl/schema';\nimport parseOBJ from './parse-obj';\nimport {makeSchemaFromAttributes} from './schema-attribute-utils';\n\nexport default function loadOBJ(text, options) {\n const {meshes} = parseOBJ(text);\n\n const vertexCount = meshes.reduce((s, mesh) => s + mesh.header.vertexCount, 0);\n // TODO - render objects separately\n const attributes = mergeAttributes(meshes, vertexCount);\n\n const header = {\n vertexCount,\n // @ts-ignore Need to export Attributes type\n boundingBox: getMeshBoundingBox(attributes)\n };\n\n const schema = makeSchemaFromAttributes(attributes, {\n mode: 4,\n boundingBox: header.boundingBox\n });\n\n return {\n // Data return by this loader implementation\n loaderData: {\n header: {}\n },\n\n // Normalised data\n schema,\n header,\n mode: 4, // TRIANGLES\n\n attributes\n };\n}\n\n// eslint-disable-next-line max-statements\nfunction mergeAttributes(meshes, vertexCount) {\n const positions = new Float32Array(vertexCount * 3);\n let normals;\n let colors;\n let uvs;\n let i = 0;\n\n for (const mesh of meshes) {\n const {POSITION, NORMAL, COLOR_0, TEXCOORD_0} = mesh.attributes;\n\n positions.set(POSITION.value, i * 3);\n\n if (NORMAL) {\n normals = normals || new Float32Array(vertexCount * 3);\n normals.set(NORMAL.value, i * 3);\n }\n if (COLOR_0) {\n colors = colors || new Float32Array(vertexCount * 3);\n colors.set(COLOR_0.value, i * 3);\n }\n if (TEXCOORD_0) {\n uvs = uvs || new Float32Array(vertexCount * 2);\n uvs.set(TEXCOORD_0.value, i * 2);\n }\n\n i += POSITION.value.length / 3;\n }\n\n const attributes = {};\n attributes.POSITION = {value: positions, size: 3};\n\n if (normals) {\n attributes.NORMAL = {value: normals, size: 3};\n }\n if (colors) {\n attributes.COLOR_0 = {value: colors, size: 3};\n }\n if (uvs) {\n attributes.TEXCOORD_0 = {value: uvs, size: 2};\n }\n\n return attributes;\n}\n"],"file":"load-obj.js"}
1
+ {"version":3,"sources":["../../../src/lib/load-obj.js"],"names":["loadOBJ","text","options","meshes","vertexCount","reduce","s","mesh","header","attributes","mergeAttributes","boundingBox","schema","mode","loaderData","positions","Float32Array","normals","colors","uvs","i","POSITION","NORMAL","COLOR_0","TEXCOORD_0","set","value","length","size"],"mappings":";;;;;;;;;AAAA;;AACA;;AACA;;AAEe,SAASA,OAAT,CAAiBC,IAAjB,EAAuBC,OAAvB,EAAgC;AAC7C,QAAM;AAACC,IAAAA;AAAD,MAAW,uBAASF,IAAT,CAAjB;AAEA,QAAMG,WAAW,GAAGD,MAAM,CAACE,MAAP,CAAc,CAACC,CAAD,EAAIC,IAAJ,KAAaD,CAAC,GAAGC,IAAI,CAACC,MAAL,CAAYJ,WAA3C,EAAwD,CAAxD,CAApB;AAEA,QAAMK,UAAU,GAAGC,eAAe,CAACP,MAAD,EAASC,WAAT,CAAlC;AAEA,QAAMI,MAAM,GAAG;AACbJ,IAAAA,WADa;AAGbO,IAAAA,WAAW,EAAE,gCAAmBF,UAAnB;AAHA,GAAf;AAMA,QAAMG,MAAM,GAAG,oDAAyBH,UAAzB,EAAqC;AAClDI,IAAAA,IAAI,EAAE,CAD4C;AAElDF,IAAAA,WAAW,EAAEH,MAAM,CAACG;AAF8B,GAArC,CAAf;AAKA,SAAO;AAELG,IAAAA,UAAU,EAAE;AACVN,MAAAA,MAAM,EAAE;AADE,KAFP;AAOLI,IAAAA,MAPK;AAQLJ,IAAAA,MARK;AASLK,IAAAA,IAAI,EAAE,CATD;AAWLJ,IAAAA;AAXK,GAAP;AAaD;;AAGD,SAASC,eAAT,CAAyBP,MAAzB,EAAiCC,WAAjC,EAA8C;AAC5C,QAAMW,SAAS,GAAG,IAAIC,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAlB;AACA,MAAIa,OAAJ;AACA,MAAIC,MAAJ;AACA,MAAIC,GAAJ;AACA,MAAIC,CAAC,GAAG,CAAR;;AAEA,OAAK,MAAMb,IAAX,IAAmBJ,MAAnB,EAA2B;AACzB,UAAM;AAACkB,MAAAA,QAAD;AAAWC,MAAAA,MAAX;AAAmBC,MAAAA,OAAnB;AAA4BC,MAAAA;AAA5B,QAA0CjB,IAAI,CAACE,UAArD;AAEAM,IAAAA,SAAS,CAACU,GAAV,CAAcJ,QAAQ,CAACK,KAAvB,EAA8BN,CAAC,GAAG,CAAlC;;AAEA,QAAIE,MAAJ,EAAY;AACVL,MAAAA,OAAO,GAAGA,OAAO,IAAI,IAAID,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAArB;AACAa,MAAAA,OAAO,CAACQ,GAAR,CAAYH,MAAM,CAACI,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,QAAIG,OAAJ,EAAa;AACXL,MAAAA,MAAM,GAAGA,MAAM,IAAI,IAAIF,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAnB;AACAc,MAAAA,MAAM,CAACO,GAAP,CAAWF,OAAO,CAACG,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AACD,QAAII,UAAJ,EAAgB;AACdL,MAAAA,GAAG,GAAGA,GAAG,IAAI,IAAIH,YAAJ,CAAiBZ,WAAW,GAAG,CAA/B,CAAb;AACAe,MAAAA,GAAG,CAACM,GAAJ,CAAQD,UAAU,CAACE,KAAnB,EAA0BN,CAAC,GAAG,CAA9B;AACD;;AAEDA,IAAAA,CAAC,IAAIC,QAAQ,CAACK,KAAT,CAAeC,MAAf,GAAwB,CAA7B;AACD;;AAED,QAAMlB,UAAU,GAAG,EAAnB;AACAA,EAAAA,UAAU,CAACY,QAAX,GAAsB;AAACK,IAAAA,KAAK,EAAEX,SAAR;AAAmBa,IAAAA,IAAI,EAAE;AAAzB,GAAtB;;AAEA,MAAIX,OAAJ,EAAa;AACXR,IAAAA,UAAU,CAACa,MAAX,GAAoB;AAACI,MAAAA,KAAK,EAAET,OAAR;AAAiBW,MAAAA,IAAI,EAAE;AAAvB,KAApB;AACD;;AACD,MAAIV,MAAJ,EAAY;AACVT,IAAAA,UAAU,CAACc,OAAX,GAAqB;AAACG,MAAAA,KAAK,EAAER,MAAR;AAAgBU,MAAAA,IAAI,EAAE;AAAtB,KAArB;AACD;;AACD,MAAIT,GAAJ,EAAS;AACPV,IAAAA,UAAU,CAACe,UAAX,GAAwB;AAACE,MAAAA,KAAK,EAAEP,GAAR;AAAaS,MAAAA,IAAI,EAAE;AAAnB,KAAxB;AACD;;AAED,SAAOnB,UAAP;AACD","sourcesContent":["import {getMeshBoundingBox} from '@loaders.gl/schema';\nimport parseOBJ from './parse-obj';\nimport {makeSchemaFromAttributes} from './schema-attribute-utils';\n\nexport default function loadOBJ(text, options) {\n const {meshes} = parseOBJ(text);\n\n const vertexCount = meshes.reduce((s, mesh) => s + mesh.header.vertexCount, 0);\n // TODO - render objects separately\n const attributes = mergeAttributes(meshes, vertexCount);\n\n const header = {\n vertexCount,\n // @ts-ignore Need to export Attributes type\n boundingBox: getMeshBoundingBox(attributes)\n };\n\n const schema = makeSchemaFromAttributes(attributes, {\n mode: 4,\n boundingBox: header.boundingBox\n });\n\n return {\n // Data return by this loader implementation\n loaderData: {\n header: {}\n },\n\n // Normalised data\n schema,\n header,\n mode: 4, // TRIANGLES\n\n attributes\n };\n}\n\n// eslint-disable-next-line max-statements\nfunction mergeAttributes(meshes, vertexCount) {\n const positions = new Float32Array(vertexCount * 3);\n let normals;\n let colors;\n let uvs;\n let i = 0;\n\n for (const mesh of meshes) {\n const {POSITION, NORMAL, COLOR_0, TEXCOORD_0} = mesh.attributes;\n\n positions.set(POSITION.value, i * 3);\n\n if (NORMAL) {\n normals = normals || new Float32Array(vertexCount * 3);\n normals.set(NORMAL.value, i * 3);\n }\n if (COLOR_0) {\n colors = colors || new Float32Array(vertexCount * 3);\n colors.set(COLOR_0.value, i * 3);\n }\n if (TEXCOORD_0) {\n uvs = uvs || new Float32Array(vertexCount * 2);\n uvs.set(TEXCOORD_0.value, i * 2);\n }\n\n i += POSITION.value.length / 3;\n }\n\n const attributes = {};\n attributes.POSITION = {value: positions, size: 3};\n\n if (normals) {\n attributes.NORMAL = {value: normals, size: 3};\n }\n if (colors) {\n attributes.COLOR_0 = {value: colors, size: 3};\n }\n if (uvs) {\n attributes.TEXCOORD_0 = {value: uvs, size: 2};\n }\n\n return attributes;\n}\n"],"file":"load-obj.js"}