@loaders.gl/math 3.0.9 → 3.0.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (32) hide show
  1. package/dist/es5/geometry/attributes/compute-bounding-box.js +17 -34
  2. package/dist/es5/geometry/attributes/compute-bounding-box.js.map +1 -1
  3. package/dist/es5/geometry/attributes/compute-vertex-normals.js +30 -45
  4. package/dist/es5/geometry/attributes/compute-vertex-normals.js.map +1 -1
  5. package/dist/es5/geometry/attributes/convert-to-non-indexed.js +14 -29
  6. package/dist/es5/geometry/attributes/convert-to-non-indexed.js.map +1 -1
  7. package/dist/es5/geometry/attributes/get-attribute-from-geometry.js +4 -2
  8. package/dist/es5/geometry/attributes/get-attribute-from-geometry.js.map +1 -1
  9. package/dist/es5/geometry/attributes/normalize.js +2 -4
  10. package/dist/es5/geometry/attributes/normalize.js.map +1 -1
  11. package/dist/es5/geometry/colors/rgb565.js +7 -8
  12. package/dist/es5/geometry/colors/rgb565.js.map +1 -1
  13. package/dist/es5/geometry/compression/attribute-compression.js +39 -41
  14. package/dist/es5/geometry/compression/attribute-compression.js.map +1 -1
  15. package/dist/es5/geometry/constants.js +6 -15
  16. package/dist/es5/geometry/constants.js.map +1 -1
  17. package/dist/es5/geometry/gl/gl-type.js +63 -79
  18. package/dist/es5/geometry/gl/gl-type.js.map +1 -1
  19. package/dist/es5/geometry/is-geometry.js +1 -5
  20. package/dist/es5/geometry/is-geometry.js.map +1 -1
  21. package/dist/es5/geometry/iterators/attribute-iterator.js +9 -38
  22. package/dist/es5/geometry/iterators/attribute-iterator.js.map +1 -1
  23. package/dist/es5/geometry/iterators/primitive-iterator.js +75 -116
  24. package/dist/es5/geometry/iterators/primitive-iterator.js.map +1 -1
  25. package/dist/es5/geometry/typed-arrays/typed-array-utils.js +8 -9
  26. package/dist/es5/geometry/typed-arrays/typed-array-utils.js.map +1 -1
  27. package/dist/es5/index.js +24 -24
  28. package/dist/esm/geometry/compression/attribute-compression.js +1 -1
  29. package/dist/esm/geometry/compression/attribute-compression.js.map +1 -1
  30. package/dist/esm/geometry/utils/assert.js +1 -1
  31. package/dist/esm/geometry/utils/assert.js.map +1 -1
  32. package/package.json +4 -4
@@ -9,42 +9,25 @@ var _attributeIterator = require("../iterators/attribute-iterator");
9
9
 
10
10
  var _assert = require("../utils/assert");
11
11
 
12
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
13
-
14
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
15
-
16
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
17
-
18
- function computeBoundingBox() {
19
- var positions = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
20
- var min = [Number(Infinity), Number(Infinity), Number(Infinity)];
21
- var max = [-Infinity, -Infinity, -Infinity];
22
-
23
- var _iterator = _createForOfIteratorHelper((0, _attributeIterator.makeAttributeIterator)(positions)),
24
- _step;
25
-
26
- try {
27
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
28
- var position = _step.value;
29
- var x = position[0];
30
- var y = position[1];
31
- var z = position[2];
32
- if (x < min[0]) min[0] = x;
33
- if (y < min[1]) min[1] = y;
34
- if (z < min[2]) min[2] = z;
35
- if (x > max[0]) max[0] = x;
36
- if (y > max[1]) max[1] = y;
37
- if (z > max[2]) max[2] = z;
38
- }
39
- } catch (err) {
40
- _iterator.e(err);
41
- } finally {
42
- _iterator.f();
12
+ function computeBoundingBox(positions = []) {
13
+ const min = [Number(Infinity), Number(Infinity), Number(Infinity)];
14
+ const max = [-Infinity, -Infinity, -Infinity];
15
+
16
+ for (const position of (0, _attributeIterator.makeAttributeIterator)(positions)) {
17
+ const x = position[0];
18
+ const y = position[1];
19
+ const z = position[2];
20
+ if (x < min[0]) min[0] = x;
21
+ if (y < min[1]) min[1] = y;
22
+ if (z < min[2]) min[2] = z;
23
+ if (x > max[0]) max[0] = x;
24
+ if (y > max[1]) max[1] = y;
25
+ if (z > max[2]) max[2] = z;
43
26
  }
44
27
 
45
- var boundingBox = {
46
- min: min,
47
- max: max
28
+ const boundingBox = {
29
+ min,
30
+ max
48
31
  };
49
32
  validateBoundingBox(boundingBox);
50
33
  return boundingBox;
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/attributes/compute-bounding-box.ts"],"names":["computeBoundingBox","positions","min","Number","Infinity","max","position","x","y","z","boundingBox","validateBoundingBox","isFinite"],"mappings":";;;;;;;AAAA;;AACA;;;;;;;;AAcO,SAASA,kBAAT,GAAiD;AAAA,MAArBC,SAAqB,uEAAJ,EAAI;AACtD,MAAMC,GAAG,GAAG,CAACC,MAAM,CAACC,QAAD,CAAP,EAAmBD,MAAM,CAACC,QAAD,CAAzB,EAAqCD,MAAM,CAACC,QAAD,CAA3C,CAAZ;AACA,MAAMC,GAAG,GAAG,CAAC,CAACD,QAAF,EAAY,CAACA,QAAb,EAAuB,CAACA,QAAxB,CAAZ;;AAFsD,6CAI/B,8CAAsBH,SAAtB,CAJ+B;AAAA;;AAAA;AAItD,wDAAyD;AAAA,UAA9CK,QAA8C;AACvD,UAAMC,CAAC,GAAGD,QAAQ,CAAC,CAAD,CAAlB;AACA,UAAME,CAAC,GAAGF,QAAQ,CAAC,CAAD,CAAlB;AACA,UAAMG,CAAC,GAAGH,QAAQ,CAAC,CAAD,CAAlB;AAEA,UAAIC,CAAC,GAAGL,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASK,CAAT;AAChB,UAAIC,CAAC,GAAGN,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASM,CAAT;AAChB,UAAIC,CAAC,GAAGP,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASO,CAAT;AAEhB,UAAIF,CAAC,GAAGF,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASE,CAAT;AAChB,UAAIC,CAAC,GAAGH,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASG,CAAT;AAChB,UAAIC,CAAC,GAAGJ,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASI,CAAT;AACjB;AAhBqD;AAAA;AAAA;AAAA;AAAA;;AAkBtD,MAAMC,WAAW,GAAG;AAACR,IAAAA,GAAG,EAAHA,GAAD;AAAMG,IAAAA,GAAG,EAAHA;AAAN,GAApB;AACAM,EAAAA,mBAAmB,CAACD,WAAD,CAAnB;AACA,SAAOA,WAAP;AACD;;AAED,SAASC,mBAAT,CAA6BD,WAA7B,EAAuD;AACrD,sBACEP,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,KACEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,CADF,IAEEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,CAFF,IAGEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CAHF,IAIEF,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CAJF,IAKEF,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CANJ;AAQD","sourcesContent":["import {makeAttributeIterator} from '../iterators/attribute-iterator';\nimport {assert} from '../utils/assert';\n\n/**\n * Type for Bounding Box computing\n */\ntype BoundingBox = {\n min: number[];\n max: number[];\n};\n/**\n * Getting bounding box geometry according to positions parameters\n * @param positions\n * @returns Bounding Box\n */\nexport function computeBoundingBox(positions: any = []) {\n const min = [Number(Infinity), Number(Infinity), Number(Infinity)];\n const max = [-Infinity, -Infinity, -Infinity];\n // @ts-ignore\n for (const position of makeAttributeIterator(positions)) {\n const x = position[0];\n const y = position[1];\n const z = position[2];\n\n if (x < min[0]) min[0] = x;\n if (y < min[1]) min[1] = y;\n if (z < min[2]) min[2] = z;\n\n if (x > max[0]) max[0] = x;\n if (y > max[1]) max[1] = y;\n if (z > max[2]) max[2] = z;\n }\n\n const boundingBox = {min, max};\n validateBoundingBox(boundingBox);\n return boundingBox;\n}\n\nfunction validateBoundingBox(boundingBox: BoundingBox) {\n assert(\n Number.isFinite(boundingBox.min[0]) &&\n Number.isFinite(boundingBox.min[1]) &&\n Number.isFinite(boundingBox.min[2]) &&\n Number.isFinite(boundingBox.max[0]) &&\n Number.isFinite(boundingBox.max[1]) &&\n Number.isFinite(boundingBox.max[2])\n );\n}\n"],"file":"compute-bounding-box.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/attributes/compute-bounding-box.ts"],"names":["computeBoundingBox","positions","min","Number","Infinity","max","position","x","y","z","boundingBox","validateBoundingBox","isFinite"],"mappings":";;;;;;;AAAA;;AACA;;AAcO,SAASA,kBAAT,CAA4BC,SAAc,GAAG,EAA7C,EAAiD;AACtD,QAAMC,GAAG,GAAG,CAACC,MAAM,CAACC,QAAD,CAAP,EAAmBD,MAAM,CAACC,QAAD,CAAzB,EAAqCD,MAAM,CAACC,QAAD,CAA3C,CAAZ;AACA,QAAMC,GAAG,GAAG,CAAC,CAACD,QAAF,EAAY,CAACA,QAAb,EAAuB,CAACA,QAAxB,CAAZ;;AAEA,OAAK,MAAME,QAAX,IAAuB,8CAAsBL,SAAtB,CAAvB,EAAyD;AACvD,UAAMM,CAAC,GAAGD,QAAQ,CAAC,CAAD,CAAlB;AACA,UAAME,CAAC,GAAGF,QAAQ,CAAC,CAAD,CAAlB;AACA,UAAMG,CAAC,GAAGH,QAAQ,CAAC,CAAD,CAAlB;AAEA,QAAIC,CAAC,GAAGL,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASK,CAAT;AAChB,QAAIC,CAAC,GAAGN,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASM,CAAT;AAChB,QAAIC,CAAC,GAAGP,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASO,CAAT;AAEhB,QAAIF,CAAC,GAAGF,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASE,CAAT;AAChB,QAAIC,CAAC,GAAGH,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASG,CAAT;AAChB,QAAIC,CAAC,GAAGJ,GAAG,CAAC,CAAD,CAAX,EAAgBA,GAAG,CAAC,CAAD,CAAH,GAASI,CAAT;AACjB;;AAED,QAAMC,WAAW,GAAG;AAACR,IAAAA,GAAD;AAAMG,IAAAA;AAAN,GAApB;AACAM,EAAAA,mBAAmB,CAACD,WAAD,CAAnB;AACA,SAAOA,WAAP;AACD;;AAED,SAASC,mBAAT,CAA6BD,WAA7B,EAAuD;AACrD,sBACEP,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,KACEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,CADF,IAEEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACR,GAAZ,CAAgB,CAAhB,CAAhB,CAFF,IAGEC,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CAHF,IAIEF,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CAJF,IAKEF,MAAM,CAACS,QAAP,CAAgBF,WAAW,CAACL,GAAZ,CAAgB,CAAhB,CAAhB,CANJ;AAQD","sourcesContent":["import {makeAttributeIterator} from '../iterators/attribute-iterator';\nimport {assert} from '../utils/assert';\n\n/**\n * Type for Bounding Box computing\n */\ntype BoundingBox = {\n min: number[];\n max: number[];\n};\n/**\n * Getting bounding box geometry according to positions parameters\n * @param positions\n * @returns Bounding Box\n */\nexport function computeBoundingBox(positions: any = []) {\n const min = [Number(Infinity), Number(Infinity), Number(Infinity)];\n const max = [-Infinity, -Infinity, -Infinity];\n // @ts-ignore\n for (const position of makeAttributeIterator(positions)) {\n const x = position[0];\n const y = position[1];\n const z = position[2];\n\n if (x < min[0]) min[0] = x;\n if (y < min[1]) min[1] = y;\n if (z < min[2]) min[2] = z;\n\n if (x > max[0]) max[0] = x;\n if (y > max[1]) max[1] = y;\n if (z > max[2]) max[2] = z;\n }\n\n const boundingBox = {min, max};\n validateBoundingBox(boundingBox);\n return boundingBox;\n}\n\nfunction validateBoundingBox(boundingBox: BoundingBox) {\n assert(\n Number.isFinite(boundingBox.min[0]) &&\n Number.isFinite(boundingBox.min[1]) &&\n Number.isFinite(boundingBox.min[2]) &&\n Number.isFinite(boundingBox.max[0]) &&\n Number.isFinite(boundingBox.max[1]) &&\n Number.isFinite(boundingBox.max[2])\n );\n}\n"],"file":"compute-bounding-box.js"}
@@ -17,53 +17,38 @@ var _modes = require("../primitives/modes");
17
17
 
18
18
  var _getAttributeFromGeometry = require("./get-attribute-from-geometry");
19
19
 
20
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
21
-
22
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
23
-
24
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
25
-
26
20
  function computeVertexNormals(geometry) {
27
21
  (0, _assert.assert)((0, _modes.getPrimitiveModeType)(geometry.mode) === _constants.GL.TRIANGLES, 'TRIANGLES required');
28
-
29
- var _getPositions = (0, _getAttributeFromGeometry.getPositions)(geometry),
30
- positions = _getPositions.values;
31
-
32
- var normals = new Float32Array(positions.length);
33
- var vectorA = new _core.Vector3();
34
- var vectorB = new _core.Vector3();
35
- var vectorC = new _core.Vector3();
36
- var vectorCB = new _core.Vector3();
37
- var vectorAB = new _core.Vector3();
38
-
39
- var _iterator = _createForOfIteratorHelper((0, _primitiveIterator.makePrimitiveIterator)(geometry)),
40
- _step;
41
-
42
- try {
43
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
44
- var primitive = _step.value;
45
- vectorA.fromArray(positions, primitive.i1 * 3);
46
- vectorB.fromArray(positions, primitive.i2 * 3 + 3);
47
- vectorC.fromArray(positions, primitive.i3 * 3 + 6);
48
- vectorCB.subVectors(vectorC, vectorB);
49
- vectorAB.subVectors(vectorA, vectorB);
50
- var normal = vectorCB.cross(vectorAB);
51
- normal.normalize();
52
- var primitiveIndex = primitive.primitiveIndex;
53
- normals[primitiveIndex * 9 + 0] = normal.x;
54
- normals[primitiveIndex * 9 + 1] = normal.y;
55
- normals[primitiveIndex * 9 + 2] = normal.z;
56
- normals[primitiveIndex * 9 + 3] = normal.x;
57
- normals[primitiveIndex * 9 + 4] = normal.y;
58
- normals[primitiveIndex * 9 + 5] = normal.z;
59
- normals[primitiveIndex * 9 + 6] = normal.x;
60
- normals[primitiveIndex * 9 + 7] = normal.y;
61
- normals[primitiveIndex * 9 + 8] = normal.z;
62
- }
63
- } catch (err) {
64
- _iterator.e(err);
65
- } finally {
66
- _iterator.f();
22
+ const {
23
+ values: positions
24
+ } = (0, _getAttributeFromGeometry.getPositions)(geometry);
25
+ const normals = new Float32Array(positions.length);
26
+ const vectorA = new _core.Vector3();
27
+ const vectorB = new _core.Vector3();
28
+ const vectorC = new _core.Vector3();
29
+ const vectorCB = new _core.Vector3();
30
+ const vectorAB = new _core.Vector3();
31
+
32
+ for (const primitive of (0, _primitiveIterator.makePrimitiveIterator)(geometry)) {
33
+ vectorA.fromArray(positions, primitive.i1 * 3);
34
+ vectorB.fromArray(positions, primitive.i2 * 3 + 3);
35
+ vectorC.fromArray(positions, primitive.i3 * 3 + 6);
36
+ vectorCB.subVectors(vectorC, vectorB);
37
+ vectorAB.subVectors(vectorA, vectorB);
38
+ const normal = vectorCB.cross(vectorAB);
39
+ normal.normalize();
40
+ const {
41
+ primitiveIndex
42
+ } = primitive;
43
+ normals[primitiveIndex * 9 + 0] = normal.x;
44
+ normals[primitiveIndex * 9 + 1] = normal.y;
45
+ normals[primitiveIndex * 9 + 2] = normal.z;
46
+ normals[primitiveIndex * 9 + 3] = normal.x;
47
+ normals[primitiveIndex * 9 + 4] = normal.y;
48
+ normals[primitiveIndex * 9 + 5] = normal.z;
49
+ normals[primitiveIndex * 9 + 6] = normal.x;
50
+ normals[primitiveIndex * 9 + 7] = normal.y;
51
+ normals[primitiveIndex * 9 + 8] = normal.z;
67
52
  }
68
53
 
69
54
  return normals;
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/attributes/compute-vertex-normals.ts"],"names":["computeVertexNormals","geometry","mode","GL","TRIANGLES","positions","values","normals","Float32Array","length","vectorA","Vector3","vectorB","vectorC","vectorCB","vectorAB","primitive","fromArray","i1","i2","i3","subVectors","normal","cross","normalize","primitiveIndex","x","y","z"],"mappings":";;;;;;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;;;;;;;AAaO,SAASA,oBAAT,CAA8BC,QAA9B,EAAgE;AAErE,sBAAO,iCAAqBA,QAAQ,CAACC,IAA9B,MAAwCC,cAAGC,SAAlD,EAA6D,oBAA7D;;AAEA,sBAA4B,4CAAaH,QAAb,CAA5B;AAAA,MAAeI,SAAf,iBAAOC,MAAP;;AAEA,MAAMC,OAAO,GAAG,IAAIC,YAAJ,CAAiBH,SAAS,CAACI,MAA3B,CAAhB;AAEA,MAAMC,OAAO,GAAG,IAAIC,aAAJ,EAAhB;AACA,MAAMC,OAAO,GAAG,IAAID,aAAJ,EAAhB;AACA,MAAME,OAAO,GAAG,IAAIF,aAAJ,EAAhB;AAEA,MAAMG,QAAQ,GAAG,IAAIH,aAAJ,EAAjB;AACA,MAAMI,QAAQ,GAAG,IAAIJ,aAAJ,EAAjB;;AAbqE,6CAe7C,8CAAsBV,QAAtB,CAf6C;AAAA;;AAAA;AAerE,wDAAyD;AAAA,UAA9Ce,SAA8C;AACvDN,MAAAA,OAAO,CAACO,SAAR,CAAkBZ,SAAlB,EAA6BW,SAAS,CAACE,EAAV,GAAe,CAA5C;AACAN,MAAAA,OAAO,CAACK,SAAR,CAAkBZ,SAAlB,EAA6BW,SAAS,CAACG,EAAV,GAAe,CAAf,GAAmB,CAAhD;AACAN,MAAAA,OAAO,CAACI,SAAR,CAAkBZ,SAAlB,EAA6BW,SAAS,CAACI,EAAV,GAAe,CAAf,GAAmB,CAAhD;AAEAN,MAAAA,QAAQ,CAACO,UAAT,CAAoBR,OAApB,EAA6BD,OAA7B;AACAG,MAAAA,QAAQ,CAACM,UAAT,CAAoBX,OAApB,EAA6BE,OAA7B;AACA,UAAMU,MAAM,GAAGR,QAAQ,CAACS,KAAT,CAAeR,QAAf,CAAf;AACAO,MAAAA,MAAM,CAACE,SAAP;AAEA,UAAOC,cAAP,GAAyBT,SAAzB,CAAOS,cAAP;AAEAlB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AAEArB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AAEArB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,MAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AACD;AAtCoE;AAAA;AAAA;AAAA;AAAA;;AAwCrE,SAAOrB,OAAP;AACD","sourcesContent":["import type {TypedArray} from '../types';\nimport {Vector3} from '@math.gl/core';\nimport {GL} from '../constants';\nimport {assert} from '../utils/assert';\nimport {makePrimitiveIterator} from '../iterators/primitive-iterator';\nimport {getPrimitiveModeType} from '../primitives/modes';\nimport {getPositions} from './get-attribute-from-geometry';\n\ntype Geometry = {\n mode: any;\n indices?: {size: number; values: TypedArray};\n attributes?: {};\n};\n/**\n * Computes vertex normals for a geometry\n * @param param0\n * @returns\n */\n// eslint-disable-next-line max-statements\nexport function computeVertexNormals(geometry: Geometry): Float32Array {\n // Only support GL.TRIANGLES, GL.TRIANGLE_STRIP, GL.TRIANGLE_FAN\n assert(getPrimitiveModeType(geometry.mode) === GL.TRIANGLES, 'TRIANGLES required');\n\n const {values: positions} = getPositions(geometry);\n\n const normals = new Float32Array(positions.length);\n\n const vectorA = new Vector3();\n const vectorB = new Vector3();\n const vectorC = new Vector3();\n\n const vectorCB = new Vector3();\n const vectorAB = new Vector3();\n\n for (const primitive of makePrimitiveIterator(geometry)) {\n vectorA.fromArray(positions, primitive.i1 * 3);\n vectorB.fromArray(positions, primitive.i2 * 3 + 3);\n vectorC.fromArray(positions, primitive.i3 * 3 + 6);\n\n vectorCB.subVectors(vectorC, vectorB);\n vectorAB.subVectors(vectorA, vectorB);\n const normal = vectorCB.cross(vectorAB);\n normal.normalize();\n // @ts-ignore\n const {primitiveIndex} = primitive;\n\n normals[primitiveIndex * 9 + 0] = normal.x;\n normals[primitiveIndex * 9 + 1] = normal.y;\n normals[primitiveIndex * 9 + 2] = normal.z;\n\n normals[primitiveIndex * 9 + 3] = normal.x;\n normals[primitiveIndex * 9 + 4] = normal.y;\n normals[primitiveIndex * 9 + 5] = normal.z;\n\n normals[primitiveIndex * 9 + 6] = normal.x;\n normals[primitiveIndex * 9 + 7] = normal.y;\n normals[primitiveIndex * 9 + 8] = normal.z;\n }\n\n return normals;\n}\n"],"file":"compute-vertex-normals.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/attributes/compute-vertex-normals.ts"],"names":["computeVertexNormals","geometry","mode","GL","TRIANGLES","values","positions","normals","Float32Array","length","vectorA","Vector3","vectorB","vectorC","vectorCB","vectorAB","primitive","fromArray","i1","i2","i3","subVectors","normal","cross","normalize","primitiveIndex","x","y","z"],"mappings":";;;;;;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAaO,SAASA,oBAAT,CAA8BC,QAA9B,EAAgE;AAErE,sBAAO,iCAAqBA,QAAQ,CAACC,IAA9B,MAAwCC,cAAGC,SAAlD,EAA6D,oBAA7D;AAEA,QAAM;AAACC,IAAAA,MAAM,EAAEC;AAAT,MAAsB,4CAAaL,QAAb,CAA5B;AAEA,QAAMM,OAAO,GAAG,IAAIC,YAAJ,CAAiBF,SAAS,CAACG,MAA3B,CAAhB;AAEA,QAAMC,OAAO,GAAG,IAAIC,aAAJ,EAAhB;AACA,QAAMC,OAAO,GAAG,IAAID,aAAJ,EAAhB;AACA,QAAME,OAAO,GAAG,IAAIF,aAAJ,EAAhB;AAEA,QAAMG,QAAQ,GAAG,IAAIH,aAAJ,EAAjB;AACA,QAAMI,QAAQ,GAAG,IAAIJ,aAAJ,EAAjB;;AAEA,OAAK,MAAMK,SAAX,IAAwB,8CAAsBf,QAAtB,CAAxB,EAAyD;AACvDS,IAAAA,OAAO,CAACO,SAAR,CAAkBX,SAAlB,EAA6BU,SAAS,CAACE,EAAV,GAAe,CAA5C;AACAN,IAAAA,OAAO,CAACK,SAAR,CAAkBX,SAAlB,EAA6BU,SAAS,CAACG,EAAV,GAAe,CAAf,GAAmB,CAAhD;AACAN,IAAAA,OAAO,CAACI,SAAR,CAAkBX,SAAlB,EAA6BU,SAAS,CAACI,EAAV,GAAe,CAAf,GAAmB,CAAhD;AAEAN,IAAAA,QAAQ,CAACO,UAAT,CAAoBR,OAApB,EAA6BD,OAA7B;AACAG,IAAAA,QAAQ,CAACM,UAAT,CAAoBX,OAApB,EAA6BE,OAA7B;AACA,UAAMU,MAAM,GAAGR,QAAQ,CAACS,KAAT,CAAeR,QAAf,CAAf;AACAO,IAAAA,MAAM,CAACE,SAAP;AAEA,UAAM;AAACC,MAAAA;AAAD,QAAmBT,SAAzB;AAEAT,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AAEArB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AAEArB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACI,CAAzC;AACAnB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACK,CAAzC;AACApB,IAAAA,OAAO,CAACkB,cAAc,GAAG,CAAjB,GAAqB,CAAtB,CAAP,GAAkCH,MAAM,CAACM,CAAzC;AACD;;AAED,SAAOrB,OAAP;AACD","sourcesContent":["import type {TypedArray} from '../types';\nimport {Vector3} from '@math.gl/core';\nimport {GL} from '../constants';\nimport {assert} from '../utils/assert';\nimport {makePrimitiveIterator} from '../iterators/primitive-iterator';\nimport {getPrimitiveModeType} from '../primitives/modes';\nimport {getPositions} from './get-attribute-from-geometry';\n\ntype Geometry = {\n mode: any;\n indices?: {size: number; values: TypedArray};\n attributes?: {};\n};\n/**\n * Computes vertex normals for a geometry\n * @param param0\n * @returns\n */\n// eslint-disable-next-line max-statements\nexport function computeVertexNormals(geometry: Geometry): Float32Array {\n // Only support GL.TRIANGLES, GL.TRIANGLE_STRIP, GL.TRIANGLE_FAN\n assert(getPrimitiveModeType(geometry.mode) === GL.TRIANGLES, 'TRIANGLES required');\n\n const {values: positions} = getPositions(geometry);\n\n const normals = new Float32Array(positions.length);\n\n const vectorA = new Vector3();\n const vectorB = new Vector3();\n const vectorC = new Vector3();\n\n const vectorCB = new Vector3();\n const vectorAB = new Vector3();\n\n for (const primitive of makePrimitiveIterator(geometry)) {\n vectorA.fromArray(positions, primitive.i1 * 3);\n vectorB.fromArray(positions, primitive.i2 * 3 + 3);\n vectorC.fromArray(positions, primitive.i3 * 3 + 6);\n\n vectorCB.subVectors(vectorC, vectorB);\n vectorAB.subVectors(vectorA, vectorB);\n const normal = vectorCB.cross(vectorAB);\n normal.normalize();\n // @ts-ignore\n const {primitiveIndex} = primitive;\n\n normals[primitiveIndex * 9 + 0] = normal.x;\n normals[primitiveIndex * 9 + 1] = normal.y;\n normals[primitiveIndex * 9 + 2] = normal.z;\n\n normals[primitiveIndex * 9 + 3] = normal.x;\n normals[primitiveIndex * 9 + 4] = normal.y;\n normals[primitiveIndex * 9 + 5] = normal.z;\n\n normals[primitiveIndex * 9 + 6] = normal.x;\n normals[primitiveIndex * 9 + 7] = normal.y;\n normals[primitiveIndex * 9 + 8] = normal.z;\n }\n\n return normals;\n}\n"],"file":"compute-vertex-normals.js"}
@@ -5,23 +5,18 @@ Object.defineProperty(exports, "__esModule", {
5
5
  });
6
6
  exports.convertBuffersToNonIndexed = convertBuffersToNonIndexed;
7
7
 
8
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
9
-
10
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
11
-
12
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
13
-
14
- function convertBuffersToNonIndexed(_ref) {
15
- var indices = _ref.indices,
16
- attributes = _ref.attributes;
17
- var geometry2 = new BufferGeometry();
18
-
19
- for (var name in attributes) {
20
- var attribute = attributes[name];
21
- var array = attribute.array;
22
- var itemSize = attribute.itemSize;
23
- var array2 = new array.constructor(indices.length * itemSize);
24
- var index = 0,
8
+ function convertBuffersToNonIndexed({
9
+ indices,
10
+ attributes
11
+ }) {
12
+ const geometry2 = new BufferGeometry();
13
+
14
+ for (const name in attributes) {
15
+ const attribute = attributes[name];
16
+ const array = attribute.array;
17
+ const itemSize = attribute.itemSize;
18
+ const array2 = new array.constructor(indices.length * itemSize);
19
+ let index = 0,
25
20
  index2 = 0;
26
21
 
27
22
  for (var i = 0, l = indices.length; i < l; i++) {
@@ -35,18 +30,8 @@ function convertBuffersToNonIndexed(_ref) {
35
30
  geometry2.addAttribute(name, new BufferAttribute(array2, itemSize));
36
31
  }
37
32
 
38
- var _iterator = _createForOfIteratorHelper(this.groups),
39
- _step;
40
-
41
- try {
42
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
43
- var group = _step.value;
44
- geometry2.addGroup(group.start, group.count, group.materialIndex);
45
- }
46
- } catch (err) {
47
- _iterator.e(err);
48
- } finally {
49
- _iterator.f();
33
+ for (const group of this.groups) {
34
+ geometry2.addGroup(group.start, group.count, group.materialIndex);
50
35
  }
51
36
 
52
37
  return geometry2;
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/attributes/convert-to-non-indexed.ts"],"names":["convertBuffersToNonIndexed","indices","attributes","geometry2","BufferGeometry","name","attribute","array","itemSize","array2","constructor","length","index","index2","i","l","j","addAttribute","BufferAttribute","groups","group","addGroup","start","count","materialIndex"],"mappings":";;;;;;;;;;;;;AAQO,SAASA,0BAAT,OAAgE;AAAA,MAA3BC,OAA2B,QAA3BA,OAA2B;AAAA,MAAlBC,UAAkB,QAAlBA,UAAkB;AACrE,MAAMC,SAAS,GAAG,IAAIC,cAAJ,EAAlB;;AAEA,OAAK,IAAMC,IAAX,IAAmBH,UAAnB,EAA+B;AAC7B,QAAMI,SAAS,GAAGJ,UAAU,CAACG,IAAD,CAA5B;AAEA,QAAME,KAAK,GAAGD,SAAS,CAACC,KAAxB;AACA,QAAMC,QAAQ,GAAGF,SAAS,CAACE,QAA3B;AAEA,QAAMC,MAAM,GAAG,IAAIF,KAAK,CAACG,WAAV,CAAsBT,OAAO,CAACU,MAAR,GAAiBH,QAAvC,CAAf;AACA,QAAII,KAAK,GAAG,CAAZ;AAAA,QACEC,MAAM,GAAG,CADX;;AAGA,SAAK,IAAIC,CAAC,GAAG,CAAR,EAAWC,CAAC,GAAGd,OAAO,CAACU,MAA5B,EAAoCG,CAAC,GAAGC,CAAxC,EAA2CD,CAAC,EAA5C,EAAgD;AAC9CF,MAAAA,KAAK,GAAGX,OAAO,CAACa,CAAD,CAAP,GAAaN,QAArB;;AACA,WAAK,IAAIQ,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGR,QAApB,EAA8BQ,CAAC,EAA/B,EAAmC;AACjCP,QAAAA,MAAM,CAACI,MAAM,EAAP,CAAN,GAAmBN,KAAK,CAACK,KAAK,EAAN,CAAxB;AACD;AACF;;AACDT,IAAAA,SAAS,CAACc,YAAV,CAAuBZ,IAAvB,EAA6B,IAAIa,eAAJ,CAAoBT,MAApB,EAA4BD,QAA5B,CAA7B;AACD;;AApBoE,6CAsBjD,KAAKW,MAtB4C;AAAA;;AAAA;AAsBrE,wDAAiC;AAAA,UAAtBC,KAAsB;AAC/BjB,MAAAA,SAAS,CAACkB,QAAV,CAAmBD,KAAK,CAACE,KAAzB,EAAgCF,KAAK,CAACG,KAAtC,EAA6CH,KAAK,CAACI,aAAnD;AACD;AAxBoE;AAAA;AAAA;AAAA;AAAA;;AA0BrE,SAAOrB,SAAP;AACD","sourcesContent":["/* eslint-disable */\n// @ts-nocheck\n/**\n * Converts indices of geometry.\n *\n * @param param0\n * @returns no indexed geometry\n */\nexport function convertBuffersToNonIndexed({indices, attributes}): any {\n const geometry2 = new BufferGeometry();\n\n for (const name in attributes) {\n const attribute = attributes[name];\n\n const array = attribute.array;\n const itemSize = attribute.itemSize;\n\n const array2 = new array.constructor(indices.length * itemSize);\n let index = 0,\n index2 = 0;\n\n for (var i = 0, l = indices.length; i < l; i++) {\n index = indices[i] * itemSize;\n for (var j = 0; j < itemSize; j++) {\n array2[index2++] = array[index++];\n }\n }\n geometry2.addAttribute(name, new BufferAttribute(array2, itemSize));\n }\n\n for (const group of this.groups) {\n geometry2.addGroup(group.start, group.count, group.materialIndex);\n }\n\n return geometry2;\n}\n"],"file":"convert-to-non-indexed.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/attributes/convert-to-non-indexed.ts"],"names":["convertBuffersToNonIndexed","indices","attributes","geometry2","BufferGeometry","name","attribute","array","itemSize","array2","constructor","length","index","index2","i","l","j","addAttribute","BufferAttribute","group","groups","addGroup","start","count","materialIndex"],"mappings":";;;;;;;AAQO,SAASA,0BAAT,CAAoC;AAACC,EAAAA,OAAD;AAAUC,EAAAA;AAAV,CAApC,EAAgE;AACrE,QAAMC,SAAS,GAAG,IAAIC,cAAJ,EAAlB;;AAEA,OAAK,MAAMC,IAAX,IAAmBH,UAAnB,EAA+B;AAC7B,UAAMI,SAAS,GAAGJ,UAAU,CAACG,IAAD,CAA5B;AAEA,UAAME,KAAK,GAAGD,SAAS,CAACC,KAAxB;AACA,UAAMC,QAAQ,GAAGF,SAAS,CAACE,QAA3B;AAEA,UAAMC,MAAM,GAAG,IAAIF,KAAK,CAACG,WAAV,CAAsBT,OAAO,CAACU,MAAR,GAAiBH,QAAvC,CAAf;AACA,QAAII,KAAK,GAAG,CAAZ;AAAA,QACEC,MAAM,GAAG,CADX;;AAGA,SAAK,IAAIC,CAAC,GAAG,CAAR,EAAWC,CAAC,GAAGd,OAAO,CAACU,MAA5B,EAAoCG,CAAC,GAAGC,CAAxC,EAA2CD,CAAC,EAA5C,EAAgD;AAC9CF,MAAAA,KAAK,GAAGX,OAAO,CAACa,CAAD,CAAP,GAAaN,QAArB;;AACA,WAAK,IAAIQ,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGR,QAApB,EAA8BQ,CAAC,EAA/B,EAAmC;AACjCP,QAAAA,MAAM,CAACI,MAAM,EAAP,CAAN,GAAmBN,KAAK,CAACK,KAAK,EAAN,CAAxB;AACD;AACF;;AACDT,IAAAA,SAAS,CAACc,YAAV,CAAuBZ,IAAvB,EAA6B,IAAIa,eAAJ,CAAoBT,MAApB,EAA4BD,QAA5B,CAA7B;AACD;;AAED,OAAK,MAAMW,KAAX,IAAoB,KAAKC,MAAzB,EAAiC;AAC/BjB,IAAAA,SAAS,CAACkB,QAAV,CAAmBF,KAAK,CAACG,KAAzB,EAAgCH,KAAK,CAACI,KAAtC,EAA6CJ,KAAK,CAACK,aAAnD;AACD;;AAED,SAAOrB,SAAP;AACD","sourcesContent":["/* eslint-disable */\n// @ts-nocheck\n/**\n * Converts indices of geometry.\n *\n * @param param0\n * @returns no indexed geometry\n */\nexport function convertBuffersToNonIndexed({indices, attributes}): any {\n const geometry2 = new BufferGeometry();\n\n for (const name in attributes) {\n const attribute = attributes[name];\n\n const array = attribute.array;\n const itemSize = attribute.itemSize;\n\n const array2 = new array.constructor(indices.length * itemSize);\n let index = 0,\n index2 = 0;\n\n for (var i = 0, l = indices.length; i < l; i++) {\n index = indices[i] * itemSize;\n for (var j = 0; j < itemSize; j++) {\n array2[index2++] = array[index++];\n }\n }\n geometry2.addAttribute(name, new BufferAttribute(array2, itemSize));\n }\n\n for (const group of this.groups) {\n geometry2.addGroup(group.start, group.count, group.materialIndex);\n }\n\n return geometry2;\n}\n"],"file":"convert-to-non-indexed.js"}
@@ -13,8 +13,10 @@ var _assert = require("../utils/assert");
13
13
 
14
14
  function getPositions(geometry) {
15
15
  if ((0, _isGeometry.default)(geometry)) {
16
- var attributes = geometry.attributes;
17
- var position = attributes.POSITION || attributes.positions;
16
+ const {
17
+ attributes
18
+ } = geometry;
19
+ const position = attributes.POSITION || attributes.positions;
18
20
  (0, _assert.assert)(position);
19
21
  return position;
20
22
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/attributes/get-attribute-from-geometry.ts"],"names":["getPositions","geometry","attributes","position","POSITION","positions","ArrayBuffer","isView","values","size"],"mappings":";;;;;;;;;AAAA;;AACA;;AASO,SAASA,YAAT,CAAsBC,QAAtB,EAAqC;AAE1C,MAAI,yBAAWA,QAAX,CAAJ,EAA0B;AACxB,QAAOC,UAAP,GAAqBD,QAArB,CAAOC,UAAP;AACA,QAAMC,QAAQ,GAAGD,UAAU,CAACE,QAAX,IAAuBF,UAAU,CAACG,SAAnD;AACA,wBAAOF,QAAP;AACA,WAAOA,QAAP;AACD;;AAGD,MAAIG,WAAW,CAACC,MAAZ,CAAmBN,QAAnB,CAAJ,EAAkC;AAChC,WAAO;AAACO,MAAAA,MAAM,EAAEP,QAAT;AAAmBQ,MAAAA,IAAI,EAAE;AAAzB,KAAP;AACD;;AAGD,MAAIR,QAAJ,EAAc;AACZ,wBAAOA,QAAQ,CAACO,MAAhB;AACA,WAAOP,QAAP;AACD;;AAED,SAAO,oBAAO,KAAP,CAAP;AACD","sourcesContent":["import isGeometry from '../is-geometry';\nimport {assert} from '../utils/assert';\n\n/**\n * analyze positions of geometry\n *\n * @param geometry\n * @returns Position| New geometry |assert\n */\n\nexport function getPositions(geometry: any) {\n // If geometry, extract positions\n if (isGeometry(geometry)) {\n const {attributes} = geometry;\n const position = attributes.POSITION || attributes.positions;\n assert(position);\n return position;\n }\n\n // If arraybuffer, assume 3 components\n if (ArrayBuffer.isView(geometry)) {\n return {values: geometry, size: 3};\n }\n\n // Else assume accessor object\n if (geometry) {\n assert(geometry.values);\n return geometry;\n }\n\n return assert(false);\n}\n"],"file":"get-attribute-from-geometry.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/attributes/get-attribute-from-geometry.ts"],"names":["getPositions","geometry","attributes","position","POSITION","positions","ArrayBuffer","isView","values","size"],"mappings":";;;;;;;;;AAAA;;AACA;;AASO,SAASA,YAAT,CAAsBC,QAAtB,EAAqC;AAE1C,MAAI,yBAAWA,QAAX,CAAJ,EAA0B;AACxB,UAAM;AAACC,MAAAA;AAAD,QAAeD,QAArB;AACA,UAAME,QAAQ,GAAGD,UAAU,CAACE,QAAX,IAAuBF,UAAU,CAACG,SAAnD;AACA,wBAAOF,QAAP;AACA,WAAOA,QAAP;AACD;;AAGD,MAAIG,WAAW,CAACC,MAAZ,CAAmBN,QAAnB,CAAJ,EAAkC;AAChC,WAAO;AAACO,MAAAA,MAAM,EAAEP,QAAT;AAAmBQ,MAAAA,IAAI,EAAE;AAAzB,KAAP;AACD;;AAGD,MAAIR,QAAJ,EAAc;AACZ,wBAAOA,QAAQ,CAACO,MAAhB;AACA,WAAOP,QAAP;AACD;;AAED,SAAO,oBAAO,KAAP,CAAP;AACD","sourcesContent":["import isGeometry from '../is-geometry';\nimport {assert} from '../utils/assert';\n\n/**\n * analyze positions of geometry\n *\n * @param geometry\n * @returns Position| New geometry |assert\n */\n\nexport function getPositions(geometry: any) {\n // If geometry, extract positions\n if (isGeometry(geometry)) {\n const {attributes} = geometry;\n const position = attributes.POSITION || attributes.positions;\n assert(position);\n return position;\n }\n\n // If arraybuffer, assume 3 components\n if (ArrayBuffer.isView(geometry)) {\n return {values: geometry, size: 3};\n }\n\n // Else assume accessor object\n if (geometry) {\n assert(geometry.values);\n return geometry;\n }\n\n return assert(false);\n}\n"],"file":"get-attribute-from-geometry.js"}
@@ -5,12 +5,10 @@ Object.defineProperty(exports, "__esModule", {
5
5
  });
6
6
  exports.normalize = normalize;
7
7
 
8
- function normalize() {
9
- var normals = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
10
- var vector = arguments.length > 1 ? arguments[1] : undefined;
8
+ function normalize(normals = {}, vector) {
11
9
  normals = this.attributes.normal;
12
10
 
13
- for (var i = 0, il = normals.count; i < il; i++) {
11
+ for (let i = 0, il = normals.count; i < il; i++) {
14
12
  vector.x = normals.getX(i);
15
13
  vector.y = normals.getY(i);
16
14
  vector.z = normals.getZ(i);
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/attributes/normalize.ts"],"names":["normalize","normals","vector","attributes","normal","i","il","count","x","getX","y","getY","z","getZ","setXYZ"],"mappings":";;;;;;;AAQO,SAASA,SAAT,GAAuD;AAAA,MAApCC,OAAoC,uEAArB,EAAqB;AAAA,MAAjBC,MAAiB;AAE5DD,EAAAA,OAAO,GAAG,KAAKE,UAAL,CAAgBC,MAA1B;;AACA,OAAK,IAAIC,CAAC,GAAG,CAAR,EAAWC,EAAE,GAAGL,OAAO,CAACM,KAA7B,EAAoCF,CAAC,GAAGC,EAAxC,EAA4CD,CAAC,EAA7C,EAAiD;AAC/CH,IAAAA,MAAM,CAACM,CAAP,GAAWP,OAAO,CAACQ,IAAR,CAAaJ,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACQ,CAAP,GAAWT,OAAO,CAACU,IAAR,CAAaN,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACU,CAAP,GAAWX,OAAO,CAACY,IAAR,CAAaR,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACF,SAAP;AACAC,IAAAA,OAAO,CAACa,MAAR,CAAeT,CAAf,EAAkBH,MAAM,CAACM,CAAzB,EAA4BN,MAAM,CAACQ,CAAnC,EAAsCR,MAAM,CAACU,CAA7C;AACD;AACF","sourcesContent":["/* eslint-disable */\nimport {Vector3} from '@math.gl/core';\n\n/**\n * Setting X, Y, Z for Vector\n * @param normals\n * @param vector\n */\nexport function normalize(normals: any = {}, vector: Vector3) {\n //@ts-ignore\n normals = this.attributes.normal;\n for (let i = 0, il = normals.count; i < il; i++) {\n vector.x = normals.getX(i);\n vector.y = normals.getY(i);\n vector.z = normals.getZ(i);\n vector.normalize();\n normals.setXYZ(i, vector.x, vector.y, vector.z);\n }\n}\n"],"file":"normalize.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/attributes/normalize.ts"],"names":["normalize","normals","vector","attributes","normal","i","il","count","x","getX","y","getY","z","getZ","setXYZ"],"mappings":";;;;;;;AAQO,SAASA,SAAT,CAAmBC,OAAY,GAAG,EAAlC,EAAsCC,MAAtC,EAAuD;AAE5DD,EAAAA,OAAO,GAAG,KAAKE,UAAL,CAAgBC,MAA1B;;AACA,OAAK,IAAIC,CAAC,GAAG,CAAR,EAAWC,EAAE,GAAGL,OAAO,CAACM,KAA7B,EAAoCF,CAAC,GAAGC,EAAxC,EAA4CD,CAAC,EAA7C,EAAiD;AAC/CH,IAAAA,MAAM,CAACM,CAAP,GAAWP,OAAO,CAACQ,IAAR,CAAaJ,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACQ,CAAP,GAAWT,OAAO,CAACU,IAAR,CAAaN,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACU,CAAP,GAAWX,OAAO,CAACY,IAAR,CAAaR,CAAb,CAAX;AACAH,IAAAA,MAAM,CAACF,SAAP;AACAC,IAAAA,OAAO,CAACa,MAAR,CAAeT,CAAf,EAAkBH,MAAM,CAACM,CAAzB,EAA4BN,MAAM,CAACQ,CAAnC,EAAsCR,MAAM,CAACU,CAA7C;AACD;AACF","sourcesContent":["/* eslint-disable */\nimport {Vector3} from '@math.gl/core';\n\n/**\n * Setting X, Y, Z for Vector\n * @param normals\n * @param vector\n */\nexport function normalize(normals: any = {}, vector: Vector3) {\n //@ts-ignore\n normals = this.attributes.normal;\n for (let i = 0, il = normals.count; i < il; i++) {\n vector.x = normals.getX(i);\n vector.y = normals.getY(i);\n vector.z = normals.getZ(i);\n vector.normalize();\n normals.setXYZ(i, vector.x, vector.y, vector.z);\n }\n}\n"],"file":"normalize.js"}
@@ -6,11 +6,10 @@ Object.defineProperty(exports, "__esModule", {
6
6
  exports.decodeRGB565 = decodeRGB565;
7
7
  exports.encodeRGB565 = encodeRGB565;
8
8
 
9
- function decodeRGB565(rgb565) {
10
- var target = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [0, 0, 0];
11
- var r5 = rgb565 >> 11 & 31;
12
- var g6 = rgb565 >> 5 & 63;
13
- var b5 = rgb565 & 31;
9
+ function decodeRGB565(rgb565, target = [0, 0, 0]) {
10
+ const r5 = rgb565 >> 11 & 31;
11
+ const g6 = rgb565 >> 5 & 63;
12
+ const b5 = rgb565 & 31;
14
13
  target[0] = r5 << 3;
15
14
  target[1] = g6 << 2;
16
15
  target[2] = b5 << 3;
@@ -18,9 +17,9 @@ function decodeRGB565(rgb565) {
18
17
  }
19
18
 
20
19
  function encodeRGB565(rgb) {
21
- var r5 = Math.floor(rgb[0] / 8) + 4;
22
- var g6 = Math.floor(rgb[1] / 4) + 2;
23
- var b5 = Math.floor(rgb[2] / 8) + 4;
20
+ const r5 = Math.floor(rgb[0] / 8) + 4;
21
+ const g6 = Math.floor(rgb[1] / 4) + 2;
22
+ const b5 = Math.floor(rgb[2] / 8) + 4;
24
23
  return r5 + (g6 << 5) + (b5 << 11);
25
24
  }
26
25
  //# sourceMappingURL=rgb565.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/geometry/colors/rgb565.ts"],"names":["decodeRGB565","rgb565","target","r5","g6","b5","encodeRGB565","rgb","Math","floor"],"mappings":";;;;;;;;AAMO,SAASA,YAAT,CAAsBC,MAAtB,EAA8E;AAAA,MAAxCC,MAAwC,uEAArB,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,CAAqB;AACnF,MAAMC,EAAE,GAAIF,MAAM,IAAI,EAAX,GAAiB,EAA5B;AACA,MAAMG,EAAE,GAAIH,MAAM,IAAI,CAAX,GAAgB,EAA3B;AACA,MAAMI,EAAE,GAAGJ,MAAM,GAAG,EAApB;AAEAC,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYC,EAAE,IAAI,CAAlB;AACAD,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYE,EAAE,IAAI,CAAlB;AACAF,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYG,EAAE,IAAI,CAAlB;AAEA,SAAOH,MAAP;AACD;;AAOM,SAASI,YAAT,CAAsBC,GAAtB,EAA6C;AAClD,MAAMJ,EAAE,GAAGK,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,MAAMH,EAAE,GAAGI,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,MAAMF,EAAE,GAAGG,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,SAAOJ,EAAE,IAAIC,EAAE,IAAI,CAAV,CAAF,IAAkBC,EAAE,IAAI,EAAxB,CAAP;AACD","sourcesContent":["/**\n * Decode color values\n * @param rgb565\n * @param target\n * @returns target\n */\nexport function decodeRGB565(rgb565: number, target: number[] = [0, 0, 0]): number[] {\n const r5 = (rgb565 >> 11) & 31;\n const g6 = (rgb565 >> 5) & 63;\n const b5 = rgb565 & 31;\n\n target[0] = r5 << 3;\n target[1] = g6 << 2;\n target[2] = b5 << 3;\n\n return target;\n}\n\n/**\n * Encode color values\n * @param rgb\n * @returns color\n */\nexport function encodeRGB565(rgb: number[]): number {\n const r5 = Math.floor(rgb[0] / 8) + 4;\n const g6 = Math.floor(rgb[1] / 4) + 2;\n const b5 = Math.floor(rgb[2] / 8) + 4;\n return r5 + (g6 << 5) + (b5 << 11);\n}\n"],"file":"rgb565.js"}
1
+ {"version":3,"sources":["../../../../src/geometry/colors/rgb565.ts"],"names":["decodeRGB565","rgb565","target","r5","g6","b5","encodeRGB565","rgb","Math","floor"],"mappings":";;;;;;;;AAMO,SAASA,YAAT,CAAsBC,MAAtB,EAAsCC,MAAgB,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,CAAzD,EAA8E;AACnF,QAAMC,EAAE,GAAIF,MAAM,IAAI,EAAX,GAAiB,EAA5B;AACA,QAAMG,EAAE,GAAIH,MAAM,IAAI,CAAX,GAAgB,EAA3B;AACA,QAAMI,EAAE,GAAGJ,MAAM,GAAG,EAApB;AAEAC,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYC,EAAE,IAAI,CAAlB;AACAD,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYE,EAAE,IAAI,CAAlB;AACAF,EAAAA,MAAM,CAAC,CAAD,CAAN,GAAYG,EAAE,IAAI,CAAlB;AAEA,SAAOH,MAAP;AACD;;AAOM,SAASI,YAAT,CAAsBC,GAAtB,EAA6C;AAClD,QAAMJ,EAAE,GAAGK,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,QAAMH,EAAE,GAAGI,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,QAAMF,EAAE,GAAGG,IAAI,CAACC,KAAL,CAAWF,GAAG,CAAC,CAAD,CAAH,GAAS,CAApB,IAAyB,CAApC;AACA,SAAOJ,EAAE,IAAIC,EAAE,IAAI,CAAV,CAAF,IAAkBC,EAAE,IAAI,EAAxB,CAAP;AACD","sourcesContent":["/**\n * Decode color values\n * @param rgb565\n * @param target\n * @returns target\n */\nexport function decodeRGB565(rgb565: number, target: number[] = [0, 0, 0]): number[] {\n const r5 = (rgb565 >> 11) & 31;\n const g6 = (rgb565 >> 5) & 63;\n const b5 = rgb565 & 31;\n\n target[0] = r5 << 3;\n target[1] = g6 << 2;\n target[2] = b5 << 3;\n\n return target;\n}\n\n/**\n * Encode color values\n * @param rgb\n * @returns color\n */\nexport function encodeRGB565(rgb: number[]): number {\n const r5 = Math.floor(rgb[0] / 8) + 4;\n const g6 = Math.floor(rgb[1] / 4) + 2;\n const b5 = Math.floor(rgb[2] / 8) + 4;\n return r5 + (g6 << 5) + (b5 << 11);\n}\n"],"file":"rgb565.js"}
@@ -22,26 +22,24 @@ var _core = require("@math.gl/core");
22
22
 
23
23
  var _assert = require("../utils/assert");
24
24
 
25
- var RIGHT_SHIFT = 1.0 / 256.0;
26
- var LEFT_SHIFT = 256.0;
27
- var scratchVector2 = new _core.Vector2();
28
- var scratchVector3 = new _core.Vector3();
29
- var scratchEncodeVector2 = new _core.Vector2();
30
- var octEncodeScratch = new _core.Vector2();
31
- var uint8ForceArray = new Uint8Array(1);
25
+ const RIGHT_SHIFT = 1.0 / 256.0;
26
+ const LEFT_SHIFT = 256.0;
27
+ const scratchVector2 = new _core.Vector2();
28
+ const scratchVector3 = new _core.Vector3();
29
+ const scratchEncodeVector2 = new _core.Vector2();
30
+ const octEncodeScratch = new _core.Vector2();
31
+ const uint8ForceArray = new Uint8Array(1);
32
32
 
33
33
  function forceUint8(value) {
34
34
  uint8ForceArray[0] = value;
35
35
  return uint8ForceArray[0];
36
36
  }
37
37
 
38
- function fromSNorm(value) {
39
- var rangeMaximum = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 255;
38
+ function fromSNorm(value, rangeMaximum = 255) {
40
39
  return (0, _core.clamp)(value, 0.0, rangeMaximum) / rangeMaximum * 2.0 - 1.0;
41
40
  }
42
41
 
43
- function toSNorm(value) {
44
- var rangeMaximum = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 255;
42
+ function toSNorm(value, rangeMaximum = 255) {
45
43
  return Math.round(((0, _core.clamp)(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMaximum);
46
44
  }
47
45
 
@@ -52,14 +50,14 @@ function signNotZero(value) {
52
50
  function octEncodeInRange(vector, rangeMax, result) {
53
51
  (0, _assert.assert)(vector);
54
52
  (0, _assert.assert)(result);
55
- var vector3 = scratchVector3.from(vector);
53
+ const vector3 = scratchVector3.from(vector);
56
54
  (0, _assert.assert)(Math.abs(vector3.magnitudeSquared() - 1.0) <= _core._MathUtils.EPSILON6);
57
55
  result.x = vector.x / (Math.abs(vector.x) + Math.abs(vector.y) + Math.abs(vector.z));
58
56
  result.y = vector.y / (Math.abs(vector.x) + Math.abs(vector.y) + Math.abs(vector.z));
59
57
 
60
58
  if (vector.z < 0) {
61
- var x = result.x;
62
- var y = result.y;
59
+ const x = result.x;
60
+ const y = result.y;
63
61
  result.x = (1.0 - Math.abs(y)) * signNotZero(x);
64
62
  result.y = (1.0 - Math.abs(x)) * signNotZero(y);
65
63
  }
@@ -94,7 +92,7 @@ function octDecodeInRange(x, y, rangeMax, result) {
94
92
  result.z = 1.0 - (Math.abs(result.x) + Math.abs(result.y));
95
93
 
96
94
  if (result.z < 0.0) {
97
- var oldVX = result.x;
95
+ const oldVX = result.x;
98
96
  result.x = (1.0 - Math.abs(result.y)) * signNotZero(oldVX);
99
97
  result.y = (1.0 - Math.abs(oldVX)) * signNotZero(result.y);
100
98
  }
@@ -109,22 +107,22 @@ function octDecode(x, y, result) {
109
107
  function octDecodeFromVector4(encoded, result) {
110
108
  (0, _assert.assert)(encoded);
111
109
  (0, _assert.assert)(result);
112
- var x = encoded.x;
113
- var y = encoded.y;
114
- var z = encoded.z;
115
- var w = encoded.w;
110
+ const x = encoded.x;
111
+ const y = encoded.y;
112
+ const z = encoded.z;
113
+ const w = encoded.w;
116
114
 
117
115
  if (x < 0 || x > 255 || y < 0 || y > 255 || z < 0 || z > 255 || w < 0 || w > 255) {
118
116
  throw new Error('x, y, z, and w must be unsigned normalized integers between 0 and 255');
119
117
  }
120
118
 
121
- var xOct16 = x * LEFT_SHIFT + y;
122
- var yOct16 = z * LEFT_SHIFT + w;
119
+ const xOct16 = x * LEFT_SHIFT + y;
120
+ const yOct16 = z * LEFT_SHIFT + w;
123
121
  return octDecodeInRange(xOct16, yOct16, 65535, result);
124
122
  }
125
123
 
126
124
  function octPackFloat(encoded) {
127
- var vector2 = scratchVector2.from(encoded);
125
+ const vector2 = scratchVector2.from(encoded);
128
126
  return 256.0 * vector2.x + vector2.y;
129
127
  }
130
128
 
@@ -135,9 +133,9 @@ function octEncodeFloat(vector) {
135
133
 
136
134
  function octDecodeFloat(value, result) {
137
135
  (0, _assert.assert)(Number.isFinite(value));
138
- var temp = value / 256.0;
139
- var x = Math.floor(temp);
140
- var y = (temp - x) * 256.0;
136
+ const temp = value / 256.0;
137
+ const x = Math.floor(temp);
138
+ const y = (temp - x) * 256.0;
141
139
  return octDecode(x, y, result);
142
140
  }
143
141
 
@@ -146,35 +144,35 @@ function octPack(v1, v2, v3, result) {
146
144
  (0, _assert.assert)(v2);
147
145
  (0, _assert.assert)(v3);
148
146
  (0, _assert.assert)(result);
149
- var encoded1 = octEncodeFloat(v1);
150
- var encoded2 = octEncodeFloat(v2);
151
- var encoded3 = octEncode(v3, scratchEncodeVector2);
147
+ const encoded1 = octEncodeFloat(v1);
148
+ const encoded2 = octEncodeFloat(v2);
149
+ const encoded3 = octEncode(v3, scratchEncodeVector2);
152
150
  result.x = 65536.0 * encoded3.x + encoded1;
153
151
  result.y = 65536.0 * encoded3.y + encoded2;
154
152
  return result;
155
153
  }
156
154
 
157
155
  function octUnpack(packed, v1, v2, v3) {
158
- var temp = packed.x / 65536.0;
159
- var x = Math.floor(temp);
160
- var encodedFloat1 = (temp - x) * 65536.0;
156
+ let temp = packed.x / 65536.0;
157
+ const x = Math.floor(temp);
158
+ const encodedFloat1 = (temp - x) * 65536.0;
161
159
  temp = packed.y / 65536.0;
162
- var y = Math.floor(temp);
163
- var encodedFloat2 = (temp - y) * 65536.0;
160
+ const y = Math.floor(temp);
161
+ const encodedFloat2 = (temp - y) * 65536.0;
164
162
  octDecodeFloat(encodedFloat1, v1);
165
163
  octDecodeFloat(encodedFloat2, v2);
166
164
  octDecode(x, y, v3);
167
165
  }
168
166
 
169
167
  function compressTextureCoordinates(textureCoordinates) {
170
- var x = textureCoordinates.x * 4095.0 | 0;
171
- var y = textureCoordinates.y * 4095.0 | 0;
168
+ const x = textureCoordinates.x * 4095.0 | 0;
169
+ const y = textureCoordinates.y * 4095.0 | 0;
172
170
  return 4096.0 * x + y;
173
171
  }
174
172
 
175
173
  function decompressTextureCoordinates(compressed, result) {
176
- var temp = compressed / 4096.0;
177
- var xZeroTo4095 = Math.floor(temp);
174
+ const temp = compressed / 4096.0;
175
+ const xZeroTo4095 = Math.floor(temp);
178
176
  result.x = xZeroTo4095 / 4095.0;
179
177
  result.y = (compressed - xZeroTo4095 * 4096) / 4095;
180
178
  return result;
@@ -193,11 +191,11 @@ function zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer) {
193
191
  return value >> 1 ^ -(value & 1);
194
192
  }
195
193
 
196
- var u = 0;
197
- var v = 0;
198
- var height = 0;
194
+ let u = 0;
195
+ let v = 0;
196
+ let height = 0;
199
197
 
200
- for (var i = 0; i < uBuffer.length; ++i) {
198
+ for (let i = 0; i < uBuffer.length; ++i) {
201
199
  u += zigZagDecode(uBuffer[i]);
202
200
  v += zigZagDecode(vBuffer[i]);
203
201
  uBuffer[i] = u;