@loaders.gl/i3s 4.3.0-alpha.3 → 4.3.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -118,7 +118,7 @@
118
118
  var navigator_ = globalThis.navigator || {};
119
119
 
120
120
  // ../../node_modules/@probe.gl/log/node_modules/@probe.gl/env/dist/utils/globals.js
121
- var VERSION = true ? "4.3.0-alpha.2" : "untranspiled source";
121
+ var VERSION = true ? "4.3.0-alpha.3" : "untranspiled source";
122
122
  var isBrowser3 = isBrowser2();
123
123
 
124
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  // ../../node_modules/@probe.gl/log/dist/utils/local-storage.js
@@ -129,7 +129,7 @@
129
129
  storage.setItem(x, x);
130
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  storage.removeItem(x);
131
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  return storage;
132
- } catch (e2) {
132
+ } catch (e) {
133
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  return null;
134
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  }
135
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  }
@@ -616,7 +616,7 @@
616
616
  });
617
617
 
618
618
  // ../loader-utils/src/lib/log-utils/log.ts
619
- var VERSION2 = true ? "4.3.0-alpha.2" : "latest";
619
+ var VERSION2 = true ? "4.3.0-alpha.3" : "latest";
620
620
  var version = VERSION2[0] >= "0" && VERSION2[0] <= "9" ? `v${VERSION2}` : "";
621
621
  function createLog() {
622
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  const log2 = new Log({ id: "loaders.gl" });
@@ -674,7 +674,7 @@
674
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  );
675
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  globalThis._loadersgl_.version = NPM_TAG;
676
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  } else {
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- globalThis._loadersgl_.version = "4.3.0-alpha.2";
677
+ globalThis._loadersgl_.version = "4.3.0-alpha.3";
678
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  }
679
679
  }
680
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  return globalThis._loadersgl_.version;
@@ -1354,7 +1354,7 @@
1354
1354
  script.id = id;
1355
1355
  try {
1356
1356
  script.appendChild(document.createTextNode(scriptSource));
1357
- } catch (e2) {
1357
+ } catch (e) {
1358
1358
  script.text = scriptSource;
1359
1359
  }
1360
1360
  document.body.appendChild(script);
@@ -1521,8 +1521,8 @@
1521
1521
  }
1522
1522
  const array1 = new Uint8Array(arrayBuffer1);
1523
1523
  const array2 = new Uint8Array(arrayBuffer2);
1524
- for (let i2 = 0; i2 < array1.length; ++i2) {
1525
- if (array1[i2] !== array2[i2]) {
1524
+ for (let i = 0; i < array1.length; ++i) {
1525
+ if (array1[i] !== array2[i]) {
1526
1526
  return false;
1527
1527
  }
1528
1528
  }
@@ -1651,10 +1651,10 @@
1651
1651
  let resolvedPath = "";
1652
1652
  let resolvedAbsolute = false;
1653
1653
  let cwd;
1654
- for (let i2 = paths.length - 1; i2 >= -1 && !resolvedAbsolute; i2--) {
1654
+ for (let i = paths.length - 1; i >= -1 && !resolvedAbsolute; i--) {
1655
1655
  let path;
1656
- if (i2 >= 0) {
1657
- path = paths[i2];
1656
+ if (i >= 0) {
1657
+ path = paths[i];
1658
1658
  } else {
1659
1659
  if (cwd === void 0) {
1660
1660
  cwd = getCWD();
@@ -1683,17 +1683,17 @@
1683
1683
  let dots = 0;
1684
1684
  let code;
1685
1685
  let isAboveRoot = false;
1686
- for (let i2 = 0; i2 <= path.length; ++i2) {
1687
- if (i2 < path.length) {
1688
- code = path.charCodeAt(i2);
1686
+ for (let i = 0; i <= path.length; ++i) {
1687
+ if (i < path.length) {
1688
+ code = path.charCodeAt(i);
1689
1689
  } else if (code === SLASH) {
1690
1690
  break;
1691
1691
  } else {
1692
1692
  code = SLASH;
1693
1693
  }
1694
1694
  if (code === SLASH) {
1695
- if (lastSlash === i2 - 1 || dots === 1) {
1696
- } else if (lastSlash !== i2 - 1 && dots === 2) {
1695
+ if (lastSlash === i - 1 || dots === 1) {
1696
+ } else if (lastSlash !== i - 1 && dots === 2) {
1697
1697
  if (res.length < 2 || !isAboveRoot || res.charCodeAt(res.length - 1) !== DOT || res.charCodeAt(res.length - 2) !== DOT) {
1698
1698
  if (res.length > 2) {
1699
1699
  const start = res.length - 1;
@@ -1705,14 +1705,14 @@
1705
1705
  }
1706
1706
  if (j !== start) {
1707
1707
  res = j === -1 ? "" : res.slice(0, j);
1708
- lastSlash = i2;
1708
+ lastSlash = i;
1709
1709
  dots = 0;
1710
1710
  isAboveRoot = false;
1711
1711
  continue;
1712
1712
  }
1713
1713
  } else if (res.length === 2 || res.length === 1) {
1714
1714
  res = "";
1715
- lastSlash = i2;
1715
+ lastSlash = i;
1716
1716
  dots = 0;
1717
1717
  isAboveRoot = false;
1718
1718
  continue;
@@ -1727,7 +1727,7 @@
1727
1727
  isAboveRoot = true;
1728
1728
  }
1729
1729
  } else {
1730
- const slice = path.slice(lastSlash + 1, i2);
1730
+ const slice = path.slice(lastSlash + 1, i);
1731
1731
  if (res.length > 0) {
1732
1732
  res += `/${slice}`;
1733
1733
  } else {
@@ -1735,7 +1735,7 @@
1735
1735
  }
1736
1736
  isAboveRoot = false;
1737
1737
  }
1738
- lastSlash = i2;
1738
+ lastSlash = i;
1739
1739
  dots = 0;
1740
1740
  } else if (code === DOT && dots !== -1) {
1741
1741
  ++dots;
@@ -1913,7 +1913,7 @@
1913
1913
  };
1914
1914
  try {
1915
1915
  const contentType = response.headers.get("Content-Type");
1916
- info.reason = contentType?.includes("application/json") ? await response.json() : response.text();
1916
+ info.reason = !response.bodyUsed && contentType?.includes("application/json") ? await response.json() : await response.text();
1917
1917
  } catch (error) {
1918
1918
  }
1919
1919
  return new FetchError(message, info);
@@ -1941,8 +1941,8 @@
1941
1941
  function arrayBufferToBase64(buffer) {
1942
1942
  let binary = "";
1943
1943
  const bytes = new Uint8Array(buffer);
1944
- for (let i2 = 0; i2 < bytes.byteLength; i2++) {
1945
- binary += String.fromCharCode(bytes[i2]);
1944
+ for (let i = 0; i < bytes.byteLength; i++) {
1945
+ binary += String.fromCharCode(bytes[i]);
1946
1946
  }
1947
1947
  return btoa(binary);
1948
1948
  }
@@ -2379,8 +2379,8 @@
2379
2379
  }
2380
2380
  const dataView = new DataView(arrayBuffer);
2381
2381
  let magic = "";
2382
- for (let i2 = 0; i2 < length2; i2++) {
2383
- magic += String.fromCharCode(dataView.getUint8(byteOffset + i2));
2382
+ for (let i = 0; i < length2; i++) {
2383
+ magic += String.fromCharCode(dataView.getUint8(byteOffset + i));
2384
2384
  }
2385
2385
  return magic;
2386
2386
  }
@@ -2670,10 +2670,10 @@
2670
2670
  let maxZ = -Infinity;
2671
2671
  const positions = attributes.POSITION ? attributes.POSITION.value : [];
2672
2672
  const len2 = positions && positions.length;
2673
- for (let i2 = 0; i2 < len2; i2 += 3) {
2674
- const x = positions[i2];
2675
- const y = positions[i2 + 1];
2676
- const z = positions[i2 + 2];
2673
+ for (let i = 0; i < len2; i += 3) {
2674
+ const x = positions[i];
2675
+ const y = positions[i + 1];
2676
+ const z = positions[i + 2];
2677
2677
  minX = x < minX ? x : minX;
2678
2678
  minY = y < minY ? y : minY;
2679
2679
  minZ = z < minZ ? z : minZ;
@@ -2774,34 +2774,34 @@
2774
2774
  function degrees(radians2, result) {
2775
2775
  return map(radians2, (radians3) => radians3 * RADIANS_TO_DEGREES, result);
2776
2776
  }
2777
- function equals(a2, b, epsilon) {
2777
+ function equals(a, b, epsilon) {
2778
2778
  const oldEpsilon = config.EPSILON;
2779
2779
  if (epsilon) {
2780
2780
  config.EPSILON = epsilon;
2781
2781
  }
2782
2782
  try {
2783
- if (a2 === b) {
2783
+ if (a === b) {
2784
2784
  return true;
2785
2785
  }
2786
- if (isArray(a2) && isArray(b)) {
2787
- if (a2.length !== b.length) {
2786
+ if (isArray(a) && isArray(b)) {
2787
+ if (a.length !== b.length) {
2788
2788
  return false;
2789
2789
  }
2790
- for (let i2 = 0; i2 < a2.length; ++i2) {
2791
- if (!equals(a2[i2], b[i2])) {
2790
+ for (let i = 0; i < a.length; ++i) {
2791
+ if (!equals(a[i], b[i])) {
2792
2792
  return false;
2793
2793
  }
2794
2794
  }
2795
2795
  return true;
2796
2796
  }
2797
- if (a2 && a2.equals) {
2798
- return a2.equals(b);
2797
+ if (a && a.equals) {
2798
+ return a.equals(b);
2799
2799
  }
2800
2800
  if (b && b.equals) {
2801
- return b.equals(a2);
2801
+ return b.equals(a);
2802
2802
  }
2803
- if (typeof a2 === "number" && typeof b === "number") {
2804
- return Math.abs(a2 - b) <= config.EPSILON * Math.max(1, Math.abs(a2), Math.abs(b));
2803
+ if (typeof a === "number" && typeof b === "number") {
2804
+ return Math.abs(a - b) <= config.EPSILON * Math.max(1, Math.abs(a), Math.abs(b));
2805
2805
  }
2806
2806
  return false;
2807
2807
  } finally {
@@ -2818,9 +2818,9 @@
2818
2818
  if (isArray(value)) {
2819
2819
  const array = value;
2820
2820
  result = result || duplicateArray(array);
2821
- for (let i2 = 0; i2 < result.length && i2 < array.length; ++i2) {
2822
- const val = typeof value === "number" ? value : value[i2];
2823
- result[i2] = func(val, i2, result);
2821
+ for (let i = 0; i < result.length && i < array.length; ++i) {
2822
+ const val = typeof value === "number" ? value : value[i];
2823
+ result[i] = func(val, i, result);
2824
2824
  }
2825
2825
  return result;
2826
2826
  }
@@ -2854,14 +2854,14 @@
2854
2854
  return new this.constructor().copy(this);
2855
2855
  }
2856
2856
  fromArray(array, offset = 0) {
2857
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2858
- this[i2] = array[i2 + offset];
2857
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2858
+ this[i] = array[i + offset];
2859
2859
  }
2860
2860
  return this.check();
2861
2861
  }
2862
2862
  toArray(targetArray = [], offset = 0) {
2863
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2864
- targetArray[offset + i2] = this[i2];
2863
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2864
+ targetArray[offset + i] = this[i];
2865
2865
  }
2866
2866
  return targetArray;
2867
2867
  }
@@ -2888,8 +2888,8 @@
2888
2888
  }
2889
2889
  formatString(opts) {
2890
2890
  let string = "";
2891
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2892
- string += (i2 > 0 ? ", " : "") + formatValue(this[i2], opts);
2891
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2892
+ string += (i > 0 ? ", " : "") + formatValue(this[i], opts);
2893
2893
  }
2894
2894
  return "".concat(opts.printTypes ? this.constructor.name : "", "[").concat(string, "]");
2895
2895
  }
@@ -2897,8 +2897,8 @@
2897
2897
  if (!array || this.length !== array.length) {
2898
2898
  return false;
2899
2899
  }
2900
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2901
- if (!equals(this[i2], array[i2])) {
2900
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2901
+ if (!equals(this[i], array[i])) {
2902
2902
  return false;
2903
2903
  }
2904
2904
  }
@@ -2908,79 +2908,79 @@
2908
2908
  if (!array || this.length !== array.length) {
2909
2909
  return false;
2910
2910
  }
2911
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2912
- if (this[i2] !== array[i2]) {
2911
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2912
+ if (this[i] !== array[i]) {
2913
2913
  return false;
2914
2914
  }
2915
2915
  }
2916
2916
  return true;
2917
2917
  }
2918
2918
  negate() {
2919
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2920
- this[i2] = -this[i2];
2919
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2920
+ this[i] = -this[i];
2921
2921
  }
2922
2922
  return this.check();
2923
2923
  }
2924
- lerp(a2, b, t2) {
2925
- if (t2 === void 0) {
2926
- return this.lerp(this, a2, b);
2924
+ lerp(a, b, t) {
2925
+ if (t === void 0) {
2926
+ return this.lerp(this, a, b);
2927
2927
  }
2928
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2929
- const ai = a2[i2];
2930
- const endValue = typeof b === "number" ? b : b[i2];
2931
- this[i2] = ai + t2 * (endValue - ai);
2928
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2929
+ const ai = a[i];
2930
+ const endValue = typeof b === "number" ? b : b[i];
2931
+ this[i] = ai + t * (endValue - ai);
2932
2932
  }
2933
2933
  return this.check();
2934
2934
  }
2935
2935
  min(vector) {
2936
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2937
- this[i2] = Math.min(vector[i2], this[i2]);
2936
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2937
+ this[i] = Math.min(vector[i], this[i]);
2938
2938
  }
2939
2939
  return this.check();
2940
2940
  }
2941
2941
  max(vector) {
2942
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2943
- this[i2] = Math.max(vector[i2], this[i2]);
2942
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2943
+ this[i] = Math.max(vector[i], this[i]);
2944
2944
  }
2945
2945
  return this.check();
2946
2946
  }
2947
2947
  clamp(minVector, maxVector) {
2948
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2949
- this[i2] = Math.min(Math.max(this[i2], minVector[i2]), maxVector[i2]);
2948
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2949
+ this[i] = Math.min(Math.max(this[i], minVector[i]), maxVector[i]);
2950
2950
  }
2951
2951
  return this.check();
2952
2952
  }
2953
2953
  add(...vectors) {
2954
2954
  for (const vector of vectors) {
2955
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2956
- this[i2] += vector[i2];
2955
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2956
+ this[i] += vector[i];
2957
2957
  }
2958
2958
  }
2959
2959
  return this.check();
2960
2960
  }
2961
2961
  subtract(...vectors) {
2962
2962
  for (const vector of vectors) {
2963
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2964
- this[i2] -= vector[i2];
2963
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2964
+ this[i] -= vector[i];
2965
2965
  }
2966
2966
  }
2967
2967
  return this.check();
2968
2968
  }
2969
2969
  scale(scale3) {
2970
2970
  if (typeof scale3 === "number") {
2971
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2972
- this[i2] *= scale3;
2971
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2972
+ this[i] *= scale3;
2973
2973
  }
2974
2974
  } else {
2975
- for (let i2 = 0; i2 < this.ELEMENTS && i2 < scale3.length; ++i2) {
2976
- this[i2] *= scale3[i2];
2975
+ for (let i = 0; i < this.ELEMENTS && i < scale3.length; ++i) {
2976
+ this[i] *= scale3[i];
2977
2977
  }
2978
2978
  }
2979
2979
  return this.check();
2980
2980
  }
2981
2981
  multiplyByScalar(scalar) {
2982
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2983
- this[i2] *= scalar;
2982
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2983
+ this[i] *= scalar;
2984
2984
  }
2985
2985
  return this.check();
2986
2986
  }
@@ -2992,41 +2992,41 @@
2992
2992
  }
2993
2993
  validate() {
2994
2994
  let valid = this.length === this.ELEMENTS;
2995
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
2996
- valid = valid && Number.isFinite(this[i2]);
2995
+ for (let i = 0; i < this.ELEMENTS; ++i) {
2996
+ valid = valid && Number.isFinite(this[i]);
2997
2997
  }
2998
2998
  return valid;
2999
2999
  }
3000
- sub(a2) {
3001
- return this.subtract(a2);
3000
+ sub(a) {
3001
+ return this.subtract(a);
3002
3002
  }
3003
- setScalar(a2) {
3004
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3005
- this[i2] = a2;
3003
+ setScalar(a) {
3004
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3005
+ this[i] = a;
3006
3006
  }
3007
3007
  return this.check();
3008
3008
  }
3009
- addScalar(a2) {
3010
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3011
- this[i2] += a2;
3009
+ addScalar(a) {
3010
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3011
+ this[i] += a;
3012
3012
  }
3013
3013
  return this.check();
3014
3014
  }
3015
- subScalar(a2) {
3016
- return this.addScalar(-a2);
3015
+ subScalar(a) {
3016
+ return this.addScalar(-a);
3017
3017
  }
3018
3018
  multiplyScalar(scalar) {
3019
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3020
- this[i2] *= scalar;
3019
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3020
+ this[i] *= scalar;
3021
3021
  }
3022
3022
  return this.check();
3023
3023
  }
3024
- divideScalar(a2) {
3025
- return this.multiplyByScalar(1 / a2);
3024
+ divideScalar(a) {
3025
+ return this.multiplyByScalar(1 / a);
3026
3026
  }
3027
3027
  clampScalar(min2, max2) {
3028
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3029
- this[i2] = Math.min(Math.max(this[i2], min2), max2);
3028
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3029
+ this[i] = Math.min(Math.max(this[i], min2), max2);
3030
3030
  }
3031
3031
  return this.check();
3032
3032
  }
@@ -3040,8 +3040,8 @@
3040
3040
  if (v.length !== length2) {
3041
3041
  return false;
3042
3042
  }
3043
- for (let i2 = 0; i2 < v.length; ++i2) {
3044
- if (!Number.isFinite(v[i2])) {
3043
+ for (let i = 0; i < v.length; ++i) {
3044
+ if (!Number.isFinite(v[i])) {
3045
3045
  return false;
3046
3046
  }
3047
3047
  }
@@ -3089,8 +3089,8 @@
3089
3089
  }
3090
3090
  lengthSquared() {
3091
3091
  let length2 = 0;
3092
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3093
- length2 += this[i2] * this[i2];
3092
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3093
+ length2 += this[i] * this[i];
3094
3094
  }
3095
3095
  return length2;
3096
3096
  }
@@ -3102,40 +3102,40 @@
3102
3102
  }
3103
3103
  distanceSquared(mathArray) {
3104
3104
  let length2 = 0;
3105
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3106
- const dist2 = this[i2] - mathArray[i2];
3105
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3106
+ const dist2 = this[i] - mathArray[i];
3107
3107
  length2 += dist2 * dist2;
3108
3108
  }
3109
3109
  return checkNumber(length2);
3110
3110
  }
3111
3111
  dot(mathArray) {
3112
3112
  let product = 0;
3113
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3114
- product += this[i2] * mathArray[i2];
3113
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3114
+ product += this[i] * mathArray[i];
3115
3115
  }
3116
3116
  return checkNumber(product);
3117
3117
  }
3118
3118
  normalize() {
3119
3119
  const length2 = this.magnitude();
3120
3120
  if (length2 !== 0) {
3121
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3122
- this[i2] /= length2;
3121
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3122
+ this[i] /= length2;
3123
3123
  }
3124
3124
  }
3125
3125
  return this.check();
3126
3126
  }
3127
3127
  multiply(...vectors) {
3128
3128
  for (const vector of vectors) {
3129
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3130
- this[i2] *= vector[i2];
3129
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3130
+ this[i] *= vector[i];
3131
3131
  }
3132
3132
  }
3133
3133
  return this.check();
3134
3134
  }
3135
3135
  divide(...vectors) {
3136
3136
  for (const vector of vectors) {
3137
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3138
- this[i2] /= vector[i2];
3137
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3138
+ this[i] /= vector[i];
3139
3139
  }
3140
3140
  }
3141
3141
  return this.check();
@@ -3149,26 +3149,26 @@
3149
3149
  distanceToSquared(vector) {
3150
3150
  return this.distanceSquared(vector);
3151
3151
  }
3152
- getComponent(i2) {
3153
- assert4(i2 >= 0 && i2 < this.ELEMENTS, "index is out of range");
3154
- return checkNumber(this[i2]);
3152
+ getComponent(i) {
3153
+ assert4(i >= 0 && i < this.ELEMENTS, "index is out of range");
3154
+ return checkNumber(this[i]);
3155
3155
  }
3156
- setComponent(i2, value) {
3157
- assert4(i2 >= 0 && i2 < this.ELEMENTS, "index is out of range");
3158
- this[i2] = value;
3156
+ setComponent(i, value) {
3157
+ assert4(i >= 0 && i < this.ELEMENTS, "index is out of range");
3158
+ this[i] = value;
3159
3159
  return this.check();
3160
3160
  }
3161
- addVectors(a2, b) {
3162
- return this.copy(a2).add(b);
3161
+ addVectors(a, b) {
3162
+ return this.copy(a).add(b);
3163
3163
  }
3164
- subVectors(a2, b) {
3165
- return this.copy(a2).subtract(b);
3164
+ subVectors(a, b) {
3165
+ return this.copy(a).subtract(b);
3166
3166
  }
3167
- multiplyVectors(a2, b) {
3168
- return this.copy(a2).multiply(b);
3167
+ multiplyVectors(a, b) {
3168
+ return this.copy(a).multiply(b);
3169
3169
  }
3170
- addScaledVector(a2, b) {
3171
- return this.add(new this.constructor(a2).multiplyScalar(b));
3170
+ addScaledVector(a, b) {
3171
+ return this.add(new this.constructor(a).multiplyScalar(b));
3172
3172
  }
3173
3173
  };
3174
3174
 
@@ -3176,10 +3176,10 @@
3176
3176
  var EPSILON = 1e-6;
3177
3177
  var ARRAY_TYPE = typeof Float32Array !== "undefined" ? Float32Array : Array;
3178
3178
  var RANDOM = Math.random;
3179
- function round2(a2) {
3180
- if (a2 >= 0)
3181
- return Math.round(a2);
3182
- return a2 % 0.5 === 0 ? Math.floor(a2) : Math.round(a2);
3179
+ function round2(a) {
3180
+ if (a >= 0)
3181
+ return Math.round(a);
3182
+ return a % 0.5 === 0 ? Math.floor(a) : Math.round(a);
3183
3183
  }
3184
3184
  var degree = Math.PI / 180;
3185
3185
 
@@ -3192,18 +3192,18 @@
3192
3192
  }
3193
3193
  return out;
3194
3194
  }
3195
- function transformMat4(out, a2, m) {
3196
- const x = a2[0];
3197
- const y = a2[1];
3195
+ function transformMat4(out, a, m) {
3196
+ const x = a[0];
3197
+ const y = a[1];
3198
3198
  out[0] = m[0] * x + m[4] * y + m[12];
3199
3199
  out[1] = m[1] * x + m[5] * y + m[13];
3200
3200
  return out;
3201
3201
  }
3202
3202
  var forEach2 = function() {
3203
3203
  const vec = create();
3204
- return function(a2, stride, offset, count, fn, arg) {
3205
- let i2;
3206
- let l2;
3204
+ return function(a, stride, offset, count, fn, arg) {
3205
+ let i;
3206
+ let l;
3207
3207
  if (!stride) {
3208
3208
  stride = 2;
3209
3209
  }
@@ -3211,46 +3211,46 @@
3211
3211
  offset = 0;
3212
3212
  }
3213
3213
  if (count) {
3214
- l2 = Math.min(count * stride + offset, a2.length);
3214
+ l = Math.min(count * stride + offset, a.length);
3215
3215
  } else {
3216
- l2 = a2.length;
3216
+ l = a.length;
3217
3217
  }
3218
- for (i2 = offset; i2 < l2; i2 += stride) {
3219
- vec[0] = a2[i2];
3220
- vec[1] = a2[i2 + 1];
3218
+ for (i = offset; i < l; i += stride) {
3219
+ vec[0] = a[i];
3220
+ vec[1] = a[i + 1];
3221
3221
  fn(vec, vec, arg);
3222
- a2[i2] = vec[0];
3223
- a2[i2 + 1] = vec[1];
3222
+ a[i] = vec[0];
3223
+ a[i + 1] = vec[1];
3224
3224
  }
3225
- return a2;
3225
+ return a;
3226
3226
  };
3227
3227
  }();
3228
3228
 
3229
3229
  // ../../node_modules/@math.gl/core/dist/lib/gl-matrix-extras.js
3230
- function vec2_transformMat4AsVector(out, a2, m) {
3231
- const x = a2[0];
3232
- const y = a2[1];
3230
+ function vec2_transformMat4AsVector(out, a, m) {
3231
+ const x = a[0];
3232
+ const y = a[1];
3233
3233
  const w = m[3] * x + m[7] * y || 1;
3234
3234
  out[0] = (m[0] * x + m[4] * y) / w;
3235
3235
  out[1] = (m[1] * x + m[5] * y) / w;
3236
3236
  return out;
3237
3237
  }
3238
- function vec3_transformMat4AsVector(out, a2, m) {
3239
- const x = a2[0];
3240
- const y = a2[1];
3241
- const z = a2[2];
3238
+ function vec3_transformMat4AsVector(out, a, m) {
3239
+ const x = a[0];
3240
+ const y = a[1];
3241
+ const z = a[2];
3242
3242
  const w = m[3] * x + m[7] * y + m[11] * z || 1;
3243
3243
  out[0] = (m[0] * x + m[4] * y + m[8] * z) / w;
3244
3244
  out[1] = (m[1] * x + m[5] * y + m[9] * z) / w;
3245
3245
  out[2] = (m[2] * x + m[6] * y + m[10] * z) / w;
3246
3246
  return out;
3247
3247
  }
3248
- function vec3_transformMat2(out, a2, m) {
3249
- const x = a2[0];
3250
- const y = a2[1];
3248
+ function vec3_transformMat2(out, a, m) {
3249
+ const x = a[0];
3250
+ const y = a[1];
3251
3251
  out[0] = m[0] * x + m[2] * y;
3252
3252
  out[1] = m[1] * x + m[3] * y;
3253
- out[2] = a2[2];
3253
+ out[2] = a[2];
3254
3254
  return out;
3255
3255
  }
3256
3256
 
@@ -3316,17 +3316,17 @@
3316
3316
  }
3317
3317
  return out;
3318
3318
  }
3319
- function clone(a2) {
3319
+ function clone(a) {
3320
3320
  const out = new ARRAY_TYPE(3);
3321
- out[0] = a2[0];
3322
- out[1] = a2[1];
3323
- out[2] = a2[2];
3321
+ out[0] = a[0];
3322
+ out[1] = a[1];
3323
+ out[2] = a[2];
3324
3324
  return out;
3325
3325
  }
3326
- function length(a2) {
3327
- const x = a2[0];
3328
- const y = a2[1];
3329
- const z = a2[2];
3326
+ function length(a) {
3327
+ const x = a[0];
3328
+ const y = a[1];
3329
+ const z = a[2];
3330
3330
  return Math.sqrt(x * x + y * y + z * z);
3331
3331
  }
3332
3332
  function fromValues(x, y, z) {
@@ -3336,10 +3336,10 @@
3336
3336
  out[2] = z;
3337
3337
  return out;
3338
3338
  }
3339
- function copy(out, a2) {
3340
- out[0] = a2[0];
3341
- out[1] = a2[1];
3342
- out[2] = a2[2];
3339
+ function copy(out, a) {
3340
+ out[0] = a[0];
3341
+ out[1] = a[1];
3342
+ out[2] = a[2];
3343
3343
  return out;
3344
3344
  }
3345
3345
  function set(out, x, y, z) {
@@ -3348,122 +3348,122 @@
3348
3348
  out[2] = z;
3349
3349
  return out;
3350
3350
  }
3351
- function add(out, a2, b) {
3352
- out[0] = a2[0] + b[0];
3353
- out[1] = a2[1] + b[1];
3354
- out[2] = a2[2] + b[2];
3351
+ function add(out, a, b) {
3352
+ out[0] = a[0] + b[0];
3353
+ out[1] = a[1] + b[1];
3354
+ out[2] = a[2] + b[2];
3355
3355
  return out;
3356
3356
  }
3357
- function subtract(out, a2, b) {
3358
- out[0] = a2[0] - b[0];
3359
- out[1] = a2[1] - b[1];
3360
- out[2] = a2[2] - b[2];
3357
+ function subtract(out, a, b) {
3358
+ out[0] = a[0] - b[0];
3359
+ out[1] = a[1] - b[1];
3360
+ out[2] = a[2] - b[2];
3361
3361
  return out;
3362
3362
  }
3363
- function multiply(out, a2, b) {
3364
- out[0] = a2[0] * b[0];
3365
- out[1] = a2[1] * b[1];
3366
- out[2] = a2[2] * b[2];
3363
+ function multiply(out, a, b) {
3364
+ out[0] = a[0] * b[0];
3365
+ out[1] = a[1] * b[1];
3366
+ out[2] = a[2] * b[2];
3367
3367
  return out;
3368
3368
  }
3369
- function divide(out, a2, b) {
3370
- out[0] = a2[0] / b[0];
3371
- out[1] = a2[1] / b[1];
3372
- out[2] = a2[2] / b[2];
3369
+ function divide(out, a, b) {
3370
+ out[0] = a[0] / b[0];
3371
+ out[1] = a[1] / b[1];
3372
+ out[2] = a[2] / b[2];
3373
3373
  return out;
3374
3374
  }
3375
- function ceil(out, a2) {
3376
- out[0] = Math.ceil(a2[0]);
3377
- out[1] = Math.ceil(a2[1]);
3378
- out[2] = Math.ceil(a2[2]);
3375
+ function ceil(out, a) {
3376
+ out[0] = Math.ceil(a[0]);
3377
+ out[1] = Math.ceil(a[1]);
3378
+ out[2] = Math.ceil(a[2]);
3379
3379
  return out;
3380
3380
  }
3381
- function floor(out, a2) {
3382
- out[0] = Math.floor(a2[0]);
3383
- out[1] = Math.floor(a2[1]);
3384
- out[2] = Math.floor(a2[2]);
3381
+ function floor(out, a) {
3382
+ out[0] = Math.floor(a[0]);
3383
+ out[1] = Math.floor(a[1]);
3384
+ out[2] = Math.floor(a[2]);
3385
3385
  return out;
3386
3386
  }
3387
- function min(out, a2, b) {
3388
- out[0] = Math.min(a2[0], b[0]);
3389
- out[1] = Math.min(a2[1], b[1]);
3390
- out[2] = Math.min(a2[2], b[2]);
3387
+ function min(out, a, b) {
3388
+ out[0] = Math.min(a[0], b[0]);
3389
+ out[1] = Math.min(a[1], b[1]);
3390
+ out[2] = Math.min(a[2], b[2]);
3391
3391
  return out;
3392
3392
  }
3393
- function max(out, a2, b) {
3394
- out[0] = Math.max(a2[0], b[0]);
3395
- out[1] = Math.max(a2[1], b[1]);
3396
- out[2] = Math.max(a2[2], b[2]);
3393
+ function max(out, a, b) {
3394
+ out[0] = Math.max(a[0], b[0]);
3395
+ out[1] = Math.max(a[1], b[1]);
3396
+ out[2] = Math.max(a[2], b[2]);
3397
3397
  return out;
3398
3398
  }
3399
- function round3(out, a2) {
3400
- out[0] = round2(a2[0]);
3401
- out[1] = round2(a2[1]);
3402
- out[2] = round2(a2[2]);
3399
+ function round3(out, a) {
3400
+ out[0] = round2(a[0]);
3401
+ out[1] = round2(a[1]);
3402
+ out[2] = round2(a[2]);
3403
3403
  return out;
3404
3404
  }
3405
- function scale(out, a2, b) {
3406
- out[0] = a2[0] * b;
3407
- out[1] = a2[1] * b;
3408
- out[2] = a2[2] * b;
3405
+ function scale(out, a, b) {
3406
+ out[0] = a[0] * b;
3407
+ out[1] = a[1] * b;
3408
+ out[2] = a[2] * b;
3409
3409
  return out;
3410
3410
  }
3411
- function scaleAndAdd(out, a2, b, scale3) {
3412
- out[0] = a2[0] + b[0] * scale3;
3413
- out[1] = a2[1] + b[1] * scale3;
3414
- out[2] = a2[2] + b[2] * scale3;
3411
+ function scaleAndAdd(out, a, b, scale3) {
3412
+ out[0] = a[0] + b[0] * scale3;
3413
+ out[1] = a[1] + b[1] * scale3;
3414
+ out[2] = a[2] + b[2] * scale3;
3415
3415
  return out;
3416
3416
  }
3417
- function distance(a2, b) {
3418
- const x = b[0] - a2[0];
3419
- const y = b[1] - a2[1];
3420
- const z = b[2] - a2[2];
3417
+ function distance(a, b) {
3418
+ const x = b[0] - a[0];
3419
+ const y = b[1] - a[1];
3420
+ const z = b[2] - a[2];
3421
3421
  return Math.sqrt(x * x + y * y + z * z);
3422
3422
  }
3423
- function squaredDistance(a2, b) {
3424
- const x = b[0] - a2[0];
3425
- const y = b[1] - a2[1];
3426
- const z = b[2] - a2[2];
3423
+ function squaredDistance(a, b) {
3424
+ const x = b[0] - a[0];
3425
+ const y = b[1] - a[1];
3426
+ const z = b[2] - a[2];
3427
3427
  return x * x + y * y + z * z;
3428
3428
  }
3429
- function squaredLength(a2) {
3430
- const x = a2[0];
3431
- const y = a2[1];
3432
- const z = a2[2];
3429
+ function squaredLength(a) {
3430
+ const x = a[0];
3431
+ const y = a[1];
3432
+ const z = a[2];
3433
3433
  return x * x + y * y + z * z;
3434
3434
  }
3435
- function negate(out, a2) {
3436
- out[0] = -a2[0];
3437
- out[1] = -a2[1];
3438
- out[2] = -a2[2];
3435
+ function negate(out, a) {
3436
+ out[0] = -a[0];
3437
+ out[1] = -a[1];
3438
+ out[2] = -a[2];
3439
3439
  return out;
3440
3440
  }
3441
- function inverse(out, a2) {
3442
- out[0] = 1 / a2[0];
3443
- out[1] = 1 / a2[1];
3444
- out[2] = 1 / a2[2];
3441
+ function inverse(out, a) {
3442
+ out[0] = 1 / a[0];
3443
+ out[1] = 1 / a[1];
3444
+ out[2] = 1 / a[2];
3445
3445
  return out;
3446
3446
  }
3447
- function normalize(out, a2) {
3448
- const x = a2[0];
3449
- const y = a2[1];
3450
- const z = a2[2];
3447
+ function normalize(out, a) {
3448
+ const x = a[0];
3449
+ const y = a[1];
3450
+ const z = a[2];
3451
3451
  let len2 = x * x + y * y + z * z;
3452
3452
  if (len2 > 0) {
3453
3453
  len2 = 1 / Math.sqrt(len2);
3454
3454
  }
3455
- out[0] = a2[0] * len2;
3456
- out[1] = a2[1] * len2;
3457
- out[2] = a2[2] * len2;
3455
+ out[0] = a[0] * len2;
3456
+ out[1] = a[1] * len2;
3457
+ out[2] = a[2] * len2;
3458
3458
  return out;
3459
3459
  }
3460
- function dot(a2, b) {
3461
- return a2[0] * b[0] + a2[1] * b[1] + a2[2] * b[2];
3460
+ function dot(a, b) {
3461
+ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
3462
3462
  }
3463
- function cross(out, a2, b) {
3464
- const ax = a2[0];
3465
- const ay = a2[1];
3466
- const az = a2[2];
3463
+ function cross(out, a, b) {
3464
+ const ax = a[0];
3465
+ const ay = a[1];
3466
+ const az = a[2];
3467
3467
  const bx = b[0];
3468
3468
  const by = b[1];
3469
3469
  const bz = b[2];
@@ -3472,63 +3472,63 @@
3472
3472
  out[2] = ax * by - ay * bx;
3473
3473
  return out;
3474
3474
  }
3475
- function lerp(out, a2, b, t2) {
3476
- const ax = a2[0];
3477
- const ay = a2[1];
3478
- const az = a2[2];
3479
- out[0] = ax + t2 * (b[0] - ax);
3480
- out[1] = ay + t2 * (b[1] - ay);
3481
- out[2] = az + t2 * (b[2] - az);
3475
+ function lerp(out, a, b, t) {
3476
+ const ax = a[0];
3477
+ const ay = a[1];
3478
+ const az = a[2];
3479
+ out[0] = ax + t * (b[0] - ax);
3480
+ out[1] = ay + t * (b[1] - ay);
3481
+ out[2] = az + t * (b[2] - az);
3482
3482
  return out;
3483
3483
  }
3484
- function slerp(out, a2, b, t2) {
3485
- const angle2 = Math.acos(Math.min(Math.max(dot(a2, b), -1), 1));
3484
+ function slerp(out, a, b, t) {
3485
+ const angle2 = Math.acos(Math.min(Math.max(dot(a, b), -1), 1));
3486
3486
  const sinTotal = Math.sin(angle2);
3487
- const ratioA = Math.sin((1 - t2) * angle2) / sinTotal;
3488
- const ratioB = Math.sin(t2 * angle2) / sinTotal;
3489
- out[0] = ratioA * a2[0] + ratioB * b[0];
3490
- out[1] = ratioA * a2[1] + ratioB * b[1];
3491
- out[2] = ratioA * a2[2] + ratioB * b[2];
3487
+ const ratioA = Math.sin((1 - t) * angle2) / sinTotal;
3488
+ const ratioB = Math.sin(t * angle2) / sinTotal;
3489
+ out[0] = ratioA * a[0] + ratioB * b[0];
3490
+ out[1] = ratioA * a[1] + ratioB * b[1];
3491
+ out[2] = ratioA * a[2] + ratioB * b[2];
3492
3492
  return out;
3493
3493
  }
3494
- function hermite(out, a2, b, c2, d, t2) {
3495
- const factorTimes2 = t2 * t2;
3496
- const factor1 = factorTimes2 * (2 * t2 - 3) + 1;
3497
- const factor2 = factorTimes2 * (t2 - 2) + t2;
3498
- const factor3 = factorTimes2 * (t2 - 1);
3499
- const factor4 = factorTimes2 * (3 - 2 * t2);
3500
- out[0] = a2[0] * factor1 + b[0] * factor2 + c2[0] * factor3 + d[0] * factor4;
3501
- out[1] = a2[1] * factor1 + b[1] * factor2 + c2[1] * factor3 + d[1] * factor4;
3502
- out[2] = a2[2] * factor1 + b[2] * factor2 + c2[2] * factor3 + d[2] * factor4;
3494
+ function hermite(out, a, b, c, d, t) {
3495
+ const factorTimes2 = t * t;
3496
+ const factor1 = factorTimes2 * (2 * t - 3) + 1;
3497
+ const factor2 = factorTimes2 * (t - 2) + t;
3498
+ const factor3 = factorTimes2 * (t - 1);
3499
+ const factor4 = factorTimes2 * (3 - 2 * t);
3500
+ out[0] = a[0] * factor1 + b[0] * factor2 + c[0] * factor3 + d[0] * factor4;
3501
+ out[1] = a[1] * factor1 + b[1] * factor2 + c[1] * factor3 + d[1] * factor4;
3502
+ out[2] = a[2] * factor1 + b[2] * factor2 + c[2] * factor3 + d[2] * factor4;
3503
3503
  return out;
3504
3504
  }
3505
- function bezier(out, a2, b, c2, d, t2) {
3506
- const inverseFactor = 1 - t2;
3505
+ function bezier(out, a, b, c, d, t) {
3506
+ const inverseFactor = 1 - t;
3507
3507
  const inverseFactorTimesTwo = inverseFactor * inverseFactor;
3508
- const factorTimes2 = t2 * t2;
3508
+ const factorTimes2 = t * t;
3509
3509
  const factor1 = inverseFactorTimesTwo * inverseFactor;
3510
- const factor2 = 3 * t2 * inverseFactorTimesTwo;
3510
+ const factor2 = 3 * t * inverseFactorTimesTwo;
3511
3511
  const factor3 = 3 * factorTimes2 * inverseFactor;
3512
- const factor4 = factorTimes2 * t2;
3513
- out[0] = a2[0] * factor1 + b[0] * factor2 + c2[0] * factor3 + d[0] * factor4;
3514
- out[1] = a2[1] * factor1 + b[1] * factor2 + c2[1] * factor3 + d[1] * factor4;
3515
- out[2] = a2[2] * factor1 + b[2] * factor2 + c2[2] * factor3 + d[2] * factor4;
3512
+ const factor4 = factorTimes2 * t;
3513
+ out[0] = a[0] * factor1 + b[0] * factor2 + c[0] * factor3 + d[0] * factor4;
3514
+ out[1] = a[1] * factor1 + b[1] * factor2 + c[1] * factor3 + d[1] * factor4;
3515
+ out[2] = a[2] * factor1 + b[2] * factor2 + c[2] * factor3 + d[2] * factor4;
3516
3516
  return out;
3517
3517
  }
3518
3518
  function random(out, scale3) {
3519
3519
  scale3 = scale3 === void 0 ? 1 : scale3;
3520
- const r2 = RANDOM() * 2 * Math.PI;
3520
+ const r = RANDOM() * 2 * Math.PI;
3521
3521
  const z = RANDOM() * 2 - 1;
3522
3522
  const zScale = Math.sqrt(1 - z * z) * scale3;
3523
- out[0] = Math.cos(r2) * zScale;
3524
- out[1] = Math.sin(r2) * zScale;
3523
+ out[0] = Math.cos(r) * zScale;
3524
+ out[1] = Math.sin(r) * zScale;
3525
3525
  out[2] = z * scale3;
3526
3526
  return out;
3527
3527
  }
3528
- function transformMat42(out, a2, m) {
3529
- const x = a2[0];
3530
- const y = a2[1];
3531
- const z = a2[2];
3528
+ function transformMat42(out, a, m) {
3529
+ const x = a[0];
3530
+ const y = a[1];
3531
+ const z = a[2];
3532
3532
  let w = m[3] * x + m[7] * y + m[11] * z + m[15];
3533
3533
  w = w || 1;
3534
3534
  out[0] = (m[0] * x + m[4] * y + m[8] * z + m[12]) / w;
@@ -3536,23 +3536,23 @@
3536
3536
  out[2] = (m[2] * x + m[6] * y + m[10] * z + m[14]) / w;
3537
3537
  return out;
3538
3538
  }
3539
- function transformMat3(out, a2, m) {
3540
- const x = a2[0];
3541
- const y = a2[1];
3542
- const z = a2[2];
3539
+ function transformMat3(out, a, m) {
3540
+ const x = a[0];
3541
+ const y = a[1];
3542
+ const z = a[2];
3543
3543
  out[0] = x * m[0] + y * m[3] + z * m[6];
3544
3544
  out[1] = x * m[1] + y * m[4] + z * m[7];
3545
3545
  out[2] = x * m[2] + y * m[5] + z * m[8];
3546
3546
  return out;
3547
3547
  }
3548
- function transformQuat(out, a2, q) {
3548
+ function transformQuat(out, a, q) {
3549
3549
  const qx = q[0];
3550
3550
  const qy = q[1];
3551
3551
  const qz = q[2];
3552
3552
  const qw = q[3];
3553
- const x = a2[0];
3554
- const y = a2[1];
3555
- const z = a2[2];
3553
+ const x = a[0];
3554
+ const y = a[1];
3555
+ const z = a[2];
3556
3556
  let uvx = qy * z - qz * y;
3557
3557
  let uvy = qz * x - qx * z;
3558
3558
  let uvz = qx * y - qy * x;
@@ -3571,57 +3571,57 @@
3571
3571
  out[2] = z + uvz + uuvz;
3572
3572
  return out;
3573
3573
  }
3574
- function rotateX(out, a2, b, rad) {
3575
- const p2 = [];
3576
- const r2 = [];
3577
- p2[0] = a2[0] - b[0];
3578
- p2[1] = a2[1] - b[1];
3579
- p2[2] = a2[2] - b[2];
3580
- r2[0] = p2[0];
3581
- r2[1] = p2[1] * Math.cos(rad) - p2[2] * Math.sin(rad);
3582
- r2[2] = p2[1] * Math.sin(rad) + p2[2] * Math.cos(rad);
3583
- out[0] = r2[0] + b[0];
3584
- out[1] = r2[1] + b[1];
3585
- out[2] = r2[2] + b[2];
3574
+ function rotateX(out, a, b, rad) {
3575
+ const p = [];
3576
+ const r = [];
3577
+ p[0] = a[0] - b[0];
3578
+ p[1] = a[1] - b[1];
3579
+ p[2] = a[2] - b[2];
3580
+ r[0] = p[0];
3581
+ r[1] = p[1] * Math.cos(rad) - p[2] * Math.sin(rad);
3582
+ r[2] = p[1] * Math.sin(rad) + p[2] * Math.cos(rad);
3583
+ out[0] = r[0] + b[0];
3584
+ out[1] = r[1] + b[1];
3585
+ out[2] = r[2] + b[2];
3586
3586
  return out;
3587
3587
  }
3588
- function rotateY(out, a2, b, rad) {
3589
- const p2 = [];
3590
- const r2 = [];
3591
- p2[0] = a2[0] - b[0];
3592
- p2[1] = a2[1] - b[1];
3593
- p2[2] = a2[2] - b[2];
3594
- r2[0] = p2[2] * Math.sin(rad) + p2[0] * Math.cos(rad);
3595
- r2[1] = p2[1];
3596
- r2[2] = p2[2] * Math.cos(rad) - p2[0] * Math.sin(rad);
3597
- out[0] = r2[0] + b[0];
3598
- out[1] = r2[1] + b[1];
3599
- out[2] = r2[2] + b[2];
3588
+ function rotateY(out, a, b, rad) {
3589
+ const p = [];
3590
+ const r = [];
3591
+ p[0] = a[0] - b[0];
3592
+ p[1] = a[1] - b[1];
3593
+ p[2] = a[2] - b[2];
3594
+ r[0] = p[2] * Math.sin(rad) + p[0] * Math.cos(rad);
3595
+ r[1] = p[1];
3596
+ r[2] = p[2] * Math.cos(rad) - p[0] * Math.sin(rad);
3597
+ out[0] = r[0] + b[0];
3598
+ out[1] = r[1] + b[1];
3599
+ out[2] = r[2] + b[2];
3600
3600
  return out;
3601
3601
  }
3602
- function rotateZ(out, a2, b, rad) {
3603
- const p2 = [];
3604
- const r2 = [];
3605
- p2[0] = a2[0] - b[0];
3606
- p2[1] = a2[1] - b[1];
3607
- p2[2] = a2[2] - b[2];
3608
- r2[0] = p2[0] * Math.cos(rad) - p2[1] * Math.sin(rad);
3609
- r2[1] = p2[0] * Math.sin(rad) + p2[1] * Math.cos(rad);
3610
- r2[2] = p2[2];
3611
- out[0] = r2[0] + b[0];
3612
- out[1] = r2[1] + b[1];
3613
- out[2] = r2[2] + b[2];
3602
+ function rotateZ(out, a, b, rad) {
3603
+ const p = [];
3604
+ const r = [];
3605
+ p[0] = a[0] - b[0];
3606
+ p[1] = a[1] - b[1];
3607
+ p[2] = a[2] - b[2];
3608
+ r[0] = p[0] * Math.cos(rad) - p[1] * Math.sin(rad);
3609
+ r[1] = p[0] * Math.sin(rad) + p[1] * Math.cos(rad);
3610
+ r[2] = p[2];
3611
+ out[0] = r[0] + b[0];
3612
+ out[1] = r[1] + b[1];
3613
+ out[2] = r[2] + b[2];
3614
3614
  return out;
3615
3615
  }
3616
- function angle(a2, b) {
3617
- const ax = a2[0];
3618
- const ay = a2[1];
3619
- const az = a2[2];
3616
+ function angle(a, b) {
3617
+ const ax = a[0];
3618
+ const ay = a[1];
3619
+ const az = a[2];
3620
3620
  const bx = b[0];
3621
3621
  const by = b[1];
3622
3622
  const bz = b[2];
3623
3623
  const mag = Math.sqrt((ax * ax + ay * ay + az * az) * (bx * bx + by * by + bz * bz));
3624
- const cosine = mag && dot(a2, b) / mag;
3624
+ const cosine = mag && dot(a, b) / mag;
3625
3625
  return Math.acos(Math.min(Math.max(cosine, -1), 1));
3626
3626
  }
3627
3627
  function zero(out) {
@@ -3630,20 +3630,20 @@
3630
3630
  out[2] = 0;
3631
3631
  return out;
3632
3632
  }
3633
- function str(a2) {
3634
- return "vec3(".concat(a2[0], ", ").concat(a2[1], ", ").concat(a2[2], ")");
3633
+ function str(a) {
3634
+ return "vec3(".concat(a[0], ", ").concat(a[1], ", ").concat(a[2], ")");
3635
3635
  }
3636
- function exactEquals(a2, b) {
3637
- return a2[0] === b[0] && a2[1] === b[1] && a2[2] === b[2];
3636
+ function exactEquals(a, b) {
3637
+ return a[0] === b[0] && a[1] === b[1] && a[2] === b[2];
3638
3638
  }
3639
- function equals2(a2, b) {
3640
- const a0 = a2[0];
3641
- const a1 = a2[1];
3642
- const a22 = a2[2];
3639
+ function equals2(a, b) {
3640
+ const a0 = a[0];
3641
+ const a1 = a[1];
3642
+ const a2 = a[2];
3643
3643
  const b0 = b[0];
3644
3644
  const b1 = b[1];
3645
3645
  const b2 = b[2];
3646
- return Math.abs(a0 - b0) <= EPSILON * Math.max(1, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= EPSILON * Math.max(1, Math.abs(a1), Math.abs(b1)) && Math.abs(a22 - b2) <= EPSILON * Math.max(1, Math.abs(a22), Math.abs(b2));
3646
+ return Math.abs(a0 - b0) <= EPSILON * Math.max(1, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= EPSILON * Math.max(1, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= EPSILON * Math.max(1, Math.abs(a2), Math.abs(b2));
3647
3647
  }
3648
3648
  var sub = subtract;
3649
3649
  var mul = multiply;
@@ -3654,9 +3654,9 @@
3654
3654
  var sqrLen = squaredLength;
3655
3655
  var forEach3 = function() {
3656
3656
  const vec = create2();
3657
- return function(a2, stride, offset, count, fn, arg) {
3658
- let i2;
3659
- let l2;
3657
+ return function(a, stride, offset, count, fn, arg) {
3658
+ let i;
3659
+ let l;
3660
3660
  if (!stride) {
3661
3661
  stride = 3;
3662
3662
  }
@@ -3664,20 +3664,20 @@
3664
3664
  offset = 0;
3665
3665
  }
3666
3666
  if (count) {
3667
- l2 = Math.min(count * stride + offset, a2.length);
3667
+ l = Math.min(count * stride + offset, a.length);
3668
3668
  } else {
3669
- l2 = a2.length;
3669
+ l = a.length;
3670
3670
  }
3671
- for (i2 = offset; i2 < l2; i2 += stride) {
3672
- vec[0] = a2[i2];
3673
- vec[1] = a2[i2 + 1];
3674
- vec[2] = a2[i2 + 2];
3671
+ for (i = offset; i < l; i += stride) {
3672
+ vec[0] = a[i];
3673
+ vec[1] = a[i + 1];
3674
+ vec[2] = a[i + 2];
3675
3675
  fn(vec, vec, arg);
3676
- a2[i2] = vec[0];
3677
- a2[i2 + 1] = vec[1];
3678
- a2[i2 + 2] = vec[2];
3676
+ a[i] = vec[0];
3677
+ a[i + 1] = vec[1];
3678
+ a[i + 2] = vec[2];
3679
3679
  }
3680
- return a2;
3680
+ return a;
3681
3681
  };
3682
3682
  }();
3683
3683
 
@@ -3811,8 +3811,8 @@
3811
3811
  }
3812
3812
  } else {
3813
3813
  string += "column-major:";
3814
- for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3815
- string += " ".concat(this[i2]);
3814
+ for (let i = 0; i < this.ELEMENTS; ++i) {
3815
+ string += " ".concat(this[i]);
3816
3816
  }
3817
3817
  }
3818
3818
  string += "]";
@@ -3830,15 +3830,15 @@
3830
3830
  }
3831
3831
  getColumn(columnIndex, result = new Array(this.RANK).fill(-0)) {
3832
3832
  const firstIndex = columnIndex * this.RANK;
3833
- for (let i2 = 0; i2 < this.RANK; ++i2) {
3834
- result[i2] = this[firstIndex + i2];
3833
+ for (let i = 0; i < this.RANK; ++i) {
3834
+ result[i] = this[firstIndex + i];
3835
3835
  }
3836
3836
  return result;
3837
3837
  }
3838
3838
  setColumn(columnIndex, columnVector) {
3839
3839
  const firstIndex = columnIndex * this.RANK;
3840
- for (let i2 = 0; i2 < this.RANK; ++i2) {
3841
- this[firstIndex + i2] = columnVector[i2];
3840
+ for (let i = 0; i < this.RANK; ++i) {
3841
+ this[firstIndex + i] = columnVector[i];
3842
3842
  }
3843
3843
  return this;
3844
3844
  }
@@ -3864,63 +3864,63 @@
3864
3864
  out[15] = 1;
3865
3865
  return out;
3866
3866
  }
3867
- function transpose(out, a2) {
3868
- if (out === a2) {
3869
- const a01 = a2[1];
3870
- const a02 = a2[2];
3871
- const a03 = a2[3];
3872
- const a12 = a2[6];
3873
- const a13 = a2[7];
3874
- const a23 = a2[11];
3875
- out[1] = a2[4];
3876
- out[2] = a2[8];
3877
- out[3] = a2[12];
3867
+ function transpose(out, a) {
3868
+ if (out === a) {
3869
+ const a01 = a[1];
3870
+ const a02 = a[2];
3871
+ const a03 = a[3];
3872
+ const a12 = a[6];
3873
+ const a13 = a[7];
3874
+ const a23 = a[11];
3875
+ out[1] = a[4];
3876
+ out[2] = a[8];
3877
+ out[3] = a[12];
3878
3878
  out[4] = a01;
3879
- out[6] = a2[9];
3880
- out[7] = a2[13];
3879
+ out[6] = a[9];
3880
+ out[7] = a[13];
3881
3881
  out[8] = a02;
3882
3882
  out[9] = a12;
3883
- out[11] = a2[14];
3883
+ out[11] = a[14];
3884
3884
  out[12] = a03;
3885
3885
  out[13] = a13;
3886
3886
  out[14] = a23;
3887
3887
  } else {
3888
- out[0] = a2[0];
3889
- out[1] = a2[4];
3890
- out[2] = a2[8];
3891
- out[3] = a2[12];
3892
- out[4] = a2[1];
3893
- out[5] = a2[5];
3894
- out[6] = a2[9];
3895
- out[7] = a2[13];
3896
- out[8] = a2[2];
3897
- out[9] = a2[6];
3898
- out[10] = a2[10];
3899
- out[11] = a2[14];
3900
- out[12] = a2[3];
3901
- out[13] = a2[7];
3902
- out[14] = a2[11];
3903
- out[15] = a2[15];
3888
+ out[0] = a[0];
3889
+ out[1] = a[4];
3890
+ out[2] = a[8];
3891
+ out[3] = a[12];
3892
+ out[4] = a[1];
3893
+ out[5] = a[5];
3894
+ out[6] = a[9];
3895
+ out[7] = a[13];
3896
+ out[8] = a[2];
3897
+ out[9] = a[6];
3898
+ out[10] = a[10];
3899
+ out[11] = a[14];
3900
+ out[12] = a[3];
3901
+ out[13] = a[7];
3902
+ out[14] = a[11];
3903
+ out[15] = a[15];
3904
3904
  }
3905
3905
  return out;
3906
3906
  }
3907
- function invert(out, a2) {
3908
- const a00 = a2[0];
3909
- const a01 = a2[1];
3910
- const a02 = a2[2];
3911
- const a03 = a2[3];
3912
- const a10 = a2[4];
3913
- const a11 = a2[5];
3914
- const a12 = a2[6];
3915
- const a13 = a2[7];
3916
- const a20 = a2[8];
3917
- const a21 = a2[9];
3918
- const a22 = a2[10];
3919
- const a23 = a2[11];
3920
- const a30 = a2[12];
3921
- const a31 = a2[13];
3922
- const a32 = a2[14];
3923
- const a33 = a2[15];
3907
+ function invert(out, a) {
3908
+ const a00 = a[0];
3909
+ const a01 = a[1];
3910
+ const a02 = a[2];
3911
+ const a03 = a[3];
3912
+ const a10 = a[4];
3913
+ const a11 = a[5];
3914
+ const a12 = a[6];
3915
+ const a13 = a[7];
3916
+ const a20 = a[8];
3917
+ const a21 = a[9];
3918
+ const a22 = a[10];
3919
+ const a23 = a[11];
3920
+ const a30 = a[12];
3921
+ const a31 = a[13];
3922
+ const a32 = a[14];
3923
+ const a33 = a[15];
3924
3924
  const b00 = a00 * a11 - a01 * a10;
3925
3925
  const b01 = a00 * a12 - a02 * a10;
3926
3926
  const b02 = a00 * a13 - a03 * a10;
@@ -3956,23 +3956,23 @@
3956
3956
  out[15] = (a20 * b03 - a21 * b01 + a22 * b00) * det;
3957
3957
  return out;
3958
3958
  }
3959
- function determinant(a2) {
3960
- const a00 = a2[0];
3961
- const a01 = a2[1];
3962
- const a02 = a2[2];
3963
- const a03 = a2[3];
3964
- const a10 = a2[4];
3965
- const a11 = a2[5];
3966
- const a12 = a2[6];
3967
- const a13 = a2[7];
3968
- const a20 = a2[8];
3969
- const a21 = a2[9];
3970
- const a22 = a2[10];
3971
- const a23 = a2[11];
3972
- const a30 = a2[12];
3973
- const a31 = a2[13];
3974
- const a32 = a2[14];
3975
- const a33 = a2[15];
3959
+ function determinant(a) {
3960
+ const a00 = a[0];
3961
+ const a01 = a[1];
3962
+ const a02 = a[2];
3963
+ const a03 = a[3];
3964
+ const a10 = a[4];
3965
+ const a11 = a[5];
3966
+ const a12 = a[6];
3967
+ const a13 = a[7];
3968
+ const a20 = a[8];
3969
+ const a21 = a[9];
3970
+ const a22 = a[10];
3971
+ const a23 = a[11];
3972
+ const a30 = a[12];
3973
+ const a31 = a[13];
3974
+ const a32 = a[14];
3975
+ const a33 = a[15];
3976
3976
  const b0 = a00 * a11 - a01 * a10;
3977
3977
  const b1 = a00 * a12 - a02 * a10;
3978
3978
  const b2 = a01 * a12 - a02 * a11;
@@ -3985,23 +3985,23 @@
3985
3985
  const b9 = a30 * b2 - a31 * b1 + a32 * b0;
3986
3986
  return a13 * b6 - a03 * b7 + a33 * b8 - a23 * b9;
3987
3987
  }
3988
- function multiply2(out, a2, b) {
3989
- const a00 = a2[0];
3990
- const a01 = a2[1];
3991
- const a02 = a2[2];
3992
- const a03 = a2[3];
3993
- const a10 = a2[4];
3994
- const a11 = a2[5];
3995
- const a12 = a2[6];
3996
- const a13 = a2[7];
3997
- const a20 = a2[8];
3998
- const a21 = a2[9];
3999
- const a22 = a2[10];
4000
- const a23 = a2[11];
4001
- const a30 = a2[12];
4002
- const a31 = a2[13];
4003
- const a32 = a2[14];
4004
- const a33 = a2[15];
3988
+ function multiply2(out, a, b) {
3989
+ const a00 = a[0];
3990
+ const a01 = a[1];
3991
+ const a02 = a[2];
3992
+ const a03 = a[3];
3993
+ const a10 = a[4];
3994
+ const a11 = a[5];
3995
+ const a12 = a[6];
3996
+ const a13 = a[7];
3997
+ const a20 = a[8];
3998
+ const a21 = a[9];
3999
+ const a22 = a[10];
4000
+ const a23 = a[11];
4001
+ const a30 = a[12];
4002
+ const a31 = a[13];
4003
+ const a32 = a[14];
4004
+ const a33 = a[15];
4005
4005
  let b0 = b[0];
4006
4006
  let b1 = b[1];
4007
4007
  let b2 = b[2];
@@ -4036,7 +4036,7 @@
4036
4036
  out[15] = b0 * a03 + b1 * a13 + b2 * a23 + b3 * a33;
4037
4037
  return out;
4038
4038
  }
4039
- function translate(out, a2, v) {
4039
+ function translate(out, a, v) {
4040
4040
  const x = v[0];
4041
4041
  const y = v[1];
4042
4042
  const z = v[2];
@@ -4052,24 +4052,24 @@
4052
4052
  let a21;
4053
4053
  let a22;
4054
4054
  let a23;
4055
- if (a2 === out) {
4056
- out[12] = a2[0] * x + a2[4] * y + a2[8] * z + a2[12];
4057
- out[13] = a2[1] * x + a2[5] * y + a2[9] * z + a2[13];
4058
- out[14] = a2[2] * x + a2[6] * y + a2[10] * z + a2[14];
4059
- out[15] = a2[3] * x + a2[7] * y + a2[11] * z + a2[15];
4055
+ if (a === out) {
4056
+ out[12] = a[0] * x + a[4] * y + a[8] * z + a[12];
4057
+ out[13] = a[1] * x + a[5] * y + a[9] * z + a[13];
4058
+ out[14] = a[2] * x + a[6] * y + a[10] * z + a[14];
4059
+ out[15] = a[3] * x + a[7] * y + a[11] * z + a[15];
4060
4060
  } else {
4061
- a00 = a2[0];
4062
- a01 = a2[1];
4063
- a02 = a2[2];
4064
- a03 = a2[3];
4065
- a10 = a2[4];
4066
- a11 = a2[5];
4067
- a12 = a2[6];
4068
- a13 = a2[7];
4069
- a20 = a2[8];
4070
- a21 = a2[9];
4071
- a22 = a2[10];
4072
- a23 = a2[11];
4061
+ a00 = a[0];
4062
+ a01 = a[1];
4063
+ a02 = a[2];
4064
+ a03 = a[3];
4065
+ a10 = a[4];
4066
+ a11 = a[5];
4067
+ a12 = a[6];
4068
+ a13 = a[7];
4069
+ a20 = a[8];
4070
+ a21 = a[9];
4071
+ a22 = a[10];
4072
+ a23 = a[11];
4073
4073
  out[0] = a00;
4074
4074
  out[1] = a01;
4075
4075
  out[2] = a02;
@@ -4082,43 +4082,43 @@
4082
4082
  out[9] = a21;
4083
4083
  out[10] = a22;
4084
4084
  out[11] = a23;
4085
- out[12] = a00 * x + a10 * y + a20 * z + a2[12];
4086
- out[13] = a01 * x + a11 * y + a21 * z + a2[13];
4087
- out[14] = a02 * x + a12 * y + a22 * z + a2[14];
4088
- out[15] = a03 * x + a13 * y + a23 * z + a2[15];
4085
+ out[12] = a00 * x + a10 * y + a20 * z + a[12];
4086
+ out[13] = a01 * x + a11 * y + a21 * z + a[13];
4087
+ out[14] = a02 * x + a12 * y + a22 * z + a[14];
4088
+ out[15] = a03 * x + a13 * y + a23 * z + a[15];
4089
4089
  }
4090
4090
  return out;
4091
4091
  }
4092
- function scale2(out, a2, v) {
4092
+ function scale2(out, a, v) {
4093
4093
  const x = v[0];
4094
4094
  const y = v[1];
4095
4095
  const z = v[2];
4096
- out[0] = a2[0] * x;
4097
- out[1] = a2[1] * x;
4098
- out[2] = a2[2] * x;
4099
- out[3] = a2[3] * x;
4100
- out[4] = a2[4] * y;
4101
- out[5] = a2[5] * y;
4102
- out[6] = a2[6] * y;
4103
- out[7] = a2[7] * y;
4104
- out[8] = a2[8] * z;
4105
- out[9] = a2[9] * z;
4106
- out[10] = a2[10] * z;
4107
- out[11] = a2[11] * z;
4108
- out[12] = a2[12];
4109
- out[13] = a2[13];
4110
- out[14] = a2[14];
4111
- out[15] = a2[15];
4096
+ out[0] = a[0] * x;
4097
+ out[1] = a[1] * x;
4098
+ out[2] = a[2] * x;
4099
+ out[3] = a[3] * x;
4100
+ out[4] = a[4] * y;
4101
+ out[5] = a[5] * y;
4102
+ out[6] = a[6] * y;
4103
+ out[7] = a[7] * y;
4104
+ out[8] = a[8] * z;
4105
+ out[9] = a[9] * z;
4106
+ out[10] = a[10] * z;
4107
+ out[11] = a[11] * z;
4108
+ out[12] = a[12];
4109
+ out[13] = a[13];
4110
+ out[14] = a[14];
4111
+ out[15] = a[15];
4112
4112
  return out;
4113
4113
  }
4114
- function rotate(out, a2, rad, axis) {
4114
+ function rotate(out, a, rad, axis) {
4115
4115
  let x = axis[0];
4116
4116
  let y = axis[1];
4117
4117
  let z = axis[2];
4118
4118
  let len2 = Math.sqrt(x * x + y * y + z * z);
4119
- let c2;
4120
- let s2;
4121
- let t2;
4119
+ let c;
4120
+ let s;
4121
+ let t;
4122
4122
  let a00;
4123
4123
  let a01;
4124
4124
  let a02;
@@ -4147,30 +4147,30 @@
4147
4147
  x *= len2;
4148
4148
  y *= len2;
4149
4149
  z *= len2;
4150
- s2 = Math.sin(rad);
4151
- c2 = Math.cos(rad);
4152
- t2 = 1 - c2;
4153
- a00 = a2[0];
4154
- a01 = a2[1];
4155
- a02 = a2[2];
4156
- a03 = a2[3];
4157
- a10 = a2[4];
4158
- a11 = a2[5];
4159
- a12 = a2[6];
4160
- a13 = a2[7];
4161
- a20 = a2[8];
4162
- a21 = a2[9];
4163
- a22 = a2[10];
4164
- a23 = a2[11];
4165
- b00 = x * x * t2 + c2;
4166
- b01 = y * x * t2 + z * s2;
4167
- b02 = z * x * t2 - y * s2;
4168
- b10 = x * y * t2 - z * s2;
4169
- b11 = y * y * t2 + c2;
4170
- b12 = z * y * t2 + x * s2;
4171
- b20 = x * z * t2 + y * s2;
4172
- b21 = y * z * t2 - x * s2;
4173
- b22 = z * z * t2 + c2;
4150
+ s = Math.sin(rad);
4151
+ c = Math.cos(rad);
4152
+ t = 1 - c;
4153
+ a00 = a[0];
4154
+ a01 = a[1];
4155
+ a02 = a[2];
4156
+ a03 = a[3];
4157
+ a10 = a[4];
4158
+ a11 = a[5];
4159
+ a12 = a[6];
4160
+ a13 = a[7];
4161
+ a20 = a[8];
4162
+ a21 = a[9];
4163
+ a22 = a[10];
4164
+ a23 = a[11];
4165
+ b00 = x * x * t + c;
4166
+ b01 = y * x * t + z * s;
4167
+ b02 = z * x * t - y * s;
4168
+ b10 = x * y * t - z * s;
4169
+ b11 = y * y * t + c;
4170
+ b12 = z * y * t + x * s;
4171
+ b20 = x * z * t + y * s;
4172
+ b21 = y * z * t - x * s;
4173
+ b22 = z * z * t + c;
4174
4174
  out[0] = a00 * b00 + a10 * b01 + a20 * b02;
4175
4175
  out[1] = a01 * b00 + a11 * b01 + a21 * b02;
4176
4176
  out[2] = a02 * b00 + a12 * b01 + a22 * b02;
@@ -4183,105 +4183,105 @@
4183
4183
  out[9] = a01 * b20 + a11 * b21 + a21 * b22;
4184
4184
  out[10] = a02 * b20 + a12 * b21 + a22 * b22;
4185
4185
  out[11] = a03 * b20 + a13 * b21 + a23 * b22;
4186
- if (a2 !== out) {
4187
- out[12] = a2[12];
4188
- out[13] = a2[13];
4189
- out[14] = a2[14];
4190
- out[15] = a2[15];
4186
+ if (a !== out) {
4187
+ out[12] = a[12];
4188
+ out[13] = a[13];
4189
+ out[14] = a[14];
4190
+ out[15] = a[15];
4191
4191
  }
4192
4192
  return out;
4193
4193
  }
4194
- function rotateX2(out, a2, rad) {
4195
- const s2 = Math.sin(rad);
4196
- const c2 = Math.cos(rad);
4197
- const a10 = a2[4];
4198
- const a11 = a2[5];
4199
- const a12 = a2[6];
4200
- const a13 = a2[7];
4201
- const a20 = a2[8];
4202
- const a21 = a2[9];
4203
- const a22 = a2[10];
4204
- const a23 = a2[11];
4205
- if (a2 !== out) {
4206
- out[0] = a2[0];
4207
- out[1] = a2[1];
4208
- out[2] = a2[2];
4209
- out[3] = a2[3];
4210
- out[12] = a2[12];
4211
- out[13] = a2[13];
4212
- out[14] = a2[14];
4213
- out[15] = a2[15];
4214
- }
4215
- out[4] = a10 * c2 + a20 * s2;
4216
- out[5] = a11 * c2 + a21 * s2;
4217
- out[6] = a12 * c2 + a22 * s2;
4218
- out[7] = a13 * c2 + a23 * s2;
4219
- out[8] = a20 * c2 - a10 * s2;
4220
- out[9] = a21 * c2 - a11 * s2;
4221
- out[10] = a22 * c2 - a12 * s2;
4222
- out[11] = a23 * c2 - a13 * s2;
4194
+ function rotateX2(out, a, rad) {
4195
+ const s = Math.sin(rad);
4196
+ const c = Math.cos(rad);
4197
+ const a10 = a[4];
4198
+ const a11 = a[5];
4199
+ const a12 = a[6];
4200
+ const a13 = a[7];
4201
+ const a20 = a[8];
4202
+ const a21 = a[9];
4203
+ const a22 = a[10];
4204
+ const a23 = a[11];
4205
+ if (a !== out) {
4206
+ out[0] = a[0];
4207
+ out[1] = a[1];
4208
+ out[2] = a[2];
4209
+ out[3] = a[3];
4210
+ out[12] = a[12];
4211
+ out[13] = a[13];
4212
+ out[14] = a[14];
4213
+ out[15] = a[15];
4214
+ }
4215
+ out[4] = a10 * c + a20 * s;
4216
+ out[5] = a11 * c + a21 * s;
4217
+ out[6] = a12 * c + a22 * s;
4218
+ out[7] = a13 * c + a23 * s;
4219
+ out[8] = a20 * c - a10 * s;
4220
+ out[9] = a21 * c - a11 * s;
4221
+ out[10] = a22 * c - a12 * s;
4222
+ out[11] = a23 * c - a13 * s;
4223
4223
  return out;
4224
4224
  }
4225
- function rotateY2(out, a2, rad) {
4226
- const s2 = Math.sin(rad);
4227
- const c2 = Math.cos(rad);
4228
- const a00 = a2[0];
4229
- const a01 = a2[1];
4230
- const a02 = a2[2];
4231
- const a03 = a2[3];
4232
- const a20 = a2[8];
4233
- const a21 = a2[9];
4234
- const a22 = a2[10];
4235
- const a23 = a2[11];
4236
- if (a2 !== out) {
4237
- out[4] = a2[4];
4238
- out[5] = a2[5];
4239
- out[6] = a2[6];
4240
- out[7] = a2[7];
4241
- out[12] = a2[12];
4242
- out[13] = a2[13];
4243
- out[14] = a2[14];
4244
- out[15] = a2[15];
4245
- }
4246
- out[0] = a00 * c2 - a20 * s2;
4247
- out[1] = a01 * c2 - a21 * s2;
4248
- out[2] = a02 * c2 - a22 * s2;
4249
- out[3] = a03 * c2 - a23 * s2;
4250
- out[8] = a00 * s2 + a20 * c2;
4251
- out[9] = a01 * s2 + a21 * c2;
4252
- out[10] = a02 * s2 + a22 * c2;
4253
- out[11] = a03 * s2 + a23 * c2;
4225
+ function rotateY2(out, a, rad) {
4226
+ const s = Math.sin(rad);
4227
+ const c = Math.cos(rad);
4228
+ const a00 = a[0];
4229
+ const a01 = a[1];
4230
+ const a02 = a[2];
4231
+ const a03 = a[3];
4232
+ const a20 = a[8];
4233
+ const a21 = a[9];
4234
+ const a22 = a[10];
4235
+ const a23 = a[11];
4236
+ if (a !== out) {
4237
+ out[4] = a[4];
4238
+ out[5] = a[5];
4239
+ out[6] = a[6];
4240
+ out[7] = a[7];
4241
+ out[12] = a[12];
4242
+ out[13] = a[13];
4243
+ out[14] = a[14];
4244
+ out[15] = a[15];
4245
+ }
4246
+ out[0] = a00 * c - a20 * s;
4247
+ out[1] = a01 * c - a21 * s;
4248
+ out[2] = a02 * c - a22 * s;
4249
+ out[3] = a03 * c - a23 * s;
4250
+ out[8] = a00 * s + a20 * c;
4251
+ out[9] = a01 * s + a21 * c;
4252
+ out[10] = a02 * s + a22 * c;
4253
+ out[11] = a03 * s + a23 * c;
4254
4254
  return out;
4255
4255
  }
4256
- function rotateZ2(out, a2, rad) {
4257
- const s2 = Math.sin(rad);
4258
- const c2 = Math.cos(rad);
4259
- const a00 = a2[0];
4260
- const a01 = a2[1];
4261
- const a02 = a2[2];
4262
- const a03 = a2[3];
4263
- const a10 = a2[4];
4264
- const a11 = a2[5];
4265
- const a12 = a2[6];
4266
- const a13 = a2[7];
4267
- if (a2 !== out) {
4268
- out[8] = a2[8];
4269
- out[9] = a2[9];
4270
- out[10] = a2[10];
4271
- out[11] = a2[11];
4272
- out[12] = a2[12];
4273
- out[13] = a2[13];
4274
- out[14] = a2[14];
4275
- out[15] = a2[15];
4276
- }
4277
- out[0] = a00 * c2 + a10 * s2;
4278
- out[1] = a01 * c2 + a11 * s2;
4279
- out[2] = a02 * c2 + a12 * s2;
4280
- out[3] = a03 * c2 + a13 * s2;
4281
- out[4] = a10 * c2 - a00 * s2;
4282
- out[5] = a11 * c2 - a01 * s2;
4283
- out[6] = a12 * c2 - a02 * s2;
4284
- out[7] = a13 * c2 - a03 * s2;
4256
+ function rotateZ2(out, a, rad) {
4257
+ const s = Math.sin(rad);
4258
+ const c = Math.cos(rad);
4259
+ const a00 = a[0];
4260
+ const a01 = a[1];
4261
+ const a02 = a[2];
4262
+ const a03 = a[3];
4263
+ const a10 = a[4];
4264
+ const a11 = a[5];
4265
+ const a12 = a[6];
4266
+ const a13 = a[7];
4267
+ if (a !== out) {
4268
+ out[8] = a[8];
4269
+ out[9] = a[9];
4270
+ out[10] = a[10];
4271
+ out[11] = a[11];
4272
+ out[12] = a[12];
4273
+ out[13] = a[13];
4274
+ out[14] = a[14];
4275
+ out[15] = a[15];
4276
+ }
4277
+ out[0] = a00 * c + a10 * s;
4278
+ out[1] = a01 * c + a11 * s;
4279
+ out[2] = a02 * c + a12 * s;
4280
+ out[3] = a03 * c + a13 * s;
4281
+ out[4] = a10 * c - a00 * s;
4282
+ out[5] = a11 * c - a01 * s;
4283
+ out[6] = a12 * c - a02 * s;
4284
+ out[7] = a13 * c - a03 * s;
4285
4285
  return out;
4286
4286
  }
4287
4287
  function fromQuat(out, q) {
@@ -4342,13 +4342,13 @@
4342
4342
  return out;
4343
4343
  }
4344
4344
  function perspectiveNO(out, fovy, aspect, near, far) {
4345
- const f2 = 1 / Math.tan(fovy / 2);
4346
- out[0] = f2 / aspect;
4345
+ const f = 1 / Math.tan(fovy / 2);
4346
+ out[0] = f / aspect;
4347
4347
  out[1] = 0;
4348
4348
  out[2] = 0;
4349
4349
  out[3] = 0;
4350
4350
  out[4] = 0;
4351
- out[5] = f2;
4351
+ out[5] = f;
4352
4352
  out[6] = 0;
4353
4353
  out[7] = 0;
4354
4354
  out[8] = 0;
@@ -4479,11 +4479,11 @@
4479
4479
  }
4480
4480
  return out;
4481
4481
  }
4482
- function transformMat43(out, a2, m) {
4483
- const x = a2[0];
4484
- const y = a2[1];
4485
- const z = a2[2];
4486
- const w = a2[3];
4482
+ function transformMat43(out, a, m) {
4483
+ const x = a[0];
4484
+ const y = a[1];
4485
+ const z = a[2];
4486
+ const w = a[3];
4487
4487
  out[0] = m[0] * x + m[4] * y + m[8] * z + m[12] * w;
4488
4488
  out[1] = m[1] * x + m[5] * y + m[9] * z + m[13] * w;
4489
4489
  out[2] = m[2] * x + m[6] * y + m[10] * z + m[14] * w;
@@ -4492,9 +4492,9 @@
4492
4492
  }
4493
4493
  var forEach4 = function() {
4494
4494
  const vec = create3();
4495
- return function(a2, stride, offset, count, fn, arg) {
4496
- let i2;
4497
- let l2;
4495
+ return function(a, stride, offset, count, fn, arg) {
4496
+ let i;
4497
+ let l;
4498
4498
  if (!stride) {
4499
4499
  stride = 4;
4500
4500
  }
@@ -4502,22 +4502,22 @@
4502
4502
  offset = 0;
4503
4503
  }
4504
4504
  if (count) {
4505
- l2 = Math.min(count * stride + offset, a2.length);
4505
+ l = Math.min(count * stride + offset, a.length);
4506
4506
  } else {
4507
- l2 = a2.length;
4507
+ l = a.length;
4508
4508
  }
4509
- for (i2 = offset; i2 < l2; i2 += stride) {
4510
- vec[0] = a2[i2];
4511
- vec[1] = a2[i2 + 1];
4512
- vec[2] = a2[i2 + 2];
4513
- vec[3] = a2[i2 + 3];
4509
+ for (i = offset; i < l; i += stride) {
4510
+ vec[0] = a[i];
4511
+ vec[1] = a[i + 1];
4512
+ vec[2] = a[i + 2];
4513
+ vec[3] = a[i + 3];
4514
4514
  fn(vec, vec, arg);
4515
- a2[i2] = vec[0];
4516
- a2[i2 + 1] = vec[1];
4517
- a2[i2 + 2] = vec[2];
4518
- a2[i2 + 3] = vec[3];
4515
+ a[i] = vec[0];
4516
+ a[i + 1] = vec[1];
4517
+ a[i + 2] = vec[2];
4518
+ a[i + 3] = vec[3];
4519
4519
  }
4520
- return a2;
4520
+ return a;
4521
4521
  };
4522
4522
  }();
4523
4523
 
@@ -4791,12 +4791,12 @@
4791
4791
  invert(this, this);
4792
4792
  return this.check();
4793
4793
  }
4794
- multiplyLeft(a2) {
4795
- multiply2(this, a2, this);
4794
+ multiplyLeft(a) {
4795
+ multiply2(this, a, this);
4796
4796
  return this.check();
4797
4797
  }
4798
- multiplyRight(a2) {
4799
- multiply2(this, this, a2);
4798
+ multiplyRight(a) {
4799
+ multiply2(this, this, a);
4800
4800
  return this.check();
4801
4801
  }
4802
4802
  rotateX(radians2) {
@@ -5340,7 +5340,7 @@
5340
5340
  _defineProperty(Ellipsoid, "WGS84", new Ellipsoid(WGS84_RADIUS_X, WGS84_RADIUS_Y, WGS84_RADIUS_Z));
5341
5341
 
5342
5342
  // ../images/src/lib/utils/version.ts
5343
- var VERSION4 = true ? "4.3.0-alpha.2" : "latest";
5343
+ var VERSION4 = true ? "4.3.0-alpha.3" : "latest";
5344
5344
 
5345
5345
  // ../images/src/lib/category-api/image-type.ts
5346
5346
  var parseImageNode = globalThis.loaders?.parseImageNode;
@@ -5540,8 +5540,8 @@
5540
5540
  }
5541
5541
  function checkString(buffer, header, offset = 0) {
5542
5542
  const headerBytes = stringToBytes(header);
5543
- for (let i2 = 0; i2 < headerBytes.length; ++i2) {
5544
- if (headerBytes[i2] !== buffer[i2 + offset]) {
5543
+ for (let i = 0; i < headerBytes.length; ++i) {
5544
+ if (headerBytes[i] !== buffer[i + offset]) {
5545
5545
  return false;
5546
5546
  }
5547
5547
  }
@@ -5611,30 +5611,30 @@
5611
5611
  return null;
5612
5612
  }
5613
5613
  const { tableMarkers, sofMarkers } = getJpegMarkers();
5614
- let i2 = 2;
5615
- while (i2 + 9 < dataView.byteLength) {
5616
- const marker = dataView.getUint16(i2, BIG_ENDIAN);
5614
+ let i = 2;
5615
+ while (i + 9 < dataView.byteLength) {
5616
+ const marker = dataView.getUint16(i, BIG_ENDIAN);
5617
5617
  if (sofMarkers.has(marker)) {
5618
5618
  return {
5619
5619
  mimeType: "image/jpeg",
5620
- height: dataView.getUint16(i2 + 5, BIG_ENDIAN),
5620
+ height: dataView.getUint16(i + 5, BIG_ENDIAN),
5621
5621
  // Number of lines
5622
- width: dataView.getUint16(i2 + 7, BIG_ENDIAN)
5622
+ width: dataView.getUint16(i + 7, BIG_ENDIAN)
5623
5623
  // Number of pixels per line
5624
5624
  };
5625
5625
  }
5626
5626
  if (!tableMarkers.has(marker)) {
5627
5627
  return null;
5628
5628
  }
5629
- i2 += 2;
5630
- i2 += dataView.getUint16(i2, BIG_ENDIAN);
5629
+ i += 2;
5630
+ i += dataView.getUint16(i, BIG_ENDIAN);
5631
5631
  }
5632
5632
  return null;
5633
5633
  }
5634
5634
  function getJpegMarkers() {
5635
5635
  const tableMarkers = /* @__PURE__ */ new Set([65499, 65476, 65484, 65501, 65534]);
5636
- for (let i2 = 65504; i2 < 65520; ++i2) {
5637
- tableMarkers.add(i2);
5636
+ for (let i = 65504; i < 65520; ++i) {
5637
+ tableMarkers.add(i);
5638
5638
  }
5639
5639
  const sofMarkers = /* @__PURE__ */ new Set([
5640
5640
  65472,
@@ -5748,7 +5748,7 @@
5748
5748
  };
5749
5749
 
5750
5750
  // ../draco/src/lib/utils/version.ts
5751
- var VERSION5 = true ? "4.3.0-alpha.2" : "latest";
5751
+ var VERSION5 = true ? "4.3.0-alpha.3" : "latest";
5752
5752
 
5753
5753
  // ../draco/src/draco-loader.ts
5754
5754
  var DracoLoader = {
@@ -6204,7 +6204,7 @@
6204
6204
  return {
6205
6205
  quantization_bits: transform.quantization_bits(),
6206
6206
  range: transform.range(),
6207
- min_values: new Float32Array([1, 2, 3]).map((i2) => transform.min_value(i2))
6207
+ min_values: new Float32Array([1, 2, 3]).map((i) => transform.min_value(i))
6208
6208
  };
6209
6209
  }
6210
6210
  } finally {
@@ -6256,16 +6256,16 @@
6256
6256
  function getInt32Array(dracoArray) {
6257
6257
  const numValues = dracoArray.size();
6258
6258
  const intArray = new Int32Array(numValues);
6259
- for (let i2 = 0; i2 < numValues; i2++) {
6260
- intArray[i2] = dracoArray.GetValue(i2);
6259
+ for (let i = 0; i < numValues; i++) {
6260
+ intArray[i] = dracoArray.GetValue(i);
6261
6261
  }
6262
6262
  return intArray;
6263
6263
  }
6264
6264
  function getUint32Array(dracoArray) {
6265
6265
  const numValues = dracoArray.size();
6266
6266
  const intArray = new Int32Array(numValues);
6267
- for (let i2 = 0; i2 < numValues; i2++) {
6268
- intArray[i2] = dracoArray.GetValue(i2);
6267
+ for (let i = 0; i < numValues; i++) {
6268
+ intArray[i] = dracoArray.GetValue(i);
6269
6269
  }
6270
6270
  return intArray;
6271
6271
  }
@@ -6364,7 +6364,7 @@
6364
6364
  }
6365
6365
 
6366
6366
  // ../textures/src/lib/utils/version.ts
6367
- var VERSION6 = true ? "4.3.0-alpha.2" : "latest";
6367
+ var VERSION6 = true ? "4.3.0-alpha.3" : "latest";
6368
6368
 
6369
6369
  // ../textures/src/lib/parsers/basis-module-loader.ts
6370
6370
  var BASIS_EXTERNAL_LIBRARIES = {
@@ -6553,99 +6553,255 @@
6553
6553
  }
6554
6554
 
6555
6555
  // ../../node_modules/ktx-parse/dist/ktx-parse.modern.js
6556
- var t = new Uint8Array([0]);
6557
- var e = [171, 75, 84, 88, 32, 50, 48, 187, 13, 10, 26, 10];
6558
- var n;
6559
- var i;
6560
- var s;
6561
- var a;
6562
- var r;
6563
- var o;
6564
- var l;
6565
- var f;
6566
- !function(t2) {
6567
- t2[t2.NONE = 0] = "NONE", t2[t2.BASISLZ = 1] = "BASISLZ", t2[t2.ZSTD = 2] = "ZSTD", t2[t2.ZLIB = 3] = "ZLIB";
6568
- }(n || (n = {})), function(t2) {
6569
- t2[t2.BASICFORMAT = 0] = "BASICFORMAT";
6570
- }(i || (i = {})), function(t2) {
6571
- t2[t2.UNSPECIFIED = 0] = "UNSPECIFIED", t2[t2.ETC1S = 163] = "ETC1S", t2[t2.UASTC = 166] = "UASTC";
6572
- }(s || (s = {})), function(t2) {
6573
- t2[t2.UNSPECIFIED = 0] = "UNSPECIFIED", t2[t2.SRGB = 1] = "SRGB";
6574
- }(a || (a = {})), function(t2) {
6575
- t2[t2.UNSPECIFIED = 0] = "UNSPECIFIED", t2[t2.LINEAR = 1] = "LINEAR", t2[t2.SRGB = 2] = "SRGB", t2[t2.ITU = 3] = "ITU", t2[t2.NTSC = 4] = "NTSC", t2[t2.SLOG = 5] = "SLOG", t2[t2.SLOG2 = 6] = "SLOG2";
6576
- }(r || (r = {})), function(t2) {
6577
- t2[t2.ALPHA_STRAIGHT = 0] = "ALPHA_STRAIGHT", t2[t2.ALPHA_PREMULTIPLIED = 1] = "ALPHA_PREMULTIPLIED";
6578
- }(o || (o = {})), function(t2) {
6579
- t2[t2.RGB = 0] = "RGB", t2[t2.RRR = 3] = "RRR", t2[t2.GGG = 4] = "GGG", t2[t2.AAA = 15] = "AAA";
6580
- }(l || (l = {})), function(t2) {
6581
- t2[t2.RGB = 0] = "RGB", t2[t2.RGBA = 3] = "RGBA", t2[t2.RRR = 4] = "RRR", t2[t2.RRRG = 5] = "RRRG";
6582
- }(f || (f = {}));
6583
- var U = class {
6556
+ var KHR_SUPERCOMPRESSION_NONE = 0;
6557
+ var KHR_DF_KHR_DESCRIPTORTYPE_BASICFORMAT = 0;
6558
+ var KHR_DF_VENDORID_KHRONOS = 0;
6559
+ var KHR_DF_VERSION = 2;
6560
+ var KHR_DF_MODEL_UNSPECIFIED = 0;
6561
+ var KHR_DF_FLAG_ALPHA_STRAIGHT = 0;
6562
+ var KHR_DF_TRANSFER_SRGB = 2;
6563
+ var KHR_DF_PRIMARIES_BT709 = 1;
6564
+ var KHR_DF_SAMPLE_DATATYPE_SIGNED = 64;
6565
+ var VK_FORMAT_UNDEFINED = 0;
6566
+ var KTX2Container = class {
6584
6567
  constructor() {
6585
- this.vkFormat = 0, this.typeSize = 1, this.pixelWidth = 0, this.pixelHeight = 0, this.pixelDepth = 0, this.layerCount = 0, this.faceCount = 1, this.supercompressionScheme = n.NONE, this.levels = [], this.dataFormatDescriptor = [{ vendorId: 0, descriptorType: i.BASICFORMAT, versionNumber: 2, descriptorBlockSize: 40, colorModel: s.UNSPECIFIED, colorPrimaries: a.SRGB, transferFunction: a.SRGB, flags: o.ALPHA_STRAIGHT, texelBlockDimension: { x: 4, y: 4, z: 1, w: 1 }, bytesPlane: [], samples: [] }], this.keyValue = {}, this.globalData = null;
6568
+ this.vkFormat = VK_FORMAT_UNDEFINED;
6569
+ this.typeSize = 1;
6570
+ this.pixelWidth = 0;
6571
+ this.pixelHeight = 0;
6572
+ this.pixelDepth = 0;
6573
+ this.layerCount = 0;
6574
+ this.faceCount = 1;
6575
+ this.supercompressionScheme = KHR_SUPERCOMPRESSION_NONE;
6576
+ this.levels = [];
6577
+ this.dataFormatDescriptor = [{
6578
+ vendorId: KHR_DF_VENDORID_KHRONOS,
6579
+ descriptorType: KHR_DF_KHR_DESCRIPTORTYPE_BASICFORMAT,
6580
+ descriptorBlockSize: 0,
6581
+ versionNumber: KHR_DF_VERSION,
6582
+ colorModel: KHR_DF_MODEL_UNSPECIFIED,
6583
+ colorPrimaries: KHR_DF_PRIMARIES_BT709,
6584
+ transferFunction: KHR_DF_TRANSFER_SRGB,
6585
+ flags: KHR_DF_FLAG_ALPHA_STRAIGHT,
6586
+ texelBlockDimension: [0, 0, 0, 0],
6587
+ bytesPlane: [0, 0, 0, 0, 0, 0, 0, 0],
6588
+ samples: []
6589
+ }];
6590
+ this.keyValue = {};
6591
+ this.globalData = null;
6586
6592
  }
6587
6593
  };
6588
- var c = class {
6589
- constructor(t2, e2, n2, i2) {
6590
- this._dataView = new DataView(t2.buffer, t2.byteOffset + e2, n2), this._littleEndian = i2, this._offset = 0;
6594
+ var BufferReader = class {
6595
+ constructor(data, byteOffset, byteLength, littleEndian) {
6596
+ this._dataView = void 0;
6597
+ this._littleEndian = void 0;
6598
+ this._offset = void 0;
6599
+ this._dataView = new DataView(data.buffer, data.byteOffset + byteOffset, byteLength);
6600
+ this._littleEndian = littleEndian;
6601
+ this._offset = 0;
6591
6602
  }
6592
6603
  _nextUint8() {
6593
- const t2 = this._dataView.getUint8(this._offset);
6594
- return this._offset += 1, t2;
6604
+ const value = this._dataView.getUint8(this._offset);
6605
+ this._offset += 1;
6606
+ return value;
6595
6607
  }
6596
6608
  _nextUint16() {
6597
- const t2 = this._dataView.getUint16(this._offset, this._littleEndian);
6598
- return this._offset += 2, t2;
6609
+ const value = this._dataView.getUint16(this._offset, this._littleEndian);
6610
+ this._offset += 2;
6611
+ return value;
6599
6612
  }
6600
6613
  _nextUint32() {
6601
- const t2 = this._dataView.getUint32(this._offset, this._littleEndian);
6602
- return this._offset += 4, t2;
6614
+ const value = this._dataView.getUint32(this._offset, this._littleEndian);
6615
+ this._offset += 4;
6616
+ return value;
6603
6617
  }
6604
6618
  _nextUint64() {
6605
- const t2 = this._dataView.getUint32(this._offset, this._littleEndian) + 2 ** 32 * this._dataView.getUint32(this._offset + 4, this._littleEndian);
6606
- return this._offset += 8, t2;
6619
+ const left = this._dataView.getUint32(this._offset, this._littleEndian);
6620
+ const right = this._dataView.getUint32(this._offset + 4, this._littleEndian);
6621
+ const value = left + 2 ** 32 * right;
6622
+ this._offset += 8;
6623
+ return value;
6624
+ }
6625
+ _nextInt32() {
6626
+ const value = this._dataView.getInt32(this._offset, this._littleEndian);
6627
+ this._offset += 4;
6628
+ return value;
6607
6629
  }
6608
- _skip(t2) {
6609
- return this._offset += t2, this;
6630
+ _nextUint8Array(len2) {
6631
+ const value = new Uint8Array(this._dataView.buffer, this._dataView.byteOffset + this._offset, len2);
6632
+ this._offset += len2;
6633
+ return value;
6610
6634
  }
6611
- _scan(t2, e2 = 0) {
6612
- const n2 = this._offset;
6613
- let i2 = 0;
6614
- for (; this._dataView.getUint8(this._offset) !== e2 && i2 < t2; )
6615
- i2++, this._offset++;
6616
- return i2 < t2 && this._offset++, new Uint8Array(this._dataView.buffer, this._dataView.byteOffset + n2, i2);
6635
+ _skip(bytes) {
6636
+ this._offset += bytes;
6637
+ return this;
6638
+ }
6639
+ _scan(maxByteLength, term = 0) {
6640
+ const byteOffset = this._offset;
6641
+ let byteLength = 0;
6642
+ while (this._dataView.getUint8(this._offset) !== term && byteLength < maxByteLength) {
6643
+ byteLength++;
6644
+ this._offset++;
6645
+ }
6646
+ if (byteLength < maxByteLength)
6647
+ this._offset++;
6648
+ return new Uint8Array(this._dataView.buffer, this._dataView.byteOffset + byteOffset, byteLength);
6617
6649
  }
6618
6650
  };
6619
- function _(t2) {
6620
- return "undefined" != typeof TextDecoder ? new TextDecoder().decode(t2) : Buffer.from(t2).toString("utf8");
6651
+ var NUL = new Uint8Array([0]);
6652
+ var KTX2_ID = [
6653
+ // '´', 'K', 'T', 'X', '2', '0', 'ª', '\r', '\n', '\x1A', '\n'
6654
+ 171,
6655
+ 75,
6656
+ 84,
6657
+ 88,
6658
+ 32,
6659
+ 50,
6660
+ 48,
6661
+ 187,
6662
+ 13,
6663
+ 10,
6664
+ 26,
6665
+ 10
6666
+ ];
6667
+ function decodeText(buffer) {
6668
+ if (typeof TextDecoder !== "undefined") {
6669
+ return new TextDecoder().decode(buffer);
6670
+ }
6671
+ return Buffer.from(buffer).toString("utf8");
6621
6672
  }
6622
- function p(t2) {
6623
- const n2 = new Uint8Array(t2.buffer, t2.byteOffset, e.length);
6624
- if (n2[0] !== e[0] || n2[1] !== e[1] || n2[2] !== e[2] || n2[3] !== e[3] || n2[4] !== e[4] || n2[5] !== e[5] || n2[6] !== e[6] || n2[7] !== e[7] || n2[8] !== e[8] || n2[9] !== e[9] || n2[10] !== e[10] || n2[11] !== e[11])
6673
+ function read(data) {
6674
+ const id = new Uint8Array(data.buffer, data.byteOffset, KTX2_ID.length);
6675
+ if (id[0] !== KTX2_ID[0] || // '´'
6676
+ id[1] !== KTX2_ID[1] || // 'K'
6677
+ id[2] !== KTX2_ID[2] || // 'T'
6678
+ id[3] !== KTX2_ID[3] || // 'X'
6679
+ id[4] !== KTX2_ID[4] || // ' '
6680
+ id[5] !== KTX2_ID[5] || // '2'
6681
+ id[6] !== KTX2_ID[6] || // '0'
6682
+ id[7] !== KTX2_ID[7] || // 'ª'
6683
+ id[8] !== KTX2_ID[8] || // '\r'
6684
+ id[9] !== KTX2_ID[9] || // '\n'
6685
+ id[10] !== KTX2_ID[10] || // '\x1A'
6686
+ id[11] !== KTX2_ID[11]) {
6625
6687
  throw new Error("Missing KTX 2.0 identifier.");
6626
- const i2 = new U(), s2 = 17 * Uint32Array.BYTES_PER_ELEMENT, a2 = new c(t2, e.length, s2, true);
6627
- i2.vkFormat = a2._nextUint32(), i2.typeSize = a2._nextUint32(), i2.pixelWidth = a2._nextUint32(), i2.pixelHeight = a2._nextUint32(), i2.pixelDepth = a2._nextUint32(), i2.layerCount = a2._nextUint32(), i2.faceCount = a2._nextUint32();
6628
- const r2 = a2._nextUint32();
6629
- i2.supercompressionScheme = a2._nextUint32();
6630
- const o2 = a2._nextUint32(), l2 = a2._nextUint32(), f2 = a2._nextUint32(), h = a2._nextUint32(), g = a2._nextUint64(), p2 = a2._nextUint64(), x = new c(t2, e.length + s2, 3 * r2 * 8, true);
6631
- for (let e2 = 0; e2 < r2; e2++)
6632
- i2.levels.push({ levelData: new Uint8Array(t2.buffer, t2.byteOffset + x._nextUint64(), x._nextUint64()), uncompressedByteLength: x._nextUint64() });
6633
- const u = new c(t2, o2, l2, true), y = { vendorId: u._skip(4)._nextUint16(), descriptorType: u._nextUint16(), versionNumber: u._nextUint16(), descriptorBlockSize: u._nextUint16(), colorModel: u._nextUint8(), colorPrimaries: u._nextUint8(), transferFunction: u._nextUint8(), flags: u._nextUint8(), texelBlockDimension: { x: u._nextUint8() + 1, y: u._nextUint8() + 1, z: u._nextUint8() + 1, w: u._nextUint8() + 1 }, bytesPlane: [u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8()], samples: [] }, D = (y.descriptorBlockSize / 4 - 6) / 4;
6634
- for (let t3 = 0; t3 < D; t3++)
6635
- y.samples[t3] = { bitOffset: u._nextUint16(), bitLength: u._nextUint8(), channelID: u._nextUint8(), samplePosition: [u._nextUint8(), u._nextUint8(), u._nextUint8(), u._nextUint8()], sampleLower: u._nextUint32(), sampleUpper: u._nextUint32() };
6636
- i2.dataFormatDescriptor.length = 0, i2.dataFormatDescriptor.push(y);
6637
- const b = new c(t2, f2, h, true);
6638
- for (; b._offset < h; ) {
6639
- const t3 = b._nextUint32(), e2 = b._scan(t3), n3 = _(e2), s3 = b._scan(t3 - e2.byteLength);
6640
- i2.keyValue[n3] = n3.match(/^ktx/i) ? _(s3) : s3, t3 % 4 && b._skip(4 - t3 % 4);
6641
- }
6642
- if (p2 <= 0)
6643
- return i2;
6644
- const d = new c(t2, g, p2, true), B = d._nextUint16(), w = d._nextUint16(), A = d._nextUint32(), S = d._nextUint32(), m = d._nextUint32(), L = d._nextUint32(), I = [];
6645
- for (let t3 = 0; t3 < r2; t3++)
6646
- I.push({ imageFlags: d._nextUint32(), rgbSliceByteOffset: d._nextUint32(), rgbSliceByteLength: d._nextUint32(), alphaSliceByteOffset: d._nextUint32(), alphaSliceByteLength: d._nextUint32() });
6647
- const R = g + d._offset, E = R + A, T = E + S, O = T + m, P = new Uint8Array(t2.buffer, t2.byteOffset + R, A), C = new Uint8Array(t2.buffer, t2.byteOffset + E, S), F = new Uint8Array(t2.buffer, t2.byteOffset + T, m), G = new Uint8Array(t2.buffer, t2.byteOffset + O, L);
6648
- return i2.globalData = { endpointCount: B, selectorCount: w, imageDescs: I, endpointsData: P, selectorsData: C, tablesData: F, extendedData: G }, i2;
6688
+ }
6689
+ const container = new KTX2Container();
6690
+ const headerByteLength = 17 * Uint32Array.BYTES_PER_ELEMENT;
6691
+ const headerReader = new BufferReader(data, KTX2_ID.length, headerByteLength, true);
6692
+ container.vkFormat = headerReader._nextUint32();
6693
+ container.typeSize = headerReader._nextUint32();
6694
+ container.pixelWidth = headerReader._nextUint32();
6695
+ container.pixelHeight = headerReader._nextUint32();
6696
+ container.pixelDepth = headerReader._nextUint32();
6697
+ container.layerCount = headerReader._nextUint32();
6698
+ container.faceCount = headerReader._nextUint32();
6699
+ const levelCount = headerReader._nextUint32();
6700
+ container.supercompressionScheme = headerReader._nextUint32();
6701
+ const dfdByteOffset = headerReader._nextUint32();
6702
+ const dfdByteLength = headerReader._nextUint32();
6703
+ const kvdByteOffset = headerReader._nextUint32();
6704
+ const kvdByteLength = headerReader._nextUint32();
6705
+ const sgdByteOffset = headerReader._nextUint64();
6706
+ const sgdByteLength = headerReader._nextUint64();
6707
+ const levelByteLength = levelCount * 3 * 8;
6708
+ const levelReader = new BufferReader(data, KTX2_ID.length + headerByteLength, levelByteLength, true);
6709
+ for (let i = 0; i < levelCount; i++) {
6710
+ container.levels.push({
6711
+ levelData: new Uint8Array(data.buffer, data.byteOffset + levelReader._nextUint64(), levelReader._nextUint64()),
6712
+ uncompressedByteLength: levelReader._nextUint64()
6713
+ });
6714
+ }
6715
+ const dfdReader = new BufferReader(data, dfdByteOffset, dfdByteLength, true);
6716
+ const dfd = {
6717
+ vendorId: dfdReader._skip(
6718
+ 4
6719
+ /* totalSize */
6720
+ )._nextUint16(),
6721
+ descriptorType: dfdReader._nextUint16(),
6722
+ versionNumber: dfdReader._nextUint16(),
6723
+ descriptorBlockSize: dfdReader._nextUint16(),
6724
+ colorModel: dfdReader._nextUint8(),
6725
+ colorPrimaries: dfdReader._nextUint8(),
6726
+ transferFunction: dfdReader._nextUint8(),
6727
+ flags: dfdReader._nextUint8(),
6728
+ texelBlockDimension: [dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8()],
6729
+ bytesPlane: [dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8()],
6730
+ samples: []
6731
+ };
6732
+ const sampleStart = 6;
6733
+ const sampleWords = 4;
6734
+ const numSamples = (dfd.descriptorBlockSize / 4 - sampleStart) / sampleWords;
6735
+ for (let i = 0; i < numSamples; i++) {
6736
+ const sample = {
6737
+ bitOffset: dfdReader._nextUint16(),
6738
+ bitLength: dfdReader._nextUint8(),
6739
+ channelType: dfdReader._nextUint8(),
6740
+ samplePosition: [dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8(), dfdReader._nextUint8()],
6741
+ sampleLower: -Infinity,
6742
+ sampleUpper: Infinity
6743
+ };
6744
+ if (sample.channelType & KHR_DF_SAMPLE_DATATYPE_SIGNED) {
6745
+ sample.sampleLower = dfdReader._nextInt32();
6746
+ sample.sampleUpper = dfdReader._nextInt32();
6747
+ } else {
6748
+ sample.sampleLower = dfdReader._nextUint32();
6749
+ sample.sampleUpper = dfdReader._nextUint32();
6750
+ }
6751
+ dfd.samples[i] = sample;
6752
+ }
6753
+ container.dataFormatDescriptor.length = 0;
6754
+ container.dataFormatDescriptor.push(dfd);
6755
+ const kvdReader = new BufferReader(data, kvdByteOffset, kvdByteLength, true);
6756
+ while (kvdReader._offset < kvdByteLength) {
6757
+ const keyValueByteLength = kvdReader._nextUint32();
6758
+ const keyData = kvdReader._scan(keyValueByteLength);
6759
+ const key = decodeText(keyData);
6760
+ container.keyValue[key] = kvdReader._nextUint8Array(keyValueByteLength - keyData.byteLength - 1);
6761
+ if (key.match(/^ktx/i)) {
6762
+ const text = decodeText(container.keyValue[key]);
6763
+ container.keyValue[key] = text.substring(0, text.lastIndexOf("\0"));
6764
+ }
6765
+ const kvPadding = keyValueByteLength % 4 ? 4 - keyValueByteLength % 4 : 0;
6766
+ kvdReader._skip(kvPadding);
6767
+ }
6768
+ if (sgdByteLength <= 0)
6769
+ return container;
6770
+ const sgdReader = new BufferReader(data, sgdByteOffset, sgdByteLength, true);
6771
+ const endpointCount = sgdReader._nextUint16();
6772
+ const selectorCount = sgdReader._nextUint16();
6773
+ const endpointsByteLength = sgdReader._nextUint32();
6774
+ const selectorsByteLength = sgdReader._nextUint32();
6775
+ const tablesByteLength = sgdReader._nextUint32();
6776
+ const extendedByteLength = sgdReader._nextUint32();
6777
+ const imageDescs = [];
6778
+ for (let i = 0; i < levelCount; i++) {
6779
+ imageDescs.push({
6780
+ imageFlags: sgdReader._nextUint32(),
6781
+ rgbSliceByteOffset: sgdReader._nextUint32(),
6782
+ rgbSliceByteLength: sgdReader._nextUint32(),
6783
+ alphaSliceByteOffset: sgdReader._nextUint32(),
6784
+ alphaSliceByteLength: sgdReader._nextUint32()
6785
+ });
6786
+ }
6787
+ const endpointsByteOffset = sgdByteOffset + sgdReader._offset;
6788
+ const selectorsByteOffset = endpointsByteOffset + endpointsByteLength;
6789
+ const tablesByteOffset = selectorsByteOffset + selectorsByteLength;
6790
+ const extendedByteOffset = tablesByteOffset + tablesByteLength;
6791
+ const endpointsData = new Uint8Array(data.buffer, data.byteOffset + endpointsByteOffset, endpointsByteLength);
6792
+ const selectorsData = new Uint8Array(data.buffer, data.byteOffset + selectorsByteOffset, selectorsByteLength);
6793
+ const tablesData = new Uint8Array(data.buffer, data.byteOffset + tablesByteOffset, tablesByteLength);
6794
+ const extendedData = new Uint8Array(data.buffer, data.byteOffset + extendedByteOffset, extendedByteLength);
6795
+ container.globalData = {
6796
+ endpointCount,
6797
+ selectorCount,
6798
+ imageDescs,
6799
+ endpointsData,
6800
+ selectorsData,
6801
+ tablesData,
6802
+ extendedData
6803
+ };
6804
+ return container;
6649
6805
  }
6650
6806
 
6651
6807
  // ../textures/src/lib/utils/extract-mipmap-images.ts
@@ -6654,10 +6810,10 @@
6654
6810
  let levelWidth = options.width;
6655
6811
  let levelHeight = options.height;
6656
6812
  let offset = 0;
6657
- for (let i2 = 0; i2 < options.mipMapLevels; ++i2) {
6658
- const levelSize = getLevelSize(options, levelWidth, levelHeight, data, i2);
6659
- const levelData = getLevelData(data, i2, offset, levelSize);
6660
- images[i2] = {
6813
+ for (let i = 0; i < options.mipMapLevels; ++i) {
6814
+ const levelSize = getLevelSize(options, levelWidth, levelHeight, data, i);
6815
+ const levelData = getLevelData(data, i, offset, levelSize);
6816
+ images[i] = {
6661
6817
  compressed: true,
6662
6818
  format: options.internalFormat,
6663
6819
  data: levelData,
@@ -6800,7 +6956,7 @@
6800
6956
  }
6801
6957
 
6802
6958
  // ../textures/src/lib/parsers/parse-ktx.ts
6803
- var KTX2_ID = [
6959
+ var KTX2_ID2 = [
6804
6960
  // '´', 'K', 'T', 'X', '2', '0', 'ª', '\r', '\n', '\x1A', '\n'
6805
6961
  171,
6806
6962
  75,
@@ -6817,23 +6973,23 @@
6817
6973
  ];
6818
6974
  function isKTX(data) {
6819
6975
  const id = new Uint8Array(data);
6820
- const notKTX = id.byteLength < KTX2_ID.length || id[0] !== KTX2_ID[0] || // '´'
6821
- id[1] !== KTX2_ID[1] || // 'K'
6822
- id[2] !== KTX2_ID[2] || // 'T'
6823
- id[3] !== KTX2_ID[3] || // 'X'
6824
- id[4] !== KTX2_ID[4] || // ' '
6825
- id[5] !== KTX2_ID[5] || // '2'
6826
- id[6] !== KTX2_ID[6] || // '0'
6827
- id[7] !== KTX2_ID[7] || // 'ª'
6828
- id[8] !== KTX2_ID[8] || // '\r'
6829
- id[9] !== KTX2_ID[9] || // '\n'
6830
- id[10] !== KTX2_ID[10] || // '\x1A'
6831
- id[11] !== KTX2_ID[11];
6976
+ const notKTX = id.byteLength < KTX2_ID2.length || id[0] !== KTX2_ID2[0] || // '´'
6977
+ id[1] !== KTX2_ID2[1] || // 'K'
6978
+ id[2] !== KTX2_ID2[2] || // 'T'
6979
+ id[3] !== KTX2_ID2[3] || // 'X'
6980
+ id[4] !== KTX2_ID2[4] || // ' '
6981
+ id[5] !== KTX2_ID2[5] || // '2'
6982
+ id[6] !== KTX2_ID2[6] || // '0'
6983
+ id[7] !== KTX2_ID2[7] || // 'ª'
6984
+ id[8] !== KTX2_ID2[8] || // '\r'
6985
+ id[9] !== KTX2_ID2[9] || // '\n'
6986
+ id[10] !== KTX2_ID2[10] || // '\x1A'
6987
+ id[11] !== KTX2_ID2[11];
6832
6988
  return !notKTX;
6833
6989
  }
6834
6990
  function parseKTX(arrayBuffer) {
6835
6991
  const uint8Array = new Uint8Array(arrayBuffer);
6836
- const ktx = p(uint8Array);
6992
+ const ktx = read(uint8Array);
6837
6993
  const mipMapLevels = Math.max(1, ktx.levels.length);
6838
6994
  const width = ktx.pixelWidth;
6839
6995
  const height = ktx.pixelHeight;
@@ -6972,7 +7128,6 @@
6972
7128
  const levels = [];
6973
7129
  for (let levelIndex = 0; levelIndex < levelsCount; levelIndex++) {
6974
7130
  levels.push(transcodeKTX2Image(ktx2File, levelIndex, options));
6975
- break;
6976
7131
  }
6977
7132
  return [levels];
6978
7133
  } finally {
@@ -7539,7 +7694,7 @@
7539
7694
  try {
7540
7695
  const texture = await parseFromContext(arrayBuffer2, [], options2, context);
7541
7696
  content.texture = texture;
7542
- } catch (e2) {
7697
+ } catch (e) {
7543
7698
  const texture = await parse(arrayBuffer2, loader, options2, context);
7544
7699
  content.texture = texture;
7545
7700
  }
@@ -7776,16 +7931,16 @@
7776
7931
  const positions = new Float64Array(vertices.length);
7777
7932
  const scaleX = metadata["i3s-scale_x"] && metadata["i3s-scale_x"].double || 1;
7778
7933
  const scaleY = metadata["i3s-scale_y"] && metadata["i3s-scale_y"].double || 1;
7779
- for (let i2 = 0; i2 < positions.length; i2 += 3) {
7780
- positions[i2] = vertices[i2] * scaleX + cartographicOrigin.x;
7781
- positions[i2 + 1] = vertices[i2 + 1] * scaleY + cartographicOrigin.y;
7782
- positions[i2 + 2] = vertices[i2 + 2] + cartographicOrigin.z;
7934
+ for (let i = 0; i < positions.length; i += 3) {
7935
+ positions[i] = vertices[i] * scaleX + cartographicOrigin.x;
7936
+ positions[i + 1] = vertices[i + 1] * scaleY + cartographicOrigin.y;
7937
+ positions[i + 2] = vertices[i + 2] + cartographicOrigin.z;
7783
7938
  }
7784
- for (let i2 = 0; i2 < positions.length; i2 += 3) {
7785
- Ellipsoid.WGS84.cartographicToCartesian(positions.subarray(i2, i2 + 3), scratchVector6);
7786
- positions[i2] = scratchVector6.x;
7787
- positions[i2 + 1] = scratchVector6.y;
7788
- positions[i2 + 2] = scratchVector6.z;
7939
+ for (let i = 0; i < positions.length; i += 3) {
7940
+ Ellipsoid.WGS84.cartographicToCartesian(positions.subarray(i, i + 3), scratchVector6);
7941
+ positions[i] = scratchVector6.x;
7942
+ positions[i + 1] = scratchVector6.y;
7943
+ positions[i + 2] = scratchVector6.z;
7789
7944
  }
7790
7945
  return positions;
7791
7946
  }
@@ -7895,7 +8050,7 @@
7895
8050
  }
7896
8051
 
7897
8052
  // src/i3s-content-loader.ts
7898
- var VERSION7 = true ? "4.3.0-alpha.2" : "latest";
8053
+ var VERSION7 = true ? "4.3.0-alpha.3" : "latest";
7899
8054
  var I3SContentLoader = {
7900
8055
  dataType: null,
7901
8056
  batchType: null,