@loaders.gl/i3s 3.2.6 → 3.3.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.min.js +62 -55
- package/dist/es5/arcgis-webscene-loader.js +1 -1
- package/dist/es5/arcgis-webscene-loader.js.map +1 -1
- package/dist/es5/i3s-attribute-loader.js +1 -1
- package/dist/es5/i3s-attribute-loader.js.map +1 -1
- package/dist/es5/i3s-building-scene-layer-loader.js +1 -1
- package/dist/es5/i3s-building-scene-layer-loader.js.map +1 -1
- package/dist/es5/i3s-content-loader.js +19 -8
- package/dist/es5/i3s-content-loader.js.map +1 -1
- package/dist/es5/i3s-loader.js +36 -38
- package/dist/es5/i3s-loader.js.map +1 -1
- package/dist/es5/i3s-node-page-loader.js +1 -1
- package/dist/es5/i3s-node-page-loader.js.map +1 -1
- package/dist/es5/lib/parsers/parse-i3s-tile-content.js +76 -77
- package/dist/es5/lib/parsers/parse-i3s-tile-content.js.map +1 -1
- package/dist/es5/lib/parsers/parse-i3s.js +1 -1
- package/dist/es5/lib/parsers/parse-i3s.js.map +1 -1
- package/dist/es5/types.js.map +1 -1
- package/dist/esm/arcgis-webscene-loader.js +1 -1
- package/dist/esm/arcgis-webscene-loader.js.map +1 -1
- package/dist/esm/i3s-attribute-loader.js +1 -1
- package/dist/esm/i3s-attribute-loader.js.map +1 -1
- package/dist/esm/i3s-building-scene-layer-loader.js +1 -1
- package/dist/esm/i3s-building-scene-layer-loader.js.map +1 -1
- package/dist/esm/i3s-content-loader.js +12 -4
- package/dist/esm/i3s-content-loader.js.map +1 -1
- package/dist/esm/i3s-loader.js +8 -12
- package/dist/esm/i3s-loader.js.map +1 -1
- package/dist/esm/i3s-node-page-loader.js +1 -1
- package/dist/esm/i3s-node-page-loader.js.map +1 -1
- package/dist/esm/lib/parsers/parse-i3s-tile-content.js +37 -34
- package/dist/esm/lib/parsers/parse-i3s-tile-content.js.map +1 -1
- package/dist/esm/lib/parsers/parse-i3s.js +1 -1
- package/dist/esm/lib/parsers/parse-i3s.js.map +1 -1
- package/dist/esm/types.js.map +1 -1
- package/dist/i3s-building-scene-layer-loader.js +1 -1
- package/dist/i3s-content-loader.d.ts.map +1 -1
- package/dist/i3s-content-loader.js +8 -4
- package/dist/i3s-content-worker.js +56 -48
- package/dist/i3s-loader.d.ts +5 -0
- package/dist/i3s-loader.d.ts.map +1 -1
- package/dist/i3s-loader.js +6 -9
- package/dist/lib/parsers/parse-i3s-tile-content.d.ts +2 -2
- package/dist/lib/parsers/parse-i3s-tile-content.d.ts.map +1 -1
- package/dist/lib/parsers/parse-i3s-tile-content.js +36 -32
- package/dist/lib/parsers/parse-i3s.d.ts +1 -1
- package/dist/lib/parsers/parse-i3s.d.ts.map +1 -1
- package/dist/lib/parsers/parse-i3s.js +1 -1
- package/dist/types.d.ts +41 -0
- package/dist/types.d.ts.map +1 -1
- package/package.json +8 -8
- package/src/i3s-building-scene-layer-loader.ts +1 -1
- package/src/i3s-content-loader.ts +18 -6
- package/src/i3s-loader.ts +15 -12
- package/src/lib/parsers/parse-i3s-tile-content.ts +46 -41
- package/src/lib/parsers/parse-i3s.ts +1 -1
- package/src/types.ts +45 -0
package/dist/esm/types.js.map
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{"version":3,"sources":["../../src/types.ts"],"names":["DATA_TYPE","HeaderAttributeProperty"],"mappings":"AAGA,WAAYA,SAAZ;;WAAYA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;GAAAA,S,KAAAA,S;;AAoqBZ,WAAYC,uBAAZ;;WAAYA,uB;AAAAA,EAAAA,uB;AAAAA,EAAAA,uB;GAAAA,uB,KAAAA,uB","sourcesContent":["import type {Matrix4, Quaternion, Vector3} from '@math.gl/core';\nimport type {TypedArray, MeshAttribute, TextureLevel} from '@loaders.gl/schema';\n\nexport enum DATA_TYPE {\n UInt8 = 'UInt8',\n UInt16 = 'UInt16',\n UInt32 = 'UInt32',\n UInt64 = 'UInt64',\n Int16 = 'Int16',\n Int32 = 'Int32',\n Int64 = 'Int64',\n Float32 = 'Float32',\n Float64 = 'Float64'\n}\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/3DSceneLayer.cmn.md\n */\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport interface I3STilesetHeader extends SceneLayer3D {\n /** Not in spec, but is necessary for woking */\n url?: string;\n [key: string]: any;\n}\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePage.cmn.md */\nexport type NodePage = {\n /** Array of nodes. */\n nodes: NodeInPage[];\n};\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/mesh.cmn.md\n */\ntype NodeMesh = {\n /**\n * The material definition.\n */\n material: MeshMaterial;\n /** The geometry definition. */\n geometry: MeshGeometry;\n /** The attribute set definition. */\n attribute: meshAttribute;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshMaterial.cmn.md */\nexport type MeshMaterial = {\n /** The index in layer.materialDefinitions array. */\n definition: number;\n /** Resource id for the material textures. i.e: layers/0/nodes/{material.resource}/textures/{tex_name}. Is required if material declares any textures. */\n resource?: number;\n /** Estimated number of texel for the highest resolution base color texture. */\n texelCountHint?: number;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshGeometry.cmn.md */\nexport type MeshGeometry = {\n /** The index in layer.geometryDefinitions array */\n definition: number;\n /** The resource locator to be used to query geometry resources: layers/0/nodes/{this.resource}/geometries/{layer.geometryDefinitions[this.definition].geometryBuffers[0 or 1]}. */\n resource: number;\n /** Number of vertices in the geometry buffer of this mesh for the umcompressed mesh buffer. Please note that Draco compressed meshes may have less vertices due to de-duplication (actual number of vertices is part of the Draco binary blob). Default=0 */\n vertexCount?: number;\n /** Number of features for this mesh. Default=0. (Must omit or set to 0 if mesh doesn't use features.) */\n featureCount?: number;\n};\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshAttribute.cmn.md */\ntype meshAttribute = {\n /** The resource identifier to be used to locate attribute resources of this mesh. i.e. layers/0/nodes/<resource id>/attributes/... */\n resource: number;\n};\n\nexport type I3STextureFormat = 'jpg' | 'png' | 'ktx-etc2' | 'dds' | 'ktx2';\n\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport type I3STileHeader = {\n isDracoGeometry: boolean;\n textureUrl?: string;\n url?: string;\n textureFormat?: I3STextureFormat;\n textureLoaderOptions?: any;\n materialDefinition?: I3SMaterialDefinition;\n mbs: Mbs;\n obb?: Obb;\n lodSelection?: LodSelection[];\n [key: string]: any;\n};\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport type I3STileContent = {\n attributes: I3SMeshAttributes;\n indices: TypedArray | null;\n featureIds: number[] | TypedArray;\n vertexCount: number;\n modelMatrix: Matrix4;\n coordinateSystem: number;\n byteLength: number;\n texture: TileContentTexture;\n [key: string]: any;\n};\n\nexport type TileContentTexture =\n | ArrayBuffer\n | {\n compressed: boolean;\n mipmaps: boolean;\n width: number;\n height: number;\n data: TextureLevel[];\n }\n | null;\n\nexport type BoundingVolumes = {\n mbs: Mbs;\n obb: Obb;\n};\n\nexport type Obb = {\n center: number[] | Vector3;\n halfSize: number[] | Vector3;\n quaternion: Quaternion;\n};\n\nexport type Mbs = [number, number, number, number];\n\n/** SceneLayer3D based on I3S specification - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/3DSceneLayer.cmn.md */\nexport type SceneLayer3D = {\n /** Unique numeric ID of the layer. */\n id: number;\n /** The relative URL to the 3DSceneLayerResource. Only present as part of the SceneServiceInfo resource. */\n href?: string;\n /** The user-visible layer type */\n layerType: '3DObject' | 'IntegratedMesh';\n /** The spatialReference of the layer including the vertical coordinate reference system (CRS). Well Known Text (WKT) for CRS is included to support custom CRS. */\n spatialReference?: SpatialReference;\n /** Enables consuming clients to quickly determine whether this layer is compatible (with respect to its horizontal and vertical coordinate system) with existing content. */\n heightModelInfo?: HeightModelInfo;\n /** The ID of the last update session in which any resource belonging to this layer has been updated. */\n version: string;\n /** The name of this layer. */\n name?: string;\n /** The time of the last update. */\n serviceUpdateTimeStamp?: {lastUpdate: number};\n /** The display alias to be used for this layer. */\n alias?: string;\n /** Description string for this layer. */\n description?: string;\n /** Copyright and usage information for the data in this layer. */\n copyrightText?: string;\n /** Capabilities supported by this layer. */\n capabilities: string[];\n /** ZFactor to define conversion factor for elevation unit. */\n ZFactor?: number;\n /** Indicates if any styling information represented as drawingInfo is captured as part of the binary mesh representation. */\n cachedDrawingInfo?: CachedDrawingInfo;\n /** An object containing drawing information. */\n drawingInfo?: DrawingInfo;\n /** An object containing elevation drawing information. If absent, any content of the scene layer is drawn at its z coordinate. */\n elevationInfo?: ElevationInfo;\n /** PopupInfo of the scene layer. */\n popupInfo?: PopupInfo;\n /** Indicates if client application will show the popup information. Default is FALSE. */\n disablePopup: boolean;\n /**\n * The store object describes the exact physical storage of a layer and\n * enables the client to detect when multiple layers are served from\n * the same store.\n */\n store: Store;\n /** A collection of objects that describe each attribute field regarding its field name, datatype, and a user friendly name {name,type,alias}. */\n fields?: Field[];\n /** Provides the schema and layout used for storing attribute content in binary format in I3S. */\n attributeStorageInfo?: AttributeStorageInfo[];\n /** Contains the statistical information for a layer. */\n statisticsInfo?: StatisticsInfo[];\n /** The paged-access index description. */\n nodePages?: NodePageDefinition;\n /** List of materials classes used in this layer. */\n materialDefinitions?: I3SMaterialDefinition[];\n /** Defines the set of textures that can be referenced by meshes. */\n textureSetDefinitions?: TextureSetDefinition[];\n /** Define the layouts of mesh geometry and its attributes */\n geometryDefinitions?: GeometryDefinition[];\n /** 3D extent. */\n fullExtent?: FullExtent;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/cachedDrawingInfo.cmn.md */\nexport type CachedDrawingInfo = {\n /** If true, the drawingInfo is captured as part of the binary scene layer representation. */\n color: boolean;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/drawingInfo.cmn.md */\nexport type DrawingInfo = {\n /** An object defining the symbology for the layer. See more information about supported renderer types in ArcGIS clients. */\n renderer: any;\n /** Scale symbols for the layer. */\n scaleSymbols: boolean;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/elevationInfo.cmn.md */\nexport type ElevationInfo = {\n mode: 'relativeToGround' | 'absoluteHeight' | 'onTheGround' | 'relativeToScene';\n /** Offset is always added to the result of the above logic except for onTheGround where offset is ignored. */\n offset: number;\n /** A string value indicating the unit for the values in elevationInfo */\n unit: string;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/statisticsInfo.cmn.md */\nexport type StatisticsInfo = {\n /** Key indicating the resource of the statistics. */\n key: string;\n /** Name of the field of the statistical information. */\n name: string;\n /** The URL to the statistics information. */\n href: string;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePageDefinition.cmn.md */\nexport type NodePageDefinition = {\n /** Number of nodes per page for this layer. Must be a power-of-two less than 4096 */\n nodesPerPage: number;\n /** Index of the root node. Default = 0. */\n rootIndex?: number;\n /** Defines the meaning of nodes[].lodThreshold for this layer. */\n lodSelectionMetricType: 'maxScreenThresholdSQ';\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialDefinitions.cmn.md */\nexport type I3SMaterialDefinition = {\n /** A set of parameter values that are used to define the metallic-roughness material model from Physically-Based Rendering (PBR) methodology. When not specified, all the default values of pbrMetallicRoughness apply. */\n pbrMetallicRoughness: I3SPbrMetallicRoughness;\n /** The normal texture map. */\n normalTexture?: I3SMaterialTexture;\n /** The occlusion texture map. */\n occlusionTexture?: I3SMaterialTexture;\n /** The emissive texture map. */\n emissiveTexture?: I3SMaterialTexture;\n /** The emissive color of the material. */\n emissiveFactor?: [number, number, number];\n /** Defines the meaning of the alpha-channel/alpha-mask. */\n alphaMode: 'opaque' | 'mask' | 'blend';\n /** The alpha cutoff value of the material. */\n alphaCutoff?: number;\n /** Specifies whether the material is double sided. */\n doubleSided?: boolean;\n /** Winding order is counterclockwise. */\n cullFace?: 'none' | 'front' | 'back';\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/pbrMetallicRoughness.cmn.md */\nexport type I3SPbrMetallicRoughness = {\n /** The material's base color factor. default=[1,1,1,1] */\n baseColorFactor?: [number, number, number, number];\n /** The base color texture. */\n baseColorTexture?: I3SMaterialTexture;\n /** the metalness of the material. default=1.0 */\n metallicFactor: number;\n /** the roughness of the material. default=1.0 */\n roughnessFactor: number;\n /** the metallic-roughness texture. */\n metallicRoughnessTexture?: I3SMaterialTexture;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialTexture.cmn.md */\nexport type I3SMaterialTexture = {\n /** The index in layer.textureSetDefinitions. */\n textureSetDefinitionId: number;\n /** The set index of texture's TEXCOORD attribute used for texture coordinate mapping. Default is 0. Deprecated. */\n texCoord?: number;\n /** The normal texture: scalar multiplier applied to each normal vector of the normal texture. For occlusion texture,scalar multiplier controlling the amount of occlusion applied. Default=1 */\n factor?: number;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/attributeStorageInfo.cmn.md */\nexport type AttributeStorageInfo = {\n key: string;\n name: string;\n header: {property: string; valueType: string}[];\n ordering?: string[];\n attributeValues?: AttributeValue;\n attributeByteCounts?: AttributeValue;\n objectIds?: AttributeValue;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/field.cmn.md */\nexport type Field = {\n name: string;\n type: ESRIField;\n alias?: string;\n domain?: Domain;\n};\n\nexport type ESRIField =\n | 'esriFieldTypeDate'\n | 'esriFieldTypeSingle'\n | 'esriFieldTypeDouble'\n | 'esriFieldTypeGUID'\n | 'esriFieldTypeGlobalID'\n | 'esriFieldTypeInteger'\n | 'esriFieldTypeOID'\n | 'esriFieldTypeSmallInteger'\n | 'esriFieldTypeString';\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/popupInfo.cmn.md */\nexport type PopupInfo = {\n title?: string;\n description?: string;\n expressionInfos?: any[];\n fieldInfos?: FieldInfo[];\n mediaInfos?: any[];\n popupElements?: {text?: string; type?: string; fieldInfos?: FieldInfo[]}[];\n};\n\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.7/3DNodeIndexDocument.cmn.md\n */\nexport type Node3DIndexDocument = {\n id: string;\n version?: string;\n path?: string;\n level?: number;\n mbs?: Mbs;\n obb?: Obb;\n lodSelection?: LodSelection[];\n children?: NodeReference[];\n neighbors?: NodeReference[];\n parentNode?: NodeReference;\n sharedResource?: Resource;\n featureData?: Resource[];\n geometryData?: Resource[];\n textureData?: Resource[];\n attributeData?: Resource[];\n created?: string;\n expires?: string;\n};\n\n/**\n * Minimal I3S node data is needed for loading\n */\nexport type I3SMinimalNodeData = {\n id: string;\n url?: string;\n transform?: number[];\n lodSelection?: LodSelection[];\n obb?: Obb;\n mbs?: Mbs;\n contentUrl?: string;\n textureUrl?: string;\n attributeUrls?: string[];\n materialDefinition?: I3SMaterialDefinition;\n textureFormat?: I3STextureFormat;\n textureLoaderOptions?: {[key: string]: any};\n children?: NodeReference[];\n isDracoGeometry: boolean;\n};\n\nexport type LodSelection = {\n metricType?: string;\n maxError: number;\n};\n\nexport type NodeReference = {\n id: string;\n version?: string;\n mbs?: Mbs;\n obb?: Obb;\n href?: string;\n};\n\nexport type Resource = {\n href: string;\n layerContent?: string[];\n featureRange?: number[];\n multiTextureBundle?: string;\n vertexElements?: number[];\n faceElements?: number[];\n nodePath?: string;\n};\n\nexport type MaxScreenThresholdSQ = {\n maxError: number;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/node.cmn.md */\nexport type NodeInPage = {\n /**\n * The index in the node array. May be different than material, geometry and attribute resource id. See mesh for more information.\n */\n index: number;\n /**\n * The index of the parent node in the node array.\n */\n parentIndex?: number;\n /**\n * When to switch LoD. See https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePageDefinition.cmn.md for more information.\n */\n lodThreshold?: number;\n /**\n * Oriented bounding box for this node.\n */\n obb: Obb;\n /**\n * index of the children nodes indices.\n */\n children?: number[];\n /**\n * The mesh for this node. WARNING: only SINGLE mesh is supported at version 1.7 (i.e. length must be 0 or 1).\n */\n mesh?: NodeMesh;\n};\n\n/**\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialDefinitionInfo.cmn.md\n */\nexport type MaterialDefinitionInfo = {\n /** A name for the material as assigned in the creating application. */\n name?: string;\n /** Indicates the material type, chosen from the supported values. */\n type?: 'standard' | 'water' | 'billboard' | 'leafcard' | 'reference';\n /** The href that resolves to the shared resource bundle in which the material definition is contained. */\n $ref?: string;\n /** Parameter defined for the material.\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialParams.cmn.md\n */\n params: {\n /** Indicates transparency of this material; 0 = opaque, 1 = fully transparent. */\n transparency?: number;\n /** Indicates reflectivity of this material. */\n reflectivity?: number;\n /** Indicates shininess of this material. */\n shininess?: number;\n /** Ambient color of this material. Ambient color is the color of an object where it is in shadow.\n * This color is what the object reflects when illuminated by ambient light rather than direct light. */\n ambient?: number[];\n /** Diffuse color of this material. Diffuse color is the most instinctive meaning of the color of an object.\n * It is that essential color that the object reveals under pure white light. It is perceived as the color\n * of the object itself rather than a reflection of the light. */\n diffuse?: number[];\n /** Specular color of this material. Specular color is the color of the light of a specular reflection\n * (specular reflection is the type of reflection that is characteristic of light reflected from a shiny\n * surface). */\n specular?: number[];\n /** Rendering mode. */\n renderMode: 'textured' | 'solid' | 'untextured' | 'wireframe';\n /** TRUE if features with this material should cast shadows. */\n castShadows?: boolean;\n /** TRUE if features with this material should receive shadows */\n receiveShadows?: boolean;\n /** Indicates the material culling options {back, front, none}. */\n cullFace?: string;\n /** This flag indicates that the vertex color attribute of the geometry should be used to color the geometry\n * for rendering. If texture is present, the vertex colors are multiplied by this color.\n * e.g. pixel_color = [interpolated]vertex_color * texel_color. Default is false. */\n vertexColors?: boolean;\n /** This flag indicates that the geometry has uv region vertex attributes. These are used for adressing\n * subtextures in a texture atlas. The uv coordinates are relative to this subtexture in this case.\n * This is mostly useful for repeated textures in a texture atlas. Default is false. */\n vertexRegions?: boolean;\n /** Indicates whether Vertex Colors also contain a transparency channel. Default is false. */\n useVertexColorAlpha?: boolean;\n };\n};\n\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/sharedResource.cmn.md */\nexport type SharedResources = {\n /** Materials describe how a Feature or a set of Features is to be rendered. */\n materialDefinitions?: {[key: string]: MaterialDefinitionInfo};\n /** A Texture is a set of images, with some parameters specific to the texture/uv mapping to geometries. */\n textureDefinitions?: {[key: string]: TextureDefinitionInfo};\n};\n\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/image.cmn.md */\ntype TextureImage = {\n /** A unique ID for each image. Generated using the BuildID function. */\n id: string;\n /** width of this image, in pixels. */\n size?: number;\n /** The maximum size of a single pixel in world units.\n * This property is used by the client to pick the image to load and render. */\n pixelInWorldUnits?: number;\n /** The href to the image(s), one per encoding, in the same order as the encodings. */\n href?: string[];\n /** The byte offset of this image's encodings. There is one per encoding,\n * in the same order as the encodings, in the block in which this texture image resides. */\n byteOffset?: string[];\n /** The length in bytes of this image's encodings. There is one per encoding,\n * in the same order as the encodings. */\n length?: number[];\n};\n\nexport type Attribute = 'OBJECTID' | 'string' | 'double' | 'Int32' | string;\n\nexport type Extent = [number, number, number, number];\n\nexport type FeatureAttribute = {\n id: AttributeValue;\n faceRange: AttributeValue;\n};\n\nexport type BuildingSceneLayerTileset = {\n header: BuildingSceneLayer;\n sublayers: BuildingSceneSublayer[];\n};\n\nexport type BuildingSceneLayer = {\n id: number;\n name: string;\n version: string;\n alias?: string;\n layerType: 'Building';\n description?: string;\n copyrightText?: string;\n fullExtent: FullExtent;\n spatialReference: SpatialReference;\n heightModelInfo?: HeightModelInfo;\n sublayers: BuildingSceneSublayer[];\n filters?: Filter[];\n activeFilterID?: string;\n statisticsHRef?: string;\n};\n\nexport type BuildingSceneSublayer = {\n id: number;\n name: string;\n alias?: string;\n discipline?: 'Mechanical' | 'Architectural' | 'Piping' | 'Electrical' | 'Structural';\n modelName?: string;\n layerType: 'group' | '3DObject' | 'Point';\n visibility?: boolean;\n sublayers?: BuildingSceneSublayer[];\n isEmpty?: boolean;\n url?: string;\n};\n\ntype Filter = {\n id: string;\n name: string;\n description: string;\n isDefaultFilter?: boolean;\n isVisible?: boolean;\n filterBlocks: FilterBlock[];\n filterAuthoringInfo?: FilterAuthoringInfo;\n};\n\ntype FilterAuthoringInfo = {\n type: string;\n filterBlocks: FilterBlockAuthoringInfo[];\n};\n\ntype FilterBlockAuthoringInfo = {\n filterTypes: FilterType[];\n};\n\ntype FilterType = {\n filterType: string;\n filterValues: string[];\n};\n\ntype FilterBlock = {\n title: string;\n filterMode: FilterModeSolid | FilterModeWireFrame;\n filterExpression: string;\n};\n\ntype Edges = {\n type: string;\n color: number[];\n size: number;\n transparency: number;\n extensionLength: number;\n};\n\ntype FilterModeSolid = {\n type: 'solid';\n};\n\ntype FilterModeWireFrame = {\n type: 'wireFrame';\n edges: Edges;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/spatialReference.cmn.md */\nexport type SpatialReference = {\n /** The current WKID value of the vertical coordinate system. */\n latestVcsWkid: number;\n /** dentifies the current WKID value associated with the same spatial reference. */\n latestWkid: number;\n /** The WKID value of the vertical coordinate system. */\n vcsWkid: number;\n /** WKID, or Well-Known ID, of the CRS. Specify either WKID or WKT of the CRS. */\n wkid: number;\n /** WKT, or Well-Known Text, of the CRS. Specify either WKT or WKID of the CRS but not both. */\n wkt?: string;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/fullExtent.cmn.md */\nexport type FullExtent = {\n /** left longitude in decimal degrees */\n xmin: number;\n /** right longitude in decimal degrees */\n xmax: number;\n /** bottom latitude in decimal degrees*/\n ymin: number;\n /** top latitude in decimal degrees*/\n ymax: number;\n /** lowest elevation in meters */\n zmin: number;\n /** highest elevation in meters */\n zmax: number;\n spatialReference?: SpatialReference;\n};\n\n/**\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/textureDefinitionInfo.cmn.md\n */\nexport type TextureDefinitionInfo = {\n /** MIMEtype - The encoding/content type that is used by all images in this map */\n encoding?: string[];\n /** UV wrapping modes, from {none, repeat, mirror}. */\n wrap?: string[];\n /** TRUE if the Map represents a texture atlas. */\n atlas?: boolean;\n /** The name of the UV set to be used as texture coordinates. */\n uvSet?: string;\n /** Indicates channels description. */\n channels?: 'rbg' | 'rgba' | string;\n /** An image is a binary resource, containing a single raster that can be used to texture a feature or symbol. */\n images: TextureImage[];\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/domain.cmn.md */\ntype Domain = {\n type: string;\n name: string;\n description?: string;\n fieldType?: string;\n range?: [number, number];\n codedValues?: {name: string; code: string | number}[];\n mergePolicy?: string;\n splitPolicy?: string;\n};\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/store.cmn.md\n */\ntype Store = {\n id: string | number;\n profile: string;\n version: number | string;\n resourcePattern: string[];\n rootNode: string;\n extent: number[];\n indexCRS: string;\n vertexCRS: string;\n normalReferenceFrame: string;\n attributeEncoding: string;\n textureEncoding: string[];\n lodType: string;\n lodModel: string;\n defaultGeometrySchema: DefaultGeometrySchema;\n};\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/defaultGeometrySchema.cmn.md\n */\ntype DefaultGeometrySchema = {\n geometryType?: 'triangles';\n topology: 'PerAttributeArray' | 'Indexed';\n header: HeaderAttribute[];\n ordering: string[];\n vertexAttributes: VertexAttribute;\n faces?: VertexAttribute;\n featureAttributeOrder: string[];\n featureAttributes: FeatureAttribute;\n // TODO Do we realy need this Property?\n attributesOrder?: string[];\n};\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/headerAttribute.cmn.md\n */\nexport type HeaderAttribute = {\n property: HeaderAttributeProperty.vertexCount | HeaderAttributeProperty.featureCount | string;\n type:\n | DATA_TYPE.UInt8\n | DATA_TYPE.UInt16\n | DATA_TYPE.UInt32\n | DATA_TYPE.UInt64\n | DATA_TYPE.Int16\n | DATA_TYPE.Int32\n | DATA_TYPE.Int64\n | DATA_TYPE.Float32\n | DATA_TYPE.Float64;\n};\nexport enum HeaderAttributeProperty {\n vertexCount = 'vertexCount',\n featureCount = 'featureCount'\n}\nexport type VertexAttribute = {\n position: GeometryAttribute;\n normal: GeometryAttribute;\n uv0: GeometryAttribute;\n color: GeometryAttribute;\n region?: GeometryAttribute;\n};\nexport type GeometryAttribute = {\n byteOffset?: number;\n valueType:\n | DATA_TYPE.UInt8\n | DATA_TYPE.UInt16\n | DATA_TYPE.Int16\n | DATA_TYPE.Int32\n | DATA_TYPE.Int64\n | DATA_TYPE.Float32\n | DATA_TYPE.Float64;\n valuesPerElement: number;\n};\nexport type I3SMeshAttributes = {\n [key: string]: I3SMeshAttribute;\n};\nexport interface I3SMeshAttribute extends MeshAttribute {\n type?: number;\n metadata?: any;\n}\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/heightModelInfo.cmn.md */\ntype HeightModelInfo = {\n heightModel: 'gravity_related_height' | 'ellipsoidal';\n vertCRS: string;\n heightUnit:\n | 'meter'\n | 'us-foot'\n | 'foot'\n | 'clarke-foot'\n | 'clarke-yard'\n | 'clarke-link'\n | 'sears-yard'\n | 'sears-foot'\n | 'sears-chain'\n | 'benoit-1895-b-chain'\n | 'indian-yard'\n | 'indian-1937-yard'\n | 'gold-coast-foot'\n | 'sears-1922-truncated-chain'\n | 'us-inch'\n | 'us-mile'\n | 'us-yard'\n | 'millimeter'\n | 'decimeter'\n | 'centimeter'\n | 'kilometer';\n};\n\nexport type TextureSetDefinitionFormats = {name: string; format: I3STextureFormat}[];\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/textureSetDefinition.cmn.md */\ntype TextureSetDefinition = {\n formats: TextureSetDefinitionFormats;\n atlas?: boolean;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/geometryDefinition.cmn.md */\ntype GeometryDefinition = {\n topology: 'triangle' | string;\n geometryBuffers: GeometryBuffer[];\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/geometryBuffer.cmn.md */\ntype GeometryBuffer = {\n offset?: number;\n position?: GeometryBufferItem;\n normal?: GeometryBufferItem;\n uv0?: GeometryBufferItem;\n color?: GeometryBufferItem;\n uvRegion?: GeometryBufferItem;\n featureId?: GeometryBufferItem;\n faceRange?: GeometryBufferItem;\n compressedAttributes?: {encoding: string; attributes: string[]};\n};\n\ntype GeometryBufferItem = {type: string; component: number; encoding?: string; binding: string};\n\ntype AttributeValue = {valueType: string; encoding?: string; valuesPerElement?: number};\n\nexport type FieldInfo = {\n fieldName: string;\n visible: boolean;\n isEditable: boolean;\n label: string;\n};\n\nexport type ArcGisWebSceneData = {\n header: ArcGisWebScene;\n layers: OperationalLayer[];\n};\n\n/**\n * ArcGis WebScene spec - https://developers.arcgis.com/web-scene-specification/objects/webscene/\n */\nexport type ArcGisWebScene = {\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/applicationProperties/\n * Configuration of application and UI elements.\n */\n applicationProperties?: any;\n /**\n * Operational layers contain business data which are used to make thematic scenes.\n */\n operationalLayers: OperationalLayer[];\n /**\n * Basemaps give the web scene a geographic context.\n */\n baseMap: BaseMap;\n /**\n * Ground defines the main surface of the web scene, based on elevation layers.\n */\n ground: Ground;\n /**\n * An object that defines the characteristics of the vertical coordinate system used by the web scene.\n */\n heightModelInfo: HeightModelInfo;\n /**\n * Root element in the web scene specifying a string value indicating the web scene version.\n * Valid values: 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20, 1.21, 1.22, 1.23, 1.24, 1.25, 1.26, 1.27\n */\n version: string;\n /**\n * String value indicating the application which authored the webmap\n */\n authoringApp: string;\n /**\n * String value indicating the authoring App's version number.\n */\n authoringAppVersion: string;\n /**\n * A presentation consists of multiple slides, where each slide is a specific view into the web scene.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/presentation/\n * @todo Add presentation type.\n */\n presentation: any;\n /**\n * An object that provides information about the initial environment settings and viewpoint of the web scene.\n */\n initialState: InitialState;\n /**\n * An object used to specify the spatial reference of the given geometry.\n */\n spatialReference: SpatialReference;\n viewingMode: 'global' | 'local';\n /**\n * @todo add type.\n * Defines area to be clipped for display.\n */\n clippingArea?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/mapFloorInfo/\n * Contains floor-awareness information for the web scene.\n */\n mapFloorInfo?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/mapRangeInfo/\n * Map Range Information\n */\n mapRangeInfo?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/table/\n * An array of table objects.\n */\n tables?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/transportationNetwork/\n * Used to specify the transportation networks of the scene.\n */\n transportationNetworks?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/widgets/\n * The widgets object contains widgets that should be exposed to the user.\n */\n widgets?: any;\n};\n\n/**\n * Operational layers contain your data. Usually, a basemap sits beneath your operational layers to give them geographic context.\n * Spec- https://developers.arcgis.com/web-scene-specification/objects/operationalLayers/\n */\nexport type OperationalLayer = {\n id: string;\n opacity: number;\n title: string;\n url: string;\n visibility: boolean;\n itemId: string;\n layerType: string;\n LayerDefinition: LayerDefinition;\n screenSizePerspective: boolean;\n showLabels?: boolean;\n disablePopup?: boolean;\n showLegend?: boolean;\n layers?: OperationalLayer[];\n};\n\ntype LayerDefinition = {\n elevationInfo: ElevationInfo;\n drawingInfo: DrawingInfo;\n};\n\ntype BaseMap = {\n id: string;\n title: string;\n baseMapLayers: BaseMapLayer[];\n elevationLayers: ElevationLayer[];\n};\n\ntype BaseMapLayer = {\n id: string;\n opacity: number;\n title: string;\n url: string;\n visibility: boolean;\n layerType: string;\n};\n\ntype ElevationLayer = {\n id: string;\n listMode: string;\n title: string;\n url: string;\n visibility: boolean;\n layerType: string;\n};\n\ntype Ground = {\n layers: ElevationLayer[];\n transparency: number;\n navigationConstraint: NavigationConstraint;\n};\n\ntype NavigationConstraint = {\n type: string;\n};\n\ntype InitialState = {\n environment: Enviroment;\n viewpoint: ViewPoint;\n};\n\ntype Enviroment = {\n lighting: Lighting;\n atmosphereEnabled?: string;\n starsEnabled?: string;\n};\n\ntype Lighting = {\n datetime?: number;\n displayUTCOffset?: number;\n};\n\ntype ViewPoint = {\n camera: Camera;\n};\n\ntype Camera = {\n position: CameraPosition;\n heading: number;\n tilt: number;\n};\n\ntype CameraPosition = {\n spatialReference: SpatialReference;\n x: number;\n y: number;\n z: number;\n};\n"],"file":"types.js"}
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{"version":3,"sources":["../../src/types.ts"],"names":["DATA_TYPE","HeaderAttributeProperty"],"mappings":"AAIA,WAAYA,SAAZ;;WAAYA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;AAAAA,EAAAA,S;GAAAA,S,KAAAA,S;;AAgtBZ,WAAYC,uBAAZ;;WAAYA,uB;AAAAA,EAAAA,uB;AAAAA,EAAAA,uB;GAAAA,uB,KAAAA,uB","sourcesContent":["import type {Matrix4, Quaternion, Vector3} from '@math.gl/core';\nimport type {TypedArray, MeshAttribute, TextureLevel} from '@loaders.gl/schema';\nimport {Tile3D, Tileset3D} from '@loaders.gl/tiles';\n\nexport enum DATA_TYPE {\n UInt8 = 'UInt8',\n UInt16 = 'UInt16',\n UInt32 = 'UInt32',\n UInt64 = 'UInt64',\n Int16 = 'Int16',\n Int32 = 'Int32',\n Int64 = 'Int64',\n Float32 = 'Float32',\n Float64 = 'Float64'\n}\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/3DSceneLayer.cmn.md\n */\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport interface I3STilesetHeader extends SceneLayer3D {\n /** Not in spec, but is necessary for woking */\n url?: string;\n [key: string]: any;\n}\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePage.cmn.md */\nexport type NodePage = {\n /** Array of nodes. */\n nodes: NodeInPage[];\n};\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/mesh.cmn.md\n */\ntype NodeMesh = {\n /**\n * The material definition.\n */\n material: MeshMaterial;\n /** The geometry definition. */\n geometry: MeshGeometry;\n /** The attribute set definition. */\n attribute: meshAttribute;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshMaterial.cmn.md */\nexport type MeshMaterial = {\n /** The index in layer.materialDefinitions array. */\n definition: number;\n /** Resource id for the material textures. i.e: layers/0/nodes/{material.resource}/textures/{tex_name}. Is required if material declares any textures. */\n resource?: number;\n /** Estimated number of texel for the highest resolution base color texture. */\n texelCountHint?: number;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshGeometry.cmn.md */\nexport type MeshGeometry = {\n /** The index in layer.geometryDefinitions array */\n definition: number;\n /** The resource locator to be used to query geometry resources: layers/0/nodes/{this.resource}/geometries/{layer.geometryDefinitions[this.definition].geometryBuffers[0 or 1]}. */\n resource: number;\n /** Number of vertices in the geometry buffer of this mesh for the umcompressed mesh buffer. Please note that Draco compressed meshes may have less vertices due to de-duplication (actual number of vertices is part of the Draco binary blob). Default=0 */\n vertexCount?: number;\n /** Number of features for this mesh. Default=0. (Must omit or set to 0 if mesh doesn't use features.) */\n featureCount?: number;\n};\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/meshAttribute.cmn.md */\ntype meshAttribute = {\n /** The resource identifier to be used to locate attribute resources of this mesh. i.e. layers/0/nodes/<resource id>/attributes/... */\n resource: number;\n};\n\nexport type I3STextureFormat = 'jpg' | 'png' | 'ktx-etc2' | 'dds' | 'ktx2';\n\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport type I3STileHeader = {\n isDracoGeometry: boolean;\n textureUrl?: string;\n url?: string;\n textureFormat?: I3STextureFormat;\n textureLoaderOptions?: any;\n materialDefinition?: I3SMaterialDefinition;\n mbs: Mbs;\n obb?: Obb;\n lodSelection?: LodSelection[];\n [key: string]: any;\n};\n\nexport type I3SParseOptions = {\n /** ArcGIS access token */\n token?: string;\n /** Is 3DSceneLayer json expected in response */\n isTileset?: string;\n /** Is 3DNodeIndexDocument json expected in response */\n isTileHeader?: string;\n /** Tile3D instance. This property used only to load tile content */\n /** @deprecated */\n tile?: Tile3D | I3STileOptions;\n /** Tileset3D instance. This property used only to load tile content */\n /** @deprecated */\n tileset?: Tileset3D | I3STilesetOptions;\n /** Tile-specific options */\n _tileOptions?: I3STileOptions;\n /** Tileset-specific options */\n _tilesetOptions?: I3STilesetOptions;\n /** Load Draco Compressed geometry if available */\n useDracoGeometry?: boolean;\n /** Load compressed textures if available */\n useCompressedTextures?: boolean;\n /** Set false if don't need to parse textures */\n decodeTextures?: boolean;\n /** deck.gl compatible coordinate system.\n * https://github.com/visgl/deck.gl/blob/master/docs/developer-guide/coordinate-systems.md\n * Supported coordinate systems: METER_OFFSETS, LNGLAT_OFFSETS\n */\n coordinateSystem?: number;\n};\n\nexport type I3STileOptions = {\n isDracoGeometry: boolean;\n textureUrl?: string;\n textureFormat?: I3STextureFormat;\n textureLoaderOptions?: any;\n materialDefinition?: I3SMaterialDefinition;\n mbs: Mbs;\n};\n\nexport type I3STilesetOptions = {\n store: Store;\n};\n\n// TODO Replace \"[key: string]: any\" with actual defenition\nexport type I3STileContent = {\n attributes: I3SMeshAttributes;\n indices: TypedArray | null;\n featureIds: number[] | TypedArray;\n vertexCount: number;\n modelMatrix: Matrix4;\n coordinateSystem: number;\n byteLength: number;\n texture: TileContentTexture;\n [key: string]: any;\n};\n\nexport type TileContentTexture =\n | ArrayBuffer\n | {\n compressed: boolean;\n mipmaps: boolean;\n width: number;\n height: number;\n data: TextureLevel[];\n }\n | null;\n\nexport type BoundingVolumes = {\n mbs: Mbs;\n obb: Obb;\n};\n\nexport type Obb = {\n center: number[] | Vector3;\n halfSize: number[] | Vector3;\n quaternion: Quaternion;\n};\n\nexport type Mbs = [number, number, number, number];\n\n/** SceneLayer3D based on I3S specification - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/3DSceneLayer.cmn.md */\nexport type SceneLayer3D = {\n /** Unique numeric ID of the layer. */\n id: number;\n /** The relative URL to the 3DSceneLayerResource. Only present as part of the SceneServiceInfo resource. */\n href?: string;\n /** The user-visible layer type */\n layerType: '3DObject' | 'IntegratedMesh';\n /** The spatialReference of the layer including the vertical coordinate reference system (CRS). Well Known Text (WKT) for CRS is included to support custom CRS. */\n spatialReference?: SpatialReference;\n /** Enables consuming clients to quickly determine whether this layer is compatible (with respect to its horizontal and vertical coordinate system) with existing content. */\n heightModelInfo?: HeightModelInfo;\n /** The ID of the last update session in which any resource belonging to this layer has been updated. */\n version: string;\n /** The name of this layer. */\n name?: string;\n /** The time of the last update. */\n serviceUpdateTimeStamp?: {lastUpdate: number};\n /** The display alias to be used for this layer. */\n alias?: string;\n /** Description string for this layer. */\n description?: string;\n /** Copyright and usage information for the data in this layer. */\n copyrightText?: string;\n /** Capabilities supported by this layer. */\n capabilities: string[];\n /** ZFactor to define conversion factor for elevation unit. */\n ZFactor?: number;\n /** Indicates if any styling information represented as drawingInfo is captured as part of the binary mesh representation. */\n cachedDrawingInfo?: CachedDrawingInfo;\n /** An object containing drawing information. */\n drawingInfo?: DrawingInfo;\n /** An object containing elevation drawing information. If absent, any content of the scene layer is drawn at its z coordinate. */\n elevationInfo?: ElevationInfo;\n /** PopupInfo of the scene layer. */\n popupInfo?: PopupInfo;\n /** Indicates if client application will show the popup information. Default is FALSE. */\n disablePopup: boolean;\n /**\n * The store object describes the exact physical storage of a layer and\n * enables the client to detect when multiple layers are served from\n * the same store.\n */\n store: Store;\n /** A collection of objects that describe each attribute field regarding its field name, datatype, and a user friendly name {name,type,alias}. */\n fields?: Field[];\n /** Provides the schema and layout used for storing attribute content in binary format in I3S. */\n attributeStorageInfo?: AttributeStorageInfo[];\n /** Contains the statistical information for a layer. */\n statisticsInfo?: StatisticsInfo[];\n /** The paged-access index description. */\n nodePages?: NodePageDefinition;\n /** List of materials classes used in this layer. */\n materialDefinitions?: I3SMaterialDefinition[];\n /** Defines the set of textures that can be referenced by meshes. */\n textureSetDefinitions?: TextureSetDefinition[];\n /** Define the layouts of mesh geometry and its attributes */\n geometryDefinitions?: GeometryDefinition[];\n /** 3D extent. */\n fullExtent?: FullExtent;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/cachedDrawingInfo.cmn.md */\nexport type CachedDrawingInfo = {\n /** If true, the drawingInfo is captured as part of the binary scene layer representation. */\n color: boolean;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/drawingInfo.cmn.md */\nexport type DrawingInfo = {\n /** An object defining the symbology for the layer. See more information about supported renderer types in ArcGIS clients. */\n renderer: any;\n /** Scale symbols for the layer. */\n scaleSymbols: boolean;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/elevationInfo.cmn.md */\nexport type ElevationInfo = {\n mode: 'relativeToGround' | 'absoluteHeight' | 'onTheGround' | 'relativeToScene';\n /** Offset is always added to the result of the above logic except for onTheGround where offset is ignored. */\n offset: number;\n /** A string value indicating the unit for the values in elevationInfo */\n unit: string;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/statisticsInfo.cmn.md */\nexport type StatisticsInfo = {\n /** Key indicating the resource of the statistics. */\n key: string;\n /** Name of the field of the statistical information. */\n name: string;\n /** The URL to the statistics information. */\n href: string;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePageDefinition.cmn.md */\nexport type NodePageDefinition = {\n /** Number of nodes per page for this layer. Must be a power-of-two less than 4096 */\n nodesPerPage: number;\n /** Index of the root node. Default = 0. */\n rootIndex?: number;\n /** Defines the meaning of nodes[].lodThreshold for this layer. */\n lodSelectionMetricType: 'maxScreenThresholdSQ';\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialDefinitions.cmn.md */\nexport type I3SMaterialDefinition = {\n /** A set of parameter values that are used to define the metallic-roughness material model from Physically-Based Rendering (PBR) methodology. When not specified, all the default values of pbrMetallicRoughness apply. */\n pbrMetallicRoughness: I3SPbrMetallicRoughness;\n /** The normal texture map. */\n normalTexture?: I3SMaterialTexture;\n /** The occlusion texture map. */\n occlusionTexture?: I3SMaterialTexture;\n /** The emissive texture map. */\n emissiveTexture?: I3SMaterialTexture;\n /** The emissive color of the material. */\n emissiveFactor?: [number, number, number];\n /** Defines the meaning of the alpha-channel/alpha-mask. */\n alphaMode: 'opaque' | 'mask' | 'blend';\n /** The alpha cutoff value of the material. */\n alphaCutoff?: number;\n /** Specifies whether the material is double sided. */\n doubleSided?: boolean;\n /** Winding order is counterclockwise. */\n cullFace?: 'none' | 'front' | 'back';\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/pbrMetallicRoughness.cmn.md */\nexport type I3SPbrMetallicRoughness = {\n /** The material's base color factor. default=[1,1,1,1] */\n baseColorFactor?: [number, number, number, number];\n /** The base color texture. */\n baseColorTexture?: I3SMaterialTexture;\n /** the metalness of the material. default=1.0 */\n metallicFactor: number;\n /** the roughness of the material. default=1.0 */\n roughnessFactor: number;\n /** the metallic-roughness texture. */\n metallicRoughnessTexture?: I3SMaterialTexture;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialTexture.cmn.md */\nexport type I3SMaterialTexture = {\n /** The index in layer.textureSetDefinitions. */\n textureSetDefinitionId: number;\n /** The set index of texture's TEXCOORD attribute used for texture coordinate mapping. Default is 0. Deprecated. */\n texCoord?: number;\n /** The normal texture: scalar multiplier applied to each normal vector of the normal texture. For occlusion texture,scalar multiplier controlling the amount of occlusion applied. Default=1 */\n factor?: number;\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/attributeStorageInfo.cmn.md */\nexport type AttributeStorageInfo = {\n key: string;\n name: string;\n header: {property: string; valueType: string}[];\n ordering?: string[];\n attributeValues?: AttributeValue;\n attributeByteCounts?: AttributeValue;\n objectIds?: AttributeValue;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/field.cmn.md */\nexport type Field = {\n name: string;\n type: ESRIField;\n alias?: string;\n domain?: Domain;\n};\n\nexport type ESRIField =\n | 'esriFieldTypeDate'\n | 'esriFieldTypeSingle'\n | 'esriFieldTypeDouble'\n | 'esriFieldTypeGUID'\n | 'esriFieldTypeGlobalID'\n | 'esriFieldTypeInteger'\n | 'esriFieldTypeOID'\n | 'esriFieldTypeSmallInteger'\n | 'esriFieldTypeString';\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/popupInfo.cmn.md */\nexport type PopupInfo = {\n title?: string;\n description?: string;\n expressionInfos?: any[];\n fieldInfos?: FieldInfo[];\n mediaInfos?: any[];\n popupElements?: {text?: string; type?: string; fieldInfos?: FieldInfo[]}[];\n};\n\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.7/3DNodeIndexDocument.cmn.md\n */\nexport type Node3DIndexDocument = {\n id: string;\n version?: string;\n path?: string;\n level?: number;\n mbs?: Mbs;\n obb?: Obb;\n lodSelection?: LodSelection[];\n children?: NodeReference[];\n neighbors?: NodeReference[];\n parentNode?: NodeReference;\n sharedResource?: Resource;\n featureData?: Resource[];\n geometryData?: Resource[];\n textureData?: Resource[];\n attributeData?: Resource[];\n created?: string;\n expires?: string;\n};\n\n/**\n * Minimal I3S node data is needed for loading\n */\nexport type I3SMinimalNodeData = {\n id: string;\n url?: string;\n transform?: number[];\n lodSelection?: LodSelection[];\n obb?: Obb;\n mbs?: Mbs;\n contentUrl?: string;\n textureUrl?: string;\n attributeUrls?: string[];\n materialDefinition?: I3SMaterialDefinition;\n textureFormat?: I3STextureFormat;\n textureLoaderOptions?: {[key: string]: any};\n children?: NodeReference[];\n isDracoGeometry: boolean;\n};\n\nexport type LodSelection = {\n metricType?: string;\n maxError: number;\n};\n\nexport type NodeReference = {\n id: string;\n version?: string;\n mbs?: Mbs;\n obb?: Obb;\n href?: string;\n};\n\nexport type Resource = {\n href: string;\n layerContent?: string[];\n featureRange?: number[];\n multiTextureBundle?: string;\n vertexElements?: number[];\n faceElements?: number[];\n nodePath?: string;\n};\n\nexport type MaxScreenThresholdSQ = {\n maxError: number;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/node.cmn.md */\nexport type NodeInPage = {\n /**\n * The index in the node array. May be different than material, geometry and attribute resource id. See mesh for more information.\n */\n index: number;\n /**\n * The index of the parent node in the node array.\n */\n parentIndex?: number;\n /**\n * When to switch LoD. See https://github.com/Esri/i3s-spec/blob/master/docs/1.8/nodePageDefinition.cmn.md for more information.\n */\n lodThreshold?: number;\n /**\n * Oriented bounding box for this node.\n */\n obb: Obb;\n /**\n * index of the children nodes indices.\n */\n children?: number[];\n /**\n * The mesh for this node. WARNING: only SINGLE mesh is supported at version 1.7 (i.e. length must be 0 or 1).\n */\n mesh?: NodeMesh;\n};\n\n/**\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialDefinitionInfo.cmn.md\n */\nexport type MaterialDefinitionInfo = {\n /** A name for the material as assigned in the creating application. */\n name?: string;\n /** Indicates the material type, chosen from the supported values. */\n type?: 'standard' | 'water' | 'billboard' | 'leafcard' | 'reference';\n /** The href that resolves to the shared resource bundle in which the material definition is contained. */\n $ref?: string;\n /** Parameter defined for the material.\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/materialParams.cmn.md\n */\n params: {\n /** Indicates transparency of this material; 0 = opaque, 1 = fully transparent. */\n transparency?: number;\n /** Indicates reflectivity of this material. */\n reflectivity?: number;\n /** Indicates shininess of this material. */\n shininess?: number;\n /** Ambient color of this material. Ambient color is the color of an object where it is in shadow.\n * This color is what the object reflects when illuminated by ambient light rather than direct light. */\n ambient?: number[];\n /** Diffuse color of this material. Diffuse color is the most instinctive meaning of the color of an object.\n * It is that essential color that the object reveals under pure white light. It is perceived as the color\n * of the object itself rather than a reflection of the light. */\n diffuse?: number[];\n /** Specular color of this material. Specular color is the color of the light of a specular reflection\n * (specular reflection is the type of reflection that is characteristic of light reflected from a shiny\n * surface). */\n specular?: number[];\n /** Rendering mode. */\n renderMode: 'textured' | 'solid' | 'untextured' | 'wireframe';\n /** TRUE if features with this material should cast shadows. */\n castShadows?: boolean;\n /** TRUE if features with this material should receive shadows */\n receiveShadows?: boolean;\n /** Indicates the material culling options {back, front, none}. */\n cullFace?: string;\n /** This flag indicates that the vertex color attribute of the geometry should be used to color the geometry\n * for rendering. If texture is present, the vertex colors are multiplied by this color.\n * e.g. pixel_color = [interpolated]vertex_color * texel_color. Default is false. */\n vertexColors?: boolean;\n /** This flag indicates that the geometry has uv region vertex attributes. These are used for adressing\n * subtextures in a texture atlas. The uv coordinates are relative to this subtexture in this case.\n * This is mostly useful for repeated textures in a texture atlas. Default is false. */\n vertexRegions?: boolean;\n /** Indicates whether Vertex Colors also contain a transparency channel. Default is false. */\n useVertexColorAlpha?: boolean;\n };\n};\n\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/sharedResource.cmn.md */\nexport type SharedResources = {\n /** Materials describe how a Feature or a set of Features is to be rendered. */\n materialDefinitions?: {[key: string]: MaterialDefinitionInfo};\n /** A Texture is a set of images, with some parameters specific to the texture/uv mapping to geometries. */\n textureDefinitions?: {[key: string]: TextureDefinitionInfo};\n};\n\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/image.cmn.md */\ntype TextureImage = {\n /** A unique ID for each image. Generated using the BuildID function. */\n id: string;\n /** width of this image, in pixels. */\n size?: number;\n /** The maximum size of a single pixel in world units.\n * This property is used by the client to pick the image to load and render. */\n pixelInWorldUnits?: number;\n /** The href to the image(s), one per encoding, in the same order as the encodings. */\n href?: string[];\n /** The byte offset of this image's encodings. There is one per encoding,\n * in the same order as the encodings, in the block in which this texture image resides. */\n byteOffset?: string[];\n /** The length in bytes of this image's encodings. There is one per encoding,\n * in the same order as the encodings. */\n length?: number[];\n};\n\nexport type Attribute = 'OBJECTID' | 'string' | 'double' | 'Int32' | string;\n\nexport type Extent = [number, number, number, number];\n\nexport type FeatureAttribute = {\n id: AttributeValue;\n faceRange: AttributeValue;\n};\n\nexport type BuildingSceneLayerTileset = {\n header: BuildingSceneLayer;\n sublayers: BuildingSceneSublayer[];\n};\n\nexport type BuildingSceneLayer = {\n id: number;\n name: string;\n version: string;\n alias?: string;\n layerType: 'Building';\n description?: string;\n copyrightText?: string;\n fullExtent: FullExtent;\n spatialReference: SpatialReference;\n heightModelInfo?: HeightModelInfo;\n sublayers: BuildingSceneSublayer[];\n filters?: Filter[];\n activeFilterID?: string;\n statisticsHRef?: string;\n};\n\nexport type BuildingSceneSublayer = {\n id: number;\n name: string;\n alias?: string;\n discipline?: 'Mechanical' | 'Architectural' | 'Piping' | 'Electrical' | 'Structural';\n modelName?: string;\n layerType: 'group' | '3DObject' | 'Point';\n visibility?: boolean;\n sublayers?: BuildingSceneSublayer[];\n isEmpty?: boolean;\n url?: string;\n};\n\ntype Filter = {\n id: string;\n name: string;\n description: string;\n isDefaultFilter?: boolean;\n isVisible?: boolean;\n filterBlocks: FilterBlock[];\n filterAuthoringInfo?: FilterAuthoringInfo;\n};\n\ntype FilterAuthoringInfo = {\n type: string;\n filterBlocks: FilterBlockAuthoringInfo[];\n};\n\ntype FilterBlockAuthoringInfo = {\n filterTypes: FilterType[];\n};\n\ntype FilterType = {\n filterType: string;\n filterValues: string[];\n};\n\ntype FilterBlock = {\n title: string;\n filterMode: FilterModeSolid | FilterModeWireFrame;\n filterExpression: string;\n};\n\ntype Edges = {\n type: string;\n color: number[];\n size: number;\n transparency: number;\n extensionLength: number;\n};\n\ntype FilterModeSolid = {\n type: 'solid';\n};\n\ntype FilterModeWireFrame = {\n type: 'wireFrame';\n edges: Edges;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/spatialReference.cmn.md */\nexport type SpatialReference = {\n /** The current WKID value of the vertical coordinate system. */\n latestVcsWkid: number;\n /** dentifies the current WKID value associated with the same spatial reference. */\n latestWkid: number;\n /** The WKID value of the vertical coordinate system. */\n vcsWkid: number;\n /** WKID, or Well-Known ID, of the CRS. Specify either WKID or WKT of the CRS. */\n wkid: number;\n /** WKT, or Well-Known Text, of the CRS. Specify either WKT or WKID of the CRS but not both. */\n wkt?: string;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/fullExtent.cmn.md */\nexport type FullExtent = {\n /** left longitude in decimal degrees */\n xmin: number;\n /** right longitude in decimal degrees */\n xmax: number;\n /** bottom latitude in decimal degrees*/\n ymin: number;\n /** top latitude in decimal degrees*/\n ymax: number;\n /** lowest elevation in meters */\n zmin: number;\n /** highest elevation in meters */\n zmax: number;\n spatialReference?: SpatialReference;\n};\n\n/**\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.8/textureDefinitionInfo.cmn.md\n */\nexport type TextureDefinitionInfo = {\n /** MIMEtype - The encoding/content type that is used by all images in this map */\n encoding?: string[];\n /** UV wrapping modes, from {none, repeat, mirror}. */\n wrap?: string[];\n /** TRUE if the Map represents a texture atlas. */\n atlas?: boolean;\n /** The name of the UV set to be used as texture coordinates. */\n uvSet?: string;\n /** Indicates channels description. */\n channels?: 'rbg' | 'rgba' | string;\n /** An image is a binary resource, containing a single raster that can be used to texture a feature or symbol. */\n images: TextureImage[];\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/domain.cmn.md */\ntype Domain = {\n type: string;\n name: string;\n description?: string;\n fieldType?: string;\n range?: [number, number];\n codedValues?: {name: string; code: string | number}[];\n mergePolicy?: string;\n splitPolicy?: string;\n};\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/store.cmn.md\n */\ntype Store = {\n id: string | number;\n profile: string;\n version: number | string;\n resourcePattern: string[];\n rootNode: string;\n extent: number[];\n indexCRS: string;\n vertexCRS: string;\n normalReferenceFrame: string;\n attributeEncoding: string;\n textureEncoding: string[];\n lodType: string;\n lodModel: string;\n defaultGeometrySchema: DefaultGeometrySchema;\n};\n/**\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/defaultGeometrySchema.cmn.md\n */\ntype DefaultGeometrySchema = {\n geometryType?: 'triangles';\n topology: 'PerAttributeArray' | 'Indexed';\n header: HeaderAttribute[];\n ordering: string[];\n vertexAttributes: VertexAttribute;\n faces?: VertexAttribute;\n featureAttributeOrder: string[];\n featureAttributes: FeatureAttribute;\n // TODO Do we realy need this Property?\n attributesOrder?: string[];\n};\n/**\n * spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/headerAttribute.cmn.md\n */\nexport type HeaderAttribute = {\n property: HeaderAttributeProperty.vertexCount | HeaderAttributeProperty.featureCount | string;\n type:\n | DATA_TYPE.UInt8\n | DATA_TYPE.UInt16\n | DATA_TYPE.UInt32\n | DATA_TYPE.UInt64\n | DATA_TYPE.Int16\n | DATA_TYPE.Int32\n | DATA_TYPE.Int64\n | DATA_TYPE.Float32\n | DATA_TYPE.Float64;\n};\nexport enum HeaderAttributeProperty {\n vertexCount = 'vertexCount',\n featureCount = 'featureCount'\n}\nexport type VertexAttribute = {\n position: GeometryAttribute;\n normal: GeometryAttribute;\n uv0: GeometryAttribute;\n color: GeometryAttribute;\n region?: GeometryAttribute;\n};\nexport type GeometryAttribute = {\n byteOffset?: number;\n valueType:\n | DATA_TYPE.UInt8\n | DATA_TYPE.UInt16\n | DATA_TYPE.Int16\n | DATA_TYPE.Int32\n | DATA_TYPE.Int64\n | DATA_TYPE.Float32\n | DATA_TYPE.Float64;\n valuesPerElement: number;\n};\nexport type I3SMeshAttributes = {\n [key: string]: I3SMeshAttribute;\n};\nexport interface I3SMeshAttribute extends MeshAttribute {\n type?: number;\n metadata?: any;\n}\n/** https://github.com/Esri/i3s-spec/blob/master/docs/1.8/heightModelInfo.cmn.md */\ntype HeightModelInfo = {\n heightModel: 'gravity_related_height' | 'ellipsoidal';\n vertCRS: string;\n heightUnit:\n | 'meter'\n | 'us-foot'\n | 'foot'\n | 'clarke-foot'\n | 'clarke-yard'\n | 'clarke-link'\n | 'sears-yard'\n | 'sears-foot'\n | 'sears-chain'\n | 'benoit-1895-b-chain'\n | 'indian-yard'\n | 'indian-1937-yard'\n | 'gold-coast-foot'\n | 'sears-1922-truncated-chain'\n | 'us-inch'\n | 'us-mile'\n | 'us-yard'\n | 'millimeter'\n | 'decimeter'\n | 'centimeter'\n | 'kilometer';\n};\n\nexport type TextureSetDefinitionFormats = {name: string; format: I3STextureFormat}[];\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/textureSetDefinition.cmn.md */\ntype TextureSetDefinition = {\n formats: TextureSetDefinitionFormats;\n atlas?: boolean;\n};\n\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/geometryDefinition.cmn.md */\ntype GeometryDefinition = {\n topology: 'triangle' | string;\n geometryBuffers: GeometryBuffer[];\n};\n/** Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.8/geometryBuffer.cmn.md */\ntype GeometryBuffer = {\n offset?: number;\n position?: GeometryBufferItem;\n normal?: GeometryBufferItem;\n uv0?: GeometryBufferItem;\n color?: GeometryBufferItem;\n uvRegion?: GeometryBufferItem;\n featureId?: GeometryBufferItem;\n faceRange?: GeometryBufferItem;\n compressedAttributes?: {encoding: string; attributes: string[]};\n};\n\ntype GeometryBufferItem = {type: string; component: number; encoding?: string; binding: string};\n\ntype AttributeValue = {valueType: string; encoding?: string; valuesPerElement?: number};\n\nexport type FieldInfo = {\n fieldName: string;\n visible: boolean;\n isEditable: boolean;\n label: string;\n};\n\nexport type ArcGisWebSceneData = {\n header: ArcGisWebScene;\n layers: OperationalLayer[];\n};\n\n/**\n * ArcGis WebScene spec - https://developers.arcgis.com/web-scene-specification/objects/webscene/\n */\nexport type ArcGisWebScene = {\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/applicationProperties/\n * Configuration of application and UI elements.\n */\n applicationProperties?: any;\n /**\n * Operational layers contain business data which are used to make thematic scenes.\n */\n operationalLayers: OperationalLayer[];\n /**\n * Basemaps give the web scene a geographic context.\n */\n baseMap: BaseMap;\n /**\n * Ground defines the main surface of the web scene, based on elevation layers.\n */\n ground: Ground;\n /**\n * An object that defines the characteristics of the vertical coordinate system used by the web scene.\n */\n heightModelInfo: HeightModelInfo;\n /**\n * Root element in the web scene specifying a string value indicating the web scene version.\n * Valid values: 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20, 1.21, 1.22, 1.23, 1.24, 1.25, 1.26, 1.27\n */\n version: string;\n /**\n * String value indicating the application which authored the webmap\n */\n authoringApp: string;\n /**\n * String value indicating the authoring App's version number.\n */\n authoringAppVersion: string;\n /**\n * A presentation consists of multiple slides, where each slide is a specific view into the web scene.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/presentation/\n * @todo Add presentation type.\n */\n presentation: any;\n /**\n * An object that provides information about the initial environment settings and viewpoint of the web scene.\n */\n initialState: InitialState;\n /**\n * An object used to specify the spatial reference of the given geometry.\n */\n spatialReference: SpatialReference;\n viewingMode: 'global' | 'local';\n /**\n * @todo add type.\n * Defines area to be clipped for display.\n */\n clippingArea?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/mapFloorInfo/\n * Contains floor-awareness information for the web scene.\n */\n mapFloorInfo?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/mapRangeInfo/\n * Map Range Information\n */\n mapRangeInfo?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/table/\n * An array of table objects.\n */\n tables?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/transportationNetwork/\n * Used to specify the transportation networks of the scene.\n */\n transportationNetworks?: any;\n /**\n * @todo add type.\n * Spec - https://developers.arcgis.com/web-scene-specification/objects/widgets/\n * The widgets object contains widgets that should be exposed to the user.\n */\n widgets?: any;\n};\n\n/**\n * Operational layers contain your data. Usually, a basemap sits beneath your operational layers to give them geographic context.\n * Spec- https://developers.arcgis.com/web-scene-specification/objects/operationalLayers/\n */\nexport type OperationalLayer = {\n id: string;\n opacity: number;\n title: string;\n url: string;\n visibility: boolean;\n itemId: string;\n layerType: string;\n LayerDefinition: LayerDefinition;\n screenSizePerspective: boolean;\n showLabels?: boolean;\n disablePopup?: boolean;\n showLegend?: boolean;\n layers?: OperationalLayer[];\n};\n\ntype LayerDefinition = {\n elevationInfo: ElevationInfo;\n drawingInfo: DrawingInfo;\n};\n\ntype BaseMap = {\n id: string;\n title: string;\n baseMapLayers: BaseMapLayer[];\n elevationLayers: ElevationLayer[];\n};\n\ntype BaseMapLayer = {\n id: string;\n opacity: number;\n title: string;\n url: string;\n visibility: boolean;\n layerType: string;\n};\n\ntype ElevationLayer = {\n id: string;\n listMode: string;\n title: string;\n url: string;\n visibility: boolean;\n layerType: string;\n};\n\ntype Ground = {\n layers: ElevationLayer[];\n transparency: number;\n navigationConstraint: NavigationConstraint;\n};\n\ntype NavigationConstraint = {\n type: string;\n};\n\ntype InitialState = {\n environment: Enviroment;\n viewpoint: ViewPoint;\n};\n\ntype Enviroment = {\n lighting: Lighting;\n atmosphereEnabled?: string;\n starsEnabled?: string;\n};\n\ntype Lighting = {\n datetime?: number;\n displayUTCOffset?: number;\n};\n\ntype ViewPoint = {\n camera: Camera;\n};\n\ntype Camera = {\n position: CameraPosition;\n heading: number;\n tilt: number;\n};\n\ntype CameraPosition = {\n spatialReference: SpatialReference;\n x: number;\n y: number;\n z: number;\n};\n"],"file":"types.js"}
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{"version":3,"file":"i3s-content-loader.d.ts","sourceRoot":"","sources":["../src/i3s-content-loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,
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{"version":3,"file":"i3s-content-loader.d.ts","sourceRoot":"","sources":["../src/i3s-content-loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,EAAgB,MAAM,0BAA0B,CAAC;AAS9E;;GAEG;AACH,eAAO,MAAM,gBAAgB,EAAE,gBAY9B,CAAC"}
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|
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212
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this.worker = isBrowser2 ? this._createBrowserWorker() : this._createNodeWorker();
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|
}
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|
static isSupported() {
|
|
215
|
-
return typeof Worker !== "undefined" && isBrowser2 || typeof Worker2 !==
|
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+
return typeof Worker !== "undefined" && isBrowser2 || typeof Worker2 !== "undefined" && !isBrowser2;
|
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|
}
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destroy() {
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|
this.onMessage = NOOP;
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@@ -518,7 +518,7 @@
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518
518
|
}
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519
519
|
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|
// ../worker-utils/src/lib/worker-api/get-worker-url.ts
|
|
521
|
-
var NPM_TAG = "
|
|
521
|
+
var NPM_TAG = "beta";
|
|
522
522
|
function getWorkerURL(worker, options = {}) {
|
|
523
523
|
const workerOptions = options[worker.id] || {};
|
|
524
524
|
const workerFile = `${worker.id}-worker.js`;
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|
@@ -553,7 +553,7 @@
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553
553
|
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554
554
|
// ../worker-utils/src/lib/library-utils/library-utils.ts
|
|
555
555
|
var node = __toModule(require_require_utils());
|
|
556
|
-
var LATEST = "
|
|
556
|
+
var LATEST = "beta";
|
|
557
557
|
var VERSION2 = typeof VERSION !== "undefined" ? VERSION : LATEST;
|
|
558
558
|
var loadLibraryPromises = {};
|
|
559
559
|
async function loadLibrary(libraryUrl, moduleName = null, options = {}) {
|
|
@@ -1082,7 +1082,7 @@
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|
var process_ = globals3.process || {};
|
|
1083
1083
|
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|
1084
1084
|
// ../../node_modules/probe.gl/dist/esm/utils/globals.js
|
|
1085
|
-
var VERSION3 = true ? "3.2
|
|
1085
|
+
var VERSION3 = true ? "3.3.0-alpha.2" : "untranspiled source";
|
|
1086
1086
|
var isBrowser4 = isBrowser3();
|
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1087
1087
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1088
1088
|
// ../../node_modules/probe.gl/dist/esm/utils/local-storage.js
|
|
@@ -1828,7 +1828,7 @@
|
|
|
1828
1828
|
var process_2 = globals4.process || {};
|
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1829
1829
|
|
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1830
1830
|
// ../../node_modules/@probe.gl/env/dist/esm/utils/globals.js
|
|
1831
|
-
var VERSION4 = true ? "3.2
|
|
1831
|
+
var VERSION4 = true ? "3.3.0-alpha.2" : "untranspiled source";
|
|
1832
1832
|
var isBrowser6 = isBrowser5();
|
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1833
1833
|
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1834
1834
|
// ../../node_modules/@probe.gl/log/dist/esm/utils/local-storage.js
|
|
@@ -4950,7 +4950,7 @@
|
|
|
4950
4950
|
};
|
|
4951
4951
|
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4952
4952
|
// ../images/src/lib/utils/version.ts
|
|
4953
|
-
var VERSION5 = true ? "3.2
|
|
4953
|
+
var VERSION5 = true ? "3.3.0-alpha.2" : "latest";
|
|
4954
4954
|
|
|
4955
4955
|
// ../images/src/lib/category-api/image-type.ts
|
|
4956
4956
|
var { _parseImageNode } = globalThis;
|
|
@@ -5298,7 +5298,7 @@
|
|
|
5298
5298
|
};
|
|
5299
5299
|
|
|
5300
5300
|
// ../draco/src/lib/utils/version.ts
|
|
5301
|
-
var VERSION6 = true ? "3.2
|
|
5301
|
+
var VERSION6 = true ? "3.3.0-alpha.2" : "latest";
|
|
5302
5302
|
|
|
5303
5303
|
// ../draco/src/draco-loader.ts
|
|
5304
5304
|
var DEFAULT_DRACO_OPTIONS = {
|
|
@@ -5311,7 +5311,7 @@
|
|
|
5311
5311
|
};
|
|
5312
5312
|
var DracoLoader = {
|
|
5313
5313
|
name: "Draco",
|
|
5314
|
-
id: "draco",
|
|
5314
|
+
id: isBrowser2 ? "draco" : "draco-nodejs",
|
|
5315
5315
|
module: "draco",
|
|
5316
5316
|
shapes: ["mesh"],
|
|
5317
5317
|
version: VERSION6,
|
|
@@ -6282,10 +6282,10 @@
|
|
|
6282
6282
|
}
|
|
6283
6283
|
|
|
6284
6284
|
// ../textures/src/lib/utils/version.ts
|
|
6285
|
-
var VERSION7 = true ? "3.2
|
|
6285
|
+
var VERSION7 = true ? "3.3.0-alpha.2" : "beta";
|
|
6286
6286
|
|
|
6287
6287
|
// ../textures/src/lib/parsers/basis-module-loader.ts
|
|
6288
|
-
var VERSION8 = true ? "3.2
|
|
6288
|
+
var VERSION8 = true ? "3.3.0-alpha.2" : "beta";
|
|
6289
6289
|
var BASIS_CDN_ENCODER_WASM = `https://unpkg.com/@loaders.gl/textures@${VERSION8}/dist/libs/basis_encoder.wasm`;
|
|
6290
6290
|
var BASIS_CDN_ENCODER_JS = `https://unpkg.com/@loaders.gl/textures@${VERSION8}/dist/libs/basis_encoder.js`;
|
|
6291
6291
|
var loadBasisTranscoderPromise;
|
|
@@ -6874,7 +6874,7 @@
|
|
|
6874
6874
|
// ../textures/src/basis-loader.ts
|
|
6875
6875
|
var BasisWorkerLoader = {
|
|
6876
6876
|
name: "Basis",
|
|
6877
|
-
id: "basis",
|
|
6877
|
+
id: isBrowser2 ? "basis" : "basis-nodejs",
|
|
6878
6878
|
module: "textures",
|
|
6879
6879
|
version: VERSION7,
|
|
6880
6880
|
worker: true,
|
|
@@ -7936,29 +7936,37 @@
|
|
|
7936
7936
|
}
|
|
7937
7937
|
}
|
|
7938
7938
|
var I3S_ATTRIBUTE_TYPE = "i3s-attribute-type";
|
|
7939
|
-
|
|
7940
|
-
|
|
7941
|
-
|
|
7942
|
-
|
|
7943
|
-
|
|
7944
|
-
|
|
7945
|
-
|
|
7939
|
+
var defaultContent = {
|
|
7940
|
+
attributes: {},
|
|
7941
|
+
indices: null,
|
|
7942
|
+
featureIds: [],
|
|
7943
|
+
vertexCount: 0,
|
|
7944
|
+
modelMatrix: new Matrix4(),
|
|
7945
|
+
coordinateSystem: 0,
|
|
7946
|
+
byteLength: 0,
|
|
7947
|
+
texture: null
|
|
7948
|
+
};
|
|
7949
|
+
async function parseI3STileContent(arrayBuffer, tileOptions, tilesetOptions, options, context) {
|
|
7950
|
+
const content = defaultContent;
|
|
7951
|
+
if (tileOptions.textureUrl) {
|
|
7952
|
+
const url = getUrlWithToken(tileOptions.textureUrl, options?.i3s?.token);
|
|
7953
|
+
const loader = getLoaderForTextureFormat(tileOptions.textureFormat);
|
|
7946
7954
|
const response = await fetch(url, options?.fetch);
|
|
7947
7955
|
const arrayBuffer2 = await response.arrayBuffer();
|
|
7948
7956
|
if (options?.i3s.decodeTextures) {
|
|
7949
7957
|
if (loader === ImageLoader) {
|
|
7950
|
-
const options2 = { ...
|
|
7958
|
+
const options2 = { ...tileOptions.textureLoaderOptions, image: { type: "data" } };
|
|
7951
7959
|
try {
|
|
7952
|
-
|
|
7960
|
+
content.texture = await context.parse(arrayBuffer2, options2);
|
|
7953
7961
|
} catch (e2) {
|
|
7954
|
-
|
|
7962
|
+
content.texture = await parse(arrayBuffer2, loader, options2);
|
|
7955
7963
|
}
|
|
7956
7964
|
} else if (loader === CompressedTextureLoader || loader === BasisLoader) {
|
|
7957
|
-
let texture = await load(arrayBuffer2, loader,
|
|
7965
|
+
let texture = await load(arrayBuffer2, loader, tileOptions.textureLoaderOptions);
|
|
7958
7966
|
if (loader === BasisLoader) {
|
|
7959
7967
|
texture = texture[0];
|
|
7960
7968
|
}
|
|
7961
|
-
|
|
7969
|
+
content.texture = {
|
|
7962
7970
|
compressed: true,
|
|
7963
7971
|
mipmaps: false,
|
|
7964
7972
|
width: texture[0].width,
|
|
@@ -7967,27 +7975,23 @@
|
|
|
7967
7975
|
};
|
|
7968
7976
|
}
|
|
7969
7977
|
} else {
|
|
7970
|
-
|
|
7978
|
+
content.texture = arrayBuffer2;
|
|
7971
7979
|
}
|
|
7972
7980
|
}
|
|
7973
|
-
|
|
7974
|
-
if (
|
|
7975
|
-
|
|
7981
|
+
content.material = makePbrMaterial(tileOptions.materialDefinition, content.texture);
|
|
7982
|
+
if (content.material) {
|
|
7983
|
+
content.texture = null;
|
|
7976
7984
|
}
|
|
7977
|
-
return await parseI3SNodeGeometry(arrayBuffer,
|
|
7985
|
+
return await parseI3SNodeGeometry(arrayBuffer, content, tileOptions, tilesetOptions, options);
|
|
7978
7986
|
}
|
|
7979
|
-
async function parseI3SNodeGeometry(arrayBuffer,
|
|
7980
|
-
if (!tile.content) {
|
|
7981
|
-
return tile;
|
|
7982
|
-
}
|
|
7983
|
-
const content = tile.content;
|
|
7987
|
+
async function parseI3SNodeGeometry(arrayBuffer, content, tileOptions, tilesetOptions, options) {
|
|
7984
7988
|
const contentByteLength = arrayBuffer.byteLength;
|
|
7985
7989
|
let attributes;
|
|
7986
7990
|
let vertexCount;
|
|
7987
7991
|
let byteOffset = 0;
|
|
7988
7992
|
let featureCount = 0;
|
|
7989
7993
|
let indices;
|
|
7990
|
-
if (
|
|
7994
|
+
if (tileOptions.isDracoGeometry) {
|
|
7991
7995
|
const decompressedGeometry = await parse(arrayBuffer, DracoLoader2, {
|
|
7992
7996
|
draco: {
|
|
7993
7997
|
attributeNameEntry: I3S_ATTRIBUTE_TYPE
|
|
@@ -8022,8 +8026,8 @@
|
|
|
8022
8026
|
ordering: attributesOrder,
|
|
8023
8027
|
featureAttributes,
|
|
8024
8028
|
featureAttributeOrder
|
|
8025
|
-
} =
|
|
8026
|
-
const headers = parseHeaders(
|
|
8029
|
+
} = tilesetOptions.store.defaultGeometrySchema;
|
|
8030
|
+
const headers = parseHeaders(arrayBuffer, tilesetOptions);
|
|
8027
8031
|
byteOffset = headers.byteOffset;
|
|
8028
8032
|
vertexCount = headers.vertexCount;
|
|
8029
8033
|
featureCount = headers.featureCount;
|
|
@@ -8033,7 +8037,7 @@
|
|
|
8033
8037
|
attributes = concatAttributes(normalizedVertexAttributes, normalizedFeatureAttributes);
|
|
8034
8038
|
}
|
|
8035
8039
|
if (!options?.i3s?.coordinateSystem || options.i3s.coordinateSystem === COORDINATE_SYSTEM.METER_OFFSETS) {
|
|
8036
|
-
const enuMatrix = parsePositions(attributes.position,
|
|
8040
|
+
const enuMatrix = parsePositions(attributes.position, tileOptions);
|
|
8037
8041
|
content.modelMatrix = enuMatrix.invert();
|
|
8038
8042
|
content.coordinateSystem = COORDINATE_SYSTEM.METER_OFFSETS;
|
|
8039
8043
|
} else {
|
|
@@ -8049,7 +8053,7 @@
|
|
|
8049
8053
|
};
|
|
8050
8054
|
content.indices = indices || null;
|
|
8051
8055
|
if (attributes.id && attributes.id.value) {
|
|
8052
|
-
|
|
8056
|
+
content.featureIds = attributes.id.value;
|
|
8053
8057
|
}
|
|
8054
8058
|
for (const attributeIndex in content.attributes) {
|
|
8055
8059
|
if (!content.attributes[attributeIndex]) {
|
|
@@ -8058,7 +8062,7 @@
|
|
|
8058
8062
|
}
|
|
8059
8063
|
content.vertexCount = vertexCount;
|
|
8060
8064
|
content.byteLength = contentByteLength;
|
|
8061
|
-
return
|
|
8065
|
+
return content;
|
|
8062
8066
|
}
|
|
8063
8067
|
function updateAttributesMetadata(attributes, decompressedGeometry) {
|
|
8064
8068
|
for (const key in decompressedGeometry.loaderData.attributes) {
|
|
@@ -8085,11 +8089,11 @@
|
|
|
8085
8089
|
attribute.normalized = true;
|
|
8086
8090
|
return attribute;
|
|
8087
8091
|
}
|
|
8088
|
-
function parseHeaders(
|
|
8092
|
+
function parseHeaders(arrayBuffer, options) {
|
|
8089
8093
|
let byteOffset = 0;
|
|
8090
8094
|
let vertexCount = 0;
|
|
8091
8095
|
let featureCount = 0;
|
|
8092
|
-
for (const { property, type } of
|
|
8096
|
+
for (const { property, type } of options.store.defaultGeometrySchema.header) {
|
|
8093
8097
|
const TypedArrayTypeHeader = getConstructorForDataFormat(type);
|
|
8094
8098
|
switch (property) {
|
|
8095
8099
|
case HeaderAttributeProperty.vertexCount:
|
|
@@ -8159,8 +8163,8 @@
|
|
|
8159
8163
|
}
|
|
8160
8164
|
return new Uint32Array(values);
|
|
8161
8165
|
}
|
|
8162
|
-
function parsePositions(attribute,
|
|
8163
|
-
const mbs =
|
|
8166
|
+
function parsePositions(attribute, options) {
|
|
8167
|
+
const mbs = options.mbs;
|
|
8164
8168
|
const value = attribute.value;
|
|
8165
8169
|
const metadata = attribute.metadata;
|
|
8166
8170
|
const enuMatrix = new Matrix4();
|
|
@@ -8292,7 +8296,7 @@
|
|
|
8292
8296
|
}
|
|
8293
8297
|
|
|
8294
8298
|
// src/i3s-content-loader.ts
|
|
8295
|
-
var VERSION9 = true ? "3.2
|
|
8299
|
+
var VERSION9 = true ? "3.3.0-alpha.2" : "beta";
|
|
8296
8300
|
var I3SContentLoader = {
|
|
8297
8301
|
name: "I3S Content (Indexed Scene Layers)",
|
|
8298
8302
|
id: "i3s-content",
|
|
@@ -8307,9 +8311,13 @@
|
|
|
8307
8311
|
}
|
|
8308
8312
|
};
|
|
8309
8313
|
async function parse3(data, options, context) {
|
|
8310
|
-
const { tile, tileset } = options?.i3s || {};
|
|
8311
|
-
|
|
8312
|
-
|
|
8314
|
+
const { tile, _tileOptions, tileset, _tilesetOptions } = options?.i3s || {};
|
|
8315
|
+
const tileOptions = _tileOptions || tile;
|
|
8316
|
+
const tilesetOptions = _tilesetOptions || tileset;
|
|
8317
|
+
if (!tileOptions || !tilesetOptions) {
|
|
8318
|
+
return null;
|
|
8319
|
+
}
|
|
8320
|
+
return await parseI3STileContent(data, tileOptions, tilesetOptions, options, context);
|
|
8313
8321
|
}
|
|
8314
8322
|
|
|
8315
8323
|
// src/workers/i3s-content-worker.ts
|
package/dist/i3s-loader.d.ts
CHANGED
|
@@ -1,4 +1,9 @@
|
|
|
1
1
|
import type { LoaderWithParser } from '@loaders.gl/loader-utils';
|
|
2
|
+
import { I3SParseOptions } from './types';
|
|
3
|
+
import { LoaderOptions } from './../../loader-utils/src/types';
|
|
4
|
+
export declare type I3SLoaderOptions = LoaderOptions & {
|
|
5
|
+
i3s?: I3SParseOptions;
|
|
6
|
+
};
|
|
2
7
|
/**
|
|
3
8
|
* Loader for I3S - Indexed 3D Scene Layer
|
|
4
9
|
*/
|
package/dist/i3s-loader.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"i3s-loader.d.ts","sourceRoot":"","sources":["../src/i3s-loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,0BAA0B,CAAC;
|
|
1
|
+
{"version":3,"file":"i3s-loader.d.ts","sourceRoot":"","sources":["../src/i3s-loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,0BAA0B,CAAC;AAK/D,OAAO,EAAC,eAAe,EAAC,MAAM,SAAS,CAAC;AACxC,OAAO,EAAC,aAAa,EAAC,MAAM,gCAAgC,CAAC;AAU7D,oBAAY,gBAAgB,GAAG,aAAa,GAAG;IAC7C,GAAG,CAAC,EAAE,eAAe,CAAC;CACvB,CAAC;AAEF;;GAEG;AACH,eAAO,MAAM,SAAS,EAAE,gBAuBvB,CAAC"}
|
package/dist/i3s-loader.js
CHANGED
|
@@ -24,12 +24,13 @@ exports.I3SLoader = {
|
|
|
24
24
|
extensions: ['bin'],
|
|
25
25
|
options: {
|
|
26
26
|
i3s: {
|
|
27
|
-
loadContent: true,
|
|
28
27
|
token: null,
|
|
29
28
|
isTileset: 'auto',
|
|
30
29
|
isTileHeader: 'auto',
|
|
31
30
|
tile: null,
|
|
32
31
|
tileset: null,
|
|
32
|
+
_tileOptions: null,
|
|
33
|
+
_tilesetOptions: null,
|
|
33
34
|
useDracoGeometry: true,
|
|
34
35
|
useCompressedTextures: true,
|
|
35
36
|
decodeTextures: true,
|
|
@@ -37,7 +38,7 @@ exports.I3SLoader = {
|
|
|
37
38
|
}
|
|
38
39
|
}
|
|
39
40
|
};
|
|
40
|
-
async function parseI3S(data, options, context) {
|
|
41
|
+
async function parseI3S(data, options = {}, context) {
|
|
41
42
|
const url = context.url;
|
|
42
43
|
options.i3s = options.i3s || {};
|
|
43
44
|
const magicNumber = getMagicNumber(data);
|
|
@@ -64,11 +65,7 @@ async function parseI3S(data, options, context) {
|
|
|
64
65
|
data = await parseTileset(data, options, context);
|
|
65
66
|
}
|
|
66
67
|
else if (isTileHeader) {
|
|
67
|
-
data = await parseTile(data,
|
|
68
|
-
if (options.i3s.loadContent) {
|
|
69
|
-
options.i3s.tile = data;
|
|
70
|
-
await (0, core_1.load)(data.contentUrl, exports.I3SLoader, options);
|
|
71
|
-
}
|
|
68
|
+
data = await parseTile(data, context);
|
|
72
69
|
}
|
|
73
70
|
else {
|
|
74
71
|
data = await parseTileContent(data, options);
|
|
@@ -85,9 +82,9 @@ async function parseTileset(data, options, context) {
|
|
|
85
82
|
await (0, parse_i3s_1.normalizeTilesetData)(tilesetJson, options, context);
|
|
86
83
|
return tilesetJson;
|
|
87
84
|
}
|
|
88
|
-
async function parseTile(data,
|
|
85
|
+
async function parseTile(data, context) {
|
|
89
86
|
data = JSON.parse(new TextDecoder().decode(data));
|
|
90
|
-
return (0, parse_i3s_1.normalizeTileData)(data,
|
|
87
|
+
return (0, parse_i3s_1.normalizeTileData)(data, context);
|
|
91
88
|
}
|
|
92
89
|
function getMagicNumber(data) {
|
|
93
90
|
if (data instanceof ArrayBuffer) {
|
|
@@ -1,4 +1,4 @@
|
|
|
1
1
|
import type { LoaderOptions, LoaderContext } from '@loaders.gl/loader-utils';
|
|
2
|
-
import {
|
|
3
|
-
export declare function parseI3STileContent(arrayBuffer: ArrayBuffer,
|
|
2
|
+
import { I3STileContent, I3STileOptions, I3STilesetOptions } from '../../types';
|
|
3
|
+
export declare function parseI3STileContent(arrayBuffer: ArrayBuffer, tileOptions: I3STileOptions, tilesetOptions: I3STilesetOptions, options?: LoaderOptions, context?: LoaderContext): Promise<I3STileContent>;
|
|
4
4
|
//# sourceMappingURL=parse-i3s-tile-content.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parse-i3s-tile-content.d.ts","sourceRoot":"","sources":["../../../src/lib/parsers/parse-i3s-tile-content.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,aAAa,EAAE,aAAa,EAAC,MAAM,0BAA0B,CAAC;AAK3E,OAAO,
|
|
1
|
+
{"version":3,"file":"parse-i3s-tile-content.d.ts","sourceRoot":"","sources":["../../../src/lib/parsers/parse-i3s-tile-content.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,aAAa,EAAE,aAAa,EAAC,MAAM,0BAA0B,CAAC;AAK3E,OAAO,EAQL,cAAc,EACd,cAAc,EACd,iBAAiB,EAClB,MAAM,aAAa,CAAC;AAkCrB,wBAAsB,mBAAmB,CACvC,WAAW,EAAE,WAAW,EACxB,WAAW,EAAE,cAAc,EAC3B,cAAc,EAAE,iBAAiB,EACjC,OAAO,CAAC,EAAE,aAAa,EACvB,OAAO,CAAC,EAAE,aAAa,GACtB,OAAO,CAAC,cAAc,CAAC,CA8CzB"}
|