@loaders.gl/gltf 3.2.3 → 3.3.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (33) hide show
  1. package/dist/dist.min.js +1402 -36
  2. package/dist/es5/lib/api/gltf-extensions.js +3 -1
  3. package/dist/es5/lib/api/gltf-extensions.js.map +1 -1
  4. package/dist/es5/lib/extensions/KHR_texture_transform.js +293 -0
  5. package/dist/es5/lib/extensions/KHR_texture_transform.js.map +1 -0
  6. package/dist/es5/lib/gltf-utils/gltf-constants.js +3 -0
  7. package/dist/es5/lib/gltf-utils/gltf-constants.js.map +1 -1
  8. package/dist/es5/lib/utils/version.js +1 -1
  9. package/dist/es5/lib/utils/version.js.map +1 -1
  10. package/dist/esm/lib/api/gltf-extensions.js +2 -1
  11. package/dist/esm/lib/api/gltf-extensions.js.map +1 -1
  12. package/dist/esm/lib/extensions/KHR_texture_transform.js +218 -0
  13. package/dist/esm/lib/extensions/KHR_texture_transform.js.map +1 -0
  14. package/dist/esm/lib/gltf-utils/gltf-constants.js +2 -2
  15. package/dist/esm/lib/gltf-utils/gltf-constants.js.map +1 -1
  16. package/dist/esm/lib/utils/version.js +1 -1
  17. package/dist/esm/lib/utils/version.js.map +1 -1
  18. package/dist/lib/api/gltf-extensions.d.ts +5 -0
  19. package/dist/lib/api/gltf-extensions.d.ts.map +1 -1
  20. package/dist/lib/api/gltf-extensions.js +3 -1
  21. package/dist/lib/extensions/KHR_texture_transform.d.ts +13 -0
  22. package/dist/lib/extensions/KHR_texture_transform.d.ts.map +1 -0
  23. package/dist/lib/extensions/KHR_texture_transform.js +230 -0
  24. package/dist/lib/gltf-utils/gltf-constants.d.ts +17 -0
  25. package/dist/lib/gltf-utils/gltf-constants.d.ts.map +1 -1
  26. package/dist/lib/gltf-utils/gltf-constants.js +5 -5
  27. package/dist/lib/types/gltf-json-schema.d.ts +2 -2
  28. package/dist/lib/types/gltf-json-schema.d.ts.map +1 -1
  29. package/package.json +7 -6
  30. package/src/lib/api/gltf-extensions.ts +11 -2
  31. package/src/lib/extensions/KHR_texture_transform.ts +305 -0
  32. package/src/lib/gltf-utils/gltf-constants.ts +2 -2
  33. package/src/lib/types/gltf-json-schema.ts +2 -2
package/dist/dist.min.js CHANGED
@@ -14,8 +14,8 @@
14
14
  };
15
15
  var __export = (target, all) => {
16
16
  __markAsModule(target);
17
- for (var name8 in all)
18
- __defProp(target, name8, { get: all[name8], enumerable: true });
17
+ for (var name9 in all)
18
+ __defProp(target, name9, { get: all[name9], enumerable: true });
19
19
  };
20
20
  var __reExport = (target, module, desc) => {
21
21
  if (module && typeof module === "object" || typeof module === "function") {
@@ -72,7 +72,7 @@
72
72
  var DEFAULT_VERSION, VERSION2;
73
73
  var init_version2 = __esm({
74
74
  "../worker-utils/src/lib/env-utils/version.ts"() {
75
- DEFAULT_VERSION = "latest";
75
+ DEFAULT_VERSION = "beta";
76
76
  VERSION2 = typeof __VERSION__ !== "undefined" ? __VERSION__ : DEFAULT_VERSION;
77
77
  if (typeof __VERSION__ === "undefined") {
78
78
  console.error("loaders.gl: The __VERSION__ variable is not injected using babel plugin. Latest unstable workers would be fetched from the CDN.");
@@ -191,7 +191,7 @@
191
191
  node = __toModule(require_require_utils());
192
192
  init_assert2();
193
193
  init_version2();
194
- LATEST = "latest";
194
+ LATEST = "beta";
195
195
  VERSION3 = typeof VERSION2 !== "undefined" ? VERSION2 : LATEST;
196
196
  loadLibraryPromises = {};
197
197
  }
@@ -324,7 +324,7 @@
324
324
  var VERSION4;
325
325
  var init_version3 = __esm({
326
326
  "../textures/src/lib/utils/version.ts"() {
327
- VERSION4 = typeof __VERSION__ !== "undefined" ? __VERSION__ : "latest";
327
+ VERSION4 = typeof __VERSION__ !== "undefined" ? __VERSION__ : "beta";
328
328
  }
329
329
  });
330
330
 
@@ -1396,12 +1396,12 @@
1396
1396
  return extras[key];
1397
1397
  }
1398
1398
  getExtension(extensionName) {
1399
- const isExtension = this.getUsedExtensions().find((name8) => name8 === extensionName);
1399
+ const isExtension = this.getUsedExtensions().find((name9) => name9 === extensionName);
1400
1400
  const extensions = this.json.extensions || {};
1401
1401
  return isExtension ? extensions[extensionName] || true : null;
1402
1402
  }
1403
1403
  getRequiredExtension(extensionName) {
1404
- const isRequired = this.getRequiredExtensions().find((name8) => name8 === extensionName);
1404
+ const isRequired = this.getRequiredExtensions().find((name9) => name9 === extensionName);
1405
1405
  return isRequired ? this.getExtension(extensionName) : null;
1406
1406
  }
1407
1407
  getRequiredExtensions() {
@@ -2171,8 +2171,8 @@
2171
2171
  }
2172
2172
  select(...columnNames) {
2173
2173
  const nameMap = Object.create(null);
2174
- for (const name8 of columnNames) {
2175
- nameMap[name8] = true;
2174
+ for (const name9 of columnNames) {
2175
+ nameMap[name9] = true;
2176
2176
  }
2177
2177
  const selectedFields = this.fields.filter((field) => nameMap[field.name]);
2178
2178
  return new Schema(selectedFields, this.metadata);
@@ -2210,8 +2210,8 @@
2210
2210
  var init_field = __esm({
2211
2211
  "../schema/src/lib/schema/impl/field.ts"() {
2212
2212
  Field = class {
2213
- constructor(name8, type, nullable = false, metadata = new Map()) {
2214
- this.name = name8;
2213
+ constructor(name9, type, nullable = false, metadata = new Map()) {
2214
+ this.name = name9;
2215
2215
  this.type = type;
2216
2216
  this.nullable = nullable;
2217
2217
  this.metadata = metadata;
@@ -3134,11 +3134,11 @@
3134
3134
  // src/lib/gltf-utils/gltf-attribute-utils.ts
3135
3135
  function getGLTFAccessors(attributes) {
3136
3136
  const accessors = {};
3137
- for (const name8 in attributes) {
3138
- const attribute = attributes[name8];
3139
- if (name8 !== "indices") {
3137
+ for (const name9 in attributes) {
3138
+ const attribute = attributes[name9];
3139
+ if (name9 !== "indices") {
3140
3140
  const glTFAccessor = getGLTFAccessor(attribute);
3141
- accessors[name8] = glTFAccessor;
3141
+ accessors[name9] = glTFAccessor;
3142
3142
  }
3143
3143
  }
3144
3144
  return accessors;
@@ -3301,14 +3301,1378 @@
3301
3301
  }
3302
3302
  });
3303
3303
 
3304
+ // ../../node_modules/@math.gl/core/dist/esm/lib/assert.js
3305
+ function assert5(condition, message) {
3306
+ if (!condition) {
3307
+ throw new Error("math.gl assertion ".concat(message));
3308
+ }
3309
+ }
3310
+ var init_assert5 = __esm({
3311
+ "../../node_modules/@math.gl/core/dist/esm/lib/assert.js"() {
3312
+ }
3313
+ });
3314
+
3315
+ // ../../node_modules/@math.gl/core/dist/esm/lib/common.js
3316
+ function round(value) {
3317
+ return Math.round(value / config.EPSILON) * config.EPSILON;
3318
+ }
3319
+ function formatValue(value, {
3320
+ precision = config.precision || 4
3321
+ } = {}) {
3322
+ value = round(value);
3323
+ return "".concat(parseFloat(value.toPrecision(precision)));
3324
+ }
3325
+ function isArray(value) {
3326
+ return Array.isArray(value) || ArrayBuffer.isView(value) && !(value instanceof DataView);
3327
+ }
3328
+ function equals(a2, b, epsilon) {
3329
+ const oldEpsilon = config.EPSILON;
3330
+ if (epsilon) {
3331
+ config.EPSILON = epsilon;
3332
+ }
3333
+ try {
3334
+ if (a2 === b) {
3335
+ return true;
3336
+ }
3337
+ if (isArray(a2) && isArray(b)) {
3338
+ if (a2.length !== b.length) {
3339
+ return false;
3340
+ }
3341
+ for (let i2 = 0; i2 < a2.length; ++i2) {
3342
+ if (!equals(a2[i2], b[i2])) {
3343
+ return false;
3344
+ }
3345
+ }
3346
+ return true;
3347
+ }
3348
+ if (a2 && a2.equals) {
3349
+ return a2.equals(b);
3350
+ }
3351
+ if (b && b.equals) {
3352
+ return b.equals(a2);
3353
+ }
3354
+ if (Number.isFinite(a2) && Number.isFinite(b)) {
3355
+ return Math.abs(a2 - b) <= config.EPSILON * Math.max(1, Math.abs(a2), Math.abs(b));
3356
+ }
3357
+ return false;
3358
+ } finally {
3359
+ config.EPSILON = oldEpsilon;
3360
+ }
3361
+ }
3362
+ var RADIANS_TO_DEGREES, DEGREES_TO_RADIANS, config;
3363
+ var init_common = __esm({
3364
+ "../../node_modules/@math.gl/core/dist/esm/lib/common.js"() {
3365
+ RADIANS_TO_DEGREES = 1 / Math.PI * 180;
3366
+ DEGREES_TO_RADIANS = 1 / 180 * Math.PI;
3367
+ config = {};
3368
+ config.EPSILON = 1e-12;
3369
+ config.debug = false;
3370
+ config.precision = 4;
3371
+ config.printTypes = false;
3372
+ config.printDegrees = false;
3373
+ config.printRowMajor = true;
3374
+ }
3375
+ });
3376
+
3377
+ // ../../node_modules/@math.gl/core/dist/esm/classes/base/math-array.js
3378
+ function _extendableBuiltin(cls) {
3379
+ function ExtendableBuiltin() {
3380
+ var instance = Reflect.construct(cls, Array.from(arguments));
3381
+ Object.setPrototypeOf(instance, Object.getPrototypeOf(this));
3382
+ return instance;
3383
+ }
3384
+ ExtendableBuiltin.prototype = Object.create(cls.prototype, {
3385
+ constructor: {
3386
+ value: cls,
3387
+ enumerable: false,
3388
+ writable: true,
3389
+ configurable: true
3390
+ }
3391
+ });
3392
+ if (Object.setPrototypeOf) {
3393
+ Object.setPrototypeOf(ExtendableBuiltin, cls);
3394
+ } else {
3395
+ ExtendableBuiltin.__proto__ = cls;
3396
+ }
3397
+ return ExtendableBuiltin;
3398
+ }
3399
+ var MathArray;
3400
+ var init_math_array = __esm({
3401
+ "../../node_modules/@math.gl/core/dist/esm/classes/base/math-array.js"() {
3402
+ init_common();
3403
+ init_assert5();
3404
+ MathArray = class extends _extendableBuiltin(Array) {
3405
+ get ELEMENTS() {
3406
+ assert5(false);
3407
+ return 0;
3408
+ }
3409
+ clone() {
3410
+ return new this.constructor().copy(this);
3411
+ }
3412
+ from(arrayOrObject) {
3413
+ return Array.isArray(arrayOrObject) ? this.copy(arrayOrObject) : this.fromObject(arrayOrObject);
3414
+ }
3415
+ fromArray(array, offset = 0) {
3416
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3417
+ this[i2] = array[i2 + offset];
3418
+ }
3419
+ return this.check();
3420
+ }
3421
+ to(arrayOrObject) {
3422
+ if (arrayOrObject === this) {
3423
+ return this;
3424
+ }
3425
+ return isArray(arrayOrObject) ? this.toArray(arrayOrObject) : this.toObject(arrayOrObject);
3426
+ }
3427
+ toTarget(target) {
3428
+ return target ? this.to(target) : this;
3429
+ }
3430
+ toArray(array = [], offset = 0) {
3431
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3432
+ array[offset + i2] = this[i2];
3433
+ }
3434
+ return array;
3435
+ }
3436
+ toFloat32Array() {
3437
+ return new Float32Array(this);
3438
+ }
3439
+ toString() {
3440
+ return this.formatString(config);
3441
+ }
3442
+ formatString(opts) {
3443
+ let string = "";
3444
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3445
+ string += (i2 > 0 ? ", " : "") + formatValue(this[i2], opts);
3446
+ }
3447
+ return "".concat(opts.printTypes ? this.constructor.name : "", "[").concat(string, "]");
3448
+ }
3449
+ equals(array) {
3450
+ if (!array || this.length !== array.length) {
3451
+ return false;
3452
+ }
3453
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3454
+ if (!equals(this[i2], array[i2])) {
3455
+ return false;
3456
+ }
3457
+ }
3458
+ return true;
3459
+ }
3460
+ exactEquals(array) {
3461
+ if (!array || this.length !== array.length) {
3462
+ return false;
3463
+ }
3464
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3465
+ if (this[i2] !== array[i2]) {
3466
+ return false;
3467
+ }
3468
+ }
3469
+ return true;
3470
+ }
3471
+ negate() {
3472
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3473
+ this[i2] = -this[i2];
3474
+ }
3475
+ return this.check();
3476
+ }
3477
+ lerp(a2, b, t2) {
3478
+ if (t2 === void 0) {
3479
+ t2 = b;
3480
+ b = a2;
3481
+ a2 = this;
3482
+ }
3483
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3484
+ const ai = a2[i2];
3485
+ this[i2] = ai + t2 * (b[i2] - ai);
3486
+ }
3487
+ return this.check();
3488
+ }
3489
+ min(vector) {
3490
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3491
+ this[i2] = Math.min(vector[i2], this[i2]);
3492
+ }
3493
+ return this.check();
3494
+ }
3495
+ max(vector) {
3496
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3497
+ this[i2] = Math.max(vector[i2], this[i2]);
3498
+ }
3499
+ return this.check();
3500
+ }
3501
+ clamp(minVector, maxVector) {
3502
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3503
+ this[i2] = Math.min(Math.max(this[i2], minVector[i2]), maxVector[i2]);
3504
+ }
3505
+ return this.check();
3506
+ }
3507
+ add(...vectors) {
3508
+ for (const vector of vectors) {
3509
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3510
+ this[i2] += vector[i2];
3511
+ }
3512
+ }
3513
+ return this.check();
3514
+ }
3515
+ subtract(...vectors) {
3516
+ for (const vector of vectors) {
3517
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3518
+ this[i2] -= vector[i2];
3519
+ }
3520
+ }
3521
+ return this.check();
3522
+ }
3523
+ scale(scale2) {
3524
+ if (Array.isArray(scale2)) {
3525
+ return this.multiply(scale2);
3526
+ }
3527
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3528
+ this[i2] *= scale2;
3529
+ }
3530
+ return this.check();
3531
+ }
3532
+ sub(a2) {
3533
+ return this.subtract(a2);
3534
+ }
3535
+ setScalar(a2) {
3536
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3537
+ this[i2] = a2;
3538
+ }
3539
+ return this.check();
3540
+ }
3541
+ addScalar(a2) {
3542
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3543
+ this[i2] += a2;
3544
+ }
3545
+ return this.check();
3546
+ }
3547
+ subScalar(a2) {
3548
+ return this.addScalar(-a2);
3549
+ }
3550
+ multiplyScalar(scalar) {
3551
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3552
+ this[i2] *= scalar;
3553
+ }
3554
+ return this.check();
3555
+ }
3556
+ divideScalar(a2) {
3557
+ return this.scale(1 / a2);
3558
+ }
3559
+ clampScalar(min, max) {
3560
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3561
+ this[i2] = Math.min(Math.max(this[i2], min), max);
3562
+ }
3563
+ return this.check();
3564
+ }
3565
+ multiplyByScalar(scalar) {
3566
+ return this.scale(scalar);
3567
+ }
3568
+ get elements() {
3569
+ return this;
3570
+ }
3571
+ check() {
3572
+ if (config.debug && !this.validate()) {
3573
+ throw new Error("math.gl: ".concat(this.constructor.name, " some fields set to invalid numbers'"));
3574
+ }
3575
+ return this;
3576
+ }
3577
+ validate() {
3578
+ let valid = this.length === this.ELEMENTS;
3579
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3580
+ valid = valid && Number.isFinite(this[i2]);
3581
+ }
3582
+ return valid;
3583
+ }
3584
+ };
3585
+ }
3586
+ });
3587
+
3588
+ // ../../node_modules/@math.gl/core/dist/esm/lib/validators.js
3589
+ function validateVector(v, length) {
3590
+ if (v.length !== length) {
3591
+ return false;
3592
+ }
3593
+ for (let i2 = 0; i2 < v.length; ++i2) {
3594
+ if (!Number.isFinite(v[i2])) {
3595
+ return false;
3596
+ }
3597
+ }
3598
+ return true;
3599
+ }
3600
+ function checkNumber(value) {
3601
+ if (!Number.isFinite(value)) {
3602
+ throw new Error("Invalid number ".concat(value));
3603
+ }
3604
+ return value;
3605
+ }
3606
+ function checkVector(v, length, callerName = "") {
3607
+ if (config.debug && !validateVector(v, length)) {
3608
+ throw new Error("math.gl: ".concat(callerName, " some fields set to invalid numbers'"));
3609
+ }
3610
+ return v;
3611
+ }
3612
+ function deprecated(method, version) {
3613
+ if (!map[method]) {
3614
+ map[method] = true;
3615
+ console.warn("".concat(method, " has been removed in version ").concat(version, ", see upgrade guide for more information"));
3616
+ }
3617
+ }
3618
+ var map;
3619
+ var init_validators = __esm({
3620
+ "../../node_modules/@math.gl/core/dist/esm/lib/validators.js"() {
3621
+ init_common();
3622
+ map = {};
3623
+ }
3624
+ });
3625
+
3626
+ // ../../node_modules/@math.gl/core/dist/esm/classes/base/vector.js
3627
+ var Vector;
3628
+ var init_vector = __esm({
3629
+ "../../node_modules/@math.gl/core/dist/esm/classes/base/vector.js"() {
3630
+ init_math_array();
3631
+ init_validators();
3632
+ init_assert5();
3633
+ Vector = class extends MathArray {
3634
+ get ELEMENTS() {
3635
+ assert5(false);
3636
+ return 0;
3637
+ }
3638
+ copy(vector) {
3639
+ assert5(false);
3640
+ return this;
3641
+ }
3642
+ get x() {
3643
+ return this[0];
3644
+ }
3645
+ set x(value) {
3646
+ this[0] = checkNumber(value);
3647
+ }
3648
+ get y() {
3649
+ return this[1];
3650
+ }
3651
+ set y(value) {
3652
+ this[1] = checkNumber(value);
3653
+ }
3654
+ len() {
3655
+ return Math.sqrt(this.lengthSquared());
3656
+ }
3657
+ magnitude() {
3658
+ return this.len();
3659
+ }
3660
+ lengthSquared() {
3661
+ let length = 0;
3662
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3663
+ length += this[i2] * this[i2];
3664
+ }
3665
+ return length;
3666
+ }
3667
+ magnitudeSquared() {
3668
+ return this.lengthSquared();
3669
+ }
3670
+ distance(mathArray) {
3671
+ return Math.sqrt(this.distanceSquared(mathArray));
3672
+ }
3673
+ distanceSquared(mathArray) {
3674
+ let length = 0;
3675
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3676
+ const dist = this[i2] - mathArray[i2];
3677
+ length += dist * dist;
3678
+ }
3679
+ return checkNumber(length);
3680
+ }
3681
+ dot(mathArray) {
3682
+ let product = 0;
3683
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3684
+ product += this[i2] * mathArray[i2];
3685
+ }
3686
+ return checkNumber(product);
3687
+ }
3688
+ normalize() {
3689
+ const length = this.magnitude();
3690
+ if (length !== 0) {
3691
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3692
+ this[i2] /= length;
3693
+ }
3694
+ }
3695
+ return this.check();
3696
+ }
3697
+ multiply(...vectors) {
3698
+ for (const vector of vectors) {
3699
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3700
+ this[i2] *= vector[i2];
3701
+ }
3702
+ }
3703
+ return this.check();
3704
+ }
3705
+ divide(...vectors) {
3706
+ for (const vector of vectors) {
3707
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
3708
+ this[i2] /= vector[i2];
3709
+ }
3710
+ }
3711
+ return this.check();
3712
+ }
3713
+ lengthSq() {
3714
+ return this.lengthSquared();
3715
+ }
3716
+ distanceTo(vector) {
3717
+ return this.distance(vector);
3718
+ }
3719
+ distanceToSquared(vector) {
3720
+ return this.distanceSquared(vector);
3721
+ }
3722
+ getComponent(i2) {
3723
+ assert5(i2 >= 0 && i2 < this.ELEMENTS, "index is out of range");
3724
+ return checkNumber(this[i2]);
3725
+ }
3726
+ setComponent(i2, value) {
3727
+ assert5(i2 >= 0 && i2 < this.ELEMENTS, "index is out of range");
3728
+ this[i2] = value;
3729
+ return this.check();
3730
+ }
3731
+ addVectors(a2, b) {
3732
+ return this.copy(a2).add(b);
3733
+ }
3734
+ subVectors(a2, b) {
3735
+ return this.copy(a2).subtract(b);
3736
+ }
3737
+ multiplyVectors(a2, b) {
3738
+ return this.copy(a2).multiply(b);
3739
+ }
3740
+ addScaledVector(a2, b) {
3741
+ return this.add(new this.constructor(a2).multiplyScalar(b));
3742
+ }
3743
+ };
3744
+ }
3745
+ });
3746
+
3747
+ // ../../node_modules/gl-matrix/esm/common.js
3748
+ var ARRAY_TYPE, degree;
3749
+ var init_common2 = __esm({
3750
+ "../../node_modules/gl-matrix/esm/common.js"() {
3751
+ ARRAY_TYPE = typeof Float32Array !== "undefined" ? Float32Array : Array;
3752
+ degree = Math.PI / 180;
3753
+ if (!Math.hypot)
3754
+ Math.hypot = function() {
3755
+ var y = 0, i2 = arguments.length;
3756
+ while (i2--) {
3757
+ y += arguments[i2] * arguments[i2];
3758
+ }
3759
+ return Math.sqrt(y);
3760
+ };
3761
+ }
3762
+ });
3763
+
3764
+ // ../../node_modules/gl-matrix/esm/vec2.js
3765
+ function create() {
3766
+ var out = new ARRAY_TYPE(2);
3767
+ if (ARRAY_TYPE != Float32Array) {
3768
+ out[0] = 0;
3769
+ out[1] = 0;
3770
+ }
3771
+ return out;
3772
+ }
3773
+ function transformMat3(out, a2, m) {
3774
+ var x = a2[0], y = a2[1];
3775
+ out[0] = m[0] * x + m[3] * y + m[6];
3776
+ out[1] = m[1] * x + m[4] * y + m[7];
3777
+ return out;
3778
+ }
3779
+ var forEach;
3780
+ var init_vec2 = __esm({
3781
+ "../../node_modules/gl-matrix/esm/vec2.js"() {
3782
+ init_common2();
3783
+ forEach = function() {
3784
+ var vec = create();
3785
+ return function(a2, stride, offset, count, fn, arg) {
3786
+ var i2, l2;
3787
+ if (!stride) {
3788
+ stride = 2;
3789
+ }
3790
+ if (!offset) {
3791
+ offset = 0;
3792
+ }
3793
+ if (count) {
3794
+ l2 = Math.min(count * stride + offset, a2.length);
3795
+ } else {
3796
+ l2 = a2.length;
3797
+ }
3798
+ for (i2 = offset; i2 < l2; i2 += stride) {
3799
+ vec[0] = a2[i2];
3800
+ vec[1] = a2[i2 + 1];
3801
+ fn(vec, vec, arg);
3802
+ a2[i2] = vec[0];
3803
+ a2[i2 + 1] = vec[1];
3804
+ }
3805
+ return a2;
3806
+ };
3807
+ }();
3808
+ }
3809
+ });
3810
+
3811
+ // ../../node_modules/@math.gl/core/dist/esm/lib/gl-matrix-extras.js
3812
+ function vec3_transformMat4AsVector(out, a2, m) {
3813
+ const x = a2[0];
3814
+ const y = a2[1];
3815
+ const z = a2[2];
3816
+ const w = m[3] * x + m[7] * y + m[11] * z || 1;
3817
+ out[0] = (m[0] * x + m[4] * y + m[8] * z) / w;
3818
+ out[1] = (m[1] * x + m[5] * y + m[9] * z) / w;
3819
+ out[2] = (m[2] * x + m[6] * y + m[10] * z) / w;
3820
+ return out;
3821
+ }
3822
+ function vec3_transformMat2(out, a2, m) {
3823
+ const x = a2[0];
3824
+ const y = a2[1];
3825
+ out[0] = m[0] * x + m[2] * y;
3826
+ out[1] = m[1] * x + m[3] * y;
3827
+ out[2] = a2[2];
3828
+ return out;
3829
+ }
3830
+ function vec4_transformMat3(out, a2, m) {
3831
+ const x = a2[0];
3832
+ const y = a2[1];
3833
+ const z = a2[2];
3834
+ out[0] = m[0] * x + m[3] * y + m[6] * z;
3835
+ out[1] = m[1] * x + m[4] * y + m[7] * z;
3836
+ out[2] = m[2] * x + m[5] * y + m[8] * z;
3837
+ out[3] = a2[3];
3838
+ return out;
3839
+ }
3840
+ var init_gl_matrix_extras = __esm({
3841
+ "../../node_modules/@math.gl/core/dist/esm/lib/gl-matrix-extras.js"() {
3842
+ }
3843
+ });
3844
+
3845
+ // ../../node_modules/gl-matrix/esm/vec3.js
3846
+ function create2() {
3847
+ var out = new ARRAY_TYPE(3);
3848
+ if (ARRAY_TYPE != Float32Array) {
3849
+ out[0] = 0;
3850
+ out[1] = 0;
3851
+ out[2] = 0;
3852
+ }
3853
+ return out;
3854
+ }
3855
+ function dot(a2, b) {
3856
+ return a2[0] * b[0] + a2[1] * b[1] + a2[2] * b[2];
3857
+ }
3858
+ function cross(out, a2, b) {
3859
+ var ax = a2[0], ay = a2[1], az = a2[2];
3860
+ var bx = b[0], by = b[1], bz = b[2];
3861
+ out[0] = ay * bz - az * by;
3862
+ out[1] = az * bx - ax * bz;
3863
+ out[2] = ax * by - ay * bx;
3864
+ return out;
3865
+ }
3866
+ function transformMat4(out, a2, m) {
3867
+ var x = a2[0], y = a2[1], z = a2[2];
3868
+ var w = m[3] * x + m[7] * y + m[11] * z + m[15];
3869
+ w = w || 1;
3870
+ out[0] = (m[0] * x + m[4] * y + m[8] * z + m[12]) / w;
3871
+ out[1] = (m[1] * x + m[5] * y + m[9] * z + m[13]) / w;
3872
+ out[2] = (m[2] * x + m[6] * y + m[10] * z + m[14]) / w;
3873
+ return out;
3874
+ }
3875
+ function transformMat32(out, a2, m) {
3876
+ var x = a2[0], y = a2[1], z = a2[2];
3877
+ out[0] = x * m[0] + y * m[3] + z * m[6];
3878
+ out[1] = x * m[1] + y * m[4] + z * m[7];
3879
+ out[2] = x * m[2] + y * m[5] + z * m[8];
3880
+ return out;
3881
+ }
3882
+ function transformQuat(out, a2, q) {
3883
+ var qx = q[0], qy = q[1], qz = q[2], qw = q[3];
3884
+ var x = a2[0], y = a2[1], z = a2[2];
3885
+ var uvx = qy * z - qz * y, uvy = qz * x - qx * z, uvz = qx * y - qy * x;
3886
+ var uuvx = qy * uvz - qz * uvy, uuvy = qz * uvx - qx * uvz, uuvz = qx * uvy - qy * uvx;
3887
+ var w2 = qw * 2;
3888
+ uvx *= w2;
3889
+ uvy *= w2;
3890
+ uvz *= w2;
3891
+ uuvx *= 2;
3892
+ uuvy *= 2;
3893
+ uuvz *= 2;
3894
+ out[0] = x + uvx + uuvx;
3895
+ out[1] = y + uvy + uuvy;
3896
+ out[2] = z + uvz + uuvz;
3897
+ return out;
3898
+ }
3899
+ function rotateX(out, a2, b, rad) {
3900
+ var p2 = [], r2 = [];
3901
+ p2[0] = a2[0] - b[0];
3902
+ p2[1] = a2[1] - b[1];
3903
+ p2[2] = a2[2] - b[2];
3904
+ r2[0] = p2[0];
3905
+ r2[1] = p2[1] * Math.cos(rad) - p2[2] * Math.sin(rad);
3906
+ r2[2] = p2[1] * Math.sin(rad) + p2[2] * Math.cos(rad);
3907
+ out[0] = r2[0] + b[0];
3908
+ out[1] = r2[1] + b[1];
3909
+ out[2] = r2[2] + b[2];
3910
+ return out;
3911
+ }
3912
+ function rotateY(out, a2, b, rad) {
3913
+ var p2 = [], r2 = [];
3914
+ p2[0] = a2[0] - b[0];
3915
+ p2[1] = a2[1] - b[1];
3916
+ p2[2] = a2[2] - b[2];
3917
+ r2[0] = p2[2] * Math.sin(rad) + p2[0] * Math.cos(rad);
3918
+ r2[1] = p2[1];
3919
+ r2[2] = p2[2] * Math.cos(rad) - p2[0] * Math.sin(rad);
3920
+ out[0] = r2[0] + b[0];
3921
+ out[1] = r2[1] + b[1];
3922
+ out[2] = r2[2] + b[2];
3923
+ return out;
3924
+ }
3925
+ function rotateZ(out, a2, b, rad) {
3926
+ var p2 = [], r2 = [];
3927
+ p2[0] = a2[0] - b[0];
3928
+ p2[1] = a2[1] - b[1];
3929
+ p2[2] = a2[2] - b[2];
3930
+ r2[0] = p2[0] * Math.cos(rad) - p2[1] * Math.sin(rad);
3931
+ r2[1] = p2[0] * Math.sin(rad) + p2[1] * Math.cos(rad);
3932
+ r2[2] = p2[2];
3933
+ out[0] = r2[0] + b[0];
3934
+ out[1] = r2[1] + b[1];
3935
+ out[2] = r2[2] + b[2];
3936
+ return out;
3937
+ }
3938
+ function angle(a2, b) {
3939
+ var ax = a2[0], ay = a2[1], az = a2[2], bx = b[0], by = b[1], bz = b[2], mag1 = Math.sqrt(ax * ax + ay * ay + az * az), mag2 = Math.sqrt(bx * bx + by * by + bz * bz), mag = mag1 * mag2, cosine = mag && dot(a2, b) / mag;
3940
+ return Math.acos(Math.min(Math.max(cosine, -1), 1));
3941
+ }
3942
+ var forEach2;
3943
+ var init_vec3 = __esm({
3944
+ "../../node_modules/gl-matrix/esm/vec3.js"() {
3945
+ init_common2();
3946
+ forEach2 = function() {
3947
+ var vec = create2();
3948
+ return function(a2, stride, offset, count, fn, arg) {
3949
+ var i2, l2;
3950
+ if (!stride) {
3951
+ stride = 3;
3952
+ }
3953
+ if (!offset) {
3954
+ offset = 0;
3955
+ }
3956
+ if (count) {
3957
+ l2 = Math.min(count * stride + offset, a2.length);
3958
+ } else {
3959
+ l2 = a2.length;
3960
+ }
3961
+ for (i2 = offset; i2 < l2; i2 += stride) {
3962
+ vec[0] = a2[i2];
3963
+ vec[1] = a2[i2 + 1];
3964
+ vec[2] = a2[i2 + 2];
3965
+ fn(vec, vec, arg);
3966
+ a2[i2] = vec[0];
3967
+ a2[i2 + 1] = vec[1];
3968
+ a2[i2 + 2] = vec[2];
3969
+ }
3970
+ return a2;
3971
+ };
3972
+ }();
3973
+ }
3974
+ });
3975
+
3976
+ // ../../node_modules/@math.gl/core/dist/esm/classes/vector3.js
3977
+ var ORIGIN, constants, Vector3;
3978
+ var init_vector3 = __esm({
3979
+ "../../node_modules/@math.gl/core/dist/esm/classes/vector3.js"() {
3980
+ init_vector();
3981
+ init_common();
3982
+ init_validators();
3983
+ init_vec3();
3984
+ init_gl_matrix_extras();
3985
+ ORIGIN = [0, 0, 0];
3986
+ constants = {};
3987
+ Vector3 = class extends Vector {
3988
+ static get ZERO() {
3989
+ return constants.ZERO = constants.ZERO || Object.freeze(new Vector3(0, 0, 0, 0));
3990
+ }
3991
+ constructor(x = 0, y = 0, z = 0) {
3992
+ super(-0, -0, -0);
3993
+ if (arguments.length === 1 && isArray(x)) {
3994
+ this.copy(x);
3995
+ } else {
3996
+ if (config.debug) {
3997
+ checkNumber(x);
3998
+ checkNumber(y);
3999
+ checkNumber(z);
4000
+ }
4001
+ this[0] = x;
4002
+ this[1] = y;
4003
+ this[2] = z;
4004
+ }
4005
+ }
4006
+ set(x, y, z) {
4007
+ this[0] = x;
4008
+ this[1] = y;
4009
+ this[2] = z;
4010
+ return this.check();
4011
+ }
4012
+ copy(array) {
4013
+ this[0] = array[0];
4014
+ this[1] = array[1];
4015
+ this[2] = array[2];
4016
+ return this.check();
4017
+ }
4018
+ fromObject(object) {
4019
+ if (config.debug) {
4020
+ checkNumber(object.x);
4021
+ checkNumber(object.y);
4022
+ checkNumber(object.z);
4023
+ }
4024
+ this[0] = object.x;
4025
+ this[1] = object.y;
4026
+ this[2] = object.z;
4027
+ return this.check();
4028
+ }
4029
+ toObject(object) {
4030
+ object.x = this[0];
4031
+ object.y = this[1];
4032
+ object.z = this[2];
4033
+ return object;
4034
+ }
4035
+ get ELEMENTS() {
4036
+ return 3;
4037
+ }
4038
+ get z() {
4039
+ return this[2];
4040
+ }
4041
+ set z(value) {
4042
+ this[2] = checkNumber(value);
4043
+ }
4044
+ angle(vector) {
4045
+ return angle(this, vector);
4046
+ }
4047
+ cross(vector) {
4048
+ cross(this, this, vector);
4049
+ return this.check();
4050
+ }
4051
+ rotateX({
4052
+ radians,
4053
+ origin = ORIGIN
4054
+ }) {
4055
+ rotateX(this, this, origin, radians);
4056
+ return this.check();
4057
+ }
4058
+ rotateY({
4059
+ radians,
4060
+ origin = ORIGIN
4061
+ }) {
4062
+ rotateY(this, this, origin, radians);
4063
+ return this.check();
4064
+ }
4065
+ rotateZ({
4066
+ radians,
4067
+ origin = ORIGIN
4068
+ }) {
4069
+ rotateZ(this, this, origin, radians);
4070
+ return this.check();
4071
+ }
4072
+ transform(matrix4) {
4073
+ return this.transformAsPoint(matrix4);
4074
+ }
4075
+ transformAsPoint(matrix4) {
4076
+ transformMat4(this, this, matrix4);
4077
+ return this.check();
4078
+ }
4079
+ transformAsVector(matrix4) {
4080
+ vec3_transformMat4AsVector(this, this, matrix4);
4081
+ return this.check();
4082
+ }
4083
+ transformByMatrix3(matrix3) {
4084
+ transformMat32(this, this, matrix3);
4085
+ return this.check();
4086
+ }
4087
+ transformByMatrix2(matrix2) {
4088
+ vec3_transformMat2(this, this, matrix2);
4089
+ return this.check();
4090
+ }
4091
+ transformByQuaternion(quaternion) {
4092
+ transformQuat(this, this, quaternion);
4093
+ return this.check();
4094
+ }
4095
+ };
4096
+ }
4097
+ });
4098
+
4099
+ // ../../node_modules/@math.gl/core/dist/esm/classes/base/matrix.js
4100
+ var Matrix;
4101
+ var init_matrix = __esm({
4102
+ "../../node_modules/@math.gl/core/dist/esm/classes/base/matrix.js"() {
4103
+ init_math_array();
4104
+ init_validators();
4105
+ init_common();
4106
+ init_assert5();
4107
+ Matrix = class extends MathArray {
4108
+ get ELEMENTS() {
4109
+ assert5(false);
4110
+ return 0;
4111
+ }
4112
+ get RANK() {
4113
+ assert5(false);
4114
+ return 0;
4115
+ }
4116
+ toString() {
4117
+ let string = "[";
4118
+ if (config.printRowMajor) {
4119
+ string += "row-major:";
4120
+ for (let row = 0; row < this.RANK; ++row) {
4121
+ for (let col = 0; col < this.RANK; ++col) {
4122
+ string += " ".concat(this[col * this.RANK + row]);
4123
+ }
4124
+ }
4125
+ } else {
4126
+ string += "column-major:";
4127
+ for (let i2 = 0; i2 < this.ELEMENTS; ++i2) {
4128
+ string += " ".concat(this[i2]);
4129
+ }
4130
+ }
4131
+ string += "]";
4132
+ return string;
4133
+ }
4134
+ getElementIndex(row, col) {
4135
+ return col * this.RANK + row;
4136
+ }
4137
+ getElement(row, col) {
4138
+ return this[col * this.RANK + row];
4139
+ }
4140
+ setElement(row, col, value) {
4141
+ this[col * this.RANK + row] = checkNumber(value);
4142
+ return this;
4143
+ }
4144
+ getColumn(columnIndex, result = new Array(this.RANK).fill(-0)) {
4145
+ const firstIndex = columnIndex * this.RANK;
4146
+ for (let i2 = 0; i2 < this.RANK; ++i2) {
4147
+ result[i2] = this[firstIndex + i2];
4148
+ }
4149
+ return result;
4150
+ }
4151
+ setColumn(columnIndex, columnVector) {
4152
+ const firstIndex = columnIndex * this.RANK;
4153
+ for (let i2 = 0; i2 < this.RANK; ++i2) {
4154
+ this[firstIndex + i2] = columnVector[i2];
4155
+ }
4156
+ return this;
4157
+ }
4158
+ };
4159
+ }
4160
+ });
4161
+
4162
+ // ../../node_modules/gl-matrix/esm/mat3.js
4163
+ function transpose(out, a2) {
4164
+ if (out === a2) {
4165
+ var a01 = a2[1], a02 = a2[2], a12 = a2[5];
4166
+ out[1] = a2[3];
4167
+ out[2] = a2[6];
4168
+ out[3] = a01;
4169
+ out[5] = a2[7];
4170
+ out[6] = a02;
4171
+ out[7] = a12;
4172
+ } else {
4173
+ out[0] = a2[0];
4174
+ out[1] = a2[3];
4175
+ out[2] = a2[6];
4176
+ out[3] = a2[1];
4177
+ out[4] = a2[4];
4178
+ out[5] = a2[7];
4179
+ out[6] = a2[2];
4180
+ out[7] = a2[5];
4181
+ out[8] = a2[8];
4182
+ }
4183
+ return out;
4184
+ }
4185
+ function invert(out, a2) {
4186
+ var a00 = a2[0], a01 = a2[1], a02 = a2[2];
4187
+ var a10 = a2[3], a11 = a2[4], a12 = a2[5];
4188
+ var a20 = a2[6], a21 = a2[7], a22 = a2[8];
4189
+ var b01 = a22 * a11 - a12 * a21;
4190
+ var b11 = -a22 * a10 + a12 * a20;
4191
+ var b21 = a21 * a10 - a11 * a20;
4192
+ var det = a00 * b01 + a01 * b11 + a02 * b21;
4193
+ if (!det) {
4194
+ return null;
4195
+ }
4196
+ det = 1 / det;
4197
+ out[0] = b01 * det;
4198
+ out[1] = (-a22 * a01 + a02 * a21) * det;
4199
+ out[2] = (a12 * a01 - a02 * a11) * det;
4200
+ out[3] = b11 * det;
4201
+ out[4] = (a22 * a00 - a02 * a20) * det;
4202
+ out[5] = (-a12 * a00 + a02 * a10) * det;
4203
+ out[6] = b21 * det;
4204
+ out[7] = (-a21 * a00 + a01 * a20) * det;
4205
+ out[8] = (a11 * a00 - a01 * a10) * det;
4206
+ return out;
4207
+ }
4208
+ function determinant(a2) {
4209
+ var a00 = a2[0], a01 = a2[1], a02 = a2[2];
4210
+ var a10 = a2[3], a11 = a2[4], a12 = a2[5];
4211
+ var a20 = a2[6], a21 = a2[7], a22 = a2[8];
4212
+ return a00 * (a22 * a11 - a12 * a21) + a01 * (-a22 * a10 + a12 * a20) + a02 * (a21 * a10 - a11 * a20);
4213
+ }
4214
+ function multiply(out, a2, b) {
4215
+ var a00 = a2[0], a01 = a2[1], a02 = a2[2];
4216
+ var a10 = a2[3], a11 = a2[4], a12 = a2[5];
4217
+ var a20 = a2[6], a21 = a2[7], a22 = a2[8];
4218
+ var b00 = b[0], b01 = b[1], b02 = b[2];
4219
+ var b10 = b[3], b11 = b[4], b12 = b[5];
4220
+ var b20 = b[6], b21 = b[7], b22 = b[8];
4221
+ out[0] = b00 * a00 + b01 * a10 + b02 * a20;
4222
+ out[1] = b00 * a01 + b01 * a11 + b02 * a21;
4223
+ out[2] = b00 * a02 + b01 * a12 + b02 * a22;
4224
+ out[3] = b10 * a00 + b11 * a10 + b12 * a20;
4225
+ out[4] = b10 * a01 + b11 * a11 + b12 * a21;
4226
+ out[5] = b10 * a02 + b11 * a12 + b12 * a22;
4227
+ out[6] = b20 * a00 + b21 * a10 + b22 * a20;
4228
+ out[7] = b20 * a01 + b21 * a11 + b22 * a21;
4229
+ out[8] = b20 * a02 + b21 * a12 + b22 * a22;
4230
+ return out;
4231
+ }
4232
+ function translate(out, a2, v) {
4233
+ var a00 = a2[0], a01 = a2[1], a02 = a2[2], a10 = a2[3], a11 = a2[4], a12 = a2[5], a20 = a2[6], a21 = a2[7], a22 = a2[8], x = v[0], y = v[1];
4234
+ out[0] = a00;
4235
+ out[1] = a01;
4236
+ out[2] = a02;
4237
+ out[3] = a10;
4238
+ out[4] = a11;
4239
+ out[5] = a12;
4240
+ out[6] = x * a00 + y * a10 + a20;
4241
+ out[7] = x * a01 + y * a11 + a21;
4242
+ out[8] = x * a02 + y * a12 + a22;
4243
+ return out;
4244
+ }
4245
+ function rotate(out, a2, rad) {
4246
+ var a00 = a2[0], a01 = a2[1], a02 = a2[2], a10 = a2[3], a11 = a2[4], a12 = a2[5], a20 = a2[6], a21 = a2[7], a22 = a2[8], s2 = Math.sin(rad), c = Math.cos(rad);
4247
+ out[0] = c * a00 + s2 * a10;
4248
+ out[1] = c * a01 + s2 * a11;
4249
+ out[2] = c * a02 + s2 * a12;
4250
+ out[3] = c * a10 - s2 * a00;
4251
+ out[4] = c * a11 - s2 * a01;
4252
+ out[5] = c * a12 - s2 * a02;
4253
+ out[6] = a20;
4254
+ out[7] = a21;
4255
+ out[8] = a22;
4256
+ return out;
4257
+ }
4258
+ function scale(out, a2, v) {
4259
+ var x = v[0], y = v[1];
4260
+ out[0] = x * a2[0];
4261
+ out[1] = x * a2[1];
4262
+ out[2] = x * a2[2];
4263
+ out[3] = y * a2[3];
4264
+ out[4] = y * a2[4];
4265
+ out[5] = y * a2[5];
4266
+ out[6] = a2[6];
4267
+ out[7] = a2[7];
4268
+ out[8] = a2[8];
4269
+ return out;
4270
+ }
4271
+ function fromQuat(out, q) {
4272
+ var x = q[0], y = q[1], z = q[2], w = q[3];
4273
+ var x2 = x + x;
4274
+ var y2 = y + y;
4275
+ var z2 = z + z;
4276
+ var xx = x * x2;
4277
+ var yx = y * x2;
4278
+ var yy = y * y2;
4279
+ var zx = z * x2;
4280
+ var zy = z * y2;
4281
+ var zz = z * z2;
4282
+ var wx = w * x2;
4283
+ var wy = w * y2;
4284
+ var wz = w * z2;
4285
+ out[0] = 1 - yy - zz;
4286
+ out[3] = yx - wz;
4287
+ out[6] = zx + wy;
4288
+ out[1] = yx + wz;
4289
+ out[4] = 1 - xx - zz;
4290
+ out[7] = zy - wx;
4291
+ out[2] = zx - wy;
4292
+ out[5] = zy + wx;
4293
+ out[8] = 1 - xx - yy;
4294
+ return out;
4295
+ }
4296
+ var init_mat3 = __esm({
4297
+ "../../node_modules/gl-matrix/esm/mat3.js"() {
4298
+ }
4299
+ });
4300
+
4301
+ // ../../node_modules/@math.gl/core/dist/esm/classes/matrix3.js
4302
+ var IDENTITY, ZERO, INDICES, constants2, Matrix3;
4303
+ var init_matrix3 = __esm({
4304
+ "../../node_modules/@math.gl/core/dist/esm/classes/matrix3.js"() {
4305
+ init_matrix();
4306
+ init_validators();
4307
+ init_gl_matrix_extras();
4308
+ init_mat3();
4309
+ init_vec2();
4310
+ init_vec3();
4311
+ IDENTITY = Object.freeze([1, 0, 0, 0, 1, 0, 0, 0, 1]);
4312
+ ZERO = Object.freeze([0, 0, 0, 0, 0, 0, 0, 0, 0]);
4313
+ INDICES = Object.freeze({
4314
+ COL0ROW0: 0,
4315
+ COL0ROW1: 1,
4316
+ COL0ROW2: 2,
4317
+ COL1ROW0: 3,
4318
+ COL1ROW1: 4,
4319
+ COL1ROW2: 5,
4320
+ COL2ROW0: 6,
4321
+ COL2ROW1: 7,
4322
+ COL2ROW2: 8
4323
+ });
4324
+ constants2 = {};
4325
+ Matrix3 = class extends Matrix {
4326
+ static get IDENTITY() {
4327
+ constants2.IDENTITY = constants2.IDENTITY || Object.freeze(new Matrix3(IDENTITY));
4328
+ return constants2.IDENTITY;
4329
+ }
4330
+ static get ZERO() {
4331
+ constants2.ZERO = constants2.ZERO || Object.freeze(new Matrix3(ZERO));
4332
+ return constants2.ZERO;
4333
+ }
4334
+ get ELEMENTS() {
4335
+ return 9;
4336
+ }
4337
+ get RANK() {
4338
+ return 3;
4339
+ }
4340
+ get INDICES() {
4341
+ return INDICES;
4342
+ }
4343
+ constructor(array) {
4344
+ super(-0, -0, -0, -0, -0, -0, -0, -0, -0);
4345
+ if (arguments.length === 1 && Array.isArray(array)) {
4346
+ this.copy(array);
4347
+ } else {
4348
+ this.identity();
4349
+ }
4350
+ }
4351
+ copy(array) {
4352
+ this[0] = array[0];
4353
+ this[1] = array[1];
4354
+ this[2] = array[2];
4355
+ this[3] = array[3];
4356
+ this[4] = array[4];
4357
+ this[5] = array[5];
4358
+ this[6] = array[6];
4359
+ this[7] = array[7];
4360
+ this[8] = array[8];
4361
+ return this.check();
4362
+ }
4363
+ set(m00, m10, m20, m01, m11, m21, m02, m12, m22) {
4364
+ this[0] = m00;
4365
+ this[1] = m10;
4366
+ this[2] = m20;
4367
+ this[3] = m01;
4368
+ this[4] = m11;
4369
+ this[5] = m21;
4370
+ this[6] = m02;
4371
+ this[7] = m12;
4372
+ this[8] = m22;
4373
+ return this.check();
4374
+ }
4375
+ setRowMajor(m00, m01, m02, m10, m11, m12, m20, m21, m22) {
4376
+ this[0] = m00;
4377
+ this[1] = m10;
4378
+ this[2] = m20;
4379
+ this[3] = m01;
4380
+ this[4] = m11;
4381
+ this[5] = m21;
4382
+ this[6] = m02;
4383
+ this[7] = m12;
4384
+ this[8] = m22;
4385
+ return this.check();
4386
+ }
4387
+ determinant() {
4388
+ return determinant(this);
4389
+ }
4390
+ identity() {
4391
+ return this.copy(IDENTITY);
4392
+ }
4393
+ fromQuaternion(q) {
4394
+ fromQuat(this, q);
4395
+ return this.check();
4396
+ }
4397
+ transpose() {
4398
+ transpose(this, this);
4399
+ return this.check();
4400
+ }
4401
+ invert() {
4402
+ invert(this, this);
4403
+ return this.check();
4404
+ }
4405
+ multiplyLeft(a2) {
4406
+ multiply(this, a2, this);
4407
+ return this.check();
4408
+ }
4409
+ multiplyRight(a2) {
4410
+ multiply(this, this, a2);
4411
+ return this.check();
4412
+ }
4413
+ rotate(radians) {
4414
+ rotate(this, this, radians);
4415
+ return this.check();
4416
+ }
4417
+ scale(factor) {
4418
+ if (Array.isArray(factor)) {
4419
+ scale(this, this, factor);
4420
+ } else {
4421
+ scale(this, this, [factor, factor, factor]);
4422
+ }
4423
+ return this.check();
4424
+ }
4425
+ translate(vec) {
4426
+ translate(this, this, vec);
4427
+ return this.check();
4428
+ }
4429
+ transform(vector, result) {
4430
+ switch (vector.length) {
4431
+ case 2:
4432
+ result = transformMat3(result || [-0, -0], vector, this);
4433
+ break;
4434
+ case 3:
4435
+ result = transformMat32(result || [-0, -0, -0], vector, this);
4436
+ break;
4437
+ case 4:
4438
+ result = vec4_transformMat3(result || [-0, -0, -0, -0], vector, this);
4439
+ break;
4440
+ default:
4441
+ throw new Error("Illegal vector");
4442
+ }
4443
+ checkVector(result, vector.length);
4444
+ return result;
4445
+ }
4446
+ transformVector(vector, result) {
4447
+ deprecated("Matrix3.transformVector");
4448
+ return this.transform(vector, result);
4449
+ }
4450
+ transformVector2(vector, result) {
4451
+ deprecated("Matrix3.transformVector");
4452
+ return this.transform(vector, result);
4453
+ }
4454
+ transformVector3(vector, result) {
4455
+ deprecated("Matrix3.transformVector");
4456
+ return this.transform(vector, result);
4457
+ }
4458
+ };
4459
+ }
4460
+ });
4461
+
4462
+ // ../../node_modules/@math.gl/core/dist/esm/index.js
4463
+ var globals3, global_3;
4464
+ var init_esm = __esm({
4465
+ "../../node_modules/@math.gl/core/dist/esm/index.js"() {
4466
+ init_common();
4467
+ init_vector3();
4468
+ init_matrix3();
4469
+ globals3 = {
4470
+ self: typeof self !== "undefined" && self,
4471
+ window: typeof window !== "undefined" && window,
4472
+ global: typeof global !== "undefined" && global
4473
+ };
4474
+ global_3 = globals3.global || globals3.self || globals3.window;
4475
+ global_3.mathgl = {
4476
+ config
4477
+ };
4478
+ }
4479
+ });
4480
+
4481
+ // src/lib/gltf-utils/gltf-constants.ts
4482
+ var COMPONENTS, BYTES;
4483
+ var init_gltf_constants = __esm({
4484
+ "src/lib/gltf-utils/gltf-constants.ts"() {
4485
+ COMPONENTS = {
4486
+ SCALAR: 1,
4487
+ VEC2: 2,
4488
+ VEC3: 3,
4489
+ VEC4: 4,
4490
+ MAT2: 4,
4491
+ MAT3: 9,
4492
+ MAT4: 16
4493
+ };
4494
+ BYTES = {
4495
+ 5120: 1,
4496
+ 5121: 1,
4497
+ 5122: 2,
4498
+ 5123: 2,
4499
+ 5125: 4,
4500
+ 5126: 4
4501
+ };
4502
+ }
4503
+ });
4504
+
4505
+ // src/lib/extensions/KHR_texture_transform.ts
4506
+ var KHR_texture_transform_exports = {};
4507
+ __export(KHR_texture_transform_exports, {
4508
+ decode: () => decode4,
4509
+ name: () => name5
4510
+ });
4511
+ async function decode4(gltfData, options) {
4512
+ const gltfScenegraph = new GLTFScenegraph(gltfData);
4513
+ const extension = gltfScenegraph.getExtension(EXT_MESHOPT_TRANSFORM);
4514
+ if (!extension) {
4515
+ return;
4516
+ }
4517
+ const materials = gltfData.json.materials || [];
4518
+ for (let i2 = 0; i2 < materials.length; i2++) {
4519
+ transformTexCoords(i2, gltfData);
4520
+ }
4521
+ }
4522
+ function transformTexCoords(materialIndex, gltfData) {
4523
+ const processedTexCoords = [];
4524
+ const material = gltfData.json.materials?.[materialIndex];
4525
+ const baseColorTexture = material?.pbrMetallicRoughness?.baseColorTexture;
4526
+ if (baseColorTexture) {
4527
+ transformPrimitives(gltfData, materialIndex, baseColorTexture, processedTexCoords);
4528
+ }
4529
+ const emisiveTexture = material?.emissiveTexture;
4530
+ if (emisiveTexture) {
4531
+ transformPrimitives(gltfData, materialIndex, emisiveTexture, processedTexCoords);
4532
+ }
4533
+ const normalTexture = material?.normalTexture;
4534
+ if (normalTexture) {
4535
+ transformPrimitives(gltfData, materialIndex, normalTexture, processedTexCoords);
4536
+ }
4537
+ const occlusionTexture = material?.occlusionTexture;
4538
+ if (occlusionTexture) {
4539
+ transformPrimitives(gltfData, materialIndex, occlusionTexture, processedTexCoords);
4540
+ }
4541
+ const metallicRoughnessTexture = material?.pbrMetallicRoughness?.metallicRoughnessTexture;
4542
+ if (metallicRoughnessTexture) {
4543
+ transformPrimitives(gltfData, materialIndex, metallicRoughnessTexture, processedTexCoords);
4544
+ }
4545
+ }
4546
+ function transformPrimitives(gltfData, materialIndex, texture, processedTexCoords) {
4547
+ const transformParameters = getTransformParameters(texture, processedTexCoords);
4548
+ if (!transformParameters) {
4549
+ return;
4550
+ }
4551
+ const meshes = gltfData.json.meshes || [];
4552
+ for (const mesh of meshes) {
4553
+ for (const primitive of mesh.primitives) {
4554
+ const material = primitive.material;
4555
+ if (Number.isFinite(material) && materialIndex === material) {
4556
+ transformPrimitive(gltfData, primitive, transformParameters);
4557
+ }
4558
+ }
4559
+ }
4560
+ }
4561
+ function getTransformParameters(texture, processedTexCoords) {
4562
+ const textureInfo = texture.extensions?.[EXT_MESHOPT_TRANSFORM];
4563
+ const { texCoord: originalTexCoord = 0 } = texture;
4564
+ const { texCoord = originalTexCoord } = textureInfo;
4565
+ const isProcessed = processedTexCoords.findIndex(([original, newTexCoord]) => original === originalTexCoord && newTexCoord === texCoord) !== -1;
4566
+ if (!isProcessed) {
4567
+ const matrix = makeTransformationMatrix(textureInfo);
4568
+ if (originalTexCoord !== texCoord) {
4569
+ texture.texCoord = texCoord;
4570
+ }
4571
+ processedTexCoords.push([originalTexCoord, texCoord]);
4572
+ return { originalTexCoord, texCoord, matrix };
4573
+ }
4574
+ return null;
4575
+ }
4576
+ function transformPrimitive(gltfData, primitive, transformParameters) {
4577
+ const { originalTexCoord, texCoord, matrix } = transformParameters;
4578
+ const texCoordAccessor = primitive.attributes[`TEXCOORD_${originalTexCoord}`];
4579
+ if (Number.isFinite(texCoordAccessor)) {
4580
+ const accessor = gltfData.json.accessors?.[texCoordAccessor];
4581
+ if (accessor && accessor.bufferView) {
4582
+ const bufferView = gltfData.json.bufferViews?.[accessor.bufferView];
4583
+ if (bufferView) {
4584
+ const { arrayBuffer, byteOffset: bufferByteOffset } = gltfData.buffers[bufferView.buffer];
4585
+ const byteOffset = (bufferByteOffset || 0) + (accessor.byteOffset || 0) + (bufferView.byteOffset || 0);
4586
+ const { ArrayType, length } = getAccessorArrayTypeAndLength(accessor, bufferView);
4587
+ const bytes = BYTES[accessor.componentType];
4588
+ const components = COMPONENTS[accessor.type];
4589
+ const elementAddressScale = bufferView.byteStride || bytes * components;
4590
+ const result = new Float32Array(length);
4591
+ for (let i2 = 0; i2 < accessor.count; i2++) {
4592
+ const uv = new ArrayType(arrayBuffer, byteOffset + i2 * elementAddressScale, 2);
4593
+ scratchVector.set(uv[0], uv[1], 1);
4594
+ scratchVector.transformByMatrix3(matrix);
4595
+ result.set([scratchVector[0], scratchVector[1]], i2 * components);
4596
+ }
4597
+ if (originalTexCoord === texCoord) {
4598
+ updateGltf(accessor, bufferView, gltfData.buffers, result);
4599
+ } else {
4600
+ createAttribute(texCoord, accessor, primitive, gltfData, result);
4601
+ }
4602
+ }
4603
+ }
4604
+ }
4605
+ }
4606
+ function updateGltf(accessor, bufferView, buffers, newTexCoordArray) {
4607
+ accessor.componentType = 5126;
4608
+ buffers.push({
4609
+ arrayBuffer: newTexCoordArray.buffer,
4610
+ byteOffset: 0,
4611
+ byteLength: newTexCoordArray.buffer.byteLength
4612
+ });
4613
+ bufferView.buffer = buffers.length - 1;
4614
+ bufferView.byteLength = newTexCoordArray.buffer.byteLength;
4615
+ bufferView.byteOffset = 0;
4616
+ delete bufferView.byteStride;
4617
+ }
4618
+ function createAttribute(newTexCoord, originalAccessor, primitive, gltfData, newTexCoordArray) {
4619
+ gltfData.buffers.push({
4620
+ arrayBuffer: newTexCoordArray.buffer,
4621
+ byteOffset: 0,
4622
+ byteLength: newTexCoordArray.buffer.byteLength
4623
+ });
4624
+ const bufferViews = gltfData.json.bufferViews;
4625
+ if (!bufferViews) {
4626
+ return;
4627
+ }
4628
+ bufferViews.push({
4629
+ buffer: gltfData.buffers.length - 1,
4630
+ byteLength: newTexCoordArray.buffer.byteLength,
4631
+ byteOffset: 0
4632
+ });
4633
+ const accessors = gltfData.json.accessors;
4634
+ if (!accessors) {
4635
+ return;
4636
+ }
4637
+ accessors.push({
4638
+ bufferView: bufferViews?.length - 1,
4639
+ byteOffset: 0,
4640
+ componentType: 5126,
4641
+ count: originalAccessor.count,
4642
+ type: "VEC2"
4643
+ });
4644
+ primitive.attributes[`TEXCOORD_${newTexCoord}`] = accessors.length - 1;
4645
+ }
4646
+ function makeTransformationMatrix(extensionData) {
4647
+ const { offset = [0, 0], rotation = 0, scale: scale2 = [1, 1] } = extensionData;
4648
+ const translationMatirx = new Matrix3().set(1, 0, 0, 0, 1, 0, offset[0], offset[1], 1);
4649
+ const rotationMatirx = scratchRotationMatrix.set(Math.cos(rotation), Math.sin(rotation), 0, -Math.sin(rotation), Math.cos(rotation), 0, 0, 0, 1);
4650
+ const scaleMatrix = scratchScaleMatrix.set(scale2[0], 0, 0, 0, scale2[1], 0, 0, 0, 1);
4651
+ return translationMatirx.multiplyRight(rotationMatirx).multiplyRight(scaleMatrix);
4652
+ }
4653
+ var EXT_MESHOPT_TRANSFORM, name5, scratchVector, scratchRotationMatrix, scratchScaleMatrix;
4654
+ var init_KHR_texture_transform = __esm({
4655
+ "src/lib/extensions/KHR_texture_transform.ts"() {
4656
+ init_esm();
4657
+ init_gltf_utils();
4658
+ init_gltf_constants();
4659
+ init_gltf_scenegraph();
4660
+ EXT_MESHOPT_TRANSFORM = "KHR_texture_transform";
4661
+ name5 = EXT_MESHOPT_TRANSFORM;
4662
+ scratchVector = new Vector3();
4663
+ scratchRotationMatrix = new Matrix3();
4664
+ scratchScaleMatrix = new Matrix3();
4665
+ }
4666
+ });
4667
+
3304
4668
  // src/lib/extensions/deprecated/KHR_lights_punctual.ts
3305
4669
  var KHR_lights_punctual_exports = {};
3306
4670
  __export(KHR_lights_punctual_exports, {
3307
- decode: () => decode4,
4671
+ decode: () => decode5,
3308
4672
  encode: () => encode2,
3309
- name: () => name5
4673
+ name: () => name6
3310
4674
  });
3311
- async function decode4(gltfData) {
4675
+ async function decode5(gltfData) {
3312
4676
  const gltfScenegraph = new GLTFScenegraph(gltfData);
3313
4677
  const { json } = gltfScenegraph;
3314
4678
  const extension = gltfScenegraph.getExtension(KHR_LIGHTS_PUNCTUAL);
@@ -3341,24 +4705,24 @@
3341
4705
  delete gltfScenegraph.json.lights;
3342
4706
  }
3343
4707
  }
3344
- var KHR_LIGHTS_PUNCTUAL, name5;
4708
+ var KHR_LIGHTS_PUNCTUAL, name6;
3345
4709
  var init_KHR_lights_punctual = __esm({
3346
4710
  "src/lib/extensions/deprecated/KHR_lights_punctual.ts"() {
3347
4711
  init_assert3();
3348
4712
  init_gltf_scenegraph();
3349
4713
  KHR_LIGHTS_PUNCTUAL = "KHR_lights_punctual";
3350
- name5 = KHR_LIGHTS_PUNCTUAL;
4714
+ name6 = KHR_LIGHTS_PUNCTUAL;
3351
4715
  }
3352
4716
  });
3353
4717
 
3354
4718
  // src/lib/extensions/deprecated/KHR_materials_unlit.ts
3355
4719
  var KHR_materials_unlit_exports = {};
3356
4720
  __export(KHR_materials_unlit_exports, {
3357
- decode: () => decode5,
4721
+ decode: () => decode6,
3358
4722
  encode: () => encode3,
3359
- name: () => name6
4723
+ name: () => name7
3360
4724
  });
3361
- async function decode5(gltfData) {
4725
+ async function decode6(gltfData) {
3362
4726
  const gltfScenegraph = new GLTFScenegraph(gltfData);
3363
4727
  const { json } = gltfScenegraph;
3364
4728
  gltfScenegraph.removeExtension(KHR_MATERIALS_UNLIT);
@@ -3383,23 +4747,23 @@
3383
4747
  }
3384
4748
  }
3385
4749
  }
3386
- var KHR_MATERIALS_UNLIT, name6;
4750
+ var KHR_MATERIALS_UNLIT, name7;
3387
4751
  var init_KHR_materials_unlit = __esm({
3388
4752
  "src/lib/extensions/deprecated/KHR_materials_unlit.ts"() {
3389
4753
  init_gltf_scenegraph();
3390
4754
  KHR_MATERIALS_UNLIT = "KHR_materials_unlit";
3391
- name6 = KHR_MATERIALS_UNLIT;
4755
+ name7 = KHR_MATERIALS_UNLIT;
3392
4756
  }
3393
4757
  });
3394
4758
 
3395
4759
  // src/lib/extensions/deprecated/KHR_techniques_webgl.ts
3396
4760
  var KHR_techniques_webgl_exports = {};
3397
4761
  __export(KHR_techniques_webgl_exports, {
3398
- decode: () => decode6,
4762
+ decode: () => decode7,
3399
4763
  encode: () => encode4,
3400
- name: () => name7
4764
+ name: () => name8
3401
4765
  });
3402
- async function decode6(gltfData) {
4766
+ async function decode7(gltfData) {
3403
4767
  const gltfScenegraph = new GLTFScenegraph(gltfData);
3404
4768
  const { json } = gltfScenegraph;
3405
4769
  const extension = gltfScenegraph.getExtension(KHR_TECHNIQUES_WEBGL);
@@ -3451,12 +4815,12 @@
3451
4815
  });
3452
4816
  return values;
3453
4817
  }
3454
- var KHR_TECHNIQUES_WEBGL, name7;
4818
+ var KHR_TECHNIQUES_WEBGL, name8;
3455
4819
  var init_KHR_techniques_webgl = __esm({
3456
4820
  "src/lib/extensions/deprecated/KHR_techniques_webgl.ts"() {
3457
4821
  init_gltf_scenegraph();
3458
4822
  KHR_TECHNIQUES_WEBGL = "KHR_techniques_webgl";
3459
- name7 = KHR_TECHNIQUES_WEBGL;
4823
+ name8 = KHR_TECHNIQUES_WEBGL;
3460
4824
  }
3461
4825
  });
3462
4826
 
@@ -3485,6 +4849,7 @@
3485
4849
  init_EXT_texture_webp();
3486
4850
  init_KHR_texture_basisu();
3487
4851
  init_KHR_draco_mesh_compression();
4852
+ init_KHR_texture_transform();
3488
4853
  init_KHR_lights_punctual();
3489
4854
  init_KHR_materials_unlit();
3490
4855
  init_KHR_techniques_webgl();
@@ -3495,7 +4860,8 @@
3495
4860
  KHR_draco_mesh_compression_exports,
3496
4861
  KHR_lights_punctual_exports,
3497
4862
  KHR_materials_unlit_exports,
3498
- KHR_techniques_webgl_exports
4863
+ KHR_techniques_webgl_exports,
4864
+ KHR_texture_transform_exports
3499
4865
  ];
3500
4866
  }
3501
4867
  });
@@ -3726,20 +5092,20 @@
3726
5092
 
3727
5093
  // src/lib/api/post-process-gltf.ts
3728
5094
  function getBytesFromComponentType(componentType) {
3729
- return BYTES[componentType];
5095
+ return BYTES2[componentType];
3730
5096
  }
3731
5097
  function getSizeFromAccessorType(type) {
3732
- return COMPONENTS[type];
5098
+ return COMPONENTS2[type];
3733
5099
  }
3734
5100
  function postProcessGLTF(gltf, options) {
3735
5101
  return new GLTFPostProcessor().postProcess(gltf, options);
3736
5102
  }
3737
- var COMPONENTS, BYTES, GL_SAMPLER, SAMPLER_PARAMETER_GLTF_TO_GL, DEFAULT_SAMPLER, GLTFPostProcessor;
5103
+ var COMPONENTS2, BYTES2, GL_SAMPLER, SAMPLER_PARAMETER_GLTF_TO_GL, DEFAULT_SAMPLER, GLTFPostProcessor;
3738
5104
  var init_post_process_gltf = __esm({
3739
5105
  "src/lib/api/post-process-gltf.ts"() {
3740
5106
  init_assert3();
3741
5107
  init_gltf_utils();
3742
- COMPONENTS = {
5108
+ COMPONENTS2 = {
3743
5109
  SCALAR: 1,
3744
5110
  VEC2: 2,
3745
5111
  VEC3: 3,
@@ -3748,7 +5114,7 @@
3748
5114
  MAT3: 9,
3749
5115
  MAT4: 16
3750
5116
  };
3751
- BYTES = {
5117
+ BYTES2 = {
3752
5118
  5120: 1,
3753
5119
  5121: 1,
3754
5120
  5122: 2,