@loaders.gl/gltf 3.1.0-alpha.4 → 3.1.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (202) hide show
  1. package/dist/bundle.d.ts +2 -0
  2. package/dist/bundle.d.ts.map +1 -0
  3. package/dist/bundle.js +4518 -0
  4. package/dist/es5/bundle.js +1 -1
  5. package/dist/es5/bundle.js.map +1 -1
  6. package/dist/es5/glb-loader.js +10 -33
  7. package/dist/es5/glb-loader.js.map +1 -1
  8. package/dist/es5/glb-writer.js +9 -8
  9. package/dist/es5/glb-writer.js.map +1 -1
  10. package/dist/es5/gltf-loader.js +14 -52
  11. package/dist/es5/gltf-loader.js.map +1 -1
  12. package/dist/es5/gltf-writer.js +10 -10
  13. package/dist/es5/gltf-writer.js.map +1 -1
  14. package/dist/es5/index.js +6 -6
  15. package/dist/es5/lib/api/gltf-extensions.js +18 -106
  16. package/dist/es5/lib/api/gltf-extensions.js.map +1 -1
  17. package/dist/es5/lib/api/gltf-scenegraph.js +447 -541
  18. package/dist/es5/lib/api/gltf-scenegraph.js.map +1 -1
  19. package/dist/es5/lib/api/normalize-gltf-v1.js +154 -279
  20. package/dist/es5/lib/api/normalize-gltf-v1.js.map +1 -1
  21. package/dist/es5/lib/api/post-process-gltf.js +301 -349
  22. package/dist/es5/lib/api/post-process-gltf.js.map +1 -1
  23. package/dist/es5/lib/encoders/encode-glb.js +19 -22
  24. package/dist/es5/lib/encoders/encode-glb.js.map +1 -1
  25. package/dist/es5/lib/encoders/encode-gltf.js +3 -5
  26. package/dist/es5/lib/encoders/encode-gltf.js.map +1 -1
  27. package/dist/es5/lib/extensions/EXT_meshopt_compression.js +39 -104
  28. package/dist/es5/lib/extensions/EXT_meshopt_compression.js.map +1 -1
  29. package/dist/es5/lib/extensions/EXT_texture_webp.js +12 -26
  30. package/dist/es5/lib/extensions/EXT_texture_webp.js.map +1 -1
  31. package/dist/es5/lib/extensions/KHR_binary_gltf.js +12 -26
  32. package/dist/es5/lib/extensions/KHR_binary_gltf.js.map +1 -1
  33. package/dist/es5/lib/extensions/KHR_draco_mesh_compression.js +76 -261
  34. package/dist/es5/lib/extensions/KHR_draco_mesh_compression.js.map +1 -1
  35. package/dist/es5/lib/extensions/KHR_texture_basisu.js +12 -26
  36. package/dist/es5/lib/extensions/KHR_texture_basisu.js.map +1 -1
  37. package/dist/es5/lib/extensions/deprecated/KHR_lights_punctual.js +40 -104
  38. package/dist/es5/lib/extensions/deprecated/KHR_lights_punctual.js.map +1 -1
  39. package/dist/es5/lib/extensions/deprecated/KHR_materials_unlit.js +24 -69
  40. package/dist/es5/lib/extensions/deprecated/KHR_materials_unlit.js.map +1 -1
  41. package/dist/es5/lib/extensions/deprecated/KHR_techniques_webgl.js +34 -90
  42. package/dist/es5/lib/extensions/deprecated/KHR_techniques_webgl.js.map +1 -1
  43. package/dist/es5/lib/gltf-utils/get-typed-array.js +6 -6
  44. package/dist/es5/lib/gltf-utils/get-typed-array.js.map +1 -1
  45. package/dist/es5/lib/gltf-utils/gltf-attribute-utils.js +19 -21
  46. package/dist/es5/lib/gltf-utils/gltf-attribute-utils.js.map +1 -1
  47. package/dist/es5/lib/gltf-utils/gltf-constants.js +7 -7
  48. package/dist/es5/lib/gltf-utils/gltf-constants.js.map +1 -1
  49. package/dist/es5/lib/gltf-utils/gltf-utils.js +16 -16
  50. package/dist/es5/lib/gltf-utils/gltf-utils.js.map +1 -1
  51. package/dist/es5/lib/gltf-utils/resolve-url.js +2 -2
  52. package/dist/es5/lib/gltf-utils/resolve-url.js.map +1 -1
  53. package/dist/es5/lib/parsers/parse-glb.js +34 -38
  54. package/dist/es5/lib/parsers/parse-glb.js.map +1 -1
  55. package/dist/es5/lib/parsers/parse-gltf.js +107 -249
  56. package/dist/es5/lib/parsers/parse-gltf.js.map +1 -1
  57. package/dist/es5/lib/utils/assert.js.map +1 -1
  58. package/dist/es5/lib/utils/version.js +1 -1
  59. package/dist/es5/lib/utils/version.js.map +1 -1
  60. package/dist/es5/meshopt/meshopt-decoder.js +46 -197
  61. package/dist/es5/meshopt/meshopt-decoder.js.map +1 -1
  62. package/dist/es5/webp/webp.js +16 -84
  63. package/dist/es5/webp/webp.js.map +1 -1
  64. package/dist/esm/lib/api/gltf-scenegraph.js +1 -1
  65. package/dist/esm/lib/api/gltf-scenegraph.js.map +1 -1
  66. package/dist/esm/lib/api/normalize-gltf-v1.js +9 -6
  67. package/dist/esm/lib/api/normalize-gltf-v1.js.map +1 -1
  68. package/dist/esm/lib/api/post-process-gltf.js +42 -15
  69. package/dist/esm/lib/api/post-process-gltf.js.map +1 -1
  70. package/dist/esm/lib/encoders/encode-glb.js.map +1 -1
  71. package/dist/esm/lib/encoders/encode-gltf.js.map +1 -1
  72. package/dist/esm/lib/extensions/EXT_meshopt_compression.js +1 -1
  73. package/dist/esm/lib/extensions/EXT_meshopt_compression.js.map +1 -1
  74. package/dist/esm/lib/extensions/EXT_texture_webp.js +1 -1
  75. package/dist/esm/lib/extensions/EXT_texture_webp.js.map +1 -1
  76. package/dist/esm/lib/extensions/KHR_texture_basisu.js.map +1 -1
  77. package/dist/esm/lib/gltf-utils/resolve-url.js +1 -1
  78. package/dist/esm/lib/gltf-utils/resolve-url.js.map +1 -1
  79. package/dist/esm/lib/parsers/parse-glb.js +2 -6
  80. package/dist/esm/lib/parsers/parse-glb.js.map +1 -1
  81. package/dist/esm/lib/parsers/parse-gltf.js +19 -2
  82. package/dist/esm/lib/parsers/parse-gltf.js.map +1 -1
  83. package/dist/esm/lib/utils/assert.js.map +1 -1
  84. package/dist/esm/lib/utils/version.js +1 -1
  85. package/dist/esm/lib/utils/version.js.map +1 -1
  86. package/dist/esm/meshopt/meshopt-decoder.js +1 -1
  87. package/dist/esm/meshopt/meshopt-decoder.js.map +1 -1
  88. package/dist/esm/webp/webp.js +1 -1
  89. package/dist/esm/webp/webp.js.map +1 -1
  90. package/dist/glb-loader.d.ts +13 -0
  91. package/dist/glb-loader.d.ts.map +1 -0
  92. package/dist/glb-loader.js +39 -0
  93. package/dist/glb-writer.d.ts +22 -0
  94. package/dist/glb-writer.d.ts.map +1 -0
  95. package/dist/glb-writer.js +37 -0
  96. package/dist/gltf-loader.d.ts +18 -0
  97. package/dist/gltf-loader.d.ts.map +1 -0
  98. package/dist/gltf-loader.js +50 -0
  99. package/dist/gltf-writer.d.ts +25 -0
  100. package/dist/gltf-writer.d.ts.map +1 -0
  101. package/dist/gltf-writer.js +32 -0
  102. package/dist/index.d.ts +11 -0
  103. package/dist/index.d.ts.map +1 -0
  104. package/dist/index.js +21 -0
  105. package/dist/lib/api/gltf-extensions.d.ts +26 -0
  106. package/dist/lib/api/gltf-extensions.d.ts.map +1 -0
  107. package/dist/lib/api/gltf-extensions.js +75 -0
  108. package/dist/lib/api/gltf-scenegraph.d.ts +183 -0
  109. package/dist/lib/api/gltf-scenegraph.d.ts.map +1 -0
  110. package/dist/lib/api/gltf-scenegraph.js +553 -0
  111. package/dist/lib/api/normalize-gltf-v1.d.ts +2 -0
  112. package/dist/lib/api/normalize-gltf-v1.d.ts.map +1 -0
  113. package/dist/lib/api/normalize-gltf-v1.js +295 -0
  114. package/dist/lib/api/post-process-gltf.d.ts +2 -0
  115. package/dist/lib/api/post-process-gltf.d.ts.map +1 -0
  116. package/dist/lib/api/post-process-gltf.js +367 -0
  117. package/dist/lib/encoders/encode-glb.d.ts +2 -0
  118. package/dist/lib/encoders/encode-glb.d.ts.map +1 -0
  119. package/dist/lib/encoders/encode-glb.js +61 -0
  120. package/dist/lib/encoders/encode-gltf.d.ts +2 -0
  121. package/dist/lib/encoders/encode-gltf.d.ts.map +1 -0
  122. package/dist/lib/encoders/encode-gltf.js +27 -0
  123. package/dist/lib/extensions/EXT_meshopt_compression.d.ts +10 -0
  124. package/dist/lib/extensions/EXT_meshopt_compression.d.ts.map +1 -0
  125. package/dist/lib/extensions/EXT_meshopt_compression.js +54 -0
  126. package/dist/lib/extensions/EXT_texture_webp.d.ts +12 -0
  127. package/dist/lib/extensions/EXT_texture_webp.d.ts.map +1 -0
  128. package/dist/lib/extensions/EXT_texture_webp.js +38 -0
  129. package/dist/lib/extensions/KHR_binary_gltf.d.ts +7 -0
  130. package/dist/lib/extensions/KHR_binary_gltf.d.ts.map +1 -0
  131. package/dist/lib/extensions/KHR_binary_gltf.js +42 -0
  132. package/dist/lib/extensions/KHR_draco_mesh_compression.d.ts +13 -0
  133. package/dist/lib/extensions/KHR_draco_mesh_compression.d.ts.map +1 -0
  134. package/dist/lib/extensions/KHR_draco_mesh_compression.js +141 -0
  135. package/dist/lib/extensions/KHR_texture_basisu.d.ts +12 -0
  136. package/dist/lib/extensions/KHR_texture_basisu.d.ts.map +1 -0
  137. package/dist/lib/extensions/KHR_texture_basisu.js +31 -0
  138. package/dist/lib/extensions/deprecated/KHR_lights_punctual.d.ts +7 -0
  139. package/dist/lib/extensions/deprecated/KHR_lights_punctual.d.ts.map +1 -0
  140. package/dist/lib/extensions/deprecated/KHR_lights_punctual.js +62 -0
  141. package/dist/lib/extensions/deprecated/KHR_materials_unlit.d.ts +7 -0
  142. package/dist/lib/extensions/deprecated/KHR_materials_unlit.d.ts.map +1 -0
  143. package/dist/lib/extensions/deprecated/KHR_materials_unlit.js +47 -0
  144. package/dist/lib/extensions/deprecated/KHR_techniques_webgl.d.ts +7 -0
  145. package/dist/lib/extensions/deprecated/KHR_techniques_webgl.d.ts.map +1 -0
  146. package/dist/lib/extensions/deprecated/KHR_techniques_webgl.js +81 -0
  147. package/dist/lib/gltf-utils/get-typed-array.d.ts +3 -0
  148. package/dist/lib/gltf-utils/get-typed-array.d.ts.map +1 -0
  149. package/dist/lib/gltf-utils/get-typed-array.js +41 -0
  150. package/dist/lib/gltf-utils/gltf-attribute-utils.d.ts +6 -0
  151. package/dist/lib/gltf-utils/gltf-attribute-utils.d.ts.map +1 -0
  152. package/dist/lib/gltf-utils/gltf-attribute-utils.js +73 -0
  153. package/dist/lib/gltf-utils/gltf-constants.d.ts +4 -0
  154. package/dist/lib/gltf-utils/gltf-constants.d.ts.map +1 -0
  155. package/dist/lib/gltf-utils/gltf-constants.js +43 -0
  156. package/dist/lib/gltf-utils/gltf-utils.d.ts +8 -0
  157. package/dist/lib/gltf-utils/gltf-utils.d.ts.map +1 -0
  158. package/dist/lib/gltf-utils/gltf-utils.js +63 -0
  159. package/dist/lib/gltf-utils/resolve-url.d.ts +2 -0
  160. package/dist/lib/gltf-utils/resolve-url.d.ts.map +1 -0
  161. package/dist/lib/gltf-utils/resolve-url.js +18 -0
  162. package/dist/lib/parsers/parse-glb.d.ts +8 -0
  163. package/dist/lib/parsers/parse-glb.d.ts.map +1 -0
  164. package/dist/lib/parsers/parse-glb.js +141 -0
  165. package/dist/lib/parsers/parse-gltf.d.ts +14 -0
  166. package/dist/lib/parsers/parse-gltf.d.ts.map +1 -0
  167. package/dist/lib/parsers/parse-gltf.js +189 -0
  168. package/dist/lib/types/glb-types.d.ts +17 -0
  169. package/dist/lib/types/glb-types.d.ts.map +1 -0
  170. package/dist/lib/types/glb-types.js +2 -0
  171. package/dist/lib/types/gltf-json-schema.d.ts +720 -0
  172. package/dist/lib/types/gltf-json-schema.d.ts.map +1 -0
  173. package/dist/lib/types/gltf-json-schema.js +4 -0
  174. package/dist/lib/types/gltf-postprocessed-schema.d.ts +685 -0
  175. package/dist/lib/types/gltf-postprocessed-schema.d.ts.map +1 -0
  176. package/dist/lib/types/gltf-postprocessed-schema.js +4 -0
  177. package/dist/lib/types/gltf-types.d.ts +10 -0
  178. package/dist/lib/types/gltf-types.d.ts.map +1 -0
  179. package/dist/lib/types/gltf-types.js +3 -0
  180. package/dist/lib/utils/assert.d.ts +2 -0
  181. package/dist/lib/utils/assert.d.ts.map +1 -0
  182. package/dist/lib/utils/assert.js +12 -0
  183. package/dist/lib/utils/version.d.ts +2 -0
  184. package/dist/lib/utils/version.d.ts.map +1 -0
  185. package/dist/lib/utils/version.js +7 -0
  186. package/dist/meshopt/meshopt-decoder.d.ts +6 -0
  187. package/dist/meshopt/meshopt-decoder.d.ts.map +1 -0
  188. package/dist/meshopt/meshopt-decoder.js +118 -0
  189. package/dist/webp/webp.d.ts +7 -0
  190. package/dist/webp/webp.d.ts.map +1 -0
  191. package/dist/webp/webp.js +38 -0
  192. package/package.json +11 -8
  193. package/src/lib/api/{normalize-gltf-v1.js → normalize-gltf-v1.ts} +18 -16
  194. package/src/lib/api/{post-process-gltf.js → post-process-gltf.ts} +41 -3
  195. package/src/lib/encoders/{encode-glb.js → encode-glb.ts} +0 -0
  196. package/src/lib/encoders/{encode-gltf.js → encode-gltf.ts} +0 -0
  197. package/src/lib/extensions/KHR_texture_basisu.ts +2 -2
  198. package/src/lib/parsers/parse-gltf.ts +17 -1
  199. package/src/lib/utils/{assert.js → assert.ts} +1 -1
  200. package/src/lib/utils/{version.js → version.ts} +0 -0
  201. package/dist/dist.min.js +0 -2
  202. package/dist/dist.min.js.map +0 -1
@@ -2,30 +2,20 @@
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
4
 
5
- var _typeof = require("@babel/runtime/helpers/typeof");
6
-
7
5
  Object.defineProperty(exports, "__esModule", {
8
6
  value: true
9
7
  });
10
8
  exports.normalizeGLTFV1 = normalizeGLTFV1;
11
9
 
12
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
-
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
10
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
15
11
 
16
12
  var KHR_binary_glTF = _interopRequireWildcard(require("../extensions/KHR_binary_gltf"));
17
13
 
18
- function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
19
-
20
- function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
21
-
22
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
14
+ function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
23
15
 
24
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
16
+ function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
25
17
 
26
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
27
-
28
- var GLTF_ARRAYS = {
18
+ const GLTF_ARRAYS = {
29
19
  accessors: 'accessor',
30
20
  animations: 'animation',
31
21
  buffers: 'buffer',
@@ -39,7 +29,7 @@ var GLTF_ARRAYS = {
39
29
  skins: 'skin',
40
30
  textures: 'texture'
41
31
  };
42
- var GLTF_KEYS = {
32
+ const GLTF_KEYS = {
43
33
  accessor: 'accessors',
44
34
  animations: 'animation',
45
35
  buffer: 'buffers',
@@ -54,10 +44,9 @@ var GLTF_KEYS = {
54
44
  texture: 'textures'
55
45
  };
56
46
 
57
- var GLTFV1Normalizer = function () {
58
- function GLTFV1Normalizer(gltf) {
59
- (0, _classCallCheck2.default)(this, GLTFV1Normalizer);
60
- this.idToIndexMap = {
47
+ class GLTFV1Normalizer {
48
+ constructor() {
49
+ (0, _defineProperty2.default)(this, "idToIndexMap", {
61
50
  animations: {},
62
51
  accessors: {},
63
52
  buffers: {},
@@ -70,320 +59,206 @@ var GLTFV1Normalizer = function () {
70
59
  scenes: {},
71
60
  skins: {},
72
61
  textures: {}
73
- };
62
+ });
63
+ (0, _defineProperty2.default)(this, "json", void 0);
74
64
  }
75
65
 
76
- (0, _createClass2.default)(GLTFV1Normalizer, [{
77
- key: "normalize",
78
- value: function normalize(gltf, options) {
79
- this.json = gltf.json;
80
- var json = gltf.json;
81
-
82
- switch (json.asset && json.asset.version) {
83
- case '2.0':
84
- return;
66
+ normalize(gltf, options) {
67
+ this.json = gltf.json;
68
+ const json = gltf.json;
85
69
 
86
- case undefined:
87
- case '1.0':
88
- break;
70
+ switch (json.asset && json.asset.version) {
71
+ case '2.0':
72
+ return;
89
73
 
90
- default:
91
- console.warn("glTF: Unknown version ".concat(json.asset.version));
92
- return;
93
- }
74
+ case undefined:
75
+ case '1.0':
76
+ break;
94
77
 
95
- if (!options.normalize) {
96
- throw new Error('glTF v1 is not supported.');
97
- }
78
+ default:
79
+ console.warn("glTF: Unknown version ".concat(json.asset.version));
80
+ return;
81
+ }
98
82
 
99
- console.warn('Converting glTF v1 to glTF v2 format. This is experimental and may fail.');
83
+ if (!options.normalize) {
84
+ throw new Error('glTF v1 is not supported.');
85
+ }
100
86
 
101
- this._addAsset(json);
87
+ console.warn('Converting glTF v1 to glTF v2 format. This is experimental and may fail.');
102
88
 
103
- this._convertTopLevelObjectsToArrays(json);
89
+ this._addAsset(json);
104
90
 
105
- KHR_binary_glTF.preprocess(gltf);
91
+ this._convertTopLevelObjectsToArrays(json);
106
92
 
107
- this._convertObjectIdsToArrayIndices(json);
93
+ KHR_binary_glTF.preprocess(gltf);
108
94
 
109
- this._updateObjects(json);
95
+ this._convertObjectIdsToArrayIndices(json);
110
96
 
111
- this._updateMaterial(json);
112
- }
113
- }, {
114
- key: "_addAsset",
115
- value: function _addAsset(json) {
116
- json.asset = json.asset || {};
117
- json.asset.version = '2.0';
118
- json.asset.generator = json.asset.generator || 'Normalized to glTF 2.0 by loaders.gl';
119
- }
120
- }, {
121
- key: "_convertTopLevelObjectsToArrays",
122
- value: function _convertTopLevelObjectsToArrays(json) {
123
- for (var arrayName in GLTF_ARRAYS) {
124
- this._convertTopLevelObjectToArray(json, arrayName);
125
- }
126
- }
127
- }, {
128
- key: "_convertTopLevelObjectToArray",
129
- value: function _convertTopLevelObjectToArray(json, mapName) {
130
- var objectMap = json[mapName];
97
+ this._updateObjects(json);
131
98
 
132
- if (!objectMap || Array.isArray(objectMap)) {
133
- return;
134
- }
99
+ this._updateMaterial(json);
100
+ }
135
101
 
136
- json[mapName] = [];
102
+ _addAsset(json) {
103
+ json.asset = json.asset || {};
104
+ json.asset.version = '2.0';
105
+ json.asset.generator = json.asset.generator || 'Normalized to glTF 2.0 by loaders.gl';
106
+ }
137
107
 
138
- for (var id in objectMap) {
139
- var object = objectMap[id];
140
- object.id = object.id || id;
141
- var index = json[mapName].length;
142
- json[mapName].push(object);
143
- this.idToIndexMap[mapName][id] = index;
144
- }
108
+ _convertTopLevelObjectsToArrays(json) {
109
+ for (const arrayName in GLTF_ARRAYS) {
110
+ this._convertTopLevelObjectToArray(json, arrayName);
145
111
  }
146
- }, {
147
- key: "_convertObjectIdsToArrayIndices",
148
- value: function _convertObjectIdsToArrayIndices(json) {
149
- for (var arrayName in GLTF_ARRAYS) {
150
- this._convertIdsToIndices(json, arrayName);
151
- }
112
+ }
152
113
 
153
- if ('scene' in json) {
154
- json.scene = this._convertIdToIndex(json.scene, 'scene');
155
- }
114
+ _convertTopLevelObjectToArray(json, mapName) {
115
+ const objectMap = json[mapName];
156
116
 
157
- var _iterator = _createForOfIteratorHelper(json.textures),
158
- _step;
117
+ if (!objectMap || Array.isArray(objectMap)) {
118
+ return;
119
+ }
159
120
 
160
- try {
161
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
162
- var texture = _step.value;
121
+ json[mapName] = [];
163
122
 
164
- this._convertTextureIds(texture);
165
- }
166
- } catch (err) {
167
- _iterator.e(err);
168
- } finally {
169
- _iterator.f();
170
- }
123
+ for (const id in objectMap) {
124
+ const object = objectMap[id];
125
+ object.id = object.id || id;
126
+ const index = json[mapName].length;
127
+ json[mapName].push(object);
128
+ this.idToIndexMap[mapName][id] = index;
129
+ }
130
+ }
171
131
 
172
- var _iterator2 = _createForOfIteratorHelper(json.meshes),
173
- _step2;
132
+ _convertObjectIdsToArrayIndices(json) {
133
+ for (const arrayName in GLTF_ARRAYS) {
134
+ this._convertIdsToIndices(json, arrayName);
135
+ }
174
136
 
175
- try {
176
- for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
177
- var mesh = _step2.value;
137
+ if ('scene' in json) {
138
+ json.scene = this._convertIdToIndex(json.scene, 'scene');
139
+ }
178
140
 
179
- this._convertMeshIds(mesh);
180
- }
181
- } catch (err) {
182
- _iterator2.e(err);
183
- } finally {
184
- _iterator2.f();
185
- }
141
+ for (const texture of json.textures) {
142
+ this._convertTextureIds(texture);
143
+ }
186
144
 
187
- var _iterator3 = _createForOfIteratorHelper(json.nodes),
188
- _step3;
145
+ for (const mesh of json.meshes) {
146
+ this._convertMeshIds(mesh);
147
+ }
189
148
 
190
- try {
191
- for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {
192
- var node = _step3.value;
149
+ for (const node of json.nodes) {
150
+ this._convertNodeIds(node);
151
+ }
193
152
 
194
- this._convertNodeIds(node);
195
- }
196
- } catch (err) {
197
- _iterator3.e(err);
198
- } finally {
199
- _iterator3.f();
200
- }
153
+ for (const node of json.scenes) {
154
+ this._convertSceneIds(node);
155
+ }
156
+ }
201
157
 
202
- var _iterator4 = _createForOfIteratorHelper(json.scenes),
203
- _step4;
158
+ _convertTextureIds(texture) {
159
+ if (texture.source) {
160
+ texture.source = this._convertIdToIndex(texture.source, 'image');
161
+ }
162
+ }
204
163
 
205
- try {
206
- for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {
207
- var _node = _step4.value;
164
+ _convertMeshIds(mesh) {
165
+ for (const primitive of mesh.primitives) {
166
+ const {
167
+ attributes,
168
+ indices,
169
+ material
170
+ } = primitive;
208
171
 
209
- this._convertSceneIds(_node);
210
- }
211
- } catch (err) {
212
- _iterator4.e(err);
213
- } finally {
214
- _iterator4.f();
172
+ for (const attributeName in attributes) {
173
+ attributes[attributeName] = this._convertIdToIndex(attributes[attributeName], 'accessor');
215
174
  }
216
- }
217
- }, {
218
- key: "_convertTextureIds",
219
- value: function _convertTextureIds(texture) {
220
- if (texture.source) {
221
- texture.source = this._convertIdToIndex(texture.source, 'image');
175
+
176
+ if (indices) {
177
+ primitive.indices = this._convertIdToIndex(indices, 'accessor');
222
178
  }
223
- }
224
- }, {
225
- key: "_convertMeshIds",
226
- value: function _convertMeshIds(mesh) {
227
- var _iterator5 = _createForOfIteratorHelper(mesh.primitives),
228
- _step5;
229
-
230
- try {
231
- for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {
232
- var primitive = _step5.value;
233
- var attributes = primitive.attributes,
234
- indices = primitive.indices,
235
- material = primitive.material;
236
-
237
- for (var attributeName in attributes) {
238
- attributes[attributeName] = this._convertIdToIndex(attributes[attributeName], 'accessor');
239
- }
240
-
241
- if (indices) {
242
- primitive.indices = this._convertIdToIndex(indices, 'accessor');
243
- }
244
-
245
- if (material) {
246
- primitive.material = this._convertIdToIndex(material, 'material');
247
- }
248
- }
249
- } catch (err) {
250
- _iterator5.e(err);
251
- } finally {
252
- _iterator5.f();
179
+
180
+ if (material) {
181
+ primitive.material = this._convertIdToIndex(material, 'material');
253
182
  }
254
183
  }
255
- }, {
256
- key: "_convertNodeIds",
257
- value: function _convertNodeIds(node) {
258
- var _this = this;
259
-
260
- if (node.children) {
261
- node.children = node.children.map(function (child) {
262
- return _this._convertIdToIndex(child, 'node');
263
- });
264
- }
184
+ }
265
185
 
266
- if (node.meshes) {
267
- node.meshes = node.meshes.map(function (mesh) {
268
- return _this._convertIdToIndex(mesh, 'mesh');
269
- });
270
- }
186
+ _convertNodeIds(node) {
187
+ if (node.children) {
188
+ node.children = node.children.map(child => this._convertIdToIndex(child, 'node'));
271
189
  }
272
- }, {
273
- key: "_convertSceneIds",
274
- value: function _convertSceneIds(scene) {
275
- var _this2 = this;
276
-
277
- if (scene.nodes) {
278
- scene.nodes = scene.nodes.map(function (node) {
279
- return _this2._convertIdToIndex(node, 'node');
280
- });
281
- }
190
+
191
+ if (node.meshes) {
192
+ node.meshes = node.meshes.map(mesh => this._convertIdToIndex(mesh, 'mesh'));
282
193
  }
283
- }, {
284
- key: "_convertIdsToIndices",
285
- value: function _convertIdsToIndices(json, topLevelArrayName) {
286
- if (!json[topLevelArrayName]) {
287
- console.warn("gltf v1: json doesn't contain attribute ".concat(topLevelArrayName));
288
- json[topLevelArrayName] = [];
289
- }
194
+ }
290
195
 
291
- var _iterator6 = _createForOfIteratorHelper(json[topLevelArrayName]),
292
- _step6;
196
+ _convertSceneIds(scene) {
197
+ if (scene.nodes) {
198
+ scene.nodes = scene.nodes.map(node => this._convertIdToIndex(node, 'node'));
199
+ }
200
+ }
293
201
 
294
- try {
295
- for (_iterator6.s(); !(_step6 = _iterator6.n()).done;) {
296
- var object = _step6.value;
202
+ _convertIdsToIndices(json, topLevelArrayName) {
203
+ if (!json[topLevelArrayName]) {
204
+ console.warn("gltf v1: json doesn't contain attribute ".concat(topLevelArrayName));
205
+ json[topLevelArrayName] = [];
206
+ }
297
207
 
298
- for (var key in object) {
299
- var id = object[key];
208
+ for (const object of json[topLevelArrayName]) {
209
+ for (const key in object) {
210
+ const id = object[key];
300
211
 
301
- var index = this._convertIdToIndex(id, key);
212
+ const index = this._convertIdToIndex(id, key);
302
213
 
303
- object[key] = index;
304
- }
305
- }
306
- } catch (err) {
307
- _iterator6.e(err);
308
- } finally {
309
- _iterator6.f();
214
+ object[key] = index;
310
215
  }
311
216
  }
312
- }, {
313
- key: "_convertIdToIndex",
314
- value: function _convertIdToIndex(id, key) {
315
- var arrayName = GLTF_KEYS[key];
217
+ }
316
218
 
317
- if (arrayName in this.idToIndexMap) {
318
- var index = this.idToIndexMap[arrayName][id];
219
+ _convertIdToIndex(id, key) {
220
+ const arrayName = GLTF_KEYS[key];
319
221
 
320
- if (!Number.isFinite(index)) {
321
- throw new Error("gltf v1: failed to resolve ".concat(key, " with id ").concat(id));
322
- }
222
+ if (arrayName in this.idToIndexMap) {
223
+ const index = this.idToIndexMap[arrayName][id];
323
224
 
324
- return index;
225
+ if (!Number.isFinite(index)) {
226
+ throw new Error("gltf v1: failed to resolve ".concat(key, " with id ").concat(id));
325
227
  }
326
228
 
327
- return id;
229
+ return index;
328
230
  }
329
- }, {
330
- key: "_updateObjects",
331
- value: function _updateObjects(json) {
332
- var _iterator7 = _createForOfIteratorHelper(this.json.buffers),
333
- _step7;
334
-
335
- try {
336
- for (_iterator7.s(); !(_step7 = _iterator7.n()).done;) {
337
- var buffer = _step7.value;
338
- delete buffer.type;
339
- }
340
- } catch (err) {
341
- _iterator7.e(err);
342
- } finally {
343
- _iterator7.f();
344
- }
231
+
232
+ return id;
233
+ }
234
+
235
+ _updateObjects(json) {
236
+ for (const buffer of this.json.buffers) {
237
+ delete buffer.type;
345
238
  }
346
- }, {
347
- key: "_updateMaterial",
348
- value: function _updateMaterial(json) {
349
- var _iterator8 = _createForOfIteratorHelper(json.materials),
350
- _step8;
351
-
352
- try {
353
- var _loop = function _loop() {
354
- var material = _step8.value;
355
- material.pbrMetallicRoughness = {
356
- baseColorFactor: [1, 1, 1, 1],
357
- metallicFactor: 1,
358
- roughnessFactor: 1
359
- };
360
- var textureId = material.values && material.values.tex;
361
- var textureIndex = json.textures.findIndex(function (texture) {
362
- return texture.id === textureId;
363
- });
364
-
365
- if (textureIndex !== -1) {
366
- material.pbrMetallicRoughness.baseColorTexture = {
367
- index: textureIndex
368
- };
369
- }
370
- };
239
+ }
371
240
 
372
- for (_iterator8.s(); !(_step8 = _iterator8.n()).done;) {
373
- _loop();
374
- }
375
- } catch (err) {
376
- _iterator8.e(err);
377
- } finally {
378
- _iterator8.f();
241
+ _updateMaterial(json) {
242
+ for (const material of json.materials) {
243
+ material.pbrMetallicRoughness = {
244
+ baseColorFactor: [1, 1, 1, 1],
245
+ metallicFactor: 1,
246
+ roughnessFactor: 1
247
+ };
248
+ const textureId = material.values && material.values.tex;
249
+ const textureIndex = json.textures.findIndex(texture => texture.id === textureId);
250
+
251
+ if (textureIndex !== -1) {
252
+ material.pbrMetallicRoughness.baseColorTexture = {
253
+ index: textureIndex
254
+ };
379
255
  }
380
256
  }
381
- }]);
382
- return GLTFV1Normalizer;
383
- }();
257
+ }
258
+
259
+ }
384
260
 
385
- function normalizeGLTFV1(gltf) {
386
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
261
+ function normalizeGLTFV1(gltf, options = {}) {
387
262
  return new GLTFV1Normalizer().normalize(gltf, options);
388
263
  }
389
264
  //# sourceMappingURL=normalize-gltf-v1.js.map
@@ -1 +1 @@
1
- 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#712\n\n// Removals:\n// - [x] Removed buffer.type, #786, #629\n// - [ ] Removed revision number from profile.version, #709\n// - [ ] Removed technique.functions.scissor and removed 3089 (SCISSOR_TEST) as a valid value for technique.states.enable, #681\n// - [ ] Techniques, programs, and shaders were moved out to KHR_technique_webgl extension.\n\n// Other edits:\n// - [x] asset is now required, #642\n// - [ ] buffer.byteLength and bufferView.byteLength are now required, #560.\n// - [ ] accessor.min and accessor.max are now required, #593, and clarified that the JSON value and binary data must be the same, #628.\n// - [ ] Clarified animation.sampler and animation.channel restrictions, #712\n// - [ ] skin.inverseBindMatrices is now optional, #461.\n// - [ ] Attribute parameters can't have a value defined in the technique or parameter, #563 (comment).\n// - [ ] Only TEXCOORD and COLOR attribute semantics can be written in the form [semantic]_[set_index], #563 (comment).\n// - [ ] TEXCOORD and COLOR attribute semantics must be written in the form [semantic]_[set_index], e.g., just TEXCOORD should be TEXCOORD_0, and just COLOR should be COLOR_0, #649\n// - [ ] camera.perspective.aspectRatio and camera.perspective.yfov must now be > 0, not >= 0, #563 (comment).\n// - [ ] Application-specific parameter semantics must start with an underscore, e.g., _TEMPERATURE and _SIMULATION_TIME, #563 (comment).\n// - [ ] Properties in technique.parameters must be defined in technique.uniforms or technique.attributes,\n\n// #563 (comment).\n// - [ ] technique.parameter.count can only be defined when the semantic is JOINTMATRIX or an application-specific semantic is used. 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eslint-disable camelcase */\nimport * as KHR_binary_glTF from '../extensions/KHR_binary_gltf';\n\n// Binary format changes (mainly implemented by GLBLoader)\n// https://github.com/KhronosGroup/glTF/tree/master/extensions/1.0/Khronos/KHR_binary_glTF\n\n// JSON format changes:\n// https://github.com/khronosgroup/gltf/issues/605\n\n// - [x] Top-level JSON objects are arrays now\n// - [ ] Removed indirection from animation: sampler now refers directly to accessors, #712\n// - [ ] material.parameter.value and technique.parameter.value must be an array, #690\n// - [ ] Node can have only one mesh #821\n// - [ ] Added reqs on JSON encoding\n// - [ ] Added reqs on binary data alignment #802 (comment)\n\n// Additions:\n// - [ ] Added accessor.normalized, #691, #706\n// - [ ] Added glExtensionsUsed property and 5125 (UNSIGNED_INT) accessor.componentType value, #619\n// - [ ] Added extensionsRequired property, #720, #721\n// - [ ] Added \"STEP\" as valid animation.sampler.interpolation value, #712\n\n// Removals:\n// - [x] Removed buffer.type, #786, #629\n// - [ ] Removed revision number from profile.version, #709\n// - [ ] Removed technique.functions.scissor and removed 3089 (SCISSOR_TEST) as a valid value for technique.states.enable, #681\n// - [ ] Techniques, programs, and shaders were moved out to KHR_technique_webgl extension.\n\n// Other edits:\n// - [x] asset is now required, #642\n// - [ ] buffer.byteLength and bufferView.byteLength are now required, #560.\n// - [ ] accessor.min and accessor.max are now required, #593, and clarified that the JSON value and binary data must be the same, #628.\n// - [ ] Clarified animation.sampler and animation.channel restrictions, #712\n// - [ ] skin.inverseBindMatrices is now optional, #461.\n// - [ ] Attribute parameters can't have a value defined in the technique or parameter, #563 (comment).\n// - [ ] Only TEXCOORD and COLOR attribute semantics can be written in the form [semantic]_[set_index], #563 (comment).\n// - [ ] TEXCOORD and COLOR attribute semantics must be written in the form [semantic]_[set_index], e.g., just TEXCOORD should be TEXCOORD_0, and just COLOR should be COLOR_0, #649\n// - [ ] camera.perspective.aspectRatio and camera.perspective.yfov must now be > 0, not >= 0, #563 (comment).\n// - [ ] Application-specific parameter semantics must start with an underscore, e.g., _TEMPERATURE and _SIMULATION_TIME, #563 (comment).\n// - [ ] Properties in technique.parameters must be defined in technique.uniforms or technique.attributes,\n\n// #563 (comment).\n// - [ ] technique.parameter.count can only be defined when the semantic is JOINTMATRIX or an application-specific semantic is used. It can never be defined for attribute parameters; only uniforms, d2f6945\n// - [ ] technique.parameter.semantic is required when the parameter is an attribute, 28e113d\n// - [ ] Mesh-only models are allowed, e.g., without materials, #642\n// - [ ] Skeleton hierarchies (nodes containing jointName) must be separated from non-skeleton hierarchies., #647\n// - [ ] technique.states.functions.blendColor and technique.states.functions.depthRange parameters now must match WebGL function min/max, #707\n\nconst GLTF_ARRAYS = {\n accessors: 'accessor',\n animations: 'animation',\n buffers: 'buffer',\n bufferViews: 'bufferView',\n images: 'image',\n materials: 'material',\n meshes: 'mesh',\n nodes: 'node',\n samplers: 'sampler',\n scenes: 'scene',\n skins: 'skin',\n textures: 'texture'\n};\n\nconst GLTF_KEYS = {\n accessor: 'accessors',\n animations: 'animation',\n buffer: 'buffers',\n bufferView: 'bufferViews',\n image: 'images',\n material: 'materials',\n mesh: 'meshes',\n node: 'nodes',\n sampler: 'samplers',\n scene: 'scenes',\n skin: 'skins',\n texture: 'textures'\n};\n\n/**\n * Converts (normalizes) glTF v1 to v2\n */\nclass GLTFV1Normalizer {\n idToIndexMap = {\n animations: {},\n accessors: {},\n buffers: {},\n bufferViews: {},\n images: {},\n materials: {},\n meshes: {},\n nodes: {},\n samplers: {},\n scenes: {},\n skins: {},\n textures: {}\n };\n\n json;\n\n // constructor() {}\n\n /**\n * Convert (normalize) glTF < 2.0 to glTF 2.0\n * @param gltf - object with json and binChunks\n * @param options\n * @param options normalize Whether to actually normalize\n */\n normalize(gltf, options) {\n this.json = gltf.json;\n const json = gltf.json;\n\n // Check version\n switch (json.asset && json.asset.version) {\n // We are converting to v2 format. Return if there is nothing to do\n case '2.0':\n return;\n\n // This class is written to convert 1.0\n case undefined:\n case '1.0':\n break;\n\n default:\n // eslint-disable-next-line no-undef, no-console\n console.warn(`glTF: Unknown version ${json.asset.version}`);\n return;\n }\n\n if (!options.normalize) {\n // We are still missing a few conversion tricks, remove once addressed\n throw new Error('glTF v1 is not supported.');\n }\n\n // eslint-disable-next-line no-undef, no-console\n console.warn('Converting glTF v1 to glTF v2 format. This is experimental and may fail.');\n\n this._addAsset(json);\n\n // In glTF2 top-level fields are Arrays not Object maps\n this._convertTopLevelObjectsToArrays(json);\n\n // Extract bufferView indices for images\n // (this extension needs to be invoked early in the normalization process)\n // TODO can this be handled by standard extension processing instead of called explicitly?\n KHR_binary_glTF.preprocess(gltf);\n\n // Convert object references from ids to indices\n this._convertObjectIdsToArrayIndices(json);\n\n this._updateObjects(json);\n\n this._updateMaterial(json);\n }\n\n // asset is now required, #642 https://github.com/KhronosGroup/glTF/issues/639\n _addAsset(json) {\n json.asset = json.asset || {};\n // We are normalizing to glTF v2, so change version to \"2.0\"\n json.asset.version = '2.0';\n json.asset.generator = json.asset.generator || 'Normalized to glTF 2.0 by loaders.gl';\n }\n\n _convertTopLevelObjectsToArrays(json) {\n // TODO check that all arrays are covered\n for (const arrayName in GLTF_ARRAYS) {\n this._convertTopLevelObjectToArray(json, arrayName);\n }\n }\n\n /** Convert one top level object to array */\n _convertTopLevelObjectToArray(json, mapName) {\n const objectMap = json[mapName];\n if (!objectMap || Array.isArray(objectMap)) {\n return;\n }\n\n // Rewrite the top-level field as an array\n json[mapName] = [];\n // Copy the map key into object.id\n for (const id in objectMap) {\n const object = objectMap[id];\n object.id = object.id || id; // Mutates the loaded object\n const index = json[mapName].length;\n json[mapName].push(object);\n this.idToIndexMap[mapName][id] = index;\n }\n }\n\n /** Go through all objects in all top-level arrays and replace ids with indices */\n _convertObjectIdsToArrayIndices(json) {\n for (const arrayName in GLTF_ARRAYS) {\n this._convertIdsToIndices(json, arrayName);\n }\n if ('scene' in json) {\n json.scene = this._convertIdToIndex(json.scene, 'scene');\n }\n\n // Convert any index references that are not using array names\n\n // texture.source (image)\n for (const texture of json.textures) {\n this._convertTextureIds(texture);\n }\n for (const mesh of json.meshes) {\n this._convertMeshIds(mesh);\n }\n for (const node of json.nodes) {\n this._convertNodeIds(node);\n }\n for (const node of json.scenes) {\n this._convertSceneIds(node);\n }\n }\n\n _convertTextureIds(texture) {\n if (texture.source) {\n texture.source = this._convertIdToIndex(texture.source, 'image');\n }\n }\n\n _convertMeshIds(mesh) {\n for (const primitive of mesh.primitives) {\n const {attributes, indices, material} = primitive;\n for (const attributeName in attributes) {\n attributes[attributeName] = this._convertIdToIndex(attributes[attributeName], 'accessor');\n }\n if (indices) {\n primitive.indices = this._convertIdToIndex(indices, 'accessor');\n }\n if (material) {\n primitive.material = this._convertIdToIndex(material, 'material');\n }\n }\n }\n\n _convertNodeIds(node) {\n if (node.children) {\n node.children = node.children.map((child) => this._convertIdToIndex(child, 'node'));\n }\n if (node.meshes) {\n node.meshes = node.meshes.map((mesh) => this._convertIdToIndex(mesh, 'mesh'));\n }\n }\n\n _convertSceneIds(scene) {\n if (scene.nodes) {\n scene.nodes = scene.nodes.map((node) => this._convertIdToIndex(node, 'node'));\n }\n }\n\n /** Go through all objects in a top-level array and replace ids with indices */\n _convertIdsToIndices(json, topLevelArrayName) {\n if (!json[topLevelArrayName]) {\n console.warn(`gltf v1: json doesn't contain attribute ${topLevelArrayName}`); // eslint-disable-line no-console, no-undef\n json[topLevelArrayName] = [];\n }\n for (const object of json[topLevelArrayName]) {\n for (const key in object) {\n const id = object[key];\n const index = this._convertIdToIndex(id, key);\n object[key] = index;\n }\n }\n }\n\n _convertIdToIndex(id, key) {\n const arrayName = GLTF_KEYS[key];\n if (arrayName in this.idToIndexMap) {\n const index = this.idToIndexMap[arrayName][id];\n if (!Number.isFinite(index)) {\n throw new Error(`gltf v1: failed to resolve ${key} with id ${id}`);\n }\n return index;\n }\n return id;\n }\n\n /**\n *\n * @param {*} json\n */\n _updateObjects(json) {\n for (const buffer of this.json.buffers) {\n // - [x] Removed buffer.type, #786, #629\n delete buffer.type;\n }\n }\n\n /**\n * Update material (set pbrMetallicRoughness)\n * @param {*} json\n */\n _updateMaterial(json) {\n for (const material of json.materials) {\n material.pbrMetallicRoughness = {\n baseColorFactor: [1, 1, 1, 1],\n metallicFactor: 1,\n roughnessFactor: 1\n };\n\n const textureId = material.values && material.values.tex;\n const textureIndex = json.textures.findIndex((texture) => texture.id === textureId);\n if (textureIndex !== -1) {\n material.pbrMetallicRoughness.baseColorTexture = {index: textureIndex};\n }\n }\n }\n}\n\nexport function normalizeGLTFV1(gltf, options = {}) {\n return new GLTFV1Normalizer().normalize(gltf, options);\n}\n"],"file":"normalize-gltf-v1.js"}