@loaders.gl/gis 3.1.0-beta.7 → 3.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/dist/es5/bundle.js +1 -1
  2. package/dist/es5/bundle.js.map +1 -1
  3. package/dist/es5/index.js +22 -6
  4. package/dist/es5/index.js.map +1 -1
  5. package/dist/es5/lib/binary-to-geojson.js +139 -93
  6. package/dist/es5/lib/binary-to-geojson.js.map +1 -1
  7. package/dist/es5/lib/extract-geometry-info.js +204 -0
  8. package/dist/es5/lib/extract-geometry-info.js.map +1 -0
  9. package/dist/es5/lib/flat-geojson-to-binary-types.js +2 -0
  10. package/dist/es5/lib/flat-geojson-to-binary-types.js.map +1 -0
  11. package/dist/es5/lib/flat-geojson-to-binary.js +397 -0
  12. package/dist/es5/lib/flat-geojson-to-binary.js.map +1 -0
  13. package/dist/es5/lib/geojson-to-binary.js +17 -411
  14. package/dist/es5/lib/geojson-to-binary.js.map +1 -1
  15. package/dist/es5/lib/geojson-to-flat-geojson.js +169 -0
  16. package/dist/es5/lib/geojson-to-flat-geojson.js.map +1 -0
  17. package/dist/es5/lib/transform.js +24 -9
  18. package/dist/es5/lib/transform.js.map +1 -1
  19. package/dist/esm/index.js +2 -0
  20. package/dist/esm/index.js.map +1 -1
  21. package/dist/esm/lib/extract-geometry-info.js +105 -0
  22. package/dist/esm/lib/extract-geometry-info.js.map +1 -0
  23. package/dist/esm/lib/flat-geojson-to-binary-types.js +2 -0
  24. package/dist/esm/lib/flat-geojson-to-binary-types.js.map +1 -0
  25. package/dist/esm/lib/flat-geojson-to-binary.js +339 -0
  26. package/dist/esm/lib/flat-geojson-to-binary.js.map +1 -0
  27. package/dist/esm/lib/geojson-to-binary.js +17 -410
  28. package/dist/esm/lib/geojson-to-binary.js.map +1 -1
  29. package/dist/esm/lib/geojson-to-flat-geojson.js +116 -0
  30. package/dist/esm/lib/geojson-to-flat-geojson.js.map +1 -0
  31. package/dist/index.d.ts +2 -0
  32. package/dist/index.d.ts.map +1 -1
  33. package/dist/index.js +5 -1
  34. package/dist/lib/extract-geometry-info.d.ts +8 -0
  35. package/dist/lib/extract-geometry-info.d.ts.map +1 -0
  36. package/dist/lib/extract-geometry-info.js +96 -0
  37. package/dist/lib/flat-geojson-to-binary-types.d.ts +58 -0
  38. package/dist/lib/flat-geojson-to-binary-types.d.ts.map +1 -0
  39. package/dist/lib/flat-geojson-to-binary-types.js +2 -0
  40. package/dist/lib/flat-geojson-to-binary.d.ts +37 -0
  41. package/dist/lib/flat-geojson-to-binary.d.ts.map +1 -0
  42. package/dist/lib/flat-geojson-to-binary.js +375 -0
  43. package/dist/lib/geojson-to-binary.d.ts +12 -36
  44. package/dist/lib/geojson-to-binary.d.ts.map +1 -1
  45. package/dist/lib/geojson-to-binary.js +18 -360
  46. package/dist/lib/geojson-to-flat-geojson.d.ts +17 -0
  47. package/dist/lib/geojson-to-flat-geojson.d.ts.map +1 -0
  48. package/dist/lib/geojson-to-flat-geojson.js +128 -0
  49. package/package.json +5 -4
  50. package/src/index.ts +2 -0
  51. package/src/lib/extract-geometry-info.ts +101 -0
  52. package/src/lib/flat-geojson-to-binary-types.ts +58 -0
  53. package/src/lib/flat-geojson-to-binary.ts +564 -0
  54. package/src/lib/geojson-to-binary.ts +24 -459
  55. package/src/lib/geojson-to-flat-geojson.ts +171 -0
@@ -0,0 +1,339 @@
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+ import { earcut } from '@math.gl/polygon';
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+ export function flatGeojsonToBinary(features, geometryInfo, options) {
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+ const propArrayTypes = extractNumericPropTypes(features);
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+ const numericPropKeys = Object.keys(propArrayTypes).filter(k => propArrayTypes[k] !== Array);
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+ return fillArrays(features, {
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+ propArrayTypes,
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+ ...geometryInfo
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+ }, {
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+ numericPropKeys: options && options.numericPropKeys || numericPropKeys,
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+ PositionDataType: options ? options.PositionDataType : Float32Array
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+ });
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+ }
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+ export const TEST_EXPORTS = {
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+ extractNumericPropTypes
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+ };
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+
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+ function extractNumericPropTypes(features) {
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+ const propArrayTypes = {};
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+
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+ for (const feature of features) {
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+ if (feature.properties) {
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+ for (const key in feature.properties) {
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+ const val = feature.properties[key];
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+ propArrayTypes[key] = deduceArrayType(val, propArrayTypes[key]);
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+ }
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+ }
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+ }
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+
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+ return propArrayTypes;
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+ }
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+
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+ function fillArrays(features, geometryInfo, options) {
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+ const {
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+ pointPositionsCount,
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+ pointFeaturesCount,
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+ linePositionsCount,
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+ linePathsCount,
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+ lineFeaturesCount,
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+ polygonPositionsCount,
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+ polygonObjectsCount,
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+ polygonRingsCount,
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+ polygonFeaturesCount,
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+ propArrayTypes,
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+ coordLength
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+ } = geometryInfo;
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+ const {
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+ numericPropKeys = [],
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+ PositionDataType = Float32Array
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+ } = options;
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+ const hasGlobalId = features[0] && 'id' in features[0];
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+ const GlobalFeatureIdsDataType = features.length > 65535 ? Uint32Array : Uint16Array;
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+ const points = {
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+ type: 'Point',
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+ positions: new PositionDataType(pointPositionsCount * coordLength),
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+ globalFeatureIds: new GlobalFeatureIdsDataType(pointPositionsCount),
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+ featureIds: pointFeaturesCount > 65535 ? new Uint32Array(pointPositionsCount) : new Uint16Array(pointPositionsCount),
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+ numericProps: {},
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+ properties: [],
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+ fields: []
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+ };
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+ const lines = {
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+ type: 'LineString',
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+ pathIndices: linePositionsCount > 65535 ? new Uint32Array(linePathsCount + 1) : new Uint16Array(linePathsCount + 1),
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+ positions: new PositionDataType(linePositionsCount * coordLength),
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+ globalFeatureIds: new GlobalFeatureIdsDataType(linePositionsCount),
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+ featureIds: lineFeaturesCount > 65535 ? new Uint32Array(linePositionsCount) : new Uint16Array(linePositionsCount),
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+ numericProps: {},
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+ properties: [],
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+ fields: []
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+ };
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+ const polygons = {
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+ type: 'Polygon',
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+ polygonIndices: polygonPositionsCount > 65535 ? new Uint32Array(polygonObjectsCount + 1) : new Uint16Array(polygonObjectsCount + 1),
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+ primitivePolygonIndices: polygonPositionsCount > 65535 ? new Uint32Array(polygonRingsCount + 1) : new Uint16Array(polygonRingsCount + 1),
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+ positions: new PositionDataType(polygonPositionsCount * coordLength),
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+ triangles: [],
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+ globalFeatureIds: new GlobalFeatureIdsDataType(polygonPositionsCount),
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+ featureIds: polygonFeaturesCount > 65535 ? new Uint32Array(polygonPositionsCount) : new Uint16Array(polygonPositionsCount),
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+ numericProps: {},
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+ properties: [],
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+ fields: []
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+ };
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+
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+ for (const object of [points, lines, polygons]) {
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+ for (const propName of numericPropKeys) {
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+ const T = propArrayTypes[propName];
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+ object.numericProps[propName] = new T(object.positions.length / coordLength);
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+ }
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+ }
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+
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+ lines.pathIndices[linePathsCount] = linePositionsCount;
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+ polygons.polygonIndices[polygonObjectsCount] = polygonPositionsCount;
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+ polygons.primitivePolygonIndices[polygonRingsCount] = polygonPositionsCount;
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+ const indexMap = {
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+ pointPosition: 0,
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+ pointFeature: 0,
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+ linePosition: 0,
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+ linePath: 0,
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+ lineFeature: 0,
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+ polygonPosition: 0,
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+ polygonObject: 0,
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+ polygonRing: 0,
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+ polygonFeature: 0,
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+ feature: 0
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+ };
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+
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+ for (const feature of features) {
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+ const geometry = feature.geometry;
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+ const properties = feature.properties || {};
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+
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+ switch (geometry.type) {
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+ case 'Point':
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+ handlePoint(geometry, points, indexMap, coordLength, properties);
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+ points.properties.push(keepStringProperties(properties, numericPropKeys));
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+
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+ if (hasGlobalId) {
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+ points.fields.push({
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+ id: feature.id
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+ });
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+ }
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+
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+ indexMap.pointFeature++;
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+ break;
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+
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+ case 'LineString':
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+ handleLineString(geometry, lines, indexMap, coordLength, properties);
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+ lines.properties.push(keepStringProperties(properties, numericPropKeys));
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+
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+ if (hasGlobalId) {
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+ lines.fields.push({
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+ id: feature.id
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+ });
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+ }
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+
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+ indexMap.lineFeature++;
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+ break;
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+
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+ case 'Polygon':
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+ handlePolygon(geometry, polygons, indexMap, coordLength, properties);
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+ polygons.properties.push(keepStringProperties(properties, numericPropKeys));
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+
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+ if (hasGlobalId) {
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+ polygons.fields.push({
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+ id: feature.id
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+ });
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+ }
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+
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+ indexMap.polygonFeature++;
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+ break;
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+
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+ default:
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+ throw new Error('Invalid geometry type');
153
+ }
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+
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+ indexMap.feature++;
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+ }
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+
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+ return makeAccessorObjects(points, lines, polygons, coordLength);
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+ }
160
+
161
+ function handlePoint(geometry, points, indexMap, coordLength, properties) {
162
+ points.positions.set(geometry.data, indexMap.pointPosition * coordLength);
163
+ const nPositions = geometry.data.length / coordLength;
164
+ fillNumericProperties(points, properties, indexMap.pointPosition, nPositions);
165
+ points.globalFeatureIds.fill(indexMap.feature, indexMap.pointPosition, indexMap.pointPosition + nPositions);
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+ points.featureIds.fill(indexMap.pointFeature, indexMap.pointPosition, indexMap.pointPosition + nPositions);
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+ indexMap.pointPosition += nPositions;
168
+ }
169
+
170
+ function handleLineString(geometry, lines, indexMap, coordLength, properties) {
171
+ lines.positions.set(geometry.data, indexMap.linePosition * coordLength);
172
+ const nPositions = geometry.data.length / coordLength;
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+ fillNumericProperties(lines, properties, indexMap.linePosition, nPositions);
174
+ lines.globalFeatureIds.fill(indexMap.feature, indexMap.linePosition, indexMap.linePosition + nPositions);
175
+ lines.featureIds.fill(indexMap.lineFeature, indexMap.linePosition, indexMap.linePosition + nPositions);
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+
177
+ for (let i = 0, il = geometry.indices.length; i < il; ++i) {
178
+ const start = geometry.indices[i];
179
+ const end = i === il - 1 ? geometry.data.length : geometry.indices[i + 1];
180
+ lines.pathIndices[indexMap.linePath++] = indexMap.linePosition;
181
+ indexMap.linePosition += (end - start) / coordLength;
182
+ }
183
+ }
184
+
185
+ function handlePolygon(geometry, polygons, indexMap, coordLength, properties) {
186
+ polygons.positions.set(geometry.data, indexMap.polygonPosition * coordLength);
187
+ const nPositions = geometry.data.length / coordLength;
188
+ fillNumericProperties(polygons, properties, indexMap.polygonPosition, nPositions);
189
+ polygons.globalFeatureIds.fill(indexMap.feature, indexMap.polygonPosition, indexMap.polygonPosition + nPositions);
190
+ polygons.featureIds.fill(indexMap.polygonFeature, indexMap.polygonPosition, indexMap.polygonPosition + nPositions);
191
+
192
+ for (let l = 0, ll = geometry.indices.length; l < ll; ++l) {
193
+ const startPosition = indexMap.polygonPosition;
194
+ polygons.polygonIndices[indexMap.polygonObject++] = startPosition;
195
+ const areas = geometry.areas[l];
196
+ const indices = geometry.indices[l];
197
+ const nextIndices = geometry.indices[l + 1];
198
+
199
+ for (let i = 0, il = indices.length; i < il; ++i) {
200
+ const start = indices[i];
201
+ const end = i === il - 1 ? nextIndices === undefined ? geometry.data.length : nextIndices[0] : indices[i + 1];
202
+ polygons.primitivePolygonIndices[indexMap.polygonRing++] = indexMap.polygonPosition;
203
+ indexMap.polygonPosition += (end - start) / coordLength;
204
+ }
205
+
206
+ const endPosition = indexMap.polygonPosition;
207
+ triangulatePolygon(polygons, areas, indices, {
208
+ startPosition,
209
+ endPosition,
210
+ coordLength
211
+ });
212
+ }
213
+ }
214
+
215
+ function triangulatePolygon(polygons, areas, indices, {
216
+ startPosition,
217
+ endPosition,
218
+ coordLength
219
+ }) {
220
+ const start = startPosition * coordLength;
221
+ const end = endPosition * coordLength;
222
+ const polygonPositions = polygons.positions.subarray(start, end);
223
+ const offset = indices[0];
224
+ const holes = indices.slice(1).map(n => (n - offset) / coordLength);
225
+ const triangles = earcut(polygonPositions, holes, coordLength, areas);
226
+
227
+ for (let t = 0, tl = triangles.length; t < tl; ++t) {
228
+ polygons.triangles.push(startPosition + triangles[t]);
229
+ }
230
+ }
231
+
232
+ function wrapProps(obj, size) {
233
+ const returnObj = {};
234
+
235
+ for (const key in obj) {
236
+ returnObj[key] = {
237
+ value: obj[key],
238
+ size
239
+ };
240
+ }
241
+
242
+ return returnObj;
243
+ }
244
+
245
+ function makeAccessorObjects(points, lines, polygons, coordLength) {
246
+ return {
247
+ points: { ...points,
248
+ positions: {
249
+ value: points.positions,
250
+ size: coordLength
251
+ },
252
+ globalFeatureIds: {
253
+ value: points.globalFeatureIds,
254
+ size: 1
255
+ },
256
+ featureIds: {
257
+ value: points.featureIds,
258
+ size: 1
259
+ },
260
+ numericProps: wrapProps(points.numericProps, 1)
261
+ },
262
+ lines: { ...lines,
263
+ positions: {
264
+ value: lines.positions,
265
+ size: coordLength
266
+ },
267
+ pathIndices: {
268
+ value: lines.pathIndices,
269
+ size: 1
270
+ },
271
+ globalFeatureIds: {
272
+ value: lines.globalFeatureIds,
273
+ size: 1
274
+ },
275
+ featureIds: {
276
+ value: lines.featureIds,
277
+ size: 1
278
+ },
279
+ numericProps: wrapProps(lines.numericProps, 1)
280
+ },
281
+ polygons: { ...polygons,
282
+ positions: {
283
+ value: polygons.positions,
284
+ size: coordLength
285
+ },
286
+ polygonIndices: {
287
+ value: polygons.polygonIndices,
288
+ size: 1
289
+ },
290
+ primitivePolygonIndices: {
291
+ value: polygons.primitivePolygonIndices,
292
+ size: 1
293
+ },
294
+ triangles: {
295
+ value: new Uint32Array(polygons.triangles),
296
+ size: 1
297
+ },
298
+ globalFeatureIds: {
299
+ value: polygons.globalFeatureIds,
300
+ size: 1
301
+ },
302
+ featureIds: {
303
+ value: polygons.featureIds,
304
+ size: 1
305
+ },
306
+ numericProps: wrapProps(polygons.numericProps, 1)
307
+ }
308
+ };
309
+ }
310
+
311
+ function fillNumericProperties(object, properties, index, length) {
312
+ for (const numericPropName in object.numericProps) {
313
+ if (numericPropName in properties) {
314
+ const value = properties[numericPropName];
315
+ object.numericProps[numericPropName].fill(value, index, index + length);
316
+ }
317
+ }
318
+ }
319
+
320
+ function keepStringProperties(properties, numericKeys) {
321
+ const props = {};
322
+
323
+ for (const key in properties) {
324
+ if (!numericKeys.includes(key)) {
325
+ props[key] = properties[key];
326
+ }
327
+ }
328
+
329
+ return props;
330
+ }
331
+
332
+ function deduceArrayType(x, constructor) {
333
+ if (constructor === Array || !Number.isFinite(x)) {
334
+ return Array;
335
+ }
336
+
337
+ return constructor === Float64Array || Math.fround(x) !== x ? Float64Array : Float32Array;
338
+ }
339
+ //# sourceMappingURL=flat-geojson-to-binary.js.map
@@ -0,0 +1 @@
1
+ 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eslint-disable indent */\nimport {earcut} from '@math.gl/polygon';\nimport type {\n BinaryAttribute,\n BinaryFeatures,\n FlatFeature,\n FlatPoint,\n FlatLineString,\n FlatPolygon,\n GeojsonGeometryInfo,\n TypedArray\n} from '@loaders.gl/schema';\nimport {PropArrayConstructor, Lines, Points, Polygons} from './flat-geojson-to-binary-types';\n\n/**\n * Convert binary features to flat binary arrays. Similar to\n * `geojsonToBinary` helper function, except that it expects\n * a binary representation of the feature data, which enables\n * 2X-3X speed increase in parse speed, compared to using\n * geoJSON. See `binary-vector-tile/VectorTileFeature` for\n * data format detais\n *\n * @param features\n * @param geometryInfo\n * @param options\n * @returns filled arrays\n */\nexport function flatGeojsonToBinary(\n features: FlatFeature[],\n geometryInfo: GeojsonGeometryInfo,\n options?: FlatGeojsonToBinaryOptions\n) {\n const propArrayTypes = extractNumericPropTypes(features);\n const numericPropKeys = Object.keys(propArrayTypes).filter((k) => propArrayTypes[k] !== Array);\n return fillArrays(\n features,\n {\n propArrayTypes,\n ...geometryInfo\n },\n {\n numericPropKeys: (options && options.numericPropKeys) || numericPropKeys,\n PositionDataType: options ? options.PositionDataType : Float32Array\n }\n );\n}\n\n/**\n * Options for `flatGeojsonToBinary`\n */\nexport type FlatGeojsonToBinaryOptions = {\n numericPropKeys?: string[];\n PositionDataType?: Float32ArrayConstructor | Float64ArrayConstructor;\n};\n\nexport const TEST_EXPORTS = {\n extractNumericPropTypes\n};\n\n/**\n * Extracts properties that are always numeric\n *\n * @param features\n * @returns object with numeric types\n */\nfunction extractNumericPropTypes(features: FlatFeature[]): {\n [key: string]: PropArrayConstructor;\n} {\n const propArrayTypes = {};\n for (const feature of features) {\n if (feature.properties) {\n for (const key in feature.properties) {\n // If property has not been seen before, or if property has been numeric\n // in all previous features, check if numeric in this feature\n // If not numeric, Array is stored to prevent rechecking in the future\n // Additionally, detects if 64 bit precision is required\n const val = feature.properties[key];\n propArrayTypes[key] = deduceArrayType(val, propArrayTypes[key]);\n }\n }\n }\n\n return propArrayTypes;\n}\n\n/**\n * Fills coordinates into pre-allocated typed arrays\n *\n * @param features\n * @param geometryInfo\n * @param options\n * @returns an accessor object with value and size keys\n */\n// eslint-disable-next-line complexity\nfunction fillArrays(\n features: FlatFeature[],\n geometryInfo: GeojsonGeometryInfo & {\n propArrayTypes: {[key: string]: PropArrayConstructor};\n },\n options: FlatGeojsonToBinaryOptions\n) {\n const {\n pointPositionsCount,\n pointFeaturesCount,\n linePositionsCount,\n linePathsCount,\n lineFeaturesCount,\n polygonPositionsCount,\n polygonObjectsCount,\n polygonRingsCount,\n polygonFeaturesCount,\n propArrayTypes,\n coordLength\n } = geometryInfo;\n const {numericPropKeys = [], PositionDataType = Float32Array} = options;\n const hasGlobalId = features[0] && 'id' in features[0];\n const GlobalFeatureIdsDataType = features.length > 65535 ? Uint32Array : Uint16Array;\n const points: Points = {\n type: 'Point',\n positions: new PositionDataType(pointPositionsCount * coordLength),\n globalFeatureIds: new GlobalFeatureIdsDataType(pointPositionsCount),\n featureIds:\n pointFeaturesCount > 65535\n ? new Uint32Array(pointPositionsCount)\n : new Uint16Array(pointPositionsCount),\n numericProps: {},\n properties: [],\n fields: []\n };\n const lines: Lines = {\n type: 'LineString',\n pathIndices:\n linePositionsCount > 65535\n ? new Uint32Array(linePathsCount + 1)\n : new Uint16Array(linePathsCount + 1),\n positions: new PositionDataType(linePositionsCount * coordLength),\n globalFeatureIds: new GlobalFeatureIdsDataType(linePositionsCount),\n featureIds:\n lineFeaturesCount > 65535\n ? new Uint32Array(linePositionsCount)\n : new Uint16Array(linePositionsCount),\n numericProps: {},\n properties: [],\n fields: []\n };\n const polygons: Polygons = {\n type: 'Polygon',\n polygonIndices:\n polygonPositionsCount > 65535\n ? new Uint32Array(polygonObjectsCount + 1)\n : new Uint16Array(polygonObjectsCount + 1),\n primitivePolygonIndices:\n polygonPositionsCount > 65535\n ? new Uint32Array(polygonRingsCount + 1)\n : new Uint16Array(polygonRingsCount + 1),\n positions: new PositionDataType(polygonPositionsCount * coordLength),\n triangles: [],\n globalFeatureIds: new GlobalFeatureIdsDataType(polygonPositionsCount),\n featureIds:\n polygonFeaturesCount > 65535\n ? new Uint32Array(polygonPositionsCount)\n : new Uint16Array(polygonPositionsCount),\n numericProps: {},\n properties: [],\n fields: []\n };\n\n // Instantiate numeric properties arrays; one value per vertex\n for (const object of [points, lines, polygons]) {\n for (const propName of numericPropKeys) {\n // If property has been numeric in all previous features in which the property existed, check\n // if numeric in this feature\n const T = propArrayTypes[propName];\n object.numericProps[propName] = new T(object.positions.length / coordLength) as TypedArray;\n }\n }\n\n // Set last element of path/polygon indices as positions length\n lines.pathIndices[linePathsCount] = linePositionsCount;\n polygons.polygonIndices[polygonObjectsCount] = polygonPositionsCount;\n polygons.primitivePolygonIndices[polygonRingsCount] = polygonPositionsCount;\n\n const indexMap = {\n pointPosition: 0,\n pointFeature: 0,\n linePosition: 0,\n linePath: 0,\n lineFeature: 0,\n polygonPosition: 0,\n polygonObject: 0,\n polygonRing: 0,\n polygonFeature: 0,\n feature: 0\n };\n\n for (const feature of features) {\n const geometry = feature.geometry;\n const properties = feature.properties || {};\n\n switch (geometry.type) {\n case 'Point':\n handlePoint(geometry, points, indexMap, coordLength, properties);\n points.properties.push(keepStringProperties(properties, numericPropKeys));\n if (hasGlobalId) {\n points.fields.push({id: feature.id});\n }\n indexMap.pointFeature++;\n break;\n case 'LineString':\n handleLineString(geometry, lines, indexMap, coordLength, properties);\n lines.properties.push(keepStringProperties(properties, numericPropKeys));\n if (hasGlobalId) {\n lines.fields.push({id: feature.id});\n }\n indexMap.lineFeature++;\n break;\n case 'Polygon':\n handlePolygon(geometry, polygons, indexMap, coordLength, properties);\n polygons.properties.push(keepStringProperties(properties, numericPropKeys));\n if (hasGlobalId) {\n polygons.fields.push({id: feature.id});\n }\n indexMap.polygonFeature++;\n break;\n default:\n throw new Error('Invalid geometry type');\n }\n\n indexMap.feature++;\n }\n\n // Wrap each array in an accessor object with value and size keys\n return makeAccessorObjects(points, lines, polygons, coordLength);\n}\n\n/**\n * Fills (Multi)Point coordinates into points object of arrays\n *\n * @param geometry\n * @param points\n * @param indexMap\n * @param coordLength\n * @param properties\n */\nfunction handlePoint(\n geometry: FlatPoint,\n points: Points,\n indexMap: {\n pointPosition: number;\n pointFeature: number;\n linePosition?: number;\n linePath?: number;\n lineFeature?: number;\n polygonPosition?: number;\n polygonObject?: number;\n polygonRing?: number;\n polygonFeature?: number;\n feature: number;\n },\n coordLength: number,\n properties: {[x: string]: string | number | boolean | null}\n): void {\n points.positions.set(geometry.data, indexMap.pointPosition * coordLength);\n\n const nPositions = geometry.data.length / coordLength;\n fillNumericProperties(points, properties, indexMap.pointPosition, nPositions);\n points.globalFeatureIds.fill(\n indexMap.feature,\n indexMap.pointPosition,\n indexMap.pointPosition + nPositions\n );\n points.featureIds.fill(\n indexMap.pointFeature,\n indexMap.pointPosition,\n indexMap.pointPosition + nPositions\n );\n\n indexMap.pointPosition += nPositions;\n}\n\n/**\n * Fills (Multi)LineString coordinates into lines object of arrays\n *\n * @param geometry\n * @param lines\n * @param indexMap\n * @param coordLength\n * @param properties\n */\nfunction handleLineString(\n geometry: FlatLineString,\n lines: Lines,\n indexMap: {\n pointPosition?: number;\n pointFeature?: number;\n linePosition: number;\n linePath: number;\n lineFeature: number;\n polygonPosition?: number;\n polygonObject?: number;\n polygonRing?: number;\n polygonFeature?: number;\n feature: number;\n },\n coordLength: number,\n properties: {[x: string]: string | number | boolean | null}\n): void {\n lines.positions.set(geometry.data, indexMap.linePosition * coordLength);\n\n const nPositions = geometry.data.length / coordLength;\n fillNumericProperties(lines, properties, indexMap.linePosition, nPositions);\n\n lines.globalFeatureIds.fill(\n indexMap.feature,\n indexMap.linePosition,\n indexMap.linePosition + nPositions\n );\n lines.featureIds.fill(\n indexMap.lineFeature,\n indexMap.linePosition,\n indexMap.linePosition + nPositions\n );\n\n for (let i = 0, il = geometry.indices.length; i < il; ++i) {\n // Extract range of data we are working with, defined by start\n // and end indices (these index into the geometry.data array)\n const start = geometry.indices[i];\n const end =\n i === il - 1\n ? geometry.data.length // last line, so read to end of data\n : geometry.indices[i + 1]; // start index for next line\n\n lines.pathIndices[indexMap.linePath++] = indexMap.linePosition;\n indexMap.linePosition += (end - start) / coordLength;\n }\n}\n\n/**\n * Fills (Multi)Polygon coordinates into polygons object of arrays\n *\n * @param geometry\n * @param polygons\n * @param indexMap\n * @param coordLength\n * @param properties\n */\nfunction handlePolygon(\n geometry: FlatPolygon,\n polygons: Polygons,\n indexMap: {\n pointPosition?: number;\n pointFeature?: number;\n linePosition?: number;\n linePath?: number;\n lineFeature?: number;\n polygonPosition: number;\n polygonObject: number;\n polygonRing: number;\n polygonFeature: number;\n feature: number;\n },\n coordLength: number,\n properties: {[x: string]: string | number | boolean | null}\n): void {\n polygons.positions.set(geometry.data, indexMap.polygonPosition * coordLength);\n\n const nPositions = geometry.data.length / coordLength;\n fillNumericProperties(polygons, properties, indexMap.polygonPosition, nPositions);\n polygons.globalFeatureIds.fill(\n indexMap.feature,\n indexMap.polygonPosition,\n indexMap.polygonPosition + nPositions\n );\n polygons.featureIds.fill(\n indexMap.polygonFeature,\n indexMap.polygonPosition,\n indexMap.polygonPosition + nPositions\n );\n\n // Unlike Point & LineString geometry.indices is a 2D array\n for (let l = 0, ll = geometry.indices.length; l < ll; ++l) {\n const startPosition = indexMap.polygonPosition;\n polygons.polygonIndices[indexMap.polygonObject++] = startPosition;\n\n const areas = geometry.areas[l];\n const indices = geometry.indices[l];\n const nextIndices = geometry.indices[l + 1];\n\n for (let i = 0, il = indices.length; i < il; ++i) {\n const start = indices[i];\n const end =\n i === il - 1\n ? // last line, so either read to:\n nextIndices === undefined\n ? geometry.data.length // end of data (no next indices)\n : nextIndices[0] // start of first line in nextIndices\n : indices[i + 1]; // start index for next line\n\n polygons.primitivePolygonIndices[indexMap.polygonRing++] = indexMap.polygonPosition;\n indexMap.polygonPosition += (end - start) / coordLength;\n }\n\n const endPosition = indexMap.polygonPosition;\n triangulatePolygon(polygons, areas, indices, {startPosition, endPosition, coordLength});\n }\n}\n\n/**\n * Triangulate polygon using earcut\n *\n * @param polygons\n * @param areas\n * @param indices\n * @param param3\n */\nfunction triangulatePolygon(\n polygons: Polygons,\n areas: number[],\n indices: number[],\n {\n startPosition,\n endPosition,\n coordLength\n }: {startPosition: number; endPosition: number; coordLength: number}\n): void {\n const start = startPosition * coordLength;\n const end = endPosition * coordLength;\n\n // Extract positions and holes for just this polygon\n const polygonPositions = polygons.positions.subarray(start, end);\n\n // Holes are referenced relative to outer polygon\n const offset = indices[0];\n const holes = indices.slice(1).map((n: number) => (n - offset) / coordLength);\n\n // Compute triangulation\n const triangles = earcut(polygonPositions, holes, coordLength, areas);\n\n // Indices returned by triangulation are relative to start\n // of polygon, so we need to offset\n for (let t = 0, tl = triangles.length; t < tl; ++t) {\n polygons.triangles.push(startPosition + triangles[t]);\n }\n}\n\n/**\n * Wraps an object containing array into accessors\n *\n * @param obj\n * @param size\n */\nfunction wrapProps(\n obj: {[key: string]: TypedArray},\n size: number\n): {[key: string]: BinaryAttribute} {\n const returnObj = {};\n for (const key in obj) {\n returnObj[key] = {value: obj[key], size};\n }\n return returnObj;\n}\n\n/**\n * Wrap each array in an accessor object with value and size keys\n *\n * @param points\n * @param lines\n * @param polygons\n * @param coordLength\n * @returns object\n */\nfunction makeAccessorObjects(\n points: Points,\n lines: Lines,\n polygons: Polygons,\n coordLength: number\n): BinaryFeatures {\n return {\n points: {\n ...points,\n positions: {value: points.positions, size: coordLength},\n globalFeatureIds: {value: points.globalFeatureIds, size: 1},\n featureIds: {value: points.featureIds, size: 1},\n numericProps: wrapProps(points.numericProps, 1)\n },\n lines: {\n ...lines,\n positions: {value: lines.positions, size: coordLength},\n pathIndices: {value: lines.pathIndices, size: 1},\n globalFeatureIds: {value: lines.globalFeatureIds, size: 1},\n featureIds: {value: lines.featureIds, size: 1},\n numericProps: wrapProps(lines.numericProps, 1)\n },\n polygons: {\n ...polygons,\n positions: {value: polygons.positions, size: coordLength},\n polygonIndices: {value: polygons.polygonIndices, size: 1},\n primitivePolygonIndices: {value: polygons.primitivePolygonIndices, size: 1},\n triangles: {value: new Uint32Array(polygons.triangles), size: 1},\n globalFeatureIds: {value: polygons.globalFeatureIds, size: 1},\n featureIds: {value: polygons.featureIds, size: 1},\n numericProps: wrapProps(polygons.numericProps, 1)\n }\n };\n}\n\n/**\n * Add numeric properties to object\n *\n * @param object\n * @param properties\n * @param index\n * @param length\n */\nfunction fillNumericProperties(\n object: Points | Lines | Polygons,\n properties: {[x: string]: string | number | boolean | null},\n index: number,\n length: number\n): void {\n for (const numericPropName in object.numericProps) {\n if (numericPropName in properties) {\n const value = properties[numericPropName] as number;\n object.numericProps[numericPropName].fill(value, index, index + length);\n }\n }\n}\n\n/**\n * Keep string properties in object\n *\n * @param properties\n * @param numericKeys\n * @returns object\n */\nfunction keepStringProperties(\n properties: {[x: string]: string | number | boolean | null},\n numericKeys: string[]\n) {\n const props = {};\n for (const key in properties) {\n if (!numericKeys.includes(key)) {\n props[key] = properties[key];\n }\n }\n return props;\n}\n\n/**\n *\n * Deduce correct array constructor to use for a given value\n *\n * @param x value to test\n * @param constructor previous constructor deduced\n * @returns PropArrayConstructor\n */\nfunction deduceArrayType(x: any, constructor: PropArrayConstructor): PropArrayConstructor {\n if (constructor === Array || !Number.isFinite(x)) {\n return Array;\n }\n\n // If this or previous value required 64bits use Float64Array\n return constructor === Float64Array || Math.fround(x) !== x ? Float64Array : Float32Array;\n}\n"],"file":"flat-geojson-to-binary.js"}