@loaders.gl/draco 4.3.3 → 4.3.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/dist.min.js CHANGED
@@ -4,7 +4,7 @@
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  else if (typeof define === 'function' && define.amd) define([], factory);
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  else if (typeof exports === 'object') exports['loaders'] = factory();
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  else root['loaders'] = factory();})(globalThis, function () {
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- "use strict";var __exports__=(()=>{var H=Object.create;var E=Object.defineProperty;var K=Object.getOwnPropertyDescriptor;var Z=Object.getOwnPropertyNames;var J=Object.getPrototypeOf,tt=Object.prototype.hasOwnProperty;var et=(o,t)=>()=>(t||o((t={exports:{}}).exports,t),t.exports),rt=(o,t)=>{for(var e in t)E(o,e,{get:t[e],enumerable:!0})},D=(o,t,e,r)=>{if(t&&typeof t=="object"||typeof t=="function")for(let n of Z(t))!tt.call(o,n)&&n!==e&&E(o,n,{get:()=>t[n],enumerable:!(r=K(t,n))||r.enumerable});return o},w=(o,t,e)=>(D(o,t,"default"),e&&D(e,t,"default")),ot=(o,t,e)=>(e=o!=null?H(J(o)):{},D(t||!o||!o.__esModule?E(e,"default",{value:o,enumerable:!0}):e,o)),nt=o=>D(E({},"__esModule",{value:!0}),o);var F=et((xt,N)=>{N.exports=globalThis.loaders});var g={};rt(g,{DRACO_EXTERNAL_LIBRARIES:()=>u,DRACO_EXTERNAL_LIBRARY_URLS:()=>_,DracoLoader:()=>It,DracoWorkerLoader:()=>I,DracoWriter:()=>Y,DracoWriterWorker:()=>Ot});w(g,ot(F(),1));var y="4.3.2";var I={dataType:null,batchType:null,name:"Draco",id:"draco",module:"draco",version:y,worker:!0,extensions:["drc"],mimeTypes:["application/octet-stream"],binary:!0,tests:["DRACO"],options:{draco:{decoderType:typeof WebAssembly=="object"?"wasm":"js",libraryPath:"libs/",extraAttributes:{},attributeNameEntry:void 0}}};function B(o){switch(o.constructor){case Int8Array:return"int8";case Uint8Array:case Uint8ClampedArray:return"uint8";case Int16Array:return"int16";case Uint16Array:return"uint16";case Int32Array:return"int32";case Uint32Array:return"uint32";case Float32Array:return"float32";case Float64Array:return"float64";default:return"null"}}function M(o){let t=1/0,e=1/0,r=1/0,n=-1/0,a=-1/0,i=-1/0,s=o.POSITION?o.POSITION.value:[],c=s&&s.length;for(let d=0;d<c;d+=3){let l=s[d],h=s[d+1],m=s[d+2];t=l<t?l:t,e=h<e?h:e,r=m<r?m:r,n=l>n?l:n,a=h>a?h:a,i=m>i?m:i}return[[t,e,r],[n,a,i]]}function R(o,t,e){let r=B(t.value),n=e||P(t);return{name:o,type:{type:"fixed-size-list",listSize:t.size,children:[{name:"value",type:r}]},nullable:!1,metadata:n}}function P(o){let t={};return"byteOffset"in o&&(t.byteOffset=o.byteOffset.toString(10)),"byteStride"in o&&(t.byteStride=o.byteStride.toString(10)),"normalized"in o&&(t.normalized=o.normalized.toString()),t}function U(o,t,e){let r=z(t.metadata),n=[],a=at(t.attributes);for(let i in o){let s=o[i],c=k(i,s,a[i]);n.push(c)}if(e){let i=k("indices",e);n.push(i)}return{fields:n,metadata:r}}function at(o){let t={};for(let e in o){let r=o[e];t[r.name||"undefined"]=r}return t}function k(o,t,e){let r=e?z(e.metadata):void 0;return R(o,t,r)}function z(o){Object.entries(o);let t={};for(let e in o)t[`${e}.string`]=JSON.stringify(o[e]);return t}var W={POSITION:"POSITION",NORMAL:"NORMAL",COLOR:"COLOR_0",TEX_COORD:"TEXCOORD_0"},it={1:Int8Array,2:Uint8Array,3:Int16Array,4:Uint16Array,5:Int32Array,6:Uint32Array,9:Float32Array},st=4,b=class{draco;decoder;metadataQuerier;constructor(t){this.draco=t,this.decoder=new this.draco.Decoder,this.metadataQuerier=new this.draco.MetadataQuerier}destroy(){this.draco.destroy(this.decoder),this.draco.destroy(this.metadataQuerier)}parseSync(t,e={}){let r=new this.draco.DecoderBuffer;r.Init(new Int8Array(t),t.byteLength),this._disableAttributeTransforms(e);let n=this.decoder.GetEncodedGeometryType(r),a=n===this.draco.TRIANGULAR_MESH?new this.draco.Mesh:new this.draco.PointCloud;try{let i;switch(n){case this.draco.TRIANGULAR_MESH:i=this.decoder.DecodeBufferToMesh(r,a);break;case this.draco.POINT_CLOUD:i=this.decoder.DecodeBufferToPointCloud(r,a);break;default:throw new Error("DRACO: Unknown geometry type.")}if(!i.ok()||!a.ptr){let m=`DRACO decompression failed: ${i.error_msg()}`;throw new Error(m)}let s=this._getDracoLoaderData(a,n,e),c=this._getMeshData(a,s,e),d=M(c.attributes),l=U(c.attributes,s,c.indices);return{loader:"draco",loaderData:s,header:{vertexCount:a.num_points(),boundingBox:d},...c,schema:l}}finally{this.draco.destroy(r),a&&this.draco.destroy(a)}}_getDracoLoaderData(t,e,r){let n=this._getTopLevelMetadata(t),a=this._getDracoAttributes(t,r);return{geometry_type:e,num_attributes:t.num_attributes(),num_points:t.num_points(),num_faces:t instanceof this.draco.Mesh?t.num_faces():0,metadata:n,attributes:a}}_getDracoAttributes(t,e){let r={};for(let n=0;n<t.num_attributes();n++){let a=this.decoder.GetAttribute(t,n),i=this._getAttributeMetadata(t,n);r[a.unique_id()]={unique_id:a.unique_id(),attribute_type:a.attribute_type(),data_type:a.data_type(),num_components:a.num_components(),byte_offset:a.byte_offset(),byte_stride:a.byte_stride(),normalized:a.normalized(),attribute_index:n,metadata:i};let s=this._getQuantizationTransform(a,e);s&&(r[a.unique_id()].quantization_transform=s);let c=this._getOctahedronTransform(a,e);c&&(r[a.unique_id()].octahedron_transform=c)}return r}_getMeshData(t,e,r){let n=this._getMeshAttributes(e,t,r);if(!n.POSITION)throw new Error("DRACO: No position attribute found.");if(t instanceof this.draco.Mesh)switch(r.topology){case"triangle-strip":return{topology:"triangle-strip",mode:4,attributes:n,indices:{value:this._getTriangleStripIndices(t),size:1}};case"triangle-list":default:return{topology:"triangle-list",mode:5,attributes:n,indices:{value:this._getTriangleListIndices(t),size:1}}}return{topology:"point-list",mode:0,attributes:n}}_getMeshAttributes(t,e,r){let n={};for(let a of Object.values(t.attributes)){let i=this._deduceAttributeName(a,r);a.name=i;let s=this._getAttributeValues(e,a);if(s){let{value:c,size:d}=s;n[i]={value:c,size:d,byteOffset:a.byte_offset,byteStride:a.byte_stride,normalized:a.normalized}}}return n}_getTriangleListIndices(t){let r=t.num_faces()*3,n=r*st,a=this.draco._malloc(n);try{return this.decoder.GetTrianglesUInt32Array(t,n,a),new Uint32Array(this.draco.HEAPF32.buffer,a,r).slice()}finally{this.draco._free(a)}}_getTriangleStripIndices(t){let e=new this.draco.DracoInt32Array;try{return this.decoder.GetTriangleStripsFromMesh(t,e),ut(e)}finally{this.draco.destroy(e)}}_getAttributeValues(t,e){let r=it[e.data_type];if(!r)return console.warn(`DRACO: Unsupported attribute type ${e.data_type}`),null;let n=e.num_components,i=t.num_points()*n,s=i*r.BYTES_PER_ELEMENT,c=ct(this.draco,r),d,l=this.draco._malloc(s);try{let h=this.decoder.GetAttribute(t,e.attribute_index);this.decoder.GetAttributeDataArrayForAllPoints(t,h,c,s,l),d=new r(this.draco.HEAPF32.buffer,l,i).slice()}finally{this.draco._free(l)}return{value:d,size:n}}_deduceAttributeName(t,e){let r=t.unique_id;for(let[i,s]of Object.entries(e.extraAttributes||{}))if(s===r)return i;let n=t.attribute_type;for(let i in W)if(this.draco[i]===n)return W[i];let a=e.attributeNameEntry||"name";return t.metadata[a]?t.metadata[a].string:`CUSTOM_ATTRIBUTE_${r}`}_getTopLevelMetadata(t){let e=this.decoder.GetMetadata(t);return this._getDracoMetadata(e)}_getAttributeMetadata(t,e){let r=this.decoder.GetAttributeMetadata(t,e);return this._getDracoMetadata(r)}_getDracoMetadata(t){if(!t||!t.ptr)return{};let e={},r=this.metadataQuerier.NumEntries(t);for(let n=0;n<r;n++){let a=this.metadataQuerier.GetEntryName(t,n);e[a]=this._getDracoMetadataField(t,a)}return e}_getDracoMetadataField(t,e){let r=new this.draco.DracoInt32Array;try{this.metadataQuerier.GetIntEntryArray(t,e,r);let n=dt(r);return{int:this.metadataQuerier.GetIntEntry(t,e),string:this.metadataQuerier.GetStringEntry(t,e),double:this.metadataQuerier.GetDoubleEntry(t,e),intArray:n}}finally{this.draco.destroy(r)}}_disableAttributeTransforms(t){let{quantizedAttributes:e=[],octahedronAttributes:r=[]}=t,n=[...e,...r];for(let a of n)this.decoder.SkipAttributeTransform(this.draco[a])}_getQuantizationTransform(t,e){let{quantizedAttributes:r=[]}=e,n=t.attribute_type();if(r.map(i=>this.decoder[i]).includes(n)){let i=new this.draco.AttributeQuantizationTransform;try{if(i.InitFromAttribute(t))return{quantization_bits:i.quantization_bits(),range:i.range(),min_values:new Float32Array([1,2,3]).map(s=>i.min_value(s))}}finally{this.draco.destroy(i)}}return null}_getOctahedronTransform(t,e){let{octahedronAttributes:r=[]}=e,n=t.attribute_type();if(r.map(i=>this.decoder[i]).includes(n)){let i=new this.draco.AttributeQuantizationTransform;try{if(i.InitFromAttribute(t))return{quantization_bits:i.quantization_bits()}}finally{this.draco.destroy(i)}}return null}};function ct(o,t){switch(t){case Float32Array:return o.DT_FLOAT32;case Int8Array:return o.DT_INT8;case Int16Array:return o.DT_INT16;case Int32Array:return o.DT_INT32;case Uint8Array:return o.DT_UINT8;case Uint16Array:return o.DT_UINT16;case Uint32Array:return o.DT_UINT32;default:return o.DT_INVALID}}function dt(o){let t=o.size(),e=new Int32Array(t);for(let r=0;r<t;r++)e[r]=o.GetValue(r);return e}function ut(o){let t=o.size(),e=new Int32Array(t);for(let r=0;r<t;r++)e[r]=o.GetValue(r);return e}function lt(){return globalThis._loadersgl_?.version||(globalThis._loadersgl_=globalThis._loadersgl_||{},globalThis._loadersgl_.version="4.3.2"),globalThis._loadersgl_.version}var $=lt();function v(o,t){if(!o)throw new Error(t||"loaders.gl assertion failed.")}var f={self:typeof self<"u"&&self,window:typeof window<"u"&&window,global:typeof global<"u"&&global,document:typeof document<"u"&&document},Yt=f.self||f.window||f.global||{},Ht=f.window||f.self||f.global||{},Kt=f.global||f.self||f.window||{},Zt=f.document||{};var A=typeof process!="object"||String(process)!=="[object process]"||process.browser,O=typeof importScripts=="function",Jt=typeof window<"u"&&typeof window.orientation<"u",j=typeof process<"u"&&process.version&&/v([0-9]*)/.exec(process.version),te=j&&parseFloat(j[1])||0;var x={};async function p(o,t=null,e={},r=null){return t&&(o=V(o,t,e,r)),x[o]=x[o]||ft(o),await x[o]}function V(o,t,e={},r=null){if(!e.useLocalLibraries&&o.startsWith("http"))return o;r=r||o;let n=e.modules||{};return n[r]?n[r]:A?e.CDN?(v(e.CDN.startsWith("http")),`${e.CDN}/${t}@${$}/dist/libs/${r}`):O?`../src/libs/${r}`:`modules/${t}/src/libs/${r}`:`modules/${t}/dist/libs/${r}`}async function ft(o){if(o.endsWith("wasm"))return await mt(o);if(!A)try{let{requireFromFile:e}=globalThis.loaders||{};return await e?.(o)}catch(e){return console.error(e),null}if(O)return importScripts(o);let t=await yt(o);return ht(t,o)}function ht(o,t){if(!A){let{requireFromString:r}=globalThis.loaders||{};return r?.(o,t)}if(O)return eval.call(globalThis,o),null;let e=document.createElement("script");e.id=t;try{e.appendChild(document.createTextNode(o))}catch{e.text=o}return document.body.appendChild(e),null}async function mt(o){let{readFileAsArrayBuffer:t}=globalThis.loaders||{};return A||!t||o.startsWith("http")?await(await fetch(o)).arrayBuffer():await t(o)}async function yt(o){let{readFileAsText:t}=globalThis.loaders||{};return A||!t||o.startsWith("http")?await(await fetch(o)).text():await t(o)}var At="1.5.6",pt="1.4.1",L=`https://www.gstatic.com/draco/versioned/decoders/${At}`,u={DECODER:"draco_wasm_wrapper.js",DECODER_WASM:"draco_decoder.wasm",FALLBACK_DECODER:"draco_decoder.js",ENCODER:"draco_encoder.js"},_={[u.DECODER]:`${L}/${u.DECODER}`,[u.DECODER_WASM]:`${L}/${u.DECODER_WASM}`,[u.FALLBACK_DECODER]:`${L}/${u.FALLBACK_DECODER}`,[u.ENCODER]:`https://raw.githubusercontent.com/google/draco/${pt}/javascript/${u.ENCODER}`},C,S;async function q(o){let t=o.modules||{};return t.draco3d?C||=t.draco3d.createDecoderModule({}).then(e=>({draco:e})):C||=_t(o),await C}async function G(o){let t=o.modules||{};return t.draco3d?S||=t.draco3d.createEncoderModule({}).then(e=>({draco:e})):S||=Tt(o),await S}async function _t(o){let t,e;switch(o.draco&&o.draco.decoderType){case"js":t=await p(_[u.FALLBACK_DECODER],"draco",o,u.FALLBACK_DECODER);break;case"wasm":default:[t,e]=await Promise.all([await p(_[u.DECODER],"draco",o,u.DECODER),await p(_[u.DECODER_WASM],"draco",o,u.DECODER_WASM)])}return t=t||globalThis.DracoDecoderModule,await bt(t,e)}function bt(o,t){let e={};return t&&(e.wasmBinary=t),new Promise(r=>{o({...e,onModuleLoaded:n=>r({draco:n})})})}async function Tt(o){let t=await p(_[u.ENCODER],"draco",o,u.ENCODER);return t=t||globalThis.DracoEncoderModule,new Promise(e=>{t({onModuleLoaded:r=>e({draco:r})})})}var Q={POSITION:"POSITION",NORMAL:"NORMAL",COLOR_0:"COLOR",TEXCOORD_0:"TEX_COORD"},gt=()=>{},T=class{draco;dracoEncoder;dracoMeshBuilder;dracoMetadataBuilder;log;constructor(t){this.draco=t,this.dracoEncoder=new this.draco.Encoder,this.dracoMeshBuilder=new this.draco.MeshBuilder,this.dracoMetadataBuilder=new this.draco.MetadataBuilder}destroy(){this.destroyEncodedObject(this.dracoMeshBuilder),this.destroyEncodedObject(this.dracoEncoder),this.destroyEncodedObject(this.dracoMetadataBuilder),this.dracoMeshBuilder=null,this.dracoEncoder=null,this.draco=null}destroyEncodedObject(t){t&&this.draco.destroy(t)}encodeSync(t,e={}){return this.log=gt,this._setOptions(e),e.pointcloud?this._encodePointCloud(t,e):this._encodeMesh(t,e)}_getAttributesFromMesh(t){let e={...t,...t.attributes};return t.indices&&(e.indices=t.indices),e}_encodePointCloud(t,e){let r=new this.draco.PointCloud;e.metadata&&this._addGeometryMetadata(r,e.metadata);let n=this._getAttributesFromMesh(t);this._createDracoPointCloud(r,n,e);let a=new this.draco.DracoInt8Array;try{let i=this.dracoEncoder.EncodePointCloudToDracoBuffer(r,!1,a);if(!(i>0))throw new Error("Draco encoding failed.");return this.log(`DRACO encoded ${r.num_points()} points
7
+ "use strict";var __exports__=(()=>{var H=Object.create;var E=Object.defineProperty;var K=Object.getOwnPropertyDescriptor;var Z=Object.getOwnPropertyNames;var J=Object.getPrototypeOf,tt=Object.prototype.hasOwnProperty;var et=(o,t)=>()=>(t||o((t={exports:{}}).exports,t),t.exports),rt=(o,t)=>{for(var e in t)E(o,e,{get:t[e],enumerable:!0})},D=(o,t,e,r)=>{if(t&&typeof t=="object"||typeof t=="function")for(let n of Z(t))!tt.call(o,n)&&n!==e&&E(o,n,{get:()=>t[n],enumerable:!(r=K(t,n))||r.enumerable});return o},w=(o,t,e)=>(D(o,t,"default"),e&&D(e,t,"default")),ot=(o,t,e)=>(e=o!=null?H(J(o)):{},D(t||!o||!o.__esModule?E(e,"default",{value:o,enumerable:!0}):e,o)),nt=o=>D(E({},"__esModule",{value:!0}),o);var F=et((xt,N)=>{N.exports=globalThis.loaders});var g={};rt(g,{DRACO_EXTERNAL_LIBRARIES:()=>u,DRACO_EXTERNAL_LIBRARY_URLS:()=>_,DracoLoader:()=>It,DracoWorkerLoader:()=>I,DracoWriter:()=>Y,DracoWriterWorker:()=>Ot});w(g,ot(F(),1));var y="4.3.3";var I={dataType:null,batchType:null,name:"Draco",id:"draco",module:"draco",version:y,worker:!0,extensions:["drc"],mimeTypes:["application/octet-stream"],binary:!0,tests:["DRACO"],options:{draco:{decoderType:typeof WebAssembly=="object"?"wasm":"js",libraryPath:"libs/",extraAttributes:{},attributeNameEntry:void 0}}};function B(o){switch(o.constructor){case Int8Array:return"int8";case Uint8Array:case Uint8ClampedArray:return"uint8";case Int16Array:return"int16";case Uint16Array:return"uint16";case Int32Array:return"int32";case Uint32Array:return"uint32";case Float32Array:return"float32";case Float64Array:return"float64";default:return"null"}}function M(o){let t=1/0,e=1/0,r=1/0,n=-1/0,a=-1/0,i=-1/0,s=o.POSITION?o.POSITION.value:[],c=s&&s.length;for(let d=0;d<c;d+=3){let l=s[d],h=s[d+1],m=s[d+2];t=l<t?l:t,e=h<e?h:e,r=m<r?m:r,n=l>n?l:n,a=h>a?h:a,i=m>i?m:i}return[[t,e,r],[n,a,i]]}function R(o,t,e){let r=B(t.value),n=e||P(t);return{name:o,type:{type:"fixed-size-list",listSize:t.size,children:[{name:"value",type:r}]},nullable:!1,metadata:n}}function P(o){let t={};return"byteOffset"in o&&(t.byteOffset=o.byteOffset.toString(10)),"byteStride"in o&&(t.byteStride=o.byteStride.toString(10)),"normalized"in o&&(t.normalized=o.normalized.toString()),t}function U(o,t,e){let r=z(t.metadata),n=[],a=at(t.attributes);for(let i in o){let s=o[i],c=k(i,s,a[i]);n.push(c)}if(e){let i=k("indices",e);n.push(i)}return{fields:n,metadata:r}}function at(o){let t={};for(let e in o){let r=o[e];t[r.name||"undefined"]=r}return t}function k(o,t,e){let r=e?z(e.metadata):void 0;return R(o,t,r)}function z(o){Object.entries(o);let t={};for(let e in o)t[`${e}.string`]=JSON.stringify(o[e]);return t}var W={POSITION:"POSITION",NORMAL:"NORMAL",COLOR:"COLOR_0",TEX_COORD:"TEXCOORD_0"},it={1:Int8Array,2:Uint8Array,3:Int16Array,4:Uint16Array,5:Int32Array,6:Uint32Array,9:Float32Array},st=4,b=class{draco;decoder;metadataQuerier;constructor(t){this.draco=t,this.decoder=new this.draco.Decoder,this.metadataQuerier=new this.draco.MetadataQuerier}destroy(){this.draco.destroy(this.decoder),this.draco.destroy(this.metadataQuerier)}parseSync(t,e={}){let r=new this.draco.DecoderBuffer;r.Init(new Int8Array(t),t.byteLength),this._disableAttributeTransforms(e);let n=this.decoder.GetEncodedGeometryType(r),a=n===this.draco.TRIANGULAR_MESH?new this.draco.Mesh:new this.draco.PointCloud;try{let i;switch(n){case this.draco.TRIANGULAR_MESH:i=this.decoder.DecodeBufferToMesh(r,a);break;case this.draco.POINT_CLOUD:i=this.decoder.DecodeBufferToPointCloud(r,a);break;default:throw new Error("DRACO: Unknown geometry type.")}if(!i.ok()||!a.ptr){let m=`DRACO decompression failed: ${i.error_msg()}`;throw new Error(m)}let s=this._getDracoLoaderData(a,n,e),c=this._getMeshData(a,s,e),d=M(c.attributes),l=U(c.attributes,s,c.indices);return{loader:"draco",loaderData:s,header:{vertexCount:a.num_points(),boundingBox:d},...c,schema:l}}finally{this.draco.destroy(r),a&&this.draco.destroy(a)}}_getDracoLoaderData(t,e,r){let n=this._getTopLevelMetadata(t),a=this._getDracoAttributes(t,r);return{geometry_type:e,num_attributes:t.num_attributes(),num_points:t.num_points(),num_faces:t instanceof this.draco.Mesh?t.num_faces():0,metadata:n,attributes:a}}_getDracoAttributes(t,e){let r={};for(let n=0;n<t.num_attributes();n++){let a=this.decoder.GetAttribute(t,n),i=this._getAttributeMetadata(t,n);r[a.unique_id()]={unique_id:a.unique_id(),attribute_type:a.attribute_type(),data_type:a.data_type(),num_components:a.num_components(),byte_offset:a.byte_offset(),byte_stride:a.byte_stride(),normalized:a.normalized(),attribute_index:n,metadata:i};let s=this._getQuantizationTransform(a,e);s&&(r[a.unique_id()].quantization_transform=s);let c=this._getOctahedronTransform(a,e);c&&(r[a.unique_id()].octahedron_transform=c)}return r}_getMeshData(t,e,r){let n=this._getMeshAttributes(e,t,r);if(!n.POSITION)throw new Error("DRACO: No position attribute found.");if(t instanceof this.draco.Mesh)switch(r.topology){case"triangle-strip":return{topology:"triangle-strip",mode:4,attributes:n,indices:{value:this._getTriangleStripIndices(t),size:1}};case"triangle-list":default:return{topology:"triangle-list",mode:5,attributes:n,indices:{value:this._getTriangleListIndices(t),size:1}}}return{topology:"point-list",mode:0,attributes:n}}_getMeshAttributes(t,e,r){let n={};for(let a of Object.values(t.attributes)){let i=this._deduceAttributeName(a,r);a.name=i;let s=this._getAttributeValues(e,a);if(s){let{value:c,size:d}=s;n[i]={value:c,size:d,byteOffset:a.byte_offset,byteStride:a.byte_stride,normalized:a.normalized}}}return n}_getTriangleListIndices(t){let r=t.num_faces()*3,n=r*st,a=this.draco._malloc(n);try{return this.decoder.GetTrianglesUInt32Array(t,n,a),new Uint32Array(this.draco.HEAPF32.buffer,a,r).slice()}finally{this.draco._free(a)}}_getTriangleStripIndices(t){let e=new this.draco.DracoInt32Array;try{return this.decoder.GetTriangleStripsFromMesh(t,e),ut(e)}finally{this.draco.destroy(e)}}_getAttributeValues(t,e){let r=it[e.data_type];if(!r)return console.warn(`DRACO: Unsupported attribute type ${e.data_type}`),null;let n=e.num_components,i=t.num_points()*n,s=i*r.BYTES_PER_ELEMENT,c=ct(this.draco,r),d,l=this.draco._malloc(s);try{let h=this.decoder.GetAttribute(t,e.attribute_index);this.decoder.GetAttributeDataArrayForAllPoints(t,h,c,s,l),d=new r(this.draco.HEAPF32.buffer,l,i).slice()}finally{this.draco._free(l)}return{value:d,size:n}}_deduceAttributeName(t,e){let r=t.unique_id;for(let[i,s]of Object.entries(e.extraAttributes||{}))if(s===r)return i;let n=t.attribute_type;for(let i in W)if(this.draco[i]===n)return W[i];let a=e.attributeNameEntry||"name";return t.metadata[a]?t.metadata[a].string:`CUSTOM_ATTRIBUTE_${r}`}_getTopLevelMetadata(t){let e=this.decoder.GetMetadata(t);return this._getDracoMetadata(e)}_getAttributeMetadata(t,e){let r=this.decoder.GetAttributeMetadata(t,e);return this._getDracoMetadata(r)}_getDracoMetadata(t){if(!t||!t.ptr)return{};let e={},r=this.metadataQuerier.NumEntries(t);for(let n=0;n<r;n++){let a=this.metadataQuerier.GetEntryName(t,n);e[a]=this._getDracoMetadataField(t,a)}return e}_getDracoMetadataField(t,e){let r=new this.draco.DracoInt32Array;try{this.metadataQuerier.GetIntEntryArray(t,e,r);let n=dt(r);return{int:this.metadataQuerier.GetIntEntry(t,e),string:this.metadataQuerier.GetStringEntry(t,e),double:this.metadataQuerier.GetDoubleEntry(t,e),intArray:n}}finally{this.draco.destroy(r)}}_disableAttributeTransforms(t){let{quantizedAttributes:e=[],octahedronAttributes:r=[]}=t,n=[...e,...r];for(let a of n)this.decoder.SkipAttributeTransform(this.draco[a])}_getQuantizationTransform(t,e){let{quantizedAttributes:r=[]}=e,n=t.attribute_type();if(r.map(i=>this.decoder[i]).includes(n)){let i=new this.draco.AttributeQuantizationTransform;try{if(i.InitFromAttribute(t))return{quantization_bits:i.quantization_bits(),range:i.range(),min_values:new Float32Array([1,2,3]).map(s=>i.min_value(s))}}finally{this.draco.destroy(i)}}return null}_getOctahedronTransform(t,e){let{octahedronAttributes:r=[]}=e,n=t.attribute_type();if(r.map(i=>this.decoder[i]).includes(n)){let i=new this.draco.AttributeQuantizationTransform;try{if(i.InitFromAttribute(t))return{quantization_bits:i.quantization_bits()}}finally{this.draco.destroy(i)}}return null}};function ct(o,t){switch(t){case Float32Array:return o.DT_FLOAT32;case Int8Array:return o.DT_INT8;case Int16Array:return o.DT_INT16;case Int32Array:return o.DT_INT32;case Uint8Array:return o.DT_UINT8;case Uint16Array:return o.DT_UINT16;case Uint32Array:return o.DT_UINT32;default:return o.DT_INVALID}}function dt(o){let t=o.size(),e=new Int32Array(t);for(let r=0;r<t;r++)e[r]=o.GetValue(r);return e}function ut(o){let t=o.size(),e=new Int32Array(t);for(let r=0;r<t;r++)e[r]=o.GetValue(r);return e}function lt(){return globalThis._loadersgl_?.version||(globalThis._loadersgl_=globalThis._loadersgl_||{},globalThis._loadersgl_.version="4.3.3"),globalThis._loadersgl_.version}var $=lt();function v(o,t){if(!o)throw new Error(t||"loaders.gl assertion failed.")}var f={self:typeof self<"u"&&self,window:typeof window<"u"&&window,global:typeof global<"u"&&global,document:typeof document<"u"&&document},Yt=f.self||f.window||f.global||{},Ht=f.window||f.self||f.global||{},Kt=f.global||f.self||f.window||{},Zt=f.document||{};var A=typeof process!="object"||String(process)!=="[object process]"||process.browser,O=typeof importScripts=="function",Jt=typeof window<"u"&&typeof window.orientation<"u",j=typeof process<"u"&&process.version&&/v([0-9]*)/.exec(process.version),te=j&&parseFloat(j[1])||0;var x={};async function p(o,t=null,e={},r=null){return t&&(o=V(o,t,e,r)),x[o]=x[o]||ft(o),await x[o]}function V(o,t,e={},r=null){if(!e.useLocalLibraries&&o.startsWith("http"))return o;r=r||o;let n=e.modules||{};return n[r]?n[r]:A?e.CDN?(v(e.CDN.startsWith("http")),`${e.CDN}/${t}@${$}/dist/libs/${r}`):O?`../src/libs/${r}`:`modules/${t}/src/libs/${r}`:`modules/${t}/dist/libs/${r}`}async function ft(o){if(o.endsWith("wasm"))return await mt(o);if(!A)try{let{requireFromFile:e}=globalThis.loaders||{};return await e?.(o)}catch(e){return console.error(e),null}if(O)return importScripts(o);let t=await yt(o);return ht(t,o)}function ht(o,t){if(!A){let{requireFromString:r}=globalThis.loaders||{};return r?.(o,t)}if(O)return eval.call(globalThis,o),null;let e=document.createElement("script");e.id=t;try{e.appendChild(document.createTextNode(o))}catch{e.text=o}return document.body.appendChild(e),null}async function mt(o){let{readFileAsArrayBuffer:t}=globalThis.loaders||{};return A||!t||o.startsWith("http")?await(await fetch(o)).arrayBuffer():await t(o)}async function yt(o){let{readFileAsText:t}=globalThis.loaders||{};return A||!t||o.startsWith("http")?await(await fetch(o)).text():await t(o)}var At="1.5.6",pt="1.4.1",L=`https://www.gstatic.com/draco/versioned/decoders/${At}`,u={DECODER:"draco_wasm_wrapper.js",DECODER_WASM:"draco_decoder.wasm",FALLBACK_DECODER:"draco_decoder.js",ENCODER:"draco_encoder.js"},_={[u.DECODER]:`${L}/${u.DECODER}`,[u.DECODER_WASM]:`${L}/${u.DECODER_WASM}`,[u.FALLBACK_DECODER]:`${L}/${u.FALLBACK_DECODER}`,[u.ENCODER]:`https://raw.githubusercontent.com/google/draco/${pt}/javascript/${u.ENCODER}`},C,S;async function q(o){let t=o.modules||{};return t.draco3d?C||=t.draco3d.createDecoderModule({}).then(e=>({draco:e})):C||=_t(o),await C}async function G(o){let t=o.modules||{};return t.draco3d?S||=t.draco3d.createEncoderModule({}).then(e=>({draco:e})):S||=Tt(o),await S}async function _t(o){let t,e;switch(o.draco&&o.draco.decoderType){case"js":t=await p(_[u.FALLBACK_DECODER],"draco",o,u.FALLBACK_DECODER);break;case"wasm":default:[t,e]=await Promise.all([await p(_[u.DECODER],"draco",o,u.DECODER),await p(_[u.DECODER_WASM],"draco",o,u.DECODER_WASM)])}return t=t||globalThis.DracoDecoderModule,await bt(t,e)}function bt(o,t){let e={};return t&&(e.wasmBinary=t),new Promise(r=>{o({...e,onModuleLoaded:n=>r({draco:n})})})}async function Tt(o){let t=await p(_[u.ENCODER],"draco",o,u.ENCODER);return t=t||globalThis.DracoEncoderModule,new Promise(e=>{t({onModuleLoaded:r=>e({draco:r})})})}var Q={POSITION:"POSITION",NORMAL:"NORMAL",COLOR_0:"COLOR",TEXCOORD_0:"TEX_COORD"},gt=()=>{},T=class{draco;dracoEncoder;dracoMeshBuilder;dracoMetadataBuilder;log;constructor(t){this.draco=t,this.dracoEncoder=new this.draco.Encoder,this.dracoMeshBuilder=new this.draco.MeshBuilder,this.dracoMetadataBuilder=new this.draco.MetadataBuilder}destroy(){this.destroyEncodedObject(this.dracoMeshBuilder),this.destroyEncodedObject(this.dracoEncoder),this.destroyEncodedObject(this.dracoMetadataBuilder),this.dracoMeshBuilder=null,this.dracoEncoder=null,this.draco=null}destroyEncodedObject(t){t&&this.draco.destroy(t)}encodeSync(t,e={}){return this.log=gt,this._setOptions(e),e.pointcloud?this._encodePointCloud(t,e):this._encodeMesh(t,e)}_getAttributesFromMesh(t){let e={...t,...t.attributes};return t.indices&&(e.indices=t.indices),e}_encodePointCloud(t,e){let r=new this.draco.PointCloud;e.metadata&&this._addGeometryMetadata(r,e.metadata);let n=this._getAttributesFromMesh(t);this._createDracoPointCloud(r,n,e);let a=new this.draco.DracoInt8Array;try{let i=this.dracoEncoder.EncodePointCloudToDracoBuffer(r,!1,a);if(!(i>0))throw new Error("Draco encoding failed.");return this.log(`DRACO encoded ${r.num_points()} points
8
8
  with ${r.num_attributes()} attributes into ${i} bytes`),X(a)}finally{this.destroyEncodedObject(a),this.destroyEncodedObject(r)}}_encodeMesh(t,e){let r=new this.draco.Mesh;e.metadata&&this._addGeometryMetadata(r,e.metadata);let n=this._getAttributesFromMesh(t);this._createDracoMesh(r,n,e);let a=new this.draco.DracoInt8Array;try{let i=this.dracoEncoder.EncodeMeshToDracoBuffer(r,a);if(i<=0)throw new Error("Draco encoding failed.");return this.log(`DRACO encoded ${r.num_points()} points
9
9
  with ${r.num_attributes()} attributes into ${i} bytes`),X(a)}finally{this.destroyEncodedObject(a),this.destroyEncodedObject(r)}}_setOptions(t){if("speed"in t&&this.dracoEncoder.SetSpeedOptions(...t.speed),"method"in t){let e=this.draco[t.method||"MESH_SEQUENTIAL_ENCODING"];this.dracoEncoder.SetEncodingMethod(e)}if("quantization"in t)for(let e in t.quantization){let r=t.quantization[e],n=this.draco[e];this.dracoEncoder.SetAttributeQuantization(n,r)}}_createDracoMesh(t,e,r){let n=r.attributesMetadata||{};try{let a=this._getPositionAttribute(e);if(!a)throw new Error("positions");let i=a.length/3;for(let s in e){let c=e[s];s=Q[s]||s;let d=this._addAttributeToMesh(t,s,c,i);d!==-1&&this._addAttributeMetadata(t,d,{name:s,...n[s]||{}})}}catch(a){throw this.destroyEncodedObject(t),a}return t}_createDracoPointCloud(t,e,r){let n=r.attributesMetadata||{};try{let a=this._getPositionAttribute(e);if(!a)throw new Error("positions");let i=a.length/3;for(let s in e){let c=e[s];s=Q[s]||s;let d=this._addAttributeToMesh(t,s,c,i);d!==-1&&this._addAttributeMetadata(t,d,{name:s,...n[s]||{}})}}catch(a){throw this.destroyEncodedObject(t),a}return t}_addAttributeToMesh(t,e,r,n){if(!ArrayBuffer.isView(r))return-1;let a=this._getDracoAttributeType(e),i=r.length/n;if(a==="indices"){let d=r.length/3;return this.log(`Adding attribute ${e}, size ${d}`),this.dracoMeshBuilder.AddFacesToMesh(t,d,r),-1}this.log(`Adding attribute ${e}, size ${i}`);let s=this.dracoMeshBuilder,{buffer:c}=r;switch(r.constructor){case Int8Array:return s.AddInt8Attribute(t,a,n,i,new Int8Array(c));case Int16Array:return s.AddInt16Attribute(t,a,n,i,new Int16Array(c));case Int32Array:return s.AddInt32Attribute(t,a,n,i,new Int32Array(c));case Uint8Array:case Uint8ClampedArray:return s.AddUInt8Attribute(t,a,n,i,new Uint8Array(c));case Uint16Array:return s.AddUInt16Attribute(t,a,n,i,new Uint16Array(c));case Uint32Array:return s.AddUInt32Attribute(t,a,n,i,new Uint32Array(c));case Float32Array:return s.AddFloatAttribute(t,a,n,i,new Float32Array(c));default:return console.warn("Unsupported attribute type",r),-1}}_getDracoAttributeType(t){switch(t.toLowerCase()){case"indices":return"indices";case"position":case"positions":case"vertices":return this.draco.POSITION;case"normal":case"normals":return this.draco.NORMAL;case"color":case"colors":return this.draco.COLOR;case"texcoord":case"texcoords":return this.draco.TEX_COORD;default:return this.draco.GENERIC}}_getPositionAttribute(t){for(let e in t){let r=t[e];if(this._getDracoAttributeType(e)===this.draco.POSITION)return r}return null}_addGeometryMetadata(t,e){let r=new this.draco.Metadata;this._populateDracoMetadata(r,e),this.dracoMeshBuilder.AddMetadata(t,r)}_addAttributeMetadata(t,e,r){let n=new this.draco.Metadata;this._populateDracoMetadata(n,r),this.dracoMeshBuilder.SetMetadataForAttribute(t,e,n)}_populateDracoMetadata(t,e){for(let[r,n]of Dt(e))switch(typeof n){case"number":Math.trunc(n)===n?this.dracoMetadataBuilder.AddIntEntry(t,r,n):this.dracoMetadataBuilder.AddDoubleEntry(t,r,n);break;case"object":n instanceof Int32Array&&this.dracoMetadataBuilder.AddIntEntryArray(t,r,n,n.length);break;case"string":default:this.dracoMetadataBuilder.AddStringEntry(t,r,n)}}};function X(o){let t=o.size(),e=new ArrayBuffer(t),r=new Int8Array(e);for(let n=0;n<t;++n)r[n]=o.GetValue(n);return e}function Dt(o){return o.entries&&!o.hasOwnProperty("entries")?o.entries():Object.entries(o)}var Et={pointcloud:!1,attributeNameEntry:"name"},Y={name:"DRACO",id:"draco",module:"draco",version:y,extensions:["drc"],options:{draco:Et},encode:wt};async function wt(o,t={}){let{draco:e}=await G(t),r=new T(e);try{return r.encodeSync(o,t.draco)}finally{r.destroy()}}var Ot={id:"draco-writer",name:"Draco compressed geometry writer",module:"draco",version:y,worker:!0,options:{draco:{},source:null}};var It={...I,parse:Mt};async function Mt(o,t){let{draco:e}=await q(t),r=new b(e);try{return r.parseSync(o,t?.draco)}finally{r.destroy()}}return nt(g);})();
10
10
  return __exports__;
@@ -59679,7 +59679,7 @@ function getVersion() {
59679
59679
  );
59680
59680
  globalThis._loadersgl_.version = NPM_TAG;
59681
59681
  } else {
59682
- globalThis._loadersgl_.version = "4.3.2";
59682
+ globalThis._loadersgl_.version = "4.3.3";
59683
59683
  }
59684
59684
  }
59685
59685
  return globalThis._loadersgl_.version;
@@ -63344,7 +63344,7 @@ if (nodeVersion2 < 18) {
63344
63344
  }
63345
63345
 
63346
63346
  // src/lib/utils/version.ts
63347
- var VERSION2 = true ? "4.3.2" : "latest";
63347
+ var VERSION2 = true ? "4.3.3" : "latest";
63348
63348
 
63349
63349
  // src/draco-loader.ts
63350
63350
  var DracoLoader = {
@@ -10,7 +10,7 @@
10
10
  );
11
11
  globalThis._loadersgl_.version = NPM_TAG;
12
12
  } else {
13
- globalThis._loadersgl_.version = "4.3.2";
13
+ globalThis._loadersgl_.version = "4.3.3";
14
14
  }
15
15
  }
16
16
  return globalThis._loadersgl_.version;
@@ -330,7 +330,7 @@
330
330
  }
331
331
 
332
332
  // src/lib/utils/version.ts
333
- var VERSION2 = true ? "4.3.2" : "latest";
333
+ var VERSION2 = true ? "4.3.3" : "latest";
334
334
 
335
335
  // src/draco-loader.ts
336
336
  var DracoLoader = {
@@ -59679,7 +59679,7 @@ function getVersion() {
59679
59679
  );
59680
59680
  globalThis._loadersgl_.version = NPM_TAG;
59681
59681
  } else {
59682
- globalThis._loadersgl_.version = "4.3.2";
59682
+ globalThis._loadersgl_.version = "4.3.3";
59683
59683
  }
59684
59684
  }
59685
59685
  return globalThis._loadersgl_.version;
@@ -63639,7 +63639,7 @@ async function loadDracoEncoder(options) {
63639
63639
  }
63640
63640
 
63641
63641
  // src/lib/utils/version.ts
63642
- var VERSION2 = true ? "4.3.2" : "latest";
63642
+ var VERSION2 = true ? "4.3.3" : "latest";
63643
63643
 
63644
63644
  // src/draco-writer.ts
63645
63645
  var DEFAULT_DRACO_WRITER_OPTIONS = {
@@ -10,7 +10,7 @@
10
10
  );
11
11
  globalThis._loadersgl_.version = NPM_TAG;
12
12
  } else {
13
- globalThis._loadersgl_.version = "4.3.2";
13
+ globalThis._loadersgl_.version = "4.3.3";
14
14
  }
15
15
  }
16
16
  return globalThis._loadersgl_.version;
@@ -625,7 +625,7 @@
625
625
  }
626
626
 
627
627
  // src/lib/utils/version.ts
628
- var VERSION2 = true ? "4.3.2" : "latest";
628
+ var VERSION2 = true ? "4.3.3" : "latest";
629
629
 
630
630
  // src/draco-writer.ts
631
631
  var DEFAULT_DRACO_WRITER_OPTIONS = {
package/dist/index.cjs CHANGED
@@ -30,7 +30,7 @@ __export(dist_exports, {
30
30
  module.exports = __toCommonJS(dist_exports);
31
31
 
32
32
  // dist/lib/utils/version.js
33
- var VERSION = true ? "4.3.2" : "latest";
33
+ var VERSION = true ? "4.3.3" : "latest";
34
34
 
35
35
  // dist/draco-loader.js
36
36
  var DracoLoader = {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["index.js", "lib/utils/version.js", "draco-loader.js", "lib/draco-parser.js", "lib/utils/get-draco-schema.js", "lib/draco-module-loader.js", "lib/draco-builder.js", "draco-writer.js"],
4
- "sourcesContent": ["import { DracoLoader as DracoWorkerLoader } from \"./draco-loader.js\";\nimport DracoParser from \"./lib/draco-parser.js\";\nimport { loadDracoDecoderModule } from \"./lib/draco-module-loader.js\";\nimport { VERSION } from \"./lib/utils/version.js\";\n// Module constants\nexport { DRACO_EXTERNAL_LIBRARIES, DRACO_EXTERNAL_LIBRARY_URLS } from \"./lib/draco-module-loader.js\";\nexport { DracoWriter } from \"./draco-writer.js\";\n/**\n * Browser worker doesn't work because of issue during \"draco_encoder.js\" loading.\n * Refused to execute script from 'https://raw.githubusercontent.com/google/draco/1.4.1/javascript/draco_encoder.js' because its MIME type ('') is not executable.\n */\nexport const DracoWriterWorker = {\n id: 'draco-writer',\n name: 'Draco compressed geometry writer',\n module: 'draco',\n version: VERSION,\n worker: true,\n options: {\n draco: {},\n source: null\n }\n};\nexport { DracoWorkerLoader };\n/**\n * Loader for Draco3D compressed geometries\n */\nexport const DracoLoader = {\n ...DracoWorkerLoader,\n parse\n};\nasync function parse(arrayBuffer, options) {\n const { draco } = await loadDracoDecoderModule(options);\n const dracoParser = new DracoParser(draco);\n try {\n return dracoParser.parseSync(arrayBuffer, options?.draco);\n }\n finally {\n dracoParser.destroy();\n }\n}\n", "// Version constant cannot be imported, it needs to correspond to the build version of **this** module.\n// __VERSION__ is injected by babel-plugin-version-inline\n// @ts-ignore TS2304: Cannot find name '__VERSION__'.\nexport const VERSION = typeof \"4.3.2\" !== 'undefined' ? \"4.3.2\" : 'latest';\n", "// loaders.gl\n// SPDX-License-Identifier: MIT\n// Copyright (c) vis.gl contributors\nimport { VERSION } from \"./lib/utils/version.js\";\n/**\n * Worker loader for Draco3D compressed geometries\n */\nexport const DracoLoader = {\n dataType: null,\n batchType: null,\n name: 'Draco',\n id: 'draco',\n module: 'draco',\n // shapes: ['mesh'],\n version: VERSION,\n worker: true,\n extensions: ['drc'],\n mimeTypes: ['application/octet-stream'],\n binary: true,\n tests: ['DRACO'],\n options: {\n draco: {\n decoderType: typeof WebAssembly === 'object' ? 'wasm' : 'js', // 'js' for IE11\n libraryPath: 'libs/',\n extraAttributes: {},\n attributeNameEntry: undefined\n }\n }\n};\n", "/* eslint-disable camelcase */\nimport { getMeshBoundingBox } from '@loaders.gl/schema';\nimport { getDracoSchema } from \"./utils/get-draco-schema.js\";\n// @ts-ignore\n// eslint-disable-next-line @typescript-eslint/no-unused-vars\nconst GEOMETRY_TYPE = {\n TRIANGULAR_MESH: 0,\n POINT_CLOUD: 1\n};\n// Native Draco attribute names to GLTF attribute names.\nconst DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP = {\n POSITION: 'POSITION',\n NORMAL: 'NORMAL',\n COLOR: 'COLOR_0',\n TEX_COORD: 'TEXCOORD_0'\n};\nconst DRACO_DATA_TYPE_TO_TYPED_ARRAY_MAP = {\n 1: Int8Array,\n 2: Uint8Array,\n 3: Int16Array,\n 4: Uint16Array,\n 5: Int32Array,\n 6: Uint32Array,\n // 7: BigInt64Array,\n // 8: BigUint64Array,\n 9: Float32Array\n // 10: Float64Array\n // 11: BOOL - What array type do we use for this?\n};\nconst INDEX_ITEM_SIZE = 4;\nexport default class DracoParser {\n draco;\n decoder;\n metadataQuerier;\n // draco - the draco decoder, either import `draco3d` or load dynamically\n constructor(draco) {\n this.draco = draco;\n this.decoder = new this.draco.Decoder();\n this.metadataQuerier = new this.draco.MetadataQuerier();\n }\n /**\n * Destroy draco resources\n */\n destroy() {\n this.draco.destroy(this.decoder);\n this.draco.destroy(this.metadataQuerier);\n }\n /**\n * NOTE: caller must call `destroyGeometry` on the return value after using it\n * @param arrayBuffer\n * @param options\n */\n parseSync(arrayBuffer, options = {}) {\n const buffer = new this.draco.DecoderBuffer();\n buffer.Init(new Int8Array(arrayBuffer), arrayBuffer.byteLength);\n this._disableAttributeTransforms(options);\n const geometry_type = this.decoder.GetEncodedGeometryType(buffer);\n const dracoGeometry = geometry_type === this.draco.TRIANGULAR_MESH\n ? new this.draco.Mesh()\n : new this.draco.PointCloud();\n try {\n let dracoStatus;\n switch (geometry_type) {\n case this.draco.TRIANGULAR_MESH:\n dracoStatus = this.decoder.DecodeBufferToMesh(buffer, dracoGeometry);\n break;\n case this.draco.POINT_CLOUD:\n dracoStatus = this.decoder.DecodeBufferToPointCloud(buffer, dracoGeometry);\n break;\n default:\n throw new Error('DRACO: Unknown geometry type.');\n }\n if (!dracoStatus.ok() || !dracoGeometry.ptr) {\n const message = `DRACO decompression failed: ${dracoStatus.error_msg()}`;\n // console.error(message);\n throw new Error(message);\n }\n const loaderData = this._getDracoLoaderData(dracoGeometry, geometry_type, options);\n const geometry = this._getMeshData(dracoGeometry, loaderData, options);\n const boundingBox = getMeshBoundingBox(geometry.attributes);\n const schema = getDracoSchema(geometry.attributes, loaderData, geometry.indices);\n const data = {\n loader: 'draco',\n loaderData,\n header: {\n vertexCount: dracoGeometry.num_points(),\n boundingBox\n },\n ...geometry,\n schema\n };\n return data;\n }\n finally {\n this.draco.destroy(buffer);\n if (dracoGeometry) {\n this.draco.destroy(dracoGeometry);\n }\n }\n }\n // Draco specific \"loader data\"\n /**\n * Extract\n * @param dracoGeometry\n * @param geometry_type\n * @param options\n * @returns\n */\n _getDracoLoaderData(dracoGeometry, geometry_type, options) {\n const metadata = this._getTopLevelMetadata(dracoGeometry);\n const attributes = this._getDracoAttributes(dracoGeometry, options);\n return {\n geometry_type,\n num_attributes: dracoGeometry.num_attributes(),\n num_points: dracoGeometry.num_points(),\n num_faces: dracoGeometry instanceof this.draco.Mesh ? dracoGeometry.num_faces() : 0,\n metadata,\n attributes\n };\n }\n /**\n * Extract all draco provided information and metadata for each attribute\n * @param dracoGeometry\n * @param options\n * @returns\n */\n _getDracoAttributes(dracoGeometry, options) {\n const dracoAttributes = {};\n for (let attributeId = 0; attributeId < dracoGeometry.num_attributes(); attributeId++) {\n // Note: Draco docs do not seem clear on `GetAttribute` ids just being a zero-based index,\n // but it does seems to work this way\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attributeId);\n const metadata = this._getAttributeMetadata(dracoGeometry, attributeId);\n dracoAttributes[dracoAttribute.unique_id()] = {\n unique_id: dracoAttribute.unique_id(),\n attribute_type: dracoAttribute.attribute_type(),\n data_type: dracoAttribute.data_type(),\n num_components: dracoAttribute.num_components(),\n byte_offset: dracoAttribute.byte_offset(),\n byte_stride: dracoAttribute.byte_stride(),\n normalized: dracoAttribute.normalized(),\n attribute_index: attributeId,\n metadata\n };\n // Add transformation parameters for any attributes app wants untransformed\n const quantization = this._getQuantizationTransform(dracoAttribute, options);\n if (quantization) {\n dracoAttributes[dracoAttribute.unique_id()].quantization_transform = quantization;\n }\n const octahedron = this._getOctahedronTransform(dracoAttribute, options);\n if (octahedron) {\n dracoAttributes[dracoAttribute.unique_id()].octahedron_transform = octahedron;\n }\n }\n return dracoAttributes;\n }\n /**\n * Get standard loaders.gl mesh category data\n * Extracts the geometry from draco\n * @param dracoGeometry\n * @param options\n */\n _getMeshData(dracoGeometry, loaderData, options) {\n const attributes = this._getMeshAttributes(loaderData, dracoGeometry, options);\n const positionAttribute = attributes.POSITION;\n if (!positionAttribute) {\n throw new Error('DRACO: No position attribute found.');\n }\n // For meshes, we need indices to define the faces.\n if (dracoGeometry instanceof this.draco.Mesh) {\n switch (options.topology) {\n case 'triangle-strip':\n return {\n topology: 'triangle-strip',\n mode: 4, // GL.TRIANGLES\n attributes,\n indices: {\n value: this._getTriangleStripIndices(dracoGeometry),\n size: 1\n }\n };\n case 'triangle-list':\n default:\n return {\n topology: 'triangle-list',\n mode: 5, // GL.TRIANGLE_STRIP\n attributes,\n indices: {\n value: this._getTriangleListIndices(dracoGeometry),\n size: 1\n }\n };\n }\n }\n // PointCloud - must come last as Mesh inherits from PointCloud\n return {\n topology: 'point-list',\n mode: 0, // GL.POINTS\n attributes\n };\n }\n _getMeshAttributes(loaderData, dracoGeometry, options) {\n const attributes = {};\n for (const loaderAttribute of Object.values(loaderData.attributes)) {\n const attributeName = this._deduceAttributeName(loaderAttribute, options);\n loaderAttribute.name = attributeName;\n const values = this._getAttributeValues(dracoGeometry, loaderAttribute);\n if (values) {\n const { value, size } = values;\n attributes[attributeName] = {\n value,\n size,\n byteOffset: loaderAttribute.byte_offset,\n byteStride: loaderAttribute.byte_stride,\n normalized: loaderAttribute.normalized\n };\n }\n }\n return attributes;\n }\n // MESH INDICES EXTRACTION\n /**\n * For meshes, we need indices to define the faces.\n * @param dracoGeometry\n */\n _getTriangleListIndices(dracoGeometry) {\n // Example on how to retrieve mesh and attributes.\n const numFaces = dracoGeometry.num_faces();\n const numIndices = numFaces * 3;\n const byteLength = numIndices * INDEX_ITEM_SIZE;\n const ptr = this.draco._malloc(byteLength);\n try {\n this.decoder.GetTrianglesUInt32Array(dracoGeometry, byteLength, ptr);\n return new Uint32Array(this.draco.HEAPF32.buffer, ptr, numIndices).slice();\n }\n finally {\n this.draco._free(ptr);\n }\n }\n /**\n * For meshes, we need indices to define the faces.\n * @param dracoGeometry\n */\n _getTriangleStripIndices(dracoGeometry) {\n const dracoArray = new this.draco.DracoInt32Array();\n try {\n /* const numStrips = */ this.decoder.GetTriangleStripsFromMesh(dracoGeometry, dracoArray);\n return getUint32Array(dracoArray);\n }\n finally {\n this.draco.destroy(dracoArray);\n }\n }\n /**\n *\n * @param dracoGeometry\n * @param dracoAttribute\n * @param attributeName\n */\n _getAttributeValues(dracoGeometry, attribute) {\n const TypedArrayCtor = DRACO_DATA_TYPE_TO_TYPED_ARRAY_MAP[attribute.data_type];\n if (!TypedArrayCtor) {\n // eslint-disable-next-line no-console\n console.warn(`DRACO: Unsupported attribute type ${attribute.data_type}`);\n return null;\n }\n const numComponents = attribute.num_components;\n const numPoints = dracoGeometry.num_points();\n const numValues = numPoints * numComponents;\n const byteLength = numValues * TypedArrayCtor.BYTES_PER_ELEMENT;\n const dataType = getDracoDataType(this.draco, TypedArrayCtor);\n let value;\n const ptr = this.draco._malloc(byteLength);\n try {\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attribute.attribute_index);\n this.decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, dracoAttribute, dataType, byteLength, ptr);\n value = new TypedArrayCtor(this.draco.HEAPF32.buffer, ptr, numValues).slice();\n }\n finally {\n this.draco._free(ptr);\n }\n return { value, size: numComponents };\n }\n // Attribute names\n /**\n * DRACO does not store attribute names - We need to deduce an attribute name\n * for each attribute\n _getAttributeNames(\n dracoGeometry: Mesh | PointCloud,\n options: DracoParseOptions\n ): {[unique_id: number]: string} {\n const attributeNames: {[unique_id: number]: string} = {};\n for (let attributeId = 0; attributeId < dracoGeometry.num_attributes(); attributeId++) {\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attributeId);\n const attributeName = this._deduceAttributeName(dracoAttribute, options);\n attributeNames[attributeName] = attributeName;\n }\n return attributeNames;\n }\n */\n /**\n * Deduce an attribute name.\n * @note DRACO does not save attribute names, just general type (POSITION, COLOR)\n * to help optimize compression. We generate GLTF compatible names for the Draco-recognized\n * types\n * @param attributeData\n */\n _deduceAttributeName(attribute, options) {\n // Deduce name based on application provided map\n const uniqueId = attribute.unique_id;\n for (const [attributeName, attributeUniqueId] of Object.entries(options.extraAttributes || {})) {\n if (attributeUniqueId === uniqueId) {\n return attributeName;\n }\n }\n // Deduce name based on attribute type\n const thisAttributeType = attribute.attribute_type;\n for (const dracoAttributeConstant in DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP) {\n const attributeType = this.draco[dracoAttributeConstant];\n if (attributeType === thisAttributeType) {\n // TODO - Return unique names if there multiple attributes per type\n // (e.g. multiple TEX_COORDS or COLORS)\n return DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP[dracoAttributeConstant];\n }\n }\n // Look up in metadata\n // TODO - shouldn't this have priority?\n const entryName = options.attributeNameEntry || 'name';\n if (attribute.metadata[entryName]) {\n return attribute.metadata[entryName].string;\n }\n // Attribute of \"GENERIC\" type, we need to assign some name\n return `CUSTOM_ATTRIBUTE_${uniqueId}`;\n }\n // METADATA EXTRACTION\n /** Get top level metadata */\n _getTopLevelMetadata(dracoGeometry) {\n const dracoMetadata = this.decoder.GetMetadata(dracoGeometry);\n return this._getDracoMetadata(dracoMetadata);\n }\n /** Get per attribute metadata */\n _getAttributeMetadata(dracoGeometry, attributeId) {\n const dracoMetadata = this.decoder.GetAttributeMetadata(dracoGeometry, attributeId);\n return this._getDracoMetadata(dracoMetadata);\n }\n /**\n * Extract metadata field values\n * @param dracoMetadata\n * @returns\n */\n _getDracoMetadata(dracoMetadata) {\n // The not so wonderful world of undocumented Draco APIs :(\n if (!dracoMetadata || !dracoMetadata.ptr) {\n return {};\n }\n const result = {};\n const numEntries = this.metadataQuerier.NumEntries(dracoMetadata);\n for (let entryIndex = 0; entryIndex < numEntries; entryIndex++) {\n const entryName = this.metadataQuerier.GetEntryName(dracoMetadata, entryIndex);\n result[entryName] = this._getDracoMetadataField(dracoMetadata, entryName);\n }\n return result;\n }\n /**\n * Extracts possible values for one metadata entry by name\n * @param dracoMetadata\n * @param entryName\n */\n _getDracoMetadataField(dracoMetadata, entryName) {\n const dracoArray = new this.draco.DracoInt32Array();\n try {\n // Draco metadata fields can hold int32 arrays\n this.metadataQuerier.GetIntEntryArray(dracoMetadata, entryName, dracoArray);\n const intArray = getInt32Array(dracoArray);\n return {\n int: this.metadataQuerier.GetIntEntry(dracoMetadata, entryName),\n string: this.metadataQuerier.GetStringEntry(dracoMetadata, entryName),\n double: this.metadataQuerier.GetDoubleEntry(dracoMetadata, entryName),\n intArray\n };\n }\n finally {\n this.draco.destroy(dracoArray);\n }\n }\n // QUANTIZED ATTRIBUTE SUPPORT (NO DECOMPRESSION)\n /** Skip transforms for specific attribute types */\n _disableAttributeTransforms(options) {\n const { quantizedAttributes = [], octahedronAttributes = [] } = options;\n const skipAttributes = [...quantizedAttributes, ...octahedronAttributes];\n for (const dracoAttributeName of skipAttributes) {\n this.decoder.SkipAttributeTransform(this.draco[dracoAttributeName]);\n }\n }\n /**\n * Extract (and apply?) Position Transform\n * @todo not used\n */\n _getQuantizationTransform(dracoAttribute, options) {\n const { quantizedAttributes = [] } = options;\n const attribute_type = dracoAttribute.attribute_type();\n const skip = quantizedAttributes.map((type) => this.decoder[type]).includes(attribute_type);\n if (skip) {\n const transform = new this.draco.AttributeQuantizationTransform();\n try {\n if (transform.InitFromAttribute(dracoAttribute)) {\n return {\n quantization_bits: transform.quantization_bits(),\n range: transform.range(),\n min_values: new Float32Array([1, 2, 3]).map((i) => transform.min_value(i))\n };\n }\n }\n finally {\n this.draco.destroy(transform);\n }\n }\n return null;\n }\n _getOctahedronTransform(dracoAttribute, options) {\n const { octahedronAttributes = [] } = options;\n const attribute_type = dracoAttribute.attribute_type();\n const octahedron = octahedronAttributes\n .map((type) => this.decoder[type])\n .includes(attribute_type);\n if (octahedron) {\n const transform = new this.draco.AttributeQuantizationTransform();\n try {\n if (transform.InitFromAttribute(dracoAttribute)) {\n return {\n quantization_bits: transform.quantization_bits()\n };\n }\n }\n finally {\n this.draco.destroy(transform);\n }\n }\n return null;\n }\n}\n/**\n * Get draco specific data type by TypedArray constructor type\n * @param attributeType\n * @returns draco specific data type\n */\nfunction getDracoDataType(draco, attributeType) {\n switch (attributeType) {\n case Float32Array:\n return draco.DT_FLOAT32;\n case Int8Array:\n return draco.DT_INT8;\n case Int16Array:\n return draco.DT_INT16;\n case Int32Array:\n return draco.DT_INT32;\n case Uint8Array:\n return draco.DT_UINT8;\n case Uint16Array:\n return draco.DT_UINT16;\n case Uint32Array:\n return draco.DT_UINT32;\n default:\n return draco.DT_INVALID;\n }\n}\n/**\n * Copy a Draco int32 array into a JS typed array\n */\nfunction getInt32Array(dracoArray) {\n const numValues = dracoArray.size();\n const intArray = new Int32Array(numValues);\n for (let i = 0; i < numValues; i++) {\n intArray[i] = dracoArray.GetValue(i);\n }\n return intArray;\n}\n/**\n * Copy a Draco int32 array into a JS typed array\n */\nfunction getUint32Array(dracoArray) {\n const numValues = dracoArray.size();\n const intArray = new Int32Array(numValues);\n for (let i = 0; i < numValues; i++) {\n intArray[i] = dracoArray.GetValue(i);\n }\n return intArray;\n}\n", "import { deduceMeshField } from '@loaders.gl/schema';\n/** Extract an arrow-like schema from a Draco mesh */\nexport function getDracoSchema(attributes, loaderData, indices) {\n const metadata = makeMetadata(loaderData.metadata);\n const fields = [];\n const namedLoaderDataAttributes = transformAttributesLoaderData(loaderData.attributes);\n for (const attributeName in attributes) {\n const attribute = attributes[attributeName];\n const field = getArrowFieldFromAttribute(attributeName, attribute, namedLoaderDataAttributes[attributeName]);\n fields.push(field);\n }\n if (indices) {\n const indicesField = getArrowFieldFromAttribute('indices', indices);\n fields.push(indicesField);\n }\n return { fields, metadata };\n}\nfunction transformAttributesLoaderData(loaderData) {\n const result = {};\n for (const key in loaderData) {\n const dracoAttribute = loaderData[key];\n result[dracoAttribute.name || 'undefined'] = dracoAttribute;\n }\n return result;\n}\nfunction getArrowFieldFromAttribute(attributeName, attribute, loaderData) {\n const metadataMap = loaderData ? makeMetadata(loaderData.metadata) : undefined;\n const field = deduceMeshField(attributeName, attribute, metadataMap);\n return field;\n}\nfunction makeMetadata(metadata) {\n Object.entries(metadata);\n const serializedMetadata = {};\n for (const key in metadata) {\n serializedMetadata[`${key}.string`] = JSON.stringify(metadata[key]);\n }\n return serializedMetadata;\n}\n", "// Dynamic DRACO module loading inspired by THREE.DRACOLoader\n// https://github.com/mrdoob/three.js/blob/398c4f39ebdb8b23eefd4a7a5ec49ec0c96c7462/examples/jsm/loaders/DRACOLoader.js\n// by Don McCurdy / https://www.donmccurdy.com / MIT license\nimport { loadLibrary } from '@loaders.gl/worker-utils';\nconst DRACO_DECODER_VERSION = '1.5.6';\nconst DRACO_ENCODER_VERSION = '1.4.1';\nconst STATIC_DECODER_URL = `https://www.gstatic.com/draco/versioned/decoders/${DRACO_DECODER_VERSION}`;\nexport const DRACO_EXTERNAL_LIBRARIES = {\n /** The primary Draco3D encoder, javascript wrapper part */\n DECODER: 'draco_wasm_wrapper.js',\n /** The primary draco decoder, compiled web assembly part */\n DECODER_WASM: 'draco_decoder.wasm',\n /** Fallback decoder for non-webassebly environments. Very big bundle, lower performance */\n FALLBACK_DECODER: 'draco_decoder.js',\n /** Draco encoder */\n ENCODER: 'draco_encoder.js'\n};\nexport const DRACO_EXTERNAL_LIBRARY_URLS = {\n [DRACO_EXTERNAL_LIBRARIES.DECODER]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.DECODER}`,\n [DRACO_EXTERNAL_LIBRARIES.DECODER_WASM]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.DECODER_WASM}`,\n [DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER}`,\n [DRACO_EXTERNAL_LIBRARIES.ENCODER]: `https://raw.githubusercontent.com/google/draco/${DRACO_ENCODER_VERSION}/javascript/${DRACO_EXTERNAL_LIBRARIES.ENCODER}`\n};\nlet loadDecoderPromise;\nlet loadEncoderPromise;\nexport async function loadDracoDecoderModule(options) {\n const modules = options.modules || {};\n // Check if a bundled draco3d library has been supplied by application\n if (modules.draco3d) {\n loadDecoderPromise ||= modules.draco3d.createDecoderModule({}).then((draco) => {\n return { draco };\n });\n }\n else {\n // If not, dynamically load the WASM script from our CDN\n loadDecoderPromise ||= loadDracoDecoder(options);\n }\n return await loadDecoderPromise;\n}\nexport async function loadDracoEncoderModule(options) {\n const modules = options.modules || {};\n // Check if a bundled draco3d library has been supplied by application\n if (modules.draco3d) {\n loadEncoderPromise ||= modules.draco3d.createEncoderModule({}).then((draco) => {\n return { draco };\n });\n }\n else {\n // If not, dynamically load the WASM script from our CDN\n loadEncoderPromise ||= loadDracoEncoder(options);\n }\n return await loadEncoderPromise;\n}\n// DRACO DECODER LOADING\nasync function loadDracoDecoder(options) {\n let DracoDecoderModule;\n let wasmBinary;\n switch (options.draco && options.draco.decoderType) {\n case 'js':\n DracoDecoderModule = await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER);\n break;\n case 'wasm':\n default:\n [DracoDecoderModule, wasmBinary] = await Promise.all([\n await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.DECODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.DECODER),\n await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.DECODER_WASM], 'draco', options, DRACO_EXTERNAL_LIBRARIES.DECODER_WASM)\n ]);\n }\n // Depends on how import happened...\n // @ts-ignore\n DracoDecoderModule = DracoDecoderModule || globalThis.DracoDecoderModule;\n return await initializeDracoDecoder(DracoDecoderModule, wasmBinary);\n}\nfunction initializeDracoDecoder(DracoDecoderModule, wasmBinary) {\n const options = {};\n if (wasmBinary) {\n options.wasmBinary = wasmBinary;\n }\n return new Promise((resolve) => {\n DracoDecoderModule({\n ...options,\n onModuleLoaded: (draco) => resolve({ draco }) // Module is Promise-like. Wrap in object to avoid loop.\n });\n });\n}\n// ENCODER\nasync function loadDracoEncoder(options) {\n let DracoEncoderModule = await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.ENCODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.ENCODER);\n // @ts-ignore\n DracoEncoderModule = DracoEncoderModule || globalThis.DracoEncoderModule;\n return new Promise((resolve) => {\n DracoEncoderModule({\n onModuleLoaded: (draco) => resolve({ draco }) // Module is Promise-like. Wrap in object to avoid loop.\n });\n });\n}\n", "// Native Draco attribute names to GLTF attribute names.\nconst GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP = {\n POSITION: 'POSITION',\n NORMAL: 'NORMAL',\n COLOR_0: 'COLOR',\n TEXCOORD_0: 'TEX_COORD'\n};\nconst noop = () => { };\nexport default class DracoBuilder {\n draco;\n dracoEncoder;\n dracoMeshBuilder;\n dracoMetadataBuilder;\n log;\n // draco - the draco decoder, either import `draco3d` or load dynamically\n constructor(draco) {\n this.draco = draco;\n this.dracoEncoder = new this.draco.Encoder();\n this.dracoMeshBuilder = new this.draco.MeshBuilder();\n this.dracoMetadataBuilder = new this.draco.MetadataBuilder();\n }\n destroy() {\n this.destroyEncodedObject(this.dracoMeshBuilder);\n this.destroyEncodedObject(this.dracoEncoder);\n this.destroyEncodedObject(this.dracoMetadataBuilder);\n // @ts-ignore\n this.dracoMeshBuilder = null;\n // @ts-ignore\n this.dracoEncoder = null;\n // @ts-ignore\n this.draco = null;\n }\n // TBD - when does this need to be called?\n destroyEncodedObject(object) {\n if (object) {\n this.draco.destroy(object);\n }\n }\n /**\n * Encode mesh or point cloud\n * @param mesh =({})\n * @param options\n */\n encodeSync(mesh, options = {}) {\n this.log = noop; // TODO\n this._setOptions(options);\n return options.pointcloud\n ? this._encodePointCloud(mesh, options)\n : this._encodeMesh(mesh, options);\n }\n // PRIVATE\n _getAttributesFromMesh(mesh) {\n // TODO - Change the encodePointCloud interface instead?\n const attributes = { ...mesh, ...mesh.attributes };\n // Fold indices into the attributes\n if (mesh.indices) {\n attributes.indices = mesh.indices;\n }\n return attributes;\n }\n _encodePointCloud(pointcloud, options) {\n const dracoPointCloud = new this.draco.PointCloud();\n if (options.metadata) {\n this._addGeometryMetadata(dracoPointCloud, options.metadata);\n }\n const attributes = this._getAttributesFromMesh(pointcloud);\n // Build a `DracoPointCloud` from the input data\n this._createDracoPointCloud(dracoPointCloud, attributes, options);\n const dracoData = new this.draco.DracoInt8Array();\n try {\n const encodedLen = this.dracoEncoder.EncodePointCloudToDracoBuffer(dracoPointCloud, false, dracoData);\n if (!(encodedLen > 0)) {\n throw new Error('Draco encoding failed.');\n }\n this.log(`DRACO encoded ${dracoPointCloud.num_points()} points\n with ${dracoPointCloud.num_attributes()} attributes into ${encodedLen} bytes`);\n return dracoInt8ArrayToArrayBuffer(dracoData);\n }\n finally {\n this.destroyEncodedObject(dracoData);\n this.destroyEncodedObject(dracoPointCloud);\n }\n }\n _encodeMesh(mesh, options) {\n const dracoMesh = new this.draco.Mesh();\n if (options.metadata) {\n this._addGeometryMetadata(dracoMesh, options.metadata);\n }\n const attributes = this._getAttributesFromMesh(mesh);\n // Build a `DracoMesh` from the input data\n this._createDracoMesh(dracoMesh, attributes, options);\n const dracoData = new this.draco.DracoInt8Array();\n try {\n const encodedLen = this.dracoEncoder.EncodeMeshToDracoBuffer(dracoMesh, dracoData);\n if (encodedLen <= 0) {\n throw new Error('Draco encoding failed.');\n }\n this.log(`DRACO encoded ${dracoMesh.num_points()} points\n with ${dracoMesh.num_attributes()} attributes into ${encodedLen} bytes`);\n return dracoInt8ArrayToArrayBuffer(dracoData);\n }\n finally {\n this.destroyEncodedObject(dracoData);\n this.destroyEncodedObject(dracoMesh);\n }\n }\n /**\n * Set encoding options.\n * @param {{speed?: any; method?: any; quantization?: any;}} options\n */\n _setOptions(options) {\n if ('speed' in options) {\n // @ts-ignore\n this.dracoEncoder.SetSpeedOptions(...options.speed);\n }\n if ('method' in options) {\n const dracoMethod = this.draco[options.method || 'MESH_SEQUENTIAL_ENCODING'];\n // assert(dracoMethod)\n this.dracoEncoder.SetEncodingMethod(dracoMethod);\n }\n if ('quantization' in options) {\n for (const attribute in options.quantization) {\n const bits = options.quantization[attribute];\n const dracoPosition = this.draco[attribute];\n this.dracoEncoder.SetAttributeQuantization(dracoPosition, bits);\n }\n }\n }\n /**\n * @param {Mesh} dracoMesh\n * @param {object} attributes\n * @returns {Mesh}\n */\n _createDracoMesh(dracoMesh, attributes, options) {\n const optionalMetadata = options.attributesMetadata || {};\n try {\n const positions = this._getPositionAttribute(attributes);\n if (!positions) {\n throw new Error('positions');\n }\n const vertexCount = positions.length / 3;\n for (let attributeName in attributes) {\n const attribute = attributes[attributeName];\n attributeName = GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP[attributeName] || attributeName;\n const uniqueId = this._addAttributeToMesh(dracoMesh, attributeName, attribute, vertexCount);\n if (uniqueId !== -1) {\n this._addAttributeMetadata(dracoMesh, uniqueId, {\n name: attributeName,\n ...(optionalMetadata[attributeName] || {})\n });\n }\n }\n }\n catch (error) {\n this.destroyEncodedObject(dracoMesh);\n throw error;\n }\n return dracoMesh;\n }\n /**\n * @param {} dracoPointCloud\n * @param {object} attributes\n */\n _createDracoPointCloud(dracoPointCloud, attributes, options) {\n const optionalMetadata = options.attributesMetadata || {};\n try {\n const positions = this._getPositionAttribute(attributes);\n if (!positions) {\n throw new Error('positions');\n }\n const vertexCount = positions.length / 3;\n for (let attributeName in attributes) {\n const attribute = attributes[attributeName];\n attributeName = GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP[attributeName] || attributeName;\n const uniqueId = this._addAttributeToMesh(dracoPointCloud, attributeName, attribute, vertexCount);\n if (uniqueId !== -1) {\n this._addAttributeMetadata(dracoPointCloud, uniqueId, {\n name: attributeName,\n ...(optionalMetadata[attributeName] || {})\n });\n }\n }\n }\n catch (error) {\n this.destroyEncodedObject(dracoPointCloud);\n throw error;\n }\n return dracoPointCloud;\n }\n /**\n * @param mesh\n * @param attributeName\n * @param attribute\n * @param vertexCount\n */\n _addAttributeToMesh(mesh, attributeName, attribute, vertexCount) {\n if (!ArrayBuffer.isView(attribute)) {\n return -1;\n }\n const type = this._getDracoAttributeType(attributeName);\n // @ts-ignore TODO/fix types\n const size = attribute.length / vertexCount;\n if (type === 'indices') {\n // @ts-ignore TODO/fix types\n const numFaces = attribute.length / 3;\n this.log(`Adding attribute ${attributeName}, size ${numFaces}`);\n // @ts-ignore assumes mesh is a Mesh, not a point cloud\n this.dracoMeshBuilder.AddFacesToMesh(mesh, numFaces, attribute);\n return -1;\n }\n this.log(`Adding attribute ${attributeName}, size ${size}`);\n const builder = this.dracoMeshBuilder;\n const { buffer } = attribute;\n switch (attribute.constructor) {\n case Int8Array:\n return builder.AddInt8Attribute(mesh, type, vertexCount, size, new Int8Array(buffer));\n case Int16Array:\n return builder.AddInt16Attribute(mesh, type, vertexCount, size, new Int16Array(buffer));\n case Int32Array:\n return builder.AddInt32Attribute(mesh, type, vertexCount, size, new Int32Array(buffer));\n case Uint8Array:\n case Uint8ClampedArray:\n return builder.AddUInt8Attribute(mesh, type, vertexCount, size, new Uint8Array(buffer));\n case Uint16Array:\n return builder.AddUInt16Attribute(mesh, type, vertexCount, size, new Uint16Array(buffer));\n case Uint32Array:\n return builder.AddUInt32Attribute(mesh, type, vertexCount, size, new Uint32Array(buffer));\n case Float32Array:\n return builder.AddFloatAttribute(mesh, type, vertexCount, size, new Float32Array(buffer));\n default:\n // eslint-disable-next-line no-console\n console.warn('Unsupported attribute type', attribute);\n return -1;\n }\n // case Float64Array:\n // Add attribute does not seem to be exposed\n // return builder.AddAttribute(mesh, type, vertexCount, size, new Float32Array(buffer));\n }\n /**\n * DRACO can compress attributes of know type better\n * TODO - expose an attribute type map?\n * @param attributeName\n */\n _getDracoAttributeType(attributeName) {\n switch (attributeName.toLowerCase()) {\n case 'indices':\n return 'indices';\n case 'position':\n case 'positions':\n case 'vertices':\n return this.draco.POSITION;\n case 'normal':\n case 'normals':\n return this.draco.NORMAL;\n case 'color':\n case 'colors':\n return this.draco.COLOR;\n case 'texcoord':\n case 'texcoords':\n return this.draco.TEX_COORD;\n default:\n return this.draco.GENERIC;\n }\n }\n _getPositionAttribute(attributes) {\n for (const attributeName in attributes) {\n const attribute = attributes[attributeName];\n const dracoType = this._getDracoAttributeType(attributeName);\n if (dracoType === this.draco.POSITION) {\n return attribute;\n }\n }\n return null;\n }\n /**\n * Add metadata for the geometry.\n * @param dracoGeometry - WASM Draco Object\n * @param metadata\n */\n _addGeometryMetadata(dracoGeometry, metadata) {\n const dracoMetadata = new this.draco.Metadata();\n this._populateDracoMetadata(dracoMetadata, metadata);\n this.dracoMeshBuilder.AddMetadata(dracoGeometry, dracoMetadata);\n }\n /**\n * Add metadata for an attribute to geometry.\n * @param dracoGeometry - WASM Draco Object\n * @param uniqueAttributeId\n * @param metadata\n */\n _addAttributeMetadata(dracoGeometry, uniqueAttributeId, metadata) {\n // Note: Draco JS IDL doesn't seem to expose draco.AttributeMetadata, however it seems to\n // create such objects automatically from draco.Metadata object.\n const dracoAttributeMetadata = new this.draco.Metadata();\n this._populateDracoMetadata(dracoAttributeMetadata, metadata);\n // Draco3d doc note: Directly add attribute metadata to geometry.\n // You can do this without explicitly adding |GeometryMetadata| to mesh.\n this.dracoMeshBuilder.SetMetadataForAttribute(dracoGeometry, uniqueAttributeId, dracoAttributeMetadata);\n }\n /**\n * Add contents of object or map to a WASM Draco Metadata Object\n * @param dracoMetadata - WASM Draco Object\n * @param metadata\n */\n _populateDracoMetadata(dracoMetadata, metadata) {\n for (const [key, value] of getEntries(metadata)) {\n switch (typeof value) {\n case 'number':\n if (Math.trunc(value) === value) {\n this.dracoMetadataBuilder.AddIntEntry(dracoMetadata, key, value);\n }\n else {\n this.dracoMetadataBuilder.AddDoubleEntry(dracoMetadata, key, value);\n }\n break;\n case 'object':\n if (value instanceof Int32Array) {\n this.dracoMetadataBuilder.AddIntEntryArray(dracoMetadata, key, value, value.length);\n }\n break;\n case 'string':\n default:\n this.dracoMetadataBuilder.AddStringEntry(dracoMetadata, key, value);\n }\n }\n }\n}\n// HELPER FUNCTIONS\n/**\n * Copy encoded data to buffer\n * @param dracoData\n */\nfunction dracoInt8ArrayToArrayBuffer(dracoData) {\n const byteLength = dracoData.size();\n const outputBuffer = new ArrayBuffer(byteLength);\n const outputData = new Int8Array(outputBuffer);\n for (let i = 0; i < byteLength; ++i) {\n outputData[i] = dracoData.GetValue(i);\n }\n return outputBuffer;\n}\n/** Enable iteration over either an object or a map */\nfunction getEntries(container) {\n const hasEntriesFunc = container.entries && !container.hasOwnProperty('entries');\n return hasEntriesFunc ? container.entries() : Object.entries(container);\n}\n", "import DRACOBuilder from \"./lib/draco-builder.js\";\nimport { loadDracoEncoderModule } from \"./lib/draco-module-loader.js\";\nimport { VERSION } from \"./lib/utils/version.js\";\nconst DEFAULT_DRACO_WRITER_OPTIONS = {\n pointcloud: false, // Set to true if pointcloud (mode: 0, no indices)\n attributeNameEntry: 'name'\n // Draco Compression Parameters\n // method: 'MESH_EDGEBREAKER_ENCODING', // Use draco defaults\n // speed: [5, 5], // Use draco defaults\n // quantization: { // Use draco defaults\n // POSITION: 10\n // }\n};\n/**\n * Exporter for Draco3D compressed geometries\n */\nexport const DracoWriter = {\n name: 'DRACO',\n id: 'draco',\n module: 'draco',\n version: VERSION,\n extensions: ['drc'],\n options: {\n draco: DEFAULT_DRACO_WRITER_OPTIONS\n },\n encode\n};\nasync function encode(data, options = {}) {\n // Dynamically load draco\n const { draco } = await loadDracoEncoderModule(options);\n const dracoBuilder = new DRACOBuilder(draco);\n try {\n return dracoBuilder.encodeSync(data, options.draco);\n }\n finally {\n dracoBuilder.destroy();\n }\n}\n"],
4
+ "sourcesContent": ["import { DracoLoader as DracoWorkerLoader } from \"./draco-loader.js\";\nimport DracoParser from \"./lib/draco-parser.js\";\nimport { loadDracoDecoderModule } from \"./lib/draco-module-loader.js\";\nimport { VERSION } from \"./lib/utils/version.js\";\n// Module constants\nexport { DRACO_EXTERNAL_LIBRARIES, DRACO_EXTERNAL_LIBRARY_URLS } from \"./lib/draco-module-loader.js\";\nexport { DracoWriter } from \"./draco-writer.js\";\n/**\n * Browser worker doesn't work because of issue during \"draco_encoder.js\" loading.\n * Refused to execute script from 'https://raw.githubusercontent.com/google/draco/1.4.1/javascript/draco_encoder.js' because its MIME type ('') is not executable.\n */\nexport const DracoWriterWorker = {\n id: 'draco-writer',\n name: 'Draco compressed geometry writer',\n module: 'draco',\n version: VERSION,\n worker: true,\n options: {\n draco: {},\n source: null\n }\n};\nexport { DracoWorkerLoader };\n/**\n * Loader for Draco3D compressed geometries\n */\nexport const DracoLoader = {\n ...DracoWorkerLoader,\n parse\n};\nasync function parse(arrayBuffer, options) {\n const { draco } = await loadDracoDecoderModule(options);\n const dracoParser = new DracoParser(draco);\n try {\n return dracoParser.parseSync(arrayBuffer, options?.draco);\n }\n finally {\n dracoParser.destroy();\n }\n}\n", "// Version constant cannot be imported, it needs to correspond to the build version of **this** module.\n// __VERSION__ is injected by babel-plugin-version-inline\n// @ts-ignore TS2304: Cannot find name '__VERSION__'.\nexport const VERSION = typeof \"4.3.3\" !== 'undefined' ? \"4.3.3\" : 'latest';\n", "// loaders.gl\n// SPDX-License-Identifier: MIT\n// Copyright (c) vis.gl contributors\nimport { VERSION } from \"./lib/utils/version.js\";\n/**\n * Worker loader for Draco3D compressed geometries\n */\nexport const DracoLoader = {\n dataType: null,\n batchType: null,\n name: 'Draco',\n id: 'draco',\n module: 'draco',\n // shapes: ['mesh'],\n version: VERSION,\n worker: true,\n extensions: ['drc'],\n mimeTypes: ['application/octet-stream'],\n binary: true,\n tests: ['DRACO'],\n options: {\n draco: {\n decoderType: typeof WebAssembly === 'object' ? 'wasm' : 'js', // 'js' for IE11\n libraryPath: 'libs/',\n extraAttributes: {},\n attributeNameEntry: undefined\n }\n }\n};\n", "/* eslint-disable camelcase */\nimport { getMeshBoundingBox } from '@loaders.gl/schema';\nimport { getDracoSchema } from \"./utils/get-draco-schema.js\";\n// @ts-ignore\n// eslint-disable-next-line @typescript-eslint/no-unused-vars\nconst GEOMETRY_TYPE = {\n TRIANGULAR_MESH: 0,\n POINT_CLOUD: 1\n};\n// Native Draco attribute names to GLTF attribute names.\nconst DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP = {\n POSITION: 'POSITION',\n NORMAL: 'NORMAL',\n COLOR: 'COLOR_0',\n TEX_COORD: 'TEXCOORD_0'\n};\nconst DRACO_DATA_TYPE_TO_TYPED_ARRAY_MAP = {\n 1: Int8Array,\n 2: Uint8Array,\n 3: Int16Array,\n 4: Uint16Array,\n 5: Int32Array,\n 6: Uint32Array,\n // 7: BigInt64Array,\n // 8: BigUint64Array,\n 9: Float32Array\n // 10: Float64Array\n // 11: BOOL - What array type do we use for this?\n};\nconst INDEX_ITEM_SIZE = 4;\nexport default class DracoParser {\n draco;\n decoder;\n metadataQuerier;\n // draco - the draco decoder, either import `draco3d` or load dynamically\n constructor(draco) {\n this.draco = draco;\n this.decoder = new this.draco.Decoder();\n this.metadataQuerier = new this.draco.MetadataQuerier();\n }\n /**\n * Destroy draco resources\n */\n destroy() {\n this.draco.destroy(this.decoder);\n this.draco.destroy(this.metadataQuerier);\n }\n /**\n * NOTE: caller must call `destroyGeometry` on the return value after using it\n * @param arrayBuffer\n * @param options\n */\n parseSync(arrayBuffer, options = {}) {\n const buffer = new this.draco.DecoderBuffer();\n buffer.Init(new Int8Array(arrayBuffer), arrayBuffer.byteLength);\n this._disableAttributeTransforms(options);\n const geometry_type = this.decoder.GetEncodedGeometryType(buffer);\n const dracoGeometry = geometry_type === this.draco.TRIANGULAR_MESH\n ? new this.draco.Mesh()\n : new this.draco.PointCloud();\n try {\n let dracoStatus;\n switch (geometry_type) {\n case this.draco.TRIANGULAR_MESH:\n dracoStatus = this.decoder.DecodeBufferToMesh(buffer, dracoGeometry);\n break;\n case this.draco.POINT_CLOUD:\n dracoStatus = this.decoder.DecodeBufferToPointCloud(buffer, dracoGeometry);\n break;\n default:\n throw new Error('DRACO: Unknown geometry type.');\n }\n if (!dracoStatus.ok() || !dracoGeometry.ptr) {\n const message = `DRACO decompression failed: ${dracoStatus.error_msg()}`;\n // console.error(message);\n throw new Error(message);\n }\n const loaderData = this._getDracoLoaderData(dracoGeometry, geometry_type, options);\n const geometry = this._getMeshData(dracoGeometry, loaderData, options);\n const boundingBox = getMeshBoundingBox(geometry.attributes);\n const schema = getDracoSchema(geometry.attributes, loaderData, geometry.indices);\n const data = {\n loader: 'draco',\n loaderData,\n header: {\n vertexCount: dracoGeometry.num_points(),\n boundingBox\n },\n ...geometry,\n schema\n };\n return data;\n }\n finally {\n this.draco.destroy(buffer);\n if (dracoGeometry) {\n this.draco.destroy(dracoGeometry);\n }\n }\n }\n // Draco specific \"loader data\"\n /**\n * Extract\n * @param dracoGeometry\n * @param geometry_type\n * @param options\n * @returns\n */\n _getDracoLoaderData(dracoGeometry, geometry_type, options) {\n const metadata = this._getTopLevelMetadata(dracoGeometry);\n const attributes = this._getDracoAttributes(dracoGeometry, options);\n return {\n geometry_type,\n num_attributes: dracoGeometry.num_attributes(),\n num_points: dracoGeometry.num_points(),\n num_faces: dracoGeometry instanceof this.draco.Mesh ? dracoGeometry.num_faces() : 0,\n metadata,\n attributes\n };\n }\n /**\n * Extract all draco provided information and metadata for each attribute\n * @param dracoGeometry\n * @param options\n * @returns\n */\n _getDracoAttributes(dracoGeometry, options) {\n const dracoAttributes = {};\n for (let attributeId = 0; attributeId < dracoGeometry.num_attributes(); attributeId++) {\n // Note: Draco docs do not seem clear on `GetAttribute` ids just being a zero-based index,\n // but it does seems to work this way\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attributeId);\n const metadata = this._getAttributeMetadata(dracoGeometry, attributeId);\n dracoAttributes[dracoAttribute.unique_id()] = {\n unique_id: dracoAttribute.unique_id(),\n attribute_type: dracoAttribute.attribute_type(),\n data_type: dracoAttribute.data_type(),\n num_components: dracoAttribute.num_components(),\n byte_offset: dracoAttribute.byte_offset(),\n byte_stride: dracoAttribute.byte_stride(),\n normalized: dracoAttribute.normalized(),\n attribute_index: attributeId,\n metadata\n };\n // Add transformation parameters for any attributes app wants untransformed\n const quantization = this._getQuantizationTransform(dracoAttribute, options);\n if (quantization) {\n dracoAttributes[dracoAttribute.unique_id()].quantization_transform = quantization;\n }\n const octahedron = this._getOctahedronTransform(dracoAttribute, options);\n if (octahedron) {\n dracoAttributes[dracoAttribute.unique_id()].octahedron_transform = octahedron;\n }\n }\n return dracoAttributes;\n }\n /**\n * Get standard loaders.gl mesh category data\n * Extracts the geometry from draco\n * @param dracoGeometry\n * @param options\n */\n _getMeshData(dracoGeometry, loaderData, options) {\n const attributes = this._getMeshAttributes(loaderData, dracoGeometry, options);\n const positionAttribute = attributes.POSITION;\n if (!positionAttribute) {\n throw new Error('DRACO: No position attribute found.');\n }\n // For meshes, we need indices to define the faces.\n if (dracoGeometry instanceof this.draco.Mesh) {\n switch (options.topology) {\n case 'triangle-strip':\n return {\n topology: 'triangle-strip',\n mode: 4, // GL.TRIANGLES\n attributes,\n indices: {\n value: this._getTriangleStripIndices(dracoGeometry),\n size: 1\n }\n };\n case 'triangle-list':\n default:\n return {\n topology: 'triangle-list',\n mode: 5, // GL.TRIANGLE_STRIP\n attributes,\n indices: {\n value: this._getTriangleListIndices(dracoGeometry),\n size: 1\n }\n };\n }\n }\n // PointCloud - must come last as Mesh inherits from PointCloud\n return {\n topology: 'point-list',\n mode: 0, // GL.POINTS\n attributes\n };\n }\n _getMeshAttributes(loaderData, dracoGeometry, options) {\n const attributes = {};\n for (const loaderAttribute of Object.values(loaderData.attributes)) {\n const attributeName = this._deduceAttributeName(loaderAttribute, options);\n loaderAttribute.name = attributeName;\n const values = this._getAttributeValues(dracoGeometry, loaderAttribute);\n if (values) {\n const { value, size } = values;\n attributes[attributeName] = {\n value,\n size,\n byteOffset: loaderAttribute.byte_offset,\n byteStride: loaderAttribute.byte_stride,\n normalized: loaderAttribute.normalized\n };\n }\n }\n return attributes;\n }\n // MESH INDICES EXTRACTION\n /**\n * For meshes, we need indices to define the faces.\n * @param dracoGeometry\n */\n _getTriangleListIndices(dracoGeometry) {\n // Example on how to retrieve mesh and attributes.\n const numFaces = dracoGeometry.num_faces();\n const numIndices = numFaces * 3;\n const byteLength = numIndices * INDEX_ITEM_SIZE;\n const ptr = this.draco._malloc(byteLength);\n try {\n this.decoder.GetTrianglesUInt32Array(dracoGeometry, byteLength, ptr);\n return new Uint32Array(this.draco.HEAPF32.buffer, ptr, numIndices).slice();\n }\n finally {\n this.draco._free(ptr);\n }\n }\n /**\n * For meshes, we need indices to define the faces.\n * @param dracoGeometry\n */\n _getTriangleStripIndices(dracoGeometry) {\n const dracoArray = new this.draco.DracoInt32Array();\n try {\n /* const numStrips = */ this.decoder.GetTriangleStripsFromMesh(dracoGeometry, dracoArray);\n return getUint32Array(dracoArray);\n }\n finally {\n this.draco.destroy(dracoArray);\n }\n }\n /**\n *\n * @param dracoGeometry\n * @param dracoAttribute\n * @param attributeName\n */\n _getAttributeValues(dracoGeometry, attribute) {\n const TypedArrayCtor = DRACO_DATA_TYPE_TO_TYPED_ARRAY_MAP[attribute.data_type];\n if (!TypedArrayCtor) {\n // eslint-disable-next-line no-console\n console.warn(`DRACO: Unsupported attribute type ${attribute.data_type}`);\n return null;\n }\n const numComponents = attribute.num_components;\n const numPoints = dracoGeometry.num_points();\n const numValues = numPoints * numComponents;\n const byteLength = numValues * TypedArrayCtor.BYTES_PER_ELEMENT;\n const dataType = getDracoDataType(this.draco, TypedArrayCtor);\n let value;\n const ptr = this.draco._malloc(byteLength);\n try {\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attribute.attribute_index);\n this.decoder.GetAttributeDataArrayForAllPoints(dracoGeometry, dracoAttribute, dataType, byteLength, ptr);\n value = new TypedArrayCtor(this.draco.HEAPF32.buffer, ptr, numValues).slice();\n }\n finally {\n this.draco._free(ptr);\n }\n return { value, size: numComponents };\n }\n // Attribute names\n /**\n * DRACO does not store attribute names - We need to deduce an attribute name\n * for each attribute\n _getAttributeNames(\n dracoGeometry: Mesh | PointCloud,\n options: DracoParseOptions\n ): {[unique_id: number]: string} {\n const attributeNames: {[unique_id: number]: string} = {};\n for (let attributeId = 0; attributeId < dracoGeometry.num_attributes(); attributeId++) {\n const dracoAttribute = this.decoder.GetAttribute(dracoGeometry, attributeId);\n const attributeName = this._deduceAttributeName(dracoAttribute, options);\n attributeNames[attributeName] = attributeName;\n }\n return attributeNames;\n }\n */\n /**\n * Deduce an attribute name.\n * @note DRACO does not save attribute names, just general type (POSITION, COLOR)\n * to help optimize compression. We generate GLTF compatible names for the Draco-recognized\n * types\n * @param attributeData\n */\n _deduceAttributeName(attribute, options) {\n // Deduce name based on application provided map\n const uniqueId = attribute.unique_id;\n for (const [attributeName, attributeUniqueId] of Object.entries(options.extraAttributes || {})) {\n if (attributeUniqueId === uniqueId) {\n return attributeName;\n }\n }\n // Deduce name based on attribute type\n const thisAttributeType = attribute.attribute_type;\n for (const dracoAttributeConstant in DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP) {\n const attributeType = this.draco[dracoAttributeConstant];\n if (attributeType === thisAttributeType) {\n // TODO - Return unique names if there multiple attributes per type\n // (e.g. multiple TEX_COORDS or COLORS)\n return DRACO_TO_GLTF_ATTRIBUTE_NAME_MAP[dracoAttributeConstant];\n }\n }\n // Look up in metadata\n // TODO - shouldn't this have priority?\n const entryName = options.attributeNameEntry || 'name';\n if (attribute.metadata[entryName]) {\n return attribute.metadata[entryName].string;\n }\n // Attribute of \"GENERIC\" type, we need to assign some name\n return `CUSTOM_ATTRIBUTE_${uniqueId}`;\n }\n // METADATA EXTRACTION\n /** Get top level metadata */\n _getTopLevelMetadata(dracoGeometry) {\n const dracoMetadata = this.decoder.GetMetadata(dracoGeometry);\n return this._getDracoMetadata(dracoMetadata);\n }\n /** Get per attribute metadata */\n _getAttributeMetadata(dracoGeometry, attributeId) {\n const dracoMetadata = this.decoder.GetAttributeMetadata(dracoGeometry, attributeId);\n return this._getDracoMetadata(dracoMetadata);\n }\n /**\n * Extract metadata field values\n * @param dracoMetadata\n * @returns\n */\n _getDracoMetadata(dracoMetadata) {\n // The not so wonderful world of undocumented Draco APIs :(\n if (!dracoMetadata || !dracoMetadata.ptr) {\n return {};\n }\n const result = {};\n const numEntries = this.metadataQuerier.NumEntries(dracoMetadata);\n for (let entryIndex = 0; entryIndex < numEntries; entryIndex++) {\n const entryName = this.metadataQuerier.GetEntryName(dracoMetadata, entryIndex);\n result[entryName] = this._getDracoMetadataField(dracoMetadata, entryName);\n }\n return result;\n }\n /**\n * Extracts possible values for one metadata entry by name\n * @param dracoMetadata\n * @param entryName\n */\n _getDracoMetadataField(dracoMetadata, entryName) {\n const dracoArray = new this.draco.DracoInt32Array();\n try {\n // Draco metadata fields can hold int32 arrays\n this.metadataQuerier.GetIntEntryArray(dracoMetadata, entryName, dracoArray);\n const intArray = getInt32Array(dracoArray);\n return {\n int: this.metadataQuerier.GetIntEntry(dracoMetadata, entryName),\n string: this.metadataQuerier.GetStringEntry(dracoMetadata, entryName),\n double: this.metadataQuerier.GetDoubleEntry(dracoMetadata, entryName),\n intArray\n };\n }\n finally {\n this.draco.destroy(dracoArray);\n }\n }\n // QUANTIZED ATTRIBUTE SUPPORT (NO DECOMPRESSION)\n /** Skip transforms for specific attribute types */\n _disableAttributeTransforms(options) {\n const { quantizedAttributes = [], octahedronAttributes = [] } = options;\n const skipAttributes = [...quantizedAttributes, ...octahedronAttributes];\n for (const dracoAttributeName of skipAttributes) {\n this.decoder.SkipAttributeTransform(this.draco[dracoAttributeName]);\n }\n }\n /**\n * Extract (and apply?) Position Transform\n * @todo not used\n */\n _getQuantizationTransform(dracoAttribute, options) {\n const { quantizedAttributes = [] } = options;\n const attribute_type = dracoAttribute.attribute_type();\n const skip = quantizedAttributes.map((type) => this.decoder[type]).includes(attribute_type);\n if (skip) {\n const transform = new this.draco.AttributeQuantizationTransform();\n try {\n if (transform.InitFromAttribute(dracoAttribute)) {\n return {\n quantization_bits: transform.quantization_bits(),\n range: transform.range(),\n min_values: new Float32Array([1, 2, 3]).map((i) => transform.min_value(i))\n };\n }\n }\n finally {\n this.draco.destroy(transform);\n }\n }\n return null;\n }\n _getOctahedronTransform(dracoAttribute, options) {\n const { octahedronAttributes = [] } = options;\n const attribute_type = dracoAttribute.attribute_type();\n const octahedron = octahedronAttributes\n .map((type) => this.decoder[type])\n .includes(attribute_type);\n if (octahedron) {\n const transform = new this.draco.AttributeQuantizationTransform();\n try {\n if (transform.InitFromAttribute(dracoAttribute)) {\n return {\n quantization_bits: transform.quantization_bits()\n };\n }\n }\n finally {\n this.draco.destroy(transform);\n }\n }\n return null;\n }\n}\n/**\n * Get draco specific data type by TypedArray constructor type\n * @param attributeType\n * @returns draco specific data type\n */\nfunction getDracoDataType(draco, attributeType) {\n switch (attributeType) {\n case Float32Array:\n return draco.DT_FLOAT32;\n case Int8Array:\n return draco.DT_INT8;\n case Int16Array:\n return draco.DT_INT16;\n case Int32Array:\n return draco.DT_INT32;\n case Uint8Array:\n return draco.DT_UINT8;\n case Uint16Array:\n return draco.DT_UINT16;\n case Uint32Array:\n return draco.DT_UINT32;\n default:\n return draco.DT_INVALID;\n }\n}\n/**\n * Copy a Draco int32 array into a JS typed array\n */\nfunction getInt32Array(dracoArray) {\n const numValues = dracoArray.size();\n const intArray = new Int32Array(numValues);\n for (let i = 0; i < numValues; i++) {\n intArray[i] = dracoArray.GetValue(i);\n }\n return intArray;\n}\n/**\n * Copy a Draco int32 array into a JS typed array\n */\nfunction getUint32Array(dracoArray) {\n const numValues = dracoArray.size();\n const intArray = new Int32Array(numValues);\n for (let i = 0; i < numValues; i++) {\n intArray[i] = dracoArray.GetValue(i);\n }\n return intArray;\n}\n", "import { deduceMeshField } from '@loaders.gl/schema';\n/** Extract an arrow-like schema from a Draco mesh */\nexport function getDracoSchema(attributes, loaderData, indices) {\n const metadata = makeMetadata(loaderData.metadata);\n const fields = [];\n const namedLoaderDataAttributes = transformAttributesLoaderData(loaderData.attributes);\n for (const attributeName in attributes) {\n const attribute = attributes[attributeName];\n const field = getArrowFieldFromAttribute(attributeName, attribute, namedLoaderDataAttributes[attributeName]);\n fields.push(field);\n }\n if (indices) {\n const indicesField = getArrowFieldFromAttribute('indices', indices);\n fields.push(indicesField);\n }\n return { fields, metadata };\n}\nfunction transformAttributesLoaderData(loaderData) {\n const result = {};\n for (const key in loaderData) {\n const dracoAttribute = loaderData[key];\n result[dracoAttribute.name || 'undefined'] = dracoAttribute;\n }\n return result;\n}\nfunction getArrowFieldFromAttribute(attributeName, attribute, loaderData) {\n const metadataMap = loaderData ? makeMetadata(loaderData.metadata) : undefined;\n const field = deduceMeshField(attributeName, attribute, metadataMap);\n return field;\n}\nfunction makeMetadata(metadata) {\n Object.entries(metadata);\n const serializedMetadata = {};\n for (const key in metadata) {\n serializedMetadata[`${key}.string`] = JSON.stringify(metadata[key]);\n }\n return serializedMetadata;\n}\n", "// Dynamic DRACO module loading inspired by THREE.DRACOLoader\n// https://github.com/mrdoob/three.js/blob/398c4f39ebdb8b23eefd4a7a5ec49ec0c96c7462/examples/jsm/loaders/DRACOLoader.js\n// by Don McCurdy / https://www.donmccurdy.com / MIT license\nimport { loadLibrary } from '@loaders.gl/worker-utils';\nconst DRACO_DECODER_VERSION = '1.5.6';\nconst DRACO_ENCODER_VERSION = '1.4.1';\nconst STATIC_DECODER_URL = `https://www.gstatic.com/draco/versioned/decoders/${DRACO_DECODER_VERSION}`;\nexport const DRACO_EXTERNAL_LIBRARIES = {\n /** The primary Draco3D encoder, javascript wrapper part */\n DECODER: 'draco_wasm_wrapper.js',\n /** The primary draco decoder, compiled web assembly part */\n DECODER_WASM: 'draco_decoder.wasm',\n /** Fallback decoder for non-webassebly environments. Very big bundle, lower performance */\n FALLBACK_DECODER: 'draco_decoder.js',\n /** Draco encoder */\n ENCODER: 'draco_encoder.js'\n};\nexport const DRACO_EXTERNAL_LIBRARY_URLS = {\n [DRACO_EXTERNAL_LIBRARIES.DECODER]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.DECODER}`,\n [DRACO_EXTERNAL_LIBRARIES.DECODER_WASM]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.DECODER_WASM}`,\n [DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER]: `${STATIC_DECODER_URL}/${DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER}`,\n [DRACO_EXTERNAL_LIBRARIES.ENCODER]: `https://raw.githubusercontent.com/google/draco/${DRACO_ENCODER_VERSION}/javascript/${DRACO_EXTERNAL_LIBRARIES.ENCODER}`\n};\nlet loadDecoderPromise;\nlet loadEncoderPromise;\nexport async function loadDracoDecoderModule(options) {\n const modules = options.modules || {};\n // Check if a bundled draco3d library has been supplied by application\n if (modules.draco3d) {\n loadDecoderPromise ||= modules.draco3d.createDecoderModule({}).then((draco) => {\n return { draco };\n });\n }\n else {\n // If not, dynamically load the WASM script from our CDN\n loadDecoderPromise ||= loadDracoDecoder(options);\n }\n return await loadDecoderPromise;\n}\nexport async function loadDracoEncoderModule(options) {\n const modules = options.modules || {};\n // Check if a bundled draco3d library has been supplied by application\n if (modules.draco3d) {\n loadEncoderPromise ||= modules.draco3d.createEncoderModule({}).then((draco) => {\n return { draco };\n });\n }\n else {\n // If not, dynamically load the WASM script from our CDN\n loadEncoderPromise ||= loadDracoEncoder(options);\n }\n return await loadEncoderPromise;\n}\n// DRACO DECODER LOADING\nasync function loadDracoDecoder(options) {\n let DracoDecoderModule;\n let wasmBinary;\n switch (options.draco && options.draco.decoderType) {\n case 'js':\n DracoDecoderModule = await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.FALLBACK_DECODER);\n break;\n case 'wasm':\n default:\n [DracoDecoderModule, wasmBinary] = await Promise.all([\n await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.DECODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.DECODER),\n await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.DECODER_WASM], 'draco', options, DRACO_EXTERNAL_LIBRARIES.DECODER_WASM)\n ]);\n }\n // Depends on how import happened...\n // @ts-ignore\n DracoDecoderModule = DracoDecoderModule || globalThis.DracoDecoderModule;\n return await initializeDracoDecoder(DracoDecoderModule, wasmBinary);\n}\nfunction initializeDracoDecoder(DracoDecoderModule, wasmBinary) {\n const options = {};\n if (wasmBinary) {\n options.wasmBinary = wasmBinary;\n }\n return new Promise((resolve) => {\n DracoDecoderModule({\n ...options,\n onModuleLoaded: (draco) => resolve({ draco }) // Module is Promise-like. Wrap in object to avoid loop.\n });\n });\n}\n// ENCODER\nasync function loadDracoEncoder(options) {\n let DracoEncoderModule = await loadLibrary(DRACO_EXTERNAL_LIBRARY_URLS[DRACO_EXTERNAL_LIBRARIES.ENCODER], 'draco', options, DRACO_EXTERNAL_LIBRARIES.ENCODER);\n // @ts-ignore\n DracoEncoderModule = DracoEncoderModule || globalThis.DracoEncoderModule;\n return new Promise((resolve) => {\n DracoEncoderModule({\n onModuleLoaded: (draco) => resolve({ draco }) // Module is Promise-like. Wrap in object to avoid loop.\n });\n });\n}\n", "// Native Draco attribute names to GLTF attribute names.\nconst GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP = {\n POSITION: 'POSITION',\n NORMAL: 'NORMAL',\n COLOR_0: 'COLOR',\n TEXCOORD_0: 'TEX_COORD'\n};\nconst noop = () => { };\nexport default class DracoBuilder {\n draco;\n dracoEncoder;\n dracoMeshBuilder;\n dracoMetadataBuilder;\n log;\n // draco - the draco decoder, either import `draco3d` or load dynamically\n constructor(draco) {\n this.draco = draco;\n this.dracoEncoder = new this.draco.Encoder();\n this.dracoMeshBuilder = new this.draco.MeshBuilder();\n this.dracoMetadataBuilder = new this.draco.MetadataBuilder();\n }\n destroy() {\n this.destroyEncodedObject(this.dracoMeshBuilder);\n this.destroyEncodedObject(this.dracoEncoder);\n this.destroyEncodedObject(this.dracoMetadataBuilder);\n // @ts-ignore\n this.dracoMeshBuilder = null;\n // @ts-ignore\n this.dracoEncoder = null;\n // @ts-ignore\n this.draco = null;\n }\n // TBD - when does this need to be called?\n destroyEncodedObject(object) {\n if (object) {\n this.draco.destroy(object);\n }\n }\n /**\n * Encode mesh or point cloud\n * @param mesh =({})\n * @param options\n */\n encodeSync(mesh, options = {}) {\n this.log = noop; // TODO\n this._setOptions(options);\n return options.pointcloud\n ? this._encodePointCloud(mesh, options)\n : this._encodeMesh(mesh, options);\n }\n // PRIVATE\n _getAttributesFromMesh(mesh) {\n // TODO - Change the encodePointCloud interface instead?\n const attributes = { ...mesh, ...mesh.attributes };\n // Fold indices into the attributes\n if (mesh.indices) {\n attributes.indices = mesh.indices;\n }\n return attributes;\n }\n _encodePointCloud(pointcloud, options) {\n const dracoPointCloud = new this.draco.PointCloud();\n if (options.metadata) {\n this._addGeometryMetadata(dracoPointCloud, options.metadata);\n }\n const attributes = this._getAttributesFromMesh(pointcloud);\n // Build a `DracoPointCloud` from the input data\n this._createDracoPointCloud(dracoPointCloud, attributes, options);\n const dracoData = new this.draco.DracoInt8Array();\n try {\n const encodedLen = this.dracoEncoder.EncodePointCloudToDracoBuffer(dracoPointCloud, false, dracoData);\n if (!(encodedLen > 0)) {\n throw new Error('Draco encoding failed.');\n }\n this.log(`DRACO encoded ${dracoPointCloud.num_points()} points\n with ${dracoPointCloud.num_attributes()} attributes into ${encodedLen} bytes`);\n return dracoInt8ArrayToArrayBuffer(dracoData);\n }\n finally {\n this.destroyEncodedObject(dracoData);\n this.destroyEncodedObject(dracoPointCloud);\n }\n }\n _encodeMesh(mesh, options) {\n const dracoMesh = new this.draco.Mesh();\n if (options.metadata) {\n this._addGeometryMetadata(dracoMesh, options.metadata);\n }\n const attributes = this._getAttributesFromMesh(mesh);\n // Build a `DracoMesh` from the input data\n this._createDracoMesh(dracoMesh, attributes, options);\n const dracoData = new this.draco.DracoInt8Array();\n try {\n const encodedLen = this.dracoEncoder.EncodeMeshToDracoBuffer(dracoMesh, dracoData);\n if (encodedLen <= 0) {\n throw new Error('Draco encoding failed.');\n }\n this.log(`DRACO encoded ${dracoMesh.num_points()} points\n with ${dracoMesh.num_attributes()} attributes into ${encodedLen} bytes`);\n return dracoInt8ArrayToArrayBuffer(dracoData);\n }\n finally {\n this.destroyEncodedObject(dracoData);\n this.destroyEncodedObject(dracoMesh);\n }\n }\n /**\n * Set encoding options.\n * @param {{speed?: any; method?: any; quantization?: any;}} options\n */\n _setOptions(options) {\n if ('speed' in options) {\n // @ts-ignore\n this.dracoEncoder.SetSpeedOptions(...options.speed);\n }\n if ('method' in options) {\n const dracoMethod = this.draco[options.method || 'MESH_SEQUENTIAL_ENCODING'];\n // assert(dracoMethod)\n this.dracoEncoder.SetEncodingMethod(dracoMethod);\n }\n if ('quantization' in options) {\n for (const attribute in options.quantization) {\n const bits = options.quantization[attribute];\n const dracoPosition = this.draco[attribute];\n this.dracoEncoder.SetAttributeQuantization(dracoPosition, bits);\n }\n }\n }\n /**\n * @param {Mesh} dracoMesh\n * @param {object} attributes\n * @returns {Mesh}\n */\n _createDracoMesh(dracoMesh, attributes, options) {\n const optionalMetadata = options.attributesMetadata || {};\n try {\n const positions = this._getPositionAttribute(attributes);\n if (!positions) {\n throw new Error('positions');\n }\n const vertexCount = positions.length / 3;\n for (let attributeName in attributes) {\n const attribute = attributes[attributeName];\n attributeName = GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP[attributeName] || attributeName;\n const uniqueId = this._addAttributeToMesh(dracoMesh, attributeName, attribute, vertexCount);\n if (uniqueId !== -1) {\n this._addAttributeMetadata(dracoMesh, uniqueId, {\n name: attributeName,\n ...(optionalMetadata[attributeName] || {})\n });\n }\n }\n }\n catch (error) {\n this.destroyEncodedObject(dracoMesh);\n throw error;\n }\n return dracoMesh;\n }\n /**\n * @param {} dracoPointCloud\n * @param {object} attributes\n */\n _createDracoPointCloud(dracoPointCloud, attributes, options) {\n const optionalMetadata = options.attributesMetadata || {};\n try {\n const positions = this._getPositionAttribute(attributes);\n if (!positions) {\n throw new Error('positions');\n }\n const vertexCount = positions.length / 3;\n for (let attributeName in attributes) {\n const attribute = attributes[attributeName];\n attributeName = GLTF_TO_DRACO_ATTRIBUTE_NAME_MAP[attributeName] || attributeName;\n const uniqueId = this._addAttributeToMesh(dracoPointCloud, attributeName, attribute, vertexCount);\n if (uniqueId !== -1) {\n this._addAttributeMetadata(dracoPointCloud, uniqueId, {\n name: attributeName,\n ...(optionalMetadata[attributeName] || {})\n });\n }\n }\n }\n catch (error) {\n this.destroyEncodedObject(dracoPointCloud);\n throw error;\n }\n return dracoPointCloud;\n }\n /**\n * @param mesh\n * @param attributeName\n * @param attribute\n * @param vertexCount\n */\n _addAttributeToMesh(mesh, attributeName, attribute, vertexCount) {\n if (!ArrayBuffer.isView(attribute)) {\n return -1;\n }\n const type = this._getDracoAttributeType(attributeName);\n // @ts-ignore TODO/fix types\n const size = attribute.length / vertexCount;\n if (type === 'indices') {\n // @ts-ignore TODO/fix types\n const numFaces = attribute.length / 3;\n this.log(`Adding attribute ${attributeName}, size ${numFaces}`);\n // @ts-ignore assumes mesh is a Mesh, not a point cloud\n this.dracoMeshBuilder.AddFacesToMesh(mesh, numFaces, attribute);\n return -1;\n }\n this.log(`Adding attribute ${attributeName}, size ${size}`);\n const builder = this.dracoMeshBuilder;\n const { buffer } = attribute;\n switch (attribute.constructor) {\n case Int8Array:\n return builder.AddInt8Attribute(mesh, type, vertexCount, size, new Int8Array(buffer));\n case Int16Array:\n return builder.AddInt16Attribute(mesh, type, vertexCount, size, new Int16Array(buffer));\n case Int32Array:\n return builder.AddInt32Attribute(mesh, type, vertexCount, size, new Int32Array(buffer));\n case Uint8Array:\n case Uint8ClampedArray:\n return builder.AddUInt8Attribute(mesh, type, vertexCount, size, new Uint8Array(buffer));\n case Uint16Array:\n return builder.AddUInt16Attribute(mesh, type, vertexCount, size, new Uint16Array(buffer));\n case Uint32Array:\n return builder.AddUInt32Attribute(mesh, type, vertexCount, size, new Uint32Array(buffer));\n case Float32Array:\n return builder.AddFloatAttribute(mesh, type, vertexCount, size, new Float32Array(buffer));\n default:\n // eslint-disable-next-line no-console\n console.warn('Unsupported attribute type', attribute);\n return -1;\n }\n // case Float64Array:\n // Add attribute does not seem to be exposed\n // return builder.AddAttribute(mesh, type, vertexCount, size, new Float32Array(buffer));\n }\n /**\n * DRACO can compress attributes of know type better\n * TODO - expose an attribute type map?\n * @param attributeName\n */\n _getDracoAttributeType(attributeName) {\n switch (attributeName.toLowerCase()) {\n case 'indices':\n return 'indices';\n case 'position':\n case 'positions':\n case 'vertices':\n return this.draco.POSITION;\n case 'normal':\n case 'normals':\n return this.draco.NORMAL;\n case 'color':\n case 'colors':\n return this.draco.COLOR;\n case 'texcoord':\n case 'texcoords':\n return this.draco.TEX_COORD;\n default:\n return this.draco.GENERIC;\n }\n }\n _getPositionAttribute(attributes) {\n for (const attributeName in attributes) {\n const attribute = attributes[attributeName];\n const dracoType = this._getDracoAttributeType(attributeName);\n if (dracoType === this.draco.POSITION) {\n return attribute;\n }\n }\n return null;\n }\n /**\n * Add metadata for the geometry.\n * @param dracoGeometry - WASM Draco Object\n * @param metadata\n */\n _addGeometryMetadata(dracoGeometry, metadata) {\n const dracoMetadata = new this.draco.Metadata();\n this._populateDracoMetadata(dracoMetadata, metadata);\n this.dracoMeshBuilder.AddMetadata(dracoGeometry, dracoMetadata);\n }\n /**\n * Add metadata for an attribute to geometry.\n * @param dracoGeometry - WASM Draco Object\n * @param uniqueAttributeId\n * @param metadata\n */\n _addAttributeMetadata(dracoGeometry, uniqueAttributeId, metadata) {\n // Note: Draco JS IDL doesn't seem to expose draco.AttributeMetadata, however it seems to\n // create such objects automatically from draco.Metadata object.\n const dracoAttributeMetadata = new this.draco.Metadata();\n this._populateDracoMetadata(dracoAttributeMetadata, metadata);\n // Draco3d doc note: Directly add attribute metadata to geometry.\n // You can do this without explicitly adding |GeometryMetadata| to mesh.\n this.dracoMeshBuilder.SetMetadataForAttribute(dracoGeometry, uniqueAttributeId, dracoAttributeMetadata);\n }\n /**\n * Add contents of object or map to a WASM Draco Metadata Object\n * @param dracoMetadata - WASM Draco Object\n * @param metadata\n */\n _populateDracoMetadata(dracoMetadata, metadata) {\n for (const [key, value] of getEntries(metadata)) {\n switch (typeof value) {\n case 'number':\n if (Math.trunc(value) === value) {\n this.dracoMetadataBuilder.AddIntEntry(dracoMetadata, key, value);\n }\n else {\n this.dracoMetadataBuilder.AddDoubleEntry(dracoMetadata, key, value);\n }\n break;\n case 'object':\n if (value instanceof Int32Array) {\n this.dracoMetadataBuilder.AddIntEntryArray(dracoMetadata, key, value, value.length);\n }\n break;\n case 'string':\n default:\n this.dracoMetadataBuilder.AddStringEntry(dracoMetadata, key, value);\n }\n }\n }\n}\n// HELPER FUNCTIONS\n/**\n * Copy encoded data to buffer\n * @param dracoData\n */\nfunction dracoInt8ArrayToArrayBuffer(dracoData) {\n const byteLength = dracoData.size();\n const outputBuffer = new ArrayBuffer(byteLength);\n const outputData = new Int8Array(outputBuffer);\n for (let i = 0; i < byteLength; ++i) {\n outputData[i] = dracoData.GetValue(i);\n }\n return outputBuffer;\n}\n/** Enable iteration over either an object or a map */\nfunction getEntries(container) {\n const hasEntriesFunc = container.entries && !container.hasOwnProperty('entries');\n return hasEntriesFunc ? container.entries() : Object.entries(container);\n}\n", "import DRACOBuilder from \"./lib/draco-builder.js\";\nimport { loadDracoEncoderModule } from \"./lib/draco-module-loader.js\";\nimport { VERSION } from \"./lib/utils/version.js\";\nconst DEFAULT_DRACO_WRITER_OPTIONS = {\n pointcloud: false, // Set to true if pointcloud (mode: 0, no indices)\n attributeNameEntry: 'name'\n // Draco Compression Parameters\n // method: 'MESH_EDGEBREAKER_ENCODING', // Use draco defaults\n // speed: [5, 5], // Use draco defaults\n // quantization: { // Use draco defaults\n // POSITION: 10\n // }\n};\n/**\n * Exporter for Draco3D compressed geometries\n */\nexport const DracoWriter = {\n name: 'DRACO',\n id: 'draco',\n module: 'draco',\n version: VERSION,\n extensions: ['drc'],\n options: {\n draco: DEFAULT_DRACO_WRITER_OPTIONS\n },\n encode\n};\nasync function encode(data, options = {}) {\n // Dynamically load draco\n const { draco } = await loadDracoEncoderModule(options);\n const dracoBuilder = new DRACOBuilder(draco);\n try {\n return dracoBuilder.encodeSync(data, options.draco);\n }\n finally {\n dracoBuilder.destroy();\n }\n}\n"],
5
5
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6
6
  "names": ["DracoLoader", "import_schema", "DracoLoader"]
7
7
  }
@@ -1,4 +1,4 @@
1
1
  // Version constant cannot be imported, it needs to correspond to the build version of **this** module.
2
2
  // __VERSION__ is injected by babel-plugin-version-inline
3
3
  // @ts-ignore TS2304: Cannot find name '__VERSION__'.
4
- export const VERSION = typeof "4.3.2" !== 'undefined' ? "4.3.2" : 'latest';
4
+ export const VERSION = typeof "4.3.3" !== 'undefined' ? "4.3.3" : 'latest';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@loaders.gl/draco",
3
- "version": "4.3.3",
3
+ "version": "4.3.4",
4
4
  "description": "Framework-independent loader and writer for Draco compressed meshes and point clouds",
5
5
  "license": "MIT",
6
6
  "type": "module",
@@ -57,9 +57,9 @@
57
57
  "build-writer-worker-node": "esbuild src/workers/draco-writer-worker-node.ts --outfile=dist/draco-writer-worker-node.js --target=node16 --platform=node --bundle --sourcemap --define:__VERSION__=\\\"$npm_package_version\\\""
58
58
  },
59
59
  "dependencies": {
60
- "@loaders.gl/loader-utils": "4.3.3",
61
- "@loaders.gl/schema": "4.3.3",
62
- "@loaders.gl/worker-utils": "4.3.3",
60
+ "@loaders.gl/loader-utils": "4.3.4",
61
+ "@loaders.gl/schema": "4.3.4",
62
+ "@loaders.gl/worker-utils": "4.3.4",
63
63
  "draco3d": "1.5.7"
64
64
  },
65
65
  "devDependencies": {
@@ -68,5 +68,5 @@
68
68
  "peerDependencies": {
69
69
  "@loaders.gl/core": "^4.3.0"
70
70
  },
71
- "gitHead": "65cb9a984f8aa95d11f50e92189d7fb32786dc41"
71
+ "gitHead": "d18246f4ef6382f787a6ae2e9e21d8a7f40e5917"
72
72
  }