@loaders.gl/compression 4.2.0-alpha.6 → 4.2.0-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (53) hide show
  1. package/dist/compress-on-worker.d.ts.map +1 -1
  2. package/dist/compress-on-worker.js +4 -1
  3. package/dist/compression-worker.js +2 -2
  4. package/dist/compression-worker.js.map +4 -4
  5. package/dist/dist.dev.js +663 -50
  6. package/dist/dist.min.js +3 -3
  7. package/dist/index.cjs +76 -63
  8. package/dist/index.cjs.map +3 -3
  9. package/dist/index.d.ts.map +1 -1
  10. package/dist/index.js +3 -0
  11. package/dist/lib/brotli-compression.d.ts +1 -1
  12. package/dist/lib/brotli-compression.d.ts.map +1 -1
  13. package/dist/lib/brotli-compression.js +9 -10
  14. package/dist/lib/compression.d.ts +1 -1
  15. package/dist/lib/compression.d.ts.map +1 -1
  16. package/dist/lib/compression.js +6 -1
  17. package/dist/lib/deflate-compression.d.ts.map +1 -1
  18. package/dist/lib/deflate-compression.js +3 -0
  19. package/dist/lib/gzip-compression.d.ts.map +1 -1
  20. package/dist/lib/gzip-compression.js +3 -0
  21. package/dist/lib/lz4-compression.d.ts +1 -0
  22. package/dist/lib/lz4-compression.d.ts.map +1 -1
  23. package/dist/lib/lz4-compression.js +10 -5
  24. package/dist/lib/lzo-compression.d.ts +1 -1
  25. package/dist/lib/lzo-compression.d.ts.map +1 -1
  26. package/dist/lib/lzo-compression.js +9 -7
  27. package/dist/lib/no-compression.d.ts.map +1 -1
  28. package/dist/lib/no-compression.js +3 -0
  29. package/dist/lib/snappy-compression.d.ts.map +1 -1
  30. package/dist/lib/snappy-compression.js +3 -0
  31. package/dist/lib/zstd-compression.d.ts +2 -1
  32. package/dist/lib/zstd-compression.d.ts.map +1 -1
  33. package/dist/lib/zstd-compression.js +29 -9
  34. package/dist/types.d.ts.map +1 -1
  35. package/dist/types.js +3 -0
  36. package/dist/workers/compression-worker-node.d.ts.map +1 -1
  37. package/dist/workers/compression-worker-node.js +3 -0
  38. package/dist/workers/compression-worker.js +3 -0
  39. package/package.json +4 -4
  40. package/src/compress-on-worker.ts +4 -0
  41. package/src/index.ts +4 -0
  42. package/src/lib/brotli-compression.ts +12 -11
  43. package/src/lib/compression.ts +7 -1
  44. package/src/lib/deflate-compression.ts +4 -0
  45. package/src/lib/gzip-compression.ts +4 -0
  46. package/src/lib/lz4-compression.ts +13 -6
  47. package/src/lib/lzo-compression.ts +10 -9
  48. package/src/lib/no-compression.ts +4 -0
  49. package/src/lib/snappy-compression.ts +4 -0
  50. package/src/lib/zstd-compression.ts +35 -10
  51. package/src/types.ts +4 -0
  52. package/src/workers/compression-worker-node.ts +4 -0
  53. package/src/workers/compression-worker.ts +4 -0
@@ -1,6 +1,10 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  // LZO
2
6
  // import {loadLibrary} from '@loaders.gl/worker-utils';
3
- import {toBuffer} from '@loaders.gl/loader-utils';
7
+ import {registerJSModules, getJSModule, toBuffer} from '@loaders.gl/loader-utils';
4
8
 
5
9
  import type {CompressionOptions} from './compression';
6
10
  import {Compression} from './compression';
@@ -12,8 +16,6 @@ import {Compression} from './compression';
12
16
  // const LZO_WASM_JS_URL = './node_modules/lzo-wasm/lzo-wasm.js';
13
17
  // const LZO_WASM_WASM_URL = './node_modules/lzo-wasm/lzo-wasm.wasm';
14
18
 
15
- let lzo;
16
-
17
19
  /**
18
20
  * Lempel-Ziv-Oberheimer compression / decompression
19
21
  */
@@ -31,20 +33,18 @@ export class LZOCompression extends Compression {
31
33
  constructor(options: CompressionOptions) {
32
34
  super(options);
33
35
  this.options = options;
34
-
35
- lzo = lzo || this.options?.modules?.lzo;
36
- if (!lzo) {
37
- throw new Error(this.name);
38
- }
36
+ registerJSModules(options?.modules);
39
37
  }
40
38
 
41
- async preload() {
39
+ async preload(modules: Record<string, any> = {}): Promise<void> {
40
+ registerJSModules(modules);
42
41
  // await loadLibrary(LZO_WASM_JS_URL);
43
42
  // await loadLibrary(LZO_WASM_WASM_URL);
44
43
  }
45
44
 
46
45
  async compress(input: ArrayBuffer): Promise<ArrayBuffer> {
47
46
  await this.preload();
47
+ const lzo = getJSModule('lzo', this.name);
48
48
  // const inputArray = new Uint8Array(input);
49
49
  const inputBuffer = toBuffer(input);
50
50
  return lzo.compress(inputBuffer).buffer;
@@ -53,6 +53,7 @@ export class LZOCompression extends Compression {
53
53
  async decompress(input: ArrayBuffer): Promise<ArrayBuffer> {
54
54
  try {
55
55
  await this.preload();
56
+ const lzo = getJSModule('lzo', this.name);
56
57
  // const inputArray = new Uint8Array(input);
57
58
  const inputBuffer = toBuffer(input);
58
59
  return lzo.decompress(inputBuffer).buffer;
@@ -1,3 +1,7 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  // NO COMPRESSION
2
6
  import type {CompressionOptions} from './compression';
3
7
  import {Compression} from './compression';
@@ -1,3 +1,7 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  // SNAPPY (aka ZIPPY)
2
6
  import type {CompressionOptions} from './compression';
3
7
  import {Compression} from './compression';
@@ -1,9 +1,18 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  // ZSTD
2
6
  import type {CompressionOptions} from './compression';
3
7
  import {Compression} from './compression';
8
+ import {registerJSModules} from '@loaders.gl/loader-utils';
9
+ import {checkJSModule, getJSModule, getJSModuleOrNull} from '@loaders.gl/loader-utils';
10
+
4
11
  // import {ZstdCodec} from 'zstd-codec'; // https://bundlephobia.com/package/zstd-codec
5
12
 
6
- let ZstdCodec;
13
+ const CHUNK_SIZE = 1000000; // Tested value
14
+
15
+ let zstdPromise: Promise<any>;
7
16
  let zstd;
8
17
 
9
18
  /**
@@ -23,31 +32,47 @@ export class ZstdCompression extends Compression {
23
32
  constructor(options: CompressionOptions) {
24
33
  super(options);
25
34
  this.options = options;
26
-
27
- ZstdCodec = this.options?.modules?.['zstd-codec'];
28
- if (!ZstdCodec) {
29
- // eslint-disable-next-line no-console
30
- console.warn(`${this.name} library not installed`);
31
- }
35
+ registerJSModules(options?.modules);
32
36
  }
33
37
 
34
- async preload(): Promise<void> {
35
- if (!zstd && ZstdCodec) {
36
- zstd = await new Promise((resolve) => ZstdCodec.run((zstd) => resolve(zstd)));
38
+ async preload(modules: Record<string, any> = {}): Promise<void> {
39
+ registerJSModules(modules);
40
+ checkJSModule('zstd-codec', this.name);
41
+ const ZstdCodec = getJSModuleOrNull('zstd-codec');
42
+ // eslint-disable-next-line @typescript-eslint/no-misused-promises
43
+ if (!zstdPromise && ZstdCodec) {
44
+ zstdPromise = new Promise((resolve) => ZstdCodec.run((zstd) => resolve(zstd)));
45
+ zstd = await zstdPromise;
37
46
  }
38
47
  }
39
48
 
40
49
  compressSync(input: ArrayBuffer): ArrayBuffer {
50
+ getJSModule('zstd-codec', this.name);
41
51
  const simpleZstd = new zstd.Simple();
42
52
  const inputArray = new Uint8Array(input);
43
53
  return simpleZstd.compress(inputArray).buffer;
44
54
  }
45
55
 
46
56
  decompressSync(input: ArrayBuffer): ArrayBuffer {
57
+ getJSModule('zstd-codec', this.name);
47
58
  const simpleZstd = new zstd.Simple();
48
59
  // var ddict = new zstd.Dict.Decompression(dictData);
49
60
  // var jsonBytes = simpleZstd.decompressUsingDict(jsonZstData, ddict);
50
61
  const inputArray = new Uint8Array(input);
51
62
  return simpleZstd.decompress(inputArray).buffer;
52
63
  }
64
+
65
+ async decompress(input: ArrayBuffer, size?: number): Promise<ArrayBuffer> {
66
+ await this.preload();
67
+ const simpleZstd = new zstd.Streaming();
68
+ const inputArray = new Uint8Array(input);
69
+
70
+ const chunks: ArrayBuffer[] = [];
71
+ for (let i = 0; i <= inputArray.length; i += CHUNK_SIZE) {
72
+ chunks.push(inputArray.subarray(i, i + CHUNK_SIZE));
73
+ }
74
+
75
+ const decompressResult = await simpleZstd.decompressChunks(chunks);
76
+ return decompressResult.buffer;
77
+ }
53
78
  }
package/src/types.ts CHANGED
@@ -1 +1,5 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  export type {Compression, CompressionOptions} from './lib/compression';
@@ -1 +1,5 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  import './compression-worker';
@@ -1,3 +1,7 @@
1
+ // loaders.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+
1
5
  import {createWorker} from '@loaders.gl/worker-utils';
2
6
 
3
7
  // Compressors