@loaders.gl/3d-tiles 4.0.0-alpha.9 → 4.0.0-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (170) hide show
  1. package/dist/3d-tiles-archive/3d-tiles-archive-archive.d.ts +30 -0
  2. package/dist/3d-tiles-archive/3d-tiles-archive-archive.d.ts.map +1 -0
  3. package/dist/3d-tiles-archive/3d-tiles-archive-parser.d.ts +10 -0
  4. package/dist/3d-tiles-archive/3d-tiles-archive-parser.d.ts.map +1 -0
  5. package/dist/3d-tiles-archive-loader.d.ts +13 -0
  6. package/dist/3d-tiles-archive-loader.d.ts.map +1 -0
  7. package/dist/cesium-ion-loader.d.ts +2 -2
  8. package/dist/cesium-ion-loader.d.ts.map +1 -1
  9. package/dist/dist.min.js +10981 -4462
  10. package/dist/es5/3d-tiles-archive/3d-tiles-archive-archive.js +126 -0
  11. package/dist/es5/3d-tiles-archive/3d-tiles-archive-archive.js.map +1 -0
  12. package/dist/es5/3d-tiles-archive/3d-tiles-archive-parser.js +69 -0
  13. package/dist/es5/3d-tiles-archive/3d-tiles-archive-parser.js.map +1 -0
  14. package/dist/es5/3d-tiles-archive-loader.js +50 -0
  15. package/dist/es5/3d-tiles-archive-loader.js.map +1 -0
  16. package/dist/es5/cesium-ion-loader.js.map +1 -1
  17. package/dist/es5/index.js +14 -0
  18. package/dist/es5/index.js.map +1 -1
  19. package/dist/es5/lib/filesystems/tiles-3d-archive-file-system.js +151 -0
  20. package/dist/es5/lib/filesystems/tiles-3d-archive-file-system.js.map +1 -0
  21. package/dist/es5/lib/ion/ion.js +3 -9
  22. package/dist/es5/lib/ion/ion.js.map +1 -1
  23. package/dist/es5/lib/parsers/helpers/parse-3d-implicit-tiles.js +63 -38
  24. package/dist/es5/lib/parsers/helpers/parse-3d-implicit-tiles.js.map +1 -1
  25. package/dist/es5/lib/parsers/helpers/parse-3d-tile-gltf-view.js +3 -3
  26. package/dist/es5/lib/parsers/helpers/parse-3d-tile-gltf-view.js.map +1 -1
  27. package/dist/es5/lib/parsers/helpers/parse-3d-tile-subtree.js +70 -55
  28. package/dist/es5/lib/parsers/helpers/parse-3d-tile-subtree.js.map +1 -1
  29. package/dist/es5/lib/parsers/parse-3d-tile-composite.js +3 -1
  30. package/dist/es5/lib/parsers/parse-3d-tile-composite.js.map +1 -1
  31. package/dist/es5/lib/parsers/parse-3d-tile-gltf.js +14 -12
  32. package/dist/es5/lib/parsers/parse-3d-tile-gltf.js.map +1 -1
  33. package/dist/es5/lib/parsers/parse-3d-tile-header.js +14 -12
  34. package/dist/es5/lib/parsers/parse-3d-tile-header.js.map +1 -1
  35. package/dist/es5/lib/parsers/parse-3d-tile-point-cloud.js +6 -6
  36. package/dist/es5/lib/parsers/parse-3d-tile-point-cloud.js.map +1 -1
  37. package/dist/es5/lib/parsers/parse-3d-tile.js +3 -1
  38. package/dist/es5/lib/parsers/parse-3d-tile.js.map +1 -1
  39. package/dist/es5/lib/utils/version.js +1 -1
  40. package/dist/es5/lib/utils/version.js.map +1 -1
  41. package/dist/es5/tile-3d-subtree-loader.js.map +1 -1
  42. package/dist/es5/tile-3d-writer.js.map +1 -1
  43. package/dist/es5/tiles-3d-loader.js +2 -0
  44. package/dist/es5/tiles-3d-loader.js.map +1 -1
  45. package/dist/es5/types.js.map +1 -1
  46. package/dist/esm/3d-tiles-archive/3d-tiles-archive-archive.js +46 -0
  47. package/dist/esm/3d-tiles-archive/3d-tiles-archive-archive.js.map +1 -0
  48. package/dist/esm/3d-tiles-archive/3d-tiles-archive-parser.js +23 -0
  49. package/dist/esm/3d-tiles-archive/3d-tiles-archive-parser.js.map +1 -0
  50. package/dist/esm/3d-tiles-archive-loader.js +20 -0
  51. package/dist/esm/3d-tiles-archive-loader.js.map +1 -0
  52. package/dist/esm/cesium-ion-loader.js.map +1 -1
  53. package/dist/esm/index.js +2 -0
  54. package/dist/esm/index.js.map +1 -1
  55. package/dist/esm/lib/filesystems/tiles-3d-archive-file-system.js +49 -0
  56. package/dist/esm/lib/filesystems/tiles-3d-archive-file-system.js.map +1 -0
  57. package/dist/esm/lib/ion/ion.js +3 -9
  58. package/dist/esm/lib/ion/ion.js.map +1 -1
  59. package/dist/esm/lib/parsers/helpers/parse-3d-implicit-tiles.js +45 -23
  60. package/dist/esm/lib/parsers/helpers/parse-3d-implicit-tiles.js.map +1 -1
  61. package/dist/esm/lib/parsers/helpers/parse-3d-tile-gltf-view.js +5 -6
  62. package/dist/esm/lib/parsers/helpers/parse-3d-tile-gltf-view.js.map +1 -1
  63. package/dist/esm/lib/parsers/helpers/parse-3d-tile-subtree.js +18 -24
  64. package/dist/esm/lib/parsers/helpers/parse-3d-tile-subtree.js.map +1 -1
  65. package/dist/esm/lib/parsers/parse-3d-tile-composite.js +3 -1
  66. package/dist/esm/lib/parsers/parse-3d-tile-composite.js.map +1 -1
  67. package/dist/esm/lib/parsers/parse-3d-tile-gltf.js +7 -8
  68. package/dist/esm/lib/parsers/parse-3d-tile-gltf.js.map +1 -1
  69. package/dist/esm/lib/parsers/parse-3d-tile-header.js +8 -5
  70. package/dist/esm/lib/parsers/parse-3d-tile-header.js.map +1 -1
  71. package/dist/esm/lib/parsers/parse-3d-tile-point-cloud.js +2 -4
  72. package/dist/esm/lib/parsers/parse-3d-tile-point-cloud.js.map +1 -1
  73. package/dist/esm/lib/parsers/parse-3d-tile.js +3 -1
  74. package/dist/esm/lib/parsers/parse-3d-tile.js.map +1 -1
  75. package/dist/esm/lib/utils/version.js +1 -1
  76. package/dist/esm/lib/utils/version.js.map +1 -1
  77. package/dist/esm/tile-3d-subtree-loader.js.map +1 -1
  78. package/dist/esm/tile-3d-writer.js.map +1 -1
  79. package/dist/esm/tiles-3d-loader.js +2 -0
  80. package/dist/esm/tiles-3d-loader.js.map +1 -1
  81. package/dist/esm/types.js.map +1 -1
  82. package/dist/index.d.ts +3 -0
  83. package/dist/index.d.ts.map +1 -1
  84. package/dist/lib/filesystems/tiles-3d-archive-file-system.d.ts +32 -0
  85. package/dist/lib/filesystems/tiles-3d-archive-file-system.d.ts.map +1 -0
  86. package/dist/lib/parsers/helpers/parse-3d-implicit-tiles.d.ts +4 -1
  87. package/dist/lib/parsers/helpers/parse-3d-implicit-tiles.d.ts.map +1 -1
  88. package/dist/lib/parsers/helpers/parse-3d-tile-gltf-view.d.ts.map +1 -1
  89. package/dist/lib/parsers/helpers/parse-3d-tile-subtree.d.ts.map +1 -1
  90. package/dist/lib/parsers/parse-3d-tile-gltf.d.ts +2 -2
  91. package/dist/lib/parsers/parse-3d-tile-gltf.d.ts.map +1 -1
  92. package/dist/lib/parsers/parse-3d-tile-header.d.ts +30 -2
  93. package/dist/lib/parsers/parse-3d-tile-header.d.ts.map +1 -1
  94. package/dist/lib/parsers/parse-3d-tile-point-cloud.d.ts +1 -1
  95. package/dist/lib/parsers/parse-3d-tile-point-cloud.d.ts.map +1 -1
  96. package/dist/lib/parsers/parse-3d-tile.d.ts +1 -1
  97. package/dist/lib/parsers/parse-3d-tile.d.ts.map +1 -1
  98. package/dist/tile-3d-subtree-loader.d.ts +3 -3
  99. package/dist/tile-3d-subtree-loader.d.ts.map +1 -1
  100. package/dist/tile-3d-writer.d.ts +2 -2
  101. package/dist/tile-3d-writer.d.ts.map +1 -1
  102. package/dist/tiles-3d-loader.d.ts +2 -1
  103. package/dist/tiles-3d-loader.d.ts.map +1 -1
  104. package/dist/types.d.ts +49 -8
  105. package/dist/types.d.ts.map +1 -1
  106. package/package.json +9 -7
  107. package/src/3d-tiles-archive/3d-tiles-archive-archive.ts +85 -0
  108. package/src/3d-tiles-archive/3d-tiles-archive-parser.ts +52 -0
  109. package/src/3d-tiles-archive-loader.ts +47 -0
  110. package/src/cesium-ion-loader.ts +2 -3
  111. package/src/index.ts +3 -0
  112. package/src/lib/filesystems/tiles-3d-archive-file-system.ts +97 -0
  113. package/src/lib/ion/ion.ts +3 -3
  114. package/src/lib/parsers/helpers/parse-3d-implicit-tiles.ts +76 -32
  115. package/src/lib/parsers/helpers/parse-3d-tile-gltf-view.ts +8 -3
  116. package/src/lib/parsers/helpers/parse-3d-tile-subtree.ts +44 -62
  117. package/src/lib/parsers/parse-3d-tile-composite.ts +1 -1
  118. package/src/lib/parsers/parse-3d-tile-gltf.ts +11 -10
  119. package/src/lib/parsers/parse-3d-tile-header.ts +39 -6
  120. package/src/lib/parsers/parse-3d-tile-point-cloud.ts +10 -3
  121. package/src/lib/parsers/parse-3d-tile.ts +2 -2
  122. package/src/tile-3d-subtree-loader.ts +3 -3
  123. package/src/tile-3d-writer.ts +2 -2
  124. package/src/tiles-3d-loader.ts +16 -4
  125. package/src/types.ts +52 -9
  126. package/dist/bundle.js +0 -5
  127. package/dist/cesium-ion-loader.js +0 -41
  128. package/dist/index.js +0 -26
  129. package/dist/lib/classes/helpers/tile-3d-accessor-utils.js +0 -113
  130. package/dist/lib/classes/tile-3d-batch-table-hierarchy.js +0 -197
  131. package/dist/lib/classes/tile-3d-batch-table.js +0 -245
  132. package/dist/lib/classes/tile-3d-feature-table.js +0 -72
  133. package/dist/lib/constants.js +0 -26
  134. package/dist/lib/encoders/encode-3d-tile-batched-model.js +0 -46
  135. package/dist/lib/encoders/encode-3d-tile-composite.js +0 -24
  136. package/dist/lib/encoders/encode-3d-tile-instanced-model.js +0 -38
  137. package/dist/lib/encoders/encode-3d-tile-point-cloud.js +0 -39
  138. package/dist/lib/encoders/encode-3d-tile.js +0 -33
  139. package/dist/lib/encoders/helpers/encode-3d-tile-header.js +0 -30
  140. package/dist/lib/ion/ion.js +0 -68
  141. package/dist/lib/parsers/helpers/normalize-3d-tile-colors.js +0 -65
  142. package/dist/lib/parsers/helpers/normalize-3d-tile-normals.js +0 -30
  143. package/dist/lib/parsers/helpers/normalize-3d-tile-positions.js +0 -42
  144. package/dist/lib/parsers/helpers/parse-3d-implicit-tiles.js +0 -266
  145. package/dist/lib/parsers/helpers/parse-3d-tile-gltf-view.js +0 -96
  146. package/dist/lib/parsers/helpers/parse-3d-tile-header.js +0 -28
  147. package/dist/lib/parsers/helpers/parse-3d-tile-subtree.js +0 -104
  148. package/dist/lib/parsers/helpers/parse-3d-tile-tables.js +0 -93
  149. package/dist/lib/parsers/helpers/parse-utils.js +0 -32
  150. package/dist/lib/parsers/parse-3d-tile-batched-model.js +0 -33
  151. package/dist/lib/parsers/parse-3d-tile-composite.js +0 -24
  152. package/dist/lib/parsers/parse-3d-tile-gltf.js +0 -28
  153. package/dist/lib/parsers/parse-3d-tile-header.js +0 -192
  154. package/dist/lib/parsers/parse-3d-tile-instanced-model.js +0 -172
  155. package/dist/lib/parsers/parse-3d-tile-point-cloud.js +0 -433
  156. package/dist/lib/parsers/parse-3d-tile.js +0 -33
  157. package/dist/lib/utils/obb/s2-corners-to-obb.js +0 -37
  158. package/dist/lib/utils/s2/converters/s2-to-boundary.js +0 -61
  159. package/dist/lib/utils/s2/converters/s2-to-obb-points.js +0 -36
  160. package/dist/lib/utils/s2/converters/s2-to-region.js +0 -59
  161. package/dist/lib/utils/s2/index.js +0 -23
  162. package/dist/lib/utils/s2/s2-geometry-functions.js +0 -29
  163. package/dist/lib/utils/s2/s2-token-functions.js +0 -68
  164. package/dist/lib/utils/s2/s2geometry/s2-cell-utils.js +0 -32
  165. package/dist/lib/utils/s2/s2geometry/s2-geometry.js +0 -260
  166. package/dist/lib/utils/version.js +0 -7
  167. package/dist/tile-3d-subtree-loader.js +0 -23
  168. package/dist/tile-3d-writer.js +0 -27
  169. package/dist/tiles-3d-loader.js +0 -76
  170. package/dist/types.js +0 -2
@@ -1,39 +0,0 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- exports.encodePointCloud3DTile = void 0;
6
- const constants_1 = require("../constants");
7
- const encode_3d_tile_header_1 = require("./helpers/encode-3d-tile-header");
8
- const loader_utils_1 = require("@loaders.gl/loader-utils");
9
- const DEFAULT_FEATURE_TABLE_JSON = {
10
- POINTS_LENGTH: 1,
11
- POSITIONS: {
12
- byteOffset: 0
13
- }
14
- };
15
- function encodePointCloud3DTile(tile, dataView, byteOffset, options) {
16
- const { featureTableJson = DEFAULT_FEATURE_TABLE_JSON } = tile;
17
- let featureTableJsonString = JSON.stringify(featureTableJson);
18
- featureTableJsonString = (0, loader_utils_1.padStringToByteAlignment)(featureTableJsonString, 4);
19
- const { featureTableJsonByteLength = featureTableJsonString.length } = tile;
20
- const featureTableBinary = new ArrayBuffer(12); // Enough space to hold 3 floats
21
- const featureTableBinaryByteLength = featureTableBinary.byteLength;
22
- // Add default magic for this tile type
23
- tile = { magic: constants_1.MAGIC_ARRAY.POINT_CLOUD, ...tile };
24
- const byteOffsetStart = byteOffset;
25
- byteOffset += (0, encode_3d_tile_header_1.encode3DTileHeader)(tile, dataView, 0);
26
- if (dataView) {
27
- dataView.setUint32(byteOffset + 0, featureTableJsonByteLength, true); // featureTableJsonByteLength
28
- dataView.setUint32(byteOffset + 4, featureTableBinaryByteLength, true); // featureTableBinaryByteLength
29
- dataView.setUint32(byteOffset + 8, 0, true); // batchTableJsonByteLength
30
- dataView.setUint32(byteOffset + 12, 0, true); // batchTableBinaryByteLength
31
- }
32
- byteOffset += 16;
33
- byteOffset += (0, loader_utils_1.copyStringToDataView)(dataView, byteOffset, featureTableJsonString, featureTableJsonByteLength);
34
- byteOffset += (0, loader_utils_1.copyBinaryToDataView)(dataView, byteOffset, featureTableBinary, featureTableBinaryByteLength);
35
- // Go "back" and rewrite the tile's `byteLength` now that we know the value
36
- (0, encode_3d_tile_header_1.encode3DTileByteLength)(dataView, byteOffsetStart, byteOffset - byteOffsetStart);
37
- return byteOffset;
38
- }
39
- exports.encodePointCloud3DTile = encodePointCloud3DTile;
@@ -1,33 +0,0 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- const constants_1 = require("../constants");
6
- const loader_utils_1 = require("@loaders.gl/loader-utils");
7
- const encode_3d_tile_composite_1 = require("./encode-3d-tile-composite");
8
- const encode_3d_tile_batched_model_1 = require("./encode-3d-tile-batched-model");
9
- const encode_3d_tile_instanced_model_1 = require("./encode-3d-tile-instanced-model");
10
- const encode_3d_tile_point_cloud_1 = require("./encode-3d-tile-point-cloud");
11
- function encode3DTile(tile, options) {
12
- const byteLength = encode3DTileToDataView(tile, null, 0, options);
13
- const arrayBuffer = new ArrayBuffer(byteLength);
14
- const dataView = new DataView(arrayBuffer);
15
- encode3DTileToDataView(tile, dataView, 0, options);
16
- return arrayBuffer;
17
- }
18
- exports.default = encode3DTile;
19
- function encode3DTileToDataView(tile, dataView, byteOffset, options) {
20
- (0, loader_utils_1.assert)(typeof tile.type === 'string');
21
- switch (tile.type) {
22
- case constants_1.TILE3D_TYPE.COMPOSITE:
23
- return (0, encode_3d_tile_composite_1.encodeComposite3DTile)(tile, dataView, byteOffset, options, encode3DTileToDataView);
24
- case constants_1.TILE3D_TYPE.POINT_CLOUD:
25
- return (0, encode_3d_tile_point_cloud_1.encodePointCloud3DTile)(tile, dataView, byteOffset, options);
26
- case constants_1.TILE3D_TYPE.BATCHED_3D_MODEL:
27
- return (0, encode_3d_tile_batched_model_1.encodeBatchedModel3DTile)(tile, dataView, byteOffset, options);
28
- case constants_1.TILE3D_TYPE.INSTANCED_3D_MODEL:
29
- return (0, encode_3d_tile_instanced_model_1.encodeInstancedModel3DTile)(tile, dataView, byteOffset, options);
30
- default:
31
- throw new Error('3D Tiles: unknown tile type');
32
- }
33
- }
@@ -1,30 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.encode3DTileByteLength = exports.encode3DTileHeader = void 0;
4
- // HELPER ENCODERS
5
- const loader_utils_1 = require("@loaders.gl/loader-utils");
6
- function encode3DTileHeader(tile, dataView, byteOffset) {
7
- const HEADER_SIZE = 12;
8
- if (!dataView) {
9
- return byteOffset + HEADER_SIZE;
10
- }
11
- const { magic, version = 1, byteLength = 12 } = tile;
12
- (0, loader_utils_1.assert)(Array.isArray(magic) && Number.isFinite(version) && Number.isFinite(byteLength));
13
- dataView.setUint8(byteOffset + 0, magic[0]);
14
- dataView.setUint8(byteOffset + 1, magic[1]);
15
- dataView.setUint8(byteOffset + 2, magic[2]);
16
- dataView.setUint8(byteOffset + 3, magic[3]);
17
- dataView.setUint32(byteOffset + 4, version, true); // version
18
- dataView.setUint32(byteOffset + 8, byteLength, true); // byteLength
19
- byteOffset += HEADER_SIZE;
20
- return byteOffset;
21
- }
22
- exports.encode3DTileHeader = encode3DTileHeader;
23
- // Bytelength is sometimes only known at the end of writing a tile
24
- function encode3DTileByteLength(dataView, byteOffsetTileStart, byteLength) {
25
- if (!dataView) {
26
- return;
27
- }
28
- dataView.setUint32(byteOffsetTileStart + 8, byteLength, true); // byteLength
29
- }
30
- exports.encode3DTileByteLength = encode3DTileByteLength;
@@ -1,68 +0,0 @@
1
- "use strict";
2
- // Minimal support to load tilsets from the Cesium ION services
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.getIonAssetMetadata = exports.getIonAssets = exports.getIonTilesetMetadata = void 0;
5
- const core_1 = require("@loaders.gl/core");
6
- const loader_utils_1 = require("@loaders.gl/loader-utils");
7
- const CESIUM_ION_URL = 'https://api.cesium.com/v1/assets';
8
- // Returns `{url, headers, type, attributions}` for an ion tileset
9
- async function getIonTilesetMetadata(accessToken, assetId) {
10
- // Step 1, if no asset id, look for first 3DTILES asset associated with this token.
11
- if (!assetId) {
12
- const assets = await getIonAssets(accessToken);
13
- for (const item of assets.items) {
14
- if (item.type === '3DTILES') {
15
- assetId = item.id;
16
- }
17
- }
18
- }
19
- // Step 2: Query metdatadata for this asset.
20
- const ionAssetMetadata = await getIonAssetMetadata(accessToken, assetId);
21
- const { type, url } = ionAssetMetadata;
22
- (0, loader_utils_1.assert)(type === '3DTILES' && url);
23
- // Prepare a headers object for fetch
24
- ionAssetMetadata.headers = {
25
- Authorization: `Bearer ${ionAssetMetadata.accessToken}`
26
- };
27
- return ionAssetMetadata;
28
- }
29
- exports.getIonTilesetMetadata = getIonTilesetMetadata;
30
- // Return a list of all assets associated with accessToken
31
- async function getIonAssets(accessToken) {
32
- (0, loader_utils_1.assert)(accessToken);
33
- const url = CESIUM_ION_URL;
34
- const headers = { Authorization: `Bearer ${accessToken}` };
35
- const response = await (0, core_1.fetchFile)(url, { fetch: { headers } });
36
- if (!response.ok) {
37
- throw new Error(response.statusText);
38
- }
39
- return await response.json();
40
- }
41
- exports.getIonAssets = getIonAssets;
42
- // Return metadata for a specific asset associated with token
43
- async function getIonAssetMetadata(accessToken, assetId) {
44
- (0, loader_utils_1.assert)(accessToken, assetId);
45
- const headers = { Authorization: `Bearer ${accessToken}` };
46
- const url = `${CESIUM_ION_URL}/${assetId}`;
47
- // https://cesium.com/docs/rest-api/#operation/getAsset
48
- // Retrieves metadata information about a specific asset.
49
- let response = await (0, core_1.fetchFile)(`${url}`, { fetch: { headers } });
50
- if (!response.ok) {
51
- throw new Error(response.statusText);
52
- }
53
- let metadata = await response.json();
54
- // https://cesium.com/docs/rest-api/#operation/getAssetEndpoint
55
- // Retrieves information and credentials that allow you to access the tiled asset data for visualization and analysis.
56
- response = await (0, core_1.fetchFile)(`${url}/endpoint`, { fetch: { headers } });
57
- if (!response.ok) {
58
- throw new Error(response.statusText);
59
- }
60
- const tilesetInfo = await response.json();
61
- // extract dataset description
62
- metadata = {
63
- ...metadata,
64
- ...tilesetInfo
65
- };
66
- return metadata;
67
- }
68
- exports.getIonAssetMetadata = getIonAssetMetadata;
@@ -1,65 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTileColorAttribute = void 0;
4
- const math_1 = require("@loaders.gl/math");
5
- /* eslint-disable complexity*/
6
- function normalize3DTileColorAttribute(tile, colors, batchTable) {
7
- // no colors defined
8
- if (!colors && (!tile || !tile.batchIds || !batchTable)) {
9
- return null;
10
- }
11
- const { batchIds, isRGB565, pointCount = 0 } = tile;
12
- // Batch table, look up colors in table
13
- if (batchIds && batchTable) {
14
- const colorArray = new Uint8ClampedArray(pointCount * 3);
15
- for (let i = 0; i < pointCount; i++) {
16
- const batchId = batchIds[i];
17
- // TODO figure out what is `dimensions` used for
18
- const dimensions = batchTable.getProperty(batchId, 'dimensions');
19
- const color = dimensions.map((d) => d * 255);
20
- colorArray[i * 3] = color[0];
21
- colorArray[i * 3 + 1] = color[1];
22
- colorArray[i * 3 + 2] = color[2];
23
- }
24
- return {
25
- type: math_1.GL.UNSIGNED_BYTE,
26
- value: colorArray,
27
- size: 3,
28
- normalized: true
29
- };
30
- }
31
- // RGB565 case, convert to RGB
32
- if (colors && isRGB565) {
33
- const colorArray = new Uint8ClampedArray(pointCount * 3);
34
- for (let i = 0; i < pointCount; i++) {
35
- const color = (0, math_1.decodeRGB565)(colors[i]);
36
- colorArray[i * 3] = color[0];
37
- colorArray[i * 3 + 1] = color[1];
38
- colorArray[i * 3 + 2] = color[2];
39
- }
40
- return {
41
- type: math_1.GL.UNSIGNED_BYTE,
42
- value: colorArray,
43
- size: 3,
44
- normalized: true
45
- };
46
- }
47
- // RGB case (tile.isTranslucent)
48
- if (colors && colors.length === pointCount * 3) {
49
- return {
50
- type: math_1.GL.UNSIGNED_BYTE,
51
- value: colors,
52
- size: 3,
53
- normalized: true
54
- };
55
- }
56
- // DEFAULT: RGBA case
57
- return {
58
- type: math_1.GL.UNSIGNED_BYTE,
59
- value: colors || new Uint8ClampedArray(),
60
- size: 4,
61
- normalized: true
62
- };
63
- }
64
- exports.normalize3DTileColorAttribute = normalize3DTileColorAttribute;
65
- /* eslint-enable complexity*/
@@ -1,30 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTileNormalAttribute = void 0;
4
- const core_1 = require("@math.gl/core");
5
- const math_1 = require("@loaders.gl/math");
6
- const scratchNormal = new core_1.Vector3();
7
- function normalize3DTileNormalAttribute(tile, normals) {
8
- if (!normals) {
9
- return null;
10
- }
11
- if (tile.isOctEncoded16P) {
12
- const decodedArray = new Float32Array((tile.pointsLength || 0) * 3);
13
- for (let i = 0; i < (tile.pointsLength || 0); i++) {
14
- (0, math_1.octDecode)(normals[i * 2], normals[i * 2 + 1], scratchNormal);
15
- // @ts-ignore
16
- scratchNormal.toArray(decodedArray, i * 3);
17
- }
18
- return {
19
- type: math_1.GL.FLOAT,
20
- size: 2,
21
- value: decodedArray
22
- };
23
- }
24
- return {
25
- type: math_1.GL.FLOAT,
26
- size: 2,
27
- value: normals
28
- };
29
- }
30
- exports.normalize3DTileNormalAttribute = normalize3DTileNormalAttribute;
@@ -1,42 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTilePositionAttribute = void 0;
4
- const core_1 = require("@math.gl/core");
5
- const math_1 = require("@loaders.gl/math");
6
- // Prepare attribute for positions
7
- function normalize3DTilePositionAttribute(tile, positions, options) {
8
- if (!tile.isQuantized) {
9
- return positions;
10
- }
11
- // For quantized posititions, either expand to Float32Array or return custom accessor
12
- // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/TileFormats/Instanced3DModel/README.md#quantized-positions
13
- // Optionally decodes quantized positions on GPU, for simpler renderers that don't accept normalized attributes
14
- if (options['3d-tiles'] && options['3d-tiles'].decodeQuantizedPositions) {
15
- tile.isQuantized = false;
16
- return decodeQuantizedPositions(tile, positions);
17
- }
18
- // Default: Use normalized shorts directly, no copying/processing.
19
- // NOTE: The "missing" offset/scaling operations are automatically added to modelMatrix if `tile.isQuantized === true`
20
- return {
21
- type: math_1.GL.UNSIGNED_SHORT,
22
- value: positions,
23
- size: 3,
24
- normalized: true
25
- };
26
- }
27
- exports.normalize3DTilePositionAttribute = normalize3DTilePositionAttribute;
28
- // Pre-scale quantized positions on CPU
29
- function decodeQuantizedPositions(tile, positions) {
30
- const scratchPosition = new core_1.Vector3();
31
- const decodedArray = new Float32Array(tile.pointCount * 3);
32
- for (let i = 0; i < tile.pointCount; i++) {
33
- // POSITION = POSITION_QUANTIZED / 65535.0 * QUANTIZED_VOLUME_SCALE + QUANTIZED_VOLUME_OFFSET
34
- scratchPosition
35
- .set(positions[i * 3], positions[i * 3 + 1], positions[i * 3 + 2])
36
- .scale(1 / tile.quantizedRange)
37
- .multiply(tile.quantizedVolumeScale)
38
- .add(tile.quantizedVolumeOffset)
39
- .toArray(decodedArray, i * 3);
40
- }
41
- return decodedArray;
42
- }
@@ -1,266 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.replaceContentUrlTemplate = exports.parseImplicitTiles = void 0;
4
- const tile_3d_subtree_loader_1 = require("../../../tile-3d-subtree-loader");
5
- const core_1 = require("@loaders.gl/core");
6
- const index_1 = require("../../utils/s2/index");
7
- const s2_corners_to_obb_1 = require("../../utils/obb/s2-corners-to-obb");
8
- const QUADTREE_DEVISION_COUNT = 4;
9
- const OCTREE_DEVISION_COUNT = 8;
10
- const SUBDIVISION_COUNT_MAP = {
11
- QUADTREE: QUADTREE_DEVISION_COUNT,
12
- OCTREE: OCTREE_DEVISION_COUNT
13
- };
14
- function getChildS2VolumeBox(s2VolumeBox, index, subdivisionScheme) {
15
- if (s2VolumeBox?.box) {
16
- // Check if the BoundingVolume is of type "box"
17
- const cellId = (0, index_1.getS2CellIdFromToken)(s2VolumeBox.s2VolumeInfo.token);
18
- const childCellId = (0, index_1.getS2ChildCellId)(cellId, index);
19
- const childToken = (0, index_1.getS2TokenFromCellId)(childCellId);
20
- // Clone object. Note, s2VolumeInfo is a plain object that doesn't contain any nested object.
21
- // So, we can use the Spread Operator to make a shallow copy of the object.
22
- const s2ChildVolumeInfo = { ...s2VolumeBox.s2VolumeInfo };
23
- s2ChildVolumeInfo.token = childToken; // replace the token with the child's one
24
- // In case of QUADTREE the sizeZ should NOT be changed!
25
- // https://portal.ogc.org/files/102132
26
- // A quadtree divides space only on the x and y dimensions.
27
- // It divides each tile into 4 smaller tiles where the x and y dimensions are halved.
28
- // The quadtree z minimum and maximum remain unchanged.
29
- switch (subdivisionScheme) {
30
- case 'OCTREE':
31
- const s2VolumeInfo = s2VolumeBox.s2VolumeInfo;
32
- const delta = s2VolumeInfo.maximumHeight - s2VolumeInfo.minimumHeight;
33
- const sizeZ = delta / 2.0; // It's a next level (a child)
34
- const midZ = s2VolumeInfo.minimumHeight + delta / 2.0;
35
- s2VolumeInfo.minimumHeight = midZ - sizeZ;
36
- s2VolumeInfo.maximumHeight = midZ + sizeZ;
37
- break;
38
- default:
39
- break;
40
- }
41
- const box = (0, s2_corners_to_obb_1.convertS2BoundingVolumetoOBB)(s2ChildVolumeInfo);
42
- const childS2VolumeBox = {
43
- box,
44
- s2VolumeInfo: s2ChildVolumeInfo
45
- };
46
- return childS2VolumeBox;
47
- }
48
- return undefined;
49
- }
50
- /**
51
- * Recursively parse implicit tiles tree
52
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/main/extensions/3DTILES_implicit_tiling
53
- * TODO Check out do we able to use Tile3D class as return type here.
54
- * @param subtree
55
- * @param lodMetricValue
56
- * @param options
57
- * @param parentData
58
- * @param childIndex
59
- * @param level
60
- * @param globalData
61
- */
62
- // eslint-disable-next-line max-statements
63
- async function parseImplicitTiles(params) {
64
- const { options, parentData = {
65
- mortonIndex: 0,
66
- x: 0,
67
- y: 0,
68
- z: 0
69
- }, childIndex = 0, globalData = {
70
- level: 0,
71
- mortonIndex: 0,
72
- x: 0,
73
- y: 0,
74
- z: 0
75
- }, s2VolumeBox } = params;
76
- let { subtree, level = 0 } = params;
77
- const { subdivisionScheme, subtreeLevels, maximumLevel, contentUrlTemplate, subtreesUriTemplate, basePath } = options;
78
- const tile = { children: [], lodMetricValue: 0, contentUrl: '' };
79
- const childrenPerTile = SUBDIVISION_COUNT_MAP[subdivisionScheme];
80
- const childX = childIndex & 0b01;
81
- const childY = (childIndex >> 1) & 0b01;
82
- const childZ = (childIndex >> 2) & 0b01;
83
- const levelOffset = (childrenPerTile ** level - 1) / (childrenPerTile - 1);
84
- let childTileMortonIndex = concatBits(parentData.mortonIndex, childIndex);
85
- let tileAvailabilityIndex = levelOffset + childTileMortonIndex;
86
- // Local tile coordinates
87
- let childTileX = concatBits(parentData.x, childX);
88
- let childTileY = concatBits(parentData.y, childY);
89
- let childTileZ = concatBits(parentData.z, childZ);
90
- let isChildSubtreeAvailable = false;
91
- if (level + 1 > subtreeLevels) {
92
- isChildSubtreeAvailable = getAvailabilityResult(subtree.childSubtreeAvailability, childTileMortonIndex);
93
- }
94
- const x = concatBits(globalData.x, childTileX);
95
- const y = concatBits(globalData.y, childTileY);
96
- const z = concatBits(globalData.z, childTileZ);
97
- const lev = level + globalData.level;
98
- if (isChildSubtreeAvailable) {
99
- const subtreePath = `${basePath}/${subtreesUriTemplate}`;
100
- const childSubtreeUrl = replaceContentUrlTemplate(subtreePath, lev, x, y, z);
101
- const childSubtree = await (0, core_1.load)(childSubtreeUrl, tile_3d_subtree_loader_1.Tile3DSubtreeLoader);
102
- subtree = childSubtree;
103
- globalData.mortonIndex = childTileMortonIndex;
104
- globalData.x = childTileX;
105
- globalData.y = childTileY;
106
- globalData.z = childTileZ;
107
- globalData.level = level;
108
- childTileMortonIndex = 0;
109
- tileAvailabilityIndex = 0;
110
- childTileX = 0;
111
- childTileY = 0;
112
- childTileZ = 0;
113
- level = 0;
114
- }
115
- const isTileAvailable = getAvailabilityResult(subtree.tileAvailability, tileAvailabilityIndex);
116
- if (!isTileAvailable || level > maximumLevel) {
117
- return tile;
118
- }
119
- const isContentAvailable = getAvailabilityResult(subtree.contentAvailability, tileAvailabilityIndex);
120
- if (isContentAvailable) {
121
- tile.contentUrl = replaceContentUrlTemplate(contentUrlTemplate, lev, x, y, z);
122
- }
123
- const childTileLevel = level + 1;
124
- const pData = { mortonIndex: childTileMortonIndex, x: childTileX, y: childTileY, z: childTileZ };
125
- for (let index = 0; index < childrenPerTile; index++) {
126
- const childS2VolumeBox = getChildS2VolumeBox(s2VolumeBox, index, subdivisionScheme);
127
- // Recursive calling...
128
- const childTileParsed = await parseImplicitTiles({
129
- subtree,
130
- options,
131
- parentData: pData,
132
- childIndex: index,
133
- level: childTileLevel,
134
- globalData,
135
- s2VolumeBox: childS2VolumeBox
136
- });
137
- if (childTileParsed.contentUrl || childTileParsed.children.length) {
138
- const globalLevel = lev + 1;
139
- const childCoordinates = { childTileX, childTileY, childTileZ };
140
- const formattedTile = formatTileData(childTileParsed, globalLevel, childCoordinates, options, s2VolumeBox);
141
- // @ts-ignore
142
- tile.children.push(formattedTile);
143
- }
144
- }
145
- return tile;
146
- }
147
- exports.parseImplicitTiles = parseImplicitTiles;
148
- function getAvailabilityResult(availabilityData, index) {
149
- if ('constant' in availabilityData) {
150
- return Boolean(availabilityData.constant);
151
- }
152
- if (availabilityData.explicitBitstream) {
153
- return getBooleanValueFromBitstream(index, availabilityData.explicitBitstream);
154
- }
155
- return false;
156
- }
157
- /**
158
- * Do formatting of implicit tile data.
159
- * TODO Check out do we able to use Tile3D class as type here.
160
- * @param tile
161
- * @param lodMetricValue
162
- * @param options
163
- * @returns
164
- */
165
- function formatTileData(tile, level, childCoordinates, options, s2VolumeBox) {
166
- const { basePath, refine, getRefine, lodMetricType, getTileType, rootLodMetricValue, rootBoundingVolume } = options;
167
- const uri = tile.contentUrl && tile.contentUrl.replace(`${basePath}/`, '');
168
- const lodMetricValue = rootLodMetricValue / 2 ** level;
169
- const boundingVolume = s2VolumeBox?.box
170
- ? { box: s2VolumeBox.box }
171
- : rootBoundingVolume;
172
- const boundingVolumeForChildTile = calculateBoundingVolumeForChildTile(level, boundingVolume, childCoordinates);
173
- return {
174
- children: tile.children,
175
- contentUrl: tile.contentUrl,
176
- content: { uri },
177
- id: tile.contentUrl,
178
- refine: getRefine(refine),
179
- type: getTileType(tile),
180
- lodMetricType,
181
- lodMetricValue,
182
- geometricError: lodMetricValue,
183
- transform: tile.transform,
184
- boundingVolume: boundingVolumeForChildTile
185
- };
186
- }
187
- /**
188
- * Calculate child bounding volume.
189
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/main/extensions/3DTILES_implicit_tiling#subdivision-rules
190
- * @param level
191
- * @param rootBoundingVolume
192
- * @param childCoordinates
193
- */
194
- function calculateBoundingVolumeForChildTile(level, rootBoundingVolume, childCoordinates) {
195
- if (rootBoundingVolume.region) {
196
- const { childTileX, childTileY, childTileZ } = childCoordinates;
197
- const [west, south, east, north, minimumHeight, maximumHeight] = rootBoundingVolume.region;
198
- const boundingVolumesCount = 2 ** level;
199
- const sizeX = (east - west) / boundingVolumesCount;
200
- const sizeY = (north - south) / boundingVolumesCount;
201
- // TODO : Why is the subdivisionScheme not being checked here?
202
- // In case of QUADTREE the sizeZ should NOT be changed!
203
- // https://portal.ogc.org/files/102132
204
- // A quadtree divides space only on the x and y dimensions. It divides each tile into 4 smaller tiles where the x and y dimensions are halved. The quadtree z minimum and maximum remain unchanged.
205
- const sizeZ = (maximumHeight - minimumHeight) / boundingVolumesCount;
206
- const [childWest, childEast] = [west + sizeX * childTileX, west + sizeX * (childTileX + 1)];
207
- const [childSouth, childNorth] = [south + sizeY * childTileY, south + sizeY * (childTileY + 1)];
208
- const [childMinimumHeight, childMaximumHeight] = [
209
- minimumHeight + sizeZ * childTileZ,
210
- minimumHeight + sizeZ * (childTileZ + 1)
211
- ];
212
- return {
213
- region: [childWest, childSouth, childEast, childNorth, childMinimumHeight, childMaximumHeight]
214
- };
215
- }
216
- if (rootBoundingVolume.box) {
217
- return rootBoundingVolume;
218
- }
219
- throw new Error(`Unsupported bounding volume type ${rootBoundingVolume}`);
220
- }
221
- /**
222
- * Do binary concatenation
223
- * @param first
224
- * @param second
225
- */
226
- function concatBits(first, second) {
227
- return parseInt(first.toString(2) + second.toString(2), 2);
228
- }
229
- /**
230
- * Replace implicit tile content url with real coordinates.
231
- * @param templateUrl
232
- * @param level
233
- * @param x
234
- * @param y
235
- * @param z
236
- */
237
- function replaceContentUrlTemplate(templateUrl, level, x, y, z) {
238
- const mapUrl = generateMapUrl({ level, x, y, z });
239
- return templateUrl.replace(/{level}|{x}|{y}|{z}/gi, (matched) => mapUrl[matched]);
240
- }
241
- exports.replaceContentUrlTemplate = replaceContentUrlTemplate;
242
- /**
243
- * Get Map object for content url generation
244
- * @param items
245
- */
246
- function generateMapUrl(items) {
247
- const mapUrl = {};
248
- for (const key in items) {
249
- mapUrl[`{${key}}`] = items[key];
250
- }
251
- return mapUrl;
252
- }
253
- /**
254
- * Get boolean value from bistream by index
255
- * A boolean value is encoded as a single bit, either 0 (false) or 1 (true).
256
- * Multiple boolean values are packed tightly in the same buffer.
257
- * These buffers of tightly-packed bits are sometimes referred to as bitstreams.
258
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/implicit-revisions/specification/Metadata#booleans
259
- * @param availabilitiIndex
260
- */
261
- function getBooleanValueFromBitstream(availabilityIndex, availabilityBuffer) {
262
- const byteIndex = Math.floor(availabilityIndex / 8);
263
- const bitIndex = availabilityIndex % 8;
264
- const bitValue = (availabilityBuffer[byteIndex] >> bitIndex) & 1;
265
- return bitValue === 1;
266
- }
@@ -1,96 +0,0 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- exports.extractGLTF = exports.parse3DTileGLTFViewSync = exports.GLTF_FORMAT = void 0;
6
- // TODO - should we automatically parse the embedded glTF or leave it to the app?
7
- // - I.e. some apps might work directly on a GLB, in that case no need for us to decode...
8
- // - And if we decode, do we still keep the GLB in case it is needed?
9
- // - Do we add an option to control this?
10
- // - Also, should we have hard dependency on gltf module or use injection or auto-discovery for gltf parser?
11
- const gltf_1 = require("@loaders.gl/gltf");
12
- const loader_utils_1 = require("@loaders.gl/loader-utils");
13
- exports.GLTF_FORMAT = {
14
- URI: 0,
15
- EMBEDDED: 1
16
- };
17
- function parse3DTileGLTFViewSync(tile, arrayBuffer, byteOffset, options) {
18
- // Set flags
19
- // glTF models need to be rotated from Y to Z up
20
- // https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#y-up-to-z-up
21
- tile.rotateYtoZ = true;
22
- // Assume glTF consumes rest of tile
23
- const gltfByteLength = (tile.byteOffset || 0) + (tile.byteLength || 0) - byteOffset;
24
- if (gltfByteLength === 0) {
25
- throw new Error('glTF byte length must be greater than 0.');
26
- }
27
- // Save gltf up axis
28
- tile.gltfUpAxis =
29
- options?.['3d-tiles'] && options['3d-tiles'].assetGltfUpAxis
30
- ? options['3d-tiles'].assetGltfUpAxis
31
- : 'Y';
32
- // TODO - We can avoid copy if already 4-byte aligned...
33
- // However the rest of the code may not be able to accept byteOffsets, so copy anyway
34
- tile.gltfArrayBuffer = (0, loader_utils_1.sliceArrayBuffer)(arrayBuffer, byteOffset, gltfByteLength);
35
- tile.gltfByteOffset = 0;
36
- tile.gltfByteLength = gltfByteLength;
37
- if (byteOffset % 4 === 0) {
38
- // tile.gltfArrayBuffer = arrayBuffer;
39
- // tile.gltfByteOffset = byteOffset;
40
- // tile.gltfByteLength = gltfByteLength;
41
- }
42
- else {
43
- // Create a copy of the glb so that it is 4-byte aligned
44
- // eslint-disable-next-line
45
- console.warn(`${tile.type}: embedded glb is not aligned to a 4-byte boundary.`);
46
- }
47
- // Entire tile is consumed
48
- return (tile.byteOffset || 0) + (tile.byteLength || 0);
49
- }
50
- exports.parse3DTileGLTFViewSync = parse3DTileGLTFViewSync;
51
- async function extractGLTF(tile, gltfFormat, options, context) {
52
- const tile3DOptions = options?.['3d-tiles'] || {};
53
- extractGLTFBufferOrURL(tile, gltfFormat, options);
54
- if (tile3DOptions.loadGLTF) {
55
- if (!context) {
56
- return;
57
- }
58
- const { parse, fetch } = context;
59
- if (tile.gltfUrl) {
60
- const response = await fetch(tile.gltfUrl, options);
61
- tile.gltfArrayBuffer = await response.arrayBuffer();
62
- tile.gltfByteOffset = 0;
63
- }
64
- if (tile.gltfArrayBuffer) {
65
- // TODO - Should handle byteOffset... However, not used now...
66
- const gltfWithBuffers = await parse(tile.gltfArrayBuffer, gltf_1.GLTFLoader, options, context);
67
- tile.gltf = (0, gltf_1.postProcessGLTF)(gltfWithBuffers);
68
- tile.gpuMemoryUsageInBytes = (0, gltf_1._getMemoryUsageGLTF)(tile.gltf);
69
- delete tile.gltfArrayBuffer;
70
- delete tile.gltfByteOffset;
71
- delete tile.gltfByteLength;
72
- }
73
- }
74
- }
75
- exports.extractGLTF = extractGLTF;
76
- function extractGLTFBufferOrURL(tile, gltfFormat, options) {
77
- switch (gltfFormat) {
78
- case exports.GLTF_FORMAT.URI:
79
- // We need to remove padding from the end of the model URL in case this tile was part of a composite tile.
80
- // This removes all white space and null characters from the end of the string.
81
- if (tile.gltfArrayBuffer) {
82
- const gltfUrlBytes = new Uint8Array(tile.gltfArrayBuffer, tile.gltfByteOffset);
83
- const textDecoder = new TextDecoder();
84
- const gltfUrl = textDecoder.decode(gltfUrlBytes);
85
- tile.gltfUrl = gltfUrl.replace(/[\s\0]+$/, '');
86
- }
87
- delete tile.gltfArrayBuffer;
88
- delete tile.gltfByteOffset;
89
- delete tile.gltfByteLength;
90
- break;
91
- case exports.GLTF_FORMAT.EMBEDDED:
92
- break;
93
- default:
94
- throw new Error('b3dm: Illegal glTF format field');
95
- }
96
- }