@loaders.gl/3d-tiles 4.0.0-alpha.22 → 4.0.0-alpha.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (121) hide show
  1. package/dist/3d-tiles-archive/3d-tiles-archive-archive.d.ts +2 -1
  2. package/dist/3d-tiles-archive/3d-tiles-archive-archive.d.ts.map +1 -1
  3. package/dist/3d-tiles-archive/3d-tiles-archive-parser.d.ts +1 -1
  4. package/dist/3d-tiles-archive/3d-tiles-archive-parser.d.ts.map +1 -1
  5. package/dist/3d-tiles-archive-loader.d.ts +1 -1
  6. package/dist/3d-tiles-archive-loader.d.ts.map +1 -1
  7. package/dist/cesium-ion-loader.d.ts +2 -2
  8. package/dist/cesium-ion-loader.d.ts.map +1 -1
  9. package/dist/dist.min.js +2074 -1483
  10. package/dist/es5/3d-tiles-archive/3d-tiles-archive-archive.js.map +1 -1
  11. package/dist/es5/3d-tiles-archive/3d-tiles-archive-parser.js.map +1 -1
  12. package/dist/es5/3d-tiles-archive-loader.js +3 -3
  13. package/dist/es5/3d-tiles-archive-loader.js.map +1 -1
  14. package/dist/es5/cesium-ion-loader.js.map +1 -1
  15. package/dist/es5/lib/filesystems/tiles-3d-archive-file-system.js.map +1 -1
  16. package/dist/es5/lib/parsers/parse-3d-tile-composite.js +3 -1
  17. package/dist/es5/lib/parsers/parse-3d-tile-composite.js.map +1 -1
  18. package/dist/es5/lib/parsers/parse-3d-tile-gltf.js +3 -1
  19. package/dist/es5/lib/parsers/parse-3d-tile-gltf.js.map +1 -1
  20. package/dist/es5/lib/parsers/parse-3d-tile.js +3 -1
  21. package/dist/es5/lib/parsers/parse-3d-tile.js.map +1 -1
  22. package/dist/es5/lib/utils/version.js +1 -1
  23. package/dist/es5/tile-3d-subtree-loader.js.map +1 -1
  24. package/dist/es5/tile-3d-writer.js.map +1 -1
  25. package/dist/es5/tiles-3d-loader.js +2 -0
  26. package/dist/es5/tiles-3d-loader.js.map +1 -1
  27. package/dist/es5/types.js.map +1 -1
  28. package/dist/esm/3d-tiles-archive/3d-tiles-archive-archive.js.map +1 -1
  29. package/dist/esm/3d-tiles-archive/3d-tiles-archive-parser.js.map +1 -1
  30. package/dist/esm/3d-tiles-archive-loader.js +2 -2
  31. package/dist/esm/3d-tiles-archive-loader.js.map +1 -1
  32. package/dist/esm/cesium-ion-loader.js.map +1 -1
  33. package/dist/esm/lib/filesystems/tiles-3d-archive-file-system.js.map +1 -1
  34. package/dist/esm/lib/parsers/parse-3d-tile-composite.js +3 -1
  35. package/dist/esm/lib/parsers/parse-3d-tile-composite.js.map +1 -1
  36. package/dist/esm/lib/parsers/parse-3d-tile-gltf.js +2 -1
  37. package/dist/esm/lib/parsers/parse-3d-tile-gltf.js.map +1 -1
  38. package/dist/esm/lib/parsers/parse-3d-tile.js +3 -1
  39. package/dist/esm/lib/parsers/parse-3d-tile.js.map +1 -1
  40. package/dist/esm/lib/utils/version.js +1 -1
  41. package/dist/esm/tile-3d-subtree-loader.js.map +1 -1
  42. package/dist/esm/tile-3d-writer.js.map +1 -1
  43. package/dist/esm/tiles-3d-loader.js +2 -0
  44. package/dist/esm/tiles-3d-loader.js.map +1 -1
  45. package/dist/esm/types.js.map +1 -1
  46. package/dist/lib/filesystems/tiles-3d-archive-file-system.d.ts +2 -1
  47. package/dist/lib/filesystems/tiles-3d-archive-file-system.d.ts.map +1 -1
  48. package/dist/lib/parsers/parse-3d-tile-gltf.d.ts +1 -1
  49. package/dist/lib/parsers/parse-3d-tile-gltf.d.ts.map +1 -1
  50. package/dist/lib/parsers/parse-3d-tile.d.ts +1 -1
  51. package/dist/lib/parsers/parse-3d-tile.d.ts.map +1 -1
  52. package/dist/tile-3d-subtree-loader.d.ts +3 -3
  53. package/dist/tile-3d-subtree-loader.d.ts.map +1 -1
  54. package/dist/tile-3d-writer.d.ts +2 -2
  55. package/dist/tile-3d-writer.d.ts.map +1 -1
  56. package/dist/tiles-3d-loader.d.ts +2 -1
  57. package/dist/tiles-3d-loader.d.ts.map +1 -1
  58. package/dist/types.d.ts +2 -0
  59. package/dist/types.d.ts.map +1 -1
  60. package/package.json +8 -8
  61. package/src/3d-tiles-archive/3d-tiles-archive-archive.ts +2 -1
  62. package/src/3d-tiles-archive/3d-tiles-archive-parser.ts +1 -1
  63. package/src/3d-tiles-archive-loader.ts +2 -2
  64. package/src/cesium-ion-loader.ts +2 -3
  65. package/src/lib/filesystems/tiles-3d-archive-file-system.ts +1 -1
  66. package/src/lib/parsers/parse-3d-tile-composite.ts +1 -1
  67. package/src/lib/parsers/parse-3d-tile-gltf.ts +3 -2
  68. package/src/lib/parsers/parse-3d-tile.ts +2 -2
  69. package/src/tile-3d-subtree-loader.ts +3 -3
  70. package/src/tile-3d-writer.ts +2 -2
  71. package/src/tiles-3d-loader.ts +16 -4
  72. package/src/types.ts +3 -0
  73. package/dist/3d-tiles-archive/3d-tiles-archive-archive.js +0 -72
  74. package/dist/3d-tiles-archive/3d-tiles-archive-parser.js +0 -33
  75. package/dist/3d-tiles-archive-loader.js +0 -31
  76. package/dist/bundle.js +0 -5
  77. package/dist/cesium-ion-loader.js +0 -41
  78. package/dist/index.js +0 -30
  79. package/dist/lib/classes/helpers/tile-3d-accessor-utils.js +0 -113
  80. package/dist/lib/classes/tile-3d-batch-table-hierarchy.js +0 -197
  81. package/dist/lib/classes/tile-3d-batch-table.js +0 -245
  82. package/dist/lib/classes/tile-3d-feature-table.js +0 -72
  83. package/dist/lib/constants.js +0 -26
  84. package/dist/lib/encoders/encode-3d-tile-batched-model.js +0 -46
  85. package/dist/lib/encoders/encode-3d-tile-composite.js +0 -24
  86. package/dist/lib/encoders/encode-3d-tile-instanced-model.js +0 -38
  87. package/dist/lib/encoders/encode-3d-tile-point-cloud.js +0 -39
  88. package/dist/lib/encoders/encode-3d-tile.js +0 -33
  89. package/dist/lib/encoders/helpers/encode-3d-tile-header.js +0 -30
  90. package/dist/lib/filesystems/tiles-3d-archive-file-system.js +0 -75
  91. package/dist/lib/ion/ion.js +0 -68
  92. package/dist/lib/parsers/helpers/normalize-3d-tile-colors.js +0 -65
  93. package/dist/lib/parsers/helpers/normalize-3d-tile-normals.js +0 -30
  94. package/dist/lib/parsers/helpers/normalize-3d-tile-positions.js +0 -42
  95. package/dist/lib/parsers/helpers/parse-3d-implicit-tiles.js +0 -303
  96. package/dist/lib/parsers/helpers/parse-3d-tile-gltf-view.js +0 -96
  97. package/dist/lib/parsers/helpers/parse-3d-tile-header.js +0 -28
  98. package/dist/lib/parsers/helpers/parse-3d-tile-subtree.js +0 -87
  99. package/dist/lib/parsers/helpers/parse-3d-tile-tables.js +0 -93
  100. package/dist/lib/parsers/helpers/parse-utils.js +0 -32
  101. package/dist/lib/parsers/parse-3d-tile-batched-model.js +0 -33
  102. package/dist/lib/parsers/parse-3d-tile-composite.js +0 -24
  103. package/dist/lib/parsers/parse-3d-tile-gltf.js +0 -28
  104. package/dist/lib/parsers/parse-3d-tile-header.js +0 -194
  105. package/dist/lib/parsers/parse-3d-tile-instanced-model.js +0 -172
  106. package/dist/lib/parsers/parse-3d-tile-point-cloud.js +0 -441
  107. package/dist/lib/parsers/parse-3d-tile.js +0 -33
  108. package/dist/lib/utils/obb/s2-corners-to-obb.js +0 -37
  109. package/dist/lib/utils/s2/converters/s2-to-boundary.js +0 -61
  110. package/dist/lib/utils/s2/converters/s2-to-obb-points.js +0 -36
  111. package/dist/lib/utils/s2/converters/s2-to-region.js +0 -59
  112. package/dist/lib/utils/s2/index.js +0 -23
  113. package/dist/lib/utils/s2/s2-geometry-functions.js +0 -29
  114. package/dist/lib/utils/s2/s2-token-functions.js +0 -68
  115. package/dist/lib/utils/s2/s2geometry/s2-cell-utils.js +0 -32
  116. package/dist/lib/utils/s2/s2geometry/s2-geometry.js +0 -260
  117. package/dist/lib/utils/version.js +0 -7
  118. package/dist/tile-3d-subtree-loader.js +0 -23
  119. package/dist/tile-3d-writer.js +0 -27
  120. package/dist/tiles-3d-loader.js +0 -76
  121. package/dist/types.js +0 -2
@@ -1,68 +0,0 @@
1
- "use strict";
2
- // Minimal support to load tilsets from the Cesium ION services
3
- Object.defineProperty(exports, "__esModule", { value: true });
4
- exports.getIonAssetMetadata = exports.getIonAssets = exports.getIonTilesetMetadata = void 0;
5
- const core_1 = require("@loaders.gl/core");
6
- const loader_utils_1 = require("@loaders.gl/loader-utils");
7
- const CESIUM_ION_URL = 'https://api.cesium.com/v1/assets';
8
- // Returns `{url, headers, type, attributions}` for an ion tileset
9
- async function getIonTilesetMetadata(accessToken, assetId) {
10
- // Step 1, if no asset id, look for first 3DTILES asset associated with this token.
11
- if (!assetId) {
12
- const assets = await getIonAssets(accessToken);
13
- for (const item of assets.items) {
14
- if (item.type === '3DTILES') {
15
- assetId = item.id;
16
- }
17
- }
18
- }
19
- // Step 2: Query metdatadata for this asset.
20
- const ionAssetMetadata = await getIonAssetMetadata(accessToken, assetId);
21
- const { type, url } = ionAssetMetadata;
22
- (0, loader_utils_1.assert)(type === '3DTILES' && url);
23
- // Prepare a headers object for fetch
24
- ionAssetMetadata.headers = {
25
- Authorization: `Bearer ${ionAssetMetadata.accessToken}`
26
- };
27
- return ionAssetMetadata;
28
- }
29
- exports.getIonTilesetMetadata = getIonTilesetMetadata;
30
- // Return a list of all assets associated with accessToken
31
- async function getIonAssets(accessToken) {
32
- (0, loader_utils_1.assert)(accessToken);
33
- const url = CESIUM_ION_URL;
34
- const headers = { Authorization: `Bearer ${accessToken}` };
35
- const response = await (0, core_1.fetchFile)(url, { headers });
36
- if (!response.ok) {
37
- throw new Error(response.statusText);
38
- }
39
- return await response.json();
40
- }
41
- exports.getIonAssets = getIonAssets;
42
- // Return metadata for a specific asset associated with token
43
- async function getIonAssetMetadata(accessToken, assetId) {
44
- (0, loader_utils_1.assert)(accessToken, assetId);
45
- const headers = { Authorization: `Bearer ${accessToken}` };
46
- const url = `${CESIUM_ION_URL}/${assetId}`;
47
- // https://cesium.com/docs/rest-api/#operation/getAsset
48
- // Retrieves metadata information about a specific asset.
49
- let response = await (0, core_1.fetchFile)(`${url}`, { headers });
50
- if (!response.ok) {
51
- throw new Error(response.statusText);
52
- }
53
- let metadata = await response.json();
54
- // https://cesium.com/docs/rest-api/#operation/getAssetEndpoint
55
- // Retrieves information and credentials that allow you to access the tiled asset data for visualization and analysis.
56
- response = await (0, core_1.fetchFile)(`${url}/endpoint`, { headers });
57
- if (!response.ok) {
58
- throw new Error(response.statusText);
59
- }
60
- const tilesetInfo = await response.json();
61
- // extract dataset description
62
- metadata = {
63
- ...metadata,
64
- ...tilesetInfo
65
- };
66
- return metadata;
67
- }
68
- exports.getIonAssetMetadata = getIonAssetMetadata;
@@ -1,65 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTileColorAttribute = void 0;
4
- const math_1 = require("@loaders.gl/math");
5
- /* eslint-disable complexity*/
6
- function normalize3DTileColorAttribute(tile, colors, batchTable) {
7
- // no colors defined
8
- if (!colors && (!tile || !tile.batchIds || !batchTable)) {
9
- return null;
10
- }
11
- const { batchIds, isRGB565, pointCount = 0 } = tile;
12
- // Batch table, look up colors in table
13
- if (batchIds && batchTable) {
14
- const colorArray = new Uint8ClampedArray(pointCount * 3);
15
- for (let i = 0; i < pointCount; i++) {
16
- const batchId = batchIds[i];
17
- // TODO figure out what is `dimensions` used for
18
- const dimensions = batchTable.getProperty(batchId, 'dimensions');
19
- const color = dimensions.map((d) => d * 255);
20
- colorArray[i * 3] = color[0];
21
- colorArray[i * 3 + 1] = color[1];
22
- colorArray[i * 3 + 2] = color[2];
23
- }
24
- return {
25
- type: math_1.GL.UNSIGNED_BYTE,
26
- value: colorArray,
27
- size: 3,
28
- normalized: true
29
- };
30
- }
31
- // RGB565 case, convert to RGB
32
- if (colors && isRGB565) {
33
- const colorArray = new Uint8ClampedArray(pointCount * 3);
34
- for (let i = 0; i < pointCount; i++) {
35
- const color = (0, math_1.decodeRGB565)(colors[i]);
36
- colorArray[i * 3] = color[0];
37
- colorArray[i * 3 + 1] = color[1];
38
- colorArray[i * 3 + 2] = color[2];
39
- }
40
- return {
41
- type: math_1.GL.UNSIGNED_BYTE,
42
- value: colorArray,
43
- size: 3,
44
- normalized: true
45
- };
46
- }
47
- // RGB case (tile.isTranslucent)
48
- if (colors && colors.length === pointCount * 3) {
49
- return {
50
- type: math_1.GL.UNSIGNED_BYTE,
51
- value: colors,
52
- size: 3,
53
- normalized: true
54
- };
55
- }
56
- // DEFAULT: RGBA case
57
- return {
58
- type: math_1.GL.UNSIGNED_BYTE,
59
- value: colors || new Uint8ClampedArray(),
60
- size: 4,
61
- normalized: true
62
- };
63
- }
64
- exports.normalize3DTileColorAttribute = normalize3DTileColorAttribute;
65
- /* eslint-enable complexity*/
@@ -1,30 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTileNormalAttribute = void 0;
4
- const core_1 = require("@math.gl/core");
5
- const math_1 = require("@loaders.gl/math");
6
- const scratchNormal = new core_1.Vector3();
7
- function normalize3DTileNormalAttribute(tile, normals) {
8
- if (!normals) {
9
- return null;
10
- }
11
- if (tile.isOctEncoded16P) {
12
- const decodedArray = new Float32Array((tile.pointsLength || 0) * 3);
13
- for (let i = 0; i < (tile.pointsLength || 0); i++) {
14
- (0, math_1.octDecode)(normals[i * 2], normals[i * 2 + 1], scratchNormal);
15
- // @ts-ignore
16
- scratchNormal.toArray(decodedArray, i * 3);
17
- }
18
- return {
19
- type: math_1.GL.FLOAT,
20
- size: 2,
21
- value: decodedArray
22
- };
23
- }
24
- return {
25
- type: math_1.GL.FLOAT,
26
- size: 2,
27
- value: normals
28
- };
29
- }
30
- exports.normalize3DTileNormalAttribute = normalize3DTileNormalAttribute;
@@ -1,42 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.normalize3DTilePositionAttribute = void 0;
4
- const core_1 = require("@math.gl/core");
5
- const math_1 = require("@loaders.gl/math");
6
- // Prepare attribute for positions
7
- function normalize3DTilePositionAttribute(tile, positions, options) {
8
- if (!tile.isQuantized) {
9
- return positions;
10
- }
11
- // For quantized posititions, either expand to Float32Array or return custom accessor
12
- // https://github.com/AnalyticalGraphicsInc/3d-tiles/blob/master/specification/TileFormats/Instanced3DModel/README.md#quantized-positions
13
- // Optionally decodes quantized positions on GPU, for simpler renderers that don't accept normalized attributes
14
- if (options['3d-tiles'] && options['3d-tiles'].decodeQuantizedPositions) {
15
- tile.isQuantized = false;
16
- return decodeQuantizedPositions(tile, positions);
17
- }
18
- // Default: Use normalized shorts directly, no copying/processing.
19
- // NOTE: The "missing" offset/scaling operations are automatically added to modelMatrix if `tile.isQuantized === true`
20
- return {
21
- type: math_1.GL.UNSIGNED_SHORT,
22
- value: positions,
23
- size: 3,
24
- normalized: true
25
- };
26
- }
27
- exports.normalize3DTilePositionAttribute = normalize3DTilePositionAttribute;
28
- // Pre-scale quantized positions on CPU
29
- function decodeQuantizedPositions(tile, positions) {
30
- const scratchPosition = new core_1.Vector3();
31
- const decodedArray = new Float32Array(tile.pointCount * 3);
32
- for (let i = 0; i < tile.pointCount; i++) {
33
- // POSITION = POSITION_QUANTIZED / 65535.0 * QUANTIZED_VOLUME_SCALE + QUANTIZED_VOLUME_OFFSET
34
- scratchPosition
35
- .set(positions[i * 3], positions[i * 3 + 1], positions[i * 3 + 2])
36
- .scale(1 / tile.quantizedRange)
37
- .multiply(tile.quantizedVolumeScale)
38
- .add(tile.quantizedVolumeOffset)
39
- .toArray(decodedArray, i * 3);
40
- }
41
- return decodedArray;
42
- }
@@ -1,303 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.replaceContentUrlTemplate = exports.parseImplicitTiles = void 0;
7
- const tile_3d_subtree_loader_1 = require("../../../tile-3d-subtree-loader");
8
- const core_1 = require("@loaders.gl/core");
9
- const log_1 = __importDefault(require("@probe.gl/log"));
10
- const index_1 = require("../../utils/s2/index");
11
- const s2_corners_to_obb_1 = require("../../utils/obb/s2-corners-to-obb");
12
- const QUADTREE_DEVISION_COUNT = 4;
13
- const OCTREE_DEVISION_COUNT = 8;
14
- const SUBDIVISION_COUNT_MAP = {
15
- QUADTREE: QUADTREE_DEVISION_COUNT,
16
- OCTREE: OCTREE_DEVISION_COUNT
17
- };
18
- function getChildS2VolumeBox(s2VolumeBox, index, subdivisionScheme) {
19
- if (s2VolumeBox?.box) {
20
- // Check if the BoundingVolume is of type "box"
21
- const cellId = (0, index_1.getS2CellIdFromToken)(s2VolumeBox.s2VolumeInfo.token);
22
- const childCellId = (0, index_1.getS2ChildCellId)(cellId, index);
23
- const childToken = (0, index_1.getS2TokenFromCellId)(childCellId);
24
- // Clone object. Note, s2VolumeInfo is a plain object that doesn't contain any nested object.
25
- // So, we can use the Spread Operator to make a shallow copy of the object.
26
- const s2ChildVolumeInfo = { ...s2VolumeBox.s2VolumeInfo };
27
- s2ChildVolumeInfo.token = childToken; // replace the token with the child's one
28
- // In case of QUADTREE the sizeZ should NOT be changed!
29
- // https://portal.ogc.org/files/102132
30
- // A quadtree divides space only on the x and y dimensions.
31
- // It divides each tile into 4 smaller tiles where the x and y dimensions are halved.
32
- // The quadtree z minimum and maximum remain unchanged.
33
- switch (subdivisionScheme) {
34
- case 'OCTREE':
35
- const s2VolumeInfo = s2VolumeBox.s2VolumeInfo;
36
- const delta = s2VolumeInfo.maximumHeight - s2VolumeInfo.minimumHeight;
37
- const sizeZ = delta / 2.0; // It's a next level (a child)
38
- const midZ = s2VolumeInfo.minimumHeight + delta / 2.0;
39
- s2VolumeInfo.minimumHeight = midZ - sizeZ;
40
- s2VolumeInfo.maximumHeight = midZ + sizeZ;
41
- break;
42
- default:
43
- break;
44
- }
45
- const box = (0, s2_corners_to_obb_1.convertS2BoundingVolumetoOBB)(s2ChildVolumeInfo);
46
- const childS2VolumeBox = {
47
- box,
48
- s2VolumeInfo: s2ChildVolumeInfo
49
- };
50
- return childS2VolumeBox;
51
- }
52
- return undefined;
53
- }
54
- /**
55
- * Recursively parse implicit tiles tree
56
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/main/extensions/3DTILES_implicit_tiling
57
- * TODO Check out do we able to use Tile3D class as return type here.
58
- * @param subtree
59
- * @param lodMetricValue
60
- * @param options
61
- * @param parentData
62
- * @param childIndex
63
- * @param level
64
- * @param globalData
65
- */
66
- // eslint-disable-next-line max-statements
67
- async function parseImplicitTiles(params) {
68
- const { implicitOptions, parentData = {
69
- mortonIndex: 0,
70
- x: 0,
71
- y: 0,
72
- z: 0
73
- }, childIndex = 0, globalData = {
74
- level: 0,
75
- mortonIndex: 0,
76
- x: 0,
77
- y: 0,
78
- z: 0
79
- }, s2VolumeBox, loaderOptions } = params;
80
- let { subtree, level = 0 } = params;
81
- const { subdivisionScheme, subtreeLevels, maximumLevel, contentUrlTemplate, subtreesUriTemplate, basePath } = implicitOptions;
82
- const tile = { children: [], lodMetricValue: 0, contentUrl: '' };
83
- if (!maximumLevel) {
84
- // eslint-disable-next-line no-console
85
- log_1.default.once(`Missing 'maximumLevel' or 'availableLevels' property. The subtree ${contentUrlTemplate} won't be loaded...`);
86
- return tile;
87
- }
88
- const lev = level + globalData.level;
89
- if (lev > maximumLevel) {
90
- return tile;
91
- }
92
- const childrenPerTile = SUBDIVISION_COUNT_MAP[subdivisionScheme];
93
- const bitsPerTile = Math.log2(childrenPerTile);
94
- // childIndex is in range [0,4] for quadtrees and [0, 7] for octrees
95
- const childX = childIndex & 0b01; // Get first bit for X
96
- const childY = (childIndex >> 1) & 0b01; // Get second bit for Y
97
- const childZ = (childIndex >> 2) & 0b01; // Get third bit for Z
98
- const levelOffset = (childrenPerTile ** level - 1) / (childrenPerTile - 1);
99
- let childTileMortonIndex = concatBits(parentData.mortonIndex, childIndex, bitsPerTile);
100
- let tileAvailabilityIndex = levelOffset + childTileMortonIndex;
101
- // Local tile coordinates
102
- let childTileX = concatBits(parentData.x, childX, 1);
103
- let childTileY = concatBits(parentData.y, childY, 1);
104
- let childTileZ = concatBits(parentData.z, childZ, 1);
105
- let isChildSubtreeAvailable = false;
106
- if (level >= subtreeLevels) {
107
- isChildSubtreeAvailable = getAvailabilityResult(subtree.childSubtreeAvailability, childTileMortonIndex);
108
- }
109
- const x = concatBits(globalData.x, childTileX, level * bitsPerTile);
110
- const y = concatBits(globalData.y, childTileY, level * bitsPerTile);
111
- const z = concatBits(globalData.z, childTileZ, level * bitsPerTile);
112
- if (isChildSubtreeAvailable) {
113
- const subtreePath = `${basePath}/${subtreesUriTemplate}`;
114
- const childSubtreeUrl = replaceContentUrlTemplate(subtreePath, lev, x, y, z);
115
- const childSubtree = await (0, core_1.load)(childSubtreeUrl, tile_3d_subtree_loader_1.Tile3DSubtreeLoader, loaderOptions);
116
- subtree = childSubtree;
117
- globalData.mortonIndex = childTileMortonIndex;
118
- globalData.x = childTileX;
119
- globalData.y = childTileY;
120
- globalData.z = childTileZ;
121
- globalData.level = level;
122
- childTileMortonIndex = 0;
123
- tileAvailabilityIndex = 0;
124
- childTileX = 0;
125
- childTileY = 0;
126
- childTileZ = 0;
127
- level = 0;
128
- }
129
- const isTileAvailable = getAvailabilityResult(subtree.tileAvailability, tileAvailabilityIndex);
130
- if (!isTileAvailable) {
131
- return tile;
132
- }
133
- const isContentAvailable = getAvailabilityResult(subtree.contentAvailability, tileAvailabilityIndex);
134
- if (isContentAvailable) {
135
- tile.contentUrl = replaceContentUrlTemplate(contentUrlTemplate, lev, x, y, z);
136
- }
137
- const childTileLevel = level + 1;
138
- const pData = { mortonIndex: childTileMortonIndex, x: childTileX, y: childTileY, z: childTileZ };
139
- for (let index = 0; index < childrenPerTile; index++) {
140
- const childS2VolumeBox = getChildS2VolumeBox(s2VolumeBox, index, subdivisionScheme);
141
- // Recursive calling...
142
- const childTileParsed = await parseImplicitTiles({
143
- subtree,
144
- implicitOptions,
145
- loaderOptions,
146
- parentData: pData,
147
- childIndex: index,
148
- level: childTileLevel,
149
- globalData: { ...globalData },
150
- s2VolumeBox: childS2VolumeBox
151
- });
152
- if (childTileParsed.contentUrl || childTileParsed.children.length) {
153
- const globalLevel = lev + 1;
154
- const childCoordinates = { childTileX, childTileY, childTileZ };
155
- const formattedTile = formatTileData(childTileParsed, globalLevel, childCoordinates, implicitOptions, s2VolumeBox);
156
- // @ts-ignore
157
- tile.children.push(formattedTile);
158
- }
159
- }
160
- return tile;
161
- }
162
- exports.parseImplicitTiles = parseImplicitTiles;
163
- /**
164
- * Check tile availability in the bitstream array
165
- * @param availabilityData - tileAvailability / contentAvailability / childSubtreeAvailability object
166
- * @param index - index in the bitstream array
167
- * @returns
168
- */
169
- function getAvailabilityResult(availabilityData, index) {
170
- let availabilityObject;
171
- if (Array.isArray(availabilityData)) {
172
- /** TODO: we don't support `3DTILES_multiple_contents` extension at the moment.
173
- * https://github.com/CesiumGS/3d-tiles/blob/main/extensions/3DTILES_implicit_tiling/README.md#multiple-contents
174
- * Take first item in the array
175
- */
176
- availabilityObject = availabilityData[0];
177
- if (availabilityData.length > 1) {
178
- // eslint-disable-next-line no-console
179
- log_1.default.once('Not supported extension "3DTILES_multiple_contents" has been detected');
180
- }
181
- }
182
- else {
183
- availabilityObject = availabilityData;
184
- }
185
- if ('constant' in availabilityObject) {
186
- return Boolean(availabilityObject.constant);
187
- }
188
- if (availabilityObject.explicitBitstream) {
189
- return getBooleanValueFromBitstream(index, availabilityObject.explicitBitstream);
190
- }
191
- return false;
192
- }
193
- /**
194
- * Do formatting of implicit tile data.
195
- * TODO Check out do we able to use Tile3D class as type here.
196
- * @param tile
197
- * @param lodMetricValue
198
- * @param options
199
- * @returns
200
- */
201
- function formatTileData(tile, level, childCoordinates, options, s2VolumeBox) {
202
- const { basePath, refine, getRefine, lodMetricType, getTileType, rootLodMetricValue, rootBoundingVolume } = options;
203
- const uri = tile.contentUrl && tile.contentUrl.replace(`${basePath}/`, '');
204
- const lodMetricValue = rootLodMetricValue / 2 ** level;
205
- const boundingVolume = s2VolumeBox?.box
206
- ? { box: s2VolumeBox.box }
207
- : rootBoundingVolume;
208
- const boundingVolumeForChildTile = calculateBoundingVolumeForChildTile(level, boundingVolume, childCoordinates);
209
- return {
210
- children: tile.children,
211
- contentUrl: tile.contentUrl,
212
- content: { uri },
213
- id: tile.contentUrl,
214
- refine: getRefine(refine),
215
- type: getTileType(tile),
216
- lodMetricType,
217
- lodMetricValue,
218
- geometricError: lodMetricValue,
219
- transform: tile.transform,
220
- boundingVolume: boundingVolumeForChildTile
221
- };
222
- }
223
- /**
224
- * Calculate child bounding volume.
225
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/main/extensions/3DTILES_implicit_tiling#subdivision-rules
226
- * @param level
227
- * @param rootBoundingVolume
228
- * @param childCoordinates
229
- */
230
- function calculateBoundingVolumeForChildTile(level, rootBoundingVolume, childCoordinates) {
231
- if (rootBoundingVolume.region) {
232
- const { childTileX, childTileY, childTileZ } = childCoordinates;
233
- const [west, south, east, north, minimumHeight, maximumHeight] = rootBoundingVolume.region;
234
- const boundingVolumesCount = 2 ** level;
235
- const sizeX = (east - west) / boundingVolumesCount;
236
- const sizeY = (north - south) / boundingVolumesCount;
237
- // TODO : Why is the subdivisionScheme not being checked here?
238
- // In case of QUADTREE the sizeZ should NOT be changed!
239
- // https://portal.ogc.org/files/102132
240
- // A quadtree divides space only on the x and y dimensions. It divides each tile into 4 smaller tiles where the x and y dimensions are halved. The quadtree z minimum and maximum remain unchanged.
241
- const sizeZ = (maximumHeight - minimumHeight) / boundingVolumesCount;
242
- const [childWest, childEast] = [west + sizeX * childTileX, west + sizeX * (childTileX + 1)];
243
- const [childSouth, childNorth] = [south + sizeY * childTileY, south + sizeY * (childTileY + 1)];
244
- const [childMinimumHeight, childMaximumHeight] = [
245
- minimumHeight + sizeZ * childTileZ,
246
- minimumHeight + sizeZ * (childTileZ + 1)
247
- ];
248
- return {
249
- region: [childWest, childSouth, childEast, childNorth, childMinimumHeight, childMaximumHeight]
250
- };
251
- }
252
- if (rootBoundingVolume.box) {
253
- return rootBoundingVolume;
254
- }
255
- throw new Error(`Unsupported bounding volume type ${rootBoundingVolume}`);
256
- }
257
- /**
258
- * Do binary concatenation
259
- * @param higher - number to put to higher part of result
260
- * @param lower - number to put to lower part of result
261
- * @param shift - number of bits to shift lower number
262
- */
263
- function concatBits(higher, lower, shift) {
264
- return (higher << shift) + lower;
265
- }
266
- /**
267
- * Replace implicit tile content url with real coordinates.
268
- * @param templateUrl
269
- * @param level
270
- * @param x
271
- * @param y
272
- * @param z
273
- */
274
- function replaceContentUrlTemplate(templateUrl, level, x, y, z) {
275
- const mapUrl = generateMapUrl({ level, x, y, z });
276
- return templateUrl.replace(/{level}|{x}|{y}|{z}/gi, (matched) => mapUrl[matched]);
277
- }
278
- exports.replaceContentUrlTemplate = replaceContentUrlTemplate;
279
- /**
280
- * Get Map object for content url generation
281
- * @param items
282
- */
283
- function generateMapUrl(items) {
284
- const mapUrl = {};
285
- for (const key in items) {
286
- mapUrl[`{${key}}`] = items[key];
287
- }
288
- return mapUrl;
289
- }
290
- /**
291
- * Get boolean value from bistream by index
292
- * A boolean value is encoded as a single bit, either 0 (false) or 1 (true).
293
- * Multiple boolean values are packed tightly in the same buffer.
294
- * These buffers of tightly-packed bits are sometimes referred to as bitstreams.
295
- * Spec - https://github.com/CesiumGS/3d-tiles/tree/implicit-revisions/specification/Metadata#booleans
296
- * @param availabilitiIndex
297
- */
298
- function getBooleanValueFromBitstream(availabilityIndex, availabilityBuffer) {
299
- const byteIndex = Math.floor(availabilityIndex / 8);
300
- const bitIndex = availabilityIndex % 8;
301
- const bitValue = (availabilityBuffer[byteIndex] >> bitIndex) & 1;
302
- return bitValue === 1;
303
- }
@@ -1,96 +0,0 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- exports.extractGLTF = exports.parse3DTileGLTFViewSync = exports.GLTF_FORMAT = void 0;
6
- // TODO - should we automatically parse the embedded glTF or leave it to the app?
7
- // - I.e. some apps might work directly on a GLB, in that case no need for us to decode...
8
- // - And if we decode, do we still keep the GLB in case it is needed?
9
- // - Do we add an option to control this?
10
- // - Also, should we have hard dependency on gltf module or use injection or auto-discovery for gltf parser?
11
- const gltf_1 = require("@loaders.gl/gltf");
12
- const loader_utils_1 = require("@loaders.gl/loader-utils");
13
- exports.GLTF_FORMAT = {
14
- URI: 0,
15
- EMBEDDED: 1
16
- };
17
- function parse3DTileGLTFViewSync(tile, arrayBuffer, byteOffset, options) {
18
- // Set flags
19
- // glTF models need to be rotated from Y to Z up
20
- // https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification#y-up-to-z-up
21
- tile.rotateYtoZ = true;
22
- // Assume glTF consumes rest of tile
23
- const gltfByteLength = (tile.byteOffset || 0) + (tile.byteLength || 0) - byteOffset;
24
- if (gltfByteLength === 0) {
25
- throw new Error('glTF byte length must be greater than 0.');
26
- }
27
- // Save gltf up axis
28
- tile.gltfUpAxis =
29
- options?.['3d-tiles'] && options['3d-tiles'].assetGltfUpAxis
30
- ? options['3d-tiles'].assetGltfUpAxis
31
- : 'Y';
32
- // TODO - We can avoid copy if already 4-byte aligned...
33
- // However the rest of the code may not be able to accept byteOffsets, so copy anyway
34
- tile.gltfArrayBuffer = (0, loader_utils_1.sliceArrayBuffer)(arrayBuffer, byteOffset, gltfByteLength);
35
- tile.gltfByteOffset = 0;
36
- tile.gltfByteLength = gltfByteLength;
37
- if (byteOffset % 4 === 0) {
38
- // tile.gltfArrayBuffer = arrayBuffer;
39
- // tile.gltfByteOffset = byteOffset;
40
- // tile.gltfByteLength = gltfByteLength;
41
- }
42
- else {
43
- // Create a copy of the glb so that it is 4-byte aligned
44
- // eslint-disable-next-line
45
- console.warn(`${tile.type}: embedded glb is not aligned to a 4-byte boundary.`);
46
- }
47
- // Entire tile is consumed
48
- return (tile.byteOffset || 0) + (tile.byteLength || 0);
49
- }
50
- exports.parse3DTileGLTFViewSync = parse3DTileGLTFViewSync;
51
- async function extractGLTF(tile, gltfFormat, options, context) {
52
- const tile3DOptions = options?.['3d-tiles'] || {};
53
- extractGLTFBufferOrURL(tile, gltfFormat, options);
54
- if (tile3DOptions.loadGLTF) {
55
- if (!context) {
56
- return;
57
- }
58
- if (tile.gltfUrl) {
59
- const { fetch } = context;
60
- const response = await fetch(tile.gltfUrl, options);
61
- tile.gltfArrayBuffer = await response.arrayBuffer();
62
- tile.gltfByteOffset = 0;
63
- }
64
- if (tile.gltfArrayBuffer) {
65
- // TODO - Should handle byteOffset... However, not used now...
66
- const gltfWithBuffers = await (0, loader_utils_1.parseFromContext)(tile.gltfArrayBuffer, gltf_1.GLTFLoader, options, context);
67
- tile.gltf = (0, gltf_1.postProcessGLTF)(gltfWithBuffers);
68
- tile.gpuMemoryUsageInBytes = (0, gltf_1._getMemoryUsageGLTF)(tile.gltf);
69
- delete tile.gltfArrayBuffer;
70
- delete tile.gltfByteOffset;
71
- delete tile.gltfByteLength;
72
- }
73
- }
74
- }
75
- exports.extractGLTF = extractGLTF;
76
- function extractGLTFBufferOrURL(tile, gltfFormat, options) {
77
- switch (gltfFormat) {
78
- case exports.GLTF_FORMAT.URI:
79
- // We need to remove padding from the end of the model URL in case this tile was part of a composite tile.
80
- // This removes all white space and null characters from the end of the string.
81
- if (tile.gltfArrayBuffer) {
82
- const gltfUrlBytes = new Uint8Array(tile.gltfArrayBuffer, tile.gltfByteOffset);
83
- const textDecoder = new TextDecoder();
84
- const gltfUrl = textDecoder.decode(gltfUrlBytes);
85
- tile.gltfUrl = gltfUrl.replace(/[\s\0]+$/, '');
86
- }
87
- delete tile.gltfArrayBuffer;
88
- delete tile.gltfByteOffset;
89
- delete tile.gltfByteLength;
90
- break;
91
- case exports.GLTF_FORMAT.EMBEDDED:
92
- break;
93
- default:
94
- throw new Error('b3dm: Illegal glTF format field');
95
- }
96
- }
@@ -1,28 +0,0 @@
1
- "use strict";
2
- // This file is derived from the Cesium code base under Apache 2 license
3
- // See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
4
- Object.defineProperty(exports, "__esModule", { value: true });
5
- exports.parse3DTileHeaderSync = void 0;
6
- const SIZEOF_UINT32 = 4;
7
- /* PARSE FIXED HEADER:
8
- Populates
9
- magic, // identifies type of tile
10
- type, // String version of magic
11
- version,
12
- byteLength
13
- */
14
- function parse3DTileHeaderSync(tile, arrayBuffer, byteOffset = 0) {
15
- const view = new DataView(arrayBuffer);
16
- tile.magic = view.getUint32(byteOffset, true);
17
- byteOffset += SIZEOF_UINT32;
18
- tile.version = view.getUint32(byteOffset, true);
19
- byteOffset += SIZEOF_UINT32;
20
- tile.byteLength = view.getUint32(byteOffset, true);
21
- byteOffset += SIZEOF_UINT32;
22
- // TODO - move version check into each tile parser?
23
- if (tile.version !== 1) {
24
- throw new Error(`3D Tile Version ${tile.version} not supported`);
25
- }
26
- return byteOffset; // Indicates where the parsing ended
27
- }
28
- exports.parse3DTileHeaderSync = parse3DTileHeaderSync;