@livekit/rtc-node 0.13.29 → 0.13.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/audio_source.cjs +38 -19
- package/dist/audio_source.cjs.map +1 -1
- package/dist/audio_source.d.cts +12 -4
- package/dist/audio_source.d.ts +12 -4
- package/dist/audio_source.d.ts.map +1 -1
- package/dist/audio_source.js +38 -19
- package/dist/audio_source.js.map +1 -1
- package/dist/audio_stream-B4hGVcKz.d.cts +498 -0
- package/dist/audio_stream-DEG1JKge.d.ts +498 -0
- package/dist/audio_stream.cjs +21 -6
- package/dist/audio_stream.cjs.map +1 -1
- package/dist/audio_stream.d.cts +12 -22
- package/dist/audio_stream.d.ts +12 -22
- package/dist/audio_stream.d.ts.map +1 -1
- package/dist/audio_stream.js +19 -5
- package/dist/audio_stream.js.map +1 -1
- package/dist/data_streams/index.d.cts +1 -1
- package/dist/data_streams/index.d.ts +1 -1
- package/dist/data_streams/stream_reader.d.cts +1 -1
- package/dist/data_streams/stream_reader.d.ts +1 -1
- package/dist/data_streams/stream_writer.d.cts +1 -1
- package/dist/data_streams/stream_writer.d.ts +1 -1
- package/dist/data_streams/types.d.cts +1 -1
- package/dist/data_streams/types.d.ts +1 -1
- package/dist/frame_processor.cjs +6 -0
- package/dist/frame_processor.cjs.map +1 -1
- package/dist/frame_processor.d.cts +2 -0
- package/dist/frame_processor.d.ts +2 -0
- package/dist/frame_processor.d.ts.map +1 -1
- package/dist/frame_processor.js +6 -0
- package/dist/frame_processor.js.map +1 -1
- package/dist/index.d.cts +4 -7
- package/dist/index.d.ts +4 -7
- package/dist/participant.cjs +6 -0
- package/dist/participant.cjs.map +1 -1
- package/dist/participant.d.cts +14 -153
- package/dist/participant.d.ts +14 -153
- package/dist/participant.d.ts.map +1 -1
- package/dist/participant.js +6 -0
- package/dist/participant.js.map +1 -1
- package/dist/room.cjs +28 -0
- package/dist/room.cjs.map +1 -1
- package/dist/room.d.cts +12 -221
- package/dist/room.d.ts +12 -221
- package/dist/room.d.ts.map +1 -1
- package/dist/room.js +28 -0
- package/dist/room.js.map +1 -1
- package/dist/track.cjs +123 -0
- package/dist/track.cjs.map +1 -1
- package/dist/track.d.cts +15 -42
- package/dist/track.d.ts +15 -42
- package/dist/track.d.ts.map +1 -1
- package/dist/track.js +123 -0
- package/dist/track.js.map +1 -1
- package/dist/track_publication.d.cts +14 -47
- package/dist/track_publication.d.ts +14 -47
- package/dist/{stream_reader-CuG4b8Y-.d.cts → types-_PdPVish.d.cts} +40 -40
- package/dist/{stream_reader-CuG4b8Y-.d.ts → types-_PdPVish.d.ts} +40 -40
- package/dist/version.cjs +1 -1
- package/dist/version.cjs.map +1 -1
- package/dist/version.d.cts +1 -1
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/dist/version.js.map +1 -1
- package/dist/video_stream.d.cts +12 -2
- package/dist/video_stream.d.ts +12 -2
- package/package.json +3 -3
- package/src/audio_source.test.ts +92 -0
- package/src/audio_source.ts +42 -18
- package/src/audio_stream.ts +28 -4
- package/src/audio_stream_room_lifecycle.test.ts +753 -0
- package/src/bun_runtime.test.ts +27 -0
- package/src/frame_processor.ts +4 -0
- package/src/participant.ts +17 -0
- package/src/room.ts +44 -0
- package/src/track.ts +141 -0
- package/src/version.ts +1 -1
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// SPDX-FileCopyrightText: 2026 LiveKit, Inc.
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//
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// SPDX-License-Identifier: Apache-2.0
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import { describe, expect, it } from 'vitest';
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import { AudioFrame } from './audio_frame.js';
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import { AudioSource } from './audio_source.js';
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const SAMPLE_RATE = 24000;
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const FRAME_MS = 20;
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const SAMPLES = (SAMPLE_RATE * FRAME_MS) / 1000;
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const QUEUE_MS = 200;
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const makeFrame = () => new AudioFrame(new Int16Array(SAMPLES).fill(1000), SAMPLE_RATE, 1, SAMPLES);
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const sleep = (ms: number) => new Promise<void>((resolve) => setTimeout(resolve, ms));
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async function pushAudio(source: AudioSource, durationMs: number) {
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for (let i = 0; i < durationMs / FRAME_MS; i++) {
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await source.captureFrame(makeFrame());
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}
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}
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describe('AudioSource', () => {
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it('waitForPlayout waits for the queued audio to drain', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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await pushAudio(source, 600);
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const pushedAt = Date.now();
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await source.waitForPlayout();
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// ~QUEUE_MS of audio is still buffered when the last capture returns
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expect(Date.now() - pushedAt).toBeGreaterThanOrEqual(QUEUE_MS - 50);
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await source.close();
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});
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it('waitForPlayout waits for drain after a capture gap fired the drain timer', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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// a single frame followed by a gap longer than its duration: the internal
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// drain timer fires and resolves the playout promise while the segment is
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// still streaming
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await source.captureFrame(makeFrame());
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await sleep(FRAME_MS * 3);
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await pushAudio(source, 600);
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const pushedAt = Date.now();
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await source.waitForPlayout();
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expect(Date.now() - pushedAt).toBeGreaterThanOrEqual(QUEUE_MS - 50);
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await source.close();
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});
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it('waitForPlayout waits for drain after a previous clearQueue', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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// e.g. an interrupted turn: buffered audio is dropped, releasing the
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// playout promise
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await source.captureFrame(makeFrame());
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source.clearQueue();
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// the next turn must not consume the stale resolution
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await pushAudio(source, 600);
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const pushedAt = Date.now();
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await source.waitForPlayout();
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expect(Date.now() - pushedAt).toBeGreaterThanOrEqual(QUEUE_MS - 50);
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await source.close();
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});
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it('waitForPlayout resolves promptly when interrupted by clearQueue', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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await pushAudio(source, 600);
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const playout = source.waitForPlayout();
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source.clearQueue();
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const clearedAt = Date.now();
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await playout;
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expect(Date.now() - clearedAt).toBeLessThan(50);
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await source.close();
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});
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it('waitForPlayout resolves immediately when no audio is queued', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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// nothing ever captured
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const before = Date.now();
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await source.waitForPlayout();
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// fully drained (drain timer fired and released the waiter)
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await pushAudio(source, 100);
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await sleep(QUEUE_MS + 100);
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await source.waitForPlayout();
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expect(Date.now() - before).toBeLessThan(QUEUE_MS + 400);
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await source.close();
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});
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it('close resolves a pending waitForPlayout', async () => {
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const source = new AudioSource(SAMPLE_RATE, 1, QUEUE_MS);
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await pushAudio(source, 600);
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const playout = source.waitForPlayout();
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await source.close();
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await playout;
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});
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});
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package/src/audio_source.ts
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@@ -28,8 +28,9 @@ export class AudioSource {
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/** @internal */
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currentQueueSize: number;
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/** @internal */
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-
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promise?: Promise<void> = undefined;
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/** @internal */
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resolvePromise?: () => void = undefined;
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/** @internal */
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timeout?: ReturnType<typeof setTimeout> = undefined;
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/** @internal */
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@@ -84,24 +85,41 @@ export class AudioSource {
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},
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});
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this.
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this.release();
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this.releaseWaiter();
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}
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/**
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/**
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* Resolve the pending waitForPlayout() promise (if any) and reset the queue
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* bookkeeping. Mirrors python-sdks' AudioSource._release_waiter: the promise is
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* discarded here and lazily re-created by the next captureFrame, so a later
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* waitForPlayout() can never consume a stale resolution and report playout
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* complete while audio is still queued.
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* @internal
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*/
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releaseWaiter = () => {
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if (!this.promise) {
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return;
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}
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this.resolvePromise?.();
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this.lastCapture = 0;
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this.currentQueueSize = 0;
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this.promise = undefined;
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this.resolvePromise = undefined;
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// cancel the drain timer (e.g. when released early by clearQueue), otherwise
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// it would fire later and release the waiter of a subsequent segment
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if (this.timeout) {
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clearTimeout(this.timeout);
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this.timeout = undefined;
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}
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}
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};
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async waitForPlayout() {
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if (!this.promise) {
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return;
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}
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await this.promise;
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}
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async captureFrame(frame: AudioFrame) {
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clearTimeout(this.timeout);
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}
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if (!this.promise) {
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this.promise = new Promise<void>((resolve) => {
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this.resolvePromise = resolve;
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});
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}
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this.timeout = setTimeout(this.releaseWaiter, this.currentQueueSize);
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const req = new CaptureAudioFrameRequest({
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sourceHandle: this.ffiHandle.handle,
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this.timeout = undefined;
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}
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// Resolve any pending waitForPlayout() promise so callers don't hang.
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this.
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this.releaseWaiter();
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this.ffiHandle.dispose();
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this.closed = true;
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}
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package/src/audio_stream.ts
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export interface AudioStreamOptions {
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noiseCancellation?: NoiseCancellationOptions | FrameProcessor<AudioFrame>;
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/**
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* When the audio stream closes, whether to run the {@link FrameProcessor}'s
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* `close()` method. If `false`, the processor is left open so it can be
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* reused with another {@link AudioStream}. Only relevant when
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* `noiseCancellation` is a {@link FrameProcessor}. Defaults to `true`.
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*/
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autoCloseNoiseCancellation?: boolean;
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sampleRate?: number;
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numChannels?: number;
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frameSizeMs?: number;
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options: Record<string, any>;
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}
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/** @internal */
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export class AudioStreamSource implements UnderlyingSource<AudioFrame> {
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private controller?: ReadableStreamDefaultController<AudioFrame>;
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private ffiHandle: FfiHandle;
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private disposed = false;
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private sampleRate: number;
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private numChannels: number;
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private legacyNcOptions?: NoiseCancellationOptions;
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private frameProcessor
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private frameProcessor: FrameProcessor<AudioFrame> | null = null;
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private autoCloseProcessor = true;
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private frameSizeMs?: number;
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private track: Track;
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constructor(
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track: Track,
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sampleRateOrOptions?: number | AudioStreamOptions,
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numChannels?: number,
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) {
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this.track = track;
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if (sampleRateOrOptions !== undefined && typeof sampleRateOrOptions !== 'number') {
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this.sampleRate = sampleRateOrOptions.sampleRate ?? 48000;
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this.numChannels = sampleRateOrOptions.numChannels ?? 1;
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if (isFrameProcessor(sampleRateOrOptions.noiseCancellation)) {
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this.frameProcessor = sampleRateOrOptions.noiseCancellation;
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this.autoCloseProcessor = sampleRateOrOptions.autoCloseNoiseCancellation ?? true;
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} else {
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this.legacyNcOptions = sampleRateOrOptions.noiseCancellation;
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}
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this.ffiHandle = new FfiHandle(res.stream!.handle!.id!);
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FfiClient.instance.on(FfiClientEvent.FfiEvent, this.onEvent);
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track.registerAudioStream(this);
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}
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/** @internal */
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get processor(): FrameProcessor<AudioFrame> | null {
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return this.frameProcessor;
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}
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private onEvent = (ev: FfiEvent) => {
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// while buffered frames are still in the ReadableStream queue.
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if (!this.disposed) {
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this.disposed = true;
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this.track.unregisterAudioStream(this);
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this.ffiHandle.dispose();
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this.frameProcessor
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if (this.frameProcessor && this.autoCloseProcessor) {
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this.frameProcessor.close();
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}
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}
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break;
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}
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FfiClient.instance.off(FfiClientEvent.FfiEvent, this.onEvent);
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if (!this.disposed) {
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this.disposed = true;
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this.track.unregisterAudioStream(this);
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this.ffiHandle.dispose();
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// Also close the frame processor on cancel for symmetry with the EOS path,
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// so resources are released regardless of how the stream ends.
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this.frameProcessor
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if (this.frameProcessor && this.autoCloseProcessor) {
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this.frameProcessor.close();
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|
158
|
+
}
|
|
135
159
|
}
|
|
136
160
|
}
|
|
137
161
|
}
|