@littlepartytime/dev-kit 1.6.1 → 1.6.2
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@@ -9,6 +9,10 @@ const INNER_R = OUTER_R - BEZEL;
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9
9
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const BODY_W = SCREEN_W + BEZEL * 2;
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10
10
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const BODY_H = SCREEN_H + BEZEL * 2;
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11
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12
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+
// iPhone 14/15 safe area insets (portrait)
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13
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const SAFE_AREA_TOP = 59; // Dynamic Island
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14
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const SAFE_AREA_BOTTOM = 34; // Home Indicator
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15
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+
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export default function PhoneFrame({ children }: { children: React.ReactNode }) {
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const containerRef = useRef<HTMLDivElement>(null);
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const [scale, setScale] = useState(1);
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@@ -74,7 +78,21 @@ export default function PhoneFrame({ children }: { children: React.ReactNode })
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74
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contain: 'paint',
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}}
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>
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77
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-
{
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81
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{/* Safe area: game content is constrained here.
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82
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contain:paint makes this the containing block for
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83
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position:fixed elements inside the game. */}
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84
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<div
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85
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className="absolute overflow-hidden"
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86
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style={{
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87
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top: SAFE_AREA_TOP,
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88
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left: 0,
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89
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right: 0,
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90
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bottom: SAFE_AREA_BOTTOM,
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91
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contain: 'paint',
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92
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}}
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93
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>
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{children}
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95
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</div>
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78
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</div>
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79
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{/* Dynamic Island */}
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