@lingjingai/scriptctl 0.49.6 → 0.49.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/changes/0.49.7.md +14 -0
- package/dist/cli.js +2 -0
- package/dist/cli.js.map +1 -1
- package/dist/domain/script/patch/helpers.d.ts +8 -1
- package/dist/domain/script/patch/helpers.js +79 -7
- package/dist/domain/script/patch/helpers.js.map +1 -1
- package/dist/domain/script/patch/ops-asset.js +34 -10
- package/dist/domain/script/patch/ops-asset.js.map +1 -1
- package/dist/domain/script/patch/ops-scene.js +6 -1
- package/dist/domain/script/patch/ops-scene.js.map +1 -1
- package/dist/domain/script/patch/ops-state.js +28 -6
- package/dist/domain/script/patch/ops-state.js.map +1 -1
- package/dist/domain/script/schema.js +3 -3
- package/dist/domain/script/schema.js.map +1 -1
- package/dist/help-text.js +7 -3
- package/dist/help-text.js.map +1 -1
- package/dist/usecases/script/context.js +7 -1
- package/dist/usecases/script/context.js.map +1 -1
- package/dist/usecases/script/lib.d.ts +2 -0
- package/dist/usecases/script/lib.js +35 -5
- package/dist/usecases/script/lib.js.map +1 -1
- package/package.json +1 -1
- package/scripts/install-skill.mjs +3 -3
- package/skills/scriptctl/SKILL.md +14 -9
- package/skills/scriptctl/references/atomic-write-workflow.md +10 -2
- package/skills/scriptctl/references/production-writing-standard.md +8 -8
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开始每一集和每一场前:
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1. 读取现有人物、地点、道具及其 states。
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2. 确定本场唯一地点、全部出场人物、全部使用道具和各自实际 state
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2. 确定本场唯一地点、全部出场人物、全部使用道具和各自实际 state;同一人物需要多份画面引用时列出每一份引用。
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3. 注册缺少的资产,定义需要独立视觉参考的持久状态。
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4. 建立 scene,绑定地点、人物、道具及实际 state。
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5. 读回 scene-ref,确认正文中的每项资产都能映射到本场引用。
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- 当前没有 montage group。使用相邻 scene、transition 和统一文本标记表达组合关系。
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- 纯空镜或完全无人镜头单独建 scene,绑定实际 location 与关键道具,不创建虚假人物。
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##
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## 八、同场人物多引用与状态变化
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- 一个 scene
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- 一个 scene 可重复引用同一 actor;每份引用独立绑定一个有效 state,可使用相同或不同 state。
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- 先用 `scene-ref <ep/scn> actor:<id> --state <state_id>` 建第一份引用,再用同一命令加 `--append` 建后续引用。
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- 同一 actor 已有多份引用时,用 1-based `--occurrence <n>` 精确修改、清除或删除某一份;不要省略 occurrence 让目标产生歧义。
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- 同一连续场内的造型变化保留在同一 scene:绑定变化前后所需的人物引用,在 Action 中写清变化顺序;需要生成过程画面时给该 Action 添加 `transition_prompt`。
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- 地点切换、明显跳时、叙事线切换或明确转场时建立新 scene。location 仍是单值引用。
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## 九、完成门
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2. 检查每场唯一地点、全部出场人物、道具和 state 引用。
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3. 检查 Action 的真名、动作链、空间结果和可拍摄性。
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4. 检查 dialogue 的说话人、emotion 和群体发声类型。
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5.
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5. 检查场界、蒙太奇顺序、重复人物引用和状态变化顺序。
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6. 提取与解析任务对照源素材复核对白原文,以及事实、因果、顺序、动作结果和状态。
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7. 运行 `validate`。把结构通过与内容标准、源素材一致性分别报告。
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