@lingfan-engine/shell 0.0.0-stage → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/package.json +38 -3
- package/src/cell/index.ts +17 -0
- package/src/events/index.ts +8 -0
- package/src/events/narrativeEvents.ts +99 -0
- package/src/frame/appFrameLoop.ts +52 -0
- package/src/frame/index.ts +6 -0
- package/src/index.ts +69 -0
- package/src/notices/index.ts +8 -0
- package/src/notices/noticeCenter.ts +169 -0
- package/src/panel/history.ts +70 -0
- package/src/panel/index.ts +10 -0
- package/src/panel/slotTexts.ts +24 -0
- package/src/panel/slots.ts +115 -0
- package/src/stage/index.ts +21 -0
- package/src/stage/layout.ts +149 -0
- package/src/stage/presets.ts +134 -0
- package/src/stage/types.ts +40 -0
- package/src/state/index.ts +10 -0
- package/src/state/narrativeState.ts +258 -0
- package/src/state/types.ts +99 -0
- package/README.md +0 -3
package/LICENSE
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Copyright (c) 2026 MoFeng-02
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package/package.json
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{
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"name": "@lingfan-engine/shell",
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"version": "0.
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"description": "
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"version": "0.1.1",
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"type": "module",
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"description": "灵泛叙事引擎宿主编排层:平台无关的宿主装配逻辑(提示条、事件落点、面板数据、叙事状态投影),消费方用自己的响应式系统落地",
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"license": "Apache-2.0",
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"exports": {
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".": "./src/index.ts"
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},
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"files": [
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"src",
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"!src/**/*.test.ts"
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],
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"sideEffects": false,
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"dependencies": {
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"@lingfan-engine/core": "^0.1.1",
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"@lingfan-engine/ui": "^0.1.1"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/MoFeng-02/LingFan.Engine.git",
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"directory": "packages/shell"
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},
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"homepage": "https://github.com/MoFeng-02/LingFan.Engine#readme",
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"bugs": {
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"url": "https://github.com/MoFeng-02/LingFan.Engine/issues"
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},
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"keywords": [
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"narrative",
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"host",
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"orchestration",
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"stage",
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"framework-agnostic"
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],
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"engines": {
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"node": ">=22.12.0"
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},
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"publishConfig": {
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"access": "public"
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}
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/**
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* 响应式最小接口(Cell):宿主跨层传递可变值与只读值的最小形状。
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*
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* 宿主编排层不绑定任何响应式框架——它需要的只是「一个带 `value` 的盒子」。
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* 任意框架的响应式单元(Vue 的 `ref`、Solid 的 signal 包装等)或一个普通的
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* `{ value: T }` 对象都满足此形状,可直接赋给 `Cell`/`ReadonlyCell`,零包装。
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*/
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/** 可变值盒子:持有方写 `value`,消费方读 `value` */
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export interface Cell<T> {
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value: T;
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}
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/** 只读值盒子:持有方维护,消费方只读 */
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export interface ReadonlyCell<T> {
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readonly value: T;
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}
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/**
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* 叙事事件的落点:提示条、读档诊断与错误横幅。
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*
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* 事件怎么分流(哪个 `kind` 走哪条)留在组合根——分流顺序是接线契约;这里只收
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* 「落下去做什么」。读档与回溯共用同一条收尾顺序:先清错误横幅,再把视图状态与
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* 媒体渲染器对齐引擎当前状态,最后才提示——顺序反了会让玩家先看到提示、再看到
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* 画面跳回存档坐标。写档不动画面,只清错误横幅:横幅报的是「上一次操作的结果」,
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* 这一次既然成功,上一次的失败就已经过期,留着会让玩家以为仍有故障。
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*
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* 需要刷新渲染/媒体的分支把动作以具名回调注入,免得本模块反向依赖组合根手里的
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* 渲染器与视图状态。
|
|
12
|
+
*
|
|
13
|
+
* 本模块平台无关:不触碰任何框架、DOM 或宿主全局。
|
|
14
|
+
*/
|
|
15
|
+
import type { Notices } from "../notices";
|
|
16
|
+
|
|
17
|
+
/** 叙事事件落点需要的外部事实与出口 */
|
|
18
|
+
export interface NarrativeEventOptions {
|
|
19
|
+
/** 提示条出口(语气与驻留档位由它决定) */
|
|
20
|
+
notices: Notices;
|
|
21
|
+
/** 清错误横幅 */
|
|
22
|
+
clearError(): void;
|
|
23
|
+
/** 视图状态整体对齐引擎当前状态 */
|
|
24
|
+
syncFromEngine(): void;
|
|
25
|
+
/** 媒体渲染器对齐(音频位置 + 视频命令流) */
|
|
26
|
+
syncMedia(): void;
|
|
27
|
+
/** 错误横幅写入 */
|
|
28
|
+
reportError(message: string): void;
|
|
29
|
+
/** 错误横幅文案:把引擎错误码与消息拼成一句话;缺省 = `code: message` */
|
|
30
|
+
formatError?(code: string, message: string): string;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/** 叙事事件落点 */
|
|
34
|
+
export interface NarrativeEvents {
|
|
35
|
+
/** 通知:语气由 `notifyType` 归一,时长缺省走通知档 */
|
|
36
|
+
notify(
|
|
37
|
+
text: string,
|
|
38
|
+
notifyType: unknown,
|
|
39
|
+
durationMs: number | undefined,
|
|
40
|
+
): void;
|
|
41
|
+
/** 写档成功(失败走错误分支,不提示成功;同时清掉上一次失败留下的错误横幅) */
|
|
42
|
+
saved(slot: string): void;
|
|
43
|
+
/** 读档完成:引擎已重放到存档坐标 */
|
|
44
|
+
loaded(slot: string): void;
|
|
45
|
+
/** 回溯完成:解除输入锁并同步渲染 */
|
|
46
|
+
rollbackDone(): void;
|
|
47
|
+
/** 读档诊断(非致命,宿主应知情) */
|
|
48
|
+
loadNotice(text: string): void;
|
|
49
|
+
/** 引擎错误:`code: message` 进错误横幅 */
|
|
50
|
+
failed(code: string, message: string): void;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* 创建叙事事件落点。读档与回溯共用的收尾顺序在本模块内只写一次。
|
|
55
|
+
*/
|
|
56
|
+
export function createNarrativeEvents(
|
|
57
|
+
options: NarrativeEventOptions,
|
|
58
|
+
): NarrativeEvents {
|
|
59
|
+
const formatError = options.formatError ?? defaultFormatError;
|
|
60
|
+
/** 读档 / 回溯共用的收尾:清错误 → 视图与媒体对齐 → 提示 */
|
|
61
|
+
function realign(): void {
|
|
62
|
+
options.clearError();
|
|
63
|
+
options.syncFromEngine();
|
|
64
|
+
options.syncMedia();
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
return {
|
|
68
|
+
notify(
|
|
69
|
+
text: string,
|
|
70
|
+
notifyType: unknown,
|
|
71
|
+
durationMs: number | undefined,
|
|
72
|
+
): void {
|
|
73
|
+
options.notices.notify(text, notifyType, durationMs);
|
|
74
|
+
},
|
|
75
|
+
saved(slot: string): void {
|
|
76
|
+
options.clearError();
|
|
77
|
+
options.notices.saved(slot);
|
|
78
|
+
},
|
|
79
|
+
loaded(slot: string): void {
|
|
80
|
+
realign();
|
|
81
|
+
options.notices.loaded(slot);
|
|
82
|
+
},
|
|
83
|
+
rollbackDone(): void {
|
|
84
|
+
realign();
|
|
85
|
+
options.notices.rollbackDone();
|
|
86
|
+
},
|
|
87
|
+
loadNotice(text: string): void {
|
|
88
|
+
options.notices.loadNotice(text);
|
|
89
|
+
},
|
|
90
|
+
failed(code: string, message: string): void {
|
|
91
|
+
options.reportError(formatError(code, message));
|
|
92
|
+
},
|
|
93
|
+
};
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
/** 错误横幅的缺省拼法:`code: message`(宿主可用 formatError 覆盖) */
|
|
97
|
+
function defaultFormatError(code: string, message: string): string {
|
|
98
|
+
return `${code}: ${message}`;
|
|
99
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 宿主帧循环装配:把「每帧推进什么」串成一次连续续帧的循环,帧源由宿主注入。
|
|
3
|
+
*
|
|
4
|
+
* 时间线与每帧的推进顺序由共享实现固定(打字机推进 → 上交可见文本 → 媒体回写 → 帧驱动表现),
|
|
5
|
+
* 本模块只负责接上帧源与启动:浏览器宿主传 rAF 帧源,小程序宿主传画布帧源。
|
|
6
|
+
*
|
|
7
|
+
* `onText` 每帧无条件上交打字机的可见前缀,没有打字机时上交空串——整句直出时打字机可能已被丢弃,
|
|
8
|
+
* 所以调用方要自己用当前句文本兜底,不能把空串直接当成上屏内容。
|
|
9
|
+
*/
|
|
10
|
+
import {
|
|
11
|
+
createFrameLoop,
|
|
12
|
+
type FrameLoop,
|
|
13
|
+
type FrameSource,
|
|
14
|
+
} from "@lingfan-engine/ui";
|
|
15
|
+
|
|
16
|
+
/** 宿主帧循环需要的帧源与回调 */
|
|
17
|
+
export interface HostFrameLoopOptions {
|
|
18
|
+
/** 帧源:宿主把平台的「下一帧」能力包成这两个方法(浏览器 rAF / 小程序画布) */
|
|
19
|
+
frame: FrameSource;
|
|
20
|
+
/** 取当前打字机;返回 null 表示本帧没有打字机 */
|
|
21
|
+
readTypewriter(): {
|
|
22
|
+
tick(dtSeconds: number): void;
|
|
23
|
+
readonly visible: string;
|
|
24
|
+
} | null;
|
|
25
|
+
/** 每帧上交打字机可见前缀(无打字机时为空串,由调用方决定怎么兜底) */
|
|
26
|
+
onText(visible: string): void;
|
|
27
|
+
/** 媒体位置回写(播放进度轮询等) */
|
|
28
|
+
onMediaTick(): void;
|
|
29
|
+
/** 帧驱动表现(元素动画 / 全屏转场 / 屏幕震动) */
|
|
30
|
+
onFrame(dt: number): void;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* 起转帧循环:以注入的帧源排帧,返回的句柄可随时 `stop()`。
|
|
35
|
+
*
|
|
36
|
+
* 重复起转由共享实现挡住(已在运行则原样返回),调用方不必自己判重。
|
|
37
|
+
*/
|
|
38
|
+
export function startHostFrameLoop(options: HostFrameLoopOptions): FrameLoop {
|
|
39
|
+
const loop = createFrameLoop({
|
|
40
|
+
frame: options.frame,
|
|
41
|
+
// 每帧顺序固定:打字机推进 → 上交可见文本 → 媒体回写 → 帧驱动表现
|
|
42
|
+
onTick: (dt) => {
|
|
43
|
+
const typewriter = options.readTypewriter();
|
|
44
|
+
typewriter?.tick(dt);
|
|
45
|
+
options.onText(typewriter?.visible ?? "");
|
|
46
|
+
options.onMediaTick();
|
|
47
|
+
options.onFrame(dt);
|
|
48
|
+
},
|
|
49
|
+
});
|
|
50
|
+
loop.start();
|
|
51
|
+
return loop;
|
|
52
|
+
}
|
package/src/index.ts
ADDED
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 宿主编排层出口(唯一出口):平台无关的宿主装配逻辑收在一处。
|
|
3
|
+
*
|
|
4
|
+
* 各域各管一段:cell 是跨层传值的最小接口;notices 是提示条编排;events 是
|
|
5
|
+
* 叙事事件落点;panel 是面板数据整形;state 是引擎状态键 → 视图状态的投影;
|
|
6
|
+
* frame 是宿主帧循环装配;stage 是舞台适配计算(视口 → 缩放与偏移)。平台宿主
|
|
7
|
+
* (浏览器/Tauri/小程序)从这里取编排逻辑,各自提供状态单元、帧源、视口尺寸与渲染层。
|
|
8
|
+
*/
|
|
9
|
+
|
|
10
|
+
/** 响应式最小接口:`Cell`/`ReadonlyCell` */
|
|
11
|
+
export type { Cell, ReadonlyCell } from "./cell";
|
|
12
|
+
/** 提示条编排 */
|
|
13
|
+
export {
|
|
14
|
+
createNotices,
|
|
15
|
+
type Notice,
|
|
16
|
+
type NoticeOptions,
|
|
17
|
+
type NoticeTexts,
|
|
18
|
+
type Notices,
|
|
19
|
+
} from "./notices";
|
|
20
|
+
/** 叙事事件落点 */
|
|
21
|
+
export {
|
|
22
|
+
createNarrativeEvents,
|
|
23
|
+
type NarrativeEventOptions,
|
|
24
|
+
type NarrativeEvents,
|
|
25
|
+
} from "./events";
|
|
26
|
+
/** 面板数据:历史聚合与槽位视图 */
|
|
27
|
+
export {
|
|
28
|
+
buildHistoryBlocks,
|
|
29
|
+
canChooseSlot,
|
|
30
|
+
defaultSlotLabel,
|
|
31
|
+
filterHistoryEntries,
|
|
32
|
+
loadSlotViews,
|
|
33
|
+
parseSlotMeta,
|
|
34
|
+
withSlotLabels,
|
|
35
|
+
type HistoryBlock,
|
|
36
|
+
type HistoryEntry,
|
|
37
|
+
type SlotPanelMode,
|
|
38
|
+
type SlotPanelOptions,
|
|
39
|
+
type SlotView,
|
|
40
|
+
} from "./panel";
|
|
41
|
+
/** 叙事视图状态投影 */
|
|
42
|
+
export {
|
|
43
|
+
createNarrativeState,
|
|
44
|
+
type MenuChoice,
|
|
45
|
+
type NarrativeState,
|
|
46
|
+
type NarrativeStateOptions,
|
|
47
|
+
type StateCells,
|
|
48
|
+
} from "./state";
|
|
49
|
+
/** 宿主帧循环:帧源由宿主注入,覆盖层与各宿主共用一份实现 */
|
|
50
|
+
export { startHostFrameLoop, type HostFrameLoopOptions } from "./frame";
|
|
51
|
+
/** 舞台适配:设计基准 + 策略 → 缩放与偏移,视口尺寸由宿主读 */
|
|
52
|
+
export {
|
|
53
|
+
computeStageLayout,
|
|
54
|
+
DEFAULT_STAGE_FIT,
|
|
55
|
+
DEFAULT_STAGE_HEIGHT,
|
|
56
|
+
DEFAULT_STAGE_WIDTH,
|
|
57
|
+
resolveStagePreset,
|
|
58
|
+
stageTransform,
|
|
59
|
+
STAGE_BASELINES,
|
|
60
|
+
STAGE_PRESETS,
|
|
61
|
+
type StageAlign,
|
|
62
|
+
type StageBaseline,
|
|
63
|
+
type StageConfig,
|
|
64
|
+
type StageFit,
|
|
65
|
+
type StageLayout,
|
|
66
|
+
type StagePreset,
|
|
67
|
+
type StageScalePolicy,
|
|
68
|
+
type StageViewport,
|
|
69
|
+
} from "./stage";
|
|
@@ -0,0 +1,169 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 提示条编排:把「说什么、什么语气、停留多久」收成一处。
|
|
3
|
+
*
|
|
4
|
+
* 驻留时长是宿主策略而非引擎状态,四档默认值按用途分开(通知供阅读最长、操作反馈最短、
|
|
5
|
+
* 读档提示多留一档、回溯提示与反馈同档),由装配方注入——数值本身不在这里定死。
|
|
6
|
+
*
|
|
7
|
+
* 计时器到点即把对应条目从列表里摘掉,所以 `items` 里只留仍在驻留的提示;
|
|
8
|
+
* 模板按 `id` 做 key,摘除时不会误伤同文案的另一条。
|
|
9
|
+
*
|
|
10
|
+
* 存/读文案里的槽位名与槽位面板同一个来源(`labelFor`,缺省到面板的显示名规则):
|
|
11
|
+
* 面板上写「槽位 1」,提示条也必须写「槽位 1」,不能退回槽位 id。
|
|
12
|
+
*
|
|
13
|
+
* 本模块平台无关:状态放在调用方传入的 Cell 里,定时器走注入的 TimerPort,
|
|
14
|
+
* 不直接触碰任何框架或宿主全局。
|
|
15
|
+
*/
|
|
16
|
+
import { hostTimer, type TimerPort } from "@lingfan-engine/core";
|
|
17
|
+
import {
|
|
18
|
+
DEFAULT_ACTION_TOAST_MS,
|
|
19
|
+
DEFAULT_LOAD_TOAST_MS,
|
|
20
|
+
DEFAULT_NOTIFY_MS,
|
|
21
|
+
DEFAULT_ROLLBACK_NOTICE_MS,
|
|
22
|
+
toNotifyTone,
|
|
23
|
+
type NotifyTone,
|
|
24
|
+
} from "@lingfan-engine/ui";
|
|
25
|
+
import type { Cell } from "../cell";
|
|
26
|
+
import { defaultSlotLabel } from "../panel/slots";
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* 提示文案缺省模板:宿主可用文案选项逐句覆盖(本地化/改写均走这里)。
|
|
30
|
+
*
|
|
31
|
+
* 槽位名一律经 `labelFor` 渲染,缺省与槽位面板同源(`defaultSlotLabel`)——
|
|
32
|
+
* 玩家在面板上点的是「槽位 1」,提示条就不该说 `slot_1`。
|
|
33
|
+
*/
|
|
34
|
+
function defaultTexts(labelFor: (id: string) => string): Required<NoticeTexts> {
|
|
35
|
+
return {
|
|
36
|
+
/** 存档完成 */
|
|
37
|
+
saved: (slot: string): string => `已保存到 ${labelFor(slot)}`,
|
|
38
|
+
/** 读档完成(含状态说明) */
|
|
39
|
+
loaded: (slot: string): string =>
|
|
40
|
+
`已读取 ${labelFor(slot)}(回到存档时刻)`,
|
|
41
|
+
/** 回溯完成 */
|
|
42
|
+
rollbackDone: (): string => "已回溯",
|
|
43
|
+
};
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
/** 可覆盖的提示文案(逐句可选;未给的句子用缺省模板) */
|
|
47
|
+
export interface NoticeTexts {
|
|
48
|
+
/** 存档完成(参数 = 槽位 id) */
|
|
49
|
+
saved?(slot: string): string;
|
|
50
|
+
/** 读档完成(参数 = 槽位 id) */
|
|
51
|
+
loaded?(slot: string): string;
|
|
52
|
+
/** 回溯完成 */
|
|
53
|
+
rollbackDone?(): string;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/** 一条提示:`id` 唯一(同文案可并存多条),`tone` 决定皮肤类 */
|
|
57
|
+
export interface Notice {
|
|
58
|
+
id: number;
|
|
59
|
+
text: string;
|
|
60
|
+
tone: NotifyTone;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/** 提示条编排需要的外部事实:状态落点与定时能力 */
|
|
64
|
+
export interface NoticeOptions {
|
|
65
|
+
/** 提示列表落点(仍在驻留的条目,按 id 唯一);缺省 = 模块自持普通 Cell */
|
|
66
|
+
items?: Cell<Notice[]>;
|
|
67
|
+
/** 定时器(驻留到期摘除);缺省 = 宿主内建定时器 */
|
|
68
|
+
timer?: TimerPort;
|
|
69
|
+
/** `notify` 未自带 duration 时的驻留 */
|
|
70
|
+
notifyDurationMs?: number;
|
|
71
|
+
/** 操作反馈(存/读按钮等)的驻留 */
|
|
72
|
+
toastDurationMs?: number;
|
|
73
|
+
/** 读档完成提示的驻留 */
|
|
74
|
+
loadToastDurationMs?: number;
|
|
75
|
+
/** 「已回溯」轻提示的驻留 */
|
|
76
|
+
rollbackNoticeDurationMs?: number;
|
|
77
|
+
/**
|
|
78
|
+
* 槽位显示名:把提示条里的槽位 id 变成玩家看得懂的称呼。
|
|
79
|
+
* 缺省 = 槽位面板的显示名规则(`defaultSlotLabel`);宿主自定义命名时,
|
|
80
|
+
* 应与 `SlotPanelOptions.labelFor` 传同一个函数,好让两处叫法一致。
|
|
81
|
+
*/
|
|
82
|
+
labelFor?(id: string): string;
|
|
83
|
+
/** 可覆盖的提示文案(本地化/改写入口);缺省 = 内置中文缺省模板 */
|
|
84
|
+
texts?: NoticeTexts;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
/** 提示条出口:列表供模板渲染,其余方法各自负责一句话的装配与驻留 */
|
|
88
|
+
export interface Notices {
|
|
89
|
+
readonly items: Cell<Notice[]>;
|
|
90
|
+
/** 通用投递:显式给时长与语气 */
|
|
91
|
+
push(text: string, tone: NotifyTone, durationMs: number): void;
|
|
92
|
+
/** 引擎 `notify` 事件:语气由 `notifyType` 归一,时长缺省走通知档 */
|
|
93
|
+
notify(
|
|
94
|
+
text: string,
|
|
95
|
+
notifyType: unknown,
|
|
96
|
+
durationMs: number | undefined,
|
|
97
|
+
): void;
|
|
98
|
+
/** 操作反馈:语气缺省 info,时长缺省走反馈档 */
|
|
99
|
+
toast(text: string, durationMs?: number, tone?: NotifyTone): void;
|
|
100
|
+
/** 存档完成 */
|
|
101
|
+
saved(slot: string): void;
|
|
102
|
+
/** 读档完成(文案含状态说明,故用读档档时长) */
|
|
103
|
+
loaded(slot: string): void;
|
|
104
|
+
/** 回溯完成 */
|
|
105
|
+
rollbackDone(): void;
|
|
106
|
+
/** 引擎侧的读档诊断(非致命,宿主应知情) */
|
|
107
|
+
loadNotice(text: string): void;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* 创建提示条编排。`items` 由调用方持有——框架宿主传响应式 Cell,模板随写随渲染;
|
|
112
|
+
* 未传 `items` 也可独立使用(内部持有普通 Cell,供无渲染场景或测试)。
|
|
113
|
+
* 定时器经 TimerPort 注入,驻留摘除对调用方透明。
|
|
114
|
+
*/
|
|
115
|
+
export function createNotices(options: NoticeOptions = {}): Notices {
|
|
116
|
+
const items: Cell<Notice[]> = options.items ?? { value: [] };
|
|
117
|
+
const notifyDurationMs = options.notifyDurationMs ?? DEFAULT_NOTIFY_MS;
|
|
118
|
+
const toastDurationMs = options.toastDurationMs ?? DEFAULT_ACTION_TOAST_MS;
|
|
119
|
+
const loadToastDurationMs =
|
|
120
|
+
options.loadToastDurationMs ?? DEFAULT_LOAD_TOAST_MS;
|
|
121
|
+
const rollbackNoticeDurationMs =
|
|
122
|
+
options.rollbackNoticeDurationMs ?? DEFAULT_ROLLBACK_NOTICE_MS;
|
|
123
|
+
const texts: Required<NoticeTexts> = {
|
|
124
|
+
...defaultTexts(options.labelFor ?? defaultSlotLabel),
|
|
125
|
+
...options.texts,
|
|
126
|
+
};
|
|
127
|
+
const timer: TimerPort = options.timer ?? hostTimer;
|
|
128
|
+
|
|
129
|
+
let seq = 0;
|
|
130
|
+
|
|
131
|
+
const push = (text: string, tone: NotifyTone, durationMs: number): void => {
|
|
132
|
+
const id = ++seq;
|
|
133
|
+
items.value = [...items.value, { id, text, tone }];
|
|
134
|
+
timer.set(() => {
|
|
135
|
+
items.value = items.value.filter((n) => n.id !== id);
|
|
136
|
+
}, durationMs);
|
|
137
|
+
};
|
|
138
|
+
|
|
139
|
+
return {
|
|
140
|
+
items,
|
|
141
|
+
push,
|
|
142
|
+
notify(
|
|
143
|
+
text: string,
|
|
144
|
+
notifyType: unknown,
|
|
145
|
+
durationMs: number | undefined,
|
|
146
|
+
): void {
|
|
147
|
+
push(text, toNotifyTone(notifyType), durationMs ?? notifyDurationMs);
|
|
148
|
+
},
|
|
149
|
+
toast(
|
|
150
|
+
text: string,
|
|
151
|
+
durationMs: number = toastDurationMs,
|
|
152
|
+
tone: NotifyTone = "info",
|
|
153
|
+
): void {
|
|
154
|
+
push(text, tone, durationMs);
|
|
155
|
+
},
|
|
156
|
+
saved(slot: string): void {
|
|
157
|
+
push(texts.saved(slot), "info", toastDurationMs);
|
|
158
|
+
},
|
|
159
|
+
loaded(slot: string): void {
|
|
160
|
+
push(texts.loaded(slot), "info", loadToastDurationMs);
|
|
161
|
+
},
|
|
162
|
+
rollbackDone(): void {
|
|
163
|
+
push(texts.rollbackDone(), "info", rollbackNoticeDurationMs);
|
|
164
|
+
},
|
|
165
|
+
loadNotice(text: string): void {
|
|
166
|
+
push(text, "warning", rollbackNoticeDurationMs);
|
|
167
|
+
},
|
|
168
|
+
};
|
|
169
|
+
}
|