@lineandvertexsoftware/renderer-webgpu 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +21 -0
- package/dist/WebGPURenderer.d.ts +116 -0
- package/dist/WebGPURenderer.d.ts.map +1 -0
- package/dist/WebGPURenderer.js +970 -0
- package/dist/WebGPURenderer.js.map +1 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -0
- package/dist/initDevice.d.ts +6 -0
- package/dist/initDevice.d.ts.map +1 -0
- package/dist/initDevice.js +15 -0
- package/dist/initDevice.js.map +1 -0
- package/dist/shaders/line/line.wgsl +95 -0
- package/dist/shaders/scatter/scatter.wgsl +51 -0
- package/dist/shaders/scatter/scatter_hover.wgsl +62 -0
- package/dist/shaders/scatter/scatter_pick.wgsl +58 -0
- package/package.json +54 -0
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import { initWebGPU } from "./initDevice.js";
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import scatterWGSL from "./shaders/scatter/scatter.wgsl?raw";
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import lineWGSL from "./shaders/line/line.wgsl?raw";
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import pickWGSL from "./shaders/scatter/scatter_pick.wgsl?raw";
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import hoverWGSL from "./shaders/scatter/scatter_hover.wgsl?raw";
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export class WebGPURenderer {
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canvas;
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device;
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context;
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format;
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scatterPipeline;
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linePipeline;
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hoverPipeline;
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uniformsBuf;
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hoverUniformsBuf;
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bindGroup;
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lineBindGroup;
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hoverBindGroup;
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quadBuf;
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lineQuadBuf;
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markerLayers = [];
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lineLayers = [];
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// ---- Per-layer uniform buffers (FIX for color issue) ----
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markerUniformsBufs = [];
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markerBindGroups = [];
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lineUniformsBufs = [];
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lineBindGroups = [];
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// ---- pick ----
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pickPipeline;
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pickUniformsBufs = []; // Pool of buffers, one per layer
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pickBindGroups = []; // Corresponding bind groups
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pickTex;
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pickTexW = 0;
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pickTexH = 0;
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pickReadback;
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pickReadbackSize = 0;
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// ---- hover highlight ----
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hoverBuf;
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hoverActive = false;
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hoverInnerRgba = [0, 0, 0, 0];
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hoverOutlineRgba = [0, 0, 0, 0];
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hoverSizePx = 6;
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// ---- LOD ----
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enableLOD = true;
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lodThreshold = 50000; // Start LOD when total points > this
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// ---- Performance stats ----
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stats = {
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lastRenderMs: 0,
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avgRenderMs: 0,
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lastPickMs: 0,
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avgPickMs: 0,
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frameCount: 0,
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effectiveSampledPoints: 0
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};
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renderTimes = [];
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pickTimes = [];
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maxTimeSamples = 60;
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async mount(init) {
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this.canvas = init.canvas;
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const { device, context, format } = await initWebGPU(this.canvas);
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this.device = device;
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this.context = context;
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this.format = format;
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this.context.configure({
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device: this.device,
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format: this.format,
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alphaMode: "premultiplied"
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});
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this.createPipelines();
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this.createQuadBuffer();
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this.createLineQuadBuffer();
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this.createHoverBuffer();
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this.createUniforms();
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}
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setLayers(scene) {
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// Clean up old marker resources
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for (const m of this.markerLayers)
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m.buf.destroy();
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for (const buf of this.markerUniformsBufs)
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buf.destroy();
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this.markerLayers = [];
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this.markerUniformsBufs = [];
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this.markerBindGroups = [];
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// Clean up old line resources
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for (const l of this.lineLayers)
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l.buf.destroy();
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for (const buf of this.lineUniformsBufs)
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buf.destroy();
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this.lineLayers = [];
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this.lineUniformsBufs = [];
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this.lineBindGroups = [];
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// Clean up old pick uniforms/bind groups (bind groups reference marker buffers)
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for (const buf of this.pickUniformsBufs)
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buf.destroy();
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this.pickUniformsBufs = [];
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this.pickBindGroups = [];
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// Create marker layers with per-layer uniform buffers
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for (const m of scene.markers) {
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const count = m.points01.length / 2;
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const buf = this.device.createBuffer({
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size: m.points01.byteLength,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST
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});
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this.device.queue.writeBuffer(buf, 0, m.points01.buffer, m.points01.byteOffset, m.points01.byteLength);
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this.markerLayers.push({ buf, count, pointSizePx: m.pointSizePx, rgba: m.rgba, baseId: m.baseId });
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// Create dedicated uniform buffer for this layer
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const uniformBuf = this.device.createBuffer({
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size: 80,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
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});
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this.markerUniformsBufs.push(uniformBuf);
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const bindGroup = this.device.createBindGroup({
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layout: this.scatterPipeline.getBindGroupLayout(0),
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entries: [
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{ binding: 0, resource: { buffer: uniformBuf } },
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{ binding: 1, resource: { buffer: buf } }
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]
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});
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this.markerBindGroups.push(bindGroup);
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}
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// Create line layers with per-layer uniform buffers
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for (const l of scene.lines) {
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const segments = this.buildLineSegments(l.points01);
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const segmentCount = segments.length / 4;
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if (segmentCount < 1)
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continue;
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const buf = this.device.createBuffer({
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size: segments.byteLength,
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usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
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});
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this.device.queue.writeBuffer(buf, 0, segments.buffer, segments.byteOffset, segments.byteLength);
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const { dashPattern, dashCount } = this.resolveDashPattern(l.dash);
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this.lineLayers.push({
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buf,
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segmentCount,
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rgba: l.rgba,
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widthPx: Math.max(0.5, l.widthPx ?? 1),
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dashPattern,
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dashCount
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});
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// Create dedicated uniform buffer for this layer
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const uniformBuf = this.device.createBuffer({
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size: 96,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
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});
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this.lineUniformsBufs.push(uniformBuf);
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const bindGroup = this.device.createBindGroup({
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layout: this.linePipeline.getBindGroupLayout(0),
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entries: [{ binding: 0, resource: { buffer: uniformBuf } }]
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});
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this.lineBindGroups.push(bindGroup);
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}
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}
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setHoverHighlight(args) {
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if (!args) {
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this.hoverActive = false;
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return;
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}
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this.hoverActive = true;
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this.hoverSizePx = args.sizePx ?? 7;
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this.hoverInnerRgba = args.innerRgba;
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this.hoverOutlineRgba = args.outlineRgba ?? [0, 0, 0, 0.55];
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const a = new Float32Array([args.point01[0], args.point01[1]]);
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this.device.queue.writeBuffer(this.hoverBuf, 0, a);
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}
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setLOD(enabled) {
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this.enableLOD = enabled;
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}
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getStats() {
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return { ...this.stats };
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}
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destroy() {
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for (const m of this.markerLayers)
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m.buf.destroy();
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for (const l of this.lineLayers)
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l.buf.destroy();
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for (const buf of this.markerUniformsBufs)
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buf.destroy();
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for (const buf of this.lineUniformsBufs)
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buf.destroy();
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for (const buf of this.pickUniformsBufs)
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buf.destroy();
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this.uniformsBuf?.destroy?.();
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this.hoverUniformsBuf?.destroy?.();
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this.quadBuf?.destroy?.();
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this.lineQuadBuf?.destroy?.();
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this.hoverBuf?.destroy?.();
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this.pickTex?.destroy?.();
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if (this.pickReadback) {
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try {
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if (this.pickReadback.mapState === "mapped") {
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this.pickReadback.unmap();
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}
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}
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catch {
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// best-effort cleanup
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}
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this.pickReadback.destroy();
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}
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this.context?.unconfigure?.();
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this.markerLayers = [];
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this.lineLayers = [];
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this.markerUniformsBufs = [];
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this.markerBindGroups = [];
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this.lineUniformsBufs = [];
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this.lineBindGroups = [];
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this.pickUniformsBufs = [];
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this.pickBindGroups = [];
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this.pickTexW = 0;
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this.pickTexH = 0;
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this.pickReadbackSize = 0;
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this.hoverActive = false;
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this.renderTimes = [];
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this.pickTimes = [];
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}
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render(frame) {
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const t0 = performance.now();
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const w = Math.max(1, Math.floor(frame.width * frame.dpr));
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const h = Math.max(1, Math.floor(frame.height * frame.dpr));
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if (this.canvas.width !== w || this.canvas.height !== h) {
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this.canvas.width = w;
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this.canvas.height = h;
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this.context.configure({ device: this.device, format: this.format, alphaMode: "premultiplied" });
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}
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const plotW = Math.max(1, frame.width - frame.padding.l - frame.padding.r);
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const plotH = Math.max(1, frame.height - frame.padding.t - frame.padding.b);
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const canvasSize = [w, h];
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const plotOrigin = [frame.padding.l * frame.dpr, frame.padding.t * frame.dpr];
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const plotSize = [plotW * frame.dpr, plotH * frame.dpr];
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const zoom = [frame.zoom.k, frame.zoom.x * frame.dpr, frame.zoom.y * frame.dpr];
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// Calculate LOD stride based on zoom level
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const totalPoints = this.markerLayers.reduce((sum, l) => sum + l.count, 0);
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const lodStride = this.calculateLODStride(totalPoints, frame.zoom.k);
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const view = this.context.getCurrentTexture().createView();
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const encoder = this.device.createCommandEncoder();
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const pass = encoder.beginRenderPass({
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colorAttachments: [
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{
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view,
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// Transparent clear so SVG grid underlay remains visible beneath traces.
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clearValue: { r: 0, g: 0, b: 0, a: 0 },
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loadOp: "clear",
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storeOp: "store"
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}
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]
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});
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pass.setScissorRect(Math.floor(frame.padding.l * frame.dpr), // x
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Math.floor(frame.padding.t * frame.dpr), // y
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Math.floor(plotW * frame.dpr), // width
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Math.floor(plotH * frame.dpr) // height
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);
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// Lines - now using per-layer bind groups
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for (let i = 0; i < this.lineLayers.length; i++) {
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const layer = this.lineLayers[i];
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if (layer.segmentCount < 1)
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continue;
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this.writeLineUniformsToBuffer(this.lineUniformsBufs[i], {
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canvasSize,
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plotOrigin,
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plotSize,
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zoom,
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lineWidthPx: layer.widthPx * frame.dpr,
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rgba: layer.rgba,
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dashPattern: [
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layer.dashPattern[0] * frame.dpr,
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layer.dashPattern[1] * frame.dpr,
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layer.dashPattern[2] * frame.dpr,
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layer.dashPattern[3] * frame.dpr
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],
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dashCount: layer.dashCount
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});
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pass.setBindGroup(0, this.lineBindGroups[i]);
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pass.setPipeline(this.linePipeline);
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pass.setVertexBuffer(0, this.lineQuadBuf);
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pass.setVertexBuffer(1, layer.buf);
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pass.draw(6, layer.segmentCount, 0, 0);
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}
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let effectiveSampledPoints = 0;
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// Markers with LOD - now using per-layer bind groups
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for (let i = 0; i < this.markerLayers.length; i++) {
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const layer = this.markerLayers[i];
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if (layer.count < 1)
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continue;
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this.writeUniformsToBuffer(this.markerUniformsBufs[i], {
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canvasSize,
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plotOrigin,
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plotSize,
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zoom,
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pointSizePx: layer.pointSizePx * frame.dpr,
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rgba: layer.rgba,
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pointCount: layer.count,
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lodStride,
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lodOffset: this.calculateLODOffset(layer.baseId, lodStride)
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});
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pass.setBindGroup(0, this.markerBindGroups[i]);
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pass.setPipeline(this.scatterPipeline);
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pass.setVertexBuffer(0, this.quadBuf);
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// Apply LOD by reducing instance count
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const lodOffset = this.calculateLODOffset(layer.baseId, lodStride);
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+
const instanceCount = this.calculateLODInstanceCount(layer.count, lodStride, lodOffset);
|
|
301
|
+
effectiveSampledPoints += instanceCount;
|
|
302
|
+
pass.draw(6, instanceCount, 0, 0);
|
|
303
|
+
}
|
|
304
|
+
// Hover highlight on top (single pass with ring shader)
|
|
305
|
+
if (this.hoverActive) {
|
|
306
|
+
this.writeHoverUniforms({
|
|
307
|
+
canvasSize,
|
|
308
|
+
plotOrigin,
|
|
309
|
+
plotSize,
|
|
310
|
+
zoom,
|
|
311
|
+
pointSizePx: this.hoverSizePx * frame.dpr,
|
|
312
|
+
innerRgba: this.hoverInnerRgba,
|
|
313
|
+
outlineRgba: this.hoverOutlineRgba
|
|
314
|
+
});
|
|
315
|
+
pass.setBindGroup(0, this.hoverBindGroup);
|
|
316
|
+
pass.setPipeline(this.hoverPipeline);
|
|
317
|
+
pass.setVertexBuffer(0, this.quadBuf);
|
|
318
|
+
pass.setVertexBuffer(1, this.hoverBuf);
|
|
319
|
+
pass.draw(6, 1, 0, 0);
|
|
320
|
+
}
|
|
321
|
+
pass.end();
|
|
322
|
+
this.device.queue.submit([encoder.finish()]);
|
|
323
|
+
// Update stats
|
|
324
|
+
const elapsed = performance.now() - t0;
|
|
325
|
+
this.stats.lastRenderMs = elapsed;
|
|
326
|
+
this.stats.frameCount++;
|
|
327
|
+
this.stats.effectiveSampledPoints = effectiveSampledPoints;
|
|
328
|
+
this.renderTimes.push(elapsed);
|
|
329
|
+
if (this.renderTimes.length > this.maxTimeSamples)
|
|
330
|
+
this.renderTimes.shift();
|
|
331
|
+
this.stats.avgRenderMs = this.renderTimes.reduce((a, b) => a + b, 0) / this.renderTimes.length;
|
|
332
|
+
}
|
|
333
|
+
async captureFrameImageData(frame) {
|
|
334
|
+
const w = Math.max(1, Math.floor(frame.width * frame.dpr));
|
|
335
|
+
const h = Math.max(1, Math.floor(frame.height * frame.dpr));
|
|
336
|
+
const targetTex = this.device.createTexture({
|
|
337
|
+
size: { width: w, height: h },
|
|
338
|
+
format: this.format,
|
|
339
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC
|
|
340
|
+
});
|
|
341
|
+
const bytesPerRow = Math.ceil((w * 4) / 256) * 256;
|
|
342
|
+
const readback = this.device.createBuffer({
|
|
343
|
+
size: bytesPerRow * h,
|
|
344
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
|
|
345
|
+
});
|
|
346
|
+
const plotW = Math.max(1, frame.width - frame.padding.l - frame.padding.r);
|
|
347
|
+
const plotH = Math.max(1, frame.height - frame.padding.t - frame.padding.b);
|
|
348
|
+
const canvasSize = [w, h];
|
|
349
|
+
const plotOrigin = [frame.padding.l * frame.dpr, frame.padding.t * frame.dpr];
|
|
350
|
+
const plotSize = [plotW * frame.dpr, plotH * frame.dpr];
|
|
351
|
+
const zoom = [frame.zoom.k, frame.zoom.x * frame.dpr, frame.zoom.y * frame.dpr];
|
|
352
|
+
const totalPoints = this.markerLayers.reduce((sum, l) => sum + l.count, 0);
|
|
353
|
+
const lodStride = this.calculateLODStride(totalPoints, frame.zoom.k);
|
|
354
|
+
const encoder = this.device.createCommandEncoder();
|
|
355
|
+
const pass = encoder.beginRenderPass({
|
|
356
|
+
colorAttachments: [
|
|
357
|
+
{
|
|
358
|
+
view: targetTex.createView(),
|
|
359
|
+
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
360
|
+
loadOp: "clear",
|
|
361
|
+
storeOp: "store"
|
|
362
|
+
}
|
|
363
|
+
]
|
|
364
|
+
});
|
|
365
|
+
pass.setScissorRect(Math.floor(frame.padding.l * frame.dpr), Math.floor(frame.padding.t * frame.dpr), Math.floor(plotW * frame.dpr), Math.floor(plotH * frame.dpr));
|
|
366
|
+
for (let i = 0; i < this.lineLayers.length; i++) {
|
|
367
|
+
const layer = this.lineLayers[i];
|
|
368
|
+
if (layer.segmentCount < 1)
|
|
369
|
+
continue;
|
|
370
|
+
this.writeLineUniformsToBuffer(this.lineUniformsBufs[i], {
|
|
371
|
+
canvasSize,
|
|
372
|
+
plotOrigin,
|
|
373
|
+
plotSize,
|
|
374
|
+
zoom,
|
|
375
|
+
lineWidthPx: layer.widthPx * frame.dpr,
|
|
376
|
+
rgba: layer.rgba,
|
|
377
|
+
dashPattern: [
|
|
378
|
+
layer.dashPattern[0] * frame.dpr,
|
|
379
|
+
layer.dashPattern[1] * frame.dpr,
|
|
380
|
+
layer.dashPattern[2] * frame.dpr,
|
|
381
|
+
layer.dashPattern[3] * frame.dpr
|
|
382
|
+
],
|
|
383
|
+
dashCount: layer.dashCount
|
|
384
|
+
});
|
|
385
|
+
pass.setBindGroup(0, this.lineBindGroups[i]);
|
|
386
|
+
pass.setPipeline(this.linePipeline);
|
|
387
|
+
pass.setVertexBuffer(0, this.lineQuadBuf);
|
|
388
|
+
pass.setVertexBuffer(1, layer.buf);
|
|
389
|
+
pass.draw(6, layer.segmentCount, 0, 0);
|
|
390
|
+
}
|
|
391
|
+
for (let i = 0; i < this.markerLayers.length; i++) {
|
|
392
|
+
const layer = this.markerLayers[i];
|
|
393
|
+
if (layer.count < 1)
|
|
394
|
+
continue;
|
|
395
|
+
const lodOffset = this.calculateLODOffset(layer.baseId, lodStride);
|
|
396
|
+
this.writeUniformsToBuffer(this.markerUniformsBufs[i], {
|
|
397
|
+
canvasSize,
|
|
398
|
+
plotOrigin,
|
|
399
|
+
plotSize,
|
|
400
|
+
zoom,
|
|
401
|
+
pointSizePx: layer.pointSizePx * frame.dpr,
|
|
402
|
+
rgba: layer.rgba,
|
|
403
|
+
pointCount: layer.count,
|
|
404
|
+
lodStride,
|
|
405
|
+
lodOffset
|
|
406
|
+
});
|
|
407
|
+
pass.setBindGroup(0, this.markerBindGroups[i]);
|
|
408
|
+
pass.setPipeline(this.scatterPipeline);
|
|
409
|
+
pass.setVertexBuffer(0, this.quadBuf);
|
|
410
|
+
pass.draw(6, this.calculateLODInstanceCount(layer.count, lodStride, lodOffset), 0, 0);
|
|
411
|
+
}
|
|
412
|
+
if (this.hoverActive) {
|
|
413
|
+
this.writeHoverUniforms({
|
|
414
|
+
canvasSize,
|
|
415
|
+
plotOrigin,
|
|
416
|
+
plotSize,
|
|
417
|
+
zoom,
|
|
418
|
+
pointSizePx: this.hoverSizePx * frame.dpr,
|
|
419
|
+
innerRgba: this.hoverInnerRgba,
|
|
420
|
+
outlineRgba: this.hoverOutlineRgba
|
|
421
|
+
});
|
|
422
|
+
pass.setBindGroup(0, this.hoverBindGroup);
|
|
423
|
+
pass.setPipeline(this.hoverPipeline);
|
|
424
|
+
pass.setVertexBuffer(0, this.quadBuf);
|
|
425
|
+
pass.setVertexBuffer(1, this.hoverBuf);
|
|
426
|
+
pass.draw(6, 1, 0, 0);
|
|
427
|
+
}
|
|
428
|
+
pass.end();
|
|
429
|
+
encoder.copyTextureToBuffer({ texture: targetTex, origin: { x: 0, y: 0 } }, { buffer: readback, bytesPerRow }, { width: w, height: h });
|
|
430
|
+
this.device.queue.submit([encoder.finish()]);
|
|
431
|
+
await readback.mapAsync(GPUMapMode.READ);
|
|
432
|
+
const mapped = new Uint8Array(readback.getMappedRange());
|
|
433
|
+
const rgba = new Uint8ClampedArray(w * h * 4);
|
|
434
|
+
const isBgra = String(this.format).startsWith("bgra8");
|
|
435
|
+
for (let y = 0; y < h; y++) {
|
|
436
|
+
const rowOffset = y * bytesPerRow;
|
|
437
|
+
const outOffset = y * w * 4;
|
|
438
|
+
for (let x = 0; x < w; x++) {
|
|
439
|
+
const src = rowOffset + x * 4;
|
|
440
|
+
const dst = outOffset + x * 4;
|
|
441
|
+
if (isBgra) {
|
|
442
|
+
rgba[dst + 0] = mapped[src + 2];
|
|
443
|
+
rgba[dst + 1] = mapped[src + 1];
|
|
444
|
+
rgba[dst + 2] = mapped[src + 0];
|
|
445
|
+
rgba[dst + 3] = mapped[src + 3];
|
|
446
|
+
}
|
|
447
|
+
else {
|
|
448
|
+
rgba[dst + 0] = mapped[src + 0];
|
|
449
|
+
rgba[dst + 1] = mapped[src + 1];
|
|
450
|
+
rgba[dst + 2] = mapped[src + 2];
|
|
451
|
+
rgba[dst + 3] = mapped[src + 3];
|
|
452
|
+
}
|
|
453
|
+
}
|
|
454
|
+
}
|
|
455
|
+
readback.unmap();
|
|
456
|
+
readback.destroy();
|
|
457
|
+
targetTex.destroy();
|
|
458
|
+
return new ImageData(rgba, w, h);
|
|
459
|
+
}
|
|
460
|
+
async pick(frame, xCss, yCss) {
|
|
461
|
+
const t0 = performance.now();
|
|
462
|
+
const W = 5;
|
|
463
|
+
const H = 5;
|
|
464
|
+
this.ensurePickTarget(W, H);
|
|
465
|
+
const bytesPerRow = this.ensurePickReadback(W, H);
|
|
466
|
+
const encoder = this.device.createCommandEncoder();
|
|
467
|
+
const view = this.pickTex.createView();
|
|
468
|
+
const pass = encoder.beginRenderPass({
|
|
469
|
+
colorAttachments: [{
|
|
470
|
+
view,
|
|
471
|
+
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
472
|
+
loadOp: "clear",
|
|
473
|
+
storeOp: "store"
|
|
474
|
+
}]
|
|
475
|
+
});
|
|
476
|
+
const plotW = Math.max(1, frame.width - frame.padding.l - frame.padding.r);
|
|
477
|
+
const plotH = Math.max(1, frame.height - frame.padding.t - frame.padding.b);
|
|
478
|
+
const cx = Math.floor(xCss * frame.dpr);
|
|
479
|
+
const cy = Math.floor(yCss * frame.dpr);
|
|
480
|
+
const hw = Math.floor(W / 2);
|
|
481
|
+
const hh = Math.floor(H / 2);
|
|
482
|
+
const canvasSize = [W, H];
|
|
483
|
+
const plotOriginX = (frame.padding.l * frame.dpr) - (cx - hw);
|
|
484
|
+
const plotOriginY = (frame.padding.t * frame.dpr) - (cy - hh);
|
|
485
|
+
const plotOrigin = [plotOriginX, plotOriginY];
|
|
486
|
+
const plotSize = [plotW * frame.dpr, plotH * frame.dpr];
|
|
487
|
+
const zoom = [frame.zoom.k, frame.zoom.x * frame.dpr, frame.zoom.y * frame.dpr];
|
|
488
|
+
const totalPoints = this.markerLayers.reduce((sum, l) => sum + l.count, 0);
|
|
489
|
+
const lodStride = this.calculateLODStride(totalPoints, frame.zoom.k);
|
|
490
|
+
for (let i = 0; i < this.markerLayers.length; i++) {
|
|
491
|
+
const layer = this.markerLayers[i];
|
|
492
|
+
if (layer.count < 1)
|
|
493
|
+
continue;
|
|
494
|
+
const lodOffset = this.calculateLODOffset(layer.baseId, lodStride);
|
|
495
|
+
const { buffer, bindGroup } = this.ensurePickBuffer(i, layer.buf);
|
|
496
|
+
this.writePickUniforms(buffer, {
|
|
497
|
+
canvasSize,
|
|
498
|
+
plotOrigin,
|
|
499
|
+
plotSize,
|
|
500
|
+
zoom,
|
|
501
|
+
pointSizePx: layer.pointSizePx * frame.dpr,
|
|
502
|
+
baseId: layer.baseId,
|
|
503
|
+
pointCount: layer.count,
|
|
504
|
+
lodStride,
|
|
505
|
+
lodOffset
|
|
506
|
+
});
|
|
507
|
+
pass.setBindGroup(0, bindGroup);
|
|
508
|
+
pass.setPipeline(this.pickPipeline);
|
|
509
|
+
pass.setVertexBuffer(0, this.quadBuf);
|
|
510
|
+
const instanceCount = this.calculateLODInstanceCount(layer.count, lodStride, lodOffset);
|
|
511
|
+
pass.draw(6, instanceCount, 0, 0);
|
|
512
|
+
}
|
|
513
|
+
pass.end();
|
|
514
|
+
encoder.copyTextureToBuffer({ texture: this.pickTex, origin: { x: 0, y: 0 } }, { buffer: this.pickReadback, bytesPerRow }, { width: W, height: H });
|
|
515
|
+
this.device.queue.submit([encoder.finish()]);
|
|
516
|
+
await this.pickReadback.mapAsync(GPUMapMode.READ);
|
|
517
|
+
const data = new Uint8Array(this.pickReadback.getMappedRange().slice(0));
|
|
518
|
+
this.pickReadback.unmap();
|
|
519
|
+
const centerIdx = (Math.floor(H / 2)) * bytesPerRow + (Math.floor(W / 2)) * 4;
|
|
520
|
+
const r = data[centerIdx];
|
|
521
|
+
const g = data[centerIdx + 1];
|
|
522
|
+
const b = data[centerIdx + 2];
|
|
523
|
+
const id = r | (g << 8) | (b << 16);
|
|
524
|
+
// Update stats
|
|
525
|
+
const elapsed = performance.now() - t0;
|
|
526
|
+
this.stats.lastPickMs = elapsed;
|
|
527
|
+
this.pickTimes.push(elapsed);
|
|
528
|
+
if (this.pickTimes.length > this.maxTimeSamples)
|
|
529
|
+
this.pickTimes.shift();
|
|
530
|
+
this.stats.avgPickMs = this.pickTimes.reduce((a, b) => a + b, 0) / this.pickTimes.length;
|
|
531
|
+
return id;
|
|
532
|
+
}
|
|
533
|
+
calculateLODStride(totalPoints, zoomK) {
|
|
534
|
+
if (!this.enableLOD || totalPoints <= this.lodThreshold)
|
|
535
|
+
return 1;
|
|
536
|
+
const baseStride = Math.ceil(totalPoints / this.lodThreshold);
|
|
537
|
+
const zoomAdjusted = Math.max(1, Math.ceil(baseStride / zoomK));
|
|
538
|
+
return Math.max(1, zoomAdjusted);
|
|
539
|
+
}
|
|
540
|
+
calculateLODOffset(baseId, stride) {
|
|
541
|
+
if (stride <= 1)
|
|
542
|
+
return 0;
|
|
543
|
+
const hash = ((baseId >>> 0) * 2654435761) >>> 0;
|
|
544
|
+
return hash % stride;
|
|
545
|
+
}
|
|
546
|
+
calculateLODInstanceCount(total, stride, offset) {
|
|
547
|
+
if (total <= 0)
|
|
548
|
+
return 0;
|
|
549
|
+
if (stride <= 1)
|
|
550
|
+
return total;
|
|
551
|
+
if (offset >= total)
|
|
552
|
+
return 0;
|
|
553
|
+
return Math.floor((total - 1 - offset) / stride) + 1;
|
|
554
|
+
}
|
|
555
|
+
// ----------------------------
|
|
556
|
+
// Pipelines
|
|
557
|
+
// ----------------------------
|
|
558
|
+
createPipelines() {
|
|
559
|
+
// Scatter pipeline
|
|
560
|
+
{
|
|
561
|
+
const module = this.device.createShaderModule({ code: scatterWGSL });
|
|
562
|
+
this.scatterPipeline = this.device.createRenderPipeline({
|
|
563
|
+
layout: "auto",
|
|
564
|
+
vertex: {
|
|
565
|
+
module,
|
|
566
|
+
entryPoint: "vs_main",
|
|
567
|
+
buffers: [
|
|
568
|
+
{
|
|
569
|
+
arrayStride: 2 * 4,
|
|
570
|
+
stepMode: "vertex",
|
|
571
|
+
attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
|
|
572
|
+
}
|
|
573
|
+
]
|
|
574
|
+
},
|
|
575
|
+
fragment: {
|
|
576
|
+
module,
|
|
577
|
+
entryPoint: "fs_main",
|
|
578
|
+
targets: [
|
|
579
|
+
{
|
|
580
|
+
format: this.format,
|
|
581
|
+
blend: {
|
|
582
|
+
color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
|
|
583
|
+
alpha: { srcFactor: "one", dstFactor: "one-minus-src-alpha", operation: "add" }
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
]
|
|
587
|
+
},
|
|
588
|
+
primitive: { topology: "triangle-list" }
|
|
589
|
+
});
|
|
590
|
+
}
|
|
591
|
+
// Line pipeline
|
|
592
|
+
{
|
|
593
|
+
const module = this.device.createShaderModule({ code: lineWGSL });
|
|
594
|
+
this.linePipeline = this.device.createRenderPipeline({
|
|
595
|
+
layout: "auto",
|
|
596
|
+
vertex: {
|
|
597
|
+
module,
|
|
598
|
+
entryPoint: "vs_main",
|
|
599
|
+
buffers: [
|
|
600
|
+
{
|
|
601
|
+
arrayStride: 2 * 4,
|
|
602
|
+
stepMode: "vertex",
|
|
603
|
+
attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
|
|
604
|
+
},
|
|
605
|
+
{
|
|
606
|
+
arrayStride: 4 * 4,
|
|
607
|
+
stepMode: "instance",
|
|
608
|
+
attributes: [
|
|
609
|
+
{ shaderLocation: 1, offset: 0, format: "float32x2" },
|
|
610
|
+
{ shaderLocation: 2, offset: 2 * 4, format: "float32x2" }
|
|
611
|
+
]
|
|
612
|
+
}
|
|
613
|
+
]
|
|
614
|
+
},
|
|
615
|
+
fragment: {
|
|
616
|
+
module,
|
|
617
|
+
entryPoint: "fs_main",
|
|
618
|
+
targets: [
|
|
619
|
+
{
|
|
620
|
+
format: this.format,
|
|
621
|
+
blend: {
|
|
622
|
+
color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
|
|
623
|
+
alpha: { srcFactor: "one", dstFactor: "one-minus-src-alpha", operation: "add" }
|
|
624
|
+
}
|
|
625
|
+
}
|
|
626
|
+
]
|
|
627
|
+
},
|
|
628
|
+
primitive: { topology: "triangle-list" }
|
|
629
|
+
});
|
|
630
|
+
}
|
|
631
|
+
// Hover pipeline (ring shader)
|
|
632
|
+
{
|
|
633
|
+
const module = this.device.createShaderModule({ code: hoverWGSL });
|
|
634
|
+
this.hoverPipeline = this.device.createRenderPipeline({
|
|
635
|
+
layout: "auto",
|
|
636
|
+
vertex: {
|
|
637
|
+
module,
|
|
638
|
+
entryPoint: "vs_main",
|
|
639
|
+
buffers: [
|
|
640
|
+
{
|
|
641
|
+
arrayStride: 2 * 4,
|
|
642
|
+
stepMode: "vertex",
|
|
643
|
+
attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
|
|
644
|
+
},
|
|
645
|
+
{
|
|
646
|
+
arrayStride: 2 * 4,
|
|
647
|
+
stepMode: "instance",
|
|
648
|
+
attributes: [{ shaderLocation: 1, offset: 0, format: "float32x2" }]
|
|
649
|
+
}
|
|
650
|
+
]
|
|
651
|
+
},
|
|
652
|
+
fragment: {
|
|
653
|
+
module,
|
|
654
|
+
entryPoint: "fs_main",
|
|
655
|
+
targets: [
|
|
656
|
+
{
|
|
657
|
+
format: this.format,
|
|
658
|
+
blend: {
|
|
659
|
+
color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
|
|
660
|
+
alpha: { srcFactor: "one", dstFactor: "one-minus-src-alpha", operation: "add" }
|
|
661
|
+
}
|
|
662
|
+
}
|
|
663
|
+
]
|
|
664
|
+
},
|
|
665
|
+
primitive: { topology: "triangle-list" }
|
|
666
|
+
});
|
|
667
|
+
}
|
|
668
|
+
// Pick pipeline -> rgba8unorm offscreen
|
|
669
|
+
{
|
|
670
|
+
const module = this.device.createShaderModule({ code: pickWGSL });
|
|
671
|
+
this.pickPipeline = this.device.createRenderPipeline({
|
|
672
|
+
layout: "auto",
|
|
673
|
+
vertex: {
|
|
674
|
+
module,
|
|
675
|
+
entryPoint: "vs_main",
|
|
676
|
+
buffers: [
|
|
677
|
+
{
|
|
678
|
+
arrayStride: 2 * 4,
|
|
679
|
+
stepMode: "vertex",
|
|
680
|
+
attributes: [{ shaderLocation: 0, offset: 0, format: "float32x2" }]
|
|
681
|
+
}
|
|
682
|
+
]
|
|
683
|
+
},
|
|
684
|
+
fragment: {
|
|
685
|
+
module,
|
|
686
|
+
entryPoint: "fs_main",
|
|
687
|
+
targets: [{ format: "rgba8unorm" }]
|
|
688
|
+
},
|
|
689
|
+
primitive: { topology: "triangle-list" }
|
|
690
|
+
});
|
|
691
|
+
// Pick uniform buffers created dynamically per-layer in ensurePickBuffer()
|
|
692
|
+
}
|
|
693
|
+
}
|
|
694
|
+
createQuadBuffer() {
|
|
695
|
+
const quad = new Float32Array([
|
|
696
|
+
-0.5, -0.5,
|
|
697
|
+
0.5, -0.5,
|
|
698
|
+
0.5, 0.5,
|
|
699
|
+
-0.5, -0.5,
|
|
700
|
+
0.5, 0.5,
|
|
701
|
+
-0.5, 0.5
|
|
702
|
+
]);
|
|
703
|
+
this.quadBuf = this.device.createBuffer({
|
|
704
|
+
size: quad.byteLength,
|
|
705
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
|
|
706
|
+
});
|
|
707
|
+
this.device.queue.writeBuffer(this.quadBuf, 0, quad);
|
|
708
|
+
}
|
|
709
|
+
createLineQuadBuffer() {
|
|
710
|
+
const quad = new Float32Array([
|
|
711
|
+
0, -1,
|
|
712
|
+
1, -1,
|
|
713
|
+
1, 1,
|
|
714
|
+
0, -1,
|
|
715
|
+
1, 1,
|
|
716
|
+
0, 1
|
|
717
|
+
]);
|
|
718
|
+
this.lineQuadBuf = this.device.createBuffer({
|
|
719
|
+
size: quad.byteLength,
|
|
720
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
|
|
721
|
+
});
|
|
722
|
+
this.device.queue.writeBuffer(this.lineQuadBuf, 0, quad);
|
|
723
|
+
}
|
|
724
|
+
createHoverBuffer() {
|
|
725
|
+
this.hoverBuf = this.device.createBuffer({
|
|
726
|
+
size: 8,
|
|
727
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
|
|
728
|
+
});
|
|
729
|
+
}
|
|
730
|
+
createUniforms() {
|
|
731
|
+
// Main uniform buffer - kept for backwards compatibility but not used in render loop
|
|
732
|
+
this.uniformsBuf = this.device.createBuffer({
|
|
733
|
+
size: 96,
|
|
734
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
|
|
735
|
+
});
|
|
736
|
+
this.bindGroup = this.device.createBindGroup({
|
|
737
|
+
layout: this.scatterPipeline.getBindGroupLayout(0),
|
|
738
|
+
entries: [{ binding: 0, resource: { buffer: this.uniformsBuf } }]
|
|
739
|
+
});
|
|
740
|
+
this.lineBindGroup = this.device.createBindGroup({
|
|
741
|
+
layout: this.linePipeline.getBindGroupLayout(0),
|
|
742
|
+
entries: [{ binding: 0, resource: { buffer: this.uniformsBuf } }]
|
|
743
|
+
});
|
|
744
|
+
// Hover uniform buffer - 80 bytes for inner + outline colors
|
|
745
|
+
this.hoverUniformsBuf = this.device.createBuffer({
|
|
746
|
+
size: 80,
|
|
747
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
|
|
748
|
+
});
|
|
749
|
+
this.hoverBindGroup = this.device.createBindGroup({
|
|
750
|
+
layout: this.hoverPipeline.getBindGroupLayout(0),
|
|
751
|
+
entries: [{ binding: 0, resource: { buffer: this.hoverUniformsBuf } }]
|
|
752
|
+
});
|
|
753
|
+
}
|
|
754
|
+
// Write uniforms to a specific buffer (used for per-layer rendering)
|
|
755
|
+
writeUniformsToBuffer(buffer, args) {
|
|
756
|
+
// Updated to match new shader layout with proper vec3 alignment
|
|
757
|
+
const u = new Float32Array(20);
|
|
758
|
+
// 0..1 canvasSize (offset 0)
|
|
759
|
+
u[0] = args.canvasSize[0];
|
|
760
|
+
u[1] = args.canvasSize[1];
|
|
761
|
+
// 2..3 plotOrigin (offset 8)
|
|
762
|
+
u[2] = args.plotOrigin[0];
|
|
763
|
+
u[3] = args.plotOrigin[1];
|
|
764
|
+
// 4..5 plotSize (offset 16)
|
|
765
|
+
u[4] = args.plotSize[0];
|
|
766
|
+
u[5] = args.plotSize[1];
|
|
767
|
+
// 6..7 padding (offset 24) - NEW! For vec3 alignment
|
|
768
|
+
u[6] = 0;
|
|
769
|
+
u[7] = 0;
|
|
770
|
+
// 8..10 zoom (vec3, offset 32) - NOW PROPERLY ALIGNED!
|
|
771
|
+
u[8] = args.zoom[0];
|
|
772
|
+
u[9] = args.zoom[1];
|
|
773
|
+
u[10] = args.zoom[2];
|
|
774
|
+
// 11 pointSizePx (offset 44)
|
|
775
|
+
u[11] = args.pointSizePx;
|
|
776
|
+
// 12..15 rgba (vec4, offset 48)
|
|
777
|
+
u[12] = args.rgba[0];
|
|
778
|
+
u[13] = args.rgba[1];
|
|
779
|
+
u[14] = args.rgba[2];
|
|
780
|
+
u[15] = args.rgba[3];
|
|
781
|
+
const u32 = new Uint32Array(u.buffer);
|
|
782
|
+
u32[16] = args.pointCount ?? 0;
|
|
783
|
+
u32[17] = args.lodStride ?? 1;
|
|
784
|
+
u32[18] = args.lodOffset ?? 0;
|
|
785
|
+
u32[19] = 0;
|
|
786
|
+
this.device.queue.writeBuffer(buffer, 0, u);
|
|
787
|
+
}
|
|
788
|
+
writeLineUniformsToBuffer(buffer, args) {
|
|
789
|
+
const u = new Float32Array(24);
|
|
790
|
+
u[0] = args.canvasSize[0];
|
|
791
|
+
u[1] = args.canvasSize[1];
|
|
792
|
+
u[2] = args.plotOrigin[0];
|
|
793
|
+
u[3] = args.plotOrigin[1];
|
|
794
|
+
u[4] = args.plotSize[0];
|
|
795
|
+
u[5] = args.plotSize[1];
|
|
796
|
+
u[6] = 0;
|
|
797
|
+
u[7] = 0;
|
|
798
|
+
u[8] = args.zoom[0];
|
|
799
|
+
u[9] = args.zoom[1];
|
|
800
|
+
u[10] = args.zoom[2];
|
|
801
|
+
u[11] = args.lineWidthPx;
|
|
802
|
+
u[12] = args.rgba[0];
|
|
803
|
+
u[13] = args.rgba[1];
|
|
804
|
+
u[14] = args.rgba[2];
|
|
805
|
+
u[15] = args.rgba[3];
|
|
806
|
+
u[16] = args.dashPattern[0];
|
|
807
|
+
u[17] = args.dashPattern[1];
|
|
808
|
+
u[18] = args.dashPattern[2];
|
|
809
|
+
u[19] = args.dashPattern[3];
|
|
810
|
+
u[20] = args.dashCount;
|
|
811
|
+
u[21] = 0;
|
|
812
|
+
u[22] = 0;
|
|
813
|
+
u[23] = 0;
|
|
814
|
+
this.device.queue.writeBuffer(buffer, 0, u);
|
|
815
|
+
}
|
|
816
|
+
// Legacy method - writes to shared buffer (kept for compatibility)
|
|
817
|
+
writeUniforms(args) {
|
|
818
|
+
this.writeUniformsToBuffer(this.uniformsBuf, args);
|
|
819
|
+
}
|
|
820
|
+
writeHoverUniforms(args) {
|
|
821
|
+
const u = new Float32Array(20);
|
|
822
|
+
u[0] = args.canvasSize[0];
|
|
823
|
+
u[1] = args.canvasSize[1];
|
|
824
|
+
u[2] = args.plotOrigin[0];
|
|
825
|
+
u[3] = args.plotOrigin[1];
|
|
826
|
+
u[4] = args.plotSize[0];
|
|
827
|
+
u[5] = args.plotSize[1];
|
|
828
|
+
u[6] = 0; // padding
|
|
829
|
+
u[7] = 0;
|
|
830
|
+
u[8] = args.zoom[0];
|
|
831
|
+
u[9] = args.zoom[1];
|
|
832
|
+
u[10] = args.zoom[2];
|
|
833
|
+
u[11] = args.pointSizePx;
|
|
834
|
+
// Inner color (offset 48)
|
|
835
|
+
u[12] = args.innerRgba[0];
|
|
836
|
+
u[13] = args.innerRgba[1];
|
|
837
|
+
u[14] = args.innerRgba[2];
|
|
838
|
+
u[15] = args.innerRgba[3];
|
|
839
|
+
// Outline color (offset 64)
|
|
840
|
+
u[16] = args.outlineRgba[0];
|
|
841
|
+
u[17] = args.outlineRgba[1];
|
|
842
|
+
u[18] = args.outlineRgba[2];
|
|
843
|
+
u[19] = args.outlineRgba[3];
|
|
844
|
+
this.device.queue.writeBuffer(this.hoverUniformsBuf, 0, u);
|
|
845
|
+
}
|
|
846
|
+
resolveDashPattern(dash) {
|
|
847
|
+
if (!dash || dash === "solid") {
|
|
848
|
+
return { dashPattern: [0, 0, 0, 0], dashCount: 0 };
|
|
849
|
+
}
|
|
850
|
+
if (dash === "dash") {
|
|
851
|
+
return { dashPattern: [8, 6, 0, 0], dashCount: 2 };
|
|
852
|
+
}
|
|
853
|
+
if (dash === "dot") {
|
|
854
|
+
return { dashPattern: [2, 4, 0, 0], dashCount: 2 };
|
|
855
|
+
}
|
|
856
|
+
if (dash === "dashdot") {
|
|
857
|
+
return { dashPattern: [8, 4, 2, 4], dashCount: 4 };
|
|
858
|
+
}
|
|
859
|
+
const cleaned = dash
|
|
860
|
+
.map((v) => Number(v))
|
|
861
|
+
.filter((v) => Number.isFinite(v) && v > 0)
|
|
862
|
+
.slice(0, 4);
|
|
863
|
+
if (cleaned.length === 0) {
|
|
864
|
+
return { dashPattern: [0, 0, 0, 0], dashCount: 0 };
|
|
865
|
+
}
|
|
866
|
+
if (cleaned.length === 1) {
|
|
867
|
+
return { dashPattern: [cleaned[0], cleaned[0], 0, 0], dashCount: 2 };
|
|
868
|
+
}
|
|
869
|
+
const dashPattern = [
|
|
870
|
+
cleaned[0] ?? 0,
|
|
871
|
+
cleaned[1] ?? 0,
|
|
872
|
+
cleaned[2] ?? 0,
|
|
873
|
+
cleaned[3] ?? 0
|
|
874
|
+
];
|
|
875
|
+
const dashCount = cleaned.length;
|
|
876
|
+
return { dashPattern, dashCount };
|
|
877
|
+
}
|
|
878
|
+
buildLineSegments(points01) {
|
|
879
|
+
const n = Math.floor(points01.length / 2);
|
|
880
|
+
if (n < 2)
|
|
881
|
+
return new Float32Array(0);
|
|
882
|
+
const out = new Float32Array((n - 1) * 4);
|
|
883
|
+
let oi = 0;
|
|
884
|
+
for (let i = 0; i < n - 1; i++) {
|
|
885
|
+
const ax = points01[i * 2 + 0];
|
|
886
|
+
const ay = points01[i * 2 + 1];
|
|
887
|
+
const bx = points01[(i + 1) * 2 + 0];
|
|
888
|
+
const by = points01[(i + 1) * 2 + 1];
|
|
889
|
+
if (!Number.isFinite(ax) || !Number.isFinite(ay) || !Number.isFinite(bx) || !Number.isFinite(by))
|
|
890
|
+
continue;
|
|
891
|
+
out[oi + 0] = ax;
|
|
892
|
+
out[oi + 1] = ay;
|
|
893
|
+
out[oi + 2] = bx;
|
|
894
|
+
out[oi + 3] = by;
|
|
895
|
+
oi += 4;
|
|
896
|
+
}
|
|
897
|
+
if (oi === out.length)
|
|
898
|
+
return out;
|
|
899
|
+
return out.slice(0, oi);
|
|
900
|
+
}
|
|
901
|
+
ensurePickTarget(w, h) {
|
|
902
|
+
if (this.pickTex && this.pickTexW === w && this.pickTexH === h)
|
|
903
|
+
return;
|
|
904
|
+
this.pickTex?.destroy?.();
|
|
905
|
+
this.pickTexW = w;
|
|
906
|
+
this.pickTexH = h;
|
|
907
|
+
this.pickTex = this.device.createTexture({
|
|
908
|
+
size: { width: w, height: h },
|
|
909
|
+
format: "rgba8unorm",
|
|
910
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC
|
|
911
|
+
});
|
|
912
|
+
}
|
|
913
|
+
ensurePickReadback(w, h) {
|
|
914
|
+
const bytesPerRow = Math.ceil((w * 4) / 256) * 256;
|
|
915
|
+
const requiredSize = bytesPerRow * h;
|
|
916
|
+
if (this.pickReadback && this.pickReadbackSize >= requiredSize)
|
|
917
|
+
return bytesPerRow;
|
|
918
|
+
this.pickReadback?.destroy?.();
|
|
919
|
+
this.pickReadbackSize = requiredSize;
|
|
920
|
+
this.pickReadback = this.device.createBuffer({
|
|
921
|
+
size: requiredSize,
|
|
922
|
+
usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
|
|
923
|
+
});
|
|
924
|
+
return bytesPerRow;
|
|
925
|
+
}
|
|
926
|
+
ensurePickBuffer(index, layerBuf) {
|
|
927
|
+
if (!this.pickUniformsBufs[index]) {
|
|
928
|
+
const buffer = this.device.createBuffer({
|
|
929
|
+
size: 64,
|
|
930
|
+
usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
|
|
931
|
+
});
|
|
932
|
+
const bindGroup = this.device.createBindGroup({
|
|
933
|
+
layout: this.pickPipeline.getBindGroupLayout(0),
|
|
934
|
+
entries: [
|
|
935
|
+
{ binding: 0, resource: { buffer } },
|
|
936
|
+
{ binding: 1, resource: { buffer: layerBuf } }
|
|
937
|
+
]
|
|
938
|
+
});
|
|
939
|
+
this.pickUniformsBufs[index] = buffer;
|
|
940
|
+
this.pickBindGroups[index] = bindGroup;
|
|
941
|
+
}
|
|
942
|
+
return {
|
|
943
|
+
buffer: this.pickUniformsBufs[index],
|
|
944
|
+
bindGroup: this.pickBindGroups[index]
|
|
945
|
+
};
|
|
946
|
+
}
|
|
947
|
+
writePickUniforms(buffer, args) {
|
|
948
|
+
const f = new Float32Array(16);
|
|
949
|
+
f[0] = args.canvasSize[0];
|
|
950
|
+
f[1] = args.canvasSize[1];
|
|
951
|
+
f[2] = args.plotOrigin[0];
|
|
952
|
+
f[3] = args.plotOrigin[1];
|
|
953
|
+
f[4] = args.plotSize[0];
|
|
954
|
+
f[5] = args.plotSize[1];
|
|
955
|
+
f[6] = 0; // padding
|
|
956
|
+
f[7] = 0;
|
|
957
|
+
f[8] = args.zoom[0];
|
|
958
|
+
f[9] = args.zoom[1];
|
|
959
|
+
f[10] = args.zoom[2];
|
|
960
|
+
f[11] = args.pointSizePx;
|
|
961
|
+
// u32 fields at offsets 48..60 (float indices 12..15)
|
|
962
|
+
const u32 = new Uint32Array(f.buffer);
|
|
963
|
+
u32[12] = args.baseId >>> 0;
|
|
964
|
+
u32[13] = args.pointCount >>> 0;
|
|
965
|
+
u32[14] = args.lodStride >>> 0;
|
|
966
|
+
u32[15] = args.lodOffset >>> 0;
|
|
967
|
+
this.device.queue.writeBuffer(buffer, 0, f);
|
|
968
|
+
}
|
|
969
|
+
}
|
|
970
|
+
//# sourceMappingURL=WebGPURenderer.js.map
|