@lightningjs/renderer 3.0.0 → 3.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/dist/src/core/CoreNode.d.ts +1 -1
  2. package/dist/src/core/CoreTextNode.js +8 -0
  3. package/dist/src/core/CoreTextNode.js.map +1 -1
  4. package/dist/src/core/lib/ImageWorker.d.ts +2 -2
  5. package/dist/src/core/lib/ImageWorker.js +12 -31
  6. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  7. package/dist/src/core/lib/WebGlContextWrapper.d.ts +60 -109
  8. package/dist/src/core/lib/WebGlContextWrapper.js +158 -164
  9. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  10. package/dist/src/core/lib/textureCompression.js +10 -19
  11. package/dist/src/core/lib/textureCompression.js.map +1 -1
  12. package/dist/src/core/lib/validateImageBitmap.d.ts +1 -2
  13. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  14. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  15. package/dist/src/core/platform.js +5 -2
  16. package/dist/src/core/platform.js.map +1 -1
  17. package/dist/src/core/platforms/web/WebGlContextWrapper.d.ts +5 -5
  18. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.d.ts +1 -0
  19. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  20. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  21. package/dist/src/core/renderers/webgl/WebGlRenderer.js +5 -3
  22. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +4 -1
  24. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +1 -2
  26. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
  27. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +0 -1
  28. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +14 -35
  29. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
  30. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +8 -25
  31. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -1
  32. package/dist/src/core/text-rendering/SdfFontHandler.js +5 -7
  33. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  34. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  35. package/package.json +1 -1
  36. package/src/core/CoreTextNode.ts +9 -0
  37. package/src/core/renderers/webgl/WebGlCtxTexture.test.ts +113 -0
  38. package/src/core/renderers/webgl/WebGlRenderer.ts +4 -3
  39. package/src/core/renderers/webgl/WebGlShaderProgram.ts +3 -1
  40. package/src/core/renderers/webgl/internal/RendererUtils.ts +1 -2
  41. package/src/core/text-rendering/SdfFontHandler.ts +5 -8
  42. package/dist/src/core/AutosizeManager.d.ts +0 -29
  43. package/dist/src/core/AutosizeManager.js +0 -169
  44. package/dist/src/core/AutosizeManager.js.map +0 -1
  45. package/dist/src/core/animations/Animation.d.ts +0 -21
  46. package/dist/src/core/animations/Animation.js +0 -194
  47. package/dist/src/core/animations/Animation.js.map +0 -1
  48. package/dist/src/core/animations/Playback.d.ts +0 -64
  49. package/dist/src/core/animations/Playback.js +0 -169
  50. package/dist/src/core/animations/Playback.js.map +0 -1
  51. package/dist/src/core/animations/Transition.d.ts +0 -27
  52. package/dist/src/core/animations/Transition.js +0 -52
  53. package/dist/src/core/animations/Transition.js.map +0 -1
  54. package/dist/src/core/animations/utils.d.ts +0 -2
  55. package/dist/src/core/animations/utils.js +0 -136
  56. package/dist/src/core/animations/utils.js.map +0 -1
  57. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -45
  58. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -127
  59. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  60. package/dist/src/core/shaders/webgl/SdfShadowShader.d.ts +0 -9
  61. package/dist/src/core/shaders/webgl/SdfShadowShader.js +0 -100
  62. package/dist/src/core/shaders/webgl/SdfShadowShader.js.map +0 -1
  63. package/dist/src/core/text-rendering/CanvasFont.d.ts +0 -14
  64. package/dist/src/core/text-rendering/CanvasFont.js +0 -111
  65. package/dist/src/core/text-rendering/CanvasFont.js.map +0 -1
  66. package/dist/src/core/text-rendering/CoreFont.d.ts +0 -33
  67. package/dist/src/core/text-rendering/CoreFont.js +0 -48
  68. package/dist/src/core/text-rendering/CoreFont.js.map +0 -1
  69. package/dist/src/core/text-rendering/FontManager.d.ts +0 -11
  70. package/dist/src/core/text-rendering/FontManager.js +0 -42
  71. package/dist/src/core/text-rendering/FontManager.js.map +0 -1
  72. package/dist/src/core/text-rendering/SdfFont.d.ts +0 -29
  73. package/dist/src/core/text-rendering/SdfFont.js +0 -142
  74. package/dist/src/core/text-rendering/SdfFont.js.map +0 -1
  75. package/dist/tsconfig.tsbuildinfo +0 -1
@@ -1,169 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { EventEmitter } from '../../common/EventEmitter.js';
20
- import { normalizeTimingFunction } from './utils.js';
21
- export var StopMethodFlags;
22
- (function (StopMethodFlags) {
23
- StopMethodFlags[StopMethodFlags["Immediate"] = 0] = "Immediate";
24
- StopMethodFlags[StopMethodFlags["Reset"] = 1] = "Reset";
25
- StopMethodFlags[StopMethodFlags["Reverse"] = 2] = "Reverse";
26
- })(StopMethodFlags || (StopMethodFlags = {}));
27
- export const getStopMethodFlag = (method) => {
28
- if (method === undefined || method === 'immediate') {
29
- return StopMethodFlags.Immediate;
30
- }
31
- switch (method) {
32
- case 'reverse':
33
- return StopMethodFlags.Reverse;
34
- case 'reset':
35
- return StopMethodFlags.Reset;
36
- }
37
- return StopMethodFlags.Immediate;
38
- };
39
- export var PlaybackState;
40
- (function (PlaybackState) {
41
- PlaybackState[PlaybackState["Idle"] = 0] = "Idle";
42
- PlaybackState[PlaybackState["Destroyed"] = 1] = "Destroyed";
43
- PlaybackState[PlaybackState["Stopped"] = 2] = "Stopped";
44
- PlaybackState[PlaybackState["Finished"] = 3] = "Finished";
45
- PlaybackState[PlaybackState["Paused"] = 4] = "Paused";
46
- PlaybackState[PlaybackState["Playing"] = 5] = "Playing";
47
- PlaybackState[PlaybackState["Stopping"] = 6] = "Stopping";
48
- })(PlaybackState || (PlaybackState = {}));
49
- export const PlaybackSettingsKeys = {
50
- delay: true,
51
- duration: true,
52
- easing: true,
53
- loop: true,
54
- repeat: true,
55
- reverse: true,
56
- stopMethod: true,
57
- autoPlay: true,
58
- };
59
- //freeze the keys object to prevent modification
60
- Object.freeze(PlaybackSettingsKeys);
61
- /**
62
- * Returns a new unique ID
63
- */
64
- let playbackId = 1;
65
- export function getPlaybackId() {
66
- return playbackId++;
67
- }
68
- export default class Playback extends EventEmitter {
69
- animationManager;
70
- //id
71
- id = getPlaybackId();
72
- //settings
73
- delay;
74
- duration;
75
- easing;
76
- loop;
77
- repeat;
78
- reverse;
79
- stopMethod;
80
- //lifecycle
81
- state = PlaybackState.Idle;
82
- startTime = null;
83
- pauseTime = null;
84
- endTime = null;
85
- currentTime = 0;
86
- iteration = 0;
87
- constructor(animationManager, settings = {}) {
88
- super();
89
- this.animationManager = animationManager;
90
- this.delay = settings.delay ?? 0;
91
- this.duration = settings.duration ?? 200;
92
- this.easing =
93
- settings.easing !== undefined
94
- ? normalizeTimingFunction(settings.easing)
95
- : undefined;
96
- this.loop = settings.loop ?? false;
97
- this.repeat = settings.repeat ?? 0;
98
- this.reverse = settings.reverse ?? false;
99
- this.stopMethod = getStopMethodFlag(settings.stopMethod);
100
- }
101
- update(currentFrameTime) {
102
- let state = this.state;
103
- let targetTime = currentFrameTime - this.startTime;
104
- if (targetTime < 0) {
105
- return;
106
- }
107
- if (state === PlaybackState.Stopping) {
108
- targetTime = this.duration - targetTime;
109
- }
110
- if (state === PlaybackState.Playing && targetTime > this.duration) {
111
- targetTime = this.duration;
112
- if (this.loop === true) {
113
- this.iteration++;
114
- this.startTime = currentFrameTime;
115
- targetTime = 0;
116
- if (this.repeat > 0 && this.iteration > this.repeat) {
117
- this.stop();
118
- }
119
- }
120
- else {
121
- this.stop();
122
- }
123
- }
124
- this.currentTime = targetTime;
125
- this.updateValues(targetTime);
126
- }
127
- updateValues(currentTime) { }
128
- applyStartValues() {
129
- //needs to be implemented in subclass
130
- }
131
- start() {
132
- const animationManager = this.animationManager;
133
- this.applyStartValues();
134
- this.startTime = animationManager.currentFrameTime + this.delay;
135
- this.endTime = this.startTime + this.duration;
136
- this.state = PlaybackState.Playing;
137
- animationManager.register(this);
138
- this.emit('start');
139
- return this;
140
- }
141
- stop() {
142
- const stopMethod = this.stopMethod;
143
- if (stopMethod === StopMethodFlags.Immediate) {
144
- console.log('Stopping playback immediately');
145
- this.finish();
146
- return;
147
- }
148
- if (stopMethod === StopMethodFlags.Reset) {
149
- this.updateValues(0);
150
- this.finish();
151
- return;
152
- }
153
- if (stopMethod === StopMethodFlags.Reverse) {
154
- if (this.state === PlaybackState.Playing) {
155
- this.state = PlaybackState.Stopping;
156
- //adjust start time to account for current time
157
- const currentFrameTime = this.animationManager.currentFrameTime;
158
- const elapsedTime = currentFrameTime - this.startTime;
159
- this.startTime = currentFrameTime - (this.duration - elapsedTime);
160
- }
161
- }
162
- }
163
- finish() {
164
- this.state = PlaybackState.Finished;
165
- this.emit('finish');
166
- this.animationManager.unregister(this);
167
- }
168
- }
169
- //# sourceMappingURL=Playback.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Playback.js","sourceRoot":"","sources":["../../../../src/core/animations/Playback.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAE5D,OAAO,EAAE,uBAAuB,EAAuB,MAAM,YAAY,CAAC;AAE1E,MAAM,CAAN,IAAY,eAIX;AAJD,WAAY,eAAe;IACzB,+DAAS,CAAA;IACT,uDAAK,CAAA;IACL,2DAAO,CAAA;AACT,CAAC,EAJW,eAAe,KAAf,eAAe,QAI1B;AAKD,MAAM,CAAC,MAAM,iBAAiB,GAAG,CAC/B,MAA0B,EACT,EAAE;IACnB,IAAI,MAAM,KAAK,SAAS,IAAI,MAAM,KAAK,WAAW,EAAE,CAAC;QACnD,OAAO,eAAe,CAAC,SAAS,CAAC;IACnC,CAAC;IAED,QAAQ,MAAM,EAAE,CAAC;QACf,KAAK,SAAS;YACZ,OAAO,eAAe,CAAC,OAAO,CAAC;QACjC,KAAK,OAAO;YACV,OAAO,eAAe,CAAC,KAAK,CAAC;IACjC,CAAC;IAED,OAAO,eAAe,CAAC,SAAS,CAAC;AACnC,CAAC,CAAC;AAaF,MAAM,CAAN,IAAY,aAQX;AARD,WAAY,aAAa;IACvB,iDAAI,CAAA;IACJ,2DAAS,CAAA;IACT,uDAAO,CAAA;IACP,yDAAQ,CAAA;IACR,qDAAM,CAAA;IACN,uDAAO,CAAA;IACP,yDAAQ,CAAA;AACV,CAAC,EARW,aAAa,KAAb,aAAa,QAQxB;AAED,MAAM,CAAC,MAAM,oBAAoB,GAAG;IAClC,KAAK,EAAE,IAAI;IACX,QAAQ,EAAE,IAAI;IACd,MAAM,EAAE,IAAI;IACZ,IAAI,EAAE,IAAI;IACV,MAAM,EAAE,IAAI;IACZ,OAAO,EAAE,IAAI;IACb,UAAU,EAAE,IAAI;IAChB,QAAQ,EAAE,IAAI;CACf,CAAC;AAEF,gDAAgD;AAChD,MAAM,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC;AAEpC;;GAEG;AACH,IAAI,UAAU,GAAG,CAAC,CAAC;AACnB,MAAM,UAAU,aAAa;IAC3B,OAAO,UAAU,EAAE,CAAC;AACtB,CAAC;AAED,MAAM,CAAC,OAAO,OAAO,QAAS,SAAQ,YAAY;IAqBrC;IApBX,IAAI;IACK,EAAE,GAAG,aAAa,EAAE,CAAC;IAC9B,UAAU;IACV,KAAK,CAAS;IACd,QAAQ,CAAS;IACjB,MAAM,CAA6B;IACnC,IAAI,CAAU;IACd,MAAM,CAAS;IACf,OAAO,CAAU;IACjB,UAAU,CAAkB;IAE5B,WAAW;IACX,KAAK,GAAkB,aAAa,CAAC,IAAI,CAAC;IAC1C,SAAS,GAAkB,IAAI,CAAC;IAChC,SAAS,GAAkB,IAAI,CAAC;IAChC,OAAO,GAAkB,IAAI,CAAC;IAC9B,WAAW,GAAW,CAAC,CAAC;IACxB,SAAS,GAAW,CAAC,CAAC;IAEtB,YACW,gBAAkC,EAC3C,WAAsC,EAAE;QAExC,KAAK,EAAE,CAAC;QAHC,qBAAgB,GAAhB,gBAAgB,CAAkB;QAI3C,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,IAAI,GAAG,CAAC;QACzC,IAAI,CAAC,MAAM;YACT,QAAQ,CAAC,MAAM,KAAK,SAAS;gBAC3B,CAAC,CAAC,uBAAuB,CAAC,QAAQ,CAAC,MAAM,CAAC;gBAC1C,CAAC,CAAC,SAAS,CAAC;QAChB,IAAI,CAAC,IAAI,GAAG,QAAQ,CAAC,IAAI,IAAI,KAAK,CAAC;QACnC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC,OAAO,IAAI,KAAK,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,iBAAiB,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;IAC3D,CAAC;IAED,MAAM,CAAC,gBAAwB;QAC7B,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvB,IAAI,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,SAAU,CAAC;QACpD,IAAI,UAAU,GAAG,CAAC,EAAE,CAAC;YACnB,OAAO;QACT,CAAC;QACD,IAAI,KAAK,KAAK,aAAa,CAAC,QAAQ,EAAE,CAAC;YACrC,UAAU,GAAG,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC1C,CAAC;QAED,IAAI,KAAK,KAAK,aAAa,CAAC,OAAO,IAAI,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClE,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC3B,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;gBACvB,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;gBAClC,UAAU,GAAG,CAAC,CAAC;gBACf,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;oBACpD,IAAI,CAAC,IAAI,EAAE,CAAC;gBACd,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,CAAC;QACH,CAAC;QAED,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;IAChC,CAAC;IAED,YAAY,CAAC,WAAmB,IAAG,CAAC;IAEpC,gBAAgB;QACd,qCAAqC;IACvC,CAAC;IAED,KAAK;QACH,MAAM,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC;QAChE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC9C,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,OAAO,CAAC;QACnC,gBAAgB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI;QACF,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,IAAI,UAAU,KAAK,eAAe,CAAC,SAAS,EAAE,CAAC;YAC7C,OAAO,CAAC,GAAG,CAAC,+BAA+B,CAAC,CAAC;YAC7C,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO;QACT,CAAC;QACD,IAAI,UAAU,KAAK,eAAe,CAAC,KAAK,EAAE,CAAC;YACzC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO;QACT,CAAC;QACD,IAAI,UAAU,KAAK,eAAe,CAAC,OAAO,EAAE,CAAC;YAC3C,IAAI,IAAI,CAAC,KAAK,KAAK,aAAa,CAAC,OAAO,EAAE,CAAC;gBACzC,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,QAAQ,CAAC;gBACpC,+CAA+C;gBAC/C,MAAM,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC;gBAChE,MAAM,WAAW,GAAG,gBAAgB,GAAG,IAAI,CAAC,SAAU,CAAC;gBACvD,IAAI,CAAC,SAAS,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,CAAC;YACpE,CAAC;QACH,CAAC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,QAAQ,CAAC;QACpC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpB,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IACzC,CAAC;CACF"}
@@ -1,27 +0,0 @@
1
- import type { TimingFunction } from './utils.js';
2
- export interface TransitionProps {
3
- to: number | string;
4
- from?: number | string;
5
- duration: number;
6
- start: number;
7
- end: number;
8
- delay: number;
9
- easing?: string | TimingFunction;
10
- }
11
- export interface Transition {
12
- to: number;
13
- from?: number;
14
- current?: number;
15
- duration: number;
16
- start: number;
17
- end: number;
18
- delay: number;
19
- easing?: TimingFunction;
20
- update: (animationTime: number) => number;
21
- progressFn: (p: number) => number;
22
- }
23
- export type TransitionTypes = TransitionProps | number | string | (TransitionProps | number | string)[];
24
- export declare function easedProgressFn(this: Required<Transition>, p: number): number;
25
- export declare function linearProgressFn(this: Required<Transition>, p: number): number;
26
- export declare function updateTransition(this: Required<Transition>, animationTime: number): number;
27
- export declare function createTransition(props: TransitionProps): Transition;
@@ -1,52 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- export function easedProgressFn(p) {
20
- return this.from + (this.to - this.from) * this.easing(p);
21
- }
22
- export function linearProgressFn(p) {
23
- return this.from + (this.to - this.from) * p;
24
- }
25
- export function updateTransition(animationTime) {
26
- //calculate progress of transition
27
- let p = (animationTime - this.delay) / this.duration;
28
- if (p >= 1) {
29
- p = 1;
30
- return (this.current = this.to);
31
- }
32
- if (p < 0) {
33
- p = 0;
34
- return (this.current = this.from);
35
- }
36
- return (this.current = this.progressFn(p));
37
- }
38
- export function createTransition(props) {
39
- const easing = props.easing;
40
- //cast props to Transition to add new properties and methods without creating a new object
41
- const transition = props;
42
- // Convert string values to numbers and add new properties
43
- transition.to = props.to;
44
- transition.from = props.from;
45
- transition.current = (props.from ?? props.to);
46
- transition.easing = easing;
47
- transition.update = updateTransition;
48
- transition.progressFn =
49
- easing !== undefined ? easedProgressFn : linearProgressFn;
50
- return transition;
51
- }
52
- //# sourceMappingURL=Transition.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Transition.js","sourceRoot":"","sources":["../../../../src/core/animations/Transition.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAgCH,MAAM,UAAU,eAAe,CAA6B,CAAS;IACnE,OAAO,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;AAC5D,CAAC;AAED,MAAM,UAAU,gBAAgB,CAA6B,CAAS;IACpE,OAAO,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,UAAU,gBAAgB,CAE9B,aAAqB;IAErB,kCAAkC;IAClC,IAAI,CAAC,GAAG,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC;IACrD,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;QACX,CAAC,GAAG,CAAC,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;IAClC,CAAC;IACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;QACV,CAAC,GAAG,CAAC,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;IACpC,CAAC;IACD,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,KAAsB;IACrD,MAAM,MAAM,GAAG,KAAK,CAAC,MAAoC,CAAC;IAC1D,0FAA0F;IAC1F,MAAM,UAAU,GAAG,KAAmB,CAAC;IAEvC,0DAA0D;IAC1D,UAAU,CAAC,EAAE,GAAG,KAAK,CAAC,EAAY,CAAC;IACnC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC,IAAc,CAAC;IACvC,UAAU,CAAC,OAAO,GAAG,CAAC,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,EAAE,CAAW,CAAC;IACxD,UAAU,CAAC,MAAM,GAAG,MAAM,CAAC;IAC3B,UAAU,CAAC,MAAM,GAAG,gBAAgB,CAAC;IACrC,UAAU,CAAC,UAAU;QACnB,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,gBAAgB,CAAC;IAE5D,OAAO,UAAU,CAAC;AACpB,CAAC"}
@@ -1,2 +0,0 @@
1
- export type TimingFunction = (t: number) => number;
2
- export declare const normalizeTimingFunction: (something: string | TimingFunction) => TimingFunction | undefined;
@@ -1,136 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- const tfCache = {};
20
- const cubicBezierMap = {
21
- ease: [0.25, 0.1, 0.25, 1.0],
22
- 'ease-in': [0.42, 0, 1.0, 1.0],
23
- 'ease-out': [0, 0, 0.58, 1.0],
24
- 'ease-in-out': [0.42, 0, 0.58, 1.0],
25
- 'ease-in-sine': [0.12, 0, 0.39, 0],
26
- 'ease-out-sine': [0.12, 0, 0.39, 0],
27
- 'ease-in-out-sine': [0.37, 0, 0.63, 1],
28
- 'ease-in-cubic': [0.32, 0, 0.67, 0],
29
- 'ease-out-cubic': [0.33, 1, 0.68, 1],
30
- 'ease-in-out-cubic': [0.65, 0, 0.35, 1],
31
- 'ease-in-circ': [0.55, 0, 1, 0.45],
32
- 'ease-out-circ': [0, 0.55, 0.45, 1],
33
- 'ease-in-out-circ': [0.85, 0, 0.15, 1],
34
- 'ease-in-back': [0.36, 0, 0.66, -0.56],
35
- 'ease-out-back': [0.34, 1.56, 0.64, 1],
36
- 'ease-in-out-back': [0.68, -0.6, 0.32, 1.6],
37
- };
38
- const createCubicBezierFunction = (a, b, c, d) => {
39
- const xc = 3.0 * a;
40
- const xb = 3.0 * (c - a) - xc;
41
- const xa = 1.0 - xc - xb;
42
- const yc = 3.0 * b;
43
- const yb = 3.0 * (d - b) - yc;
44
- const ya = 1.0 - yc - yb;
45
- return function (time) {
46
- if (time >= 1.0) {
47
- return 1;
48
- }
49
- if (time <= 0) {
50
- return 0;
51
- }
52
- let t = 0.5;
53
- let cbx;
54
- let cbxd;
55
- let dx;
56
- for (let it = 0; it < 20; it++) {
57
- cbx = t * (t * (t * xa + xb) + xc);
58
- dx = time - cbx;
59
- if (dx > -1e-8 && dx < 1e-8) {
60
- return t * (t * (t * ya + yb) + yc);
61
- }
62
- // Cubic bezier derivative.
63
- cbxd = t * (t * (3 * xa) + 2 * xb) + xc;
64
- if (cbxd > 1e-10 && cbxd < 1e-10) {
65
- // Problematic. Fall back to binary search method.
66
- break;
67
- }
68
- t += dx / cbxd;
69
- }
70
- // Fallback: binary search method. This is more reliable when there are near-0 slopes.
71
- let minT = 0;
72
- let maxT = 1;
73
- for (let it = 0; it < 20; it++) {
74
- t = 0.5 * (minT + maxT);
75
- cbx = t * (t * (t * xa + xb) + xc);
76
- dx = time - cbx;
77
- if (dx > -1e-8 && dx < 1e-8) {
78
- // Solution found!
79
- return t * (t * (t * ya + yb) + yc);
80
- }
81
- if (dx < 0) {
82
- maxT = t;
83
- }
84
- else {
85
- minT = t;
86
- }
87
- }
88
- return time;
89
- };
90
- };
91
- const parseCubicBezier = (str) => {
92
- //cubic-bezier(0.84, 0.52, 0.56, 0.6)
93
- const regex = /-?\d*\.?\d+/g;
94
- const match = str.match(regex);
95
- if (match) {
96
- const [num1, num2, num3, num4] = match;
97
- const a = parseFloat(num1 || '0.42');
98
- const b = parseFloat(num2 || '0');
99
- const c = parseFloat(num3 || '1');
100
- const d = parseFloat(num4 || '1');
101
- const timing = createCubicBezierFunction(a, b, c, d);
102
- tfCache[str] = timing;
103
- return timing;
104
- }
105
- // parse failed, return linear
106
- console.warn('cubic-bezier invalid' + str);
107
- return undefined;
108
- };
109
- export const normalizeTimingFunction = (something) => {
110
- if (typeof something !== 'string' && typeof something !== 'function') {
111
- return undefined;
112
- }
113
- //predefined timing functions
114
- if (typeof something === 'function') {
115
- return something;
116
- }
117
- if (tfCache[something] !== undefined) {
118
- return tfCache[something];
119
- }
120
- if (cubicBezierMap[something] !== undefined) {
121
- const [a, b, c, d] = cubicBezierMap[something];
122
- const tf = createCubicBezierFunction(a, b, c, d);
123
- tfCache[something] = tf;
124
- return tf;
125
- }
126
- //custom cubic-bezier
127
- if (something.startsWith('cubic-bezier')) {
128
- const tf = parseCubicBezier(something);
129
- if (tf !== undefined) {
130
- tfCache[something] = tf;
131
- }
132
- return tf;
133
- }
134
- return undefined;
135
- };
136
- //# sourceMappingURL=utils.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"utils.js","sourceRoot":"","sources":["../../../../src/core/animations/utils.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAMH,MAAM,OAAO,GAAmC,EAAE,CAAC;AAEnD,MAAM,cAAc,GAAgC;IAClD,IAAI,EAAE,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;IAC5B,SAAS,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC;IAC9B,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC;IAC7B,aAAa,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC;IACnC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IAClC,eAAe,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,eAAe,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,gBAAgB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACpC,mBAAmB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACvC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC;IAClC,eAAe,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,IAAI,CAAC;IACtC,eAAe,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;CAC5C,CAAC;AAEF,MAAM,yBAAyB,GAAG,CAChC,CAAS,EACT,CAAS,EACT,CAAS,EACT,CAAS,EACO,EAAE;IAClB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC;IACnB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;IAC9B,MAAM,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC;IACnB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;IAC9B,MAAM,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,EAAE,CAAC;IAEzB,OAAO,UAAU,IAAI;QACnB,IAAI,IAAI,IAAI,GAAG,EAAE,CAAC;YAChB,OAAO,CAAC,CAAC;QACX,CAAC;QACD,IAAI,IAAI,IAAI,CAAC,EAAE,CAAC;YACd,OAAO,CAAC,CAAC;QACX,CAAC;QAED,IAAI,CAAC,GAAG,GAAG,CAAC;QACZ,IAAI,GAAW,CAAC;QAChB,IAAI,IAAY,CAAC;QACjB,IAAI,EAAU,CAAC;QAEf,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;YAC/B,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACnC,EAAE,GAAG,IAAI,GAAG,GAAG,CAAC;YAChB,IAAI,EAAE,GAAG,CAAC,IAAI,IAAI,EAAE,GAAG,IAAI,EAAE,CAAC;gBAC5B,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACtC,CAAC;YAED,2BAA2B;YAC3B,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC;YAExC,IAAI,IAAI,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,EAAE,CAAC;gBACjC,kDAAkD;gBAClD,MAAM;YACR,CAAC;YAED,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC;QACjB,CAAC;QAED,sFAAsF;QACtF,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;YAC/B,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;YAExB,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YAEnC,EAAE,GAAG,IAAI,GAAG,GAAG,CAAC;YAChB,IAAI,EAAE,GAAG,CAAC,IAAI,IAAI,EAAE,GAAG,IAAI,EAAE,CAAC;gBAC5B,kBAAkB;gBAClB,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACtC,CAAC;YAED,IAAI,EAAE,GAAG,CAAC,EAAE,CAAC;gBACX,IAAI,GAAG,CAAC,CAAC;YACX,CAAC;iBAAM,CAAC;gBACN,IAAI,GAAG,CAAC,CAAC;YACX,CAAC;QACH,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;AACJ,CAAC,CAAC;AAEF,MAAM,gBAAgB,GAAG,CAAC,GAAW,EAAE,EAAE;IACvC,qCAAqC;IACrC,MAAM,KAAK,GAAG,cAAc,CAAC;IAC7B,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAE/B,IAAI,KAAK,EAAE,CAAC;QACV,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,KAAK,CAAC;QACvC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC;QACrC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAElC,MAAM,MAAM,GAAG,yBAAyB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,OAAO,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAEtB,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,8BAA8B;IAC9B,OAAO,CAAC,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC,CAAC;IAC3C,OAAO,SAAS,CAAC;AACnB,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,GAAG,CACrC,SAAkC,EACN,EAAE;IAC9B,IAAI,OAAO,SAAS,KAAK,QAAQ,IAAI,OAAO,SAAS,KAAK,UAAU,EAAE,CAAC;QACrE,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,6BAA6B;IAC7B,IAAI,OAAO,SAAS,KAAK,UAAU,EAAE,CAAC;QACpC,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,SAAS,EAAE,CAAC;QACrC,OAAO,OAAO,CAAC,SAAS,CAAC,CAAC;IAC5B,CAAC;IAED,IAAI,cAAc,CAAC,SAAS,CAAC,KAAK,SAAS,EAAE,CAAC;QAC5C,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC;QAC/C,MAAM,EAAE,GAAG,yBAAyB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjD,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QACxB,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,qBAAqB;IACrB,IAAI,SAAS,CAAC,UAAU,CAAC,cAAc,CAAC,EAAE,CAAC;QACzC,MAAM,EAAE,GAAG,gBAAgB,CAAC,SAAS,CAAC,CAAC;QACvC,IAAI,EAAE,KAAK,SAAS,EAAE,CAAC;YACrB,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QAC1B,CAAC;QACD,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,OAAO,SAAS,CAAC;AACnB,CAAC,CAAC"}
@@ -1,45 +0,0 @@
1
- import { CoreRenderOp } from '../CoreRenderOp.js';
2
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
3
- import type { WebGlRenderer } from './WebGlRenderer.js';
4
- import type { BufferCollection } from './internal/BufferCollection.js';
5
- import type { WebGlShaderNode } from './WebGlShaderNode.js';
6
- import type { QuadOptions } from '../CoreRenderer.js';
7
- import type { CoreTextNode } from '../../CoreTextNode.js';
8
- import type { RectWithValid } from '../../lib/utils.js';
9
- import type { Dimensions } from '../../../common/CommonTypes.js';
10
- type ReqQuad = 'alpha' | 'shader' | 'parentHasRenderTexture' | 'rtt' | 'clippingRect' | 'height' | 'width' | 'time';
11
- type RenderOpQuadOptions = Pick<QuadOptions, ReqQuad> & Partial<Omit<QuadOptions, ReqQuad>> & {
12
- sdfShaderProps?: Record<string, unknown>;
13
- sdfBuffers?: BufferCollection;
14
- };
15
- /**
16
- * Can render multiple quads with multiple textures (up to vertex shader texture limit)
17
- *
18
- */
19
- export declare class WebGlRenderOp extends CoreRenderOp {
20
- readonly renderer: WebGlRenderer;
21
- readonly bufferIdx: number;
22
- numQuads: number;
23
- textures: WebGlCtxTexture[];
24
- /**
25
- * need to improve this when TextRenderers are refactored
26
- */
27
- readonly sdfShaderProps: Record<string, unknown> | undefined;
28
- readonly sdfNode: CoreTextNode | undefined;
29
- readonly maxTextures: number;
30
- readonly buffers: BufferCollection;
31
- readonly shader: WebGlShaderNode;
32
- readonly width: number;
33
- readonly height: number;
34
- readonly clippingRect: RectWithValid;
35
- readonly rtt: boolean;
36
- readonly parentHasRenderTexture: boolean;
37
- readonly framebufferDimensions: Dimensions | null;
38
- readonly alpha: number;
39
- readonly pixelRatio: number;
40
- readonly time?: number | null;
41
- constructor(renderer: WebGlRenderer, quad: RenderOpQuadOptions, bufferIdx: number);
42
- addTexture(texture: WebGlCtxTexture): number;
43
- draw(): void;
44
- }
45
- export {};
@@ -1,127 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { CoreRenderOp } from '../CoreRenderOp.js';
20
- /**
21
- * Can render multiple quads with multiple textures (up to vertex shader texture limit)
22
- *
23
- */
24
- export class WebGlRenderOp extends CoreRenderOp {
25
- renderer;
26
- bufferIdx;
27
- numQuads = 0;
28
- textures = [];
29
- /**
30
- * need to improve this when TextRenderers are refactored
31
- */
32
- sdfShaderProps;
33
- sdfNode;
34
- maxTextures;
35
- buffers;
36
- shader;
37
- width;
38
- height;
39
- clippingRect;
40
- rtt;
41
- parentHasRenderTexture;
42
- framebufferDimensions;
43
- alpha;
44
- pixelRatio;
45
- time;
46
- constructor(renderer, quad, bufferIdx) {
47
- super();
48
- this.renderer = renderer;
49
- this.bufferIdx = bufferIdx;
50
- this.buffers = quad.sdfBuffers || renderer.quadBufferCollection;
51
- this.shader = quad.shader;
52
- this.width = quad.width;
53
- this.height = quad.height;
54
- this.clippingRect = quad.clippingRect;
55
- this.parentHasRenderTexture = quad.parentHasRenderTexture;
56
- this.framebufferDimensions = quad.framebufferDimensions || null;
57
- this.rtt = quad.rtt;
58
- this.alpha = quad.alpha;
59
- this.pixelRatio =
60
- this.parentHasRenderTexture === true ? 1 : renderer.stage.pixelRatio;
61
- this.time = quad.time;
62
- /**
63
- * related to line 51
64
- */
65
- this.sdfShaderProps = quad.sdfShaderProps;
66
- this.maxTextures = this.shader.program.supportsIndexedTextures
67
- ? renderer.glw.getParameter(renderer.glw.MAX_VERTEX_TEXTURE_IMAGE_UNITS)
68
- : 1;
69
- }
70
- addTexture(texture) {
71
- const { textures, maxTextures } = this;
72
- let existingIdx = -1;
73
- const texturesLength = textures.length;
74
- for (let i = 0; i < texturesLength; i++) {
75
- const t = textures[i];
76
- if (t === texture) {
77
- existingIdx = i;
78
- break;
79
- }
80
- }
81
- if (existingIdx !== -1) {
82
- return existingIdx;
83
- }
84
- if (texturesLength >= maxTextures) {
85
- return 0xffffffff;
86
- }
87
- this.textures.push(texture);
88
- return texturesLength;
89
- }
90
- draw() {
91
- const { glw, options, stage } = this.renderer;
92
- stage.shManager.useShader(this.shader.program);
93
- this.shader.program.bindRenderOp(this);
94
- // Clipping
95
- if (this.clippingRect.valid === true) {
96
- const clipX = Math.round(this.clippingRect.x * this.pixelRatio);
97
- const clipWidth = Math.round(this.clippingRect.width * this.pixelRatio);
98
- const clipHeight = Math.round(this.clippingRect.height * this.pixelRatio);
99
- let clipY = Math.round(options.canvas.height -
100
- clipHeight -
101
- this.clippingRect.y * this.pixelRatio);
102
- // if parent has render texture, we need to adjust the scissor rect
103
- // to be relative to the parent's framebuffer
104
- if (this.parentHasRenderTexture) {
105
- clipY = this.framebufferDimensions
106
- ? this.framebufferDimensions.h - this.height
107
- : 0;
108
- }
109
- glw.setScissorTest(true);
110
- glw.scissor(clipX, clipY, clipWidth, clipHeight);
111
- }
112
- else {
113
- glw.setScissorTest(false);
114
- }
115
- // Check if this is SDF rendering (has sdfBuffers)
116
- if (this.sdfShaderProps !== undefined) {
117
- // SDF rendering uses drawArrays with explicit triangle vertices (6 vertices per quad)
118
- glw.drawArrays(glw.TRIANGLES, 0, 6 * this.numQuads);
119
- }
120
- else {
121
- // Regular rendering uses drawElements with index buffer (4 vertices per quad)
122
- const quadIdx = (this.bufferIdx / 32) * 6 * 2;
123
- glw.drawElements(glw.TRIANGLES, 6 * this.numQuads, glw.UNSIGNED_SHORT, quadIdx);
124
- }
125
- }
126
- }
127
- //# sourceMappingURL=WebGlRenderOp.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"WebGlRenderOp.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlRenderOp.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAyBlD;;;GAGG;AACH,MAAM,OAAO,aAAc,SAAQ,YAAY;IAuBlC;IAEA;IAxBX,QAAQ,GAAG,CAAC,CAAC;IACb,QAAQ,GAAsB,EAAE,CAAC;IAEjC;;OAEG;IACM,cAAc,CAAsC;IACpD,OAAO,CAA2B;IAClC,WAAW,CAAS;IACpB,OAAO,CAAmB;IAC1B,MAAM,CAAkB;IACxB,KAAK,CAAS;IACd,MAAM,CAAS;IACf,YAAY,CAAgB;IAC5B,GAAG,CAAU;IACb,sBAAsB,CAAU;IAChC,qBAAqB,CAAoB;IACzC,KAAK,CAAS;IACd,UAAU,CAAS;IACnB,IAAI,CAAiB;IAE9B,YACW,QAAuB,EAChC,IAAyB,EAChB,SAAiB;QAE1B,KAAK,EAAE,CAAC;QAJC,aAAQ,GAAR,QAAQ,CAAe;QAEvB,cAAS,GAAT,SAAS,CAAQ;QAG1B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,IAAI,QAAQ,CAAC,oBAAoB,CAAC;QAChE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAyB,CAAC;QAC7C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACxB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACtC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAC1D,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,IAAI,IAAI,CAAC;QAChE,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACxB,IAAI,CAAC,UAAU;YACb,IAAI,CAAC,sBAAsB,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,UAAU,CAAC;QACvE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QAEtB;;WAEG;QACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAE1C,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,uBAAuB;YAC5D,CAAC,CAAE,QAAQ,CAAC,GAAG,CAAC,YAAY,CACxB,QAAQ,CAAC,GAAG,CAAC,8BAA8B,CACjC;YACd,CAAC,CAAC,CAAC,CAAC;IACR,CAAC;IAED,UAAU,CAAC,OAAwB;QACjC,MAAM,EAAE,QAAQ,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC;QACvC,IAAI,WAAW,GAAG,CAAC,CAAC,CAAC;QACrB,MAAM,cAAc,GAAG,QAAQ,CAAC,MAAM,CAAC;QACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC;YACxC,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,CAAC,KAAK,OAAO,EAAE,CAAC;gBAClB,WAAW,GAAG,CAAC,CAAC;gBAChB,MAAM;YACR,CAAC;QACH,CAAC;QAED,IAAI,WAAW,KAAK,CAAC,CAAC,EAAE,CAAC;YACvB,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,IAAI,cAAc,IAAI,WAAW,EAAE,CAAC;YAClC,OAAO,UAAU,CAAC;QACpB,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5B,OAAO,cAAc,CAAC;IACxB,CAAC;IAED,IAAI;QACF,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE9C,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAEvC,WAAW;QACX,IAAI,IAAI,CAAC,YAAY,CAAC,KAAK,KAAK,IAAI,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YAChE,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YACxE,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YAC1E,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CACpB,OAAO,CAAC,MAAM,CAAC,MAAM;gBACnB,UAAU;gBACV,IAAI,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CACxC,CAAC;YACF,mEAAmE;YACnE,6CAA6C;YAC7C,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAChC,KAAK,GAAG,IAAI,CAAC,qBAAqB;oBAChC,CAAC,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM;oBAC5C,CAAC,CAAC,CAAC,CAAC;YACR,CAAC;YAED,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;YACzB,GAAG,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;QAC5B,CAAC;QAED,kDAAkD;QAClD,IAAI,IAAI,CAAC,cAAc,KAAK,SAAS,EAAE,CAAC;YACtC,sFAAsF;YACtF,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QACtD,CAAC;aAAM,CAAC;YACN,8EAA8E;YAC9E,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC9C,GAAG,CAAC,YAAY,CACd,GAAG,CAAC,SAAS,EACb,CAAC,GAAG,IAAI,CAAC,QAAQ,EACjB,GAAG,CAAC,cAAc,EAClB,OAAO,CACR,CAAC;QACJ,CAAC;IACH,CAAC;CACF"}
@@ -1,9 +0,0 @@
1
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
2
- import { type SdfShaderProps } from './SdfShader.js';
3
- export type SdfShadowShaderProps = SdfShaderProps & {
4
- shadowColor: number;
5
- shadowBlur: number;
6
- shadowOffsetX: number;
7
- shadowOffsetY: number;
8
- };
9
- export declare const SdfShadow: WebGlShaderType<SdfShadowShaderProps>;