@lightningjs/renderer 3.0.0-beta7 → 3.0.0-beta9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (240) hide show
  1. package/dist/exports/utils.d.ts +2 -1
  2. package/dist/exports/utils.js +2 -1
  3. package/dist/exports/utils.js.map +1 -1
  4. package/dist/src/core/CoreNode.d.ts +24 -49
  5. package/dist/src/core/CoreNode.js +257 -255
  6. package/dist/src/core/CoreNode.js.map +1 -1
  7. package/dist/src/core/CoreTextNode.d.ts +1 -1
  8. package/dist/src/core/CoreTextNode.js +14 -15
  9. package/dist/src/core/CoreTextNode.js.map +1 -1
  10. package/dist/src/core/CoreTextureManager.d.ts +4 -9
  11. package/dist/src/core/CoreTextureManager.js +41 -78
  12. package/dist/src/core/CoreTextureManager.js.map +1 -1
  13. package/dist/src/core/Stage.d.ts +12 -27
  14. package/dist/src/core/Stage.js +50 -37
  15. package/dist/src/core/Stage.js.map +1 -1
  16. package/dist/src/core/TextureMemoryManager.d.ts +10 -1
  17. package/dist/src/core/TextureMemoryManager.js +103 -50
  18. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  19. package/dist/src/core/animations/CoreAnimation.js +5 -0
  20. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  21. package/dist/src/core/animations/CoreAnimationController.d.ts +1 -0
  22. package/dist/src/core/animations/CoreAnimationController.js +11 -4
  23. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  24. package/dist/src/core/lib/WebGlContextWrapper.d.ts +19 -2
  25. package/dist/src/core/lib/WebGlContextWrapper.js +56 -25
  26. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  27. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -0
  28. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  29. package/dist/src/core/renderers/CoreShaderNode.d.ts +1 -0
  30. package/dist/src/core/renderers/CoreShaderNode.js +9 -0
  31. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  32. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +1 -0
  33. package/dist/src/core/renderers/canvas/CanvasRenderer.js +3 -0
  34. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  35. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +1 -4
  36. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
  37. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -3
  38. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
  39. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -0
  40. package/dist/src/core/renderers/webgl/WebGlRenderer.js +56 -54
  41. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  42. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +1 -4
  43. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
  44. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +4 -2
  45. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +31 -13
  46. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  47. package/dist/src/core/shaders/canvas/LinearGradient.js +5 -3
  48. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
  49. package/dist/src/core/shaders/canvas/RadialGradient.js +13 -11
  50. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
  51. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +7 -5
  52. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  53. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +10 -8
  54. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
  55. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +7 -5
  56. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
  57. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +1 -1
  58. package/dist/src/core/shaders/templates/BorderTemplate.js +1 -1
  59. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
  60. package/dist/src/core/shaders/templates/HolePunchTemplate.js +1 -1
  61. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
  62. package/dist/src/core/shaders/templates/RoundedTemplate.js +1 -1
  63. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
  64. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +1 -1
  65. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +1 -1
  66. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +1 -1
  67. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +1 -1
  68. package/dist/src/core/shaders/{templates/shaderUtils.d.ts → utils.d.ts} +1 -1
  69. package/dist/src/core/shaders/{templates/shaderUtils.js → utils.js} +2 -2
  70. package/dist/src/core/shaders/utils.js.map +1 -0
  71. package/dist/src/core/shaders/webgl/HolePunch.js +4 -3
  72. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
  73. package/dist/src/core/shaders/webgl/LinearGradient.js +5 -4
  74. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
  75. package/dist/src/core/shaders/webgl/RadialGradient.js +6 -5
  76. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
  77. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +18 -7
  78. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  79. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +30 -17
  80. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  81. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -50
  82. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  83. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  84. package/dist/src/core/textures/ImageTexture.js +1 -1
  85. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  86. package/dist/src/core/textures/Texture.d.ts +12 -0
  87. package/dist/src/core/textures/Texture.js +19 -0
  88. package/dist/src/core/textures/Texture.js.map +1 -1
  89. package/dist/src/core/utils.d.ts +1 -1
  90. package/dist/src/main-api/Inspector.d.ts +6 -1
  91. package/dist/src/main-api/Inspector.js +42 -4
  92. package/dist/src/main-api/Inspector.js.map +1 -1
  93. package/dist/src/main-api/Renderer.d.ts +62 -43
  94. package/dist/src/main-api/Renderer.js +119 -31
  95. package/dist/src/main-api/Renderer.js.map +1 -1
  96. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  97. package/exports/utils.ts +7 -1
  98. package/package.json +1 -1
  99. package/src/core/CoreNode.ts +307 -313
  100. package/src/core/CoreTextNode.ts +23 -20
  101. package/src/core/CoreTextureManager.ts +40 -99
  102. package/src/core/Stage.ts +68 -65
  103. package/src/core/TextureMemoryManager.ts +135 -67
  104. package/src/core/animations/CoreAnimation.ts +7 -0
  105. package/src/core/animations/CoreAnimationController.ts +13 -4
  106. package/src/core/lib/WebGlContextWrapper.ts +69 -75
  107. package/src/core/renderers/CoreRenderer.ts +1 -0
  108. package/src/core/renderers/CoreShaderNode.ts +10 -0
  109. package/src/core/renderers/canvas/CanvasRenderer.ts +4 -0
  110. package/src/core/renderers/canvas/CanvasShaderNode.ts +1 -4
  111. package/src/core/renderers/webgl/WebGlCtxTexture.ts +0 -3
  112. package/src/core/renderers/webgl/WebGlRenderer.ts +64 -65
  113. package/src/core/renderers/webgl/WebGlShaderNode.ts +2 -4
  114. package/src/core/renderers/webgl/WebGlShaderProgram.ts +37 -14
  115. package/src/core/shaders/canvas/LinearGradient.ts +8 -6
  116. package/src/core/shaders/canvas/RadialGradient.ts +22 -36
  117. package/src/core/shaders/canvas/RoundedWithBorder.ts +10 -8
  118. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +14 -12
  119. package/src/core/shaders/canvas/RoundedWithShadow.ts +8 -7
  120. package/src/core/shaders/templates/BorderTemplate.ts +1 -1
  121. package/src/core/shaders/templates/HolePunchTemplate.ts +1 -1
  122. package/src/core/shaders/templates/RoundedTemplate.ts +1 -1
  123. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +1 -1
  124. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +1 -1
  125. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +1 -1
  126. package/src/core/shaders/templates/ShadowTemplate.ts +1 -1
  127. package/src/core/shaders/{templates/shaderUtils.ts → utils.ts} +2 -3
  128. package/src/core/shaders/webgl/HolePunch.ts +4 -7
  129. package/src/core/shaders/webgl/LinearGradient.ts +5 -4
  130. package/src/core/shaders/webgl/RadialGradient.ts +7 -6
  131. package/src/core/shaders/webgl/RoundedWithBorder.ts +18 -7
  132. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +30 -21
  133. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +2 -58
  134. package/src/core/textures/ImageTexture.ts +17 -16
  135. package/src/core/textures/Texture.ts +23 -0
  136. package/src/main-api/Inspector.ts +52 -5
  137. package/src/main-api/Renderer.ts +222 -77
  138. package/dist/src/core/platform.d.ts +0 -10
  139. package/dist/src/core/platform.js +0 -56
  140. package/dist/src/core/platform.js.map +0 -1
  141. package/dist/src/core/renderers/CoreShader.d.ts +0 -9
  142. package/dist/src/core/renderers/CoreShader.js +0 -28
  143. package/dist/src/core/renderers/CoreShader.js.map +0 -1
  144. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +0 -33
  145. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +0 -250
  146. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +0 -1
  147. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +0 -16
  148. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +0 -123
  149. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +0 -1
  150. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +0 -10
  151. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +0 -43
  152. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +0 -1
  153. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +0 -12
  154. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +0 -55
  155. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +0 -1
  156. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +0 -9
  157. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +0 -38
  158. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +0 -1
  159. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +0 -57
  160. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +0 -227
  161. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +0 -1
  162. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +0 -34
  163. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +0 -114
  164. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +0 -1
  165. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -133
  166. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +0 -613
  167. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +0 -83
  169. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +0 -231
  170. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +0 -87
  173. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +0 -10
  175. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +0 -119
  176. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +0 -29
  178. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +0 -413
  179. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +0 -28
  181. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +0 -131
  182. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +0 -47
  184. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +0 -160
  185. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +0 -31
  187. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +0 -71
  188. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +0 -30
  190. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +0 -58
  191. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +0 -31
  193. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +0 -71
  194. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +0 -31
  196. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +0 -71
  197. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +0 -1
  198. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +0 -31
  199. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +0 -71
  200. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +0 -1
  201. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +0 -9
  202. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +0 -136
  203. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +0 -1
  204. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +0 -36
  205. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +0 -85
  206. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +0 -1
  207. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +0 -45
  208. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +0 -104
  209. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +0 -1
  210. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +0 -22
  211. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +0 -45
  212. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +0 -1
  213. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +0 -58
  214. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +0 -80
  215. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +0 -1
  216. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +0 -35
  217. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +0 -129
  218. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +0 -1
  219. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +0 -39
  220. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +0 -116
  221. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +0 -1
  222. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +0 -61
  223. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +0 -127
  224. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +0 -1
  225. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +0 -40
  226. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +0 -71
  227. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +0 -1
  228. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +0 -115
  229. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +0 -61
  230. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +0 -1
  231. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  232. package/dist/src/core/temp.d.ts +0 -1
  233. package/dist/src/core/temp.js +0 -77
  234. package/dist/src/core/temp.js.map +0 -1
  235. package/dist/src/main-api/DynamicShaderController.d.ts +0 -29
  236. package/dist/src/main-api/DynamicShaderController.js +0 -58
  237. package/dist/src/main-api/DynamicShaderController.js.map +0 -1
  238. package/dist/src/main-api/ShaderController.d.ts +0 -31
  239. package/dist/src/main-api/ShaderController.js +0 -37
  240. package/dist/src/main-api/ShaderController.js.map +0 -1
@@ -20,15 +20,15 @@
20
20
  import type { ExtractProps, TextureMap } from '../core/CoreTextureManager.js';
21
21
  import { EventEmitter } from '../common/EventEmitter.js';
22
22
  import { isProductionEnvironment } from '../utils.js';
23
- import { Stage } from '../core/Stage.js';
23
+ import { Stage, type StageOptions } from '../core/Stage.js';
24
24
  import { CoreNode, type CoreNodeProps } from '../core/CoreNode.js';
25
25
  import { type CoreTextNodeProps } from '../core/CoreTextNode.js';
26
26
  import type { INode, INodeProps, ITextNode, ITextNodeProps } from './INode.js';
27
27
  import type { TextureMemoryManagerSettings } from '../core/TextureMemoryManager.js';
28
28
  import type { CanvasTextRenderer } from '../core/text-rendering/renderers/CanvasTextRenderer.js';
29
29
  import type { SdfTextRenderer } from '../core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
30
- import type { WebGlRenderer } from '../core/renderers/webgl/WebGlRenderer.js';
31
30
  import type { CanvasRenderer } from '../core/renderers/canvas/CanvasRenderer.js';
31
+ import type { WebGlRenderer } from '../core/renderers/webgl/WebGlRenderer.js';
32
32
  import type { Inspector } from './Inspector.js';
33
33
  import type { CoreShaderNode } from '../core/renderers/CoreShaderNode.js';
34
34
  import type {
@@ -40,32 +40,32 @@ import { WebPlatform } from '../core/platforms/web/WebPlatform.js';
40
40
  import { Platform } from '../core/platforms/Platform.js';
41
41
 
42
42
  /**
43
- * Configuration settings for {@link RendererMain}
43
+ * Settings for the Renderer that can be updated during runtime.
44
44
  */
45
- export interface RendererMainSettings {
45
+ export interface RendererRuntimeSettings {
46
46
  /**
47
47
  * Authored logical pixel width of the application
48
48
  *
49
49
  * @defaultValue `1920`
50
50
  */
51
- appWidth?: number;
51
+ appWidth: number;
52
52
 
53
53
  /**
54
54
  * Authored logical pixel height of the application
55
55
  *
56
56
  * @defaultValue `1080`
57
57
  */
58
- appHeight?: number;
58
+ appHeight: number;
59
59
 
60
60
  /**
61
61
  * Texture Memory Manager Settings
62
62
  */
63
- textureMemory?: Partial<TextureMemoryManagerSettings>;
63
+ textureMemory: Partial<TextureMemoryManagerSettings>;
64
64
 
65
65
  /**
66
66
  * Bounds margin to extend the boundary in which a Node is added as Quad.
67
67
  */
68
- boundsMargin?: number | [number, number, number, number];
68
+ boundsMargin: number | [number, number, number, number];
69
69
 
70
70
  /**
71
71
  * Factor to convert app-authored logical coorindates to device logical coordinates
@@ -82,7 +82,7 @@ export interface RendererMainSettings {
82
82
  *
83
83
  * @defaultValue `1`
84
84
  */
85
- deviceLogicalPixelRatio?: number;
85
+ deviceLogicalPixelRatio: number;
86
86
 
87
87
  /**
88
88
  * Factor to convert device logical coordinates to device physical coordinates
@@ -99,14 +99,14 @@ export interface RendererMainSettings {
99
99
  *
100
100
  * @defaultValue `window.devicePixelRatio`
101
101
  */
102
- devicePhysicalPixelRatio?: number;
102
+ devicePhysicalPixelRatio: number;
103
103
 
104
104
  /**
105
105
  * RGBA encoded number of the background to use
106
106
  *
107
107
  * @defaultValue `0x00000000`
108
108
  */
109
- clearColor?: number;
109
+ clearColor: number;
110
110
 
111
111
  /**
112
112
  * Interval in milliseconds to receive FPS updates
@@ -116,8 +116,35 @@ export interface RendererMainSettings {
116
116
  *
117
117
  * @defaultValue `0` (disabled)
118
118
  */
119
- fpsUpdateInterval?: number;
119
+ fpsUpdateInterval: number;
120
+
121
+ /**
122
+ * DOM Inspector
123
+ *
124
+ * @remarks
125
+ * The inspector will replicate the state of the Nodes created
126
+ * in the renderer and allow inspection of the state of the nodes.
127
+ *
128
+ */
129
+ inspector: typeof Inspector | false;
130
+
131
+ /**
132
+ * Texture Processing Limit (in milliseconds)
133
+ *
134
+ * @remarks
135
+ * The maximum amount of time the renderer is allowed to process textures in a
136
+ * single frame. If the processing time exceeds this limit, the renderer will
137
+ * skip processing the remaining textures and continue rendering the frame.
138
+ *
139
+ * @defaultValue `10`
140
+ */
141
+ textureProcessingTimeLimit: number;
142
+ }
120
143
 
144
+ /**
145
+ * Configuration settings for {@link RendererMain}
146
+ */
147
+ export type RendererMainSettings = RendererRuntimeSettings & {
121
148
  /**
122
149
  * Include context call (i.e. WebGL) information in FPS updates
123
150
  *
@@ -131,7 +158,7 @@ export interface RendererMainSettings {
131
158
  *
132
159
  * @defaultValue `false` (disabled)
133
160
  */
134
- enableContextSpy?: boolean;
161
+ enableContextSpy: boolean;
135
162
 
136
163
  /**
137
164
  * Number or Image Workers to use
@@ -143,17 +170,7 @@ export interface RendererMainSettings {
143
170
  *
144
171
  * @defaultValue `2`
145
172
  */
146
- numImageWorkers?: number;
147
-
148
- /**
149
- * DOM Inspector
150
- *
151
- * @remarks
152
- * The inspector will replicate the state of the Nodes created
153
- * in the renderer and allow inspection of the state of the nodes.
154
- *
155
- */
156
- inspector?: typeof Inspector | false;
173
+ numImageWorkers: number;
157
174
 
158
175
  /**
159
176
  * Renderer Engine
@@ -175,7 +192,7 @@ export interface RendererMainSettings {
175
192
  *
176
193
  * @defaultValue 4 * 1024 * 1024
177
194
  */
178
- quadBufferSize?: number;
195
+ quadBufferSize: number;
179
196
 
180
197
  /**
181
198
  * Font Engines
@@ -216,7 +233,7 @@ export interface RendererMainSettings {
216
233
  *
217
234
  * @defaultValue `false`
218
235
  */
219
- forceWebGL2?: boolean;
236
+ forceWebGL2: boolean;
220
237
 
221
238
  /**
222
239
  * Enable strictBounds
@@ -227,19 +244,7 @@ export interface RendererMainSettings {
227
244
  *
228
245
  * @defaultValue `true`
229
246
  */
230
- strictBounds?: boolean;
231
-
232
- /**
233
- * Texture Processing Limit (in milliseconds)
234
- *
235
- * @remarks
236
- * The maximum amount of time the renderer is allowed to process textures in a
237
- * single frame. If the processing time exceeds this limit, the renderer will
238
- * skip processing the remaining textures and continue rendering the frame.
239
- *
240
- * @defaultValue `10`
241
- */
242
- textureProcessingTimeLimit?: number;
247
+ strictBounds: boolean;
243
248
 
244
249
  /**
245
250
  * Canvas object to use for rendering
@@ -248,7 +253,7 @@ export interface RendererMainSettings {
248
253
  * This is used to render the scene graph. If not provided, a new canvas
249
254
  * element will be created and appended to the target element.
250
255
  */
251
- canvas?: HTMLCanvasElement;
256
+ canvas: HTMLCanvasElement;
252
257
 
253
258
  /**
254
259
  * createImageBitmap support for the runtime
@@ -273,7 +278,7 @@ export interface RendererMainSettings {
273
278
  *
274
279
  * @defaultValue `full`
275
280
  */
276
- createImageBitmapSupport?: 'auto' | 'basic' | 'options' | 'full';
281
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
277
282
 
278
283
  /**
279
284
  * Provide an alternative platform abstraction layer
@@ -285,8 +290,8 @@ export interface RendererMainSettings {
285
290
  *
286
291
  * @defaultValue `null`
287
292
  */
288
- platform?: typeof Platform | null;
289
- }
293
+ platform: typeof Platform | null;
294
+ };
290
295
 
291
296
  /**
292
297
  * The Renderer Main API
@@ -341,7 +346,6 @@ export interface RendererMainSettings {
341
346
  export class RendererMain extends EventEmitter {
342
347
  readonly root: INode;
343
348
  readonly canvas: HTMLCanvasElement;
344
- readonly settings: Readonly<Required<RendererMainSettings>>;
345
349
  readonly stage: Stage;
346
350
  private inspector: Inspector | null = null;
347
351
 
@@ -352,21 +356,17 @@ export class RendererMain extends EventEmitter {
352
356
  * @param target Element ID or HTMLElement to insert the canvas into
353
357
  * @param driver Core Driver to use
354
358
  */
355
- constructor(settings: RendererMainSettings, target: string | HTMLElement) {
359
+ constructor(
360
+ settings: Partial<RendererMainSettings>,
361
+ target: string | HTMLElement,
362
+ ) {
356
363
  super();
357
364
 
358
- const resolvedTxSettings: TextureMemoryManagerSettings = {
359
- criticalThreshold: settings.textureMemory?.criticalThreshold || 124e6,
360
- targetThresholdLevel: settings.textureMemory?.targetThresholdLevel || 0.5,
361
- cleanupInterval: settings.textureMemory?.cleanupInterval || 5000,
362
- debugLogging: settings.textureMemory?.debugLogging || false,
363
- baselineMemoryAllocation:
364
- settings.textureMemory?.baselineMemoryAllocation || 26e6,
365
- doNotExceedCriticalThreshold:
366
- settings.textureMemory?.doNotExceedCriticalThreshold || false,
367
- };
365
+ const resolvedTxSettings = this.resolveTxSettings(
366
+ settings.textureMemory || {},
367
+ );
368
368
 
369
- const resolvedSettings: Required<RendererMainSettings> = {
369
+ settings = {
370
370
  appWidth: settings.appWidth || 1920,
371
371
  appHeight: settings.appHeight || 1080,
372
372
  textureMemory: resolvedTxSettings,
@@ -383,14 +383,13 @@ export class RendererMain extends EventEmitter {
383
383
  inspector: settings.inspector ?? false,
384
384
  renderEngine: settings.renderEngine,
385
385
  quadBufferSize: settings.quadBufferSize ?? 4 * 1024 * 1024,
386
- fontEngines: settings.fontEngines,
386
+ fontEngines: settings.fontEngines ?? [],
387
387
  strictBounds: settings.strictBounds ?? true,
388
388
  textureProcessingTimeLimit: settings.textureProcessingTimeLimit || 10,
389
389
  canvas: settings.canvas || document.createElement('canvas'),
390
390
  createImageBitmapSupport: settings.createImageBitmapSupport || 'full',
391
391
  platform: settings.platform || null,
392
392
  };
393
- this.settings = resolvedSettings;
394
393
 
395
394
  const {
396
395
  appWidth,
@@ -399,7 +398,7 @@ export class RendererMain extends EventEmitter {
399
398
  devicePhysicalPixelRatio,
400
399
  inspector,
401
400
  canvas,
402
- } = resolvedSettings;
401
+ } = settings as RendererMainSettings;
403
402
 
404
403
  let platform;
405
404
  if (
@@ -425,26 +424,26 @@ export class RendererMain extends EventEmitter {
425
424
 
426
425
  // Initialize the stage
427
426
  this.stage = new Stage({
428
- appWidth: this.settings.appWidth,
429
- appHeight: this.settings.appHeight,
430
- boundsMargin: this.settings.boundsMargin,
431
- clearColor: this.settings.clearColor,
427
+ appWidth,
428
+ appHeight,
429
+ boundsMargin: settings.boundsMargin!,
430
+ clearColor: settings.clearColor!,
432
431
  canvas: this.canvas,
433
- deviceLogicalPixelRatio: this.settings.deviceLogicalPixelRatio,
434
- devicePhysicalPixelRatio: this.settings.devicePhysicalPixelRatio,
435
- enableContextSpy: this.settings.enableContextSpy,
436
- forceWebGL2: this.settings.forceWebGL2,
437
- fpsUpdateInterval: this.settings.fpsUpdateInterval,
438
- numImageWorkers: this.settings.numImageWorkers,
439
- renderEngine: this.settings.renderEngine,
432
+ deviceLogicalPixelRatio,
433
+ devicePhysicalPixelRatio,
434
+ enableContextSpy: settings.enableContextSpy!,
435
+ forceWebGL2: settings.forceWebGL2!,
436
+ fpsUpdateInterval: settings.fpsUpdateInterval!,
437
+ numImageWorkers: settings.numImageWorkers!,
438
+ renderEngine: settings.renderEngine!,
440
439
  textureMemory: resolvedTxSettings,
441
440
  eventBus: this,
442
- quadBufferSize: this.settings.quadBufferSize,
443
- fontEngines: this.settings.fontEngines,
444
- inspector: this.settings.inspector !== false,
445
- strictBounds: this.settings.strictBounds,
446
- textureProcessingTimeLimit: this.settings.textureProcessingTimeLimit,
447
- createImageBitmapSupport: this.settings.createImageBitmapSupport,
441
+ quadBufferSize: settings.quadBufferSize!,
442
+ fontEngines: settings.fontEngines!,
443
+ inspector: settings.inspector !== null,
444
+ strictBounds: settings.strictBounds!,
445
+ textureProcessingTimeLimit: settings.textureProcessingTimeLimit!,
446
+ createImageBitmapSupport: settings.createImageBitmapSupport!,
448
447
  platform,
449
448
  });
450
449
 
@@ -467,10 +466,48 @@ export class RendererMain extends EventEmitter {
467
466
 
468
467
  // Initialize inspector (if enabled)
469
468
  if (inspector && isProductionEnvironment === false) {
470
- this.inspector = new inspector(canvas, resolvedSettings);
469
+ this.inspector = new inspector(canvas, settings as RendererMainSettings);
471
470
  }
472
471
  }
473
472
 
473
+ /**
474
+ * Resolves the Texture Memory Manager values
475
+ *
476
+ * @param props
477
+ * @returns
478
+ */
479
+ private resolveTxSettings(
480
+ textureMemory: Partial<TextureMemoryManagerSettings>,
481
+ ): TextureMemoryManagerSettings {
482
+ const currentTxSettings =
483
+ (this.stage && this.stage.options.textureMemory) || {};
484
+
485
+ return {
486
+ criticalThreshold:
487
+ textureMemory?.criticalThreshold ??
488
+ currentTxSettings?.criticalThreshold ??
489
+ 124e6,
490
+ targetThresholdLevel:
491
+ textureMemory?.targetThresholdLevel ??
492
+ currentTxSettings?.targetThresholdLevel ??
493
+ 0.5,
494
+ cleanupInterval:
495
+ textureMemory?.cleanupInterval ??
496
+ currentTxSettings?.cleanupInterval ??
497
+ 5000,
498
+ debugLogging:
499
+ textureMemory?.debugLogging ?? currentTxSettings?.debugLogging ?? false,
500
+ baselineMemoryAllocation:
501
+ textureMemory?.baselineMemoryAllocation ??
502
+ currentTxSettings?.baselineMemoryAllocation ??
503
+ 26e6,
504
+ doNotExceedCriticalThreshold:
505
+ textureMemory?.doNotExceedCriticalThreshold ??
506
+ currentTxSettings?.doNotExceedCriticalThreshold ??
507
+ false,
508
+ };
509
+ }
510
+
474
511
  /**
475
512
  * Create a new scene graph node
476
513
  *
@@ -670,4 +707,112 @@ export class RendererMain extends EventEmitter {
670
707
  setClearColor(color: number) {
671
708
  this.stage.setClearColor(color);
672
709
  }
710
+
711
+ /**
712
+ * Set options for the renderer
713
+ *
714
+ * @param options
715
+ */
716
+ setOptions(options: Partial<RendererRuntimeSettings>) {
717
+ const stage = this.stage;
718
+ if (options.textureMemory !== undefined) {
719
+ const textureMemory = (options.textureMemory = this.resolveTxSettings(
720
+ options.textureMemory,
721
+ ));
722
+ stage.txMemManager.updateSettings(textureMemory);
723
+ stage.txMemManager.cleanup();
724
+ }
725
+
726
+ if (options.boundsMargin !== undefined) {
727
+ let bm = options.boundsMargin!;
728
+ options.boundsMargin = Array.isArray(bm) ? bm : [bm, bm, bm, bm];
729
+ }
730
+
731
+ const stageOptions = stage.options;
732
+ for (let key in options) {
733
+ stageOptions[key] = options[key]!;
734
+ }
735
+
736
+ if (options.inspector !== undefined && !isProductionEnvironment) {
737
+ if (options.inspector === false) {
738
+ this.inspector?.destroy();
739
+ this.inspector = null;
740
+ } else if (
741
+ this.inspector === null ||
742
+ this.inspector.constructor !== options.inspector
743
+ ) {
744
+ this.inspector = new options.inspector(
745
+ this.canvas,
746
+ stage.options as unknown as RendererMainSettings,
747
+ );
748
+ this.inspector?.createNodes(this.root as unknown as CoreNode);
749
+ }
750
+ }
751
+
752
+ let needDimensionsUpdate = false;
753
+
754
+ if (
755
+ options.deviceLogicalPixelRatio ||
756
+ options.devicePhysicalPixelRatio !== undefined
757
+ ) {
758
+ this.stage.pixelRatio =
759
+ stageOptions.devicePhysicalPixelRatio *
760
+ stageOptions.deviceLogicalPixelRatio;
761
+ this.inspector?.updateViewport(
762
+ stageOptions.appWidth,
763
+ stageOptions.appHeight,
764
+ stageOptions.deviceLogicalPixelRatio,
765
+ );
766
+ needDimensionsUpdate = true;
767
+ }
768
+
769
+ if (options.appWidth !== undefined || options.appHeight !== undefined) {
770
+ this.inspector?.updateViewport(
771
+ stageOptions.appWidth,
772
+ stageOptions.appHeight,
773
+ stageOptions.deviceLogicalPixelRatio,
774
+ );
775
+ needDimensionsUpdate = true;
776
+ }
777
+
778
+ if (options.boundsMargin !== undefined) {
779
+ this.stage.setBoundsMargin(options.boundsMargin);
780
+ }
781
+
782
+ if (options.clearColor !== undefined) {
783
+ this.stage.setClearColor(options.clearColor);
784
+ }
785
+
786
+ if (needDimensionsUpdate) {
787
+ this.updateAppDimensions();
788
+ }
789
+ }
790
+
791
+ private updateAppDimensions() {
792
+ const {
793
+ appWidth,
794
+ appHeight,
795
+ deviceLogicalPixelRatio,
796
+ devicePhysicalPixelRatio,
797
+ } = this.stage.options;
798
+
799
+ const deviceLogicalWidth = appWidth * deviceLogicalPixelRatio;
800
+ const deviceLogicalHeight = appHeight * deviceLogicalPixelRatio;
801
+
802
+ this.canvas.width = deviceLogicalWidth * devicePhysicalPixelRatio;
803
+ this.canvas.height = deviceLogicalHeight * devicePhysicalPixelRatio;
804
+
805
+ this.canvas.style.width = `${deviceLogicalWidth}px`;
806
+ this.canvas.style.height = `${deviceLogicalHeight}px`;
807
+
808
+ this.stage.renderer.updateViewport();
809
+
810
+ this.root.width = appWidth;
811
+ this.root.height = appHeight;
812
+ this.stage.updateViewportBounds();
813
+ }
814
+
815
+ get settings(): Readonly<StageOptions> {
816
+ return this.stage.options;
817
+ }
673
818
  }
@@ -1,10 +0,0 @@
1
- import type { Stage } from './Stage.js';
2
- /**
3
- * Platform render loop initiator
4
- */
5
- export declare const startLoop: (stage: Stage) => void;
6
- /**
7
- * Return unix timestamp
8
- * @return {number}
9
- */
10
- export declare const getTimeStamp: () => number;
@@ -1,56 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- /**
20
- * Platform render loop initiator
21
- */
22
- export const startLoop = (stage) => {
23
- let isIdle = false;
24
- const runLoop = () => {
25
- stage.updateFrameTime();
26
- stage.updateAnimations();
27
- if (!stage.hasSceneUpdates()) {
28
- // We still need to calculate the fps else it looks like the app is frozen
29
- stage.calculateFps();
30
- setTimeout(runLoop, 16.666666666666668);
31
- if (!isIdle) {
32
- stage.shManager.cleanup();
33
- stage.eventBus.emit('idle');
34
- isIdle = true;
35
- }
36
- if (stage.txMemManager.checkCleanup() === true) {
37
- stage.txMemManager.cleanup(false);
38
- }
39
- stage.flushFrameEvents();
40
- return;
41
- }
42
- isIdle = false;
43
- stage.drawFrame();
44
- stage.flushFrameEvents();
45
- requestAnimationFrame(runLoop);
46
- };
47
- requestAnimationFrame(runLoop);
48
- };
49
- /**
50
- * Return unix timestamp
51
- * @return {number}
52
- */
53
- export const getTimeStamp = () => {
54
- return performance ? performance.now() : Date.now();
55
- };
56
- //# sourceMappingURL=platform.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"platform.js","sourceRoot":"","sources":["../../../src/core/platform.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAIH;;GAEG;AACH,MAAM,CAAC,MAAM,SAAS,GAAG,CAAC,KAAY,EAAE,EAAE;IACxC,IAAI,MAAM,GAAG,KAAK,CAAC;IACnB,MAAM,OAAO,GAAG,GAAG,EAAE;QACnB,KAAK,CAAC,eAAe,EAAE,CAAC;QACxB,KAAK,CAAC,gBAAgB,EAAE,CAAC;QAEzB,IAAI,CAAC,KAAK,CAAC,eAAe,EAAE,EAAE,CAAC;YAC7B,0EAA0E;YAC1E,KAAK,CAAC,YAAY,EAAE,CAAC;YACrB,UAAU,CAAC,OAAO,EAAE,kBAAkB,CAAC,CAAC;YAExC,IAAI,CAAC,MAAM,EAAE,CAAC;gBACZ,KAAK,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;gBAC1B,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBAC5B,MAAM,GAAG,IAAI,CAAC;YAChB,CAAC;YAED,IAAI,KAAK,CAAC,YAAY,CAAC,YAAY,EAAE,KAAK,IAAI,EAAE,CAAC;gBAC/C,KAAK,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;YACpC,CAAC;YAED,KAAK,CAAC,gBAAgB,EAAE,CAAC;YACzB,OAAO;QACT,CAAC;QAED,MAAM,GAAG,KAAK,CAAC;QACf,KAAK,CAAC,SAAS,EAAE,CAAC;QAClB,KAAK,CAAC,gBAAgB,EAAE,CAAC;QACzB,qBAAqB,CAAC,OAAO,CAAC,CAAC;IACjC,CAAC,CAAC;IACF,qBAAqB,CAAC,OAAO,CAAC,CAAC;AACjC,CAAC,CAAC;AAEF;;;GAGG;AACH,MAAM,CAAC,MAAM,YAAY,GAAG,GAAG,EAAE;IAC/B,OAAO,WAAW,CAAC,CAAC,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC;AACtD,CAAC,CAAC"}
@@ -1,9 +0,0 @@
1
- import type { CoreRenderOp } from './CoreRenderOp.js';
2
- export declare abstract class CoreShader {
3
- static makeCacheKey(props: Record<string, unknown>): string | false;
4
- static resolveDefaults(props: Record<string, unknown>): Record<string, unknown>;
5
- abstract bindRenderOp(renderOp: CoreRenderOp, props: Record<string, unknown> | null): void;
6
- protected abstract bindProps(props: Record<string, unknown>): void;
7
- abstract attach(): void;
8
- abstract detach(): void;
9
- }
@@ -1,28 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- export class CoreShader {
20
- // abstract draw(): void;
21
- static makeCacheKey(props) {
22
- return false;
23
- }
24
- static resolveDefaults(props) {
25
- return {};
26
- }
27
- }
28
- //# sourceMappingURL=CoreShader.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CoreShader.js","sourceRoot":"","sources":["../../../../src/core/renderers/CoreShader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAIH,MAAM,OAAgB,UAAU;IAC9B,yBAAyB;IACzB,MAAM,CAAC,YAAY,CAAC,KAA8B;QAChD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,MAAM,CAAC,eAAe,CACpB,KAA8B;QAE9B,OAAO,EAAE,CAAC;IACZ,CAAC;CASF"}
@@ -1,33 +0,0 @@
1
- import type { BaseShaderController } from '../../../main-api/ShaderController.js';
2
- import type { CoreNode } from '../../CoreNode.js';
3
- import type { CoreShaderManager } from '../../CoreShaderManager.js';
4
- import { type Texture } from '../../textures/Texture.js';
5
- import type { CoreContextTexture } from '../CoreContextTexture.js';
6
- import { CoreRenderer, type CoreRendererOptions, type QuadOptions } from '../CoreRenderer.js';
7
- export declare class CanvasCoreRenderer extends CoreRenderer {
8
- private context;
9
- private canvas;
10
- private pixelRatio;
11
- private clearColor;
12
- renderToTextureActive: boolean;
13
- activeRttNode: CoreNode | null;
14
- private defShaderCtr;
15
- constructor(options: CoreRendererOptions);
16
- reset(): void;
17
- render(): void;
18
- addQuad(quad: QuadOptions): void;
19
- createCtxTexture(textureSource: Texture): CoreContextTexture;
20
- getShaderManager(): CoreShaderManager;
21
- getDefShaderCtr(): BaseShaderController;
22
- renderRTTNodes(): void;
23
- removeRTTNode(node: CoreNode): void;
24
- renderToTexture(node: CoreNode): void;
25
- getBufferInfo(): null;
26
- getQuadCount(): null;
27
- /**
28
- * Updates the clear color of the canvas renderer.
29
- *
30
- * @param color - The color to set as the clear color.
31
- */
32
- updateClearColor(color: number): void;
33
- }