@lightningjs/renderer 3.0.0-beta21 → 3.0.0-beta22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/exports/index.d.ts +1 -0
- package/dist/exports/index.js +1 -0
- package/dist/exports/index.js.map +1 -1
- package/dist/src/common/CommonTypes.d.ts +2 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +3 -2
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +3 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +8 -24
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +8 -25
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +7 -13
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +6 -17
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +4 -8
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/text-rendering/CanvasFont.d.ts +14 -0
- package/dist/src/core/text-rendering/CanvasFont.js +115 -0
- package/dist/src/core/text-rendering/CanvasFont.js.map +1 -0
- package/dist/src/core/text-rendering/CoreFont.d.ts +33 -0
- package/dist/src/core/text-rendering/CoreFont.js +48 -0
- package/dist/src/core/text-rendering/CoreFont.js.map +1 -0
- package/dist/src/core/text-rendering/FontManager.d.ts +11 -0
- package/dist/src/core/text-rendering/FontManager.js +41 -0
- package/dist/src/core/text-rendering/FontManager.js.map +1 -0
- package/dist/src/core/text-rendering/SdfFont.d.ts +29 -0
- package/dist/src/core/text-rendering/SdfFont.js +142 -0
- package/dist/src/core/text-rendering/SdfFont.js.map +1 -0
- package/dist/src/core/textures/Texture.d.ts +4 -3
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/core/utils.d.ts +1 -1
- package/dist/src/main-api/Inspector.d.ts +4 -0
- package/dist/src/main-api/Inspector.js +160 -0
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/index.ts +5 -0
- package/package.json +1 -1
- package/src/common/CommonTypes.ts +2 -1
- package/src/core/shaders/webgl/Border.ts +7 -13
- package/src/core/shaders/webgl/RoundedWithBorder.ts +6 -17
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +4 -8
- package/src/core/textures/Texture.ts +10 -6
- package/src/main-api/Inspector.ts +215 -0
- package/dist/src/core/animations/Animation.d.ts +0 -21
- package/dist/src/core/animations/Animation.js +0 -194
- package/dist/src/core/animations/Animation.js.map +0 -1
- package/dist/src/core/animations/Playback.d.ts +0 -64
- package/dist/src/core/animations/Playback.js +0 -169
- package/dist/src/core/animations/Playback.js.map +0 -1
- package/dist/src/core/animations/Transition.d.ts +0 -27
- package/dist/src/core/animations/Transition.js +0 -52
- package/dist/src/core/animations/Transition.js.map +0 -1
- package/dist/src/core/animations/utils.d.ts +0 -2
- package/dist/src/core/animations/utils.js +0 -136
- package/dist/src/core/animations/utils.js.map +0 -1
- package/dist/src/core/shaders/webgl/SdfShadowShader.d.ts +0 -9
- package/dist/src/core/shaders/webgl/SdfShadowShader.js +0 -100
- package/dist/src/core/shaders/webgl/SdfShadowShader.js.map +0 -1
- package/dist/tsconfig.tsbuildinfo +0 -1
|
@@ -1,169 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
import { EventEmitter } from '../../common/EventEmitter.js';
|
|
20
|
-
import { normalizeTimingFunction } from './utils.js';
|
|
21
|
-
export var StopMethodFlags;
|
|
22
|
-
(function (StopMethodFlags) {
|
|
23
|
-
StopMethodFlags[StopMethodFlags["Immediate"] = 0] = "Immediate";
|
|
24
|
-
StopMethodFlags[StopMethodFlags["Reset"] = 1] = "Reset";
|
|
25
|
-
StopMethodFlags[StopMethodFlags["Reverse"] = 2] = "Reverse";
|
|
26
|
-
})(StopMethodFlags || (StopMethodFlags = {}));
|
|
27
|
-
export const getStopMethodFlag = (method) => {
|
|
28
|
-
if (method === undefined || method === 'immediate') {
|
|
29
|
-
return StopMethodFlags.Immediate;
|
|
30
|
-
}
|
|
31
|
-
switch (method) {
|
|
32
|
-
case 'reverse':
|
|
33
|
-
return StopMethodFlags.Reverse;
|
|
34
|
-
case 'reset':
|
|
35
|
-
return StopMethodFlags.Reset;
|
|
36
|
-
}
|
|
37
|
-
return StopMethodFlags.Immediate;
|
|
38
|
-
};
|
|
39
|
-
export var PlaybackState;
|
|
40
|
-
(function (PlaybackState) {
|
|
41
|
-
PlaybackState[PlaybackState["Idle"] = 0] = "Idle";
|
|
42
|
-
PlaybackState[PlaybackState["Destroyed"] = 1] = "Destroyed";
|
|
43
|
-
PlaybackState[PlaybackState["Stopped"] = 2] = "Stopped";
|
|
44
|
-
PlaybackState[PlaybackState["Finished"] = 3] = "Finished";
|
|
45
|
-
PlaybackState[PlaybackState["Paused"] = 4] = "Paused";
|
|
46
|
-
PlaybackState[PlaybackState["Playing"] = 5] = "Playing";
|
|
47
|
-
PlaybackState[PlaybackState["Stopping"] = 6] = "Stopping";
|
|
48
|
-
})(PlaybackState || (PlaybackState = {}));
|
|
49
|
-
export const PlaybackSettingsKeys = {
|
|
50
|
-
delay: true,
|
|
51
|
-
duration: true,
|
|
52
|
-
easing: true,
|
|
53
|
-
loop: true,
|
|
54
|
-
repeat: true,
|
|
55
|
-
reverse: true,
|
|
56
|
-
stopMethod: true,
|
|
57
|
-
autoPlay: true,
|
|
58
|
-
};
|
|
59
|
-
//freeze the keys object to prevent modification
|
|
60
|
-
Object.freeze(PlaybackSettingsKeys);
|
|
61
|
-
/**
|
|
62
|
-
* Returns a new unique ID
|
|
63
|
-
*/
|
|
64
|
-
let playbackId = 1;
|
|
65
|
-
export function getPlaybackId() {
|
|
66
|
-
return playbackId++;
|
|
67
|
-
}
|
|
68
|
-
export default class Playback extends EventEmitter {
|
|
69
|
-
animationManager;
|
|
70
|
-
//id
|
|
71
|
-
id = getPlaybackId();
|
|
72
|
-
//settings
|
|
73
|
-
delay;
|
|
74
|
-
duration;
|
|
75
|
-
easing;
|
|
76
|
-
loop;
|
|
77
|
-
repeat;
|
|
78
|
-
reverse;
|
|
79
|
-
stopMethod;
|
|
80
|
-
//lifecycle
|
|
81
|
-
state = PlaybackState.Idle;
|
|
82
|
-
startTime = null;
|
|
83
|
-
pauseTime = null;
|
|
84
|
-
endTime = null;
|
|
85
|
-
currentTime = 0;
|
|
86
|
-
iteration = 0;
|
|
87
|
-
constructor(animationManager, settings = {}) {
|
|
88
|
-
super();
|
|
89
|
-
this.animationManager = animationManager;
|
|
90
|
-
this.delay = settings.delay ?? 0;
|
|
91
|
-
this.duration = settings.duration ?? 200;
|
|
92
|
-
this.easing =
|
|
93
|
-
settings.easing !== undefined
|
|
94
|
-
? normalizeTimingFunction(settings.easing)
|
|
95
|
-
: undefined;
|
|
96
|
-
this.loop = settings.loop ?? false;
|
|
97
|
-
this.repeat = settings.repeat ?? 0;
|
|
98
|
-
this.reverse = settings.reverse ?? false;
|
|
99
|
-
this.stopMethod = getStopMethodFlag(settings.stopMethod);
|
|
100
|
-
}
|
|
101
|
-
update(currentFrameTime) {
|
|
102
|
-
let state = this.state;
|
|
103
|
-
let targetTime = currentFrameTime - this.startTime;
|
|
104
|
-
if (targetTime < 0) {
|
|
105
|
-
return;
|
|
106
|
-
}
|
|
107
|
-
if (state === PlaybackState.Stopping) {
|
|
108
|
-
targetTime = this.duration - targetTime;
|
|
109
|
-
}
|
|
110
|
-
if (state === PlaybackState.Playing && targetTime > this.duration) {
|
|
111
|
-
targetTime = this.duration;
|
|
112
|
-
if (this.loop === true) {
|
|
113
|
-
this.iteration++;
|
|
114
|
-
this.startTime = currentFrameTime;
|
|
115
|
-
targetTime = 0;
|
|
116
|
-
if (this.repeat > 0 && this.iteration > this.repeat) {
|
|
117
|
-
this.stop();
|
|
118
|
-
}
|
|
119
|
-
}
|
|
120
|
-
else {
|
|
121
|
-
this.stop();
|
|
122
|
-
}
|
|
123
|
-
}
|
|
124
|
-
this.currentTime = targetTime;
|
|
125
|
-
this.updateValues(targetTime);
|
|
126
|
-
}
|
|
127
|
-
updateValues(currentTime) { }
|
|
128
|
-
applyStartValues() {
|
|
129
|
-
//needs to be implemented in subclass
|
|
130
|
-
}
|
|
131
|
-
start() {
|
|
132
|
-
const animationManager = this.animationManager;
|
|
133
|
-
this.applyStartValues();
|
|
134
|
-
this.startTime = animationManager.currentFrameTime + this.delay;
|
|
135
|
-
this.endTime = this.startTime + this.duration;
|
|
136
|
-
this.state = PlaybackState.Playing;
|
|
137
|
-
animationManager.register(this);
|
|
138
|
-
this.emit('start');
|
|
139
|
-
return this;
|
|
140
|
-
}
|
|
141
|
-
stop() {
|
|
142
|
-
const stopMethod = this.stopMethod;
|
|
143
|
-
if (stopMethod === StopMethodFlags.Immediate) {
|
|
144
|
-
console.log('Stopping playback immediately');
|
|
145
|
-
this.finish();
|
|
146
|
-
return;
|
|
147
|
-
}
|
|
148
|
-
if (stopMethod === StopMethodFlags.Reset) {
|
|
149
|
-
this.updateValues(0);
|
|
150
|
-
this.finish();
|
|
151
|
-
return;
|
|
152
|
-
}
|
|
153
|
-
if (stopMethod === StopMethodFlags.Reverse) {
|
|
154
|
-
if (this.state === PlaybackState.Playing) {
|
|
155
|
-
this.state = PlaybackState.Stopping;
|
|
156
|
-
//adjust start time to account for current time
|
|
157
|
-
const currentFrameTime = this.animationManager.currentFrameTime;
|
|
158
|
-
const elapsedTime = currentFrameTime - this.startTime;
|
|
159
|
-
this.startTime = currentFrameTime - (this.duration - elapsedTime);
|
|
160
|
-
}
|
|
161
|
-
}
|
|
162
|
-
}
|
|
163
|
-
finish() {
|
|
164
|
-
this.state = PlaybackState.Finished;
|
|
165
|
-
this.emit('finish');
|
|
166
|
-
this.animationManager.unregister(this);
|
|
167
|
-
}
|
|
168
|
-
}
|
|
169
|
-
//# sourceMappingURL=Playback.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Playback.js","sourceRoot":"","sources":["../../../../src/core/animations/Playback.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAE5D,OAAO,EAAE,uBAAuB,EAAuB,MAAM,YAAY,CAAC;AAE1E,MAAM,CAAN,IAAY,eAIX;AAJD,WAAY,eAAe;IACzB,+DAAS,CAAA;IACT,uDAAK,CAAA;IACL,2DAAO,CAAA;AACT,CAAC,EAJW,eAAe,KAAf,eAAe,QAI1B;AAKD,MAAM,CAAC,MAAM,iBAAiB,GAAG,CAC/B,MAA0B,EACT,EAAE;IACnB,IAAI,MAAM,KAAK,SAAS,IAAI,MAAM,KAAK,WAAW,EAAE,CAAC;QACnD,OAAO,eAAe,CAAC,SAAS,CAAC;IACnC,CAAC;IAED,QAAQ,MAAM,EAAE,CAAC;QACf,KAAK,SAAS;YACZ,OAAO,eAAe,CAAC,OAAO,CAAC;QACjC,KAAK,OAAO;YACV,OAAO,eAAe,CAAC,KAAK,CAAC;IACjC,CAAC;IAED,OAAO,eAAe,CAAC,SAAS,CAAC;AACnC,CAAC,CAAC;AAaF,MAAM,CAAN,IAAY,aAQX;AARD,WAAY,aAAa;IACvB,iDAAI,CAAA;IACJ,2DAAS,CAAA;IACT,uDAAO,CAAA;IACP,yDAAQ,CAAA;IACR,qDAAM,CAAA;IACN,uDAAO,CAAA;IACP,yDAAQ,CAAA;AACV,CAAC,EARW,aAAa,KAAb,aAAa,QAQxB;AAED,MAAM,CAAC,MAAM,oBAAoB,GAAG;IAClC,KAAK,EAAE,IAAI;IACX,QAAQ,EAAE,IAAI;IACd,MAAM,EAAE,IAAI;IACZ,IAAI,EAAE,IAAI;IACV,MAAM,EAAE,IAAI;IACZ,OAAO,EAAE,IAAI;IACb,UAAU,EAAE,IAAI;IAChB,QAAQ,EAAE,IAAI;CACf,CAAC;AAEF,gDAAgD;AAChD,MAAM,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC;AAEpC;;GAEG;AACH,IAAI,UAAU,GAAG,CAAC,CAAC;AACnB,MAAM,UAAU,aAAa;IAC3B,OAAO,UAAU,EAAE,CAAC;AACtB,CAAC;AAED,MAAM,CAAC,OAAO,OAAO,QAAS,SAAQ,YAAY;IAqBrC;IApBX,IAAI;IACK,EAAE,GAAG,aAAa,EAAE,CAAC;IAC9B,UAAU;IACV,KAAK,CAAS;IACd,QAAQ,CAAS;IACjB,MAAM,CAA6B;IACnC,IAAI,CAAU;IACd,MAAM,CAAS;IACf,OAAO,CAAU;IACjB,UAAU,CAAkB;IAE5B,WAAW;IACX,KAAK,GAAkB,aAAa,CAAC,IAAI,CAAC;IAC1C,SAAS,GAAkB,IAAI,CAAC;IAChC,SAAS,GAAkB,IAAI,CAAC;IAChC,OAAO,GAAkB,IAAI,CAAC;IAC9B,WAAW,GAAW,CAAC,CAAC;IACxB,SAAS,GAAW,CAAC,CAAC;IAEtB,YACW,gBAAkC,EAC3C,WAAsC,EAAE;QAExC,KAAK,EAAE,CAAC;QAHC,qBAAgB,GAAhB,gBAAgB,CAAkB;QAI3C,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,IAAI,GAAG,CAAC;QACzC,IAAI,CAAC,MAAM;YACT,QAAQ,CAAC,MAAM,KAAK,SAAS;gBAC3B,CAAC,CAAC,uBAAuB,CAAC,QAAQ,CAAC,MAAM,CAAC;gBAC1C,CAAC,CAAC,SAAS,CAAC;QAChB,IAAI,CAAC,IAAI,GAAG,QAAQ,CAAC,IAAI,IAAI,KAAK,CAAC;QACnC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,OAAO,GAAG,QAAQ,CAAC,OAAO,IAAI,KAAK,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,iBAAiB,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;IAC3D,CAAC;IAED,MAAM,CAAC,gBAAwB;QAC7B,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACvB,IAAI,UAAU,GAAG,gBAAgB,GAAG,IAAI,CAAC,SAAU,CAAC;QACpD,IAAI,UAAU,GAAG,CAAC,EAAE,CAAC;YACnB,OAAO;QACT,CAAC;QACD,IAAI,KAAK,KAAK,aAAa,CAAC,QAAQ,EAAE,CAAC;YACrC,UAAU,GAAG,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC1C,CAAC;QAED,IAAI,KAAK,KAAK,aAAa,CAAC,OAAO,IAAI,UAAU,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClE,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;YAC3B,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;gBACvB,IAAI,CAAC,SAAS,EAAE,CAAC;gBACjB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;gBAClC,UAAU,GAAG,CAAC,CAAC;gBACf,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC;oBACpD,IAAI,CAAC,IAAI,EAAE,CAAC;gBACd,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,CAAC;QACH,CAAC;QAED,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;IAChC,CAAC;IAED,YAAY,CAAC,WAAmB,IAAG,CAAC;IAEpC,gBAAgB;QACd,qCAAqC;IACvC,CAAC;IAED,KAAK;QACH,MAAM,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAC/C,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,gBAAgB,GAAG,IAAI,CAAC,KAAK,CAAC;QAChE,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC9C,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,OAAO,CAAC;QACnC,gBAAgB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI;QACF,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QACnC,IAAI,UAAU,KAAK,eAAe,CAAC,SAAS,EAAE,CAAC;YAC7C,OAAO,CAAC,GAAG,CAAC,+BAA+B,CAAC,CAAC;YAC7C,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO;QACT,CAAC;QACD,IAAI,UAAU,KAAK,eAAe,CAAC,KAAK,EAAE,CAAC;YACzC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;YACrB,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,OAAO;QACT,CAAC;QACD,IAAI,UAAU,KAAK,eAAe,CAAC,OAAO,EAAE,CAAC;YAC3C,IAAI,IAAI,CAAC,KAAK,KAAK,aAAa,CAAC,OAAO,EAAE,CAAC;gBACzC,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,QAAQ,CAAC;gBACpC,+CAA+C;gBAC/C,MAAM,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC,gBAAgB,CAAC;gBAChE,MAAM,WAAW,GAAG,gBAAgB,GAAG,IAAI,CAAC,SAAU,CAAC;gBACvD,IAAI,CAAC,SAAS,GAAG,gBAAgB,GAAG,CAAC,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,CAAC;YACpE,CAAC;QACH,CAAC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,KAAK,GAAG,aAAa,CAAC,QAAQ,CAAC;QACpC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpB,IAAI,CAAC,gBAAgB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IACzC,CAAC;CACF"}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import type { TimingFunction } from './utils.js';
|
|
2
|
-
export interface TransitionProps {
|
|
3
|
-
to: number | string;
|
|
4
|
-
from?: number | string;
|
|
5
|
-
duration: number;
|
|
6
|
-
start: number;
|
|
7
|
-
end: number;
|
|
8
|
-
delay: number;
|
|
9
|
-
easing?: string | TimingFunction;
|
|
10
|
-
}
|
|
11
|
-
export interface Transition {
|
|
12
|
-
to: number;
|
|
13
|
-
from?: number;
|
|
14
|
-
current?: number;
|
|
15
|
-
duration: number;
|
|
16
|
-
start: number;
|
|
17
|
-
end: number;
|
|
18
|
-
delay: number;
|
|
19
|
-
easing?: TimingFunction;
|
|
20
|
-
update: (animationTime: number) => number;
|
|
21
|
-
progressFn: (p: number) => number;
|
|
22
|
-
}
|
|
23
|
-
export type TransitionTypes = TransitionProps | number | string | (TransitionProps | number | string)[];
|
|
24
|
-
export declare function easedProgressFn(this: Required<Transition>, p: number): number;
|
|
25
|
-
export declare function linearProgressFn(this: Required<Transition>, p: number): number;
|
|
26
|
-
export declare function updateTransition(this: Required<Transition>, animationTime: number): number;
|
|
27
|
-
export declare function createTransition(props: TransitionProps): Transition;
|
|
@@ -1,52 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
export function easedProgressFn(p) {
|
|
20
|
-
return this.from + (this.to - this.from) * this.easing(p);
|
|
21
|
-
}
|
|
22
|
-
export function linearProgressFn(p) {
|
|
23
|
-
return this.from + (this.to - this.from) * p;
|
|
24
|
-
}
|
|
25
|
-
export function updateTransition(animationTime) {
|
|
26
|
-
//calculate progress of transition
|
|
27
|
-
let p = (animationTime - this.delay) / this.duration;
|
|
28
|
-
if (p >= 1) {
|
|
29
|
-
p = 1;
|
|
30
|
-
return (this.current = this.to);
|
|
31
|
-
}
|
|
32
|
-
if (p < 0) {
|
|
33
|
-
p = 0;
|
|
34
|
-
return (this.current = this.from);
|
|
35
|
-
}
|
|
36
|
-
return (this.current = this.progressFn(p));
|
|
37
|
-
}
|
|
38
|
-
export function createTransition(props) {
|
|
39
|
-
const easing = props.easing;
|
|
40
|
-
//cast props to Transition to add new properties and methods without creating a new object
|
|
41
|
-
const transition = props;
|
|
42
|
-
// Convert string values to numbers and add new properties
|
|
43
|
-
transition.to = props.to;
|
|
44
|
-
transition.from = props.from;
|
|
45
|
-
transition.current = (props.from ?? props.to);
|
|
46
|
-
transition.easing = easing;
|
|
47
|
-
transition.update = updateTransition;
|
|
48
|
-
transition.progressFn =
|
|
49
|
-
easing !== undefined ? easedProgressFn : linearProgressFn;
|
|
50
|
-
return transition;
|
|
51
|
-
}
|
|
52
|
-
//# sourceMappingURL=Transition.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Transition.js","sourceRoot":"","sources":["../../../../src/core/animations/Transition.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAgCH,MAAM,UAAU,eAAe,CAA6B,CAAS;IACnE,OAAO,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;AAC5D,CAAC;AAED,MAAM,UAAU,gBAAgB,CAA6B,CAAS;IACpE,OAAO,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,UAAU,gBAAgB,CAE9B,aAAqB;IAErB,kCAAkC;IAClC,IAAI,CAAC,GAAG,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC;IACrD,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC;QACX,CAAC,GAAG,CAAC,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;IAClC,CAAC;IACD,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;QACV,CAAC,GAAG,CAAC,CAAC;QACN,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;IACpC,CAAC;IACD,OAAO,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;AAC7C,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,KAAsB;IACrD,MAAM,MAAM,GAAG,KAAK,CAAC,MAAoC,CAAC;IAC1D,0FAA0F;IAC1F,MAAM,UAAU,GAAG,KAAmB,CAAC;IAEvC,0DAA0D;IAC1D,UAAU,CAAC,EAAE,GAAG,KAAK,CAAC,EAAY,CAAC;IACnC,UAAU,CAAC,IAAI,GAAG,KAAK,CAAC,IAAc,CAAC;IACvC,UAAU,CAAC,OAAO,GAAG,CAAC,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,EAAE,CAAW,CAAC;IACxD,UAAU,CAAC,MAAM,GAAG,MAAM,CAAC;IAC3B,UAAU,CAAC,MAAM,GAAG,gBAAgB,CAAC;IACrC,UAAU,CAAC,UAAU;QACnB,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,gBAAgB,CAAC;IAE5D,OAAO,UAAU,CAAC;AACpB,CAAC"}
|
|
@@ -1,136 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
const tfCache = {};
|
|
20
|
-
const cubicBezierMap = {
|
|
21
|
-
ease: [0.25, 0.1, 0.25, 1.0],
|
|
22
|
-
'ease-in': [0.42, 0, 1.0, 1.0],
|
|
23
|
-
'ease-out': [0, 0, 0.58, 1.0],
|
|
24
|
-
'ease-in-out': [0.42, 0, 0.58, 1.0],
|
|
25
|
-
'ease-in-sine': [0.12, 0, 0.39, 0],
|
|
26
|
-
'ease-out-sine': [0.12, 0, 0.39, 0],
|
|
27
|
-
'ease-in-out-sine': [0.37, 0, 0.63, 1],
|
|
28
|
-
'ease-in-cubic': [0.32, 0, 0.67, 0],
|
|
29
|
-
'ease-out-cubic': [0.33, 1, 0.68, 1],
|
|
30
|
-
'ease-in-out-cubic': [0.65, 0, 0.35, 1],
|
|
31
|
-
'ease-in-circ': [0.55, 0, 1, 0.45],
|
|
32
|
-
'ease-out-circ': [0, 0.55, 0.45, 1],
|
|
33
|
-
'ease-in-out-circ': [0.85, 0, 0.15, 1],
|
|
34
|
-
'ease-in-back': [0.36, 0, 0.66, -0.56],
|
|
35
|
-
'ease-out-back': [0.34, 1.56, 0.64, 1],
|
|
36
|
-
'ease-in-out-back': [0.68, -0.6, 0.32, 1.6],
|
|
37
|
-
};
|
|
38
|
-
const createCubicBezierFunction = (a, b, c, d) => {
|
|
39
|
-
const xc = 3.0 * a;
|
|
40
|
-
const xb = 3.0 * (c - a) - xc;
|
|
41
|
-
const xa = 1.0 - xc - xb;
|
|
42
|
-
const yc = 3.0 * b;
|
|
43
|
-
const yb = 3.0 * (d - b) - yc;
|
|
44
|
-
const ya = 1.0 - yc - yb;
|
|
45
|
-
return function (time) {
|
|
46
|
-
if (time >= 1.0) {
|
|
47
|
-
return 1;
|
|
48
|
-
}
|
|
49
|
-
if (time <= 0) {
|
|
50
|
-
return 0;
|
|
51
|
-
}
|
|
52
|
-
let t = 0.5;
|
|
53
|
-
let cbx;
|
|
54
|
-
let cbxd;
|
|
55
|
-
let dx;
|
|
56
|
-
for (let it = 0; it < 20; it++) {
|
|
57
|
-
cbx = t * (t * (t * xa + xb) + xc);
|
|
58
|
-
dx = time - cbx;
|
|
59
|
-
if (dx > -1e-8 && dx < 1e-8) {
|
|
60
|
-
return t * (t * (t * ya + yb) + yc);
|
|
61
|
-
}
|
|
62
|
-
// Cubic bezier derivative.
|
|
63
|
-
cbxd = t * (t * (3 * xa) + 2 * xb) + xc;
|
|
64
|
-
if (cbxd > 1e-10 && cbxd < 1e-10) {
|
|
65
|
-
// Problematic. Fall back to binary search method.
|
|
66
|
-
break;
|
|
67
|
-
}
|
|
68
|
-
t += dx / cbxd;
|
|
69
|
-
}
|
|
70
|
-
// Fallback: binary search method. This is more reliable when there are near-0 slopes.
|
|
71
|
-
let minT = 0;
|
|
72
|
-
let maxT = 1;
|
|
73
|
-
for (let it = 0; it < 20; it++) {
|
|
74
|
-
t = 0.5 * (minT + maxT);
|
|
75
|
-
cbx = t * (t * (t * xa + xb) + xc);
|
|
76
|
-
dx = time - cbx;
|
|
77
|
-
if (dx > -1e-8 && dx < 1e-8) {
|
|
78
|
-
// Solution found!
|
|
79
|
-
return t * (t * (t * ya + yb) + yc);
|
|
80
|
-
}
|
|
81
|
-
if (dx < 0) {
|
|
82
|
-
maxT = t;
|
|
83
|
-
}
|
|
84
|
-
else {
|
|
85
|
-
minT = t;
|
|
86
|
-
}
|
|
87
|
-
}
|
|
88
|
-
return time;
|
|
89
|
-
};
|
|
90
|
-
};
|
|
91
|
-
const parseCubicBezier = (str) => {
|
|
92
|
-
//cubic-bezier(0.84, 0.52, 0.56, 0.6)
|
|
93
|
-
const regex = /-?\d*\.?\d+/g;
|
|
94
|
-
const match = str.match(regex);
|
|
95
|
-
if (match) {
|
|
96
|
-
const [num1, num2, num3, num4] = match;
|
|
97
|
-
const a = parseFloat(num1 || '0.42');
|
|
98
|
-
const b = parseFloat(num2 || '0');
|
|
99
|
-
const c = parseFloat(num3 || '1');
|
|
100
|
-
const d = parseFloat(num4 || '1');
|
|
101
|
-
const timing = createCubicBezierFunction(a, b, c, d);
|
|
102
|
-
tfCache[str] = timing;
|
|
103
|
-
return timing;
|
|
104
|
-
}
|
|
105
|
-
// parse failed, return linear
|
|
106
|
-
console.warn('cubic-bezier invalid' + str);
|
|
107
|
-
return undefined;
|
|
108
|
-
};
|
|
109
|
-
export const normalizeTimingFunction = (something) => {
|
|
110
|
-
if (typeof something !== 'string' && typeof something !== 'function') {
|
|
111
|
-
return undefined;
|
|
112
|
-
}
|
|
113
|
-
//predefined timing functions
|
|
114
|
-
if (typeof something === 'function') {
|
|
115
|
-
return something;
|
|
116
|
-
}
|
|
117
|
-
if (tfCache[something] !== undefined) {
|
|
118
|
-
return tfCache[something];
|
|
119
|
-
}
|
|
120
|
-
if (cubicBezierMap[something] !== undefined) {
|
|
121
|
-
const [a, b, c, d] = cubicBezierMap[something];
|
|
122
|
-
const tf = createCubicBezierFunction(a, b, c, d);
|
|
123
|
-
tfCache[something] = tf;
|
|
124
|
-
return tf;
|
|
125
|
-
}
|
|
126
|
-
//custom cubic-bezier
|
|
127
|
-
if (something.startsWith('cubic-bezier')) {
|
|
128
|
-
const tf = parseCubicBezier(something);
|
|
129
|
-
if (tf !== undefined) {
|
|
130
|
-
tfCache[something] = tf;
|
|
131
|
-
}
|
|
132
|
-
return tf;
|
|
133
|
-
}
|
|
134
|
-
return undefined;
|
|
135
|
-
};
|
|
136
|
-
//# sourceMappingURL=utils.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"utils.js","sourceRoot":"","sources":["../../../../src/core/animations/utils.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAMH,MAAM,OAAO,GAAmC,EAAE,CAAC;AAEnD,MAAM,cAAc,GAAgC;IAClD,IAAI,EAAE,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;IAC5B,SAAS,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC;IAC9B,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC;IAC7B,aAAa,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC;IACnC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IAClC,eAAe,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,eAAe,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,gBAAgB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACpC,mBAAmB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACvC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC;IAClC,eAAe,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;IACnC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,cAAc,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,IAAI,CAAC;IACtC,eAAe,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;IACtC,kBAAkB,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,EAAE,IAAI,EAAE,GAAG,CAAC;CAC5C,CAAC;AAEF,MAAM,yBAAyB,GAAG,CAChC,CAAS,EACT,CAAS,EACT,CAAS,EACT,CAAS,EACO,EAAE;IAClB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC;IACnB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;IAC9B,MAAM,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,EAAE,CAAC;IACzB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC;IACnB,MAAM,EAAE,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC;IAC9B,MAAM,EAAE,GAAG,GAAG,GAAG,EAAE,GAAG,EAAE,CAAC;IAEzB,OAAO,UAAU,IAAI;QACnB,IAAI,IAAI,IAAI,GAAG,EAAE,CAAC;YAChB,OAAO,CAAC,CAAC;QACX,CAAC;QACD,IAAI,IAAI,IAAI,CAAC,EAAE,CAAC;YACd,OAAO,CAAC,CAAC;QACX,CAAC;QAED,IAAI,CAAC,GAAG,GAAG,CAAC;QACZ,IAAI,GAAW,CAAC;QAChB,IAAI,IAAY,CAAC;QACjB,IAAI,EAAU,CAAC;QAEf,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;YAC/B,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACnC,EAAE,GAAG,IAAI,GAAG,GAAG,CAAC;YAChB,IAAI,EAAE,GAAG,CAAC,IAAI,IAAI,EAAE,GAAG,IAAI,EAAE,CAAC;gBAC5B,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACtC,CAAC;YAED,2BAA2B;YAC3B,IAAI,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC;YAExC,IAAI,IAAI,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,EAAE,CAAC;gBACjC,kDAAkD;gBAClD,MAAM;YACR,CAAC;YAED,CAAC,IAAI,EAAE,GAAG,IAAI,CAAC;QACjB,CAAC;QAED,sFAAsF;QACtF,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;YAC/B,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;YAExB,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YAEnC,EAAE,GAAG,IAAI,GAAG,GAAG,CAAC;YAChB,IAAI,EAAE,GAAG,CAAC,IAAI,IAAI,EAAE,GAAG,IAAI,EAAE,CAAC;gBAC5B,kBAAkB;gBAClB,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;YACtC,CAAC;YAED,IAAI,EAAE,GAAG,CAAC,EAAE,CAAC;gBACX,IAAI,GAAG,CAAC,CAAC;YACX,CAAC;iBAAM,CAAC;gBACN,IAAI,GAAG,CAAC,CAAC;YACX,CAAC;QACH,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;AACJ,CAAC,CAAC;AAEF,MAAM,gBAAgB,GAAG,CAAC,GAAW,EAAE,EAAE;IACvC,qCAAqC;IACrC,MAAM,KAAK,GAAG,cAAc,CAAC;IAC7B,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;IAE/B,IAAI,KAAK,EAAE,CAAC;QACV,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,KAAK,CAAC;QACvC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,MAAM,CAAC,CAAC;QACrC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,UAAU,CAAC,IAAI,IAAI,GAAG,CAAC,CAAC;QAElC,MAAM,MAAM,GAAG,yBAAyB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,OAAO,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;QAEtB,OAAO,MAAM,CAAC;IAChB,CAAC;IAED,8BAA8B;IAC9B,OAAO,CAAC,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC,CAAC;IAC3C,OAAO,SAAS,CAAC;AACnB,CAAC,CAAC;AAEF,MAAM,CAAC,MAAM,uBAAuB,GAAG,CACrC,SAAkC,EACN,EAAE;IAC9B,IAAI,OAAO,SAAS,KAAK,QAAQ,IAAI,OAAO,SAAS,KAAK,UAAU,EAAE,CAAC;QACrE,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,6BAA6B;IAC7B,IAAI,OAAO,SAAS,KAAK,UAAU,EAAE,CAAC;QACpC,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,SAAS,EAAE,CAAC;QACrC,OAAO,OAAO,CAAC,SAAS,CAAC,CAAC;IAC5B,CAAC;IAED,IAAI,cAAc,CAAC,SAAS,CAAC,KAAK,SAAS,EAAE,CAAC;QAC5C,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC,CAAC;QAC/C,MAAM,EAAE,GAAG,yBAAyB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjD,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QACxB,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,qBAAqB;IACrB,IAAI,SAAS,CAAC,UAAU,CAAC,cAAc,CAAC,EAAE,CAAC;QACzC,MAAM,EAAE,GAAG,gBAAgB,CAAC,SAAS,CAAC,CAAC;QACvC,IAAI,EAAE,KAAK,SAAS,EAAE,CAAC;YACrB,OAAO,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;QAC1B,CAAC;QACD,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,OAAO,SAAS,CAAC;AACnB,CAAC,CAAC"}
|
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
|
|
2
|
-
import { type SdfShaderProps } from './SdfShader.js';
|
|
3
|
-
export type SdfShadowShaderProps = SdfShaderProps & {
|
|
4
|
-
shadowColor: number;
|
|
5
|
-
shadowBlur: number;
|
|
6
|
-
shadowOffsetX: number;
|
|
7
|
-
shadowOffsetY: number;
|
|
8
|
-
};
|
|
9
|
-
export declare const SdfShadow: WebGlShaderType<SdfShadowShaderProps>;
|
|
@@ -1,100 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
import { getNormalizedRgbaComponents } from '../../lib/utils.js';
|
|
20
|
-
import { Sdf } from './SdfShader.js';
|
|
21
|
-
export const SdfShadow = {
|
|
22
|
-
props: {
|
|
23
|
-
...Sdf.props,
|
|
24
|
-
shadowColor: 0x000000ff,
|
|
25
|
-
shadowBlur: 0,
|
|
26
|
-
shadowOffsetX: 0,
|
|
27
|
-
shadowOffsetY: 0,
|
|
28
|
-
},
|
|
29
|
-
onSdfBind(props) {
|
|
30
|
-
Sdf.onSdfBind.call(this, props);
|
|
31
|
-
this.uniform4fa('u_shadowColor', getNormalizedRgbaComponents(props.shadowColor));
|
|
32
|
-
this.uniform1f('u_shadowBlur', props.shadowBlur);
|
|
33
|
-
this.uniform2f('u_shadowOffset', props.shadowOffsetX, props.shadowOffsetY);
|
|
34
|
-
},
|
|
35
|
-
vertex: `
|
|
36
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
37
|
-
precision highp float;
|
|
38
|
-
# else
|
|
39
|
-
precision mediump float;
|
|
40
|
-
# endif
|
|
41
|
-
// an attribute is an input (in) to a vertex shader.
|
|
42
|
-
// It will receive data from a buffer
|
|
43
|
-
attribute vec2 a_position;
|
|
44
|
-
attribute vec2 a_textureCoords;
|
|
45
|
-
|
|
46
|
-
uniform vec2 u_resolution;
|
|
47
|
-
uniform mat3 u_transform;
|
|
48
|
-
uniform float u_pixelRatio;
|
|
49
|
-
uniform float u_size;
|
|
50
|
-
uniform float u_distanceRange;
|
|
51
|
-
uniform vec2 u_shadowOffset;
|
|
52
|
-
|
|
53
|
-
varying vec2 v_texcoord;
|
|
54
|
-
varying float v_scaledDistRange;
|
|
55
|
-
|
|
56
|
-
void main() {
|
|
57
|
-
vec2 scrolledPosition = a_position * u_size;
|
|
58
|
-
vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
|
|
59
|
-
|
|
60
|
-
// Apply shadow offset after transform
|
|
61
|
-
transformedPosition += u_shadowOffset;
|
|
62
|
-
|
|
63
|
-
// Calculate screen space with pixel ratio
|
|
64
|
-
vec2 screenSpace = (transformedPosition * u_pixelRatio / u_resolution * 2.0 - 1.0) * vec2(1, -1);
|
|
65
|
-
|
|
66
|
-
gl_Position = vec4(screenSpace, 0.0, 1.0);
|
|
67
|
-
v_texcoord = a_textureCoords;
|
|
68
|
-
v_scaledDistRange = u_distanceRange * u_pixelRatio;
|
|
69
|
-
}
|
|
70
|
-
`,
|
|
71
|
-
fragment: `
|
|
72
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
73
|
-
precision highp float;
|
|
74
|
-
# else
|
|
75
|
-
precision mediump float;
|
|
76
|
-
# endif
|
|
77
|
-
uniform vec4 u_color;
|
|
78
|
-
uniform sampler2D u_texture;
|
|
79
|
-
uniform float u_shadowBlur;
|
|
80
|
-
uniform float u_size;
|
|
81
|
-
uniform vec4 u_shadowColor;
|
|
82
|
-
varying vec2 v_texcoord;
|
|
83
|
-
varying float v_scaledDistRange;
|
|
84
|
-
|
|
85
|
-
float median(float r, float g, float b) {
|
|
86
|
-
return clamp(b, min(r, g), max(r, g));
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
void main() {
|
|
90
|
-
vec3 sample = texture2D(u_texture, v_texcoord).rgb;
|
|
91
|
-
float sigDist = v_scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
|
|
92
|
-
float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_shadowColor.a;
|
|
93
|
-
|
|
94
|
-
// Build the final color.
|
|
95
|
-
// IMPORTANT: We must premultiply the color by the alpha value before returning it.
|
|
96
|
-
gl_FragColor = vec4(u_shadowColor.r * opacity, u_shadowColor.g * opacity, u_shadowColor.b * opacity, opacity);
|
|
97
|
-
}
|
|
98
|
-
`,
|
|
99
|
-
};
|
|
100
|
-
//# sourceMappingURL=SdfShadowShader.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"SdfShadowShader.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/SdfShadowShader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AAEjE,OAAO,EAAE,GAAG,EAAuB,MAAM,gBAAgB,CAAC;AAS1D,MAAM,CAAC,MAAM,SAAS,GAA0C;IAC9D,KAAK,EAAE;QACL,GAAI,GAAG,CAAC,KAAwB;QAChC,WAAW,EAAE,UAAU;QACvB,UAAU,EAAE,CAAC;QACb,aAAa,EAAE,CAAC;QAChB,aAAa,EAAE,CAAC;KACjB;IACD,SAAS,CAAC,KAA2B;QACnC,GAAG,CAAC,SAAU,CAAC,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACjC,IAAI,CAAC,UAAU,CACb,eAAe,EACf,2BAA2B,CAAC,KAAK,CAAC,WAAW,CAAC,CAC/C,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,cAAc,EAAE,KAAK,CAAC,UAAU,CAAC,CAAC;QACjD,IAAI,CAAC,SAAS,CAAC,gBAAgB,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;IAC7E,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAmCP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BT;CACF,CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"fileNames":[],"fileInfos":[],"root":[],"options":{"allowJs":true,"allowSyntheticDefaultImports":true,"composite":true,"declaration":true,"experimentalDecorators":true,"module":100,"noImplicitAny":false,"noImplicitOverride":true,"noUncheckedIndexedAccess":true,"outDir":"./","rootDir":"..","sourceMap":true,"strict":true,"target":9,"verbatimModuleSyntax":true},"version":"5.9.2"}
|