@lightningjs/renderer 3.0.0-beta18 → 3.0.0-beta19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (306) hide show
  1. package/dist/src/core/Autosizer.d.ts +29 -0
  2. package/dist/src/core/Autosizer.js +178 -0
  3. package/dist/src/core/Autosizer.js.map +1 -0
  4. package/dist/src/core/CoreNode.d.ts +44 -26
  5. package/dist/src/core/CoreNode.js +253 -150
  6. package/dist/src/core/CoreNode.js.map +1 -1
  7. package/dist/src/core/CoreTextNode.d.ts +1 -0
  8. package/dist/src/core/CoreTextNode.js +8 -4
  9. package/dist/src/core/CoreTextNode.js.map +1 -1
  10. package/dist/src/core/CoreTextureManager.d.ts +16 -2
  11. package/dist/src/core/CoreTextureManager.js +38 -51
  12. package/dist/src/core/CoreTextureManager.js.map +1 -1
  13. package/dist/src/core/Stage.d.ts +18 -2
  14. package/dist/src/core/Stage.js +44 -14
  15. package/dist/src/core/Stage.js.map +1 -1
  16. package/dist/src/core/TextureMemoryManager.d.ts +2 -4
  17. package/dist/src/core/TextureMemoryManager.js +80 -95
  18. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  19. package/dist/src/core/lib/WebGlContextWrapper.d.ts +11 -0
  20. package/dist/src/core/lib/WebGlContextWrapper.js +34 -0
  21. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  22. package/dist/src/core/lib/textureCompression.d.ts +14 -2
  23. package/dist/src/core/lib/textureCompression.js +320 -67
  24. package/dist/src/core/lib/textureCompression.js.map +1 -1
  25. package/dist/src/core/platforms/web/WebPlatform.js +2 -2
  26. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -1
  27. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
  28. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  29. package/dist/src/core/renderers/CoreRenderer.d.ts +3 -1
  30. package/dist/src/core/renderers/CoreRenderer.js +1 -0
  31. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  32. package/dist/src/core/renderers/CoreShaderNode.d.ts +6 -0
  33. package/dist/src/core/renderers/CoreShaderNode.js +2 -0
  34. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  35. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +1 -0
  36. package/dist/src/core/renderers/canvas/CanvasTexture.js +4 -1
  37. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
  38. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +2 -0
  39. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +6 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
  41. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +11 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +51 -14
  43. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
  44. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +2 -1
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +2 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  47. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -1
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.js +57 -61
  49. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  50. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +12 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  53. package/dist/src/core/shaders/webgl/Rounded.js +3 -1
  54. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
  55. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +3 -2
  56. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  57. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +3 -2
  58. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  59. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +2 -1
  60. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
  61. package/dist/src/core/text-rendering/SdfFontHandler.js +1 -1
  62. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  63. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  64. package/dist/src/core/textures/ColorTexture.js +2 -3
  65. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  66. package/dist/src/core/textures/ImageTexture.d.ts +7 -1
  67. package/dist/src/core/textures/ImageTexture.js +20 -36
  68. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  69. package/dist/src/core/textures/NoiseTexture.d.ts +1 -1
  70. package/dist/src/core/textures/NoiseTexture.js +2 -2
  71. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  72. package/dist/src/core/textures/RenderTexture.d.ts +1 -1
  73. package/dist/src/core/textures/RenderTexture.js +2 -2
  74. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  75. package/dist/src/core/textures/SubTexture.d.ts +2 -4
  76. package/dist/src/core/textures/SubTexture.js +13 -31
  77. package/dist/src/core/textures/SubTexture.js.map +1 -1
  78. package/dist/src/core/textures/Texture.d.ts +67 -8
  79. package/dist/src/core/textures/Texture.js +127 -15
  80. package/dist/src/core/textures/Texture.js.map +1 -1
  81. package/dist/src/main-api/Renderer.d.ts +15 -2
  82. package/dist/src/main-api/Renderer.js +19 -12
  83. package/dist/src/main-api/Renderer.js.map +1 -1
  84. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  85. package/package.json +1 -1
  86. package/src/core/CoreNode.test.ts +0 -1
  87. package/src/core/CoreNode.ts +296 -177
  88. package/src/core/CoreTextNode.ts +9 -4
  89. package/src/core/CoreTextureManager.ts +69 -57
  90. package/src/core/Stage.ts +51 -17
  91. package/src/core/TextureError.ts +46 -0
  92. package/src/core/TextureMemoryManager.ts +95 -122
  93. package/src/core/lib/WebGlContextWrapper.ts +40 -0
  94. package/src/core/lib/collectionUtils.ts +118 -0
  95. package/src/core/lib/textureCompression.ts +433 -77
  96. package/src/core/platforms/web/WebPlatform.ts +2 -2
  97. package/src/core/renderers/CoreContextTexture.ts +1 -0
  98. package/src/core/renderers/CoreRenderer.ts +3 -2
  99. package/src/core/renderers/CoreShaderNode.ts +7 -0
  100. package/src/core/renderers/canvas/CanvasTexture.ts +5 -1
  101. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +8 -0
  102. package/src/core/renderers/webgl/WebGlCtxTexture.ts +58 -15
  103. package/src/core/renderers/webgl/WebGlRenderOp.ts +4 -1
  104. package/src/core/renderers/webgl/WebGlRenderer.ts +66 -68
  105. package/src/core/renderers/webgl/WebGlShaderProgram.ts +16 -0
  106. package/src/core/shaders/webgl/Rounded.ts +3 -1
  107. package/src/core/shaders/webgl/RoundedWithBorder.ts +3 -2
  108. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +3 -2
  109. package/src/core/shaders/webgl/RoundedWithShadow.ts +2 -1
  110. package/src/core/text-rendering/SdfFontHandler.ts +1 -1
  111. package/src/core/textures/ColorTexture.ts +6 -4
  112. package/src/core/textures/ImageTexture.ts +35 -42
  113. package/src/core/textures/NoiseTexture.ts +6 -4
  114. package/src/core/textures/RenderTexture.ts +6 -4
  115. package/src/core/textures/SubTexture.ts +17 -38
  116. package/src/core/textures/Texture.ts +159 -20
  117. package/src/main-api/Renderer.ts +36 -14
  118. package/dist/src/core/AutosizeManager.d.ts +0 -29
  119. package/dist/src/core/AutosizeManager.js +0 -171
  120. package/dist/src/core/AutosizeManager.js.map +0 -1
  121. package/dist/src/core/animations/Animation.d.ts +0 -16
  122. package/dist/src/core/animations/Animation.js +0 -111
  123. package/dist/src/core/animations/Animation.js.map +0 -1
  124. package/dist/src/core/animations/CoreTransition.d.ts +0 -24
  125. package/dist/src/core/animations/CoreTransition.js +0 -63
  126. package/dist/src/core/animations/CoreTransition.js.map +0 -1
  127. package/dist/src/core/animations/Playback.d.ts +0 -62
  128. package/dist/src/core/animations/Playback.js +0 -155
  129. package/dist/src/core/animations/Playback.js.map +0 -1
  130. package/dist/src/core/animations/Transition.d.ts +0 -25
  131. package/dist/src/core/animations/Transition.js +0 -63
  132. package/dist/src/core/animations/Transition.js.map +0 -1
  133. package/dist/src/core/animations/utils.d.ts +0 -2
  134. package/dist/src/core/animations/utils.js +0 -137
  135. package/dist/src/core/animations/utils.js.map +0 -1
  136. package/dist/src/core/platform.d.ts +0 -10
  137. package/dist/src/core/platform.js +0 -81
  138. package/dist/src/core/platform.js.map +0 -1
  139. package/dist/src/core/renderers/CoreShader.d.ts +0 -9
  140. package/dist/src/core/renderers/CoreShader.js +0 -28
  141. package/dist/src/core/renderers/CoreShader.js.map +0 -1
  142. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +0 -33
  143. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +0 -250
  144. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +0 -1
  145. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +0 -17
  146. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +0 -125
  147. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +0 -1
  148. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -14
  149. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +0 -138
  150. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +0 -1
  151. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +0 -19
  152. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +0 -58
  153. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +0 -1
  154. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +0 -10
  155. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +0 -43
  156. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +0 -1
  157. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +0 -12
  158. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +0 -58
  159. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +0 -1
  160. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +0 -9
  161. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +0 -38
  162. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +0 -1
  163. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +0 -69
  164. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +0 -272
  165. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +0 -1
  166. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +0 -34
  167. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +0 -114
  168. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +0 -1
  169. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -133
  170. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +0 -645
  171. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +0 -1
  172. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +0 -78
  173. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +0 -202
  174. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +0 -1
  175. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +0 -9
  176. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +0 -84
  177. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +0 -1
  178. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +0 -10
  179. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +0 -108
  180. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +0 -1
  181. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +0 -29
  182. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +0 -408
  183. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +0 -1
  184. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +0 -28
  185. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +0 -126
  186. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +0 -1
  187. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +0 -47
  188. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +0 -148
  189. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +0 -1
  190. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +0 -31
  191. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +0 -71
  192. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +0 -1
  193. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +0 -30
  194. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +0 -58
  195. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +0 -1
  196. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +0 -31
  197. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +0 -71
  198. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +0 -1
  199. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +0 -31
  200. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +0 -71
  201. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +0 -1
  202. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +0 -31
  203. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +0 -71
  204. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +0 -1
  205. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +0 -9
  206. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +0 -136
  207. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +0 -1
  208. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +0 -36
  209. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +0 -85
  210. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +0 -1
  211. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +0 -45
  212. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +0 -104
  213. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +0 -1
  214. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +0 -22
  215. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +0 -45
  216. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +0 -1
  217. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +0 -58
  218. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +0 -80
  219. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +0 -1
  220. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +0 -35
  221. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +0 -134
  222. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +0 -1
  223. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +0 -40
  224. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +0 -143
  225. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +0 -1
  226. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +0 -61
  227. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +0 -127
  228. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +0 -1
  229. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +0 -40
  230. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +0 -71
  231. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +0 -1
  232. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +0 -115
  233. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +0 -61
  234. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +0 -1
  235. package/dist/src/core/text-rendering/TextRenderingUtils.d.ts +0 -12
  236. package/dist/src/core/text-rendering/TextRenderingUtils.js +0 -14
  237. package/dist/src/core/text-rendering/TextRenderingUtils.js.map +0 -1
  238. package/dist/src/core/text-rendering/TextTextureRendererUtils.d.ts +0 -72
  239. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +0 -217
  240. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +0 -1
  241. package/dist/src/core/text-rendering/TrFontManager.d.ts +0 -26
  242. package/dist/src/core/text-rendering/TrFontManager.js +0 -131
  243. package/dist/src/core/text-rendering/TrFontManager.js.map +0 -1
  244. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +0 -39
  245. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +0 -125
  246. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +0 -1
  247. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.d.ts +0 -103
  248. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +0 -21
  249. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js.map +0 -1
  250. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.d.ts +0 -62
  251. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +0 -88
  252. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +0 -1
  253. package/dist/src/core/text-rendering/font-face-types/TrFontFace.d.ts +0 -118
  254. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +0 -63
  255. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js.map +0 -1
  256. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.d.ts +0 -14
  257. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +0 -66
  258. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +0 -1
  259. package/dist/src/core/text-rendering/font-face-types/utils.d.ts +0 -1
  260. package/dist/src/core/text-rendering/font-face-types/utils.js +0 -38
  261. package/dist/src/core/text-rendering/font-face-types/utils.js.map +0 -1
  262. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +0 -59
  263. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -397
  264. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +0 -1
  265. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +0 -120
  266. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +0 -551
  267. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +0 -1
  268. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +0 -92
  269. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -607
  270. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +0 -1
  271. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.d.ts +0 -12
  272. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +0 -61
  273. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js.map +0 -1
  274. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.d.ts +0 -33
  275. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +0 -52
  276. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js.map +0 -1
  277. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.d.ts +0 -13
  278. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +0 -32
  279. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js.map +0 -1
  280. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.d.ts +0 -23
  281. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +0 -84
  282. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js.map +0 -1
  283. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.d.ts +0 -4
  284. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +0 -34
  285. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js.map +0 -1
  286. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +0 -20
  287. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +0 -308
  288. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +0 -1
  289. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.d.ts +0 -10
  290. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +0 -40
  291. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js.map +0 -1
  292. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.d.ts +0 -26
  293. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js +0 -70
  294. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js.map +0 -1
  295. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.d.ts +0 -16
  296. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js +0 -39
  297. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js.map +0 -1
  298. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +0 -373
  299. package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -178
  300. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +0 -1
  301. package/dist/src/main-api/DynamicShaderController.d.ts +0 -29
  302. package/dist/src/main-api/DynamicShaderController.js +0 -58
  303. package/dist/src/main-api/DynamicShaderController.js.map +0 -1
  304. package/dist/src/main-api/ShaderController.d.ts +0 -31
  305. package/dist/src/main-api/ShaderController.js +0 -37
  306. package/dist/src/main-api/ShaderController.js.map +0 -1
@@ -1,645 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { assertTruthy, createWebGLContext, hasOwn } from '../../../utils.js';
20
- import { CoreRenderer, } from '../CoreRenderer.js';
21
- import { WebGlCoreRenderOp } from './WebGlCoreRenderOp.js';
22
- import { createIndexBuffer, getWebGlParameters, getWebGlExtensions, } from './internal/RendererUtils.js';
23
- import { WebGlCoreCtxTexture } from './WebGlCoreCtxTexture.js';
24
- import { Texture, TextureType } from '../../textures/Texture.js';
25
- import { SubTexture } from '../../textures/SubTexture.js';
26
- import { WebGlCoreCtxSubTexture } from './WebGlCoreCtxSubTexture.js';
27
- import { CoreShaderManager } from '../../CoreShaderManager.js';
28
- import { BufferCollection } from './internal/BufferCollection.js';
29
- import { compareRect, getNormalizedRgbaComponents, } from '../../lib/utils.js';
30
- import { WebGlCoreShader } from './WebGlCoreShader.js';
31
- import { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
32
- import { RenderTexture } from '../../textures/RenderTexture.js';
33
- import { CoreNodeRenderState } from '../../CoreNode.js';
34
- import { WebGlCoreCtxRenderTexture } from './WebGlCoreCtxRenderTexture.js';
35
- const WORDS_PER_QUAD = 24;
36
- export class WebGlCoreRenderer extends CoreRenderer {
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- //// WebGL Native Context and Data
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- glw;
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- system;
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- //// Persistent data
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- quadBuffer;
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- fQuadBuffer;
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- uiQuadBuffer;
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- renderOps = [];
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- //// Render Op / Buffer Filling State
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- curBufferIdx = 0;
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- curRenderOp = null;
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- rttNodes = [];
49
- activeRttNode = null;
50
- //// Default Shader
51
- defShaderCtrl;
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- defaultShader;
53
- quadBufferCollection;
54
- clearColor = {
55
- raw: 0x00000000,
56
- normalized: [0, 0, 0, 0],
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- };
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- /**
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- * White pixel texture used by default when no texture is specified.
60
- */
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- quadBufferUsage = 0;
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- numQuadsRendered = 0;
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- /**
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- * Whether the renderer is currently rendering to a texture.
65
- */
66
- renderToTextureActive = false;
67
- constructor(options) {
68
- super(options);
69
- this.quadBuffer = new ArrayBuffer(this.stage.options.quadBufferSize);
70
- this.fQuadBuffer = new Float32Array(this.quadBuffer);
71
- this.uiQuadBuffer = new Uint32Array(this.quadBuffer);
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- this.mode = 'webgl';
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- const { canvas, clearColor, bufferMemory } = options;
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- const gl = createWebGLContext(canvas, options.forceWebGL2, options.contextSpy);
75
- const glw = (this.glw = new WebGlContextWrapper(gl));
76
- glw.viewport(0, 0, canvas.width, canvas.height);
77
- this.updateClearColor(clearColor);
78
- glw.setBlend(true);
79
- glw.blendFunc(glw.ONE, glw.ONE_MINUS_SRC_ALPHA);
80
- createIndexBuffer(glw, bufferMemory);
81
- this.system = {
82
- parameters: getWebGlParameters(this.glw),
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- extensions: getWebGlExtensions(this.glw),
84
- };
85
- this.shManager.renderer = this;
86
- this.defShaderCtrl = this.shManager.loadShader('DefaultShader');
87
- this.defaultShader = this.defShaderCtrl.shader;
88
- const quadBuffer = glw.createBuffer();
89
- assertTruthy(quadBuffer);
90
- const stride = 8 * Float32Array.BYTES_PER_ELEMENT;
91
- this.quadBufferCollection = new BufferCollection([
92
- {
93
- buffer: quadBuffer,
94
- attributes: {
95
- a_position: {
96
- name: 'a_position',
97
- size: 2, // 2 components per iteration
98
- type: glw.FLOAT, // the data is 32bit floats
99
- normalized: false, // don't normalize the data
100
- stride, // 0 = move forward size * sizeof(type) each iteration to get the next position
101
- offset: 0, // start at the beginning of the buffer
102
- },
103
- a_textureCoordinate: {
104
- name: 'a_textureCoordinate',
105
- size: 2,
106
- type: glw.FLOAT,
107
- normalized: false,
108
- stride,
109
- offset: 2 * Float32Array.BYTES_PER_ELEMENT,
110
- },
111
- a_color: {
112
- name: 'a_color',
113
- size: 4,
114
- type: glw.UNSIGNED_BYTE,
115
- normalized: true,
116
- stride,
117
- offset: 4 * Float32Array.BYTES_PER_ELEMENT,
118
- },
119
- a_textureIndex: {
120
- name: 'a_textureIndex',
121
- size: 1,
122
- type: glw.FLOAT,
123
- normalized: false,
124
- stride,
125
- offset: 5 * Float32Array.BYTES_PER_ELEMENT,
126
- },
127
- a_nodeCoordinate: {
128
- name: 'a_nodeCoordinate',
129
- size: 2,
130
- type: glw.FLOAT,
131
- normalized: false,
132
- stride,
133
- offset: 6 * Float32Array.BYTES_PER_ELEMENT,
134
- },
135
- },
136
- },
137
- ]);
138
- }
139
- reset() {
140
- const { glw } = this;
141
- this.curBufferIdx = 0;
142
- this.curRenderOp = null;
143
- this.renderOps.length = 0;
144
- glw.setScissorTest(false);
145
- glw.clear();
146
- }
147
- getShaderManager() {
148
- return this.shManager;
149
- }
150
- createCtxTexture(textureSource) {
151
- if (textureSource instanceof SubTexture) {
152
- return new WebGlCoreCtxSubTexture(this.glw, this.txMemManager, textureSource);
153
- }
154
- else if (textureSource instanceof RenderTexture) {
155
- return new WebGlCoreCtxRenderTexture(this.glw, this.txMemManager, textureSource);
156
- }
157
- return new WebGlCoreCtxTexture(this.glw, this.txMemManager, textureSource);
158
- }
159
- /**
160
- * This function adds a quad (a rectangle composed of two triangles) to the WebGL rendering pipeline.
161
- *
162
- * It takes a set of options that define the quad's properties, such as its dimensions, colors, texture, shader, and transformation matrix.
163
- * The function first updates the shader properties with the current dimensions if necessary, then sets the default texture if none is provided.
164
- * It then checks if a new render operation is needed, based on the current shader and clipping rectangle.
165
- * If a new render operation is needed, it creates one and updates the current render operation.
166
- * The function then adjusts the texture coordinates based on the texture options and adds the texture to the texture manager.
167
- *
168
- * Finally, it calculates the vertices for the quad, taking into account any transformations, and adds them to the quad buffer.
169
- * The function updates the length and number of quads in the current render operation, and updates the current buffer index.
170
- */
171
- addQuad(params) {
172
- const { fQuadBuffer, uiQuadBuffer } = this;
173
- let texture = params.texture;
174
- assertTruthy(texture !== null, 'Texture is required');
175
- /**
176
- * If the shader props contain any automatic properties, update it with the
177
- * current dimensions and or alpha that will be used to render the quad.
178
- */
179
- if (params.shader !== this.defaultShader) {
180
- if (hasOwn(params.shaderProps, '$dimensions') == true) {
181
- const dimensions = params.shaderProps.$dimensions;
182
- dimensions.width = params.width;
183
- dimensions.height = params.height;
184
- }
185
- if (hasOwn(params.shaderProps, '$alpha') === true) {
186
- params.shaderProps.$alpha = params.alpha;
187
- }
188
- }
189
- let { curBufferIdx: bufferIdx, curRenderOp } = this;
190
- const targetDims = { width: params.width, height: params.height };
191
- if (this.reuseRenderOp(params) === false) {
192
- this.newRenderOp(params.shader, params.shaderProps, params.alpha, targetDims, params.clippingRect, bufferIdx, params.rtt, params.parentHasRenderTexture, params.framebufferDimensions);
193
- curRenderOp = this.curRenderOp;
194
- assertTruthy(curRenderOp);
195
- }
196
- let ctxTexture = undefined;
197
- let texCoordX1 = 0;
198
- let texCoordY1 = 0;
199
- let texCoordX2 = 1;
200
- let texCoordY2 = 1;
201
- if (texture.type === TextureType.subTexture) {
202
- const { x: tx, y: ty, width: tw, height: th, } = texture.props;
203
- const { width: parentW = 0, height: parentH = 0 } = texture.parentTexture.dimensions || { width: 0, height: 0 };
204
- texCoordX1 = tx / parentW;
205
- texCoordX2 = texCoordX1 + tw / parentW;
206
- texCoordY1 = ty / parentH;
207
- texCoordY2 = texCoordY1 + th / parentH;
208
- texture = texture.parentTexture;
209
- ctxTexture = texture.ctxTexture;
210
- }
211
- else {
212
- ctxTexture = texture.ctxTexture;
213
- texCoordX1 = ctxTexture.txCoordX1;
214
- texCoordY1 = ctxTexture.txCoordY1;
215
- texCoordX2 = ctxTexture.txCoordX2;
216
- texCoordY2 = ctxTexture.txCoordY2;
217
- }
218
- if (texture.type === TextureType.image &&
219
- params.textureOptions !== null &&
220
- params.textureOptions.resizeMode !== undefined &&
221
- texture.dimensions !== null) {
222
- const resizeMode = params.textureOptions.resizeMode;
223
- const { width: tw, height: th } = texture.dimensions;
224
- if (resizeMode.type === 'cover') {
225
- const scaleX = params.width / tw;
226
- const scaleY = params.height / th;
227
- const scale = Math.max(scaleX, scaleY);
228
- const precision = 1 / scale;
229
- // Determine based on width
230
- if (scale && scaleX && scaleX < scale) {
231
- const desiredSize = precision * params.width;
232
- texCoordX1 = (1 - desiredSize / tw) * (resizeMode.clipX ?? 0.5);
233
- texCoordX2 = texCoordX1 + desiredSize / tw;
234
- }
235
- // Determine based on height
236
- if (scale && scaleY && scaleY < scale) {
237
- const desiredSize = precision * params.height;
238
- texCoordY1 = (1 - desiredSize / th) * (resizeMode.clipY ?? 0.5);
239
- texCoordY2 = texCoordY1 + desiredSize / th;
240
- }
241
- }
242
- }
243
- // Flip texture coordinates if dictated by texture options
244
- let flipY = 0;
245
- if (params.textureOptions !== null) {
246
- if (params.textureOptions.flipX === true) {
247
- [texCoordX1, texCoordX2] = [texCoordX2, texCoordX1];
248
- }
249
- // convert to integer for bitwise operation below
250
- flipY = +(params.textureOptions.flipY || false);
251
- }
252
- // Eitherone should be true
253
- if (flipY ^ +(texture.type === TextureType.renderToTexture)) {
254
- [texCoordY1, texCoordY2] = [texCoordY2, texCoordY1];
255
- }
256
- const textureIdx = this.addTexture(ctxTexture, bufferIdx);
257
- assertTruthy(this.curRenderOp !== null);
258
- if (params.renderCoords) {
259
- // Upper-Left
260
- fQuadBuffer[bufferIdx++] = params.renderCoords.x1; // vertexX
261
- fQuadBuffer[bufferIdx++] = params.renderCoords.y1; // vertexY
262
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
263
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
264
- uiQuadBuffer[bufferIdx++] = params.colorTl; // color
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- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
266
- fQuadBuffer[bufferIdx++] = 0;
267
- fQuadBuffer[bufferIdx++] = 0;
268
- // Upper-Right
269
- fQuadBuffer[bufferIdx++] = params.renderCoords.x2;
270
- fQuadBuffer[bufferIdx++] = params.renderCoords.y2;
271
- fQuadBuffer[bufferIdx++] = texCoordX2;
272
- fQuadBuffer[bufferIdx++] = texCoordY1;
273
- uiQuadBuffer[bufferIdx++] = params.colorTr;
274
- fQuadBuffer[bufferIdx++] = textureIdx;
275
- fQuadBuffer[bufferIdx++] = 1;
276
- fQuadBuffer[bufferIdx++] = 0;
277
- // Lower-Left
278
- fQuadBuffer[bufferIdx++] = params.renderCoords.x4;
279
- fQuadBuffer[bufferIdx++] = params.renderCoords.y4;
280
- fQuadBuffer[bufferIdx++] = texCoordX1;
281
- fQuadBuffer[bufferIdx++] = texCoordY2;
282
- uiQuadBuffer[bufferIdx++] = params.colorBl;
283
- fQuadBuffer[bufferIdx++] = textureIdx;
284
- fQuadBuffer[bufferIdx++] = 0;
285
- fQuadBuffer[bufferIdx++] = 1;
286
- // Lower-Right
287
- fQuadBuffer[bufferIdx++] = params.renderCoords.x3;
288
- fQuadBuffer[bufferIdx++] = params.renderCoords.y3;
289
- fQuadBuffer[bufferIdx++] = texCoordX2;
290
- fQuadBuffer[bufferIdx++] = texCoordY2;
291
- uiQuadBuffer[bufferIdx++] = params.colorBr;
292
- fQuadBuffer[bufferIdx++] = textureIdx;
293
- fQuadBuffer[bufferIdx++] = 1;
294
- fQuadBuffer[bufferIdx++] = 1;
295
- }
296
- else if (params.tb !== 0 || params.tc !== 0) {
297
- // Upper-Left
298
- fQuadBuffer[bufferIdx++] = params.tx; // vertexX
299
- fQuadBuffer[bufferIdx++] = params.ty; // vertexY
300
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
301
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
302
- uiQuadBuffer[bufferIdx++] = params.colorTl; // color
303
- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
304
- fQuadBuffer[bufferIdx++] = 0;
305
- fQuadBuffer[bufferIdx++] = 0;
306
- // Upper-Right
307
- fQuadBuffer[bufferIdx++] = params.tx + params.width * params.ta;
308
- fQuadBuffer[bufferIdx++] = params.ty + params.width * params.tc;
309
- fQuadBuffer[bufferIdx++] = texCoordX2;
310
- fQuadBuffer[bufferIdx++] = texCoordY1;
311
- uiQuadBuffer[bufferIdx++] = params.colorTr;
312
- fQuadBuffer[bufferIdx++] = textureIdx;
313
- fQuadBuffer[bufferIdx++] = 1;
314
- fQuadBuffer[bufferIdx++] = 0;
315
- // Lower-Left
316
- fQuadBuffer[bufferIdx++] = params.tx + params.height * params.tb;
317
- fQuadBuffer[bufferIdx++] = params.ty + params.height * params.td;
318
- fQuadBuffer[bufferIdx++] = texCoordX1;
319
- fQuadBuffer[bufferIdx++] = texCoordY2;
320
- uiQuadBuffer[bufferIdx++] = params.colorBl;
321
- fQuadBuffer[bufferIdx++] = textureIdx;
322
- fQuadBuffer[bufferIdx++] = 0;
323
- fQuadBuffer[bufferIdx++] = 1;
324
- // Lower-Right
325
- fQuadBuffer[bufferIdx++] =
326
- params.tx + params.width * params.ta + params.height * params.tb;
327
- fQuadBuffer[bufferIdx++] =
328
- params.ty + params.width * params.tc + params.height * params.td;
329
- fQuadBuffer[bufferIdx++] = texCoordX2;
330
- fQuadBuffer[bufferIdx++] = texCoordY2;
331
- uiQuadBuffer[bufferIdx++] = params.colorBr;
332
- fQuadBuffer[bufferIdx++] = textureIdx;
333
- fQuadBuffer[bufferIdx++] = 1;
334
- fQuadBuffer[bufferIdx++] = 1;
335
- }
336
- else {
337
- // Calculate the right corner of the quad
338
- // multiplied by the scale
339
- const rightCornerX = params.tx + params.width * params.ta;
340
- const rightCornerY = params.ty + params.height * params.td;
341
- // Upper-Left
342
- fQuadBuffer[bufferIdx++] = params.tx; // vertexX
343
- fQuadBuffer[bufferIdx++] = params.ty; // vertexY
344
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
345
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
346
- uiQuadBuffer[bufferIdx++] = params.colorTl; // color
347
- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
348
- fQuadBuffer[bufferIdx++] = 0;
349
- fQuadBuffer[bufferIdx++] = 0;
350
- // Upper-Right
351
- fQuadBuffer[bufferIdx++] = rightCornerX;
352
- fQuadBuffer[bufferIdx++] = params.ty;
353
- fQuadBuffer[bufferIdx++] = texCoordX2;
354
- fQuadBuffer[bufferIdx++] = texCoordY1;
355
- uiQuadBuffer[bufferIdx++] = params.colorTr;
356
- fQuadBuffer[bufferIdx++] = textureIdx;
357
- fQuadBuffer[bufferIdx++] = 1;
358
- fQuadBuffer[bufferIdx++] = 0;
359
- // Lower-Left
360
- fQuadBuffer[bufferIdx++] = params.tx;
361
- fQuadBuffer[bufferIdx++] = rightCornerY;
362
- fQuadBuffer[bufferIdx++] = texCoordX1;
363
- fQuadBuffer[bufferIdx++] = texCoordY2;
364
- uiQuadBuffer[bufferIdx++] = params.colorBl;
365
- fQuadBuffer[bufferIdx++] = textureIdx;
366
- fQuadBuffer[bufferIdx++] = 0;
367
- fQuadBuffer[bufferIdx++] = 1;
368
- // Lower-Right
369
- fQuadBuffer[bufferIdx++] = rightCornerX;
370
- fQuadBuffer[bufferIdx++] = rightCornerY;
371
- fQuadBuffer[bufferIdx++] = texCoordX2;
372
- fQuadBuffer[bufferIdx++] = texCoordY2;
373
- uiQuadBuffer[bufferIdx++] = params.colorBr;
374
- fQuadBuffer[bufferIdx++] = textureIdx;
375
- fQuadBuffer[bufferIdx++] = 1;
376
- fQuadBuffer[bufferIdx++] = 1;
377
- }
378
- // Update the length of the current render op
379
- this.curRenderOp.numQuads++;
380
- this.curBufferIdx = bufferIdx;
381
- }
382
- /**
383
- * Replace the existing RenderOp with a new one that uses the specified Shader
384
- * and starts at the specified buffer index.
385
- *
386
- * @param shader
387
- * @param bufferIdx
388
- */
389
- newRenderOp(shader, shaderProps, alpha, dimensions, clippingRect, bufferIdx, renderToTexture, parentHasRenderTexture, framebufferDimensions) {
390
- const curRenderOp = new WebGlCoreRenderOp(this.glw, this.options, this.quadBufferCollection, shader, shaderProps, alpha, clippingRect, dimensions, bufferIdx, 0, // Z-Index is only used for explictly added Render Ops
391
- renderToTexture, parentHasRenderTexture, framebufferDimensions);
392
- this.curRenderOp = curRenderOp;
393
- this.renderOps.push(curRenderOp);
394
- }
395
- /**
396
- * Add a texture to the current RenderOp. If the texture cannot be added to the
397
- * current RenderOp, a new RenderOp will be created and the texture will be added
398
- * to that one.
399
- *
400
- * If the texture cannot be added to the new RenderOp, an error will be thrown.
401
- *
402
- * @param texture
403
- * @param bufferIdx
404
- * @param recursive
405
- * @returns Assigned Texture Index of the texture in the render op
406
- */
407
- addTexture(texture, bufferIdx, recursive) {
408
- const { curRenderOp } = this;
409
- assertTruthy(curRenderOp);
410
- const textureIdx = curRenderOp.addTexture(texture);
411
- // TODO: Refactor to be more DRY
412
- if (textureIdx === 0xffffffff) {
413
- if (recursive) {
414
- throw new Error('Unable to add texture to render op');
415
- }
416
- this.newRenderOp(curRenderOp.shader, curRenderOp.shaderProps, curRenderOp.alpha, curRenderOp.dimensions, curRenderOp.clippingRect, bufferIdx);
417
- return this.addTexture(texture, bufferIdx, true);
418
- }
419
- return textureIdx;
420
- }
421
- /**
422
- * Test if the current Render operation can be reused for the specified parameters.
423
- * @param params
424
- * @returns
425
- */
426
- reuseRenderOp(params) {
427
- const { shader, shaderProps, parentHasRenderTexture, rtt, clippingRect } = params;
428
- // Switching shader program will require a new render operation
429
- if (this.curRenderOp?.shader !== shader) {
430
- return false;
431
- }
432
- // Switching clipping rect will require a new render operation
433
- if (compareRect(this.curRenderOp.clippingRect, clippingRect) === false) {
434
- return false;
435
- }
436
- // Force new render operation if rendering to texture
437
- // @todo: This needs to be improved, render operations could also be reused
438
- // for rendering to texture
439
- if (parentHasRenderTexture === true || rtt === true) {
440
- return false;
441
- }
442
- // Check if the shader can batch the shader properties
443
- if (this.curRenderOp.shader !== this.defaultShader &&
444
- this.curRenderOp.shader.canBatchShaderProps(this.curRenderOp.shaderProps, shaderProps) === false) {
445
- return false;
446
- }
447
- // Render operation can be reused
448
- return true;
449
- }
450
- /**
451
- * add RenderOp to the render pipeline
452
- */
453
- addRenderOp(renderable) {
454
- this.renderOps.push(renderable);
455
- this.curRenderOp = null;
456
- }
457
- /**
458
- * Render the current set of RenderOps to render to the specified surface.
459
- *
460
- * TODO: 'screen' is the only supported surface at the moment.
461
- *
462
- * @param surface
463
- */
464
- render(surface = 'screen') {
465
- const { glw, quadBuffer } = this;
466
- const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
467
- const buffer = this.quadBufferCollection.getBuffer('a_position') || null;
468
- glw.arrayBufferData(buffer, arr, glw.STATIC_DRAW);
469
- for (let i = 0, length = this.renderOps.length; i < length; i++) {
470
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
471
- this.renderOps[i].draw();
472
- }
473
- this.quadBufferUsage = this.curBufferIdx * arr.BYTES_PER_ELEMENT;
474
- // Calculate the size of each quad in bytes (4 vertices per quad) times the size of each vertex in bytes
475
- const QUAD_SIZE_IN_BYTES = 4 * (8 * arr.BYTES_PER_ELEMENT); // 8 attributes per vertex
476
- this.numQuadsRendered = this.quadBufferUsage / QUAD_SIZE_IN_BYTES;
477
- }
478
- getQuadCount() {
479
- return this.numQuadsRendered;
480
- }
481
- renderToTexture(node) {
482
- for (let i = 0; i < this.rttNodes.length; i++) {
483
- if (this.rttNodes[i] === node) {
484
- return;
485
- }
486
- }
487
- this.insertRTTNodeInOrder(node);
488
- }
489
- /**
490
- * Inserts an RTT node into `this.rttNodes` while maintaining the correct rendering order based on hierarchy.
491
- *
492
- * Rendering order for RTT nodes is critical when nested RTT nodes exist in a parent-child relationship.
493
- * Specifically:
494
- * - Child RTT nodes must be rendered before their RTT-enabled parents to ensure proper texture composition.
495
- * - If an RTT node is added and it has existing RTT children, it should be rendered after those children.
496
- *
497
- * This function addresses both cases by:
498
- * 1. **Checking Upwards**: It traverses the node's hierarchy upwards to identify any RTT parent
499
- * already in `rttNodes`. If an RTT parent is found, the new node is placed before this parent.
500
- * 2. **Checking Downwards**: It traverses the node’s children recursively to find any RTT-enabled
501
- * children that are already in `rttNodes`. If such children are found, the new node is inserted
502
- * after the last (highest index) RTT child node.
503
- *
504
- * The final calculated insertion index ensures the new node is positioned in `rttNodes` to respect
505
- * both parent-before-child and child-before-parent rendering rules, preserving the correct order
506
- * for the WebGL renderer.
507
- *
508
- * @param node - The RTT-enabled CoreNode to be added to `rttNodes` in the appropriate hierarchical position.
509
- */
510
- insertRTTNodeInOrder(node) {
511
- let insertIndex = this.rttNodes.length; // Default to the end of the array
512
- // 1. Traverse upwards to ensure the node is placed before its RTT parent (if any).
513
- let currentNode = node;
514
- while (currentNode) {
515
- if (!currentNode.parent) {
516
- break;
517
- }
518
- const parentIndex = this.rttNodes.indexOf(currentNode.parent);
519
- if (parentIndex !== -1) {
520
- // Found an RTT parent in the list; set insertIndex to place node before the parent
521
- insertIndex = parentIndex;
522
- break;
523
- }
524
- currentNode = currentNode.parent;
525
- }
526
- // 2. Traverse downwards to ensure the node is placed after any RTT children.
527
- // Look through each child recursively to see if any are already in rttNodes.
528
- const maxChildIndex = this.findMaxChildRTTIndex(node);
529
- if (maxChildIndex !== -1) {
530
- // Adjust insertIndex to be after the last child RTT node
531
- insertIndex = Math.max(insertIndex, maxChildIndex + 1);
532
- }
533
- // 3. Insert the node at the calculated position
534
- this.rttNodes.splice(insertIndex, 0, node);
535
- }
536
- // Helper function to find the highest index of any RTT children of a node within rttNodes
537
- findMaxChildRTTIndex(node) {
538
- let maxIndex = -1;
539
- const traverseChildren = (currentNode) => {
540
- const currentIndex = this.rttNodes.indexOf(currentNode);
541
- if (currentIndex !== -1) {
542
- maxIndex = Math.max(maxIndex, currentIndex);
543
- }
544
- // Recursively check all children of the current node
545
- for (const child of currentNode.children) {
546
- traverseChildren(child);
547
- }
548
- };
549
- // Start traversal directly with the provided node
550
- traverseChildren(node);
551
- return maxIndex;
552
- }
553
- renderRTTNodes() {
554
- const { glw } = this;
555
- const { txManager } = this.stage;
556
- // Render all associated RTT nodes to their textures
557
- for (let i = 0; i < this.rttNodes.length; i++) {
558
- const node = this.rttNodes[i];
559
- // Skip nodes that don't have RTT updates
560
- if (node === undefined || node.hasRTTupdates === false) {
561
- continue;
562
- }
563
- // Skip nodes that are not visible
564
- if (node.worldAlpha === 0 ||
565
- (node.strictBounds === true &&
566
- node.renderState === CoreNodeRenderState.OutOfBounds)) {
567
- continue;
568
- }
569
- // Skip nodes that do not have a loaded texture
570
- if (node.texture === null || node.texture.state !== 'loaded') {
571
- continue;
572
- }
573
- // Set the active RTT node to the current node
574
- // So we can prevent rendering children of nested RTT nodes
575
- this.activeRttNode = node;
576
- assertTruthy(node.texture, 'RTT node missing texture');
577
- const ctxTexture = node.texture.ctxTexture;
578
- assertTruthy(ctxTexture instanceof WebGlCoreCtxRenderTexture);
579
- this.renderToTextureActive = true;
580
- // Bind the the texture's framebuffer
581
- glw.bindFramebuffer(ctxTexture.framebuffer);
582
- glw.viewport(0, 0, ctxTexture.w, ctxTexture.h);
583
- // Set the clear color to transparent
584
- glw.clearColor(0, 0, 0, 0);
585
- glw.clear();
586
- // Render all associated quads to the texture
587
- for (let i = 0; i < node.children.length; i++) {
588
- const child = node.children[i];
589
- if (child === undefined) {
590
- continue;
591
- }
592
- this.stage.addQuads(child);
593
- child.hasRTTupdates = false;
594
- }
595
- // Render all associated quads to the texture
596
- this.render();
597
- // Reset render operations
598
- this.renderOps.length = 0;
599
- node.hasRTTupdates = false;
600
- }
601
- const clearColor = this.clearColor.normalized;
602
- // Restore the default clear color
603
- glw.clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
604
- // Bind the default framebuffer
605
- glw.bindFramebuffer(null);
606
- glw.viewport(0, 0, this.glw.canvas.width, this.glw.canvas.height);
607
- this.renderToTextureActive = false;
608
- }
609
- removeRTTNode(node) {
610
- const index = this.rttNodes.indexOf(node);
611
- if (index === -1) {
612
- return;
613
- }
614
- this.rttNodes.splice(index, 1);
615
- }
616
- getBufferInfo() {
617
- const bufferInfo = {
618
- totalAvailable: this.stage.options.quadBufferSize,
619
- totalUsed: this.quadBufferUsage,
620
- };
621
- return bufferInfo;
622
- }
623
- getDefShaderCtr() {
624
- return this.defShaderCtrl;
625
- }
626
- /**
627
- * Updates the WebGL context's clear color and clears the color buffer.
628
- *
629
- * @param color - The color to set as the clear color, represented as a 32-bit integer.
630
- */
631
- updateClearColor(color) {
632
- if (this.clearColor.raw === color) {
633
- return;
634
- }
635
- const glw = this.glw;
636
- const normalizedColor = getNormalizedRgbaComponents(color);
637
- glw.clearColor(normalizedColor[0], normalizedColor[1], normalizedColor[2], normalizedColor[3]);
638
- this.clearColor = {
639
- raw: color,
640
- normalized: normalizedColor,
641
- };
642
- glw.clear();
643
- }
644
- }
645
- //# sourceMappingURL=WebGlCoreRenderer.js.map