@lightningjs/renderer 2.7.1 → 2.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (200) hide show
  1. package/dist/exports/core-api.d.ts +74 -0
  2. package/dist/exports/core-api.js +96 -0
  3. package/dist/exports/core-api.js.map +1 -0
  4. package/dist/exports/main-api.d.ts +30 -0
  5. package/dist/exports/main-api.js +45 -0
  6. package/dist/exports/main-api.js.map +1 -0
  7. package/dist/src/core/CoreExtension.d.ts +12 -0
  8. package/dist/src/core/CoreExtension.js +29 -0
  9. package/dist/src/core/CoreExtension.js.map +1 -0
  10. package/dist/src/core/CoreNode.d.ts +2 -0
  11. package/dist/src/core/CoreNode.js +27 -8
  12. package/dist/src/core/CoreNode.js.map +1 -1
  13. package/dist/src/core/CoreShaderManager.js.map +1 -1
  14. package/dist/src/core/CoreStuff.d.ts +1 -0
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/LngNode.d.ts +736 -0
  18. package/dist/src/core/LngNode.js +1174 -0
  19. package/dist/src/core/LngNode.js.map +1 -0
  20. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  21. package/dist/src/core/Matrix2DContext.js +45 -0
  22. package/dist/src/core/Matrix2DContext.js.map +1 -0
  23. package/dist/src/core/ShaderNode.d.ts +10 -0
  24. package/dist/src/core/ShaderNode.js +30 -0
  25. package/dist/src/core/ShaderNode.js.map +1 -0
  26. package/dist/src/core/Stage.d.ts +1 -0
  27. package/dist/src/core/Stage.js +4 -0
  28. package/dist/src/core/Stage.js.map +1 -1
  29. package/dist/src/core/TextNode.d.ts +103 -0
  30. package/dist/src/core/TextNode.js +331 -0
  31. package/dist/src/core/TextNode.js.map +1 -0
  32. package/dist/src/core/lib/Coords.d.ts +14 -0
  33. package/dist/src/core/lib/Coords.js +55 -0
  34. package/dist/src/core/lib/Coords.js.map +1 -0
  35. package/dist/src/core/lib/glm/common.d.ts +162 -0
  36. package/dist/src/core/lib/glm/common.js +81 -0
  37. package/dist/src/core/lib/glm/common.js.map +1 -0
  38. package/dist/src/core/lib/glm/index.d.ts +11 -0
  39. package/dist/src/core/lib/glm/index.js +30 -0
  40. package/dist/src/core/lib/glm/index.js.map +1 -0
  41. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  42. package/dist/src/core/lib/glm/mat2.js +396 -0
  43. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  44. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  45. package/dist/src/core/lib/glm/mat2d.js +442 -0
  46. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  47. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  48. package/dist/src/core/lib/glm/mat3.js +680 -0
  49. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  50. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  51. package/dist/src/core/lib/glm/mat4.js +1802 -0
  52. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  53. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  54. package/dist/src/core/lib/glm/quat.js +693 -0
  55. package/dist/src/core/lib/glm/quat.js.map +1 -0
  56. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  57. package/dist/src/core/lib/glm/quat2.js +754 -0
  58. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  59. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  60. package/dist/src/core/lib/glm/vec2.js +569 -0
  61. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  62. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  63. package/dist/src/core/lib/glm/vec3.js +720 -0
  64. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  65. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  66. package/dist/src/core/lib/glm/vec4.js +608 -0
  67. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  68. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -0
  69. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +6 -0
  74. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +8 -0
  75. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  76. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +8 -1
  77. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +25 -4
  78. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  79. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  80. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  81. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  82. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  85. package/dist/src/core/renderers/webgl/internal/RendererUtils.d.ts +4 -0
  86. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +1 -0
  87. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +1 -0
  88. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
  89. package/dist/src/core/scene/Scene.d.ts +59 -0
  90. package/dist/src/core/scene/Scene.js +106 -0
  91. package/dist/src/core/scene/Scene.js.map +1 -0
  92. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +8 -1
  93. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  94. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  95. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  96. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  97. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  98. package/dist/src/main-api/ICoreDriver.js +20 -0
  99. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  100. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  101. package/dist/src/main-api/IRenderDriver.js +20 -0
  102. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  103. package/dist/src/main-api/IShaderController.d.ts +14 -0
  104. package/dist/src/main-api/IShaderController.js +30 -0
  105. package/dist/src/main-api/IShaderController.js.map +1 -0
  106. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  107. package/dist/src/main-api/IShaderNode.js +19 -0
  108. package/dist/src/main-api/IShaderNode.js.map +1 -0
  109. package/dist/src/main-api/Renderer.d.ts +6 -0
  110. package/dist/src/main-api/Renderer.js +8 -0
  111. package/dist/src/main-api/Renderer.js.map +1 -1
  112. package/dist/src/main-api/RendererMain.d.ts +375 -0
  113. package/dist/src/main-api/RendererMain.js +365 -0
  114. package/dist/src/main-api/RendererMain.js.map +1 -0
  115. package/dist/src/main-api/ShaderController.js.map +1 -1
  116. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  117. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  118. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  119. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  120. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  121. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  122. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  123. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  124. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  125. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  126. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  127. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  128. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  129. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  130. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  131. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  132. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  133. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  134. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  135. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  136. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  137. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  138. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  139. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  141. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  142. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  143. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  144. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  145. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  146. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  147. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  148. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  149. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  150. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  151. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  152. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  153. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  154. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  155. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  156. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  157. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  159. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  160. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  162. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  163. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  165. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  166. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  169. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  171. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  172. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  174. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  175. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  177. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  178. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  180. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  181. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  183. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  184. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  185. package/dist/src/render-drivers/utils.d.ts +12 -0
  186. package/dist/src/render-drivers/utils.js +69 -0
  187. package/dist/src/render-drivers/utils.js.map +1 -0
  188. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  189. package/package.json +2 -1
  190. package/src/core/CoreNode.ts +30 -9
  191. package/src/core/CoreShaderManager.ts +1 -1
  192. package/src/core/Stage.ts +5 -0
  193. package/src/core/renderers/CoreRenderer.ts +1 -0
  194. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +9 -0
  195. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +35 -5
  196. package/src/core/renderers/webgl/internal/RendererUtils.ts +5 -0
  197. package/src/core/renderers/webgl/shaders/SdfShader.ts +2 -0
  198. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +8 -1
  199. package/src/main-api/Renderer.ts +9 -0
  200. package/src/main-api/ShaderController.ts +0 -1
@@ -0,0 +1,331 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { LngNode, UpdateType } from './LngNode.js';
20
+ import { assertTruthy } from '../utils.js';
21
+ import { Matrix3d } from './lib/Matrix3d.js';
22
+ /**
23
+ * An LngNode in the Renderer scene graph that renders text.
24
+ *
25
+ * @remarks
26
+ * A Text Node is the second graphical building block of the Renderer scene
27
+ * graph. It renders text using a specific text renderer that is automatically
28
+ * chosen based on the font requested and what type of fonts are installed
29
+ * into an app.
30
+ *
31
+ * The text renderer can be overridden by setting the `textRendererOverride`
32
+ *
33
+ * The `texture` and `shader` properties are managed by loaded text renderer and
34
+ * should not be set directly.
35
+ *
36
+ * For non-text rendering, see {@link LngNode}.
37
+ */
38
+ export class TextNode extends LngNode {
39
+ textRenderer;
40
+ trState;
41
+ _textRendererOverride = null;
42
+ constructor(stage, props) {
43
+ super(stage, props);
44
+ this._textRendererOverride = props.textRendererOverride;
45
+ const { resolvedTextRenderer, textRendererState } = this.resolveTextRendererAndState({
46
+ x: this.absX,
47
+ y: this.absY,
48
+ width: props.width,
49
+ height: props.height,
50
+ textAlign: props.textAlign,
51
+ color: props.color,
52
+ zIndex: props.zIndex,
53
+ contain: props.contain,
54
+ scrollable: props.scrollable,
55
+ scrollY: props.scrollY,
56
+ offsetY: props.offsetY,
57
+ letterSpacing: props.letterSpacing,
58
+ debug: props.debug,
59
+ fontFamily: props.fontFamily,
60
+ fontSize: props.fontSize,
61
+ fontStretch: props.fontStretch,
62
+ fontStyle: props.fontStyle,
63
+ fontWeight: props.fontWeight,
64
+ text: props.text,
65
+ lineHeight: props.lineHeight,
66
+ maxLines: props.maxLines,
67
+ textBaseline: props.textBaseline,
68
+ verticalAlign: props.verticalAlign,
69
+ overflowSuffix: props.overflowSuffix,
70
+ });
71
+ this.textRenderer = resolvedTextRenderer;
72
+ this.trState = textRendererState;
73
+ }
74
+ onTextLoaded = () => {
75
+ const { contain } = this;
76
+ const setWidth = this.trState.props.width;
77
+ const setHeight = this.trState.props.height;
78
+ const calcWidth = this.trState.textW || 0;
79
+ const calcHeight = this.trState.textH || 0;
80
+ if (contain === 'both') {
81
+ this.props.width = setWidth;
82
+ this.props.height = setHeight;
83
+ }
84
+ else if (contain === 'width') {
85
+ this.props.width = setWidth;
86
+ this.props.height = calcHeight;
87
+ }
88
+ else if (contain === 'none') {
89
+ this.props.width = calcWidth;
90
+ this.props.height = calcHeight;
91
+ }
92
+ this.updateLocalTransform();
93
+ // Incase the RAF loop has been stopped already before text was loaded,
94
+ // we request a render so it can be drawn.
95
+ this.stage.requestRender();
96
+ this.emit('loaded', {
97
+ type: 'text',
98
+ dimensions: {
99
+ width: this.trState.textW || 0,
100
+ height: this.trState.textH || 0,
101
+ },
102
+ });
103
+ };
104
+ onTextFailed = (target, error) => {
105
+ this.emit('failed', {
106
+ type: 'text',
107
+ error,
108
+ });
109
+ };
110
+ get width() {
111
+ return this.props.width;
112
+ }
113
+ set width(value) {
114
+ this.props.width = value;
115
+ this.textRenderer.set.width(this.trState, value);
116
+ // If not containing, we must update the local transform to account for the
117
+ // new width
118
+ if (this.contain === 'none') {
119
+ this.setUpdateType(UpdateType.Local);
120
+ }
121
+ }
122
+ get height() {
123
+ return this.props.height;
124
+ }
125
+ set height(value) {
126
+ this.props.height = value;
127
+ this.textRenderer.set.height(this.trState, value);
128
+ // If not containing in the horizontal direction, we must update the local
129
+ // transform to account for the new height
130
+ if (this.contain !== 'both') {
131
+ this.setUpdateType(UpdateType.Local);
132
+ }
133
+ }
134
+ get color() {
135
+ return this.trState.props.color;
136
+ }
137
+ set color(value) {
138
+ this.textRenderer.set.color(this.trState, value);
139
+ }
140
+ get text() {
141
+ return this.trState.props.text;
142
+ }
143
+ set text(value) {
144
+ this.textRenderer.set.text(this.trState, value);
145
+ }
146
+ get textRendererOverride() {
147
+ return this._textRendererOverride;
148
+ }
149
+ set textRendererOverride(value) {
150
+ this._textRendererOverride = value;
151
+ this.textRenderer.destroyState(this.trState);
152
+ const { resolvedTextRenderer, textRendererState } = this.resolveTextRendererAndState(this.trState.props);
153
+ this.textRenderer = resolvedTextRenderer;
154
+ this.trState = textRendererState;
155
+ }
156
+ get fontSize() {
157
+ return this.trState.props.fontSize;
158
+ }
159
+ set fontSize(value) {
160
+ this.textRenderer.set.fontSize(this.trState, value);
161
+ }
162
+ get fontFamily() {
163
+ return this.trState.props.fontFamily;
164
+ }
165
+ set fontFamily(value) {
166
+ this.textRenderer.set.fontFamily(this.trState, value);
167
+ }
168
+ get fontStretch() {
169
+ return this.trState.props.fontStretch;
170
+ }
171
+ set fontStretch(value) {
172
+ this.textRenderer.set.fontStretch(this.trState, value);
173
+ }
174
+ get fontStyle() {
175
+ return this.trState.props.fontStyle;
176
+ }
177
+ set fontStyle(value) {
178
+ this.textRenderer.set.fontStyle(this.trState, value);
179
+ }
180
+ get fontWeight() {
181
+ return this.trState.props.fontWeight;
182
+ }
183
+ set fontWeight(value) {
184
+ this.textRenderer.set.fontWeight(this.trState, value);
185
+ }
186
+ get textAlign() {
187
+ return this.trState.props.textAlign;
188
+ }
189
+ set textAlign(value) {
190
+ this.textRenderer.set.textAlign(this.trState, value);
191
+ }
192
+ get contain() {
193
+ return this.trState.props.contain;
194
+ }
195
+ set contain(value) {
196
+ this.textRenderer.set.contain(this.trState, value);
197
+ }
198
+ get scrollable() {
199
+ return this.trState.props.scrollable;
200
+ }
201
+ set scrollable(value) {
202
+ this.textRenderer.set.scrollable(this.trState, value);
203
+ }
204
+ get scrollY() {
205
+ return this.trState.props.scrollY;
206
+ }
207
+ set scrollY(value) {
208
+ this.textRenderer.set.scrollY(this.trState, value);
209
+ }
210
+ get offsetY() {
211
+ return this.trState.props.offsetY;
212
+ }
213
+ set offsetY(value) {
214
+ this.textRenderer.set.offsetY(this.trState, value);
215
+ }
216
+ get letterSpacing() {
217
+ return this.trState.props.letterSpacing;
218
+ }
219
+ set letterSpacing(value) {
220
+ this.textRenderer.set.letterSpacing(this.trState, value);
221
+ }
222
+ get lineHeight() {
223
+ return this.trState.props.lineHeight;
224
+ }
225
+ set lineHeight(value) {
226
+ if (this.textRenderer.set.lineHeight) {
227
+ this.textRenderer.set.lineHeight(this.trState, value);
228
+ }
229
+ }
230
+ get maxLines() {
231
+ return this.trState.props.maxLines;
232
+ }
233
+ set maxLines(value) {
234
+ if (this.textRenderer.set.maxLines) {
235
+ this.textRenderer.set.maxLines(this.trState, value);
236
+ }
237
+ }
238
+ get textBaseline() {
239
+ return this.trState.props.textBaseline;
240
+ }
241
+ set textBaseline(value) {
242
+ if (this.textRenderer.set.textBaseline) {
243
+ this.textRenderer.set.textBaseline(this.trState, value);
244
+ }
245
+ }
246
+ get verticalAlign() {
247
+ return this.trState.props.verticalAlign;
248
+ }
249
+ set verticalAlign(value) {
250
+ if (this.textRenderer.set.verticalAlign) {
251
+ this.textRenderer.set.verticalAlign(this.trState, value);
252
+ }
253
+ }
254
+ get overflowSuffix() {
255
+ return this.trState.props.overflowSuffix;
256
+ }
257
+ set overflowSuffix(value) {
258
+ if (this.textRenderer.set.overflowSuffix) {
259
+ this.textRenderer.set.overflowSuffix(this.trState, value);
260
+ }
261
+ }
262
+ get debug() {
263
+ return this.trState.props.debug;
264
+ }
265
+ set debug(value) {
266
+ this.textRenderer.set.debug(this.trState, value);
267
+ }
268
+ update(delta, parentClippingRect) {
269
+ super.update(delta, parentClippingRect);
270
+ assertTruthy(this.globalTransform);
271
+ // globalTransform is updated in super.update(delta)
272
+ this.textRenderer.set.x(this.trState, this.globalTransform.tx);
273
+ this.textRenderer.set.y(this.trState, this.globalTransform.ty);
274
+ }
275
+ checkRenderProps() {
276
+ if (this.trState.props.text !== '') {
277
+ return true;
278
+ }
279
+ return super.checkRenderProps();
280
+ }
281
+ onChangeIsRenderable(isRenderable) {
282
+ super.onChangeIsRenderable(isRenderable);
283
+ this.textRenderer.setIsRenderable(this.trState, isRenderable);
284
+ }
285
+ renderQuads(renderer) {
286
+ assertTruthy(this.globalTransform);
287
+ // Prevent quad rendering if parent has a render texture
288
+ // and this node is not the render texture
289
+ if (this.parentHasRenderTexture) {
290
+ if (!renderer.renderToTextureActive) {
291
+ return;
292
+ }
293
+ // Prevent quad rendering if parent render texture is not the active render texture
294
+ if (this.parentRenderTexture !== renderer.activeRttNode) {
295
+ return;
296
+ }
297
+ }
298
+ if (this.parentHasRenderTexture && this.props.parent?.rtt) {
299
+ this.globalTransform = Matrix3d.identity();
300
+ if (this.localTransform) {
301
+ this.globalTransform.multiply(this.localTransform);
302
+ }
303
+ }
304
+ assertTruthy(this.globalTransform);
305
+ this.textRenderer.renderQuads(this.trState, this.globalTransform, this.clippingRect, this.worldAlpha, this.parentHasRenderTexture, this.framebufferDimensions);
306
+ }
307
+ /**
308
+ * Destroy the node and cleanup all resources
309
+ */
310
+ destroy() {
311
+ super.destroy();
312
+ this.textRenderer.destroyState(this.trState);
313
+ }
314
+ /**
315
+ * Resolve a text renderer and a new state based on the current text renderer props provided
316
+ * @param props
317
+ * @returns
318
+ */
319
+ resolveTextRendererAndState(props) {
320
+ const resolvedTextRenderer = this.stage.resolveTextRenderer(props, this._textRendererOverride);
321
+ const textRendererState = resolvedTextRenderer.createState(props);
322
+ textRendererState.emitter.on('loaded', this.onTextLoaded);
323
+ textRendererState.emitter.on('failed', this.onTextFailed);
324
+ resolvedTextRenderer.scheduleUpdateState(textRendererState);
325
+ return {
326
+ resolvedTextRenderer,
327
+ textRendererState,
328
+ };
329
+ }
330
+ }
331
+ //# sourceMappingURL=TextNode.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TextNode.js","sourceRoot":"","sources":["../../../src/core/TextNode.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAUH,OAAO,EAAE,OAAO,EAAE,UAAU,EAA6B,MAAM,cAAc,CAAC;AAQ9E,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAC3C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAmB7C;;;;;;;;;;;;;;;GAeG;AACH,MAAM,OAAO,QAAS,SAAQ,OAAO;IACnC,YAAY,CAAe;IAC3B,OAAO,CAAoB;IACnB,qBAAqB,GAC3B,IAAI,CAAC;IAEP,YAAY,KAAY,EAAE,KAA4B;QACpD,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACpB,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC,oBAAoB,CAAC;QACxD,MAAM,EAAE,oBAAoB,EAAE,iBAAiB,EAAE,GAC/C,IAAI,CAAC,2BAA2B,CAAC;YAC/B,CAAC,EAAE,IAAI,CAAC,IAAI;YACZ,CAAC,EAAE,IAAI,CAAC,IAAI;YACZ,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,MAAM,EAAE,KAAK,CAAC,MAAM;YACpB,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,MAAM,EAAE,KAAK,CAAC,MAAM;YACpB,OAAO,EAAE,KAAK,CAAC,OAAO;YACtB,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,OAAO,EAAE,KAAK,CAAC,OAAO;YACtB,OAAO,EAAE,KAAK,CAAC,OAAO;YACtB,aAAa,EAAE,KAAK,CAAC,aAAa;YAClC,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,QAAQ,EAAE,KAAK,CAAC,QAAQ;YACxB,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,IAAI,EAAE,KAAK,CAAC,IAAI;YAChB,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,QAAQ,EAAE,KAAK,CAAC,QAAQ;YACxB,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,aAAa,EAAE,KAAK,CAAC,aAAa;YAClC,cAAc,EAAE,KAAK,CAAC,cAAc;SACrC,CAAC,CAAC;QACL,IAAI,CAAC,YAAY,GAAG,oBAAoB,CAAC;QACzC,IAAI,CAAC,OAAO,GAAG,iBAAiB,CAAC;IACnC,CAAC;IAEO,YAAY,GAAyB,GAAG,EAAE;QAChD,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC;QACzB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC;QAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC;QAC5C,MAAM,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;QAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC;QAE3C,IAAI,OAAO,KAAK,MAAM,EAAE;YACtB,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;YAC5B,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,SAAS,CAAC;SAC/B;aAAM,IAAI,OAAO,KAAK,OAAO,EAAE;YAC9B,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;YAC5B,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;SAChC;aAAM,IAAI,OAAO,KAAK,MAAM,EAAE;YAC7B,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC;YAC7B,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,UAAU,CAAC;SAChC;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAE5B,uEAAuE;QACvE,0CAA0C;QAC1C,IAAI,CAAC,KAAK,CAAC,aAAa,EAAE,CAAC;QAC3B,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,EAAE,MAAM;YACZ,UAAU,EAAE;gBACV,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC;gBAC9B,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC;aAChC;SAC8B,CAAC,CAAC;IACrC,CAAC,CAAC;IAEM,YAAY,GAAyB,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;QAC7D,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,IAAI,EAAE,MAAM;YACZ,KAAK;SAC0B,CAAC,CAAC;IACrC,CAAC,CAAC;IAEF,IAAa,KAAK;QAChB,OAAO,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;IAC1B,CAAC;IAED,IAAa,KAAK,CAAC,KAAa;QAC9B,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAEjD,2EAA2E;QAC3E,YAAY;QACZ,IAAI,IAAI,CAAC,OAAO,KAAK,MAAM,EAAE;YAC3B,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;SACtC;IACH,CAAC;IAED,IAAa,MAAM;QACjB,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;IAC3B,CAAC;IAED,IAAa,MAAM,CAAC,KAAa;QAC/B,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAElD,0EAA0E;QAC1E,0CAA0C;QAC1C,IAAI,IAAI,CAAC,OAAO,KAAK,MAAM,EAAE;YAC3B,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;SACtC;IACH,CAAC;IAED,IAAa,KAAK;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC;IAClC,CAAC;IAED,IAAa,KAAK,CAAC,KAAa;QAC9B,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACnD,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,CAAC;IACjC,CAAC;IAED,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAClD,CAAC;IAED,IAAI,oBAAoB;QACtB,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACpC,CAAC;IAED,IAAI,oBAAoB,CACtB,KAAoD;QAEpD,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QAEnC,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE7C,MAAM,EAAE,oBAAoB,EAAE,iBAAiB,EAAE,GAC/C,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACvD,IAAI,CAAC,YAAY,GAAG,oBAAoB,CAAC;QACzC,IAAI,CAAC,OAAO,GAAG,iBAAiB,CAAC;IACnC,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC;IACrC,CAAC;IAED,IAAI,QAAQ,CAAC,KAAwC;QACnD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACtD,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IACvC,CAAC;IAED,IAAI,UAAU,CAAC,KAA0C;QACvD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACxD,CAAC;IAED,IAAI,WAAW;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC;IACxC,CAAC;IAED,IAAI,WAAW,CAAC,KAA2C;QACzD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACzD,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC;IACtC,CAAC;IAED,IAAI,SAAS,CAAC,KAAyC;QACrD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IACvC,CAAC;IAED,IAAI,UAAU,CAAC,KAA0C;QACvD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACxD,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,SAAS,CAAC;IACtC,CAAC;IAED,IAAI,SAAS,CAAC,KAAyC;QACrD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACvD,CAAC;IAED,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC;IACpC,CAAC;IAED,IAAI,OAAO,CAAC,KAAuC;QACjD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACrD,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IACvC,CAAC;IAED,IAAI,UAAU,CAAC,KAA0C;QACvD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACxD,CAAC;IAED,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC;IACpC,CAAC;IAED,IAAI,OAAO,CAAC,KAAuC;QACjD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACrD,CAAC;IAED,IAAI,OAAO;QACT,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC;IACpC,CAAC;IAED,IAAI,OAAO,CAAC,KAAuC;QACjD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACrD,CAAC;IAED,IAAI,aAAa;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,aAAa,CAAC;IAC1C,CAAC;IAED,IAAI,aAAa,CAAC,KAA6C;QAC7D,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAC3D,CAAC;IAED,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,UAAU,CAAC;IACvC,CAAC;IAED,IAAI,UAAU,CAAC,KAA0C;QACvD,IAAI,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,EAAE;YACpC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SACvD;IACH,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC;IACrC,CAAC;IAED,IAAI,QAAQ,CAAC,KAAwC;QACnD,IAAI,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,QAAQ,EAAE;YAClC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SACrD;IACH,CAAC;IAED,IAAI,YAAY;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,YAAY,CAAC;IACzC,CAAC;IAED,IAAI,YAAY,CAAC,KAA4C;QAC3D,IAAI,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,YAAY,EAAE;YACtC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SACzD;IACH,CAAC;IAED,IAAI,aAAa;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,aAAa,CAAC;IAC1C,CAAC;IAED,IAAI,aAAa,CAAC,KAA6C;QAC7D,IAAI,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,EAAE;YACvC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SAC1D;IACH,CAAC;IAED,IAAI,cAAc;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,cAAc,CAAC;IAC3C,CAAC;IAED,IAAI,cAAc,CAAC,KAA8C;QAC/D,IAAI,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,cAAc,EAAE;YACxC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;SAC3D;IACH,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,CAAC;IAClC,CAAC;IAED,IAAI,KAAK,CAAC,KAAqC;QAC7C,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IACnD,CAAC;IAEQ,MAAM,CAAC,KAAa,EAAE,kBAAiC;QAC9D,KAAK,CAAC,MAAM,CAAC,KAAK,EAAE,kBAAkB,CAAC,CAAC;QAExC,YAAY,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEnC,oDAAoD;QACpD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,eAAe,CAAC,EAAE,CAAC,CAAC;QAC/D,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,eAAe,CAAC,EAAE,CAAC,CAAC;IACjE,CAAC;IAEQ,gBAAgB;QACvB,IAAI,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,IAAI,KAAK,EAAE,EAAE;YAClC,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC,gBAAgB,EAAE,CAAC;IAClC,CAAC;IAEQ,oBAAoB,CAAC,YAAqB;QACjD,KAAK,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;QACzC,IAAI,CAAC,YAAY,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;IAChE,CAAC;IAEQ,WAAW,CAAC,QAAsB;QACzC,YAAY,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEnC,wDAAwD;QACxD,0CAA0C;QAC1C,IAAI,IAAI,CAAC,sBAAsB,EAAE;YAC/B,IAAI,CAAC,QAAQ,CAAC,qBAAqB,EAAE;gBACnC,OAAO;aACR;YACD,mFAAmF;YACnF,IAAI,IAAI,CAAC,mBAAmB,KAAK,QAAQ,CAAC,aAAa,EAAE;gBACvD,OAAO;aACR;SACF;QAED,IAAI,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,GAAG,EAAE;YACzD,IAAI,CAAC,eAAe,GAAG,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAC3C,IAAI,IAAI,CAAC,cAAc,EAAE;gBACvB,IAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;aACpD;SACF;QAED,YAAY,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QAEnC,IAAI,CAAC,YAAY,CAAC,WAAW,CAC3B,IAAI,CAAC,OAAO,EACZ,IAAI,CAAC,eAAe,EACpB,IAAI,CAAC,YAAY,EACjB,IAAI,CAAC,UAAU,EACf,IAAI,CAAC,sBAAsB,EAC3B,IAAI,CAAC,qBAAqB,CAC3B,CAAC;IACJ,CAAC;IAED;;OAEG;IACM,OAAO;QACd,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC/C,CAAC;IAED;;;;OAIG;IACK,2BAA2B,CAAC,KAAc;QAIhD,MAAM,oBAAoB,GAAG,IAAI,CAAC,KAAK,CAAC,mBAAmB,CACzD,KAAK,EACL,IAAI,CAAC,qBAAqB,CAC3B,CAAC;QAEF,MAAM,iBAAiB,GAAG,oBAAoB,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QAElE,iBAAiB,CAAC,OAAO,CAAC,EAAE,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1D,iBAAiB,CAAC,OAAO,CAAC,EAAE,CAAC,QAAQ,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAE1D,oBAAoB,CAAC,mBAAmB,CAAC,iBAAiB,CAAC,CAAC;QAE5D,OAAO;YACL,oBAAoB;YACpB,iBAAiB;SAClB,CAAC;IACJ,CAAC;CACF"}
@@ -0,0 +1,14 @@
1
+ export declare class RenderCoords {
2
+ data: Float32Array;
3
+ constructor(entries?: [number, number, number, number, number, number, number, number] | Float32Array);
4
+ get x1(): number;
5
+ get x2(): number;
6
+ get x3(): number;
7
+ get xValues(): [number, number, number, number];
8
+ get x4(): number;
9
+ get y1(): number;
10
+ get y2(): number;
11
+ get y3(): number;
12
+ get y4(): number;
13
+ get yValues(): [number, number, number, number];
14
+ }
@@ -0,0 +1,55 @@
1
+ const x1 = 0;
2
+ const x2 = 2;
3
+ const x3 = 4;
4
+ const x4 = 6;
5
+ const y1 = 1;
6
+ const y2 = 3;
7
+ const y3 = 5;
8
+ const y4 = 7;
9
+ export class RenderCoords {
10
+ data;
11
+ constructor(entries) {
12
+ this.data = new Float32Array(8);
13
+ if (entries) {
14
+ this.data[x1] = entries[x1];
15
+ this.data[x2] = entries[x2];
16
+ this.data[x3] = entries[x3];
17
+ this.data[x4] = entries[x4];
18
+ this.data[y1] = entries[y1];
19
+ this.data[y2] = entries[y2];
20
+ this.data[y3] = entries[y3];
21
+ this.data[y4] = entries[y4];
22
+ }
23
+ }
24
+ get x1() {
25
+ return this.data[x1];
26
+ }
27
+ get x2() {
28
+ return this.data[x2];
29
+ }
30
+ get x3() {
31
+ return this.data[x3];
32
+ }
33
+ get xValues() {
34
+ return [this.data[x1], this.data[x2], this.data[x3], this.data[x4]];
35
+ }
36
+ get x4() {
37
+ return this.data[x4];
38
+ }
39
+ get y1() {
40
+ return this.data[y1];
41
+ }
42
+ get y2() {
43
+ return this.data[y2];
44
+ }
45
+ get y3() {
46
+ return this.data[y3];
47
+ }
48
+ get y4() {
49
+ return this.data[y4];
50
+ }
51
+ get yValues() {
52
+ return [this.data[y1], this.data[y2], this.data[y3], this.data[y4]];
53
+ }
54
+ }
55
+ //# sourceMappingURL=Coords.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Coords.js","sourceRoot":"","sources":["../../../../src/core/lib/Coords.ts"],"names":[],"mappings":"AAAA,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AACb,MAAM,EAAE,GAAG,CAAC,CAAC;AAEb,MAAM,OAAO,YAAY;IAChB,IAAI,CAAe;IAC1B,YAAY,OAEI;QAEd,IAAI,CAAC,IAAI,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAChC,IAAG,OAAO,EAAE;YACV,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,EAAE,CAAC,CAAC;SAC7B;IACH,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,OAAO;QACT,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC,CAAA;IACzE,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,EAAE;QACJ,OAAO,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC;IACxB,CAAC;IAED,IAAI,OAAO;QACT,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,EAAE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAE,CAAC,CAAA;IACzE,CAAC;CACF"}
@@ -0,0 +1,162 @@
1
+ export declare const EPSILON = 0.00001;
2
+ export declare const RANDOM: () => number;
3
+ export declare const ANGLE_ORDER = "zyx";
4
+ export type ConversionOrder = 'xyz' | 'xzy' | 'yxz' | 'yzx' | 'zxy' | 'zyx';
5
+ type RemoveIndex<T> = {
6
+ [K in keyof T as number extends K ? never : K]: T[K];
7
+ };
8
+ export type Float32ArrayLen2 = RemoveIndex<Float32Array> & {
9
+ 0: number;
10
+ 1: number;
11
+ length: 2;
12
+ };
13
+ export type NumberArrayLen2 = [number, number];
14
+ export type Float32ArrayLen3 = RemoveIndex<Float32Array> & {
15
+ 0: number;
16
+ 1: number;
17
+ 2: number;
18
+ length: 3;
19
+ };
20
+ export type NumberArrayLen3 = [number, number, number];
21
+ export type Float32ArrayLen4 = RemoveIndex<Float32Array> & {
22
+ 0: number;
23
+ 1: number;
24
+ 2: number;
25
+ 3: number;
26
+ length: 4;
27
+ };
28
+ export type NumberArrayLen4 = [number, number, number, number];
29
+ export type Float32ArrayLen6 = RemoveIndex<Float32Array> & {
30
+ 0: number;
31
+ 1: number;
32
+ 2: number;
33
+ 3: number;
34
+ 4: number;
35
+ 5: number;
36
+ length: 6;
37
+ };
38
+ export type NumberArrayLen6 = [number, number, number, number, number, number];
39
+ export type Float32ArrayLen8 = RemoveIndex<Float32Array> & {
40
+ 0: number;
41
+ 1: number;
42
+ 2: number;
43
+ 3: number;
44
+ 4: number;
45
+ 5: number;
46
+ 6: number;
47
+ 7: number;
48
+ length: 8;
49
+ };
50
+ export type NumberArrayLen8 = [
51
+ number,
52
+ number,
53
+ number,
54
+ number,
55
+ number,
56
+ number,
57
+ number,
58
+ number
59
+ ];
60
+ export type Float32ArrayLen9 = RemoveIndex<Float32Array> & {
61
+ 0: number;
62
+ 1: number;
63
+ 2: number;
64
+ 3: number;
65
+ 4: number;
66
+ 5: number;
67
+ 6: number;
68
+ 7: number;
69
+ 8: number;
70
+ length: 9;
71
+ };
72
+ export type NumberArrayLen9 = [
73
+ number,
74
+ number,
75
+ number,
76
+ number,
77
+ number,
78
+ number,
79
+ number,
80
+ number,
81
+ number
82
+ ];
83
+ export type Float32ArrayLen16 = RemoveIndex<Float32Array> & {
84
+ 0: number;
85
+ 1: number;
86
+ 2: number;
87
+ 3: number;
88
+ 4: number;
89
+ 5: number;
90
+ 6: number;
91
+ 7: number;
92
+ 8: number;
93
+ 9: number;
94
+ 10: number;
95
+ 11: number;
96
+ 12: number;
97
+ 13: number;
98
+ 14: number;
99
+ 15: number;
100
+ length: 16;
101
+ };
102
+ export type NumberArrayLen16 = [
103
+ number,
104
+ number,
105
+ number,
106
+ number,
107
+ number,
108
+ number,
109
+ number,
110
+ number,
111
+ number,
112
+ number,
113
+ number,
114
+ number,
115
+ number,
116
+ number,
117
+ number,
118
+ number
119
+ ];
120
+ export interface FOV {
121
+ upDegrees: number;
122
+ downDegrees: number;
123
+ leftDegrees: number;
124
+ rightDegrees: number;
125
+ }
126
+ /**
127
+ * Sets array type to be used.
128
+ *
129
+ * @param {number} size of matrix type
130
+ * @returns {FloatArray} matrix type
131
+ */
132
+ export declare function setMatrixArrayType(type: Float32Array | number[]): void;
133
+ /**
134
+ * Return array type to be used.
135
+ *
136
+ * @param {number} size of matrix type
137
+ * @returns {FloatArray} matrix type
138
+ */
139
+ export declare function getMatrixArrayType(size?: number): Float32Array | number[];
140
+ /**
141
+ * Convert Angle in Degrees To Radians
142
+ *
143
+ * @param {number} angle is an Angle in Degrees
144
+ */
145
+ export declare function toRadians(angle: number): number;
146
+ /**
147
+ * Convert Angle in Radians To an Angle in Radians
148
+ *
149
+ * @param {number} angle is an Angle in Radians
150
+ */
151
+ export declare function toDegrees(angle: number): number;
152
+ /**
153
+ * Tests whether or not the arguments have approximately the same value, within an absolute
154
+ * or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
155
+ * than or equal to 1.0, and a relative tolerance is used for larger values)
156
+ *
157
+ * @param {number} a The first number to test.
158
+ * @param {number} b The second number to test.
159
+ * @returns {boolean} True if the numbers are approximately equal, false otherwise.
160
+ */
161
+ export declare function equals(a: number, b: number): boolean;
162
+ export {};
@@ -0,0 +1,81 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ export const EPSILON = 0.00001;
20
+ export const RANDOM = Math.random;
21
+ export const ANGLE_ORDER = 'zyx';
22
+ let useFloat32Arrays = true;
23
+ /**
24
+ * Sets array type to be used.
25
+ *
26
+ * @param {number} size of matrix type
27
+ * @returns {FloatArray} matrix type
28
+ */
29
+ export function setMatrixArrayType(type) {
30
+ useFloat32Arrays = type instanceof Float32Array;
31
+ }
32
+ /**
33
+ * Return array type to be used.
34
+ *
35
+ * @param {number} size of matrix type
36
+ * @returns {FloatArray} matrix type
37
+ */
38
+ export function getMatrixArrayType(size) {
39
+ if (useFloat32Arrays && typeof Float32Array !== 'undefined') {
40
+ return size ? new Float32Array(size) : new Float32Array();
41
+ }
42
+ return [];
43
+ }
44
+ /**
45
+ * Convert Angle in Degrees To Radians
46
+ *
47
+ * @param {number} angle is an Angle in Degrees
48
+ */
49
+ export function toRadians(angle) {
50
+ return angle * (Math.PI / 180);
51
+ }
52
+ /**
53
+ * Convert Angle in Radians To an Angle in Radians
54
+ *
55
+ * @param {number} angle is an Angle in Radians
56
+ */
57
+ export function toDegrees(angle) {
58
+ return angle * (180 / Math.PI);
59
+ }
60
+ /**
61
+ * Tests whether or not the arguments have approximately the same value, within an absolute
62
+ * or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
63
+ * than or equal to 1.0, and a relative tolerance is used for larger values)
64
+ *
65
+ * @param {number} a The first number to test.
66
+ * @param {number} b The second number to test.
67
+ * @returns {boolean} True if the numbers are approximately equal, false otherwise.
68
+ */
69
+ export function equals(a, b) {
70
+ return Math.abs(a - b) <= EPSILON * Math.max(1.0, Math.abs(a), Math.abs(b));
71
+ }
72
+ if (!Math.hypot)
73
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
74
+ Math.hypot = function (...args) {
75
+ let y = 0, i = arguments.length;
76
+ while (i--) {
77
+ y += args[i] * args[i];
78
+ }
79
+ return Math.sqrt(y);
80
+ };
81
+ //# sourceMappingURL=common.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"common.js","sourceRoot":"","sources":["../../../../../src/core/lib/glm/common.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,MAAM,CAAC,MAAM,OAAO,GAAG,OAAO,CAAC;AAC/B,MAAM,CAAC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;AAClC,MAAM,CAAC,MAAM,WAAW,GAAG,KAAK,CAAC;AA6IjC,IAAI,gBAAgB,GAAG,IAAI,CAAC;AAE5B;;;;;GAKG;AACH,MAAM,UAAU,kBAAkB,CAAC,IAA6B;IAC9D,gBAAgB,GAAG,IAAI,YAAY,YAAY,CAAC;AAClD,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,kBAAkB,CAAC,IAAa;IAC9C,IAAI,gBAAgB,IAAI,OAAO,YAAY,KAAK,WAAW,EAAE;QAC3D,OAAO,IAAI,CAAC,CAAC,CAAC,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,YAAY,EAAE,CAAC;KAC3D;IACD,OAAO,EAAE,CAAC;AACZ,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,KAAa;IACrC,OAAO,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;AACjC,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,KAAa;IACrC,OAAO,KAAK,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;AACjC,CAAC;AAED;;;;;;;;GAQG;AAEH,MAAM,UAAU,MAAM,CAAC,CAAS,EAAE,CAAS;IACzC,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AAC9E,CAAC;AAED,IAAI,CAAC,IAAI,CAAC,KAAK;IACb,8DAA8D;IAC9D,IAAI,CAAC,KAAK,GAAG,UAAU,GAAG,IAAW;QACnC,IAAI,CAAC,GAAG,CAAC,EACP,CAAC,GAAW,SAAS,CAAC,MAAM,CAAC;QAE/B,OAAO,CAAC,EAAE,EAAE;YACV,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;SACxB;QAED,OAAO,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtB,CAAC,CAAC"}
@@ -0,0 +1,11 @@
1
+ import * as glMatrix from './common.js';
2
+ import * as mat2 from './mat2.js';
3
+ import * as mat2d from './mat2d.js';
4
+ import * as mat3 from './mat3.js';
5
+ import * as mat4 from './mat4.js';
6
+ import * as quat from './quat.js';
7
+ import * as quat2 from './quat2.js';
8
+ import * as vec2 from './vec2.js';
9
+ import * as vec3 from './vec3.js';
10
+ import * as vec4 from './vec4.js';
11
+ export { glMatrix, mat2, mat2d, mat3, mat4, quat, quat2, vec2, vec3, vec4 };