@lightningjs/renderer 2.6.2 → 2.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/dist/src/core/CoreNode.d.ts +6 -1
  2. package/dist/src/core/CoreNode.js +109 -64
  3. package/dist/src/core/CoreNode.js.map +1 -1
  4. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +40 -3
  5. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  6. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +9 -1
  7. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +68 -0
  8. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  9. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +4 -0
  10. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +13 -0
  11. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  12. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +3 -3
  13. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +1 -1
  14. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  15. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +23 -0
  16. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +65 -9
  17. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +18 -0
  19. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -1
  20. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +1 -1
  21. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  22. package/package.json +1 -2
  23. package/src/core/CoreNode.ts +125 -73
  24. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +91 -2
  25. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +102 -1
  26. package/src/core/renderers/canvas/internal/ColorUtils.ts +14 -0
  27. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +3 -3
  28. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +4 -1
  29. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +78 -9
  30. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -2
  31. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -1
  32. package/dist/exports/core-api.d.ts +0 -74
  33. package/dist/exports/core-api.js +0 -96
  34. package/dist/exports/core-api.js.map +0 -1
  35. package/dist/exports/main-api.d.ts +0 -30
  36. package/dist/exports/main-api.js +0 -45
  37. package/dist/exports/main-api.js.map +0 -1
  38. package/dist/src/core/CoreExtension.d.ts +0 -12
  39. package/dist/src/core/CoreExtension.js +0 -29
  40. package/dist/src/core/CoreExtension.js.map +0 -1
  41. package/dist/src/core/CoreStuff.d.ts +0 -1
  42. package/dist/src/core/CoreStuff.js +0 -138
  43. package/dist/src/core/CoreStuff.js.map +0 -1
  44. package/dist/src/core/LngNode.d.ts +0 -736
  45. package/dist/src/core/LngNode.js +0 -1174
  46. package/dist/src/core/LngNode.js.map +0 -1
  47. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  48. package/dist/src/core/Matrix2DContext.js +0 -45
  49. package/dist/src/core/Matrix2DContext.js.map +0 -1
  50. package/dist/src/core/ShaderNode.d.ts +0 -10
  51. package/dist/src/core/ShaderNode.js +0 -30
  52. package/dist/src/core/ShaderNode.js.map +0 -1
  53. package/dist/src/core/TextNode.d.ts +0 -103
  54. package/dist/src/core/TextNode.js +0 -331
  55. package/dist/src/core/TextNode.js.map +0 -1
  56. package/dist/src/core/lib/Coords.d.ts +0 -14
  57. package/dist/src/core/lib/Coords.js +0 -55
  58. package/dist/src/core/lib/Coords.js.map +0 -1
  59. package/dist/src/core/lib/glm/common.d.ts +0 -162
  60. package/dist/src/core/lib/glm/common.js +0 -81
  61. package/dist/src/core/lib/glm/common.js.map +0 -1
  62. package/dist/src/core/lib/glm/index.d.ts +0 -11
  63. package/dist/src/core/lib/glm/index.js +0 -30
  64. package/dist/src/core/lib/glm/index.js.map +0 -1
  65. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  66. package/dist/src/core/lib/glm/mat2.js +0 -396
  67. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  68. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  69. package/dist/src/core/lib/glm/mat2d.js +0 -442
  70. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  71. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  72. package/dist/src/core/lib/glm/mat3.js +0 -680
  73. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  74. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  75. package/dist/src/core/lib/glm/mat4.js +0 -1802
  76. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  77. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  78. package/dist/src/core/lib/glm/quat.js +0 -693
  79. package/dist/src/core/lib/glm/quat.js.map +0 -1
  80. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  81. package/dist/src/core/lib/glm/quat2.js +0 -754
  82. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  83. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  84. package/dist/src/core/lib/glm/vec2.js +0 -569
  85. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  86. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  87. package/dist/src/core/lib/glm/vec3.js +0 -720
  88. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  89. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  90. package/dist/src/core/lib/glm/vec4.js +0 -608
  91. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  92. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  93. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  94. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  95. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  96. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  97. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  98. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  99. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  100. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  101. package/dist/src/core/scene/Scene.d.ts +0 -59
  102. package/dist/src/core/scene/Scene.js +0 -106
  103. package/dist/src/core/scene/Scene.js.map +0 -1
  104. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  105. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  106. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  107. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  108. package/dist/src/main-api/ICoreDriver.js +0 -20
  109. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  110. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  111. package/dist/src/main-api/IRenderDriver.js +0 -20
  112. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  113. package/dist/src/main-api/IShaderController.d.ts +0 -14
  114. package/dist/src/main-api/IShaderController.js +0 -30
  115. package/dist/src/main-api/IShaderController.js.map +0 -1
  116. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  117. package/dist/src/main-api/IShaderNode.js +0 -19
  118. package/dist/src/main-api/IShaderNode.js.map +0 -1
  119. package/dist/src/main-api/RendererMain.d.ts +0 -375
  120. package/dist/src/main-api/RendererMain.js +0 -365
  121. package/dist/src/main-api/RendererMain.js.map +0 -1
  122. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  123. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  124. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  125. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  126. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  127. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  128. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  129. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  130. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  131. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  132. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  133. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  134. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  135. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  136. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  137. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  138. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  139. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  140. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  141. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  142. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  143. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  144. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  145. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  146. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  147. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  148. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  149. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  150. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  151. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  152. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  153. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  154. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  155. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  156. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  157. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  158. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  159. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  160. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  161. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  162. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  163. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  164. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  165. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  166. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  167. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  168. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  169. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  170. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  171. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  172. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  173. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  174. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  175. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  176. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  177. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  178. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  179. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  180. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  181. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  182. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  183. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  184. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  185. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  186. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  187. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  188. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  189. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  190. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  191. package/dist/src/render-drivers/utils.d.ts +0 -12
  192. package/dist/src/render-drivers/utils.js +0 -69
  193. package/dist/src/render-drivers/utils.js.map +0 -1
@@ -1,27 +0,0 @@
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- import { type DynamicEffects, DynamicShaderController } from '../../../main-api/DynamicShaderController.js';
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- import type { ShaderController } from '../../../main-api/ShaderController.js';
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- import { CoreShaderManager, type ShaderMap } from '../../CoreShaderManager.js';
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- import type { ExtractProps } from '../../CoreTextureManager.js';
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- import { type DynamicShaderProps } from './shaders/DynamicShader.js';
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- import type { WebGlCoreRenderer } from './WebGlCoreRenderer.js';
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- export interface DynamicShaderEffectMap {
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- }
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- export declare class WebGlCoreShaderManager extends CoreShaderManager {
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- protected effectConstructors: Partial<DynamicShaderEffectMap>;
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- constructor(renderer: WebGlCoreRenderer);
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- registerEffectType<Type extends keyof DynamicShaderEffectMap>(effectType: Type, effectClass: DynamicShaderEffectMap[Type]): void;
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- getRegisteredEffects(): Partial<DynamicShaderEffectMap>;
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- loadShader<Type extends keyof ShaderMap>(shType: Type, props?: ExtractProps<ShaderMap[Type]>): ShaderController<Type>;
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- loadDynamicShader<T extends DynamicEffects<[
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- ...{
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- name?: string;
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- type: keyof DynamicShaderEffectMap;
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- }[]
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- ]>>(props: DynamicShaderProps): DynamicShaderController<T>;
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- protected _createDynShaderCtr<T extends DynamicEffects<[
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- ...{
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- name?: string;
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- type: keyof DynamicShaderEffectMap;
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- }[]
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- ]>>(shader: InstanceType<ShaderMap['DynamicShader']>, props: ExtractProps<ShaderMap['DynamicShader']>): DynamicShaderController<T>;
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- }
@@ -1,82 +0,0 @@
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2024 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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- import { DynamicShaderController, } from '../../../main-api/DynamicShaderController.js';
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- import { CoreShaderManager } from '../../CoreShaderManager.js';
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- import { DefaultShader } from './shaders/DefaultShader.js';
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- import { DynamicShader, } from './shaders/DynamicShader.js';
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- import { SdfShader } from './shaders/SdfShader.js';
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- export class WebGlCoreShaderManager extends CoreShaderManager {
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- effectConstructors = {};
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- constructor(renderer) {
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- super();
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- this.renderer = renderer;
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- this.registerShaderType('DefaultShader', DefaultShader);
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- this.registerShaderType('DynamicShader', DynamicShader);
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- this.registerShaderType('SdfShader', SdfShader);
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- }
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- registerEffectType(effectType, effectClass) {
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- this.effectConstructors[effectType] = effectClass;
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- }
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- getRegisteredEffects() {
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- return this.effectConstructors;
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- }
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- loadShader(shType, props) {
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- if (!this.renderer) {
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- throw new Error(`Renderer is not been defined`);
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- }
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- const ShaderClass = this.shConstructors[shType];
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- if (!ShaderClass) {
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- throw new Error(`Shader type "${shType}" is not registered`);
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- }
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- if (shType === 'DynamicShader') {
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- return this.loadDynamicShader(props);
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- }
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- const resolvedProps = ShaderClass.resolveDefaults(props);
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- const cacheKey = ShaderClass.makeCacheKey(resolvedProps) || ShaderClass.name;
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- if (cacheKey && this.shCache.has(cacheKey)) {
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- return this._createShaderCtr(shType, this.shCache.get(cacheKey), resolvedProps);
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- }
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- // @ts-expect-error ShaderClass WILL accept a Renderer
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- const shader = new ShaderClass(this.renderer, props);
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- if (cacheKey) {
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- this.shCache.set(cacheKey, shader);
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- }
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- return this._createShaderCtr(shType, shader, resolvedProps);
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- }
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- loadDynamicShader(props) {
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- if (!this.renderer) {
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- throw new Error(`Renderer is not been defined`);
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- }
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- const resolvedProps = DynamicShader.resolveDefaults(props, this.effectConstructors);
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- const cacheKey = DynamicShader.makeCacheKey(resolvedProps, this.effectConstructors);
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- if (cacheKey && this.shCache.has(cacheKey)) {
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- return this._createDynShaderCtr(this.shCache.get(cacheKey), resolvedProps);
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- }
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- const shader = new DynamicShader(this.renderer, props, this.effectConstructors);
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- if (cacheKey) {
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- this.shCache.set(cacheKey, shader);
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- }
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- return this._createDynShaderCtr(shader, resolvedProps);
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- }
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- _createDynShaderCtr(shader, props) {
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- shader.bindUniformMethods(props);
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- return new DynamicShaderController(shader, props, this);
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- }
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- }
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- //# sourceMappingURL=WebGlCoreShaderManager.js.map
@@ -1 +0,0 @@
1
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@@ -1,11 +0,0 @@
1
- import type { WebGlContextWrapper } from "../../lib/WebGlContextWrapper.js";
2
- import type { WebGlShader } from "../CoreShaderManager.js";
3
- import type { WebGlCoreRenderOp } from "./WebGlCoreRenderOp.js";
4
- export default class WebGlCoreShaderProgram {
5
- protected program: WebGLProgram;
6
- protected vao: WebGLVertexArrayObject | undefined;
7
- readonly uniformLocations: Record<string, number>;
8
- readonly attributeLocations: Record<string, number>;
9
- constructor(glw: WebGlContextWrapper, shader: WebGlShader, options: Record<string, unknown>);
10
- bindRenderOp(renderOp: WebGlCoreRenderOp): void;
11
- }
@@ -1,34 +0,0 @@
1
- import { createProgram, createShader, DEFAULT_FRAGMENT, DEFAULT_VERTEX } from "./internal/ShaderUtils.js";
2
- export default class WebGlCoreShaderProgram {
3
- program;
4
- vao;
5
- uniformLocations;
6
- attributeLocations;
7
- constructor(glw, shader, options) {
8
- const webGl2 = glw.isWebGl2();
9
- const requiredExtensions = (webGl2 && options.webgl2Extensions) ||
10
- (!webGl2 && options.webgl1Extensions) ||
11
- [];
12
- const glVersion = webGl2 ? '2.0' : '1.0';
13
- requiredExtensions.forEach((extensionName) => {
14
- if (!glw.getExtension(extensionName)) {
15
- throw new Error(`Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`);
16
- }
17
- });
18
- const vertex = createShader(glw, glw.VERTEX_SHADER, DEFAULT_VERTEX);
19
- const fragment = createShader(glw, glw.FRAGMENT_SHADER, DEFAULT_FRAGMENT);
20
- if (!vertex || !fragment) {
21
- throw new Error();
22
- }
23
- const program = createProgram(glw, vertex, fragment);
24
- if (!program) {
25
- throw new Error();
26
- }
27
- this.program = program;
28
- this.uniformLocations = glw.getUniformLocations(program);
29
- this.attributeLocations = glw.getAttributeLocations(program);
30
- }
31
- bindRenderOp(renderOp) {
32
- }
33
- }
34
- //# sourceMappingURL=WebGlCoreShaderProgram.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"WebGlCoreShaderProgram.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreShaderProgram.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAG1G,MAAM,CAAC,OAAO,OAAO,sBAAsB;IAC/B,OAAO,CAAe;IACtB,GAAG,CAAqC;IACzC,gBAAgB,CAAyB;IACzC,kBAAkB,CAAwB;IAEnD,YAAY,GAAwB,EAAE,MAAmB,EAAE,OAAgC;QACzF,MAAM,MAAM,GAAG,GAAG,CAAC,QAAQ,EAAE,CAAC;QAC9B,MAAM,kBAAkB,GACtB,CAAC,MAAM,IAAI,OAAO,CAAC,gBAAgB,CAAC;YACpC,CAAC,CAAC,MAAM,IAAI,OAAO,CAAC,gBAAgB,CAAC;YACrC,EAAE,CAAC;QACL,MAAM,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;QACxC,kBAA+B,CAAC,OAAO,CAAC,CAAC,aAAa,EAAE,EAAE;YACzD,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,aAAa,CAAC,EAAE;gBACpC,MAAM,IAAI,KAAK,CACb,WAAW,IAAI,CAAC,WAAW,CAAC,IAAI,yBAAyB,aAAa,eAAe,SAAS,mBAAmB,CAClH,CAAC;aACH;QACH,CAAC,CAAC,CAAC;QAEH,MAAM,MAAM,GAAG,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,aAAa,EAAE,cAAc,CAAC,CAAA;QACnE,MAAM,QAAQ,GAAG,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAA;QAEzE,IAAG,CAAC,MAAM,IAAI,CAAC,QAAQ,EAAE;YACvB,MAAM,IAAI,KAAK,EAAE,CAAC;SACnB;QAED,MAAM,OAAO,GAAG,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAA;QAEpD,IAAG,CAAC,OAAO,EAAE;YACX,MAAM,IAAI,KAAK,EAAE,CAAC;SACnB;QAED,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEvB,IAAI,CAAC,gBAAgB,GAAG,GAAG,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;QACzD,IAAI,CAAC,kBAAkB,GAAG,GAAG,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;IAC/D,CAAC;IAED,YAAY,CAAC,QAA2B;IAExC,CAAC;CACF"}
@@ -1,59 +0,0 @@
1
- import type { CoreNode } from '../CoreNode.js';
2
- export type NodeTypes = Node;
3
- export declare class Scene {
4
- /**
5
- * Root node of the scene
6
- *
7
- * @type {Node}
8
- * @memberof Scene
9
- */
10
- root: CoreNode;
11
- constructor(root: CoreNode);
12
- /**
13
- * Get all nodes of a specific type
14
- * @param type
15
- * @returns
16
- */
17
- getNodeByType(type: string): Node[];
18
- /**
19
- * Find a node by id
20
- * @param id
21
- * @returns
22
- */
23
- getNodeById(id: string): Node | null;
24
- /**
25
- * Create a new node
26
- * @param parent
27
- * @returns
28
- */
29
- /**
30
- * create a new RectangleNode
31
- * @param w
32
- * @param h
33
- * @param parent
34
- * @returns
35
- */
36
- /**
37
- * Create a new CircleNode
38
- * @param r
39
- * @param parent
40
- * @returns
41
- */
42
- /**
43
- * Create a new TextNode
44
- * @param text
45
- * @param parent
46
- * @returns
47
- */
48
- /**
49
- * Setup and attaching Node
50
- * @param node
51
- * @param parent
52
- * @returns
53
- */
54
- /**
55
- * Update the scene
56
- * @param delta
57
- */
58
- update(delta: number): void;
59
- }
@@ -1,106 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- export class Scene {
20
- /**
21
- * Root node of the scene
22
- *
23
- * @type {Node}
24
- * @memberof Scene
25
- */
26
- root;
27
- constructor(root) {
28
- this.root = root;
29
- }
30
- /**
31
- * Get all nodes of a specific type
32
- * @param type
33
- * @returns
34
- */
35
- getNodeByType(type) {
36
- return [];
37
- }
38
- /**
39
- * Find a node by id
40
- * @param id
41
- * @returns
42
- */
43
- getNodeById(id) {
44
- return null;
45
- }
46
- /**
47
- * Create a new node
48
- * @param parent
49
- * @returns
50
- */
51
- // public createNode(settings: Partial<INodeWritableProps> = {}): NodeTypes {
52
- // return createNode(settings);
53
- // }
54
- /**
55
- * create a new RectangleNode
56
- * @param w
57
- * @param h
58
- * @param parent
59
- * @returns
60
- */
61
- // public rectangle(w: number, h: number, parent: NodeTypes | null = null) {
62
- // // TODO: Fix this
63
- // // return this.create(new RectangleNode(w, h), parent);
64
- // }
65
- /**
66
- * Create a new CircleNode
67
- * @param r
68
- * @param parent
69
- * @returns
70
- */
71
- // public circle(r: number, parent: NodeTypes | null = null) {
72
- // // TODO: Fix this
73
- // // return this.create(new CircleNode(r), parent);
74
- // }
75
- /**
76
- * Create a new TextNode
77
- * @param text
78
- * @param parent
79
- * @returns
80
- */
81
- // public text(text = '', parent: NodeTypes | null = null) {
82
- // // TODO: Fix this
83
- // // return this.create(new TextNode(text), parent);
84
- // }
85
- /**
86
- * Setup and attaching Node
87
- * @param node
88
- * @param parent
89
- * @returns
90
- */
91
- // private create(node: NodeTypes, parent: NodeTypes | null = null): NodeTypes {
92
- // if (!parent) {
93
- // parent = this.root;
94
- // }
95
- // node.parent = parent;
96
- // return node;
97
- // }
98
- /**
99
- * Update the scene
100
- * @param delta
101
- */
102
- update(delta) {
103
- this.root.update(delta);
104
- }
105
- }
106
- //# sourceMappingURL=Scene.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Scene.js","sourceRoot":"","sources":["../../../../src/core/scene/Scene.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAMH,MAAM,OAAO,KAAK;IAChB;;;;;OAKG;IACI,IAAI,CAAW;IAEtB,YAAY,IAAc;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAED;;;;OAIG;IACI,aAAa,CAAC,IAAY;QAC/B,OAAO,EAAE,CAAC;IACZ,CAAC;IAED;;;;OAIG;IACI,WAAW,CAAC,EAAU;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;;OAIG;IACH,6EAA6E;IAC7E,iCAAiC;IACjC,IAAI;IAEJ;;;;;;OAMG;IACH,4EAA4E;IAC5E,sBAAsB;IACtB,4DAA4D;IAC5D,IAAI;IAEJ;;;;;OAKG;IACH,8DAA8D;IAC9D,sBAAsB;IACtB,sDAAsD;IACtD,IAAI;IAEJ;;;;;OAKG;IACH,4DAA4D;IAC5D,sBAAsB;IACtB,uDAAuD;IACvD,IAAI;IAEJ;;;;;OAKG;IACH,gFAAgF;IAChF,mBAAmB;IACnB,0BAA0B;IAC1B,MAAM;IAEN,0BAA0B;IAC1B,iBAAiB;IACjB,IAAI;IAEJ;;;OAGG;IACI,MAAM,CAAC,KAAa;QACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC1B,CAAC;CACF"}
@@ -1,20 +0,0 @@
1
- import { type Bound } from '../../../../lib/utils.js';
2
- import type { TrProps } from '../../TextRenderer.js';
3
- /**
4
- * Create a render window from the given parameters.
5
- *
6
- * @remarks
7
- * The render window is a rectangle that defines the area of the text that
8
- * should be rendered. It is used to skip rendering parts of the text that
9
- * are outside of the render window. The render window is relative to the
10
- * text's top left corner of the overrall text.
11
- *
12
- * @param x The x coordinate of the text element's top left corner relative to the screen.
13
- * @param y The y coordinate of the text element's top left corner relative to the screen.
14
- * @param scrollY The amount of pixels to scroll the text vertically.
15
- * @param lineHeight The height of a single line of text.
16
- * @param numExtraLines The number of extra lines to render above and below the visible window.
17
- * @param visibleWindow The visible window of the text element relative to the screen
18
- * @returns
19
- */
20
- export declare function makeRenderWindow(x: TrProps['x'], y: TrProps['y'], scrollY: TrProps['scrollY'], lineHeight: number, numExtraLines: number, visibleWindow: Bound): Bound;
@@ -1,55 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { isBoundPositive } from '../../../../lib/utils.js';
20
- /**
21
- * Create a render window from the given parameters.
22
- *
23
- * @remarks
24
- * The render window is a rectangle that defines the area of the text that
25
- * should be rendered. It is used to skip rendering parts of the text that
26
- * are outside of the render window. The render window is relative to the
27
- * text's top left corner of the overrall text.
28
- *
29
- * @param x The x coordinate of the text element's top left corner relative to the screen.
30
- * @param y The y coordinate of the text element's top left corner relative to the screen.
31
- * @param scrollY The amount of pixels to scroll the text vertically.
32
- * @param lineHeight The height of a single line of text.
33
- * @param numExtraLines The number of extra lines to render above and below the visible window.
34
- * @param visibleWindow The visible window of the text element relative to the screen
35
- * @returns
36
- */
37
- export function makeRenderWindow(x, y, scrollY, lineHeight, numExtraLines, visibleWindow) {
38
- const bufferMargin = lineHeight * numExtraLines;
39
- const x1 = visibleWindow.x1 - x;
40
- const y1 = visibleWindow.y1 - y;
41
- return isBoundPositive(visibleWindow)
42
- ? {
43
- x1: x1,
44
- y1: y1 + scrollY - bufferMargin,
45
- x2: x1 + (visibleWindow.x2 - visibleWindow.x1),
46
- y2: y1 + scrollY + (visibleWindow.y2 - visibleWindow.y1) + bufferMargin,
47
- }
48
- : {
49
- x1: 0,
50
- y1: 0,
51
- x2: 0,
52
- y2: 0,
53
- };
54
- }
55
- //# sourceMappingURL=makeRenderWindow.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"makeRenderWindow.js","sourceRoot":"","sources":["../../../../../../../src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,eAAe,EAAc,MAAM,0BAA0B,CAAC;AAGvE;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,UAAU,gBAAgB,CAC9B,CAAe,EACf,CAAe,EACf,OAA2B,EAC3B,UAAkB,EAClB,aAAqB,EACrB,aAAoB;IAEpB,MAAM,YAAY,GAAG,UAAU,GAAG,aAAa,CAAC;IAChD,MAAM,EAAE,GAAG,aAAa,CAAC,EAAE,GAAG,CAAC,CAAC;IAChC,MAAM,EAAE,GAAG,aAAa,CAAC,EAAE,GAAG,CAAC,CAAC;IAChC,OAAO,eAAe,CAAC,aAAa,CAAC;QACnC,CAAC,CAAC;YACE,EAAE,EAAE,EAAE;YACN,EAAE,EAAE,EAAE,GAAG,OAAO,GAAG,YAAY;YAC/B,EAAE,EAAE,EAAE,GAAG,CAAC,aAAa,CAAC,EAAE,GAAG,aAAa,CAAC,EAAE,CAAC;YAC9C,EAAE,EAAE,EAAE,GAAG,OAAO,GAAG,CAAC,aAAa,CAAC,EAAE,GAAG,aAAa,CAAC,EAAE,CAAC,GAAG,YAAY;SACxE;QACH,CAAC,CAAC;YACE,EAAE,EAAE,CAAC;YACL,EAAE,EAAE,CAAC;YACL,EAAE,EAAE,CAAC;YACL,EAAE,EAAE,CAAC;SACN,CAAC;AACR,CAAC"}
@@ -1,27 +0,0 @@
1
- import type { FpsUpdatePayload, FrameTickPayload } from '../common/CommonTypes.js';
2
- import type { ShaderMap } from '../core/CoreShaderManager.js';
3
- import type { INode, INodeWritableProps, ITextNode, ITextNodeWritableProps } from './INode.js';
4
- import type { IShaderController } from './IShaderController.js';
5
- import type { RendererMain, RendererMainSettings, SpecificShaderRef } from './RendererMain.js';
6
- /**
7
- * This interface is to be implemented by Core Drivers
8
- *
9
- * @remarks
10
- * Both the {@link MainCoreDriver} and the {@link ThreadXCoreDriver} exist
11
- * that implement this interface to support both the single-threaded and
12
- * multi-threaded Core modes.
13
- */
14
- export interface ICoreDriver {
15
- init(rendererMain: RendererMain, rendererSettings: Required<RendererMainSettings>, canvas: HTMLCanvasElement): Promise<void>;
16
- createNode(props: INodeWritableProps): INode;
17
- createTextNode(props: ITextNodeWritableProps): ITextNode;
18
- createShaderController<ShType extends keyof ShaderMap>(shaderRef: SpecificShaderRef<ShType>): IShaderController;
19
- destroyNode(node: INode): void;
20
- getRootNode(): INode;
21
- releaseTexture(textureDescId: number): void;
22
- onCreateNode(node: INode): void;
23
- onBeforeDestroyNode(node: INode): void;
24
- onFpsUpdate(fpsData: FpsUpdatePayload): void;
25
- onFrameTick(frameTickData: FrameTickPayload): void;
26
- onIdle?(): void;
27
- }
@@ -1,20 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- export {};
20
- //# sourceMappingURL=ICoreDriver.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ICoreDriver.js","sourceRoot":"","sources":["../../../src/main-api/ICoreDriver.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG"}
@@ -1,20 +0,0 @@
1
- import type { INode, INodeWritableProps, ITextNode, ITextNodeWritableProps } from './INode.js';
2
- import type { RendererMain, RendererMainSettings } from './RendererMain.js';
3
- /**
4
- * This interface is to be implemented by Core Drivers
5
- *
6
- * @remarks
7
- * Both the {@link MainRenderDriver} and the {@link ThreadXRenderDriver} exist
8
- * that implement this interface to support both the single-threaded and
9
- * multi-threaded Core modes.
10
- */
11
- export interface IRenderDriver {
12
- init(rendererMain: RendererMain, rendererSettings: Required<RendererMainSettings>, canvas: HTMLCanvasElement): Promise<void>;
13
- createNode(props: INodeWritableProps): INode;
14
- createTextNode(props: ITextNodeWritableProps): ITextNode;
15
- destroyNode(node: INode): void;
16
- getRootNode(): INode;
17
- releaseTexture(textureDescId: number): void;
18
- onCreateNode(node: INode): void;
19
- onBeforeDestroyNode(node: INode): void;
20
- }
@@ -1,20 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- export {};
20
- //# sourceMappingURL=IRenderDriver.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"IRenderDriver.js","sourceRoot":"","sources":["../../../src/main-api/IRenderDriver.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG"}
@@ -1,14 +0,0 @@
1
- import type { ShaderMap } from "../core/CoreShaderManager.js";
2
- import type { ExtractProps } from "../core/CoreTextureManager.js";
3
- import type { INode } from "./INode.js";
4
- import type { SpecificShaderRef } from "./RendererMain.js";
5
- export declare abstract class IShaderController {
6
- readonly shaderRef: SpecificShaderRef<keyof ShaderMap>;
7
- node: INode | null;
8
- constructor(shaderRef: SpecificShaderRef<keyof ShaderMap>);
9
- defineProps(props: ExtractProps<ShaderMap[keyof ShaderMap]>): void;
10
- attachNode(node: INode): void;
11
- abstract loadShader(): void;
12
- abstract setProp(propName: string, value: unknown): void;
13
- abstract getProp(propName: string): unknown;
14
- }
@@ -1,30 +0,0 @@
1
- export class IShaderController {
2
- shaderRef;
3
- node = null;
4
- constructor(shaderRef) {
5
- this.shaderRef = shaderRef;
6
- }
7
- defineProps(props) {
8
- const keys = Object.keys(props);
9
- const l = keys.length;
10
- let i = 0;
11
- for (; i < l; i++) {
12
- const propName = keys[i];
13
- Object.defineProperty(this, propName, {
14
- get: () => {
15
- return this.getProp(propName);
16
- },
17
- set: (value) => {
18
- this.setProp(propName, value);
19
- },
20
- enumerable: true,
21
- configurable: true,
22
- });
23
- }
24
- }
25
- attachNode(node) {
26
- this.node = node;
27
- this.loadShader();
28
- }
29
- }
30
- //# sourceMappingURL=IShaderController.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"IShaderController.js","sourceRoot":"","sources":["../../../src/main-api/IShaderController.ts"],"names":[],"mappings":"AAKA,MAAM,OAAgB,iBAAiB;IAGhB;IAFrB,IAAI,GAAiB,IAAI,CAAC;IAE1B,YAAqB,SAA6C;QAA7C,cAAS,GAAT,SAAS,CAAoC;IAClE,CAAC;IAED,WAAW,CAAC,KAA+C;QACzD,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAChC,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;QACtB,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,OAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YAChB,MAAM,QAAQ,GAAG,IAAI,CAAC,CAAC,CAAW,CAAC;YACnC,MAAM,CAAC,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE;gBACpC,GAAG,EAAE,GAAG,EAAE;oBACR,OAAO,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAA;gBAC/B,CAAC;gBACD,GAAG,EAAE,CAAC,KAAK,EAAE,EAAE;oBACb,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAA;gBAC/B,CAAC;gBACD,UAAU,EAAE,IAAI;gBAChB,YAAY,EAAE,IAAI;aACnB,CAAC,CAAC;SACJ;IACH,CAAC;IAED,UAAU,CAAC,IAAW;QACpB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;CAKF"}
@@ -1,17 +0,0 @@
1
- import type { IAnimationController } from '../common/IAnimationController.js';
2
- import type { ShaderMap } from '../core/CoreShaderManager.js';
3
- import type { Stage } from '../core/Stage.js';
4
- import type { AnimationSettings } from '../core/animations/CoreAnimation.js';
5
- import type { INode } from './INode.js';
6
- import type { SpecificShaderRef } from './RendererMain.js';
7
- export declare abstract class IShaderNode {
8
- shaderType: keyof ShaderMap;
9
- props: SpecificShaderRef<keyof ShaderMap>['props'];
10
- propsList: string[];
11
- node: INode | null;
12
- stage: Stage | null;
13
- constructor(shaderType: keyof ShaderMap, props: SpecificShaderRef<keyof ShaderMap>['props']);
14
- connectNode(node: INode): void;
15
- abstract loadShader(): void;
16
- abstract animate(props: Record<string, number>, settings: Partial<AnimationSettings>): IAnimationController;
17
- }
@@ -1,19 +0,0 @@
1
- export class IShaderNode {
2
- shaderType;
3
- props;
4
- propsList = [];
5
- node = null;
6
- stage = null;
7
- constructor(shaderType, props) {
8
- this.shaderType = shaderType;
9
- this.props = props;
10
- const keys = Object.keys(props);
11
- this.propsList = keys.filter((prop) => prop.charAt(0) !== '$');
12
- }
13
- //called by node when node is initialized
14
- connectNode(node) {
15
- this.node = node;
16
- this.loadShader();
17
- }
18
- }
19
- //# sourceMappingURL=IShaderNode.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"IShaderNode.js","sourceRoot":"","sources":["../../../src/main-api/IShaderNode.ts"],"names":[],"mappings":"AAOA,MAAM,OAAgB,WAAW;IAMtB;IACA;IANT,SAAS,GAAa,EAAE,CAAC;IACzB,IAAI,GAAiB,IAAI,CAAC;IAC1B,KAAK,GAAiB,IAAI,CAAC;IAE3B,YACS,UAA2B,EAC3B,KAAkD;QADlD,eAAU,GAAV,UAAU,CAAiB;QAC3B,UAAK,GAAL,KAAK,CAA6C;QAEzD,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC;IACjE,CAAC;IACD,yCAAyC;IACzC,WAAW,CAAC,IAAW;QACrB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,UAAU,EAAE,CAAC;IACpB,CAAC;CAQF"}