@lightningjs/renderer 2.2.0 → 2.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/common/IAnimationController.d.ts +1 -1
- package/dist/src/core/CoreNode.d.ts +17 -0
- package/dist/src/core/CoreNode.js +18 -5
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/Stage.d.ts +1 -0
- package/dist/src/core/Stage.js +8 -3
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.js +3 -2
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -0
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js +0 -9
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
- package/dist/src/core/utils.d.ts +1 -1
- package/dist/src/main-api/Inspector.js +9 -0
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +10 -0
- package/dist/src/main-api/Renderer.js +2 -0
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/main-api/RendererMain.js +1 -1
- package/dist/src/main-api/RendererMain.js.map +1 -1
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -1
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -1
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +8 -4
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +53 -24
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +6 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
- package/dist/src/render-drivers/utils.js +6 -1
- package/dist/src/render-drivers/utils.js.map +1 -1
- package/dist/src/utils.d.ts +1 -1
- package/dist/src/utils.js +2 -2
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -0
- package/package.json +1 -1
- package/src/common/IAnimationController.ts +5 -1
- package/src/core/CoreNode.test.ts +1 -0
- package/src/core/CoreNode.ts +39 -7
- package/src/core/Stage.ts +15 -2
- package/src/core/animations/CoreAnimationController.ts +3 -2
- package/src/core/renderers/CoreRenderer.ts +1 -0
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +5 -1
- package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -11
- package/src/main-api/Inspector.ts +12 -0
- package/src/main-api/Renderer.ts +13 -0
- package/src/utils.ts +2 -1
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/lib/SpatialHash.d.ts +0 -38
- package/dist/src/core/lib/SpatialHash.js +0 -93
- package/dist/src/core/lib/SpatialHash.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/lib/renderToTexture.d.ts +0 -1
- package/dist/src/core/lib/renderToTexture.js +0 -2
- package/dist/src/core/lib/renderToTexture.js.map +0 -1
- package/dist/src/core/lib/textcompression-utils.d.ts +0 -1
- package/dist/src/core/lib/textcompression-utils.js +0 -2
- package/dist/src/core/lib/textcompression-utils.js.map +0 -1
- package/dist/src/core/lib/txcompression-utils.d.ts +0 -1
- package/dist/src/core/lib/txcompression-utils.js +0 -2
- package/dist/src/core/lib/txcompression-utils.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderTexture.d.ts +0 -29
- package/dist/src/core/renderers/webgl/WebGlRenderTexture.js +0 -86
- package/dist/src/core/renderers/webgl/WebGlRenderTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/DistortShader.d.ts +0 -44
- package/dist/src/core/renderers/webgl/shaders/DistortShader.js +0 -172
- package/dist/src/core/renderers/webgl/shaders/DistortShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/RefractionShader.d.ts +0 -78
- package/dist/src/core/renderers/webgl/shaders/RefractionShader.js +0 -172
- package/dist/src/core/renderers/webgl/shaders/RefractionShader.js.map +0 -1
- package/dist/src/core/scene/Scene.d.ts +0 -59
- package/dist/src/core/scene/Scene.js +0 -106
- package/dist/src/core/scene/Scene.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
- package/dist/src/main-api/IRenderDriver.d.ts +0 -20
- package/dist/src/main-api/IRenderDriver.js +0 -20
- package/dist/src/main-api/IRenderDriver.js.map +0 -1
- package/dist/src/main-api/IShaderController.d.ts +0 -14
- package/dist/src/main-api/IShaderController.js +0 -30
- package/dist/src/main-api/IShaderController.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
- package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -15
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
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@@ -246,6 +246,18 @@ export class Inspector {
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// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access, @typescript-eslint/no-explicit-any
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(node as any).div = div;
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node.on('inViewport', () => {
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div.setAttribute('state', 'inViewport');
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});
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node.on('inBounds', () => {
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div.setAttribute('state', 'inBounds');
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});
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node.on('outOfBounds', () => {
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div.setAttribute('state', 'outOfBounds');
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});
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return this.createProxy(node, div);
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}
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package/src/main-api/Renderer.ts
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@@ -245,6 +245,17 @@ export interface RendererMainSettings {
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*
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*/
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fontEngines: (typeof SdfTextRenderer | typeof CanvasTextRenderer)[];
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/**
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* Force WebGL2
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*
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* @remarks
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* Force the renderer to use WebGL2. This can be used to force the renderer to
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* use WebGL2 even if the browser supports WebGL1.
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*
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* @defaultValue `false`
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*/
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forceWebGL2?: boolean;
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}
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/**
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@@ -330,6 +341,7 @@ export class RendererMain extends EventEmitter {
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numImageWorkers:
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settings.numImageWorkers !== undefined ? settings.numImageWorkers : 2,
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enableContextSpy: settings.enableContextSpy ?? false,
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forceWebGL2: settings.forceWebGL2 ?? false,
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inspector: settings.inspector ?? false,
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renderEngine: settings.renderEngine,
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quadBufferSize: settings.quadBufferSize ?? 4 * 1024 * 1024,
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deviceLogicalPixelRatio: this.settings.deviceLogicalPixelRatio,
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devicePhysicalPixelRatio: this.settings.devicePhysicalPixelRatio,
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enableContextSpy: this.settings.enableContextSpy,
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forceWebGL2: this.settings.forceWebGL2,
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fpsUpdateInterval: this.settings.fpsUpdateInterval,
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numImageWorkers: this.settings.numImageWorkers,
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renderEngine: this.settings.renderEngine,
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package/src/utils.ts
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export function createWebGLContext(
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canvas: HTMLCanvasElement | OffscreenCanvas,
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forceWebGL2 = false,
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contextSpy: ContextSpy | null,
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): WebGLRenderingContext {
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// TODO: Remove this assertion once this issue is fixed in TypeScript
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(canvas.getContext('webgl', config) ||
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(canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
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canvas.getContext(
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/**
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* Represents a 2D transformation context, providing a 2x2 matrix for transformations.
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export declare class Matrix2DContext {
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alpha: number;
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ta: number;
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isIdentity(): boolean;
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}
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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* Represents a 2D transformation context, providing a 2x2 matrix for transformations.
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export class Matrix2DContext {
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// world alpha
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alpha = 1;
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// world position
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{"version":3,"file":"Matrix2DContext.js","sourceRoot":"","sources":["../../../src/core/Matrix2DContext.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH;;GAEG;AACH,MAAM,OAAO,eAAe;IAC1B,cAAc;IACd,KAAK,GAAG,CAAC,CAAC;IAEV,iBAAiB;IACjB,EAAE,GAAG,CAAC,CAAC;IACP,EAAE,GAAG,CAAC,CAAC;IAEP,EAAE,GAAG,CAAC,CAAC;IACP,EAAE,GAAG,CAAC,CAAC;IACP,EAAE,GAAG,CAAC,CAAC;IACP,EAAE,GAAG,CAAC,CAAC;IAEP,UAAU;QACR,OAAO,CACL,IAAI,CAAC,KAAK,KAAK,CAAC;YAChB,IAAI,CAAC,EAAE,KAAK,CAAC;YACb,IAAI,CAAC,EAAE,KAAK,CAAC;YACb,IAAI,CAAC,gBAAgB,EAAE,CACxB,CAAC;IACJ,CAAC;IAED,gBAAgB;QACd,OAAO,IAAI,CAAC,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,EAAE,KAAK,CAAC,CAAC;IAC1E,CAAC;IAED,QAAQ;QACN,OAAO,IAAI,CAAC,EAAE,KAAK,CAAC,IAAI,IAAI,CAAC,EAAE,KAAK,CAAC,CAAC;IACxC,CAAC;CACF"}
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* Spatial hash class to divide 2d space into a grid to store references to nodes
|
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|
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*/
|
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export class SpatialHash {
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|
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cellSize;
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grid;
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|
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dirty;
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|
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locations;
|
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|
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constructor(cellSize) {
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|
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this.cellSize = cellSize;
|
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|
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this.grid = new Map();
|
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|
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this.dirty = new Set();
|
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this.locations = new WeakMap();
|
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}
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/**
|
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* Map world coordinates to grid coordinates
|
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|
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*/
|
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|
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getHash(x, y) {
|
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|
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const gridXLocation = Math.floor(x / this.cellSize);
|
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const gridYLocation = Math.floor(y / this.cellSize);
|
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return `${gridXLocation},${gridYLocation}`;
|
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}
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/**
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* Add Node to spatial Grid
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* @param node
|
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*/
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|
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insert(node) {
|
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const point = this.getCenter(node);
|
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const hash = this.getHash(point.x, point.x);
|
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console.log(point);
|
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if (this.grid.has(hash) === false) {
|
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this.grid.set(hash, []);
|
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}
|
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this.grid.get(hash)?.push(node);
|
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this.locations.set(node, { x: point.x, y: point.y });
|
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}
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/**
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|
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* @param node
|
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*/
|
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remove(node, x = undefined, y = undefined) {
|
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|
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const hash = this.getHash(x || node.absX, y || node.absY);
|
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|
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const cell = this.grid.get(hash);
|
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if (cell !== undefined) {
|
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const index = cell.indexOf(node);
|
|
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if (index > -1) {
|
|
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cell.splice(index, 1);
|
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|
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}
|
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|
-
}
|
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|
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}
|
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|
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/**
|
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|
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* Flag nodes as dirty that have a changed local transformation
|
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|
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* @param node
|
|
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|
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*/
|
|
55
|
-
flagDirty(node) {
|
|
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|
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this.dirty.add(node);
|
|
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|
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}
|
|
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|
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/**
|
|
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|
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* Lazy update new nodes
|
|
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|
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* @param node
|
|
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|
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*/
|
|
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|
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syncDirtyNodes() {
|
|
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|
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this.dirty.forEach((node) => {
|
|
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|
-
const location = this.locations.get(node);
|
|
65
|
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if (location) {
|
|
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|
-
const { x, y } = location;
|
|
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|
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this.update(node, x, y);
|
|
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|
-
}
|
|
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|
-
});
|
|
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|
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this.dirty.clear();
|
|
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|
-
}
|
|
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|
-
update(node, oldX, oldY) {
|
|
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|
-
// Remove node from old cell
|
|
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|
-
this.remove(node, oldX, oldY);
|
|
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|
-
// insert intro new cell
|
|
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|
-
this.insert(node);
|
|
77
|
-
}
|
|
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|
-
query(x, y) {
|
|
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|
-
if (this.dirty.size > 0) {
|
|
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|
-
this.syncDirtyNodes();
|
|
81
|
-
}
|
|
82
|
-
const hash = this.getHash(x, y);
|
|
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|
-
return this.grid.get(hash) || [];
|
|
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|
-
}
|
|
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|
-
getCenter(node) {
|
|
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|
-
const { absX, absY, width, height } = node;
|
|
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|
-
return {
|
|
88
|
-
x: absX + ~~(width / 2),
|
|
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|
-
y: absY + ~~(height / 2),
|
|
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|
-
};
|
|
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|
-
}
|
|
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|
-
}
|
|
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|
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//# sourceMappingURL=SpatialHash.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"SpatialHash.js","sourceRoot":"","sources":["../../../../src/core/lib/SpatialHash.ts"],"names":[],"mappings":"AAAA;;GAEG;AAIH,MAAM,OAAO,WAAW;IACd,QAAQ,CAAS;IACjB,IAAI,CAA+B;IACnC,KAAK,CAAgB;IACrB,SAAS,CAA8C;IAE/D,YAAY,QAAgB;QAC1B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,GAAG,EAAE,CAAC;QACtB,IAAI,CAAC,KAAK,GAAG,IAAI,GAAG,EAAE,CAAC;QACvB,IAAI,CAAC,SAAS,GAAG,IAAI,OAAO,EAAE,CAAC;IACjC,CAAC;IAED;;OAEG;IACK,OAAO,CAAC,CAAS,EAAE,CAAS;QAClC,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpD,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QAEpD,OAAO,GAAG,aAAa,IAAI,aAAa,EAAE,CAAC;IAC7C,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,IAAc;QAC1B,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;QAC5C,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACnB,IAAI,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,KAAK,EAAE;YACjC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;SACzB;QAED,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IACvD,CAAC;IAED;;;OAGG;IACI,MAAM,CACX,IAAc,EACd,IAAwB,SAAS,EACjC,IAAwB,SAAS;QAEjC,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC,IAAI,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1D,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAEjC,IAAI,IAAI,KAAK,SAAS,EAAE;YACtB,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACjC,IAAI,KAAK,GAAG,CAAC,CAAC,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;aACvB;SACF;IACH,CAAC;IAED;;;OAGG;IACI,SAAS,CAAC,IAAc;QAC7B,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACvB,CAAC;IAED;;;OAGG;IACI,cAAc;QACnB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YAC1B,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;YAC1C,IAAI,QAAQ,EAAE;gBACZ,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,QAAQ,CAAC;gBAC1B,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aACzB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;IACrB,CAAC;IAEM,MAAM,CAAC,IAAc,EAAE,IAAY,EAAE,IAAY;QACtD,4BAA4B;QAC5B,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC9B,wBAAwB;QACxB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;IAEM,KAAK,CAAC,CAAS,EAAE,CAAS;QAC/B,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,CAAC,EAAE;YACvB,IAAI,CAAC,cAAc,EAAE,CAAC;SACvB;QAED,MAAM,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;IACnC,CAAC;IAEO,SAAS,CAAC,IAAc;QAC9B,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QAC3C,OAAO;YACL,CAAC,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC;YACvB,CAAC,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;SACzB,CAAC;IACJ,CAAC;CACF"}
|
|
@@ -1,162 +0,0 @@
|
|
|
1
|
-
export declare const EPSILON = 0.00001;
|
|
2
|
-
export declare const RANDOM: () => number;
|
|
3
|
-
export declare const ANGLE_ORDER = "zyx";
|
|
4
|
-
export type ConversionOrder = 'xyz' | 'xzy' | 'yxz' | 'yzx' | 'zxy' | 'zyx';
|
|
5
|
-
type RemoveIndex<T> = {
|
|
6
|
-
[K in keyof T as number extends K ? never : K]: T[K];
|
|
7
|
-
};
|
|
8
|
-
export type Float32ArrayLen2 = RemoveIndex<Float32Array> & {
|
|
9
|
-
0: number;
|
|
10
|
-
1: number;
|
|
11
|
-
length: 2;
|
|
12
|
-
};
|
|
13
|
-
export type NumberArrayLen2 = [number, number];
|
|
14
|
-
export type Float32ArrayLen3 = RemoveIndex<Float32Array> & {
|
|
15
|
-
0: number;
|
|
16
|
-
1: number;
|
|
17
|
-
2: number;
|
|
18
|
-
length: 3;
|
|
19
|
-
};
|
|
20
|
-
export type NumberArrayLen3 = [number, number, number];
|
|
21
|
-
export type Float32ArrayLen4 = RemoveIndex<Float32Array> & {
|
|
22
|
-
0: number;
|
|
23
|
-
1: number;
|
|
24
|
-
2: number;
|
|
25
|
-
3: number;
|
|
26
|
-
length: 4;
|
|
27
|
-
};
|
|
28
|
-
export type NumberArrayLen4 = [number, number, number, number];
|
|
29
|
-
export type Float32ArrayLen6 = RemoveIndex<Float32Array> & {
|
|
30
|
-
0: number;
|
|
31
|
-
1: number;
|
|
32
|
-
2: number;
|
|
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|
-
3: number;
|
|
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|
-
4: number;
|
|
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|
-
5: number;
|
|
36
|
-
length: 6;
|
|
37
|
-
};
|
|
38
|
-
export type NumberArrayLen6 = [number, number, number, number, number, number];
|
|
39
|
-
export type Float32ArrayLen8 = RemoveIndex<Float32Array> & {
|
|
40
|
-
0: number;
|
|
41
|
-
1: number;
|
|
42
|
-
2: number;
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|
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|
-
3: number;
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|
44
|
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4: number;
|
|
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|
-
5: number;
|
|
46
|
-
6: number;
|
|
47
|
-
7: number;
|
|
48
|
-
length: 8;
|
|
49
|
-
};
|
|
50
|
-
export type NumberArrayLen8 = [
|
|
51
|
-
number,
|
|
52
|
-
number,
|
|
53
|
-
number,
|
|
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|
-
number,
|
|
55
|
-
number,
|
|
56
|
-
number,
|
|
57
|
-
number,
|
|
58
|
-
number
|
|
59
|
-
];
|
|
60
|
-
export type Float32ArrayLen9 = RemoveIndex<Float32Array> & {
|
|
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|
-
0: number;
|
|
62
|
-
1: number;
|
|
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|
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2: number;
|
|
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|
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3: number;
|
|
65
|
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4: number;
|
|
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|
-
5: number;
|
|
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|
-
6: number;
|
|
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|
-
7: number;
|
|
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|
-
8: number;
|
|
70
|
-
length: 9;
|
|
71
|
-
};
|
|
72
|
-
export type NumberArrayLen9 = [
|
|
73
|
-
number,
|
|
74
|
-
number,
|
|
75
|
-
number,
|
|
76
|
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number,
|
|
77
|
-
number,
|
|
78
|
-
number,
|
|
79
|
-
number,
|
|
80
|
-
number,
|
|
81
|
-
number
|
|
82
|
-
];
|
|
83
|
-
export type Float32ArrayLen16 = RemoveIndex<Float32Array> & {
|
|
84
|
-
0: number;
|
|
85
|
-
1: number;
|
|
86
|
-
2: number;
|
|
87
|
-
3: number;
|
|
88
|
-
4: number;
|
|
89
|
-
5: number;
|
|
90
|
-
6: number;
|
|
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|
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7: number;
|
|
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|
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8: number;
|
|
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|
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9: number;
|
|
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|
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10: number;
|
|
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|
-
11: number;
|
|
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|
-
12: number;
|
|
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|
-
13: number;
|
|
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|
-
14: number;
|
|
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|
-
15: number;
|
|
100
|
-
length: 16;
|
|
101
|
-
};
|
|
102
|
-
export type NumberArrayLen16 = [
|
|
103
|
-
number,
|
|
104
|
-
number,
|
|
105
|
-
number,
|
|
106
|
-
number,
|
|
107
|
-
number,
|
|
108
|
-
number,
|
|
109
|
-
number,
|
|
110
|
-
number,
|
|
111
|
-
number,
|
|
112
|
-
number,
|
|
113
|
-
number,
|
|
114
|
-
number,
|
|
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|
-
number,
|
|
116
|
-
number,
|
|
117
|
-
number,
|
|
118
|
-
number
|
|
119
|
-
];
|
|
120
|
-
export interface FOV {
|
|
121
|
-
upDegrees: number;
|
|
122
|
-
downDegrees: number;
|
|
123
|
-
leftDegrees: number;
|
|
124
|
-
rightDegrees: number;
|
|
125
|
-
}
|
|
126
|
-
/**
|
|
127
|
-
* Sets array type to be used.
|
|
128
|
-
*
|
|
129
|
-
* @param {number} size of matrix type
|
|
130
|
-
* @returns {FloatArray} matrix type
|
|
131
|
-
*/
|
|
132
|
-
export declare function setMatrixArrayType(type: Float32Array | number[]): void;
|
|
133
|
-
/**
|
|
134
|
-
* Return array type to be used.
|
|
135
|
-
*
|
|
136
|
-
* @param {number} size of matrix type
|
|
137
|
-
* @returns {FloatArray} matrix type
|
|
138
|
-
*/
|
|
139
|
-
export declare function getMatrixArrayType(size?: number): Float32Array | number[];
|
|
140
|
-
/**
|
|
141
|
-
* Convert Angle in Degrees To Radians
|
|
142
|
-
*
|
|
143
|
-
* @param {number} angle is an Angle in Degrees
|
|
144
|
-
*/
|
|
145
|
-
export declare function toRadians(angle: number): number;
|
|
146
|
-
/**
|
|
147
|
-
* Convert Angle in Radians To an Angle in Radians
|
|
148
|
-
*
|
|
149
|
-
* @param {number} angle is an Angle in Radians
|
|
150
|
-
*/
|
|
151
|
-
export declare function toDegrees(angle: number): number;
|
|
152
|
-
/**
|
|
153
|
-
* Tests whether or not the arguments have approximately the same value, within an absolute
|
|
154
|
-
* or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
|
|
155
|
-
* than or equal to 1.0, and a relative tolerance is used for larger values)
|
|
156
|
-
*
|
|
157
|
-
* @param {number} a The first number to test.
|
|
158
|
-
* @param {number} b The second number to test.
|
|
159
|
-
* @returns {boolean} True if the numbers are approximately equal, false otherwise.
|
|
160
|
-
*/
|
|
161
|
-
export declare function equals(a: number, b: number): boolean;
|
|
162
|
-
export {};
|
|
@@ -1,81 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export const EPSILON = 0.00001;
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export const RANDOM = Math.random;
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export const ANGLE_ORDER = 'zyx';
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let useFloat32Arrays = true;
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/**
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* Sets array type to be used.
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*
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* @param {number} size of matrix type
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*/
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export function setMatrixArrayType(type) {
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useFloat32Arrays = type instanceof Float32Array;
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}
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/**
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* Return array type to be used.
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*
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* @param {number} size of matrix type
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* @returns {FloatArray} matrix type
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*/
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export function getMatrixArrayType(size) {
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if (useFloat32Arrays && typeof Float32Array !== 'undefined') {
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return size ? new Float32Array(size) : new Float32Array();
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}
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return [];
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}
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/**
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* Convert Angle in Degrees To Radians
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*
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* @param {number} angle is an Angle in Degrees
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*/
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export function toRadians(angle) {
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return angle * (Math.PI / 180);
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}
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/**
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* Convert Angle in Radians To an Angle in Radians
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*
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* @param {number} angle is an Angle in Radians
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*/
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export function toDegrees(angle) {
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return angle * (180 / Math.PI);
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}
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/**
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* Tests whether or not the arguments have approximately the same value, within an absolute
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* or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
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* than or equal to 1.0, and a relative tolerance is used for larger values)
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*
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* @param {number} a The first number to test.
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* @param {number} b The second number to test.
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* @returns {boolean} True if the numbers are approximately equal, false otherwise.
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*/
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export function equals(a, b) {
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return Math.abs(a - b) <= EPSILON * Math.max(1.0, Math.abs(a), Math.abs(b));
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}
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if (!Math.hypot)
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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Math.hypot = function (...args) {
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let y = 0, i = arguments.length;
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while (i--) {
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y += args[i] * args[i];
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}
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return Math.sqrt(y);
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};
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//# sourceMappingURL=common.js.map
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@@ -1 +0,0 @@
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{"version":3,"file":"common.js","sourceRoot":"","sources":["../../../../../src/core/lib/glm/common.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,MAAM,CAAC,MAAM,OAAO,GAAG,OAAO,CAAC;AAC/B,MAAM,CAAC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;AAClC,MAAM,CAAC,MAAM,WAAW,GAAG,KAAK,CAAC;AA6IjC,IAAI,gBAAgB,GAAG,IAAI,CAAC;AAE5B;;;;;GAKG;AACH,MAAM,UAAU,kBAAkB,CAAC,IAA6B;IAC9D,gBAAgB,GAAG,IAAI,YAAY,YAAY,CAAC;AAClD,CAAC;AAED;;;;;GAKG;AACH,MAAM,UAAU,kBAAkB,CAAC,IAAa;IAC9C,IAAI,gBAAgB,IAAI,OAAO,YAAY,KAAK,WAAW,EAAE;QAC3D,OAAO,IAAI,CAAC,CAAC,CAAC,IAAI,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,YAAY,EAAE,CAAC;KAC3D;IACD,OAAO,EAAE,CAAC;AACZ,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,KAAa;IACrC,OAAO,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;AACjC,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,KAAa;IACrC,OAAO,KAAK,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC;AACjC,CAAC;AAED;;;;;;;;GAQG;AAEH,MAAM,UAAU,MAAM,CAAC,CAAS,EAAE,CAAS;IACzC,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AAC9E,CAAC;AAED,IAAI,CAAC,IAAI,CAAC,KAAK;IACb,8DAA8D;IAC9D,IAAI,CAAC,KAAK,GAAG,UAAU,GAAG,IAAW;QACnC,IAAI,CAAC,GAAG,CAAC,EACP,CAAC,GAAW,SAAS,CAAC,MAAM,CAAC;QAE/B,OAAO,CAAC,EAAE,EAAE;YACV,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;SACxB;QAED,OAAO,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACtB,CAAC,CAAC"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import * as glMatrix from './common.js';
|
|
2
|
-
import * as mat2 from './mat2.js';
|
|
3
|
-
import * as mat2d from './mat2d.js';
|
|
4
|
-
import * as mat3 from './mat3.js';
|
|
5
|
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import * as mat4 from './mat4.js';
|
|
6
|
-
import * as quat from './quat.js';
|
|
7
|
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import * as quat2 from './quat2.js';
|
|
8
|
-
import * as vec2 from './vec2.js';
|
|
9
|
-
import * as vec3 from './vec3.js';
|
|
10
|
-
import * as vec4 from './vec4.js';
|
|
11
|
-
export { glMatrix, mat2, mat2d, mat3, mat4, quat, quat2, vec2, vec3, vec4 };
|
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
|
-
import * as glMatrix from './common.js';
|
|
20
|
-
import * as mat2 from './mat2.js';
|
|
21
|
-
import * as mat2d from './mat2d.js';
|
|
22
|
-
import * as mat3 from './mat3.js';
|
|
23
|
-
import * as mat4 from './mat4.js';
|
|
24
|
-
import * as quat from './quat.js';
|
|
25
|
-
import * as quat2 from './quat2.js';
|
|
26
|
-
import * as vec2 from './vec2.js';
|
|
27
|
-
import * as vec3 from './vec3.js';
|
|
28
|
-
import * as vec4 from './vec4.js';
|
|
29
|
-
export { glMatrix, mat2, mat2d, mat3, mat4, quat, quat2, vec2, vec3, vec4 };
|
|
30
|
-
//# sourceMappingURL=index.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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|