@lightningjs/blits 0.9.3 → 0.9.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@lightningjs/blits",
|
|
3
|
-
"version": "0.9.
|
|
3
|
+
"version": "0.9.4",
|
|
4
4
|
"description": "Blits: The Lightning 3 App Development Framework",
|
|
5
5
|
"bin": "bin/index.js",
|
|
6
6
|
"exports": {
|
|
@@ -45,7 +45,7 @@
|
|
|
45
45
|
"tape": "^5.5.0"
|
|
46
46
|
},
|
|
47
47
|
"dependencies": {
|
|
48
|
-
"@lightningjs/renderer": "^0.
|
|
48
|
+
"@lightningjs/renderer": "^0.8.0",
|
|
49
49
|
"@lightningjs/vite-plugin-import-chunk-url": "^0.3.0",
|
|
50
50
|
"execa": "^8.0.1",
|
|
51
51
|
"kolorist": "^1.8.0",
|
package/src/engines/L3/launch.js
CHANGED
|
@@ -59,6 +59,9 @@ You can remove the option from your \`src/index.js\`-file. And you can safely re
|
|
|
59
59
|
clearColor: (settings.canvasColor && colors.normalize(settings.canvasColor)) || 0x00000000,
|
|
60
60
|
enableInspector: settings.inspector || false,
|
|
61
61
|
boundsMargin: settings.viewportMargin || 0,
|
|
62
|
+
// gpu memory limit, converted from mb to bytes - defaults to 200mb
|
|
63
|
+
txMemByteThreshold:
|
|
64
|
+
'gpuMemoryLimit' in settings ? settings.gpuMemoryLimit * 1024 * 1024 : 200 * 1024 * 1024,
|
|
62
65
|
},
|
|
63
66
|
target,
|
|
64
67
|
driver
|
package/src/launch.d.ts
CHANGED
|
@@ -206,7 +206,17 @@ export interface Settings {
|
|
|
206
206
|
*
|
|
207
207
|
* Defaults to `0`
|
|
208
208
|
*/
|
|
209
|
-
viewportMargin?: number | [number, number, number, number]
|
|
209
|
+
viewportMargin?: number | [number, number, number, number],
|
|
210
|
+
/**
|
|
211
|
+
* Threshold in `Megabytes` after which all the textures that are currently not visible
|
|
212
|
+
* within the configured viewport margin will be be freed and cleaned up
|
|
213
|
+
*
|
|
214
|
+
* When passed `0` the threshold is disabled and textures will not be actively freed
|
|
215
|
+
* and cleaned up
|
|
216
|
+
*
|
|
217
|
+
* Defaults to `200` (mb)
|
|
218
|
+
*/
|
|
219
|
+
gpuMemoryLimit?: number
|
|
210
220
|
}
|
|
211
221
|
|
|
212
222
|
/**
|
|
@@ -219,6 +219,17 @@ const generateForLoopCode = function (templateObject, parent) {
|
|
|
219
219
|
}
|
|
220
220
|
|
|
221
221
|
const forCounter = counter
|
|
222
|
+
|
|
223
|
+
// reference all reactive attributes (except those referencing the iterator item),
|
|
224
|
+
// to ensure that reactivity is registered, even when the initial array is empty
|
|
225
|
+
Object.keys(templateObject).forEach((k) => {
|
|
226
|
+
if (isReactiveKey(k) && templateObject[k].indexOf('$' + item) === -1) {
|
|
227
|
+
ctx.renderCode.push(`
|
|
228
|
+
void ${interpolate(templateObject[k], 'component.')}
|
|
229
|
+
`)
|
|
230
|
+
}
|
|
231
|
+
})
|
|
232
|
+
|
|
222
233
|
ctx.renderCode.push(`
|
|
223
234
|
const collection = ${cast(result[2], ':for')} || []
|
|
224
235
|
const keys = []
|
|
@@ -25,7 +25,7 @@ export default (component, computeds) => {
|
|
|
25
25
|
for (let computed in computeds) {
|
|
26
26
|
// test for reserved keys?
|
|
27
27
|
if (component[symbols.stateKeys] && component[symbols.stateKeys].indexOf(computed) > -1) {
|
|
28
|
-
Log.error(`${computed} already exists as a
|
|
28
|
+
Log.error(`${computed} already exists as a state variable`)
|
|
29
29
|
} else if (component[symbols.propKeys] && component[symbols.propKeys].indexOf(computed) > -1) {
|
|
30
30
|
Log.error(`${computed} already exists as a prop`)
|
|
31
31
|
} else if (
|