@lightcone-ai/daemon 0.18.1 → 0.19.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { resolveDurationMs } from './phase-duration.js';
|
|
2
|
+
import { humanizedScroll } from '../humanized-scroll.js';
|
|
2
3
|
|
|
3
4
|
function normalizeText(value) {
|
|
4
5
|
if (typeof value !== 'string') return '';
|
|
@@ -228,13 +229,26 @@ function resolveFromY(phase, fallback = null) {
|
|
|
228
229
|
return Math.round(parsed);
|
|
229
230
|
}
|
|
230
231
|
|
|
232
|
+
// Delegates to humanizedScroll, which dispatches real CDP touch events so
|
|
233
|
+
// the browser's gesture engine produces native scroll physics (rubber-band,
|
|
234
|
+
// fling inertia, compositor-paced repaints). The old implementation drove
|
|
235
|
+
// `root.scrollTo(...)` in a setTimeout loop inside page.evaluate — visually
|
|
236
|
+
// smooth in isolation, but bypassed the gesture pipeline entirely, which is
|
|
237
|
+
// what made scrolls feel "robotic" on recordings (see the
|
|
238
|
+
// `not natural` thread in docs/scenario-content-creation discussion).
|
|
239
|
+
//
|
|
240
|
+
// `minSteps` is no longer needed (humanizedScroll computes segments from
|
|
241
|
+
// distance + duration). `jitterPx` is forwarded as `pixel_jitter_px`, which
|
|
242
|
+
// humanizedScroll converts into per-touchMove vertical offset.
|
|
231
243
|
async function animateScroll(page, {
|
|
232
244
|
startY = null,
|
|
233
245
|
targetY,
|
|
234
246
|
durationMs,
|
|
235
247
|
easing = 'easeInOutQuad',
|
|
236
248
|
jitterPx = 0,
|
|
237
|
-
minSteps
|
|
249
|
+
// minSteps is accepted but unused — kept in the signature so callers don't
|
|
250
|
+
// need updating in this refactor.
|
|
251
|
+
minSteps: _minSteps, // eslint-disable-line no-unused-vars
|
|
238
252
|
} = {}) {
|
|
239
253
|
if (!Number.isFinite(Number(targetY))) {
|
|
240
254
|
const error = new Error('phase_target_y_required');
|
|
@@ -242,53 +256,19 @@ async function animateScroll(page, {
|
|
|
242
256
|
throw error;
|
|
243
257
|
}
|
|
244
258
|
|
|
245
|
-
const
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
const fromY = Number.isFinite(evaluateStartY) ? evaluateStartY : root.scrollTop;
|
|
260
|
-
const toY = evaluateTargetY;
|
|
261
|
-
const delta = toY - fromY;
|
|
262
|
-
|
|
263
|
-
const steps = Math.max(evaluateMinSteps, Math.round(Math.max(1, evaluateDurationMs) / 16));
|
|
264
|
-
const stepDurationMs = evaluateDurationMs <= 0 ? 0 : evaluateDurationMs / steps;
|
|
265
|
-
|
|
266
|
-
const applyEasing = (t) => {
|
|
267
|
-
if (evaluateEasing === 'linear') return t;
|
|
268
|
-
if (evaluateEasing === 'easeOutQuad') return 1 - ((1 - t) * (1 - t));
|
|
269
|
-
return t < 0.5
|
|
270
|
-
? 2 * t * t
|
|
271
|
-
: 1 - (Math.pow(-2 * t + 2, 2) / 2);
|
|
272
|
-
};
|
|
273
|
-
|
|
274
|
-
root.scrollTo(0, fromY);
|
|
275
|
-
for (let index = 1; index <= steps; index += 1) {
|
|
276
|
-
const t = index / steps;
|
|
277
|
-
const eased = applyEasing(t);
|
|
278
|
-
const jitter = evaluateJitterPx > 0 ? ((Math.random() * 2 - 1) * evaluateJitterPx) : 0;
|
|
279
|
-
root.scrollTo(0, fromY + (delta * eased) + jitter);
|
|
280
|
-
if (stepDurationMs > 0) {
|
|
281
|
-
await wait(stepDurationMs);
|
|
282
|
-
}
|
|
283
|
-
}
|
|
284
|
-
root.scrollTo(0, toY);
|
|
285
|
-
}, {
|
|
286
|
-
startY,
|
|
287
|
-
targetY,
|
|
288
|
-
durationMs: normalizedDurationMs,
|
|
289
|
-
easing,
|
|
290
|
-
jitterPx: Math.max(0, Number(jitterPx) || 0),
|
|
291
|
-
minSteps: normalizedMinSteps,
|
|
259
|
+
const resolvedFromY = Number.isFinite(Number(startY))
|
|
260
|
+
? Number(startY)
|
|
261
|
+
: await page.evaluate(() => {
|
|
262
|
+
const root = document.scrollingElement || document.documentElement;
|
|
263
|
+
return Math.round(root.scrollTop);
|
|
264
|
+
});
|
|
265
|
+
|
|
266
|
+
await humanizedScroll(page, {
|
|
267
|
+
from_y: resolvedFromY,
|
|
268
|
+
to_y: Number(targetY),
|
|
269
|
+
duration_ms: Math.max(0, Number(durationMs) || 0),
|
|
270
|
+
motion_curve: easing,
|
|
271
|
+
pixel_jitter_px: Math.max(0, Number(jitterPx) || 0),
|
|
292
272
|
});
|
|
293
273
|
}
|
|
294
274
|
|