@licklist/design 0.78.5-dev.106 → 0.78.5-dev.107

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (390) hide show
  1. package/.vscode/settings.json +3 -0
  2. package/bitbucket-pipelines.yml +13 -4
  3. package/dist/Maintenance/Maintenance.scss.js +1 -1
  4. package/dist/product-set/form/ProductsControl.d.ts +2 -1
  5. package/dist/product-set/form/ProductsControl.d.ts.map +1 -1
  6. package/dist/product-set/form/ProductsControl.js +0 -24
  7. package/dist/v2/components/ActionMenu/ActionMenu.scss.js +1 -1
  8. package/dist/v2/components/Badge/Badge.scss.js +1 -1
  9. package/dist/v2/components/Button/Button.scss.js +1 -1
  10. package/dist/v2/components/Button/GhostButton.scss.js +1 -1
  11. package/dist/v2/components/Checkbox/Checkbox.scss.js +1 -1
  12. package/dist/v2/components/DataTable/DataTable.d.ts.map +1 -1
  13. package/dist/v2/components/DataTable/DataTable.js +86 -2
  14. package/dist/v2/components/IconButton/IconButton.scss.js +1 -1
  15. package/dist/v2/components/Modal/DeleteModal.d.ts.map +1 -1
  16. package/dist/v2/components/Modal/DeleteModal.js +13 -11
  17. package/dist/v2/components/Modal/DeleteModal.scss.js +1 -1
  18. package/dist/v2/components/NPSScore/NPSScore.scss.js +1 -1
  19. package/dist/v2/components/NewTabs/NewTabs.scss.js +1 -1
  20. package/dist/v2/components/Select/Select.scss.js +1 -1
  21. package/dist/v2/components/StatusBadge/StatusBadge.scss.js +1 -1
  22. package/dist/v2/components/StepIndicator/StepIndicator.scss.js +1 -1
  23. package/dist/v2/components/Tabs/Tabs.scss.js +1 -1
  24. package/dist/v2/components/Toggle/Toggle.d.ts.map +1 -1
  25. package/dist/v2/components/Toggle/Toggle.js +8 -5
  26. package/dist/v2/components/Tooltip/Tooltip.scss.js +1 -1
  27. package/dist/v2/components/UserAvatar/UserAvatar.scss.js +1 -1
  28. package/dist/v2/components/UserPanel/UserPanel.scss.js +1 -1
  29. package/dist/v2/components/WYSIWYGEditor/WYSIWYGEditor.scss.js +1 -1
  30. package/dist/v2/components/ZoneCard/ZoneCard.scss.js +1 -1
  31. package/dist/v2/dashboard-analytics/chart/Chart.scss.js +1 -1
  32. package/dist/v2/dashboard-analytics/metric-card/MetricCard.scss.js +1 -1
  33. package/dist/v2/dashboard-analytics/venue-card/VenueCard.scss.js +1 -1
  34. package/dist/v2/dashboard-analytics/venue-closed-card/VenueClosedCard.scss.js +1 -1
  35. package/dist/v2/icons/index.js +1 -16
  36. package/dist/v2/index.d.ts +0 -4
  37. package/dist/v2/index.d.ts.map +1 -1
  38. package/dist/v2/navigation/DashboardLayout/AdminSidebar.scss.js +1 -1
  39. package/dist/v2/navigation/DashboardLayout/DashboardLayout.scss.js +1 -1
  40. package/dist/v2/navigation/DashboardLayout/ProviderSidebar.scss.js +1 -1
  41. package/dist/v2/navigation/DashboardLayout/TopNavigation.scss.js +1 -1
  42. package/dist/v2/pages/Settings/SettingsTabs.scss.js +1 -1
  43. package/dist/v2/pages/Settings/components/SidebarCustomisation.js +0 -3
  44. package/dist/v2/pages/Settings/components/SidebarCustomisation.scss.js +1 -1
  45. package/dist/v2/pages/Settings/components/SidebarNavItem.js +0 -3
  46. package/dist/v2/pages/auth/AuthLayout/AuthLayout.scss.js +1 -1
  47. package/dist/v2/styles/form/NewInput.scss.js +1 -1
  48. package/package.json +6 -6
  49. package/rollup.config.js +16 -2
  50. package/src/iframe/payment/payment-status-page/PaymentStatusPage.tsx +1 -1
  51. package/src/product-set/form/ProductsControl.tsx +2 -1
  52. package/src/v2/components/DataTable/DataTable.tsx +23 -1
  53. package/src/v2/components/Modal/DeleteModal.tsx +12 -20
  54. package/src/v2/components/Toggle/Toggle.tsx +6 -5
  55. package/src/v2/index.ts +0 -73
  56. package/dist/v2/shadcn/components/ui/accordion.d.ts +0 -8
  57. package/dist/v2/shadcn/components/ui/accordion.d.ts.map +0 -1
  58. package/dist/v2/shadcn/components/ui/alert-dialog.d.ts +0 -21
  59. package/dist/v2/shadcn/components/ui/alert-dialog.d.ts.map +0 -1
  60. package/dist/v2/shadcn/components/ui/alert.d.ts +0 -9
  61. package/dist/v2/shadcn/components/ui/alert.d.ts.map +0 -1
  62. package/dist/v2/shadcn/components/ui/aspect-ratio.d.ts +0 -4
  63. package/dist/v2/shadcn/components/ui/aspect-ratio.d.ts.map +0 -1
  64. package/dist/v2/shadcn/components/ui/avatar.d.ts +0 -7
  65. package/dist/v2/shadcn/components/ui/avatar.d.ts.map +0 -1
  66. package/dist/v2/shadcn/components/ui/badge.d.ts +0 -10
  67. package/dist/v2/shadcn/components/ui/badge.d.ts.map +0 -1
  68. package/dist/v2/shadcn/components/ui/breadcrumb.d.ts +0 -20
  69. package/dist/v2/shadcn/components/ui/breadcrumb.d.ts.map +0 -1
  70. package/dist/v2/shadcn/components/ui/button.d.ts +0 -14
  71. package/dist/v2/shadcn/components/ui/button.d.ts.map +0 -1
  72. package/dist/v2/shadcn/components/ui/calendar.d.ts +0 -9
  73. package/dist/v2/shadcn/components/ui/calendar.d.ts.map +0 -1
  74. package/dist/v2/shadcn/components/ui/card.d.ts +0 -9
  75. package/dist/v2/shadcn/components/ui/card.d.ts.map +0 -1
  76. package/dist/v2/shadcn/components/ui/carousel.d.ts +0 -19
  77. package/dist/v2/shadcn/components/ui/carousel.d.ts.map +0 -1
  78. package/dist/v2/shadcn/components/ui/checkbox.d.ts +0 -6
  79. package/dist/v2/shadcn/components/ui/checkbox.d.ts.map +0 -1
  80. package/dist/v2/shadcn/components/ui/checkbox.js +0 -115
  81. package/dist/v2/shadcn/components/ui/checkbox.scss.js +0 -6
  82. package/dist/v2/shadcn/components/ui/collapsible.d.ts +0 -6
  83. package/dist/v2/shadcn/components/ui/collapsible.d.ts.map +0 -1
  84. package/dist/v2/shadcn/components/ui/command.d.ts +0 -83
  85. package/dist/v2/shadcn/components/ui/command.d.ts.map +0 -1
  86. package/dist/v2/shadcn/components/ui/context-menu.d.ts +0 -28
  87. package/dist/v2/shadcn/components/ui/context-menu.d.ts.map +0 -1
  88. package/dist/v2/shadcn/components/ui/dialog.d.ts +0 -20
  89. package/dist/v2/shadcn/components/ui/dialog.d.ts.map +0 -1
  90. package/dist/v2/shadcn/components/ui/dialog.js +0 -169
  91. package/dist/v2/shadcn/components/ui/drawer.d.ts +0 -23
  92. package/dist/v2/shadcn/components/ui/drawer.d.ts.map +0 -1
  93. package/dist/v2/shadcn/components/ui/dropdown-menu.d.ts +0 -28
  94. package/dist/v2/shadcn/components/ui/dropdown-menu.d.ts.map +0 -1
  95. package/dist/v2/shadcn/components/ui/form.d.ts +0 -24
  96. package/dist/v2/shadcn/components/ui/form.d.ts.map +0 -1
  97. package/dist/v2/shadcn/components/ui/hover-card.d.ts +0 -7
  98. package/dist/v2/shadcn/components/ui/hover-card.d.ts.map +0 -1
  99. package/dist/v2/shadcn/components/ui/input-otp.d.ts +0 -35
  100. package/dist/v2/shadcn/components/ui/input-otp.d.ts.map +0 -1
  101. package/dist/v2/shadcn/components/ui/input.d.ts +0 -6
  102. package/dist/v2/shadcn/components/ui/input.d.ts.map +0 -1
  103. package/dist/v2/shadcn/components/ui/label.d.ts +0 -6
  104. package/dist/v2/shadcn/components/ui/label.d.ts.map +0 -1
  105. package/dist/v2/shadcn/components/ui/menubar.d.ts +0 -34
  106. package/dist/v2/shadcn/components/ui/menubar.d.ts.map +0 -1
  107. package/dist/v2/shadcn/components/ui/navigation-menu.d.ts +0 -13
  108. package/dist/v2/shadcn/components/ui/navigation-menu.d.ts.map +0 -1
  109. package/dist/v2/shadcn/components/ui/pagination.d.ts +0 -29
  110. package/dist/v2/shadcn/components/ui/pagination.d.ts.map +0 -1
  111. package/dist/v2/shadcn/components/ui/popover.d.ts +0 -7
  112. package/dist/v2/shadcn/components/ui/popover.d.ts.map +0 -1
  113. package/dist/v2/shadcn/components/ui/progress.d.ts +0 -5
  114. package/dist/v2/shadcn/components/ui/progress.d.ts.map +0 -1
  115. package/dist/v2/shadcn/components/ui/radio-card.d.ts +0 -12
  116. package/dist/v2/shadcn/components/ui/radio-card.d.ts.map +0 -1
  117. package/dist/v2/shadcn/components/ui/radio-group.d.ts +0 -6
  118. package/dist/v2/shadcn/components/ui/radio-group.d.ts.map +0 -1
  119. package/dist/v2/shadcn/components/ui/scroll-area.d.ts +0 -6
  120. package/dist/v2/shadcn/components/ui/scroll-area.d.ts.map +0 -1
  121. package/dist/v2/shadcn/components/ui/select.d.ts +0 -14
  122. package/dist/v2/shadcn/components/ui/select.d.ts.map +0 -1
  123. package/dist/v2/shadcn/components/ui/separator.d.ts +0 -5
  124. package/dist/v2/shadcn/components/ui/separator.d.ts.map +0 -1
  125. package/dist/v2/shadcn/components/ui/sheet.d.ts +0 -26
  126. package/dist/v2/shadcn/components/ui/sheet.d.ts.map +0 -1
  127. package/dist/v2/shadcn/components/ui/sidebar.d.ts +0 -67
  128. package/dist/v2/shadcn/components/ui/sidebar.d.ts.map +0 -1
  129. package/dist/v2/shadcn/components/ui/skeleton.d.ts +0 -3
  130. package/dist/v2/shadcn/components/ui/skeleton.d.ts.map +0 -1
  131. package/dist/v2/shadcn/components/ui/slider.d.ts +0 -5
  132. package/dist/v2/shadcn/components/ui/slider.d.ts.map +0 -1
  133. package/dist/v2/shadcn/components/ui/switch.d.ts +0 -6
  134. package/dist/v2/shadcn/components/ui/switch.d.ts.map +0 -1
  135. package/dist/v2/shadcn/components/ui/switch.js +0 -115
  136. package/dist/v2/shadcn/components/ui/switch.scss.js +0 -6
  137. package/dist/v2/shadcn/components/ui/table-pagination.d.ts +0 -11
  138. package/dist/v2/shadcn/components/ui/table-pagination.d.ts.map +0 -1
  139. package/dist/v2/shadcn/components/ui/table.d.ts +0 -11
  140. package/dist/v2/shadcn/components/ui/table.d.ts.map +0 -1
  141. package/dist/v2/shadcn/components/ui/tabs.d.ts +0 -8
  142. package/dist/v2/shadcn/components/ui/tabs.d.ts.map +0 -1
  143. package/dist/v2/shadcn/components/ui/textarea.d.ts +0 -6
  144. package/dist/v2/shadcn/components/ui/textarea.d.ts.map +0 -1
  145. package/dist/v2/shadcn/components/ui/toast.d.ts +0 -16
  146. package/dist/v2/shadcn/components/ui/toast.d.ts.map +0 -1
  147. package/dist/v2/shadcn/components/ui/toaster.d.ts +0 -2
  148. package/dist/v2/shadcn/components/ui/toaster.d.ts.map +0 -1
  149. package/dist/v2/shadcn/components/ui/toggle-group.d.ts +0 -13
  150. package/dist/v2/shadcn/components/ui/toggle-group.d.ts.map +0 -1
  151. package/dist/v2/shadcn/components/ui/toggle.d.ts +0 -13
  152. package/dist/v2/shadcn/components/ui/toggle.d.ts.map +0 -1
  153. package/dist/v2/shadcn/components/ui/tooltip.d.ts +0 -8
  154. package/dist/v2/shadcn/components/ui/tooltip.d.ts.map +0 -1
  155. package/dist/v2/shadcn/components/ui/use-toast.d.ts +0 -3
  156. package/dist/v2/shadcn/components/ui/use-toast.d.ts.map +0 -1
  157. package/dist/v2/shadcn/hooks/use-mobile.d.ts +0 -2
  158. package/dist/v2/shadcn/hooks/use-mobile.d.ts.map +0 -1
  159. package/dist/v2/shadcn/hooks/use-toast.d.ts +0 -45
  160. package/dist/v2/shadcn/hooks/use-toast.d.ts.map +0 -1
  161. package/dist/v2/shadcn/index.d.ts +0 -20
  162. package/dist/v2/shadcn/index.d.ts.map +0 -1
  163. package/dist/v2/shadcn/lib/utils.d.ts +0 -3
  164. package/dist/v2/shadcn/lib/utils.d.ts.map +0 -1
  165. package/dist/v2/shadcn/lib/utils.js +0 -11
  166. package/dist/v2/shadcn/styles/globals.css +0 -112
  167. package/src/v2/shadcn/_reference/AccountManagerCard.tsx +0 -45
  168. package/src/v2/shadcn/_reference/AffiliatesTable.tsx +0 -178
  169. package/src/v2/shadcn/_reference/AuditArchive.tsx +0 -165
  170. package/src/v2/shadcn/_reference/AuditContent.tsx +0 -270
  171. package/src/v2/shadcn/_reference/AutomationsGeneralSettings.tsx +0 -251
  172. package/src/v2/shadcn/_reference/AvatarUpload.tsx +0 -150
  173. package/src/v2/shadcn/_reference/BookingsSummaryCard.tsx +0 -268
  174. package/src/v2/shadcn/_reference/CodeCleanUpAudit.tsx +0 -274
  175. package/src/v2/shadcn/_reference/CompaniesTable.tsx +0 -387
  176. package/src/v2/shadcn/_reference/ComponentAudit.tsx +0 -239
  177. package/src/v2/shadcn/_reference/ConfigureSettingsCard.tsx +0 -95
  178. package/src/v2/shadcn/_reference/CustomerCard.tsx +0 -155
  179. package/src/v2/shadcn/_reference/DashboardCards.tsx +0 -50
  180. package/src/v2/shadcn/_reference/DashboardFooter.tsx +0 -18
  181. package/src/v2/shadcn/_reference/DiarySettings.tsx +0 -187
  182. package/src/v2/shadcn/_reference/DiaryView.tsx +0 -998
  183. package/src/v2/shadcn/_reference/EmptyState.tsx +0 -76
  184. package/src/v2/shadcn/_reference/EntityInfoCard.tsx +0 -48
  185. package/src/v2/shadcn/_reference/ExistingUserAssignments.tsx +0 -131
  186. package/src/v2/shadcn/_reference/FeatureToggle.tsx +0 -72
  187. package/src/v2/shadcn/_reference/FlowCard.tsx +0 -170
  188. package/src/v2/shadcn/_reference/FlowsContent.tsx +0 -688
  189. package/src/v2/shadcn/_reference/FlowsGeneralSettings.tsx +0 -27
  190. package/src/v2/shadcn/_reference/GeneralSettings.tsx +0 -33
  191. package/src/v2/shadcn/_reference/InventoryGeneralSettings.tsx +0 -82
  192. package/src/v2/shadcn/_reference/LanguageSelector.tsx +0 -97
  193. package/src/v2/shadcn/_reference/LoadingScreen.tsx +0 -25
  194. package/src/v2/shadcn/_reference/LoadingSpinner.tsx +0 -41
  195. package/src/v2/shadcn/_reference/ManagedClientsList.tsx +0 -121
  196. package/src/v2/shadcn/_reference/NPSScore.tsx +0 -379
  197. package/src/v2/shadcn/_reference/NPSSummaryCard.tsx +0 -181
  198. package/src/v2/shadcn/_reference/NotificationBanner.tsx +0 -129
  199. package/src/v2/shadcn/_reference/NotificationPanel.tsx +0 -208
  200. package/src/v2/shadcn/_reference/OnlineUsersCard.tsx +0 -73
  201. package/src/v2/shadcn/_reference/ProtectedRoute.tsx +0 -39
  202. package/src/v2/shadcn/_reference/ProvidersTable.tsx +0 -353
  203. package/src/v2/shadcn/_reference/QuickAddPanel.tsx +0 -1057
  204. package/src/v2/shadcn/_reference/QuickFilters.tsx +0 -112
  205. package/src/v2/shadcn/_reference/ScheduleView.tsx +0 -410
  206. package/src/v2/shadcn/_reference/ScrollToTop.tsx +0 -14
  207. package/src/v2/shadcn/_reference/SecondaryNav.tsx +0 -50
  208. package/src/v2/shadcn/_reference/SecuritySettings.tsx +0 -258
  209. package/src/v2/shadcn/_reference/SessionDetailView.tsx +0 -294
  210. package/src/v2/shadcn/_reference/Sidebar.tsx +0 -14
  211. package/src/v2/shadcn/_reference/SidebarAwareLayout.tsx +0 -30
  212. package/src/v2/shadcn/_reference/SidebarLabelCustomization.tsx +0 -285
  213. package/src/v2/shadcn/_reference/SimulationBanner.tsx +0 -57
  214. package/src/v2/shadcn/_reference/SortControls.tsx +0 -65
  215. package/src/v2/shadcn/_reference/StatusBadge.tsx +0 -49
  216. package/src/v2/shadcn/_reference/StyleGuideContent.tsx +0 -331
  217. package/src/v2/shadcn/_reference/TableActionMenu.tsx +0 -126
  218. package/src/v2/shadcn/_reference/ThemeProvider.tsx +0 -119
  219. package/src/v2/shadcn/_reference/ThemeSettings.tsx +0 -73
  220. package/src/v2/shadcn/_reference/TopNavigation.tsx +0 -332
  221. package/src/v2/shadcn/_reference/UserActivityHistory.tsx +0 -209
  222. package/src/v2/shadcn/_reference/UserLanguageSettings.tsx +0 -94
  223. package/src/v2/shadcn/_reference/UserPanel.tsx +0 -472
  224. package/src/v2/shadcn/_reference/UsersTable.tsx +0 -1023
  225. package/src/v2/shadcn/_reference/WaiverForm.tsx +0 -301
  226. package/src/v2/shadcn/_reference/WaiversGeneralSettings.tsx +0 -46
  227. package/src/v2/shadcn/_reference/WaiversTable.tsx +0 -290
  228. package/src/v2/shadcn/_reference/WaiversTemplatesSettings.tsx +0 -416
  229. package/src/v2/shadcn/_reference/ai/AIChatPanel.tsx +0 -313
  230. package/src/v2/shadcn/_reference/ai/AIChatSearchBar.tsx +0 -36
  231. package/src/v2/shadcn/_reference/ai/ChatInteractiveBlock.tsx +0 -298
  232. package/src/v2/shadcn/_reference/ai/ChatMessageContent.tsx +0 -40
  233. package/src/v2/shadcn/_reference/ai/parseInteractiveBlocks.ts +0 -142
  234. package/src/v2/shadcn/_reference/auth/AuthLayout.tsx +0 -55
  235. package/src/v2/shadcn/_reference/auth/CreatePasswordForm.tsx +0 -285
  236. package/src/v2/shadcn/_reference/auth/CreatePasswordPanel.tsx +0 -20
  237. package/src/v2/shadcn/_reference/auth/LoginFooter.tsx +0 -14
  238. package/src/v2/shadcn/_reference/auth/LoginForm.tsx +0 -205
  239. package/src/v2/shadcn/_reference/auth/LoginPanel.tsx +0 -41
  240. package/src/v2/shadcn/_reference/auth/ResetPasswordForm.tsx +0 -102
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  242. package/src/v2/shadcn/_reference/auth/VerifyEmailForm.tsx +0 -95
  243. package/src/v2/shadcn/_reference/auth/VerifyEmailPanel.tsx +0 -20
  244. package/src/v2/shadcn/_reference/email/EmailAttachment.tsx +0 -119
  245. package/src/v2/shadcn/_reference/email/EmailAutomation.tsx +0 -92
  246. package/src/v2/shadcn/_reference/email/EmailPlaceholders.tsx +0 -64
  247. package/src/v2/shadcn/_reference/email/UnlayerEmailEditor.tsx +0 -41
  248. package/src/v2/shadcn/_reference/email/emailTemplateData.ts +0 -53
  249. package/src/v2/shadcn/_reference/emptyStateIcons.tsx +0 -103
  250. package/src/v2/shadcn/_reference/games/MazeGame.tsx +0 -394
  251. package/src/v2/shadcn/_reference/games/RunnerGame.tsx +0 -497
  252. package/src/v2/shadcn/_reference/logos/BookedLogoFull.tsx +0 -36
  253. package/src/v2/shadcn/_reference/logos/BookedLogoMark.tsx +0 -31
  254. package/src/v2/shadcn/_reference/logos/BookedLogoNew.tsx +0 -36
  255. package/src/v2/shadcn/_reference/pricing/DynamicPricingRulesEditor.tsx +0 -401
  256. package/src/v2/shadcn/_reference/pricing/DynamicPricingTierCard.tsx +0 -77
  257. package/src/v2/shadcn/_reference/pricing/DynamicPricingTiersList.tsx +0 -218
  258. package/src/v2/shadcn/_reference/pricing/PricingCalendar.tsx +0 -810
  259. package/src/v2/shadcn/_reference/pricing/PricingPeriodCard.tsx +0 -152
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  262. package/src/v2/shadcn/_reference/pricing/getRuleSummary.ts +0 -39
  263. package/src/v2/shadcn/_reference/products/AvailabilityRulesSection.tsx +0 -184
  264. package/src/v2/shadcn/_reference/products/AvailabilitySection.tsx +0 -677
  265. package/src/v2/shadcn/_reference/products/BookingTypeConfigOptions.tsx +0 -40
  266. package/src/v2/shadcn/_reference/products/CapacityPeriodsSection.tsx +0 -238
  267. package/src/v2/shadcn/_reference/products/DynamicPricingTiersSection.tsx +0 -131
  268. package/src/v2/shadcn/_reference/products/GiftCardOrdersTab.tsx +0 -192
  269. package/src/v2/shadcn/_reference/products/GiftCardSettings.tsx +0 -342
  270. package/src/v2/shadcn/_reference/products/PackageProductsSection.tsx +0 -322
  271. package/src/v2/shadcn/_reference/products/PricingSection.tsx +0 -173
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  273. package/src/v2/shadcn/_reference/products/ProductTypeIcon.tsx +0 -95
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  275. package/src/v2/shadcn/_reference/products/productTypeConfig.ts +0 -182
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  389. package/src/v2/shadcn/lib/utils.ts +0 -6
  390. package/src/v2/shadcn/styles/globals.css +0 -112
@@ -1,394 +0,0 @@
1
- import React, { useEffect, useRef, useCallback, useState } from 'react';
2
- import { useIsMobile } from '../../hooks/use-mobile';
3
-
4
- const CELL_SIZE = 16;
5
- const PLAYER_SIZE = 12;
6
- const CHUNK_SIZE = 12;
7
- const VISIBLE_COLS = 20;
8
- const VISIBLE_ROWS = 16;
9
-
10
- interface Cell {
11
- x: number;
12
- y: number;
13
- walls: { top: boolean; right: boolean; bottom: boolean; left: boolean };
14
- visited: boolean;
15
- }
16
-
17
- type WallSide = 'top' | 'right' | 'bottom' | 'left';
18
- type Direction = 'up' | 'down' | 'left' | 'right';
19
-
20
- const generateMazeChunk = (
21
- chunkX: number,
22
- chunkY: number,
23
- existingCells: Map<string, Cell>
24
- ): Map<string, Cell> => {
25
- const cells = new Map<string, Cell>();
26
- const startX = chunkX * CHUNK_SIZE;
27
- const startY = chunkY * CHUNK_SIZE;
28
-
29
- // Create fresh cells for this chunk only
30
- for (let y = startY; y < startY + CHUNK_SIZE; y++) {
31
- for (let x = startX; x < startX + CHUNK_SIZE; x++) {
32
- const key = `${x},${y}`;
33
- if (existingCells.has(key)) {
34
- // Already generated — skip entirely
35
- continue;
36
- }
37
- cells.set(key, { x, y, walls: { top: true, right: true, bottom: true, left: true }, visited: false });
38
- }
39
- }
40
-
41
- // If all cells already existed, nothing to do
42
- if (cells.size === 0) return cells;
43
-
44
- // Run DFS only on new (unvisited) cells
45
- const allNewKeys = Array.from(cells.keys());
46
- const firstKey = allNewKeys[0];
47
- const stack: Cell[] = [];
48
- const first = cells.get(firstKey)!;
49
- first.visited = true;
50
- stack.push(first);
51
-
52
- const oppMap: Record<WallSide, WallSide> = { top: 'bottom', bottom: 'top', left: 'right', right: 'left' };
53
-
54
- while (stack.length > 0) {
55
- const current = stack[stack.length - 1];
56
- const neighbors: { cell: Cell; dir: WallSide }[] = [];
57
- const dirs: { dx: number; dy: number; dir: WallSide }[] = [
58
- { dx: 0, dy: -1, dir: 'top' },
59
- { dx: 1, dy: 0, dir: 'right' },
60
- { dx: 0, dy: 1, dir: 'bottom' },
61
- { dx: -1, dy: 0, dir: 'left' },
62
- ];
63
-
64
- for (const { dx, dy, dir } of dirs) {
65
- const nx = current.x + dx;
66
- const ny = current.y + dy;
67
- const key = `${nx},${ny}`;
68
- const neighbor = cells.get(key);
69
- if (neighbor && !neighbor.visited) {
70
- neighbors.push({ cell: neighbor, dir });
71
- }
72
- }
73
-
74
- if (neighbors.length > 0) {
75
- const { cell: next, dir } = neighbors[Math.floor(Math.random() * neighbors.length)];
76
- current.walls[dir] = false;
77
- next.walls[oppMap[dir]] = false;
78
- next.visited = true;
79
- stack.push(next);
80
- } else {
81
- stack.pop();
82
- }
83
- }
84
-
85
- // Open passages at chunk borders and sync with existing neighbors
86
- for (let i = 0; i < CHUNK_SIZE; i++) {
87
- // Right border
88
- if (Math.random() < 0.3) {
89
- const cell = cells.get(`${startX + CHUNK_SIZE - 1},${startY + i}`);
90
- const neighborKey = `${startX + CHUNK_SIZE},${startY + i}`;
91
- const neighbor = existingCells.get(neighborKey);
92
- if (cell) {
93
- cell.walls.right = false;
94
- if (neighbor) neighbor.walls.left = false;
95
- }
96
- }
97
- // Bottom border
98
- if (Math.random() < 0.3) {
99
- const cell = cells.get(`${startX + i},${startY + CHUNK_SIZE - 1}`);
100
- const neighborKey = `${startX + i},${startY + CHUNK_SIZE}`;
101
- const neighbor = existingCells.get(neighborKey);
102
- if (cell) {
103
- cell.walls.bottom = false;
104
- if (neighbor) neighbor.walls.top = false;
105
- }
106
- }
107
- // Left border
108
- if (Math.random() < 0.3) {
109
- const cell = cells.get(`${startX},${startY + i}`);
110
- const neighborKey = `${startX - 1},${startY + i}`;
111
- const neighbor = existingCells.get(neighborKey);
112
- if (cell) {
113
- cell.walls.left = false;
114
- if (neighbor) neighbor.walls.right = false;
115
- }
116
- }
117
- // Top border
118
- if (Math.random() < 0.3) {
119
- const cell = cells.get(`${startX + i},${startY}`);
120
- const neighborKey = `${startX + i},${startY - 1}`;
121
- const neighbor = existingCells.get(neighborKey);
122
- if (cell) {
123
- cell.walls.top = false;
124
- if (neighbor) neighbor.walls.bottom = false;
125
- }
126
- }
127
- }
128
-
129
- // CRITICAL: Sync walls with any pre-existing neighbor cells.
130
- // If an existing neighbor already has a wall open toward us, we must match it.
131
- cells.forEach((cell) => {
132
- const syncDirs: { dx: number; dy: number; wall: WallSide; oppWall: WallSide }[] = [
133
- { dx: 0, dy: -1, wall: 'top', oppWall: 'bottom' },
134
- { dx: 1, dy: 0, wall: 'right', oppWall: 'left' },
135
- { dx: 0, dy: 1, wall: 'bottom', oppWall: 'top' },
136
- { dx: -1, dy: 0, wall: 'left', oppWall: 'right' },
137
- ];
138
- for (const { dx, dy, wall, oppWall } of syncDirs) {
139
- const neighborKey = `${cell.x + dx},${cell.y + dy}`;
140
- const neighbor = existingCells.get(neighborKey);
141
- if (neighbor) {
142
- // If neighbor has its wall open toward us, open our wall too
143
- if (!neighbor.walls[oppWall]) {
144
- cell.walls[wall] = false;
145
- }
146
- // If we have our wall open toward neighbor, open their wall too
147
- if (!cell.walls[wall]) {
148
- neighbor.walls[oppWall] = false;
149
- }
150
- }
151
- }
152
- });
153
-
154
- return cells;
155
- };
156
-
157
- const DPad: React.FC<{ onDirection: (dir: Direction) => void }> = ({ onDirection }) => {
158
- const btnClass = "w-10 h-10 flex items-center justify-center border border-border-primary rounded-lg bg-surface-secondary text-label-primary text-base font-mono active:bg-surface-tertiary select-none touch-manipulation";
159
-
160
- return (
161
- <div className="flex flex-col items-center gap-1">
162
- <button
163
- className={btnClass}
164
- onTouchStart={(e) => { e.preventDefault(); onDirection('up'); }}
165
- onMouseDown={() => onDirection('up')}
166
- type="button"
167
- >↑</button>
168
- <div className="flex gap-1">
169
- <button
170
- className={btnClass}
171
- onTouchStart={(e) => { e.preventDefault(); onDirection('left'); }}
172
- onMouseDown={() => onDirection('left')}
173
- type="button"
174
- >←</button>
175
- <button
176
- className={btnClass}
177
- onTouchStart={(e) => { e.preventDefault(); onDirection('down'); }}
178
- onMouseDown={() => onDirection('down')}
179
- type="button"
180
- >↓</button>
181
- <button
182
- className={btnClass}
183
- onTouchStart={(e) => { e.preventDefault(); onDirection('right'); }}
184
- onMouseDown={() => onDirection('right')}
185
- type="button"
186
- >→</button>
187
- </div>
188
- </div>
189
- );
190
- };
191
-
192
- const MazeGame: React.FC = () => {
193
- const canvasRef = useRef<HTMLCanvasElement>(null);
194
- const isMobile = useIsMobile();
195
- const gameStateRef = useRef({
196
- playerX: 1,
197
- playerY: 1,
198
- visualX: 1,
199
- visualY: 1,
200
- cells: new Map<string, Cell>(),
201
- loadedChunks: new Set<string>(),
202
- moveQueue: [] as Direction[],
203
- isAnimating: false,
204
- });
205
- const animFrameRef = useRef<number>(0);
206
- const [gameStarted, setGameStarted] = useState(false);
207
-
208
- const ensureChunksAround = useCallback((px: number, py: number) => {
209
- const state = gameStateRef.current;
210
- const cx = Math.floor(px / CHUNK_SIZE);
211
- const cy = Math.floor(py / CHUNK_SIZE);
212
-
213
- for (let dy = -1; dy <= 1; dy++) {
214
- for (let dx = -1; dx <= 1; dx++) {
215
- const key = `${cx + dx},${cy + dy}`;
216
- if (!state.loadedChunks.has(key)) {
217
- state.loadedChunks.add(key);
218
- const newCells = generateMazeChunk(cx + dx, cy + dy, state.cells);
219
- newCells.forEach((cell, k) => {
220
- state.cells.set(k, cell);
221
- });
222
- }
223
- }
224
- }
225
- }, []);
226
-
227
- const dirToWall: Record<Direction, WallSide> = { up: 'top', down: 'bottom', left: 'left', right: 'right' };
228
-
229
- const canMoveDir = useCallback((x: number, y: number, dir: Direction): boolean => {
230
- const state = gameStateRef.current;
231
- const cell = state.cells.get(`${x},${y}`);
232
- if (!cell) return false;
233
- if (cell.walls[dirToWall[dir]]) return false;
234
-
235
- // Also check the destination cell's opposing wall
236
- const moveMap: Record<Direction, { dx: number; dy: number }> = {
237
- up: { dx: 0, dy: -1 }, down: { dx: 0, dy: 1 },
238
- left: { dx: -1, dy: 0 }, right: { dx: 1, dy: 0 },
239
- };
240
- const oppWall: Record<Direction, WallSide> = { up: 'bottom', down: 'top', left: 'right', right: 'left' };
241
- const dest = state.cells.get(`${x + moveMap[dir].dx},${y + moveMap[dir].dy}`);
242
- if (!dest) return false;
243
- return !dest.walls[oppWall[dir]];
244
- }, []);
245
-
246
- const draw = useCallback(() => {
247
- const canvas = canvasRef.current;
248
- if (!canvas) return;
249
- const ctx = canvas.getContext('2d');
250
- if (!ctx) return;
251
-
252
- const state = gameStateRef.current;
253
- const { visualX, visualY } = state;
254
-
255
- const computedStyle = getComputedStyle(document.documentElement);
256
- const wallColor = computedStyle.getPropertyValue('--fill-secondary').trim();
257
- const playerColor = computedStyle.getPropertyValue('--fill-primary').trim();
258
- const bgColor = computedStyle.getPropertyValue('--surface-primary').trim();
259
-
260
- ctx.fillStyle = bgColor;
261
- ctx.fillRect(0, 0, canvas.width, canvas.height);
262
-
263
- const offsetX = visualX - Math.floor(VISIBLE_COLS / 2);
264
- const offsetY = visualY - Math.floor(VISIBLE_ROWS / 2);
265
-
266
- const fracX = offsetX % 1;
267
- const fracY = offsetY % 1;
268
- const baseX = Math.floor(offsetX);
269
- const baseY = Math.floor(offsetY);
270
-
271
- for (let vy = -2; vy <= VISIBLE_ROWS + 2; vy++) {
272
- for (let vx = -2; vx <= VISIBLE_COLS + 2; vx++) {
273
- const cellX = baseX + vx;
274
- const cellY = baseY + vy;
275
- const cell = state.cells.get(`${cellX},${cellY}`);
276
- if (!cell) continue;
277
-
278
- const sx = (vx - fracX) * CELL_SIZE;
279
- const sy = (vy - fracY) * CELL_SIZE;
280
-
281
- ctx.strokeStyle = wallColor;
282
- ctx.lineWidth = 2;
283
-
284
- if (cell.walls.top) { ctx.beginPath(); ctx.moveTo(sx, sy); ctx.lineTo(sx + CELL_SIZE, sy); ctx.stroke(); }
285
- if (cell.walls.right) { ctx.beginPath(); ctx.moveTo(sx + CELL_SIZE, sy); ctx.lineTo(sx + CELL_SIZE, sy + CELL_SIZE); ctx.stroke(); }
286
- if (cell.walls.bottom) { ctx.beginPath(); ctx.moveTo(sx, sy + CELL_SIZE); ctx.lineTo(sx + CELL_SIZE, sy + CELL_SIZE); ctx.stroke(); }
287
- if (cell.walls.left) { ctx.beginPath(); ctx.moveTo(sx, sy); ctx.lineTo(sx, sy + CELL_SIZE); ctx.stroke(); }
288
- }
289
- }
290
-
291
- const px = Math.floor(VISIBLE_COLS / 2) * CELL_SIZE + (CELL_SIZE - PLAYER_SIZE) / 2;
292
- const py = Math.floor(VISIBLE_ROWS / 2) * CELL_SIZE + (CELL_SIZE - PLAYER_SIZE) / 2;
293
- ctx.fillStyle = playerColor;
294
- ctx.fillRect(px, py, PLAYER_SIZE, PLAYER_SIZE);
295
- ctx.fillStyle = bgColor;
296
- ctx.fillRect(px + 2, py + 3, 3, 3);
297
- ctx.fillRect(px + PLAYER_SIZE - 5, py + 3, 3, 3);
298
- }, []);
299
-
300
- const animate = useCallback(() => {
301
- const state = gameStateRef.current;
302
- const lerp = 0.25;
303
- const dx = state.playerX - state.visualX;
304
- const dy = state.playerY - state.visualY;
305
-
306
- if (Math.abs(dx) < 0.01 && Math.abs(dy) < 0.01) {
307
- state.visualX = state.playerX;
308
- state.visualY = state.playerY;
309
- state.isAnimating = false;
310
- draw();
311
- return;
312
- }
313
-
314
- state.visualX += dx * lerp;
315
- state.visualY += dy * lerp;
316
- draw();
317
- animFrameRef.current = requestAnimationFrame(animate);
318
- }, [draw]);
319
-
320
- const startAnimation = useCallback(() => {
321
- const state = gameStateRef.current;
322
- if (!state.isAnimating) {
323
- state.isAnimating = true;
324
- animFrameRef.current = requestAnimationFrame(animate);
325
- }
326
- }, [animate]);
327
-
328
- const movePlayer = useCallback((dir: Direction) => {
329
- const state = gameStateRef.current;
330
- const moveMap: Record<Direction, { dx: number; dy: number }> = {
331
- up: { dx: 0, dy: -1 }, down: { dx: 0, dy: 1 },
332
- left: { dx: -1, dy: 0 }, right: { dx: 1, dy: 0 },
333
- };
334
-
335
- if (!gameStarted) setGameStarted(true);
336
-
337
- if (canMoveDir(state.playerX, state.playerY, dir)) {
338
- state.playerX += moveMap[dir].dx;
339
- state.playerY += moveMap[dir].dy;
340
- ensureChunksAround(state.playerX, state.playerY);
341
- startAnimation();
342
- }
343
- }, [canMoveDir, ensureChunksAround, gameStarted, startAnimation]);
344
-
345
- useEffect(() => {
346
- const state = gameStateRef.current;
347
- ensureChunksAround(state.playerX, state.playerY);
348
- draw();
349
-
350
- const handleKeyDown = (e: KeyboardEvent) => {
351
- const dirMap: Record<string, Direction> = {
352
- ArrowUp: 'up', ArrowDown: 'down', ArrowLeft: 'left', ArrowRight: 'right',
353
- w: 'up', s: 'down', a: 'left', d: 'right',
354
- W: 'up', S: 'down', A: 'left', D: 'right',
355
- };
356
- const dir = dirMap[e.key];
357
- if (!dir) return;
358
- e.preventDefault();
359
- movePlayer(dir);
360
- };
361
-
362
- window.addEventListener('keydown', handleKeyDown);
363
- return () => {
364
- window.removeEventListener('keydown', handleKeyDown);
365
- cancelAnimationFrame(animFrameRef.current);
366
- };
367
- }, [draw, ensureChunksAround, movePlayer]);
368
-
369
- return (
370
- <div className="flex flex-col items-start gap-3">
371
- <p className="text-[13px] leading-4 font-mono text-label-secondary">
372
- {gameStarted
373
- ? "Escape the maze and we'll grant you access."
374
- : isMobile ? "Tap the arrows to start" : "Use arrow keys to start"
375
- }
376
- </p>
377
- <div className="border-2 border-border-primary rounded-lg overflow-hidden relative">
378
- <canvas
379
- ref={canvasRef}
380
- width={VISIBLE_COLS * CELL_SIZE}
381
- height={VISIBLE_ROWS * CELL_SIZE}
382
- className="block"
383
- style={{ imageRendering: 'pixelated' }}
384
- />
385
- </div>
386
-
387
- {isMobile && (
388
- <DPad onDirection={movePlayer} />
389
- )}
390
- </div>
391
- );
392
- };
393
-
394
- export default MazeGame;