@lichess-org/types 2.0.86 → 2.0.88
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lichess-api.d.ts +143 -56
- package/package.json +1 -1
package/lichess-api.d.ts
CHANGED
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@@ -1463,6 +1463,8 @@ export interface paths {
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/**
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* Export one study chapter
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* @description Download one study chapter in PGN format.
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* If authenticated, then all public, unlisted, and private study chapters are read.
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* If not, only public (non-unlisted) study chapters are read.
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*
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*/
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get: operations["studyChapterPgn"];
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@@ -1484,6 +1486,8 @@ export interface paths {
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/**
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* Export all chapters
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* @description Download all chapters of a study in PGN format.
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* If authenticated, then all public, unlisted, and private study chapters are read.
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* If not, only public (non-unlisted) study chapters are read.
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*
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*/
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get: operations["studyAllChaptersPgn"];
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@@ -5360,6 +5364,73 @@ export interface components {
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end?: number;
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};
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};
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/** @enum {integer} */
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GameStatusId:
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| 10
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| 20
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| 25
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| 60;
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/** @example {
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* "id": "A5fcMO3k",
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* "rated": true,
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* "variant": "standard",
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* "speed": "bullet",
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* "perf": "bullet",
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* "createdAt": 1525789431889,
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* "status": 20,
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* "statusName": "started",
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* "clock": {
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* "initial": 60,
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* "increment": 0,
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* "totalTime": 60
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* },
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* "players": {
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* "white": {
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* "userId": "kastorcito",
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* "rating": 2617
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* },
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* "black": {
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* "userId": "er_or",
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* "rating": 2288
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* }
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* }
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* } */
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GameStreamGame: {
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id: string;
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rated?: boolean;
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variant?: components["schemas"]["VariantKey"];
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speed?: components["schemas"]["Speed"];
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perf?: components["schemas"]["PerfType"];
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createdAt?: number;
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status?: components["schemas"]["GameStatusId"];
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statusName?: components["schemas"]["GameStatusName"];
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clock?: {
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initial?: number;
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increment?: number;
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totalTime?: number;
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};
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players?: {
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white?: {
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userId?: string;
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rating?: number;
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};
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black?: {
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userId?: string;
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rating?: number;
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};
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};
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winner?: components["schemas"]["GameColor"];
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};
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/** @example [
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* {
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* "id": "A5fcMO3k",
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@@ -5413,7 +5484,7 @@ export interface components {
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* "winner": "white"
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* }
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* ] */
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-
GameStream:
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GameStream: components["schemas"]["GameStreamGame"][];
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/** @enum {string} */
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GameSource:
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| "lobby"
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@@ -5511,46 +5582,65 @@ export interface components {
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gameId: string;
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color: components["schemas"]["GameColor"];
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};
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-
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/** featured */
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TvFeedFeatured: {
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/**
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* @description The type of message.
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* A summary of the game is sent as the first message and when the featured game changes.
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* Subsequent messages are just the FEN, last move, and clocks.
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*
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* @
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* @constant
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*/
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t: "featured"
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/**
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-
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t: "featured";
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/**
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* featured
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* @description The data of the message
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*/
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d: {
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/** @description The game ID */
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id: string;
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orientation: components["schemas"]["GameColor"];
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players: {
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color: components["schemas"]["GameColor"];
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user: components["schemas"]["LightUser"];
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rating: number;
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/** @description The player's remaining time in seconds */
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seconds: number;
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}[];
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/** @description The FEN of the current position */
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fen: string;
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};
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};
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/** fen */
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TvFeedFen: {
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/**
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* @description The type of message.
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* A summary of the game is sent as the first message and when the featured game changes.
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* Subsequent messages are just the FEN, last move, and clocks.
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*
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* @constant
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*/
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t: "fen";
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/**
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* fen
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* @description The data of the message
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*/
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d: {
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/** @description The FEN of the current position */
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fen: string;
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/** @description The last move in UCI format (King to rook for Chess960-compatible
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* castling notation)
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* */
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lm: string;
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/** @description White's clock in seconds */
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wc: number;
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/** @description Black's clock in seconds */
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bc: number;
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};
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};
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TvFeed:
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| components["schemas"]["TvFeedFeatured"]
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| components["schemas"]["TvFeedFen"];
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Clock: {
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limit: number;
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increment: number;
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@@ -6603,22 +6693,6 @@ export interface components {
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*/
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date?: number;
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};
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/** @enum {integer} */
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GameStatusId:
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GameStatus: {
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id: components["schemas"]["GameStatusId"];
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name: components["schemas"]["GameStatusName"];
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* last pawn move or capture.
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*
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* `maybe-win` and `maybe-loss` means the result with regard to the
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* 50-move rule is unknown because the DTC tablebase
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* guarantee to reach a zeroing move as soon as possible.
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* 50-move rule is unknown, because DTZ is unknown and the DTC tablebase
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* does not guarantee to reach a zeroing move as soon as possible.
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*
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* @enum {string}
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*/
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| "maybe-loss"
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| "syzygy-loss"
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| "loss";
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/** @description [DTZ50'' with rounding](https://syzygy-tables.info/metrics#dtz) or null
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/** @description [DTZ50'' with rounding](https://syzygy-tables.info/metrics#dtz) or null
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* if unknown
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* */
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dtz?: null | number;
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/** @description DTZ50'' (only if guaranteed to be not rounded) or null if unknown
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* */
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precise_dtz?: null | number;
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/** @description Depth to Conversion (
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/** @description Depth to Conversion: Moves to next capture or promotion (available
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* only for Standard *op1* positions with 8 pieces, i.e., positions where
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* there is at least one pair of opposing pawns)
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* */
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dtc?: null | number;
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/** @description Depth To Mate (only for Standard positions
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/** @description Depth To Mate: Plies to mate (available only for Standard positions
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* with not more than 5 pieces)
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* */
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dtm?: null | number;
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/** @description Depth To Win (only for Antichess positions
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/** @description Depth To Win: Plies to win (available only for Antichess positions
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* with not more than 4 pieces)
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* */
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dtw?: null | number;
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checkmate?: boolean;
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stalemate?: boolean;
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query: {
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/** @description FEN of the position. Underscores allowed. */
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fen: string;
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/** @description When to query the op1 tablebase. The current default is *never*.
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* It is eventually going to be *auxiliary*, i.e., only when the position
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* is not covered by one of the other tablebases.
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* */
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op1?: "never" | "auxiliary" | "always";
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};
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header?: never;
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path?: never;
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