@lichess-org/types 2.0.113 → 2.0.114

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Files changed (2) hide show
  1. package/lichess-api.d.ts +21 -14
  2. package/package.json +1 -1
package/lichess-api.d.ts CHANGED
@@ -571,7 +571,7 @@ export interface paths {
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  * <https://lichess.org/@/german11> for instance has more than 500,000 games.
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  * The game stream is throttled, depending on who is making the request:
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  * - Anonymous request: 20 games per second
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- * - [OAuth2 authenticated](/#description/authentication) request: 30 games per second
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+ * - [OAuth2 authenticated](#description/authentication) request: 30 games per second
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  * - Authenticated, downloading your own games: 60 games per second
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  */
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  get: operations["apiGamesUser"];
@@ -647,7 +647,7 @@ export interface paths {
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  * @description Creates a stream of games from an arbitrary streamId, and a list of game IDs.
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  * The stream first outputs the games that already exists, then emits an event each time a game is started or finished.
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  * Games are streamed as [ndjson](#description/streaming-with-nd-json).
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- * Maximum number of games: 500 for anonymous requests, or 1000 for [OAuth2 authenticated](/#description/authentication) requests.
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+ * Maximum number of games: 500 for anonymous requests, or 1000 for [OAuth2 authenticated](#description/authentication) requests.
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  * While the stream is open, it is possible to [add new game IDs to watch](#tag/games/POST/api/stream/games/{streamId}/add).
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  */
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  post: operations["gamesByIds"];
@@ -1037,7 +1037,7 @@ export interface paths {
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  * Games are sorted by reverse chronological order (most recent first).
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  * The game stream is throttled, depending on who is making the request:
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  * - Anonymous request: 20 games per second
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- * - [OAuth2 authenticated](/#description/authentication) request: 30 games per second
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+ * - [OAuth2 authenticated](#description/authentication) request: 30 games per second
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  */
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  get: operations["gamesByTournament"];
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  put?: never;
@@ -1106,7 +1106,7 @@ export interface paths {
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  * Tournaments are streamed as [ndjson](#description/streaming-with-nd-json).
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  * The stream is throttled, depending on who is making the request:
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  * - Anonymous request: 20 tournaments per second
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- * - [OAuth2 authenticated](/#description/authentication) request: 30 tournaments per second
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+ * - [OAuth2 authenticated](#description/authentication) request: 30 tournaments per second
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  * - Authenticated, downloading your own tournaments: 50 tournaments per second
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  */
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  get: operations["apiUserNameTournamentCreated"];
@@ -1132,7 +1132,7 @@ export interface paths {
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  * Tournaments are streamed as [ndjson](#description/streaming-with-nd-json).
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  * The stream is throttled, depending on who is making the request:
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  * - Anonymous request: 20 tournaments per second
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- * - [OAuth2 authenticated](/#description/authentication) request: 30 tournaments per second
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+ * - [OAuth2 authenticated](#description/authentication) request: 30 tournaments per second
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  * - Authenticated, downloading your own tournaments: 50 tournaments per second
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  */
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  get: operations["apiUserNameTournamentPlayed"];
@@ -1334,7 +1334,7 @@ export interface paths {
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  * Games are sorted by chronological order.
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  * The game stream is throttled, depending on who is making the request:
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  * - Anonymous request: 20 games per second
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- * - [OAuth2 authenticated](/#description/authentication) request: 30 games per second
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+ * - [OAuth2 authenticated](#description/authentication) request: 30 games per second
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  */
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  get: operations["gamesBySwiss"];
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  put?: never;
@@ -1996,7 +1996,7 @@ export interface paths {
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  * @description Get recently created, started, finished, simuls.
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  * Created and finished simul lists are not exhaustives, only those with
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  * strong enough host will be listed, the same filter is used to display simuls on https://lichess.org/simul.
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- * When [authenticated with OAuth2](/#description/authentication), the pending list will be populated with your created, but unstarted simuls.
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+ * When [authenticated with OAuth2](#description/authentication), the pending list will be populated with your created, but unstarted simuls.
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  */
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  get: operations["apiSimul"];
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  put?: never;
@@ -3169,7 +3169,7 @@ export interface paths {
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  * You can control which color each player gets by giving them these URLs,
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  * instead of the main challenge URL.
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  * Open challenges expire after 24h.
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- * If the challenge creation is [authenticated with OAuth2](/#description/authentication),
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+ * If the challenge creation is [authenticated with OAuth2](#description/authentication),
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  * then you can use the [challenge cancel endpoint](#tag/challenges/POST/api/challenge/{challengeId}/cancel) to cancel it.
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  * To directly pair 2 known players, use [this endpoint](#tag/bulk-pairings/GET/api/bulk-pairing) instead.
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  */
@@ -4027,12 +4027,13 @@ export interface components {
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  count?: components["schemas"]["Count"];
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  streaming?: boolean;
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  streamer?: components["schemas"]["UserStreamer"];
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- /** @description only appears if the request is [authenticated with OAuth2](/#description/authentication) */
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+ /** @description only appears if the request is [authenticated with OAuth2](#description/authentication) */
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  followable?: boolean;
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- /** @description only appears if the request is [authenticated with OAuth2](/#description/authentication) */
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+ /** @description only appears if the request is [authenticated with OAuth2](#description/authentication) */
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  following?: boolean;
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- /** @description only appears if the request is [authenticated with OAuth2](/#description/authentication) */
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+ /** @description only appears if the request is [authenticated with OAuth2](#description/authentication) */
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  blocking?: boolean;
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+ fideId?: number;
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  };
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  /**
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  * @example {
@@ -7679,6 +7680,8 @@ export interface operations {
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  profile?: boolean;
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  /** @description Include global lichess ranking for each perf */
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  rank?: boolean;
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+ /** @description Include public FIDE ID if any */
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+ fideId?: boolean;
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  };
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  header?: never;
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  path: {
@@ -8399,15 +8402,19 @@ export interface operations {
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  };
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  requestBody?: never;
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  responses: {
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- /** @description The ongoing (or last) game of a user. */
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+ /**
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+ * @description The ongoing (or last) game of a user.
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+ * This may be in either PGN or JSON format, depending on the `Accept` header of your request.
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+ */
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  200: {
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  headers: {
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  "Access-Control-Allow-Origin"?: string;
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  [name: string]: unknown;
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  };
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  content: {
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- "application/x-chess-pgn": components["schemas"]["GamePgn"];
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- "application/json": components["schemas"]["GameJson"];
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+ "application/json":
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+ | components["schemas"]["GamePgn"]
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+ | components["schemas"]["GameJson"];
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  };
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  };
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lichess-org/types",
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- "version": "2.0.113",
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+ "version": "2.0.114",
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  "description": "Lichess.org API types",
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  "homepage": "https://github.com/lichess-org/api",
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  "license": "AGPL-3.0-or-later",