@librechat/agents 3.0.65 → 3.0.67

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Files changed (49) hide show
  1. package/dist/cjs/agents/AgentContext.cjs +12 -10
  2. package/dist/cjs/agents/AgentContext.cjs.map +1 -1
  3. package/dist/cjs/common/enum.cjs +1 -1
  4. package/dist/cjs/common/enum.cjs.map +1 -1
  5. package/dist/cjs/graphs/MultiAgentGraph.cjs +22 -7
  6. package/dist/cjs/graphs/MultiAgentGraph.cjs.map +1 -1
  7. package/dist/cjs/main.cjs +8 -7
  8. package/dist/cjs/main.cjs.map +1 -1
  9. package/dist/cjs/messages/tools.cjs +2 -2
  10. package/dist/cjs/messages/tools.cjs.map +1 -1
  11. package/dist/cjs/tools/ToolNode.cjs +19 -4
  12. package/dist/cjs/tools/ToolNode.cjs.map +1 -1
  13. package/dist/cjs/tools/{ToolSearchRegex.cjs → ToolSearch.cjs} +154 -66
  14. package/dist/cjs/tools/ToolSearch.cjs.map +1 -0
  15. package/dist/esm/agents/AgentContext.mjs +12 -10
  16. package/dist/esm/agents/AgentContext.mjs.map +1 -1
  17. package/dist/esm/common/enum.mjs +1 -1
  18. package/dist/esm/common/enum.mjs.map +1 -1
  19. package/dist/esm/graphs/MultiAgentGraph.mjs +22 -7
  20. package/dist/esm/graphs/MultiAgentGraph.mjs.map +1 -1
  21. package/dist/esm/main.mjs +1 -1
  22. package/dist/esm/messages/tools.mjs +2 -2
  23. package/dist/esm/messages/tools.mjs.map +1 -1
  24. package/dist/esm/tools/ToolNode.mjs +19 -4
  25. package/dist/esm/tools/ToolNode.mjs.map +1 -1
  26. package/dist/esm/tools/{ToolSearchRegex.mjs → ToolSearch.mjs} +153 -66
  27. package/dist/esm/tools/ToolSearch.mjs.map +1 -0
  28. package/dist/types/agents/AgentContext.d.ts +7 -3
  29. package/dist/types/common/enum.d.ts +1 -1
  30. package/dist/types/graphs/MultiAgentGraph.d.ts +3 -3
  31. package/dist/types/index.d.ts +1 -1
  32. package/dist/types/tools/{ToolSearchRegex.d.ts → ToolSearch.d.ts} +33 -23
  33. package/dist/types/types/tools.d.ts +5 -1
  34. package/package.json +2 -2
  35. package/src/agents/AgentContext.ts +20 -12
  36. package/src/common/enum.ts +1 -1
  37. package/src/graphs/MultiAgentGraph.ts +29 -8
  38. package/src/index.ts +1 -1
  39. package/src/messages/__tests__/tools.test.ts +21 -21
  40. package/src/messages/tools.ts +2 -2
  41. package/src/scripts/programmatic_exec_agent.ts +4 -4
  42. package/src/scripts/{tool_search_regex.ts → tool_search.ts} +5 -5
  43. package/src/tools/ToolNode.ts +23 -5
  44. package/src/tools/{ToolSearchRegex.ts → ToolSearch.ts} +195 -74
  45. package/src/tools/__tests__/{ToolSearchRegex.integration.test.ts → ToolSearch.integration.test.ts} +6 -6
  46. package/src/tools/__tests__/{ToolSearchRegex.test.ts → ToolSearch.test.ts} +212 -3
  47. package/src/types/tools.ts +6 -1
  48. package/dist/cjs/tools/ToolSearchRegex.cjs.map +0 -1
  49. package/dist/esm/tools/ToolSearchRegex.mjs.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport { PromptTemplate } from '@langchain/core/prompts';\nimport {\n AIMessage,\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { BaseMessage, AIMessageChunk } from '@langchain/core/messages';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/** Pattern to extract instructions from transfer ToolMessage content */\nconst HANDOFF_INSTRUCTIONS_PATTERN = /(?:Instructions?|Context):\\s*(.+)/is;\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n /**\n * Map of agentId to parallel group info.\n * Contains groupId (incrementing number reflecting execution order) for agents in parallel groups.\n * Sequential agents (not in any parallel group) have undefined entry.\n *\n * Example for: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: undefined (sequential, order 0)\n * - analyst1, analyst2, analyst3: { groupId: 1 } (parallel group, order 1)\n * - summarizer: undefined (sequential, order 2)\n */\n private agentParallelGroups: Map<string, number> = new Map();\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n\n // Determine if graph has parallel execution capability\n this.computeParallelCapability();\n }\n\n /**\n * Compute parallel groups by traversing the graph in execution order.\n * Assigns incrementing group IDs that reflect the sequential order of execution.\n *\n * For: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: no group (first sequential node)\n * - analyst1, analyst2, analyst3: groupId 1 (first parallel group)\n * - summarizer: no group (next sequential node)\n *\n * This allows frontend to render in order:\n * Row 0: researcher\n * Row 1: [analyst1, analyst2, analyst3] (grouped)\n * Row 2: summarizer\n */\n private computeParallelCapability(): void {\n let groupCounter = 1; // Start at 1, 0 reserved for \"no group\"\n\n // Check 1: Multiple starting nodes means parallel from the start (group 1)\n if (this.startingNodes.size > 1) {\n for (const agentId of this.startingNodes) {\n this.agentParallelGroups.set(agentId, groupCounter);\n }\n groupCounter++;\n }\n\n // Check 2: Traverse direct edges in order to find fan-out patterns\n // Build a simple execution order by following edges from starting nodes\n const visited = new Set<string>();\n const queue: string[] = [...this.startingNodes];\n\n while (queue.length > 0) {\n const current = queue.shift()!;\n if (visited.has(current)) continue;\n visited.add(current);\n\n // Find direct edges from this node\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n // Fan-out: multiple destinations = parallel group\n if (destinations.length > 1) {\n for (const dest of destinations) {\n // Only set if not already in a group (first group wins)\n if (!this.agentParallelGroups.has(dest)) {\n this.agentParallelGroups.set(dest, groupCounter);\n }\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n groupCounter++;\n } else {\n // Single destination - add to queue for traversal\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n\n // Also follow handoff edges for traversal (but they don't create parallel groups)\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n }\n\n /**\n * Get the parallel group ID for an agent, if any.\n * Returns undefined if the agent is not part of a parallel group.\n * Group IDs are incrementing numbers reflecting execution order.\n */\n getParallelGroupId(agentId: string): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Override to indicate this is a multi-agent graph.\n * Enables agentId to be included in RunStep for frontend agent labeling.\n */\n protected override isMultiAgentGraph(): boolean {\n return true;\n }\n\n /**\n * Override base class method to provide parallel group IDs for run steps.\n */\n protected override getParallelGroupIdForAgent(\n agentId: string\n ): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n const sourceAgentName = agentContext.name ?? agentId;\n for (const edge of edges) {\n handoffTools.push(\n ...this.createHandoffToolsForEdge(edge, agentId, sourceAgentName)\n );\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n * @param edge - The graph edge defining the handoff\n * @param sourceAgentId - The ID of the agent that will perform the handoff\n * @param sourceAgentName - The human-readable name of the source agent\n */\n private createHandoffToolsForEdge(\n edge: t.GraphEdge,\n sourceAgentId: string,\n sourceAgentName: string\n ): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store destination for programmatic access in handoff detection */\n handoff_destination: destination,\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n /**\n * For parallel handoff support:\n * Build messages that include ONLY this tool call's context.\n * This prevents errors when LLM calls multiple transfers simultaneously -\n * each destination gets a valid AIMessage with matching tool_call and tool_result.\n *\n * Strategy:\n * 1. Find the AIMessage containing this tool call\n * 2. Create a filtered AIMessage with ONLY this tool_call\n * 3. Include all messages before the AIMessage plus the filtered pair\n */\n const messages = state.messages;\n let filteredMessages = messages;\n let aiMessageIndex = -1;\n\n /** Find the AIMessage containing this tool call */\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() === 'ai') {\n const aiMsg = msg as AIMessage;\n const hasThisCall = aiMsg.tool_calls?.some(\n (tc) => tc.id === toolCallId\n );\n if (hasThisCall === true) {\n aiMessageIndex = i;\n break;\n }\n }\n }\n\n if (aiMessageIndex >= 0) {\n const originalAiMsg = messages[aiMessageIndex] as AIMessage;\n const thisToolCall = originalAiMsg.tool_calls?.find(\n (tc) => tc.id === toolCallId\n );\n\n if (\n thisToolCall != null &&\n (originalAiMsg.tool_calls?.length ?? 0) > 1\n ) {\n /**\n * Multiple tool calls - create filtered AIMessage with ONLY this call.\n * This ensures valid message structure for parallel handoffs.\n */\n const filteredAiMsg = new AIMessage({\n content: originalAiMsg.content,\n tool_calls: [thisToolCall],\n id: originalAiMsg.id,\n });\n\n filteredMessages = [\n ...messages.slice(0, aiMessageIndex),\n filteredAiMsg,\n toolMessage,\n ];\n } else {\n /** Single tool call - use messages as-is */\n filteredMessages = messages.concat(toolMessage);\n }\n } else {\n /** Fallback - append tool message */\n filteredMessages = messages.concat(toolMessage);\n }\n\n return new Command({\n goto: destination,\n update: { messages: filteredMessages },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Detects if the current agent is receiving a handoff and processes the messages accordingly.\n * Returns filtered messages with the transfer tool call/message removed, plus any instructions\n * and source agent information extracted from the transfer.\n *\n * Supports both single handoffs (last message is the transfer) and parallel handoffs\n * (multiple transfer ToolMessages, need to find the one targeting this agent).\n *\n * @param messages - Current state messages\n * @param agentId - The agent ID to check for handoff reception\n * @returns Object with filtered messages, extracted instructions, and source agent, or null if not a handoff\n */\n private processHandoffReception(\n messages: BaseMessage[],\n agentId: string\n ): {\n filteredMessages: BaseMessage[];\n instructions: string | null;\n sourceAgentName: string | null;\n } | null {\n if (messages.length === 0) return null;\n\n /**\n * Search for a transfer ToolMessage targeting this agent.\n * For parallel handoffs, multiple transfer messages may exist - find ours.\n * Search backwards from the end to find the most recent transfer to this agent.\n */\n let toolMessage: ToolMessage | null = null;\n let toolMessageIndex = -1;\n\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() !== 'tool') continue;\n\n const candidateMsg = msg as ToolMessage;\n const toolName = candidateMsg.name;\n\n if (typeof toolName !== 'string') continue;\n\n /** Check for standard transfer pattern */\n const isTransferMessage = toolName.startsWith(Constants.LC_TRANSFER_TO_);\n const isConditionalTransfer = toolName === 'conditional_transfer';\n\n if (!isTransferMessage && !isConditionalTransfer) continue;\n\n /** Extract destination from tool name or additional_kwargs */\n let destinationAgent: string | null = null;\n\n if (isTransferMessage) {\n destinationAgent = toolName.replace(Constants.LC_TRANSFER_TO_, '');\n } else if (isConditionalTransfer) {\n const handoffDest = candidateMsg.additional_kwargs.handoff_destination;\n destinationAgent = typeof handoffDest === 'string' ? handoffDest : null;\n }\n\n /** Check if this transfer targets our agent */\n if (destinationAgent === agentId) {\n toolMessage = candidateMsg;\n toolMessageIndex = i;\n break;\n }\n }\n\n /** No transfer targeting this agent found */\n if (toolMessage === null || toolMessageIndex < 0) return null;\n\n /** Extract instructions from the ToolMessage content */\n const contentStr =\n typeof toolMessage.content === 'string'\n ? toolMessage.content\n : JSON.stringify(toolMessage.content);\n\n const instructionsMatch = contentStr.match(HANDOFF_INSTRUCTIONS_PATTERN);\n const instructions = instructionsMatch?.[1]?.trim() ?? null;\n\n /** Extract source agent name from additional_kwargs */\n const handoffSourceName = toolMessage.additional_kwargs.handoff_source_name;\n const sourceAgentName =\n typeof handoffSourceName === 'string' ? handoffSourceName : null;\n\n /** Get the tool_call_id to find and filter the AI message's tool call */\n const toolCallId = toolMessage.tool_call_id;\n\n /**\n * Collect all transfer tool_call_ids to filter out.\n * For parallel handoffs, we filter ALL transfer messages (not just ours)\n * to give the receiving agent a clean context without handoff noise.\n */\n const transferToolCallIds = new Set<string>([toolCallId]);\n for (const msg of messages) {\n if (msg.getType() !== 'tool') continue;\n const tm = msg as ToolMessage;\n const tName = tm.name;\n if (typeof tName !== 'string') continue;\n if (\n tName.startsWith(Constants.LC_TRANSFER_TO_) ||\n tName === 'conditional_transfer'\n ) {\n transferToolCallIds.add(tm.tool_call_id);\n }\n }\n\n /** Filter out all transfer messages */\n const filteredMessages: BaseMessage[] = [];\n\n for (let i = 0; i < messages.length; i++) {\n const msg = messages[i];\n const msgType = msg.getType();\n\n /** Skip transfer ToolMessages */\n if (msgType === 'tool') {\n const tm = msg as ToolMessage;\n if (transferToolCallIds.has(tm.tool_call_id)) {\n continue;\n }\n }\n\n if (msgType === 'ai') {\n /** Check if this AI message contains any transfer tool calls */\n const aiMsg = msg as AIMessage | AIMessageChunk;\n const toolCalls = aiMsg.tool_calls;\n\n if (toolCalls && toolCalls.length > 0) {\n /** Filter out all transfer tool calls */\n const remainingToolCalls = toolCalls.filter(\n (tc) => tc.id == null || !transferToolCallIds.has(tc.id)\n );\n\n const hasTransferCalls = remainingToolCalls.length < toolCalls.length;\n\n if (hasTransferCalls) {\n if (\n remainingToolCalls.length > 0 ||\n (typeof aiMsg.content === 'string' && aiMsg.content.trim())\n ) {\n /** Keep the message but without transfer tool calls */\n const filteredAiMsg = new AIMessage({\n content: aiMsg.content,\n tool_calls: remainingToolCalls,\n id: aiMsg.id,\n });\n filteredMessages.push(filteredAiMsg);\n }\n /** If no remaining content or tool calls, skip this message entirely */\n continue;\n }\n }\n }\n\n /** Keep all other messages */\n filteredMessages.push(msg);\n }\n\n return { filteredMessages, instructions, sourceAgentName };\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel, handoff reception, and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n /**\n * Check if this agent is receiving a handoff.\n * If so, filter out the transfer messages and inject instructions as preamble.\n * This prevents the receiving agent from seeing the transfer as \"completed work\"\n * and prematurely producing an end token.\n */\n const handoffContext = this.processHandoffReception(\n state.messages,\n agentId\n );\n\n if (handoffContext !== null) {\n const { filteredMessages, instructions, sourceAgentName } =\n handoffContext;\n\n /**\n * Set handoff context on the receiving agent.\n * This updates the system message to include agent identity info.\n */\n const agentContext = this.agentContexts.get(agentId);\n if (\n agentContext &&\n sourceAgentName != null &&\n sourceAgentName !== ''\n ) {\n agentContext.setHandoffContext(sourceAgentName);\n }\n\n /** Build messages for the receiving agent */\n let messagesForAgent = filteredMessages;\n\n /** If there are instructions, inject them as a HumanMessage to ground the agent */\n const hasInstructions = instructions !== null && instructions !== '';\n if (hasInstructions) {\n messagesForAgent = [\n ...filteredMessages,\n new HumanMessage(instructions),\n ];\n }\n\n /** Update token map if we have a token counter */\n if (agentContext?.tokenCounter && hasInstructions) {\n const freshTokenMap: Record<string, number> = {};\n for (\n let i = 0;\n i < Math.min(filteredMessages.length, this.startIndex);\n i++\n ) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n /** Add tokens for the instructions message */\n const instructionsMsg = new HumanMessage(instructions);\n freshTokenMap[messagesForAgent.length - 1] =\n agentContext.tokenCounter(instructionsMsg);\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: messagesForAgent,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n agentMessages: [],\n };\n } else if (\n state.agentMessages != null &&\n state.agentMessages.length > 0\n ) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n /** The agentMessages contains:\n * 1. Filtered messages (0 to startIndex) - already have token counts\n * 2. New prompt message - needs token counting\n */\n const freshTokenMap: Record<string, number> = {};\n\n /** Copy existing token counts for filtered messages (0 to startIndex) */\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n /** Calculate tokens only for the new prompt message (last message) */\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n /** Update the agent's token map with instructions added */\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if (directDests.length === 1) {\n return new Command({\n update: result,\n goto: directDests[0],\n });\n } else if (directDests.length > 1) {\n /** Multiple direct destinations - they'll run in parallel */\n return new Command({\n update: result,\n goto: directDests,\n });\n }\n }\n }\n\n /** No special routing needed - return state normally */\n return result;\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(allDestinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = await prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = PromptTemplate.fromTemplate(prompt);\n const result = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = result.value;\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges (skip if source uses Command routing) */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n /** Check if this source node has both handoff and direct edges */\n const sourceHandoffEdges = this.handoffEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n const sourceDirectEdges = this.directEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n\n /** Skip adding edge if source uses Command routing (has both types) */\n if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {\n continue;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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+ {"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport { PromptTemplate } from '@langchain/core/prompts';\nimport {\n AIMessage,\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { BaseMessage, AIMessageChunk } from '@langchain/core/messages';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/** Pattern to extract instructions from transfer ToolMessage content */\nconst HANDOFF_INSTRUCTIONS_PATTERN = /(?:Instructions?|Context):\\s*(.+)/is;\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n /**\n * Map of agentId to parallel group info.\n * Contains groupId (incrementing number reflecting execution order) for agents in parallel groups.\n * Sequential agents (not in any parallel group) have undefined entry.\n *\n * Example for: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: undefined (sequential, order 0)\n * - analyst1, analyst2, analyst3: { groupId: 1 } (parallel group, order 1)\n * - summarizer: undefined (sequential, order 2)\n */\n private agentParallelGroups: Map<string, number> = new Map();\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n\n // Determine if graph has parallel execution capability\n this.computeParallelCapability();\n }\n\n /**\n * Compute parallel groups by traversing the graph in execution order.\n * Assigns incrementing group IDs that reflect the sequential order of execution.\n *\n * For: researcher -> [analyst1, analyst2, analyst3] -> summarizer\n * - researcher: no group (first sequential node)\n * - analyst1, analyst2, analyst3: groupId 1 (first parallel group)\n * - summarizer: no group (next sequential node)\n *\n * This allows frontend to render in order:\n * Row 0: researcher\n * Row 1: [analyst1, analyst2, analyst3] (grouped)\n * Row 2: summarizer\n */\n private computeParallelCapability(): void {\n let groupCounter = 1; // Start at 1, 0 reserved for \"no group\"\n\n // Check 1: Multiple starting nodes means parallel from the start (group 1)\n if (this.startingNodes.size > 1) {\n for (const agentId of this.startingNodes) {\n this.agentParallelGroups.set(agentId, groupCounter);\n }\n groupCounter++;\n }\n\n // Check 2: Traverse direct edges in order to find fan-out patterns\n // Build a simple execution order by following edges from starting nodes\n const visited = new Set<string>();\n const queue: string[] = [...this.startingNodes];\n\n while (queue.length > 0) {\n const current = queue.shift()!;\n if (visited.has(current)) continue;\n visited.add(current);\n\n // Find direct edges from this node\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n // Fan-out: multiple destinations = parallel group\n if (destinations.length > 1) {\n for (const dest of destinations) {\n // Only set if not already in a group (first group wins)\n if (!this.agentParallelGroups.has(dest)) {\n this.agentParallelGroups.set(dest, groupCounter);\n }\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n groupCounter++;\n } else {\n // Single destination - add to queue for traversal\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n\n // Also follow handoff edges for traversal (but they don't create parallel groups)\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (!sources.includes(current)) continue;\n\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const dest of destinations) {\n if (!visited.has(dest)) {\n queue.push(dest);\n }\n }\n }\n }\n }\n\n /**\n * Get the parallel group ID for an agent, if any.\n * Returns undefined if the agent is not part of a parallel group.\n * Group IDs are incrementing numbers reflecting execution order.\n */\n getParallelGroupId(agentId: string): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Override to indicate this is a multi-agent graph.\n * Enables agentId to be included in RunStep for frontend agent labeling.\n */\n protected override isMultiAgentGraph(): boolean {\n return true;\n }\n\n /**\n * Override base class method to provide parallel group IDs for run steps.\n */\n protected override getParallelGroupIdForAgent(\n agentId: string\n ): number | undefined {\n return this.agentParallelGroups.get(agentId);\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n const sourceAgentName = agentContext.name ?? agentId;\n for (const edge of edges) {\n handoffTools.push(\n ...this.createHandoffToolsForEdge(edge, agentId, sourceAgentName)\n );\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n * @param edge - The graph edge defining the handoff\n * @param sourceAgentId - The ID of the agent that will perform the handoff\n * @param sourceAgentName - The human-readable name of the source agent\n */\n private createHandoffToolsForEdge(\n edge: t.GraphEdge,\n sourceAgentId: string,\n sourceAgentName: string\n ): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store destination for programmatic access in handoff detection */\n handoff_destination: destination,\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n additional_kwargs: {\n /** Store source agent name for receiving agent to know who handed off */\n handoff_source_name: sourceAgentName,\n },\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n /**\n * For parallel handoff support:\n * Build messages that include ONLY this tool call's context.\n * This prevents errors when LLM calls multiple transfers simultaneously -\n * each destination gets a valid AIMessage with matching tool_call and tool_result.\n *\n * Strategy:\n * 1. Find the AIMessage containing this tool call\n * 2. Create a filtered AIMessage with ONLY this tool_call\n * 3. Include all messages before the AIMessage plus the filtered pair\n */\n const messages = state.messages;\n let filteredMessages = messages;\n let aiMessageIndex = -1;\n\n /** Find the AIMessage containing this tool call */\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() === 'ai') {\n const aiMsg = msg as AIMessage;\n const hasThisCall = aiMsg.tool_calls?.some(\n (tc) => tc.id === toolCallId\n );\n if (hasThisCall === true) {\n aiMessageIndex = i;\n break;\n }\n }\n }\n\n if (aiMessageIndex >= 0) {\n const originalAiMsg = messages[aiMessageIndex] as AIMessage;\n const thisToolCall = originalAiMsg.tool_calls?.find(\n (tc) => tc.id === toolCallId\n );\n\n if (\n thisToolCall != null &&\n (originalAiMsg.tool_calls?.length ?? 0) > 1\n ) {\n /**\n * Multiple tool calls - create filtered AIMessage with ONLY this call.\n * This ensures valid message structure for parallel handoffs.\n */\n const filteredAiMsg = new AIMessage({\n content: originalAiMsg.content,\n tool_calls: [thisToolCall],\n id: originalAiMsg.id,\n });\n\n filteredMessages = [\n ...messages.slice(0, aiMessageIndex),\n filteredAiMsg,\n toolMessage,\n ];\n } else {\n /** Single tool call - use messages as-is */\n filteredMessages = messages.concat(toolMessage);\n }\n } else {\n /** Fallback - append tool message */\n filteredMessages = messages.concat(toolMessage);\n }\n\n return new Command({\n goto: destination,\n update: { messages: filteredMessages },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Detects if the current agent is receiving a handoff and processes the messages accordingly.\n * Returns filtered messages with the transfer tool call/message removed, plus any instructions,\n * source agent, and parallel sibling information extracted from the transfer.\n *\n * Supports both single handoffs (last message is the transfer) and parallel handoffs\n * (multiple transfer ToolMessages, need to find the one targeting this agent).\n *\n * @param messages - Current state messages\n * @param agentId - The agent ID to check for handoff reception\n * @returns Object with filtered messages, extracted instructions, source agent, and parallel siblings\n */\n private processHandoffReception(\n messages: BaseMessage[],\n agentId: string\n ): {\n filteredMessages: BaseMessage[];\n instructions: string | null;\n sourceAgentName: string | null;\n parallelSiblings: string[];\n } | null {\n if (messages.length === 0) return null;\n\n /**\n * Search for a transfer ToolMessage targeting this agent.\n * For parallel handoffs, multiple transfer messages may exist - find ours.\n * Search backwards from the end to find the most recent transfer to this agent.\n */\n let toolMessage: ToolMessage | null = null;\n let toolMessageIndex = -1;\n\n for (let i = messages.length - 1; i >= 0; i--) {\n const msg = messages[i];\n if (msg.getType() !== 'tool') continue;\n\n const candidateMsg = msg as ToolMessage;\n const toolName = candidateMsg.name;\n\n if (typeof toolName !== 'string') continue;\n\n /** Check for standard transfer pattern */\n const isTransferMessage = toolName.startsWith(Constants.LC_TRANSFER_TO_);\n const isConditionalTransfer = toolName === 'conditional_transfer';\n\n if (!isTransferMessage && !isConditionalTransfer) continue;\n\n /** Extract destination from tool name or additional_kwargs */\n let destinationAgent: string | null = null;\n\n if (isTransferMessage) {\n destinationAgent = toolName.replace(Constants.LC_TRANSFER_TO_, '');\n } else if (isConditionalTransfer) {\n const handoffDest = candidateMsg.additional_kwargs.handoff_destination;\n destinationAgent = typeof handoffDest === 'string' ? handoffDest : null;\n }\n\n /** Check if this transfer targets our agent */\n if (destinationAgent === agentId) {\n toolMessage = candidateMsg;\n toolMessageIndex = i;\n break;\n }\n }\n\n /** No transfer targeting this agent found */\n if (toolMessage === null || toolMessageIndex < 0) return null;\n\n /** Extract instructions from the ToolMessage content */\n const contentStr =\n typeof toolMessage.content === 'string'\n ? toolMessage.content\n : JSON.stringify(toolMessage.content);\n\n const instructionsMatch = contentStr.match(HANDOFF_INSTRUCTIONS_PATTERN);\n const instructions = instructionsMatch?.[1]?.trim() ?? null;\n\n /** Extract source agent name from additional_kwargs */\n const handoffSourceName = toolMessage.additional_kwargs.handoff_source_name;\n const sourceAgentName =\n typeof handoffSourceName === 'string' ? handoffSourceName : null;\n\n /** Extract parallel siblings (set by ToolNode for parallel handoffs) */\n const rawSiblings = toolMessage.additional_kwargs.handoff_parallel_siblings;\n const siblingIds: string[] = Array.isArray(rawSiblings)\n ? rawSiblings.filter((s): s is string => typeof s === 'string')\n : [];\n /** Convert IDs to display names */\n const parallelSiblings = siblingIds.map((id) => {\n const ctx = this.agentContexts.get(id);\n return ctx?.name ?? id;\n });\n\n /** Get the tool_call_id to find and filter the AI message's tool call */\n const toolCallId = toolMessage.tool_call_id;\n\n /**\n * Collect all transfer tool_call_ids to filter out.\n * For parallel handoffs, we filter ALL transfer messages (not just ours)\n * to give the receiving agent a clean context without handoff noise.\n */\n const transferToolCallIds = new Set<string>([toolCallId]);\n for (const msg of messages) {\n if (msg.getType() !== 'tool') continue;\n const tm = msg as ToolMessage;\n const tName = tm.name;\n if (typeof tName !== 'string') continue;\n if (\n tName.startsWith(Constants.LC_TRANSFER_TO_) ||\n tName === 'conditional_transfer'\n ) {\n transferToolCallIds.add(tm.tool_call_id);\n }\n }\n\n /** Filter out all transfer messages */\n const filteredMessages: BaseMessage[] = [];\n\n for (let i = 0; i < messages.length; i++) {\n const msg = messages[i];\n const msgType = msg.getType();\n\n /** Skip transfer ToolMessages */\n if (msgType === 'tool') {\n const tm = msg as ToolMessage;\n if (transferToolCallIds.has(tm.tool_call_id)) {\n continue;\n }\n }\n\n if (msgType === 'ai') {\n /** Check if this AI message contains any transfer tool calls */\n const aiMsg = msg as AIMessage | AIMessageChunk;\n const toolCalls = aiMsg.tool_calls;\n\n if (toolCalls && toolCalls.length > 0) {\n /** Filter out all transfer tool calls */\n const remainingToolCalls = toolCalls.filter(\n (tc) => tc.id == null || !transferToolCallIds.has(tc.id)\n );\n\n const hasTransferCalls = remainingToolCalls.length < toolCalls.length;\n\n if (hasTransferCalls) {\n if (\n remainingToolCalls.length > 0 ||\n (typeof aiMsg.content === 'string' && aiMsg.content.trim())\n ) {\n /** Keep the message but without transfer tool calls */\n const filteredAiMsg = new AIMessage({\n content: aiMsg.content,\n tool_calls: remainingToolCalls,\n id: aiMsg.id,\n });\n filteredMessages.push(filteredAiMsg);\n }\n /** If no remaining content or tool calls, skip this message entirely */\n continue;\n }\n }\n }\n\n /** Keep all other messages */\n filteredMessages.push(msg);\n }\n\n return {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n };\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel, handoff reception, and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n /**\n * Check if this agent is receiving a handoff.\n * If so, filter out the transfer messages and inject instructions as preamble.\n * This prevents the receiving agent from seeing the transfer as \"completed work\"\n * and prematurely producing an end token.\n */\n const handoffContext = this.processHandoffReception(\n state.messages,\n agentId\n );\n\n if (handoffContext !== null) {\n const {\n filteredMessages,\n instructions,\n sourceAgentName,\n parallelSiblings,\n } = handoffContext;\n\n /**\n * Set handoff context on the receiving agent.\n * Uses pre-computed graph position for depth and parallel info.\n */\n const agentContext = this.agentContexts.get(agentId);\n if (\n agentContext &&\n sourceAgentName != null &&\n sourceAgentName !== ''\n ) {\n agentContext.setHandoffContext(sourceAgentName, parallelSiblings);\n }\n\n /** Build messages for the receiving agent */\n let messagesForAgent = filteredMessages;\n\n /** If there are instructions, inject them as a HumanMessage to ground the agent */\n const hasInstructions = instructions !== null && instructions !== '';\n if (hasInstructions) {\n messagesForAgent = [\n ...filteredMessages,\n new HumanMessage(instructions),\n ];\n }\n\n /** Update token map if we have a token counter */\n if (agentContext?.tokenCounter && hasInstructions) {\n const freshTokenMap: Record<string, number> = {};\n for (\n let i = 0;\n i < Math.min(filteredMessages.length, this.startIndex);\n i++\n ) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n /** Add tokens for the instructions message */\n const instructionsMsg = new HumanMessage(instructions);\n freshTokenMap[messagesForAgent.length - 1] =\n agentContext.tokenCounter(instructionsMsg);\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: messagesForAgent,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n agentMessages: [],\n };\n } else if (\n state.agentMessages != null &&\n state.agentMessages.length > 0\n ) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n /** The agentMessages contains:\n * 1. Filtered messages (0 to startIndex) - already have token counts\n * 2. New prompt message - needs token counting\n */\n const freshTokenMap: Record<string, number> = {};\n\n /** Copy existing token counts for filtered messages (0 to startIndex) */\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n /** Calculate tokens only for the new prompt message (last message) */\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n /** Update the agent's token map with instructions added */\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if (directDests.length === 1) {\n return new Command({\n update: result,\n goto: directDests[0],\n });\n } else if (directDests.length > 1) {\n /** Multiple direct destinations - they'll run in parallel */\n return new Command({\n update: result,\n goto: directDests,\n });\n }\n }\n }\n\n /** No special routing needed - return state normally */\n return result;\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(allDestinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = await prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = PromptTemplate.fromTemplate(prompt);\n const result = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = result.value;\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges (skip if source uses Command routing) */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n /** Check if this source node has both handoff and direct edges */\n const sourceHandoffEdges = this.handoffEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n const sourceDirectEdges = this.directEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n\n /** Skip adding edge if source uses Command routing (has both types) */\n if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {\n continue;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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package/dist/cjs/main.cjs CHANGED
@@ -16,7 +16,7 @@ var MultiAgentGraph = require('./graphs/MultiAgentGraph.cjs');
16
16
  var Calculator = require('./tools/Calculator.cjs');
17
17
  var CodeExecutor = require('./tools/CodeExecutor.cjs');
18
18
  var ProgrammaticToolCalling = require('./tools/ProgrammaticToolCalling.cjs');
19
- var ToolSearchRegex = require('./tools/ToolSearchRegex.cjs');
19
+ var ToolSearch = require('./tools/ToolSearch.cjs');
20
20
  var handlers = require('./tools/handlers.cjs');
21
21
  var tool = require('./tools/search/tool.cjs');
22
22
  var _enum = require('./common/enum.cjs');
@@ -87,12 +87,13 @@ exports.formatCompletedResponse = ProgrammaticToolCalling.formatCompletedRespons
87
87
  exports.makeRequest = ProgrammaticToolCalling.makeRequest;
88
88
  exports.normalizeToPythonIdentifier = ProgrammaticToolCalling.normalizeToPythonIdentifier;
89
89
  exports.unwrapToolResponse = ProgrammaticToolCalling.unwrapToolResponse;
90
- exports.countNestedGroups = ToolSearchRegex.countNestedGroups;
91
- exports.createToolSearchRegexTool = ToolSearchRegex.createToolSearchRegexTool;
92
- exports.escapeRegexSpecialChars = ToolSearchRegex.escapeRegexSpecialChars;
93
- exports.hasNestedQuantifiers = ToolSearchRegex.hasNestedQuantifiers;
94
- exports.isDangerousPattern = ToolSearchRegex.isDangerousPattern;
95
- exports.sanitizeRegex = ToolSearchRegex.sanitizeRegex;
90
+ exports.countNestedGroups = ToolSearch.countNestedGroups;
91
+ exports.createToolSearch = ToolSearch.createToolSearch;
92
+ exports.escapeRegexSpecialChars = ToolSearch.escapeRegexSpecialChars;
93
+ exports.hasNestedQuantifiers = ToolSearch.hasNestedQuantifiers;
94
+ exports.isDangerousPattern = ToolSearch.isDangerousPattern;
95
+ exports.performLocalSearch = ToolSearch.performLocalSearch;
96
+ exports.sanitizeRegex = ToolSearch.sanitizeRegex;
96
97
  exports.handleServerToolResult = handlers.handleServerToolResult;
97
98
  exports.handleToolCallChunks = handlers.handleToolCallChunks;
98
99
  exports.handleToolCalls = handlers.handleToolCalls;
@@ -1 +1 @@
1
- {"version":3,"file":"main.cjs","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
1
+ {"version":3,"file":"main.cjs","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
@@ -35,7 +35,7 @@ function extractToolDiscoveries(messages$1) {
35
35
  const msg = messages$1[i];
36
36
  if (!(msg instanceof messages.ToolMessage))
37
37
  continue;
38
- if (msg.name !== _enum.Constants.TOOL_SEARCH_REGEX)
38
+ if (msg.name !== _enum.Constants.TOOL_SEARCH)
39
39
  continue;
40
40
  if (!toolCallIds.has(msg.tool_call_id))
41
41
  continue;
@@ -72,7 +72,7 @@ function hasToolSearchInCurrentTurn(messages$1) {
72
72
  for (let i = latestAIParentIndex + 1; i < messages$1.length; i++) {
73
73
  const msg = messages$1[i];
74
74
  if (msg instanceof messages.ToolMessage &&
75
- msg.name === _enum.Constants.TOOL_SEARCH_REGEX &&
75
+ msg.name === _enum.Constants.TOOL_SEARCH &&
76
76
  toolCallIds.has(msg.tool_call_id)) {
77
77
  return true;
78
78
  }
@@ -1 +1 @@
1
- {"version":3,"file":"tools.cjs","sources":["../../../src/messages/tools.ts"],"sourcesContent":["// src/messages/toolDiscovery.ts\nimport { AIMessageChunk, ToolMessage } from '@langchain/core/messages';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport { Constants } from '@/common';\nimport { findLastIndex } from './core';\n\ntype ToolSearchArtifact = {\n tool_references?: Array<{ tool_name: string }>;\n};\n\n/**\n * Extracts discovered tool names from tool search results in the current turn.\n * Only processes tool search messages after the latest AI message with tool calls.\n *\n * Similar pattern to formatArtifactPayload - finds relevant messages efficiently\n * by identifying the latest AI parent and only processing subsequent tool messages.\n *\n * @param messages - All messages in the conversation\n * @returns Array of discovered tool names (empty if no new discoveries)\n */\nexport function extractToolDiscoveries(messages: BaseMessage[]): string[] {\n const lastMessage = messages[messages.length - 1];\n if (!(lastMessage instanceof ToolMessage)) return [];\n\n // Find the latest AIMessage with tool_calls that this tool message belongs to\n const latestAIParentIndex = findLastIndex(\n messages,\n (msg) =>\n (msg instanceof AIMessageChunk &&\n (msg.tool_calls?.length ?? 0) > 0 &&\n msg.tool_calls?.some((tc) => tc.id === lastMessage.tool_call_id)) ??\n false\n );\n\n if (latestAIParentIndex === -1) return [];\n\n // Collect tool_call_ids from the AI message\n const aiMessage = messages[latestAIParentIndex] as AIMessageChunk;\n const toolCallIds = new Set(aiMessage.tool_calls?.map((tc) => tc.id) ?? []);\n\n // Only process tool search results after the AI message that belong to this turn\n const discoveredNames: string[] = [];\n for (let i = latestAIParentIndex + 1; i < messages.length; i++) {\n const msg = messages[i];\n if (!(msg instanceof ToolMessage)) continue;\n if (msg.name !== Constants.TOOL_SEARCH_REGEX) continue;\n if (!toolCallIds.has(msg.tool_call_id)) continue;\n\n // This is a tool search result from the current turn\n if (typeof msg.artifact === 'object' && msg.artifact != null) {\n const artifact = msg.artifact as ToolSearchArtifact;\n if (artifact.tool_references && artifact.tool_references.length > 0) {\n for (const ref of artifact.tool_references) {\n discoveredNames.push(ref.tool_name);\n }\n }\n }\n }\n\n return discoveredNames;\n}\n\n/**\n * Checks if the current turn has any tool search results.\n * Quick check to avoid full extraction when not needed.\n */\nexport function hasToolSearchInCurrentTurn(messages: BaseMessage[]): boolean {\n const lastMessage = messages[messages.length - 1];\n if (!(lastMessage instanceof ToolMessage)) return false;\n\n // Find the latest AIMessage with tool_calls\n const latestAIParentIndex = findLastIndex(\n messages,\n (msg) =>\n (msg instanceof AIMessageChunk &&\n (msg.tool_calls?.length ?? 0) > 0 &&\n msg.tool_calls?.some((tc) => tc.id === lastMessage.tool_call_id)) ??\n false\n );\n\n if (latestAIParentIndex === -1) return false;\n\n const aiMessage = messages[latestAIParentIndex] as AIMessageChunk;\n const toolCallIds = new Set(aiMessage.tool_calls?.map((tc) => tc.id) ?? []);\n\n // Check if any tool search results exist after the AI message\n for (let i = latestAIParentIndex + 1; i < messages.length; i++) {\n const msg = messages[i];\n if (\n msg instanceof ToolMessage &&\n msg.name === Constants.TOOL_SEARCH_REGEX &&\n toolCallIds.has(msg.tool_call_id)\n ) {\n return true;\n }\n }\n\n return false;\n}\n"],"names":["messages","ToolMessage","findLastIndex","AIMessageChunk","Constants"],"mappings":";;;;;;AAAA;AAUA;;;;;;;;;AASG;AACG,SAAU,sBAAsB,CAACA,UAAuB,EAAA;IAC5D,MAAM,WAAW,GAAGA,UAAQ,CAACA,UAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;AACjD,IAAA,IAAI,EAAE,WAAW,YAAYC,oBAAW,CAAC;AAAE,QAAA,OAAO,EAAE;;AAGpD,IAAA,MAAM,mBAAmB,GAAGC,kBAAa,CACvCF,UAAQ,EACR,CAAC,GAAG,KACF,CAAC,GAAG,YAAYG,uBAAc;QAC5B,CAAC,GAAG,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC,IAAI,CAAC;AACjC,QAAA,GAAG,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,WAAW,CAAC,YAAY,CAAC;AAClE,QAAA,KAAK,CACR;IAED,IAAI,mBAAmB,KAAK,EAAE;AAAE,QAAA,OAAO,EAAE;;AAGzC,IAAA,MAAM,SAAS,GAAGH,UAAQ,CAAC,mBAAmB,CAAmB;IACjE,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,SAAS,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC;;IAG3E,MAAM,eAAe,GAAa,EAAE;AACpC,IAAA,KAAK,IAAI,CAAC,GAAG,mBAAmB,GAAG,CAAC,EAAE,CAAC,GAAGA,UAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AAC9D,QAAA,MAAM,GAAG,GAAGA,UAAQ,CAAC,CAAC,CAAC;AACvB,QAAA,IAAI,EAAE,GAAG,YAAYC,oBAAW,CAAC;YAAE;AACnC,QAAA,IAAI,GAAG,CAAC,IAAI,KAAKG,eAAS,CAAC,iBAAiB;YAAE;QAC9C,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,YAAY,CAAC;YAAE;;AAGxC,QAAA,IAAI,OAAO,GAAG,CAAC,QAAQ,KAAK,QAAQ,IAAI,GAAG,CAAC,QAAQ,IAAI,IAAI,EAAE;AAC5D,YAAA,MAAM,QAAQ,GAAG,GAAG,CAAC,QAA8B;AACnD,YAAA,IAAI,QAAQ,CAAC,eAAe,IAAI,QAAQ,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;AACnE,gBAAA,KAAK,MAAM,GAAG,IAAI,QAAQ,CAAC,eAAe,EAAE;AAC1C,oBAAA,eAAe,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC;;;;;AAM3C,IAAA,OAAO,eAAe;AACxB;AAEA;;;AAGG;AACG,SAAU,0BAA0B,CAACJ,UAAuB,EAAA;IAChE,MAAM,WAAW,GAAGA,UAAQ,CAACA,UAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;AACjD,IAAA,IAAI,EAAE,WAAW,YAAYC,oBAAW,CAAC;AAAE,QAAA,OAAO,KAAK;;AAGvD,IAAA,MAAM,mBAAmB,GAAGC,kBAAa,CACvCF,UAAQ,EACR,CAAC,GAAG,KACF,CAAC,GAAG,YAAYG,uBAAc;QAC5B,CAAC,GAAG,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC,IAAI,CAAC;AACjC,QAAA,GAAG,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,WAAW,CAAC,YAAY,CAAC;AAClE,QAAA,KAAK,CACR;IAED,IAAI,mBAAmB,KAAK,EAAE;AAAE,QAAA,OAAO,KAAK;AAE5C,IAAA,MAAM,SAAS,GAAGH,UAAQ,CAAC,mBAAmB,CAAmB;IACjE,MAAM,WAAW,GAAG,IAAI,GAAG,CAAC,SAAS,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC;;AAG3E,IAAA,KAAK,IAAI,CAAC,GAAG,mBAAmB,GAAG,CAAC,EAAE,CAAC,GAAGA,UAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AAC9D,QAAA,MAAM,GAAG,GAAGA,UAAQ,CAAC,CAAC,CAAC;QACvB,IACE,GAAG,YAAYC,oBAAW;AAC1B,YAAA,GAAG,CAAC,IAAI,KAAKG,eAAS,CAAC,iBAAiB;YACxC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,YAAY,CAAC,EACjC;AACA,YAAA,OAAO,IAAI;;;AAIf,IAAA,OAAO,KAAK;AACd;;;;;"}
1
+ {"version":3,"file":"tools.cjs","sources":["../../../src/messages/tools.ts"],"sourcesContent":["// src/messages/toolDiscovery.ts\nimport { AIMessageChunk, ToolMessage } from '@langchain/core/messages';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport { Constants } from '@/common';\nimport { findLastIndex } from './core';\n\ntype ToolSearchArtifact = {\n tool_references?: Array<{ tool_name: string }>;\n};\n\n/**\n * Extracts discovered tool names from tool search results in the current turn.\n * Only processes tool search messages after the latest AI message with tool calls.\n *\n * Similar pattern to formatArtifactPayload - finds relevant messages efficiently\n * by identifying the latest AI parent and only processing subsequent tool messages.\n *\n * @param messages - All messages in the conversation\n * @returns Array of discovered tool names (empty if no new discoveries)\n */\nexport function extractToolDiscoveries(messages: BaseMessage[]): string[] {\n const lastMessage = messages[messages.length - 1];\n if (!(lastMessage instanceof ToolMessage)) return [];\n\n // Find the latest AIMessage with tool_calls that this tool message belongs to\n const latestAIParentIndex = findLastIndex(\n messages,\n (msg) =>\n (msg instanceof AIMessageChunk &&\n (msg.tool_calls?.length ?? 0) > 0 &&\n msg.tool_calls?.some((tc) => tc.id === lastMessage.tool_call_id)) ??\n false\n );\n\n if (latestAIParentIndex === -1) return [];\n\n // Collect tool_call_ids from the AI message\n const aiMessage = messages[latestAIParentIndex] as AIMessageChunk;\n const toolCallIds = new Set(aiMessage.tool_calls?.map((tc) => tc.id) ?? []);\n\n // Only process tool search results after the AI message that belong to this turn\n const discoveredNames: string[] = [];\n for (let i = latestAIParentIndex + 1; i < messages.length; i++) {\n const msg = messages[i];\n if (!(msg instanceof ToolMessage)) continue;\n if (msg.name !== Constants.TOOL_SEARCH) continue;\n if (!toolCallIds.has(msg.tool_call_id)) continue;\n\n // This is a tool search result from the current turn\n if (typeof msg.artifact === 'object' && msg.artifact != null) {\n const artifact = msg.artifact as ToolSearchArtifact;\n if (artifact.tool_references && artifact.tool_references.length > 0) {\n for (const ref of artifact.tool_references) {\n discoveredNames.push(ref.tool_name);\n }\n }\n }\n }\n\n return discoveredNames;\n}\n\n/**\n * Checks if the current turn has any tool search results.\n * Quick check to avoid full extraction when not needed.\n */\nexport function hasToolSearchInCurrentTurn(messages: BaseMessage[]): boolean {\n const lastMessage = messages[messages.length - 1];\n if (!(lastMessage instanceof ToolMessage)) return false;\n\n // Find the latest AIMessage with tool_calls\n const latestAIParentIndex = findLastIndex(\n messages,\n (msg) =>\n (msg instanceof AIMessageChunk &&\n (msg.tool_calls?.length ?? 0) > 0 &&\n msg.tool_calls?.some((tc) => tc.id === lastMessage.tool_call_id)) ??\n false\n );\n\n if (latestAIParentIndex === -1) return false;\n\n const aiMessage = messages[latestAIParentIndex] as AIMessageChunk;\n const toolCallIds = new Set(aiMessage.tool_calls?.map((tc) => tc.id) ?? 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@@ -96,7 +96,7 @@ class ToolNode extends run.RunnableCallable {
96
96
  toolDefs,
97
97
  };
98
98
  }
99
- else if (call.name === _enum.Constants.TOOL_SEARCH_REGEX) {
99
+ else if (call.name === _enum.Constants.TOOL_SEARCH) {
100
100
  invokeParams = {
101
101
  ...invokeParams,
102
102
  toolRegistry: this.toolRegistry,
@@ -280,10 +280,25 @@ class ToolNode extends run.RunnableCallable {
280
280
  * This enables LLM-initiated parallel execution when calling multiple
281
281
  * transfer tools simultaneously.
282
282
  */
283
- const sends = handoffCommands.map((cmd) => {
284
- /** Extract destination - handle both string and array formats */
283
+ /** Collect all destinations for sibling tracking */
284
+ const allDestinations = handoffCommands.map((cmd) => {
285
285
  const goto = cmd.goto;
286
- const destination = typeof goto === 'string' ? goto : goto[0];
286
+ return typeof goto === 'string' ? goto : goto[0];
287
+ });
288
+ const sends = handoffCommands.map((cmd, idx) => {
289
+ const destination = allDestinations[idx];
290
+ /** Get siblings (other destinations, not this one) */
291
+ const siblings = allDestinations.filter((d) => d !== destination);
292
+ /** Add siblings to ToolMessage additional_kwargs */
293
+ const update = cmd.update;
294
+ if (update && update.messages) {
295
+ for (const msg of update.messages) {
296
+ if (msg.getType() === 'tool') {
297
+ msg.additional_kwargs.handoff_parallel_siblings =
298
+ siblings;
299
+ }
300
+ }
301
+ }
287
302
  return new langgraph.Send(destination, cmd.update);
288
303
  });
289
304
  const parallelCommand = new langgraph.Command({
@@ -1 +1 @@
1
- {"version":3,"file":"ToolNode.cjs","sources":["../../../src/tools/ToolNode.ts"],"sourcesContent":["import { ToolCall } from '@langchain/core/messages/tool';\nimport {\n ToolMessage,\n isAIMessage,\n isBaseMessage,\n} from '@langchain/core/messages';\nimport {\n END,\n Send,\n Command,\n isCommand,\n isGraphInterrupt,\n MessagesAnnotation,\n} from '@langchain/langgraph';\nimport type {\n RunnableConfig,\n RunnableToolLike,\n} from '@langchain/core/runnables';\nimport type { BaseMessage, AIMessage } from '@langchain/core/messages';\nimport type { StructuredToolInterface } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { RunnableCallable } from '@/utils';\nimport { Constants } from '@/common';\n\n/**\n * Helper to check if a value is a Send object\n */\nfunction isSend(value: unknown): value is Send {\n return value instanceof Send;\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class ToolNode<T = any> extends RunnableCallable<T, T> {\n private toolMap: Map<string, StructuredToolInterface | RunnableToolLike>;\n private loadRuntimeTools?: t.ToolRefGenerator;\n handleToolErrors = true;\n trace = false;\n toolCallStepIds?: Map<string, string>;\n errorHandler?: t.ToolNodeConstructorParams['errorHandler'];\n private toolUsageCount: Map<string, number>;\n /** Tool registry for filtering (lazy computation of programmatic maps) */\n private toolRegistry?: t.LCToolRegistry;\n /** Cached programmatic tools (computed once on first PTC call) */\n private programmaticCache?: t.ProgrammaticCache;\n\n constructor({\n tools,\n toolMap,\n name,\n tags,\n errorHandler,\n toolCallStepIds,\n handleToolErrors,\n loadRuntimeTools,\n toolRegistry,\n }: t.ToolNodeConstructorParams) {\n super({ name, tags, func: (input, config) => this.run(input, config) });\n this.toolMap = toolMap ?? new Map(tools.map((tool) => [tool.name, tool]));\n this.toolCallStepIds = toolCallStepIds;\n this.handleToolErrors = handleToolErrors ?? this.handleToolErrors;\n this.loadRuntimeTools = loadRuntimeTools;\n this.errorHandler = errorHandler;\n this.toolUsageCount = new Map<string, number>();\n this.toolRegistry = toolRegistry;\n }\n\n /**\n * Returns cached programmatic tools, computing once on first access.\n * Single iteration builds both toolMap and toolDefs simultaneously.\n */\n private getProgrammaticTools(): { toolMap: t.ToolMap; toolDefs: t.LCTool[] } {\n if (this.programmaticCache) return this.programmaticCache;\n\n const toolMap: t.ToolMap = new Map();\n const toolDefs: t.LCTool[] = [];\n\n if (this.toolRegistry) {\n for (const [name, toolDef] of this.toolRegistry) {\n if (\n (toolDef.allowed_callers ?? ['direct']).includes('code_execution')\n ) {\n toolDefs.push(toolDef);\n const tool = this.toolMap.get(name);\n if (tool) toolMap.set(name, tool);\n }\n }\n }\n\n this.programmaticCache = { toolMap, toolDefs };\n return this.programmaticCache;\n }\n\n /**\n * Returns a snapshot of the current tool usage counts.\n * @returns A ReadonlyMap where keys are tool names and values are their usage counts.\n */\n public getToolUsageCounts(): ReadonlyMap<string, number> {\n return new Map(this.toolUsageCount); // Return a copy\n }\n\n /**\n * Runs a single tool call with error handling\n */\n protected async runTool(\n call: ToolCall,\n config: RunnableConfig\n ): Promise<BaseMessage | Command> {\n const tool = this.toolMap.get(call.name);\n try {\n if (tool === undefined) {\n throw new Error(`Tool \"${call.name}\" not found.`);\n }\n const turn = this.toolUsageCount.get(call.name) ?? 0;\n this.toolUsageCount.set(call.name, turn + 1);\n const args = call.args;\n const stepId = this.toolCallStepIds?.get(call.id!);\n\n // Build invoke params - LangChain extracts non-schema fields to config.toolCall\n let invokeParams: Record<string, unknown> = {\n ...call,\n args,\n type: 'tool_call',\n stepId,\n turn,\n };\n\n // Inject runtime data for special tools (becomes available at config.toolCall)\n if (call.name === Constants.PROGRAMMATIC_TOOL_CALLING) {\n const { toolMap, toolDefs } = this.getProgrammaticTools();\n invokeParams = {\n ...invokeParams,\n toolMap,\n toolDefs,\n };\n } else if (call.name === Constants.TOOL_SEARCH_REGEX) {\n invokeParams = {\n ...invokeParams,\n toolRegistry: this.toolRegistry,\n };\n }\n\n const output = await tool.invoke(invokeParams, config);\n if (\n (isBaseMessage(output) && output._getType() === 'tool') ||\n isCommand(output)\n ) {\n return output;\n } else {\n return new ToolMessage({\n status: 'success',\n name: tool.name,\n content: typeof output === 'string' ? output : JSON.stringify(output),\n tool_call_id: call.id!,\n });\n }\n } catch (_e: unknown) {\n const e = _e as Error;\n if (!this.handleToolErrors) {\n throw e;\n }\n if (isGraphInterrupt(e)) {\n throw e;\n }\n if (this.errorHandler) {\n try {\n await this.errorHandler(\n {\n error: e,\n id: call.id!,\n name: call.name,\n input: call.args,\n },\n config.metadata\n );\n } catch (handlerError) {\n // eslint-disable-next-line no-console\n console.error('Error in errorHandler:', {\n toolName: call.name,\n toolCallId: call.id,\n toolArgs: call.args,\n stepId: this.toolCallStepIds?.get(call.id!),\n turn: this.toolUsageCount.get(call.name),\n originalError: {\n message: e.message,\n stack: e.stack ?? undefined,\n },\n handlerError:\n handlerError instanceof Error\n ? {\n message: handlerError.message,\n stack: handlerError.stack ?? undefined,\n }\n : {\n message: String(handlerError),\n stack: undefined,\n },\n });\n }\n }\n return new ToolMessage({\n status: 'error',\n content: `Error: ${e.message}\\n Please fix your mistakes.`,\n name: call.name,\n tool_call_id: call.id ?? '',\n });\n }\n }\n\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n protected async run(input: any, config: RunnableConfig): Promise<T> {\n let outputs: (BaseMessage | Command)[];\n\n if (this.isSendInput(input)) {\n outputs = [await this.runTool(input.lg_tool_call, config)];\n } else {\n let messages: BaseMessage[];\n if (Array.isArray(input)) {\n messages = input;\n } else if (this.isMessagesState(input)) {\n messages = input.messages;\n } else {\n throw new Error(\n 'ToolNode only accepts BaseMessage[] or { messages: BaseMessage[] } as input.'\n );\n }\n\n const toolMessageIds: Set<string> = new Set(\n messages\n .filter((msg) => msg._getType() === 'tool')\n .map((msg) => (msg as ToolMessage).tool_call_id)\n );\n\n let aiMessage: AIMessage | undefined;\n for (let i = messages.length - 1; i >= 0; i--) {\n const message = messages[i];\n if (isAIMessage(message)) {\n aiMessage = message;\n break;\n }\n }\n\n if (aiMessage == null || !isAIMessage(aiMessage)) {\n throw new Error('ToolNode only accepts AIMessages as input.');\n }\n\n if (this.loadRuntimeTools) {\n const { tools, toolMap } = this.loadRuntimeTools(\n aiMessage.tool_calls ?? []\n );\n this.toolMap =\n toolMap ?? new Map(tools.map((tool) => [tool.name, tool]));\n this.programmaticCache = undefined; // Invalidate cache on toolMap change\n }\n\n outputs = await Promise.all(\n aiMessage.tool_calls\n ?.filter((call) => {\n /**\n * Filter out:\n * 1. Already processed tool calls (present in toolMessageIds)\n * 2. Server tool calls (e.g., web_search with IDs starting with 'srvtoolu_')\n * which are executed by the provider's API and don't require invocation\n */\n return (\n (call.id == null || !toolMessageIds.has(call.id)) &&\n !(call.id?.startsWith('srvtoolu_') ?? false)\n );\n })\n .map((call) => this.runTool(call, config)) ?? []\n );\n }\n\n if (!outputs.some(isCommand)) {\n return (Array.isArray(input) ? outputs : { messages: outputs }) as T;\n }\n\n const combinedOutputs: (\n | { messages: BaseMessage[] }\n | BaseMessage[]\n | Command\n )[] = [];\n let parentCommand: Command | null = null;\n\n /**\n * Collect handoff commands (Commands with string goto and Command.PARENT)\n * for potential parallel handoff aggregation\n */\n const handoffCommands: Command[] = [];\n const nonCommandOutputs: BaseMessage[] = [];\n\n for (const output of outputs) {\n if (isCommand(output)) {\n if (\n output.graph === Command.PARENT &&\n Array.isArray(output.goto) &&\n output.goto.every((send): send is Send => isSend(send))\n ) {\n /** Aggregate Send-based commands */\n if (parentCommand) {\n (parentCommand.goto as Send[]).push(...(output.goto as Send[]));\n } else {\n parentCommand = new Command({\n graph: Command.PARENT,\n goto: output.goto,\n });\n }\n } else if (output.graph === Command.PARENT) {\n /**\n * Handoff Command with destination.\n * Handle both string ('agent') and array (['agent']) formats.\n * Collect for potential parallel aggregation.\n */\n const goto = output.goto;\n const isSingleStringDest = typeof goto === 'string';\n const isSingleArrayDest =\n Array.isArray(goto) &&\n goto.length === 1 &&\n typeof goto[0] === 'string';\n\n if (isSingleStringDest || isSingleArrayDest) {\n handoffCommands.push(output);\n } else {\n /** Multi-destination or other command - pass through */\n combinedOutputs.push(output);\n }\n } else {\n /** Other commands - pass through */\n combinedOutputs.push(output);\n }\n } else {\n nonCommandOutputs.push(output);\n combinedOutputs.push(\n Array.isArray(input) ? [output] : { messages: [output] }\n );\n }\n }\n\n /**\n * Handle handoff commands - convert to Send objects for parallel execution\n * when multiple handoffs are requested\n */\n if (handoffCommands.length > 1) {\n /**\n * Multiple parallel handoffs - convert to Send objects.\n * Each Send carries its own state with the appropriate messages.\n * This enables LLM-initiated parallel execution when calling multiple\n * transfer tools simultaneously.\n */\n const sends = handoffCommands.map((cmd) => {\n /** Extract destination - handle both string and array formats */\n const goto = cmd.goto;\n const destination =\n typeof goto === 'string' ? goto : (goto as string[])[0];\n return new Send(destination, cmd.update);\n });\n\n const parallelCommand = new Command({\n graph: Command.PARENT,\n goto: sends,\n });\n combinedOutputs.push(parallelCommand);\n } else if (handoffCommands.length === 1) {\n /** Single handoff - pass through as-is */\n combinedOutputs.push(handoffCommands[0]);\n }\n\n if (parentCommand) {\n combinedOutputs.push(parentCommand);\n }\n\n return combinedOutputs as T;\n }\n\n private isSendInput(input: unknown): input is { lg_tool_call: ToolCall } {\n return (\n typeof input === 'object' && input != null && 'lg_tool_call' in input\n );\n }\n\n private isMessagesState(\n input: unknown\n ): input is { messages: BaseMessage[] } {\n return (\n typeof input === 'object' &&\n input != null &&\n 'messages' in input &&\n Array.isArray((input as { messages: unknown }).messages) &&\n (input as { messages: unknown[] }).messages.every(isBaseMessage)\n );\n }\n}\n\nfunction areToolCallsInvoked(\n message: AIMessage,\n invokedToolIds?: Set<string>\n): boolean {\n if (!invokedToolIds || invokedToolIds.size === 0) return false;\n return (\n message.tool_calls?.every(\n (toolCall) => toolCall.id != null && invokedToolIds.has(toolCall.id)\n ) ?? false\n );\n}\n\nexport function toolsCondition<T extends string>(\n state: BaseMessage[] | typeof MessagesAnnotation.State,\n 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+ {"version":3,"file":"ToolNode.cjs","sources":["../../../src/tools/ToolNode.ts"],"sourcesContent":["import { ToolCall } from '@langchain/core/messages/tool';\nimport {\n ToolMessage,\n isAIMessage,\n isBaseMessage,\n} from '@langchain/core/messages';\nimport {\n END,\n Send,\n Command,\n isCommand,\n isGraphInterrupt,\n MessagesAnnotation,\n} from '@langchain/langgraph';\nimport type {\n RunnableConfig,\n RunnableToolLike,\n} from '@langchain/core/runnables';\nimport type { BaseMessage, AIMessage } from '@langchain/core/messages';\nimport type { StructuredToolInterface } from '@langchain/core/tools';\nimport type * as t from '@/types';\nimport { RunnableCallable } from '@/utils';\nimport { Constants } from '@/common';\n\n/**\n * Helper to check if a value is a Send object\n */\nfunction isSend(value: unknown): value is Send {\n return value instanceof Send;\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport class ToolNode<T = any> extends RunnableCallable<T, T> {\n private toolMap: Map<string, StructuredToolInterface | RunnableToolLike>;\n private loadRuntimeTools?: t.ToolRefGenerator;\n handleToolErrors = true;\n trace = false;\n toolCallStepIds?: Map<string, string>;\n errorHandler?: t.ToolNodeConstructorParams['errorHandler'];\n private toolUsageCount: Map<string, number>;\n /** Tool registry for filtering (lazy computation of programmatic maps) */\n private toolRegistry?: t.LCToolRegistry;\n /** Cached programmatic tools (computed once on first PTC call) */\n private programmaticCache?: t.ProgrammaticCache;\n\n constructor({\n tools,\n toolMap,\n name,\n tags,\n errorHandler,\n toolCallStepIds,\n handleToolErrors,\n loadRuntimeTools,\n toolRegistry,\n }: t.ToolNodeConstructorParams) {\n super({ name, tags, func: (input, config) => this.run(input, config) });\n this.toolMap = toolMap ?? new Map(tools.map((tool) => [tool.name, tool]));\n this.toolCallStepIds = toolCallStepIds;\n this.handleToolErrors = handleToolErrors ?? this.handleToolErrors;\n this.loadRuntimeTools = loadRuntimeTools;\n this.errorHandler = errorHandler;\n this.toolUsageCount = new Map<string, number>();\n this.toolRegistry = toolRegistry;\n }\n\n /**\n * Returns cached programmatic tools, computing once on first access.\n * Single iteration builds both toolMap and toolDefs simultaneously.\n */\n private getProgrammaticTools(): { toolMap: t.ToolMap; toolDefs: t.LCTool[] } {\n if (this.programmaticCache) return this.programmaticCache;\n\n const toolMap: t.ToolMap = new Map();\n const toolDefs: t.LCTool[] = [];\n\n if (this.toolRegistry) {\n for (const [name, toolDef] of this.toolRegistry) {\n if (\n (toolDef.allowed_callers ?? ['direct']).includes('code_execution')\n ) {\n toolDefs.push(toolDef);\n const tool = this.toolMap.get(name);\n if (tool) toolMap.set(name, tool);\n }\n }\n }\n\n this.programmaticCache = { toolMap, toolDefs };\n return this.programmaticCache;\n }\n\n /**\n * Returns a snapshot of the current tool usage counts.\n * @returns A ReadonlyMap where keys are tool names and values are their usage counts.\n */\n public getToolUsageCounts(): ReadonlyMap<string, number> {\n return new Map(this.toolUsageCount); // Return a copy\n }\n\n /**\n * Runs a single tool call with error handling\n */\n protected async runTool(\n call: ToolCall,\n config: RunnableConfig\n ): Promise<BaseMessage | Command> {\n const tool = this.toolMap.get(call.name);\n try {\n if (tool === undefined) {\n throw new Error(`Tool \"${call.name}\" not found.`);\n }\n const turn = this.toolUsageCount.get(call.name) ?? 0;\n this.toolUsageCount.set(call.name, turn + 1);\n const args = call.args;\n const stepId = this.toolCallStepIds?.get(call.id!);\n\n // Build invoke params - LangChain extracts non-schema fields to config.toolCall\n let invokeParams: Record<string, unknown> = {\n ...call,\n args,\n type: 'tool_call',\n stepId,\n turn,\n };\n\n // Inject runtime data for special tools (becomes available at config.toolCall)\n if (call.name === Constants.PROGRAMMATIC_TOOL_CALLING) {\n const { toolMap, toolDefs } = this.getProgrammaticTools();\n invokeParams = {\n ...invokeParams,\n toolMap,\n toolDefs,\n };\n } else if (call.name === Constants.TOOL_SEARCH) {\n invokeParams = {\n ...invokeParams,\n toolRegistry: this.toolRegistry,\n };\n }\n\n const output = await tool.invoke(invokeParams, config);\n if (\n (isBaseMessage(output) && output._getType() === 'tool') ||\n isCommand(output)\n ) {\n return output;\n } else {\n return new ToolMessage({\n status: 'success',\n name: tool.name,\n content: typeof output === 'string' ? output : JSON.stringify(output),\n tool_call_id: call.id!,\n });\n }\n } catch (_e: unknown) {\n const e = _e as Error;\n if (!this.handleToolErrors) {\n throw e;\n }\n if (isGraphInterrupt(e)) {\n throw e;\n }\n if (this.errorHandler) {\n try {\n await this.errorHandler(\n {\n error: e,\n id: call.id!,\n name: call.name,\n input: call.args,\n },\n config.metadata\n );\n } catch (handlerError) {\n // eslint-disable-next-line no-console\n console.error('Error in errorHandler:', {\n toolName: call.name,\n toolCallId: call.id,\n toolArgs: call.args,\n stepId: this.toolCallStepIds?.get(call.id!),\n turn: this.toolUsageCount.get(call.name),\n originalError: {\n message: e.message,\n stack: e.stack ?? undefined,\n },\n handlerError:\n handlerError instanceof Error\n ? {\n message: handlerError.message,\n stack: handlerError.stack ?? undefined,\n }\n : {\n message: String(handlerError),\n stack: undefined,\n },\n });\n }\n }\n return new ToolMessage({\n status: 'error',\n content: `Error: ${e.message}\\n Please fix your mistakes.`,\n name: call.name,\n tool_call_id: call.id ?? '',\n });\n }\n }\n\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n protected async run(input: any, config: RunnableConfig): Promise<T> {\n let outputs: (BaseMessage | Command)[];\n\n if (this.isSendInput(input)) {\n outputs = [await this.runTool(input.lg_tool_call, config)];\n } else {\n let messages: BaseMessage[];\n if (Array.isArray(input)) {\n messages = input;\n } else if (this.isMessagesState(input)) {\n messages = input.messages;\n } else {\n throw new Error(\n 'ToolNode only accepts BaseMessage[] or { messages: BaseMessage[] } as input.'\n );\n }\n\n const toolMessageIds: Set<string> = new Set(\n messages\n .filter((msg) => msg._getType() === 'tool')\n .map((msg) => (msg as ToolMessage).tool_call_id)\n );\n\n let aiMessage: AIMessage | undefined;\n for (let i = messages.length - 1; i >= 0; i--) {\n const message = messages[i];\n if (isAIMessage(message)) {\n aiMessage = message;\n break;\n }\n }\n\n if (aiMessage == null || !isAIMessage(aiMessage)) {\n throw new Error('ToolNode only accepts AIMessages as input.');\n }\n\n if (this.loadRuntimeTools) {\n const { tools, toolMap } = this.loadRuntimeTools(\n aiMessage.tool_calls ?? []\n );\n this.toolMap =\n toolMap ?? new Map(tools.map((tool) => [tool.name, tool]));\n this.programmaticCache = undefined; // Invalidate cache on toolMap change\n }\n\n outputs = await Promise.all(\n aiMessage.tool_calls\n ?.filter((call) => {\n /**\n * Filter out:\n * 1. Already processed tool calls (present in toolMessageIds)\n * 2. Server tool calls (e.g., web_search with IDs starting with 'srvtoolu_')\n * which are executed by the provider's API and don't require invocation\n */\n return (\n (call.id == null || !toolMessageIds.has(call.id)) &&\n !(call.id?.startsWith('srvtoolu_') ?? false)\n );\n })\n .map((call) => this.runTool(call, config)) ?? 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[output] : { messages: [output] }\n );\n }\n }\n\n /**\n * Handle handoff commands - convert to Send objects for parallel execution\n * when multiple handoffs are requested\n */\n if (handoffCommands.length > 1) {\n /**\n * Multiple parallel handoffs - convert to Send objects.\n * Each Send carries its own state with the appropriate messages.\n * This enables LLM-initiated parallel execution when calling multiple\n * transfer tools simultaneously.\n */\n\n /** Collect all destinations for sibling tracking */\n const allDestinations = handoffCommands.map((cmd) => {\n const goto = cmd.goto;\n return typeof goto === 'string' ? goto : (goto as string[])[0];\n });\n\n const sends = handoffCommands.map((cmd, idx) => {\n const destination = allDestinations[idx];\n /** Get siblings (other destinations, not this one) */\n const siblings = allDestinations.filter((d) => d !== destination);\n\n /** Add siblings to ToolMessage additional_kwargs */\n const update = cmd.update as { messages?: BaseMessage[] } | undefined;\n if (update && update.messages) {\n for (const msg of update.messages) {\n if (msg.getType() === 'tool') {\n (msg as ToolMessage).additional_kwargs.handoff_parallel_siblings =\n siblings;\n }\n }\n }\n\n return new Send(destination, cmd.update);\n });\n\n const parallelCommand = new Command({\n graph: Command.PARENT,\n goto: sends,\n });\n combinedOutputs.push(parallelCommand);\n } else if (handoffCommands.length === 1) {\n /** Single handoff - pass through as-is */\n combinedOutputs.push(handoffCommands[0]);\n }\n\n if (parentCommand) {\n combinedOutputs.push(parentCommand);\n }\n\n return combinedOutputs as T;\n }\n\n private isSendInput(input: unknown): input is { lg_tool_call: ToolCall } {\n return (\n typeof input === 'object' && input != null && 'lg_tool_call' in input\n );\n }\n\n private isMessagesState(\n input: unknown\n ): input is { messages: BaseMessage[] } {\n return (\n typeof input === 'object' &&\n input != null &&\n 'messages' in input &&\n Array.isArray((input as { messages: unknown }).messages) &&\n (input as { messages: unknown[] }).messages.every(isBaseMessage)\n );\n }\n}\n\nfunction areToolCallsInvoked(\n message: AIMessage,\n invokedToolIds?: Set<string>\n): boolean {\n if (!invokedToolIds || invokedToolIds.size === 0) return false;\n return (\n message.tool_calls?.every(\n (toolCall) => toolCall.id != null && invokedToolIds.has(toolCall.id)\n ) ?? false\n );\n}\n\nexport function toolsCondition<T extends string>(\n state: BaseMessage[] | typeof MessagesAnnotation.State,\n toolNode: T,\n invokedToolIds?: Set<string>\n): T | typeof END {\n const message: AIMessage = Array.isArray(state)\n ? state[state.length - 1]\n : state.messages[state.messages.length - 1];\n\n if (\n 'tool_calls' in message &&\n (message.tool_calls?.length ?? 0) > 0 &&\n !areToolCallsInvoked(message, invokedToolIds)\n ) {\n return toolNode;\n } else {\n return END;\n 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