@librechat/agents 3.0.0-rc8 → 3.0.0-rc9

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Files changed (43) hide show
  1. package/dist/cjs/graphs/MultiAgentGraph.cjs +103 -12
  2. package/dist/cjs/graphs/MultiAgentGraph.cjs.map +1 -1
  3. package/dist/esm/graphs/MultiAgentGraph.mjs +103 -12
  4. package/dist/esm/graphs/MultiAgentGraph.mjs.map +1 -1
  5. package/dist/types/graphs/MultiAgentGraph.d.ts +11 -1
  6. package/package.json +3 -1
  7. package/src/graphs/MultiAgentGraph.ts +120 -13
  8. package/src/scripts/multi-agent-chain.ts +278 -0
  9. package/src/scripts/multi-agent-document-review-chain.ts +197 -0
  10. package/src/scripts/multi-agent-hybrid-flow.ts +310 -0
  11. package/dist/types/scripts/abort.d.ts +0 -1
  12. package/dist/types/scripts/ant_web_search.d.ts +0 -1
  13. package/dist/types/scripts/args.d.ts +0 -7
  14. package/dist/types/scripts/caching.d.ts +0 -1
  15. package/dist/types/scripts/cli.d.ts +0 -1
  16. package/dist/types/scripts/cli2.d.ts +0 -1
  17. package/dist/types/scripts/cli3.d.ts +0 -1
  18. package/dist/types/scripts/cli4.d.ts +0 -1
  19. package/dist/types/scripts/cli5.d.ts +0 -1
  20. package/dist/types/scripts/code_exec.d.ts +0 -1
  21. package/dist/types/scripts/code_exec_files.d.ts +0 -1
  22. package/dist/types/scripts/code_exec_simple.d.ts +0 -1
  23. package/dist/types/scripts/content.d.ts +0 -1
  24. package/dist/types/scripts/empty_input.d.ts +0 -1
  25. package/dist/types/scripts/handoff-test.d.ts +0 -1
  26. package/dist/types/scripts/image.d.ts +0 -1
  27. package/dist/types/scripts/memory.d.ts +0 -1
  28. package/dist/types/scripts/multi-agent-conditional.d.ts +0 -1
  29. package/dist/types/scripts/multi-agent-parallel.d.ts +0 -1
  30. package/dist/types/scripts/multi-agent-sequence.d.ts +0 -1
  31. package/dist/types/scripts/multi-agent-supervisor.d.ts +0 -1
  32. package/dist/types/scripts/multi-agent-test.d.ts +0 -1
  33. package/dist/types/scripts/search.d.ts +0 -1
  34. package/dist/types/scripts/simple.d.ts +0 -1
  35. package/dist/types/scripts/stream.d.ts +0 -1
  36. package/dist/types/scripts/test-custom-prompt-key.d.ts +0 -2
  37. package/dist/types/scripts/test-handoff-input.d.ts +0 -1
  38. package/dist/types/scripts/test-multi-agent-list-handoff.d.ts +0 -2
  39. package/dist/types/scripts/test-tools-before-handoff.d.ts +0 -1
  40. package/dist/types/scripts/thinking.d.ts +0 -1
  41. package/dist/types/scripts/tools.d.ts +0 -1
  42. package/dist/types/specs/spec.utils.d.ts +0 -1
  43. package/src/scripts/multi-agent-example-output.md +0 -110
@@ -10,7 +10,17 @@ var _enum = require('../common/enum.cjs');
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  /**
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  * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows
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- * with handoffs, fan-in/fan-out, and other composable patterns
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+ * with handoffs, fan-in/fan-out, and other composable patterns.
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+ *
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+ * Key behavior:
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+ * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination
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+ * - Agents with ONLY direct edges: Always follow their direct edges
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+ * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)
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+ * - If handoff occurs: Only the handoff destination executes
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+ * - If no handoff: Direct edges execute (potentially in parallel)
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+ *
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+ * This enables the common pattern where an agent either delegates (handoff)
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+ * OR continues its workflow (direct edges), but not both simultaneously.
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  */
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  class MultiAgentGraph extends Graph.StandardGraph {
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  edges;
@@ -268,37 +278,105 @@ class MultiAgentGraph extends Graph.StandardGraph {
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  dests.forEach((dest) => directDestinations.add(dest));
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  }
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  }
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- /** If agent has handoff destinations, add END to possible ends
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- * If agent only has direct destinations, it naturally ends without explicit END
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- */
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- const destinations = new Set([...handoffDestinations]);
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+ /** Check if this agent has BOTH handoff and direct edges */
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+ const hasHandoffEdges = handoffDestinations.size > 0;
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+ const hasDirectEdges = directDestinations.size > 0;
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+ const needsCommandRouting = hasHandoffEdges && hasDirectEdges;
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+ /** Collect all possible destinations for this agent */
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+ const allDestinations = new Set([
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+ ...handoffDestinations,
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+ ...directDestinations,
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+ ]);
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  if (handoffDestinations.size > 0 || directDestinations.size === 0) {
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- destinations.add(langgraph.END);
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+ allDestinations.add(langgraph.END);
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  }
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  /** Agent subgraph (includes agent + tools) */
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  const agentSubgraph = this.createAgentSubgraph(agentId);
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- /** Wrapper function that handles agentMessages channel */
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+ /** Wrapper function that handles agentMessages channel and conditional routing */
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  const agentWrapper = async (state) => {
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+ let result;
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  if (state.agentMessages != null && state.agentMessages.length > 0) {
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+ /**
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+ * When using agentMessages (excludeResults=true), we need to update
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+ * the token map to account for the new prompt message
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+ */
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+ const agentContext = this.agentContexts.get(agentId);
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+ if (agentContext && agentContext.tokenCounter) {
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+ // The agentMessages contains:
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+ // 1. Filtered messages (0 to startIndex) - already have token counts
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+ // 2. New prompt message - needs token counting
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+ const freshTokenMap = {};
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+ // Copy existing token counts for filtered messages (0 to startIndex)
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+ for (let i = 0; i < this.startIndex; i++) {
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+ const tokenCount = agentContext.indexTokenCountMap[i];
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+ if (tokenCount !== undefined) {
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+ freshTokenMap[i] = tokenCount;
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+ }
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+ }
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+ // Calculate tokens only for the new prompt message (last message)
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+ const promptMessageIndex = state.agentMessages.length - 1;
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+ if (promptMessageIndex >= this.startIndex) {
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+ const promptMessage = state.agentMessages[promptMessageIndex];
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+ freshTokenMap[promptMessageIndex] =
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+ agentContext.tokenCounter(promptMessage);
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+ }
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+ // Update the agent's token map with instructions added
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+ agentContext.updateTokenMapWithInstructions(freshTokenMap);
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+ }
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  /** Temporary state with messages replaced by `agentMessages` */
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  const transformedState = {
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  ...state,
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  messages: state.agentMessages,
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  };
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- const result = await agentSubgraph.invoke(transformedState);
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- return {
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+ result = await agentSubgraph.invoke(transformedState);
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+ result = {
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  ...result,
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  /** Clear agentMessages for next agent */
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  agentMessages: [],
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  };
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  }
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  else {
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- return await agentSubgraph.invoke(state);
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+ result = await agentSubgraph.invoke(state);
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  }
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+ /** If agent has both handoff and direct edges, use Command for exclusive routing */
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+ if (needsCommandRouting) {
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+ /** Check if a handoff occurred */
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+ const lastMessage = result.messages[result.messages.length - 1];
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+ if (lastMessage != null &&
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+ lastMessage.getType() === 'tool' &&
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+ typeof lastMessage.name === 'string' &&
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+ lastMessage.name.startsWith(_enum.Constants.LC_TRANSFER_TO_)) {
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+ /** Handoff occurred - extract destination and navigate there exclusively */
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+ const handoffDest = lastMessage.name.replace(_enum.Constants.LC_TRANSFER_TO_, '');
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+ return new langgraph.Command({
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+ update: result,
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+ goto: handoffDest,
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+ });
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+ }
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+ else {
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+ /** No handoff - proceed with direct edges */
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+ const directDests = Array.from(directDestinations);
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+ if (directDests.length === 1) {
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+ return new langgraph.Command({
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+ update: result,
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+ goto: directDests[0],
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+ });
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+ }
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+ else if (directDests.length > 1) {
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+ /** Multiple direct destinations - they'll run in parallel */
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+ return new langgraph.Command({
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+ update: result,
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+ goto: directDests,
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+ });
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+ }
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+ }
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+ }
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+ /** No special routing needed - return state normally */
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+ return result;
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  };
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  /** Wrapped agent as a node with its possible destinations */
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  builder.addNode(agentId, agentWrapper, {
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- ends: Array.from(destinations),
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+ ends: Array.from(allDestinations),
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  });
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  }
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  // Add starting edges for all starting nodes
@@ -397,10 +475,23 @@ class MultiAgentGraph extends Graph.StandardGraph {
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  builder.addEdge(wrapperNodeId, destination);
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  }
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  else {
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- /** No prompt instructions, add direct edges */
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+ /** No prompt instructions, add direct edges (skip if source uses Command routing) */
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  for (const edge of edges) {
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  const sources = Array.isArray(edge.from) ? edge.from : [edge.from];
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  for (const source of sources) {
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+ /** Check if this source node has both handoff and direct edges */
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+ const sourceHandoffEdges = this.handoffEdges.filter((e) => {
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+ const eSources = Array.isArray(e.from) ? e.from : [e.from];
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+ return eSources.includes(source);
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+ });
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+ const sourceDirectEdges = this.directEdges.filter((e) => {
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+ const eSources = Array.isArray(e.from) ? e.from : [e.from];
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+ return eSources.includes(source);
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+ });
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+ /** Skip adding edge if source uses Command routing (has both types) */
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+ if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {
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+ continue;
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+ }
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  // eslint-disable-next-line @typescript-eslint/ban-ts-comment
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  /** @ts-ignore */
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  builder.addEdge(source, destination);
@@ -1 +1 @@
1
- {"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport {\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport { ChatPromptTemplate } from '@langchain/core/prompts';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n for (const edge of edges) {\n handoffTools.push(...this.createHandoffToolsForEdge(edge));\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n */\n private createHandoffToolsForEdge(edge: t.GraphEdge): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** If agent has handoff destinations, add END to possible ends\n * If agent only has direct destinations, it naturally ends without explicit END\n */\n const destinations = new Set([...handoffDestinations]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n destinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState> => {\n if (state.agentMessages != null && state.agentMessages.length > 0) {\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n const result = await agentSubgraph.invoke(transformedState);\n return {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n return await agentSubgraph.invoke(state);\n }\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(destinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = ChatPromptTemplate.fromTemplate(prompt);\n const formattedPromptValue = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = formattedPromptValue.messages[0].content.toString();\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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+ {"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport {\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport { ChatPromptTemplate } from '@langchain/core/prompts';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n for (const edge of edges) {\n handoffTools.push(...this.createHandoffToolsForEdge(edge));\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n */\n private createHandoffToolsForEdge(edge: t.GraphEdge): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n if (state.agentMessages != null && state.agentMessages.length > 0) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n // The agentMessages contains:\n // 1. Filtered messages (0 to startIndex) - already have token counts\n // 2. New prompt message - needs token counting\n\n const freshTokenMap: Record<string, number> = {};\n\n // Copy existing token counts for filtered messages (0 to startIndex)\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n // Calculate tokens only for the new prompt message (last message)\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n // Update the agent's token map with instructions added\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if (directDests.length === 1) {\n return new Command({\n update: result,\n goto: directDests[0],\n });\n } else if (directDests.length > 1) {\n /** Multiple direct destinations - they'll run in parallel */\n return new Command({\n update: result,\n goto: directDests,\n });\n }\n }\n }\n\n /** No special routing needed - return state normally */\n return result;\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(allDestinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = ChatPromptTemplate.fromTemplate(prompt);\n const formattedPromptValue = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = formattedPromptValue.messages[0].content.toString();\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges (skip if source uses Command routing) */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n /** Check if this source node has both handoff and direct edges */\n const sourceHandoffEdges = this.handoffEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n const sourceDirectEdges = this.directEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n\n /** Skip adding edge if source uses Command routing (has both types) */\n if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {\n continue;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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@@ -8,7 +8,17 @@ import { Constants } from '../common/enum.mjs';
8
8
 
9
9
  /**
10
10
  * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows
11
- * with handoffs, fan-in/fan-out, and other composable patterns
11
+ * with handoffs, fan-in/fan-out, and other composable patterns.
12
+ *
13
+ * Key behavior:
14
+ * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination
15
+ * - Agents with ONLY direct edges: Always follow their direct edges
16
+ * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)
17
+ * - If handoff occurs: Only the handoff destination executes
18
+ * - If no handoff: Direct edges execute (potentially in parallel)
19
+ *
20
+ * This enables the common pattern where an agent either delegates (handoff)
21
+ * OR continues its workflow (direct edges), but not both simultaneously.
12
22
  */
13
23
  class MultiAgentGraph extends StandardGraph {
14
24
  edges;
@@ -266,37 +276,105 @@ class MultiAgentGraph extends StandardGraph {
266
276
  dests.forEach((dest) => directDestinations.add(dest));
267
277
  }
268
278
  }
269
- /** If agent has handoff destinations, add END to possible ends
270
- * If agent only has direct destinations, it naturally ends without explicit END
271
- */
272
- const destinations = new Set([...handoffDestinations]);
279
+ /** Check if this agent has BOTH handoff and direct edges */
280
+ const hasHandoffEdges = handoffDestinations.size > 0;
281
+ const hasDirectEdges = directDestinations.size > 0;
282
+ const needsCommandRouting = hasHandoffEdges && hasDirectEdges;
283
+ /** Collect all possible destinations for this agent */
284
+ const allDestinations = new Set([
285
+ ...handoffDestinations,
286
+ ...directDestinations,
287
+ ]);
273
288
  if (handoffDestinations.size > 0 || directDestinations.size === 0) {
274
- destinations.add(END);
289
+ allDestinations.add(END);
275
290
  }
276
291
  /** Agent subgraph (includes agent + tools) */
277
292
  const agentSubgraph = this.createAgentSubgraph(agentId);
278
- /** Wrapper function that handles agentMessages channel */
293
+ /** Wrapper function that handles agentMessages channel and conditional routing */
279
294
  const agentWrapper = async (state) => {
295
+ let result;
280
296
  if (state.agentMessages != null && state.agentMessages.length > 0) {
297
+ /**
298
+ * When using agentMessages (excludeResults=true), we need to update
299
+ * the token map to account for the new prompt message
300
+ */
301
+ const agentContext = this.agentContexts.get(agentId);
302
+ if (agentContext && agentContext.tokenCounter) {
303
+ // The agentMessages contains:
304
+ // 1. Filtered messages (0 to startIndex) - already have token counts
305
+ // 2. New prompt message - needs token counting
306
+ const freshTokenMap = {};
307
+ // Copy existing token counts for filtered messages (0 to startIndex)
308
+ for (let i = 0; i < this.startIndex; i++) {
309
+ const tokenCount = agentContext.indexTokenCountMap[i];
310
+ if (tokenCount !== undefined) {
311
+ freshTokenMap[i] = tokenCount;
312
+ }
313
+ }
314
+ // Calculate tokens only for the new prompt message (last message)
315
+ const promptMessageIndex = state.agentMessages.length - 1;
316
+ if (promptMessageIndex >= this.startIndex) {
317
+ const promptMessage = state.agentMessages[promptMessageIndex];
318
+ freshTokenMap[promptMessageIndex] =
319
+ agentContext.tokenCounter(promptMessage);
320
+ }
321
+ // Update the agent's token map with instructions added
322
+ agentContext.updateTokenMapWithInstructions(freshTokenMap);
323
+ }
281
324
  /** Temporary state with messages replaced by `agentMessages` */
282
325
  const transformedState = {
283
326
  ...state,
284
327
  messages: state.agentMessages,
285
328
  };
286
- const result = await agentSubgraph.invoke(transformedState);
287
- return {
329
+ result = await agentSubgraph.invoke(transformedState);
330
+ result = {
288
331
  ...result,
289
332
  /** Clear agentMessages for next agent */
290
333
  agentMessages: [],
291
334
  };
292
335
  }
293
336
  else {
294
- return await agentSubgraph.invoke(state);
337
+ result = await agentSubgraph.invoke(state);
295
338
  }
339
+ /** If agent has both handoff and direct edges, use Command for exclusive routing */
340
+ if (needsCommandRouting) {
341
+ /** Check if a handoff occurred */
342
+ const lastMessage = result.messages[result.messages.length - 1];
343
+ if (lastMessage != null &&
344
+ lastMessage.getType() === 'tool' &&
345
+ typeof lastMessage.name === 'string' &&
346
+ lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)) {
347
+ /** Handoff occurred - extract destination and navigate there exclusively */
348
+ const handoffDest = lastMessage.name.replace(Constants.LC_TRANSFER_TO_, '');
349
+ return new Command({
350
+ update: result,
351
+ goto: handoffDest,
352
+ });
353
+ }
354
+ else {
355
+ /** No handoff - proceed with direct edges */
356
+ const directDests = Array.from(directDestinations);
357
+ if (directDests.length === 1) {
358
+ return new Command({
359
+ update: result,
360
+ goto: directDests[0],
361
+ });
362
+ }
363
+ else if (directDests.length > 1) {
364
+ /** Multiple direct destinations - they'll run in parallel */
365
+ return new Command({
366
+ update: result,
367
+ goto: directDests,
368
+ });
369
+ }
370
+ }
371
+ }
372
+ /** No special routing needed - return state normally */
373
+ return result;
296
374
  };
297
375
  /** Wrapped agent as a node with its possible destinations */
298
376
  builder.addNode(agentId, agentWrapper, {
299
- ends: Array.from(destinations),
377
+ ends: Array.from(allDestinations),
300
378
  });
301
379
  }
302
380
  // Add starting edges for all starting nodes
@@ -395,10 +473,23 @@ class MultiAgentGraph extends StandardGraph {
395
473
  builder.addEdge(wrapperNodeId, destination);
396
474
  }
397
475
  else {
398
- /** No prompt instructions, add direct edges */
476
+ /** No prompt instructions, add direct edges (skip if source uses Command routing) */
399
477
  for (const edge of edges) {
400
478
  const sources = Array.isArray(edge.from) ? edge.from : [edge.from];
401
479
  for (const source of sources) {
480
+ /** Check if this source node has both handoff and direct edges */
481
+ const sourceHandoffEdges = this.handoffEdges.filter((e) => {
482
+ const eSources = Array.isArray(e.from) ? e.from : [e.from];
483
+ return eSources.includes(source);
484
+ });
485
+ const sourceDirectEdges = this.directEdges.filter((e) => {
486
+ const eSources = Array.isArray(e.from) ? e.from : [e.from];
487
+ return eSources.includes(source);
488
+ });
489
+ /** Skip adding edge if source uses Command routing (has both types) */
490
+ if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {
491
+ continue;
492
+ }
402
493
  // eslint-disable-next-line @typescript-eslint/ban-ts-comment
403
494
  /** @ts-ignore */
404
495
  builder.addEdge(source, destination);