@librechat/agents 3.0.0-rc8 → 3.0.0-rc9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/graphs/MultiAgentGraph.cjs +103 -12
- package/dist/cjs/graphs/MultiAgentGraph.cjs.map +1 -1
- package/dist/esm/graphs/MultiAgentGraph.mjs +103 -12
- package/dist/esm/graphs/MultiAgentGraph.mjs.map +1 -1
- package/dist/types/graphs/MultiAgentGraph.d.ts +11 -1
- package/package.json +3 -1
- package/src/graphs/MultiAgentGraph.ts +120 -13
- package/src/scripts/multi-agent-chain.ts +278 -0
- package/src/scripts/multi-agent-document-review-chain.ts +197 -0
- package/src/scripts/multi-agent-hybrid-flow.ts +310 -0
- package/dist/types/scripts/abort.d.ts +0 -1
- package/dist/types/scripts/ant_web_search.d.ts +0 -1
- package/dist/types/scripts/args.d.ts +0 -7
- package/dist/types/scripts/caching.d.ts +0 -1
- package/dist/types/scripts/cli.d.ts +0 -1
- package/dist/types/scripts/cli2.d.ts +0 -1
- package/dist/types/scripts/cli3.d.ts +0 -1
- package/dist/types/scripts/cli4.d.ts +0 -1
- package/dist/types/scripts/cli5.d.ts +0 -1
- package/dist/types/scripts/code_exec.d.ts +0 -1
- package/dist/types/scripts/code_exec_files.d.ts +0 -1
- package/dist/types/scripts/code_exec_simple.d.ts +0 -1
- package/dist/types/scripts/content.d.ts +0 -1
- package/dist/types/scripts/empty_input.d.ts +0 -1
- package/dist/types/scripts/handoff-test.d.ts +0 -1
- package/dist/types/scripts/image.d.ts +0 -1
- package/dist/types/scripts/memory.d.ts +0 -1
- package/dist/types/scripts/multi-agent-conditional.d.ts +0 -1
- package/dist/types/scripts/multi-agent-parallel.d.ts +0 -1
- package/dist/types/scripts/multi-agent-sequence.d.ts +0 -1
- package/dist/types/scripts/multi-agent-supervisor.d.ts +0 -1
- package/dist/types/scripts/multi-agent-test.d.ts +0 -1
- package/dist/types/scripts/search.d.ts +0 -1
- package/dist/types/scripts/simple.d.ts +0 -1
- package/dist/types/scripts/stream.d.ts +0 -1
- package/dist/types/scripts/test-custom-prompt-key.d.ts +0 -2
- package/dist/types/scripts/test-handoff-input.d.ts +0 -1
- package/dist/types/scripts/test-multi-agent-list-handoff.d.ts +0 -2
- package/dist/types/scripts/test-tools-before-handoff.d.ts +0 -1
- package/dist/types/scripts/thinking.d.ts +0 -1
- package/dist/types/scripts/tools.d.ts +0 -1
- package/dist/types/specs/spec.utils.d.ts +0 -1
- package/src/scripts/multi-agent-example-output.md +0 -110
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@@ -10,7 +10,17 @@ var _enum = require('../common/enum.cjs');
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/**
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* MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows
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* with handoffs, fan-in/fan-out, and other composable patterns
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* with handoffs, fan-in/fan-out, and other composable patterns.
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*
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* Key behavior:
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* - Agents with ONLY handoff edges: Can dynamically route to any handoff destination
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* - Agents with ONLY direct edges: Always follow their direct edges
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* - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)
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* - If handoff occurs: Only the handoff destination executes
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* - If no handoff: Direct edges execute (potentially in parallel)
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*
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* This enables the common pattern where an agent either delegates (handoff)
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* OR continues its workflow (direct edges), but not both simultaneously.
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*/
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class MultiAgentGraph extends Graph.StandardGraph {
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edges;
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@@ -268,37 +278,105 @@ class MultiAgentGraph extends Graph.StandardGraph {
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dests.forEach((dest) => directDestinations.add(dest));
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}
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}
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/**
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const
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/** Check if this agent has BOTH handoff and direct edges */
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const hasHandoffEdges = handoffDestinations.size > 0;
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const hasDirectEdges = directDestinations.size > 0;
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const needsCommandRouting = hasHandoffEdges && hasDirectEdges;
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/** Collect all possible destinations for this agent */
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const allDestinations = new Set([
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...handoffDestinations,
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...directDestinations,
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]);
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if (handoffDestinations.size > 0 || directDestinations.size === 0) {
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allDestinations.add(langgraph.END);
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}
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/** Agent subgraph (includes agent + tools) */
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const agentSubgraph = this.createAgentSubgraph(agentId);
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/** Wrapper function that handles agentMessages channel */
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/** Wrapper function that handles agentMessages channel and conditional routing */
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const agentWrapper = async (state) => {
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let result;
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if (state.agentMessages != null && state.agentMessages.length > 0) {
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/**
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* When using agentMessages (excludeResults=true), we need to update
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* the token map to account for the new prompt message
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*/
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const agentContext = this.agentContexts.get(agentId);
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if (agentContext && agentContext.tokenCounter) {
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// The agentMessages contains:
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// 1. Filtered messages (0 to startIndex) - already have token counts
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// 2. New prompt message - needs token counting
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const freshTokenMap = {};
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// Copy existing token counts for filtered messages (0 to startIndex)
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for (let i = 0; i < this.startIndex; i++) {
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const tokenCount = agentContext.indexTokenCountMap[i];
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if (tokenCount !== undefined) {
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freshTokenMap[i] = tokenCount;
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}
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}
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// Calculate tokens only for the new prompt message (last message)
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const promptMessageIndex = state.agentMessages.length - 1;
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if (promptMessageIndex >= this.startIndex) {
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const promptMessage = state.agentMessages[promptMessageIndex];
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freshTokenMap[promptMessageIndex] =
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agentContext.tokenCounter(promptMessage);
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}
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// Update the agent's token map with instructions added
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agentContext.updateTokenMapWithInstructions(freshTokenMap);
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}
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/** Temporary state with messages replaced by `agentMessages` */
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const transformedState = {
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...state,
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messages: state.agentMessages,
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};
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result = await agentSubgraph.invoke(transformedState);
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result = {
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...result,
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/** Clear agentMessages for next agent */
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agentMessages: [],
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};
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}
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else {
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result = await agentSubgraph.invoke(state);
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}
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/** If agent has both handoff and direct edges, use Command for exclusive routing */
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if (needsCommandRouting) {
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/** Check if a handoff occurred */
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const lastMessage = result.messages[result.messages.length - 1];
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if (lastMessage != null &&
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lastMessage.getType() === 'tool' &&
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typeof lastMessage.name === 'string' &&
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lastMessage.name.startsWith(_enum.Constants.LC_TRANSFER_TO_)) {
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/** Handoff occurred - extract destination and navigate there exclusively */
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const handoffDest = lastMessage.name.replace(_enum.Constants.LC_TRANSFER_TO_, '');
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return new langgraph.Command({
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update: result,
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goto: handoffDest,
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});
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}
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else {
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/** No handoff - proceed with direct edges */
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const directDests = Array.from(directDestinations);
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if (directDests.length === 1) {
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return new langgraph.Command({
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update: result,
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goto: directDests[0],
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});
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}
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else if (directDests.length > 1) {
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/** Multiple direct destinations - they'll run in parallel */
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return new langgraph.Command({
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update: result,
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goto: directDests,
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});
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}
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}
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}
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/** No special routing needed - return state normally */
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return result;
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};
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/** Wrapped agent as a node with its possible destinations */
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builder.addNode(agentId, agentWrapper, {
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ends: Array.from(
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ends: Array.from(allDestinations),
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});
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}
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// Add starting edges for all starting nodes
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builder.addEdge(wrapperNodeId, destination);
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}
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else {
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/** No prompt instructions, add direct edges */
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/** No prompt instructions, add direct edges (skip if source uses Command routing) */
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for (const edge of edges) {
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const sources = Array.isArray(edge.from) ? edge.from : [edge.from];
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for (const source of sources) {
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/** Check if this source node has both handoff and direct edges */
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const sourceHandoffEdges = this.handoffEdges.filter((e) => {
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const eSources = Array.isArray(e.from) ? e.from : [e.from];
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return eSources.includes(source);
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});
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const sourceDirectEdges = this.directEdges.filter((e) => {
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const eSources = Array.isArray(e.from) ? e.from : [e.from];
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return eSources.includes(source);
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});
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/** Skip adding edge if source uses Command routing (has both types) */
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if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {
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continue;
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}
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// eslint-disable-next-line @typescript-eslint/ban-ts-comment
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/** @ts-ignore */
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builder.addEdge(source, destination);
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@@ -1 +1 @@
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{"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport {\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport { ChatPromptTemplate } from '@langchain/core/prompts';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n for (const edge of edges) {\n handoffTools.push(...this.createHandoffToolsForEdge(edge));\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n */\n private createHandoffToolsForEdge(edge: t.GraphEdge): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** If agent has handoff destinations, add END to possible ends\n * If agent only has direct destinations, it naturally ends without explicit END\n */\n const destinations = new Set([...handoffDestinations]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n destinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState> => {\n if (state.agentMessages != null && state.agentMessages.length > 0) {\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n const result = await agentSubgraph.invoke(transformedState);\n return {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n return await agentSubgraph.invoke(state);\n }\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(destinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = ChatPromptTemplate.fromTemplate(prompt);\n const formattedPromptValue = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = formattedPromptValue.messages[0].content.toString();\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const 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{"version":3,"file":"MultiAgentGraph.cjs","sources":["../../../src/graphs/MultiAgentGraph.ts"],"sourcesContent":["import { z } from 'zod';\nimport { tool } from '@langchain/core/tools';\nimport {\n ToolMessage,\n HumanMessage,\n getBufferString,\n} from '@langchain/core/messages';\nimport { ChatPromptTemplate } from '@langchain/core/prompts';\nimport {\n END,\n START,\n Command,\n StateGraph,\n Annotation,\n getCurrentTaskInput,\n messagesStateReducer,\n} from '@langchain/langgraph';\nimport type { ToolRunnableConfig } from '@langchain/core/tools';\nimport type { BaseMessage } from '@langchain/core/messages';\nimport type * as t from '@/types';\nimport { StandardGraph } from './Graph';\nimport { Constants } from '@/common';\n\n/**\n * MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows\n * with handoffs, fan-in/fan-out, and other composable patterns.\n *\n * Key behavior:\n * - Agents with ONLY handoff edges: Can dynamically route to any handoff destination\n * - Agents with ONLY direct edges: Always follow their direct edges\n * - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)\n * - If handoff occurs: Only the handoff destination executes\n * - If no handoff: Direct edges execute (potentially in parallel)\n *\n * This enables the common pattern where an agent either delegates (handoff)\n * OR continues its workflow (direct edges), but not both simultaneously.\n */\nexport class MultiAgentGraph extends StandardGraph {\n private edges: t.GraphEdge[];\n private startingNodes: Set<string> = new Set();\n private directEdges: t.GraphEdge[] = [];\n private handoffEdges: t.GraphEdge[] = [];\n\n constructor(input: t.MultiAgentGraphInput) {\n super(input);\n this.edges = input.edges;\n this.categorizeEdges();\n this.analyzeGraph();\n this.createHandoffTools();\n }\n\n /**\n * Categorize edges into handoff and direct types\n */\n private categorizeEdges(): void {\n for (const edge of this.edges) {\n // Default behavior: edges with conditions or explicit 'handoff' type are handoff edges\n // Edges with explicit 'direct' type or multi-destination without conditions are direct edges\n if (edge.edgeType === 'direct') {\n this.directEdges.push(edge);\n } else if (edge.edgeType === 'handoff' || edge.condition != null) {\n this.handoffEdges.push(edge);\n } else {\n // Default: single-to-single edges are handoff, single-to-multiple are direct\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n\n if (sources.length === 1 && destinations.length > 1) {\n // Fan-out pattern defaults to direct\n this.directEdges.push(edge);\n } else {\n // Everything else defaults to handoff\n this.handoffEdges.push(edge);\n }\n }\n }\n }\n\n /**\n * Analyze graph structure to determine starting nodes and connections\n */\n private analyzeGraph(): void {\n const hasIncomingEdge = new Set<string>();\n\n // Track all nodes that have incoming edges\n for (const edge of this.edges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n destinations.forEach((dest) => hasIncomingEdge.add(dest));\n }\n\n // Starting nodes are those without incoming edges\n for (const agentId of this.agentContexts.keys()) {\n if (!hasIncomingEdge.has(agentId)) {\n this.startingNodes.add(agentId);\n }\n }\n\n // If no starting nodes found, use the first agent\n if (this.startingNodes.size === 0 && this.agentContexts.size > 0) {\n this.startingNodes.add(this.agentContexts.keys().next().value!);\n }\n }\n\n /**\n * Create handoff tools for agents based on handoff edges only\n */\n private createHandoffTools(): void {\n // Group handoff edges by source agent(s)\n const handoffsByAgent = new Map<string, t.GraphEdge[]>();\n\n // Only process handoff edges for tool creation\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n sources.forEach((source) => {\n if (!handoffsByAgent.has(source)) {\n handoffsByAgent.set(source, []);\n }\n handoffsByAgent.get(source)!.push(edge);\n });\n }\n\n // Create handoff tools for each agent\n for (const [agentId, edges] of handoffsByAgent) {\n const agentContext = this.agentContexts.get(agentId);\n if (!agentContext) continue;\n\n // Create handoff tools for this agent's outgoing edges\n const handoffTools: t.GenericTool[] = [];\n for (const edge of edges) {\n handoffTools.push(...this.createHandoffToolsForEdge(edge));\n }\n\n // Add handoff tools to the agent's existing tools\n if (!agentContext.tools) {\n agentContext.tools = [];\n }\n agentContext.tools.push(...handoffTools);\n }\n }\n\n /**\n * Create handoff tools for an edge (handles multiple destinations)\n */\n private createHandoffToolsForEdge(edge: t.GraphEdge): t.GenericTool[] {\n const tools: t.GenericTool[] = [];\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n\n /** If there's a condition, create a single conditional handoff tool */\n if (edge.condition != null) {\n const toolName = 'conditional_transfer';\n const toolDescription =\n edge.description ?? 'Conditionally transfer control based on state';\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput ? edge.prompt : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const state = getCurrentTaskInput() as t.BaseGraphState;\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n /** Evaluated condition */\n const result = edge.condition!(state);\n let destination: string;\n\n if (typeof result === 'boolean') {\n /** If true, use first destination; if false, don't transfer */\n if (!result) return null;\n destination = destinations[0];\n } else if (typeof result === 'string') {\n destination = result;\n } else {\n /** Array of destinations - for now, use the first */\n destination = Array.isArray(result) ? result[0] : destinations[0];\n }\n\n let content = `Conditionally transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n } else {\n /** Create individual tools for each destination */\n for (const destination of destinations) {\n const toolName = `${Constants.LC_TRANSFER_TO_}${destination}`;\n const toolDescription =\n edge.description ?? `Transfer control to agent '${destination}'`;\n\n /** Check if we have a prompt for handoff input */\n const hasHandoffInput =\n edge.prompt != null && typeof edge.prompt === 'string';\n const handoffInputDescription = hasHandoffInput\n ? edge.prompt\n : undefined;\n const promptKey = edge.promptKey ?? 'instructions';\n\n tools.push(\n tool(\n async (input: Record<string, unknown>, config) => {\n const toolCallId =\n (config as ToolRunnableConfig | undefined)?.toolCall?.id ??\n 'unknown';\n\n let content = `Successfully transferred to ${destination}`;\n if (\n hasHandoffInput &&\n promptKey in input &&\n input[promptKey] != null\n ) {\n content += `\\n\\n${promptKey.charAt(0).toUpperCase() + promptKey.slice(1)}: ${input[promptKey]}`;\n }\n\n const toolMessage = new ToolMessage({\n content,\n name: toolName,\n tool_call_id: toolCallId,\n });\n\n const state = getCurrentTaskInput() as t.BaseGraphState;\n\n return new Command({\n goto: destination,\n update: { messages: state.messages.concat(toolMessage) },\n graph: Command.PARENT,\n });\n },\n {\n name: toolName,\n schema: hasHandoffInput\n ? z.object({\n [promptKey]: z\n .string()\n .optional()\n .describe(handoffInputDescription as string),\n })\n : z.object({}),\n description: toolDescription,\n }\n )\n );\n }\n }\n\n return tools;\n }\n\n /**\n * Create a complete agent subgraph (similar to createReactAgent)\n */\n private createAgentSubgraph(agentId: string): t.CompiledAgentWorfklow {\n /** This is essentially the same as `createAgentNode` from `StandardGraph` */\n return this.createAgentNode(agentId);\n }\n\n /**\n * Create the multi-agent workflow with dynamic handoffs\n */\n override createWorkflow(): t.CompiledMultiAgentWorkflow {\n const StateAnnotation = Annotation.Root({\n messages: Annotation<BaseMessage[]>({\n reducer: (a, b) => {\n if (!a.length) {\n this.startIndex = a.length + b.length;\n }\n const result = messagesStateReducer(a, b);\n this.messages = result;\n return result;\n },\n default: () => [],\n }),\n /** Channel for passing filtered messages to agents when excludeResults is true */\n agentMessages: Annotation<BaseMessage[]>({\n /** Replaces state entirely */\n reducer: (a, b) => b,\n default: () => [],\n }),\n });\n\n const builder = new StateGraph(StateAnnotation);\n\n // Add all agents as complete subgraphs\n for (const [agentId] of this.agentContexts) {\n // Get all possible destinations for this agent\n const handoffDestinations = new Set<string>();\n const directDestinations = new Set<string>();\n\n // Check handoff edges for destinations\n for (const edge of this.handoffEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => handoffDestinations.add(dest));\n }\n }\n\n // Check direct edges for destinations\n for (const edge of this.directEdges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n if (sources.includes(agentId) === true) {\n const dests = Array.isArray(edge.to) ? edge.to : [edge.to];\n dests.forEach((dest) => directDestinations.add(dest));\n }\n }\n\n /** Check if this agent has BOTH handoff and direct edges */\n const hasHandoffEdges = handoffDestinations.size > 0;\n const hasDirectEdges = directDestinations.size > 0;\n const needsCommandRouting = hasHandoffEdges && hasDirectEdges;\n\n /** Collect all possible destinations for this agent */\n const allDestinations = new Set([\n ...handoffDestinations,\n ...directDestinations,\n ]);\n if (handoffDestinations.size > 0 || directDestinations.size === 0) {\n allDestinations.add(END);\n }\n\n /** Agent subgraph (includes agent + tools) */\n const agentSubgraph = this.createAgentSubgraph(agentId);\n\n /** Wrapper function that handles agentMessages channel and conditional routing */\n const agentWrapper = async (\n state: t.MultiAgentGraphState\n ): Promise<t.MultiAgentGraphState | Command> => {\n let result: t.MultiAgentGraphState;\n\n if (state.agentMessages != null && state.agentMessages.length > 0) {\n /**\n * When using agentMessages (excludeResults=true), we need to update\n * the token map to account for the new prompt message\n */\n const agentContext = this.agentContexts.get(agentId);\n if (agentContext && agentContext.tokenCounter) {\n // The agentMessages contains:\n // 1. Filtered messages (0 to startIndex) - already have token counts\n // 2. New prompt message - needs token counting\n\n const freshTokenMap: Record<string, number> = {};\n\n // Copy existing token counts for filtered messages (0 to startIndex)\n for (let i = 0; i < this.startIndex; i++) {\n const tokenCount = agentContext.indexTokenCountMap[i];\n if (tokenCount !== undefined) {\n freshTokenMap[i] = tokenCount;\n }\n }\n\n // Calculate tokens only for the new prompt message (last message)\n const promptMessageIndex = state.agentMessages.length - 1;\n if (promptMessageIndex >= this.startIndex) {\n const promptMessage = state.agentMessages[promptMessageIndex];\n freshTokenMap[promptMessageIndex] =\n agentContext.tokenCounter(promptMessage);\n }\n\n // Update the agent's token map with instructions added\n agentContext.updateTokenMapWithInstructions(freshTokenMap);\n }\n\n /** Temporary state with messages replaced by `agentMessages` */\n const transformedState: t.MultiAgentGraphState = {\n ...state,\n messages: state.agentMessages,\n };\n result = await agentSubgraph.invoke(transformedState);\n result = {\n ...result,\n /** Clear agentMessages for next agent */\n agentMessages: [],\n };\n } else {\n result = await agentSubgraph.invoke(state);\n }\n\n /** If agent has both handoff and direct edges, use Command for exclusive routing */\n if (needsCommandRouting) {\n /** Check if a handoff occurred */\n const lastMessage = result.messages[\n result.messages.length - 1\n ] as BaseMessage | null;\n if (\n lastMessage != null &&\n lastMessage.getType() === 'tool' &&\n typeof lastMessage.name === 'string' &&\n lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)\n ) {\n /** Handoff occurred - extract destination and navigate there exclusively */\n const handoffDest = lastMessage.name.replace(\n Constants.LC_TRANSFER_TO_,\n ''\n );\n return new Command({\n update: result,\n goto: handoffDest,\n });\n } else {\n /** No handoff - proceed with direct edges */\n const directDests = Array.from(directDestinations);\n if (directDests.length === 1) {\n return new Command({\n update: result,\n goto: directDests[0],\n });\n } else if (directDests.length > 1) {\n /** Multiple direct destinations - they'll run in parallel */\n return new Command({\n update: result,\n goto: directDests,\n });\n }\n }\n }\n\n /** No special routing needed - return state normally */\n return result;\n };\n\n /** Wrapped agent as a node with its possible destinations */\n builder.addNode(agentId, agentWrapper, {\n ends: Array.from(allDestinations),\n });\n }\n\n // Add starting edges for all starting nodes\n for (const startNode of this.startingNodes) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(START, startNode);\n }\n\n /**\n * Add direct edges for automatic transitions\n * Group edges by destination to handle fan-in scenarios\n */\n const edgesByDestination = new Map<string, t.GraphEdge[]>();\n\n for (const edge of this.directEdges) {\n const destinations = Array.isArray(edge.to) ? edge.to : [edge.to];\n for (const destination of destinations) {\n if (!edgesByDestination.has(destination)) {\n edgesByDestination.set(destination, []);\n }\n edgesByDestination.get(destination)!.push(edge);\n }\n }\n\n for (const [destination, edges] of edgesByDestination) {\n /** Checks if this is a fan-in scenario with prompt instructions */\n const edgesWithPrompt = edges.filter(\n (edge) => edge.prompt != null && edge.prompt !== ''\n );\n\n if (edgesWithPrompt.length > 0) {\n /**\n * Single wrapper node for destination (Fan-in with prompt)\n */\n const wrapperNodeId = `fan_in_${destination}_prompt`;\n /**\n * First edge's `prompt`\n * (they should all be the same for fan-in)\n */\n const prompt = edgesWithPrompt[0].prompt;\n /**\n * First edge's `excludeResults` flag\n * (they should all be the same for fan-in)\n */\n const excludeResults = edgesWithPrompt[0].excludeResults;\n\n builder.addNode(wrapperNodeId, async (state: t.BaseGraphState) => {\n let promptText: string | undefined;\n let effectiveExcludeResults = excludeResults;\n\n if (typeof prompt === 'function') {\n promptText = prompt(state.messages, this.startIndex);\n } else if (prompt != null) {\n if (prompt.includes('{results}')) {\n const resultsMessages = state.messages.slice(this.startIndex);\n const resultsString = getBufferString(resultsMessages);\n const promptTemplate = ChatPromptTemplate.fromTemplate(prompt);\n const formattedPromptValue = await promptTemplate.invoke({\n results: resultsString,\n });\n promptText = formattedPromptValue.messages[0].content.toString();\n effectiveExcludeResults =\n excludeResults !== false && promptText !== '';\n } else {\n promptText = prompt;\n }\n }\n\n if (promptText != null && promptText !== '') {\n if (\n effectiveExcludeResults == null ||\n effectiveExcludeResults === false\n ) {\n return {\n messages: [new HumanMessage(promptText)],\n };\n }\n\n /** When `excludeResults` is true, use agentMessages channel\n * to pass filtered messages + prompt to the destination agent\n */\n const filteredMessages = state.messages.slice(0, this.startIndex);\n return {\n messages: [new HumanMessage(promptText)],\n agentMessages: messagesStateReducer(filteredMessages, [\n new HumanMessage(promptText),\n ]),\n };\n }\n\n /** No prompt needed, return empty update */\n return {};\n });\n\n /** Add edges from all sources to the wrapper, then wrapper to destination */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, wrapperNodeId);\n }\n }\n\n /** Single edge from wrapper to destination */\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(wrapperNodeId, destination);\n } else {\n /** No prompt instructions, add direct edges (skip if source uses Command routing) */\n for (const edge of edges) {\n const sources = Array.isArray(edge.from) ? edge.from : [edge.from];\n for (const source of sources) {\n /** Check if this source node has both handoff and direct edges */\n const sourceHandoffEdges = this.handoffEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n const sourceDirectEdges = this.directEdges.filter((e) => {\n const eSources = Array.isArray(e.from) ? e.from : [e.from];\n return eSources.includes(source);\n });\n\n /** Skip adding edge if source uses Command routing (has both types) */\n if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {\n continue;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n /** @ts-ignore */\n builder.addEdge(source, destination);\n }\n }\n }\n }\n\n return builder.compile(this.compileOptions as unknown as never);\n 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@@ -8,7 +8,17 @@ import { Constants } from '../common/enum.mjs';
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8
8
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9
9
|
/**
|
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10
10
|
* MultiAgentGraph extends StandardGraph to support dynamic multi-agent workflows
|
|
11
|
-
* with handoffs, fan-in/fan-out, and other composable patterns
|
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11
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+
* with handoffs, fan-in/fan-out, and other composable patterns.
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12
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+
*
|
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13
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+
* Key behavior:
|
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14
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+
* - Agents with ONLY handoff edges: Can dynamically route to any handoff destination
|
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15
|
+
* - Agents with ONLY direct edges: Always follow their direct edges
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16
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+
* - Agents with BOTH: Use Command for exclusive routing (handoff OR direct, not both)
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17
|
+
* - If handoff occurs: Only the handoff destination executes
|
|
18
|
+
* - If no handoff: Direct edges execute (potentially in parallel)
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19
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+
*
|
|
20
|
+
* This enables the common pattern where an agent either delegates (handoff)
|
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21
|
+
* OR continues its workflow (direct edges), but not both simultaneously.
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12
22
|
*/
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|
13
23
|
class MultiAgentGraph extends StandardGraph {
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|
14
24
|
edges;
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@@ -266,37 +276,105 @@ class MultiAgentGraph extends StandardGraph {
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266
276
|
dests.forEach((dest) => directDestinations.add(dest));
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267
277
|
}
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268
278
|
}
|
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269
|
-
/**
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
const
|
|
279
|
+
/** Check if this agent has BOTH handoff and direct edges */
|
|
280
|
+
const hasHandoffEdges = handoffDestinations.size > 0;
|
|
281
|
+
const hasDirectEdges = directDestinations.size > 0;
|
|
282
|
+
const needsCommandRouting = hasHandoffEdges && hasDirectEdges;
|
|
283
|
+
/** Collect all possible destinations for this agent */
|
|
284
|
+
const allDestinations = new Set([
|
|
285
|
+
...handoffDestinations,
|
|
286
|
+
...directDestinations,
|
|
287
|
+
]);
|
|
273
288
|
if (handoffDestinations.size > 0 || directDestinations.size === 0) {
|
|
274
|
-
|
|
289
|
+
allDestinations.add(END);
|
|
275
290
|
}
|
|
276
291
|
/** Agent subgraph (includes agent + tools) */
|
|
277
292
|
const agentSubgraph = this.createAgentSubgraph(agentId);
|
|
278
|
-
/** Wrapper function that handles agentMessages channel */
|
|
293
|
+
/** Wrapper function that handles agentMessages channel and conditional routing */
|
|
279
294
|
const agentWrapper = async (state) => {
|
|
295
|
+
let result;
|
|
280
296
|
if (state.agentMessages != null && state.agentMessages.length > 0) {
|
|
297
|
+
/**
|
|
298
|
+
* When using agentMessages (excludeResults=true), we need to update
|
|
299
|
+
* the token map to account for the new prompt message
|
|
300
|
+
*/
|
|
301
|
+
const agentContext = this.agentContexts.get(agentId);
|
|
302
|
+
if (agentContext && agentContext.tokenCounter) {
|
|
303
|
+
// The agentMessages contains:
|
|
304
|
+
// 1. Filtered messages (0 to startIndex) - already have token counts
|
|
305
|
+
// 2. New prompt message - needs token counting
|
|
306
|
+
const freshTokenMap = {};
|
|
307
|
+
// Copy existing token counts for filtered messages (0 to startIndex)
|
|
308
|
+
for (let i = 0; i < this.startIndex; i++) {
|
|
309
|
+
const tokenCount = agentContext.indexTokenCountMap[i];
|
|
310
|
+
if (tokenCount !== undefined) {
|
|
311
|
+
freshTokenMap[i] = tokenCount;
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
// Calculate tokens only for the new prompt message (last message)
|
|
315
|
+
const promptMessageIndex = state.agentMessages.length - 1;
|
|
316
|
+
if (promptMessageIndex >= this.startIndex) {
|
|
317
|
+
const promptMessage = state.agentMessages[promptMessageIndex];
|
|
318
|
+
freshTokenMap[promptMessageIndex] =
|
|
319
|
+
agentContext.tokenCounter(promptMessage);
|
|
320
|
+
}
|
|
321
|
+
// Update the agent's token map with instructions added
|
|
322
|
+
agentContext.updateTokenMapWithInstructions(freshTokenMap);
|
|
323
|
+
}
|
|
281
324
|
/** Temporary state with messages replaced by `agentMessages` */
|
|
282
325
|
const transformedState = {
|
|
283
326
|
...state,
|
|
284
327
|
messages: state.agentMessages,
|
|
285
328
|
};
|
|
286
|
-
|
|
287
|
-
|
|
329
|
+
result = await agentSubgraph.invoke(transformedState);
|
|
330
|
+
result = {
|
|
288
331
|
...result,
|
|
289
332
|
/** Clear agentMessages for next agent */
|
|
290
333
|
agentMessages: [],
|
|
291
334
|
};
|
|
292
335
|
}
|
|
293
336
|
else {
|
|
294
|
-
|
|
337
|
+
result = await agentSubgraph.invoke(state);
|
|
295
338
|
}
|
|
339
|
+
/** If agent has both handoff and direct edges, use Command for exclusive routing */
|
|
340
|
+
if (needsCommandRouting) {
|
|
341
|
+
/** Check if a handoff occurred */
|
|
342
|
+
const lastMessage = result.messages[result.messages.length - 1];
|
|
343
|
+
if (lastMessage != null &&
|
|
344
|
+
lastMessage.getType() === 'tool' &&
|
|
345
|
+
typeof lastMessage.name === 'string' &&
|
|
346
|
+
lastMessage.name.startsWith(Constants.LC_TRANSFER_TO_)) {
|
|
347
|
+
/** Handoff occurred - extract destination and navigate there exclusively */
|
|
348
|
+
const handoffDest = lastMessage.name.replace(Constants.LC_TRANSFER_TO_, '');
|
|
349
|
+
return new Command({
|
|
350
|
+
update: result,
|
|
351
|
+
goto: handoffDest,
|
|
352
|
+
});
|
|
353
|
+
}
|
|
354
|
+
else {
|
|
355
|
+
/** No handoff - proceed with direct edges */
|
|
356
|
+
const directDests = Array.from(directDestinations);
|
|
357
|
+
if (directDests.length === 1) {
|
|
358
|
+
return new Command({
|
|
359
|
+
update: result,
|
|
360
|
+
goto: directDests[0],
|
|
361
|
+
});
|
|
362
|
+
}
|
|
363
|
+
else if (directDests.length > 1) {
|
|
364
|
+
/** Multiple direct destinations - they'll run in parallel */
|
|
365
|
+
return new Command({
|
|
366
|
+
update: result,
|
|
367
|
+
goto: directDests,
|
|
368
|
+
});
|
|
369
|
+
}
|
|
370
|
+
}
|
|
371
|
+
}
|
|
372
|
+
/** No special routing needed - return state normally */
|
|
373
|
+
return result;
|
|
296
374
|
};
|
|
297
375
|
/** Wrapped agent as a node with its possible destinations */
|
|
298
376
|
builder.addNode(agentId, agentWrapper, {
|
|
299
|
-
ends: Array.from(
|
|
377
|
+
ends: Array.from(allDestinations),
|
|
300
378
|
});
|
|
301
379
|
}
|
|
302
380
|
// Add starting edges for all starting nodes
|
|
@@ -395,10 +473,23 @@ class MultiAgentGraph extends StandardGraph {
|
|
|
395
473
|
builder.addEdge(wrapperNodeId, destination);
|
|
396
474
|
}
|
|
397
475
|
else {
|
|
398
|
-
/** No prompt instructions, add direct edges */
|
|
476
|
+
/** No prompt instructions, add direct edges (skip if source uses Command routing) */
|
|
399
477
|
for (const edge of edges) {
|
|
400
478
|
const sources = Array.isArray(edge.from) ? edge.from : [edge.from];
|
|
401
479
|
for (const source of sources) {
|
|
480
|
+
/** Check if this source node has both handoff and direct edges */
|
|
481
|
+
const sourceHandoffEdges = this.handoffEdges.filter((e) => {
|
|
482
|
+
const eSources = Array.isArray(e.from) ? e.from : [e.from];
|
|
483
|
+
return eSources.includes(source);
|
|
484
|
+
});
|
|
485
|
+
const sourceDirectEdges = this.directEdges.filter((e) => {
|
|
486
|
+
const eSources = Array.isArray(e.from) ? e.from : [e.from];
|
|
487
|
+
return eSources.includes(source);
|
|
488
|
+
});
|
|
489
|
+
/** Skip adding edge if source uses Command routing (has both types) */
|
|
490
|
+
if (sourceHandoffEdges.length > 0 && sourceDirectEdges.length > 0) {
|
|
491
|
+
continue;
|
|
492
|
+
}
|
|
402
493
|
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
|
|
403
494
|
/** @ts-ignore */
|
|
404
495
|
builder.addEdge(source, destination);
|