@lewismoten/gamemaker-sandbox-tools 0.0.0-stage → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +44 -0
- package/LICENSE +24 -0
- package/NOTICE.md +121 -0
- package/README.md +362 -2
- package/dist/audio-files.js +82 -0
- package/dist/audio.js +25 -0
- package/dist/block-merge.js +43 -0
- package/dist/color-reduce.js +44 -0
- package/dist/colors.js +87 -0
- package/dist/delta.js +75 -0
- package/dist/disk-diff.js +220 -0
- package/dist/drawing.js +85 -0
- package/dist/embroidery/compile.js +85 -0
- package/dist/embroidery/dst.js +79 -0
- package/dist/embroidery/exp.js +26 -0
- package/dist/embroidery/fill.js +49 -0
- package/dist/embroidery/geom.js +82 -0
- package/dist/embroidery/pes.js +79 -0
- package/dist/embroidery/satin.js +29 -0
- package/dist/embroidery/simulate.js +30 -0
- package/dist/embroidery/strokeFont.js +253 -0
- package/dist/embroidery/svg.js +24 -0
- package/dist/embroidery/types.js +13 -0
- package/dist/embroidery/units.js +26 -0
- package/dist/embroidery/validate.js +15 -0
- package/dist/formats/blocks.js +1 -0
- package/dist/formats/character.js +1 -0
- package/dist/formats/cmf.js +1 -0
- package/dist/formats/fli.js +1 -0
- package/dist/formats/fliLimits.js +1 -0
- package/dist/formats/game.js +1 -0
- package/dist/formats/gif.js +1 -0
- package/dist/formats/graphicScripts.js +1 -0
- package/dist/formats/map.js +1 -0
- package/dist/formats/monster.js +1 -0
- package/dist/formats/palette.js +1 -0
- package/dist/formats/recording.js +1 -0
- package/dist/formats/sound.js +1 -0
- package/dist/formats/voc.js +1 -0
- package/dist/gif-shrink.js +56 -0
- package/dist/image/png.js +42 -0
- package/dist/images.js +88 -0
- package/dist/kit/actors.js +19 -0
- package/dist/kit/align.js +204 -0
- package/dist/kit/blit.js +45 -0
- package/dist/kit/blockRoles.js +97 -0
- package/dist/kit/clips.js +40 -0
- package/dist/kit/coverPaint.js +18 -0
- package/dist/kit/disk.js +76 -0
- package/dist/kit/fadeOut.js +13 -0
- package/dist/kit/fliClips.js +133 -0
- package/dist/kit/fliShrink.js +277 -0
- package/dist/kit/gameSim.js +235 -0
- package/dist/kit/hopBot.js +142 -0
- package/dist/kit/levelGen.js +1423 -0
- package/dist/kit/levelGrid.js +33 -0
- package/dist/kit/levelPicture.js +27 -0
- package/dist/kit/menuVersion.js +19 -0
- package/dist/kit/microText.js +35 -0
- package/dist/kit/mumble.js +74 -0
- package/dist/kit/music.js +8 -0
- package/dist/kit/palRamps.js +32 -0
- package/dist/kit/palette.js +49 -0
- package/dist/kit/pcText.js +72 -0
- package/dist/kit/photo.js +150 -0
- package/dist/kit/pixels.js +79 -0
- package/dist/kit/png.js +40 -0
- package/dist/kit/quantize.js +72 -0
- package/dist/kit/raytrace.js +379 -0
- package/dist/kit/recordedDemo.js +10 -0
- package/dist/kit/reel.js +77 -0
- package/dist/kit/road3d.js +67 -0
- package/dist/kit/routeChecks.js +8 -0
- package/dist/kit/saveSlots.js +11 -0
- package/dist/kit/sceneInit.js +13 -0
- package/dist/kit/sceneSim.js +112 -0
- package/dist/kit/screenText.js +15 -0
- package/dist/kit/sdftext.js +237 -0
- package/dist/kit/shading.js +69 -0
- package/dist/kit/song.js +251 -0
- package/dist/kit/songFx.js +179 -0
- package/dist/kit/sound.js +52 -0
- package/dist/kit/synthParts.js +20 -0
- package/dist/kit/tar.js +53 -0
- package/dist/kit/textBounds.js +84 -0
- package/dist/kit/textfit.js +246 -0
- package/dist/kit/transforms.js +57 -0
- package/dist/kit/tune.js +21 -0
- package/dist/look-alike.js +50 -0
- package/dist/menu-version.js +4 -0
- package/dist/mesh/colorBodies.js +137 -0
- package/dist/mesh/decimate.js +207 -0
- package/dist/mesh/meshCheck.js +51 -0
- package/dist/mesh/overhang.js +41 -0
- package/dist/mesh/sampledField.js +12 -0
- package/dist/mesh/stl.js +36 -0
- package/dist/mesh/surfaceNets.js +79 -0
- package/dist/mesh/tetraMesh.js +62 -0
- package/dist/mesh/threeMf.js +58 -0
- package/dist/mesh/zipFile.js +52 -0
- package/dist/microFont.js +101 -0
- package/dist/music/compose.js +72 -0
- package/dist/pack/meshPack.js +198 -0
- package/dist/pack/threeMfPack.js +92 -0
- package/dist/palette-reserve.js +116 -0
- package/dist/palettes.js +138 -0
- package/dist/release-notes.js +40 -0
- package/dist/simulation.js +18 -0
- package/dist/text.js +74 -0
- package/dist/types/audio.d.ts +4 -0
- package/dist/types/audioFiles.d.ts +22 -0
- package/dist/types/audioWav.d.ts +4 -0
- package/dist/types/blockMerge.d.ts +24 -0
- package/dist/types/colorReduce.d.ts +23 -0
- package/dist/types/colors.d.ts +26 -0
- package/dist/types/delta.d.ts +32 -0
- package/dist/types/diskDiff.d.ts +47 -0
- package/dist/types/drawing.d.ts +15 -0
- package/dist/types/embroidery/compile.d.ts +3 -0
- package/dist/types/embroidery/dst.d.ts +13 -0
- package/dist/types/embroidery/exp.d.ts +8 -0
- package/dist/types/embroidery/fill.d.ts +6 -0
- package/dist/types/embroidery/geom.d.ts +19 -0
- package/dist/types/embroidery/pes.d.ts +10 -0
- package/dist/types/embroidery/satin.d.ts +11 -0
- package/dist/types/embroidery/simulate.d.ts +19 -0
- package/dist/types/embroidery/strokeFont.d.ts +20 -0
- package/dist/types/embroidery/svg.d.ts +3 -0
- package/dist/types/embroidery/types.d.ts +70 -0
- package/dist/types/embroidery/units.d.ts +10 -0
- package/dist/types/embroidery/validate.d.ts +22 -0
- package/dist/types/formats/blocks.d.ts +1 -0
- package/dist/types/formats/character.d.ts +1 -0
- package/dist/types/formats/cmf.d.ts +1 -0
- package/dist/types/formats/fli.d.ts +1 -0
- package/dist/types/formats/fliLimits.d.ts +1 -0
- package/dist/types/formats/game.d.ts +1 -0
- package/dist/types/formats/gif.d.ts +1 -0
- package/dist/types/formats/graphicScripts.d.ts +1 -0
- package/dist/types/formats/map.d.ts +1 -0
- package/dist/types/formats/monster.d.ts +1 -0
- package/dist/types/formats/palette.d.ts +1 -0
- package/dist/types/formats/recording.d.ts +1 -0
- package/dist/types/formats/sound.d.ts +1 -0
- package/dist/types/formats/voc.d.ts +1 -0
- package/dist/types/gifShrink.d.ts +8 -0
- package/dist/types/image/animatedGif.d.ts +9 -0
- package/dist/types/image/png.d.ts +10 -0
- package/dist/types/image/surface.d.ts +26 -0
- package/dist/types/images.d.ts +13 -0
- package/dist/types/kit/actors.d.ts +7 -0
- package/dist/types/kit/align.d.ts +93 -0
- package/dist/types/kit/audioEvents.d.ts +26 -0
- package/dist/types/kit/blit.d.ts +20 -0
- package/dist/types/kit/blockRoles.d.ts +243 -0
- package/dist/types/kit/clips.d.ts +36 -0
- package/dist/types/kit/coverPaint.d.ts +7 -0
- package/dist/types/kit/disk.d.ts +15 -0
- package/dist/types/kit/fadeOut.d.ts +12 -0
- package/dist/types/kit/fliClips.d.ts +32 -0
- package/dist/types/kit/fliShrink.d.ts +149 -0
- package/dist/types/kit/gameSim.d.ts +112 -0
- package/dist/types/kit/hopBot.d.ts +72 -0
- package/dist/types/kit/laserClearance.d.ts +16 -0
- package/dist/types/kit/laserJoints.d.ts +39 -0
- package/dist/types/kit/laserLayout.d.ts +54 -0
- package/dist/types/kit/laserPixels.d.ts +52 -0
- package/dist/types/kit/laserPreview.d.ts +9 -0
- package/dist/types/kit/laserSvg.d.ts +35 -0
- package/dist/types/kit/levelGen/castle.d.ts +17 -0
- package/dist/types/kit/levelGen/dungeon.d.ts +11 -0
- package/dist/types/kit/levelGen/forest.d.ts +17 -0
- package/dist/types/kit/levelGen/furnish.d.ts +31 -0
- package/dist/types/kit/levelGen/grid.d.ts +46 -0
- package/dist/types/kit/levelGen/index.d.ts +138 -0
- package/dist/types/kit/levelGen/interior.d.ts +18 -0
- package/dist/types/kit/levelGen/jumpModel.d.ts +78 -0
- package/dist/types/kit/levelGen/needs.d.ts +44 -0
- package/dist/types/kit/levelGen/overworld.d.ts +21 -0
- package/dist/types/kit/levelGen/platform.d.ts +59 -0
- package/dist/types/kit/levelGen/platformCap.d.ts +13 -0
- package/dist/types/kit/levelGen/platformReach.d.ts +37 -0
- package/dist/types/kit/levelGen/props.d.ts +37 -0
- package/dist/types/kit/levelGen/town.d.ts +24 -0
- package/dist/types/kit/levelGrid.d.ts +16 -0
- package/dist/types/kit/levelPicture.d.ts +9 -0
- package/dist/types/kit/menuVersion.d.ts +7 -0
- package/dist/types/kit/microText.d.ts +18 -0
- package/dist/types/kit/mumble.d.ts +41 -0
- package/dist/types/kit/music.d.ts +1 -0
- package/dist/types/kit/palMerge.d.ts +10 -0
- package/dist/types/kit/palRamps.d.ts +28 -0
- package/dist/types/kit/palette.d.ts +16 -0
- package/dist/types/kit/pcText.d.ts +19 -0
- package/dist/types/kit/photo.d.ts +69 -0
- package/dist/types/kit/pixels.d.ts +26 -0
- package/dist/types/kit/png.d.ts +7 -0
- package/dist/types/kit/quantize.d.ts +20 -0
- package/dist/types/kit/raytrace.d.ts +169 -0
- package/dist/types/kit/recordedDemo.d.ts +1 -0
- package/dist/types/kit/reel.d.ts +34 -0
- package/dist/types/kit/road3d.d.ts +71 -0
- package/dist/types/kit/routeChecks.d.ts +6 -0
- package/dist/types/kit/saveSlots.d.ts +17 -0
- package/dist/types/kit/sceneInit.d.ts +11 -0
- package/dist/types/kit/sceneSim.d.ts +84 -0
- package/dist/types/kit/screenText.d.ts +3 -0
- package/dist/types/kit/sdftext.d.ts +34 -0
- package/dist/types/kit/shading.d.ts +23 -0
- package/dist/types/kit/shareBlocks.d.ts +20 -0
- package/dist/types/kit/song.d.ts +89 -0
- package/dist/types/kit/songFx.d.ts +99 -0
- package/dist/types/kit/sound.d.ts +29 -0
- package/dist/types/kit/synthParts.d.ts +7 -0
- package/dist/types/kit/tar.d.ts +13 -0
- package/dist/types/kit/textBounds.d.ts +51 -0
- package/dist/types/kit/textfit.d.ts +74 -0
- package/dist/types/kit/transforms.d.ts +8 -0
- package/dist/types/kit/tune.d.ts +6 -0
- package/dist/types/lookAlike.d.ts +31 -0
- package/dist/types/menuVersionEntry.d.ts +1 -0
- package/dist/types/mesh/colorBodies.d.ts +18 -0
- package/dist/types/mesh/decimate.d.ts +10 -0
- package/dist/types/mesh/fieldTrinket.d.ts +40 -0
- package/dist/types/mesh/figureShapes.d.ts +24 -0
- package/dist/types/mesh/mesh.d.ts +9 -0
- package/dist/types/mesh/meshCheck.d.ts +22 -0
- package/dist/types/mesh/overhang.d.ts +24 -0
- package/dist/types/mesh/pixelFigure.d.ts +41 -0
- package/dist/types/mesh/sampledField.d.ts +3 -0
- package/dist/types/mesh/sdfShapes.d.ts +20 -0
- package/dist/types/mesh/stl.d.ts +9 -0
- package/dist/types/mesh/strokeText.d.ts +8 -0
- package/dist/types/mesh/surfaceNets.d.ts +14 -0
- package/dist/types/mesh/tetraMesh.d.ts +4 -0
- package/dist/types/mesh/threeMf.d.ts +12 -0
- package/dist/types/mesh/trinketKinds.d.ts +72 -0
- package/dist/types/mesh/trinketTool.d.ts +26 -0
- package/dist/types/mesh/voxel.d.ts +10 -0
- package/dist/types/mesh/zipFile.d.ts +13 -0
- package/dist/types/microFont.d.ts +6 -0
- package/dist/types/music/compose.d.ts +51 -0
- package/dist/types/pack/meshPack.d.ts +26 -0
- package/dist/types/pack/threeMfPack.d.ts +11 -0
- package/dist/types/palettePresetData.d.ts +4 -0
- package/dist/types/palettePresets.d.ts +12 -0
- package/dist/types/paletteReserve.d.ts +52 -0
- package/dist/types/palettes.d.ts +4 -0
- package/dist/types/releaseNotes.d.ts +3 -0
- package/dist/types/simulation.d.ts +6 -0
- package/dist/types/text.d.ts +41 -0
- package/package.json +190 -4
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import { arc as e, resample as M } from "./geom.js";
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const s = Math.PI, P = {
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A: {
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w: 5.5,
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strokes: [
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[
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[0, 0],
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],
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B: {
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w: 5,
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strokes: [
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[[0, 0], [0, 8], [3, 8], ...e(3, 6, 1.8, 2, s / 2, -s / 2, 8), [3, 4], [0, 4]],
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[[3, 4], ...e(3, 2, 2, 2, s / 2, -s / 2, 8), [0, 0]]
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]
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},
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C: { w: 5.2, strokes: [e(2.6, 4, 2.6, 4, 0.25 * s, 1.75 * s, 20)] },
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D: { w: 5, strokes: [[[0, 0], [0, 8], [2, 8], ...e(2, 4, 3, 4, s / 2, -s / 2, 12), [0, 0]]] },
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E: {
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w: 4.5,
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strokes: [
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],
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[
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},
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F: {
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w: 4.5,
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strokes: [
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G: { w: 5.2, strokes: [[...e(2.6, 4, 2.6, 4, 0.25 * s, 1.75 * s, 20), [5.2, 3.6], [2.8, 3.6]]] },
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H: {
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I: {
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w: 1,
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strokes: [
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J: { w: 4, strokes: [[[4, 8], [4, 2.5], ...e(2, 2.5, 2, 2.5, 0, -s, 8)]] },
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K: {
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w: 5,
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strokes: [
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L: {
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M: {
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w: 6.5,
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strokes: [
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},
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N: {
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strokes: [
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},
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O: { w: 5.4, strokes: [e(2.7, 4, 2.7, 4, s / 2, s / 2 + 2 * s, 28)] },
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P: { w: 5, strokes: [[[0, 0], [0, 8], [2.8, 8], ...e(2.8, 5.8, 2.2, 2.2, s / 2, -s / 2, 10), [0, 3.6]]] },
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Q: {
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w: 5.4,
|
|
137
|
+
strokes: [
|
|
138
|
+
e(2.7, 4, 2.7, 4, s / 2, s / 2 + 2 * s, 28),
|
|
139
|
+
[
|
|
140
|
+
[3.2, 2.4],
|
|
141
|
+
[5.4, 0]
|
|
142
|
+
]
|
|
143
|
+
]
|
|
144
|
+
},
|
|
145
|
+
R: {
|
|
146
|
+
w: 5,
|
|
147
|
+
strokes: [
|
|
148
|
+
[[0, 0], [0, 8], [2.8, 8], ...e(2.8, 5.9, 2.2, 2.1, s / 2, -s / 2, 10), [0, 3.8]],
|
|
149
|
+
[
|
|
150
|
+
[2.2, 3.8],
|
|
151
|
+
[5, 0]
|
|
152
|
+
]
|
|
153
|
+
]
|
|
154
|
+
},
|
|
155
|
+
S: { w: 5, strokes: [[...e(2.5, 6, 2.4, 2, 0.2 * s, 1.5 * s, 12), ...e(2.5, 2, 2.4, 2, 0.5 * s, -0.85 * s, 12).slice(1)]] },
|
|
156
|
+
T: {
|
|
157
|
+
w: 5,
|
|
158
|
+
strokes: [
|
|
159
|
+
[
|
|
160
|
+
[0, 8],
|
|
161
|
+
[5, 8]
|
|
162
|
+
],
|
|
163
|
+
[
|
|
164
|
+
[2.5, 8],
|
|
165
|
+
[2.5, 0]
|
|
166
|
+
]
|
|
167
|
+
]
|
|
168
|
+
},
|
|
169
|
+
U: { w: 5, strokes: [[[0, 8], [0, 2.6], ...e(2.5, 2.6, 2.5, 2.6, s, 2 * s, 12), [5, 8]]] },
|
|
170
|
+
V: {
|
|
171
|
+
w: 5.5,
|
|
172
|
+
strokes: [
|
|
173
|
+
[
|
|
174
|
+
[0, 8],
|
|
175
|
+
[2.75, 0],
|
|
176
|
+
[5.5, 8]
|
|
177
|
+
]
|
|
178
|
+
]
|
|
179
|
+
},
|
|
180
|
+
W: {
|
|
181
|
+
w: 7.5,
|
|
182
|
+
strokes: [
|
|
183
|
+
[
|
|
184
|
+
[0, 8],
|
|
185
|
+
[1.9, 0],
|
|
186
|
+
[3.75, 6],
|
|
187
|
+
[5.6, 0],
|
|
188
|
+
[7.5, 8]
|
|
189
|
+
]
|
|
190
|
+
]
|
|
191
|
+
},
|
|
192
|
+
X: {
|
|
193
|
+
w: 5.2,
|
|
194
|
+
strokes: [
|
|
195
|
+
[
|
|
196
|
+
[0, 8],
|
|
197
|
+
[5.2, 0]
|
|
198
|
+
],
|
|
199
|
+
[
|
|
200
|
+
[0, 0],
|
|
201
|
+
[5.2, 8]
|
|
202
|
+
]
|
|
203
|
+
]
|
|
204
|
+
},
|
|
205
|
+
Y: {
|
|
206
|
+
w: 5.2,
|
|
207
|
+
strokes: [
|
|
208
|
+
[
|
|
209
|
+
[0, 8],
|
|
210
|
+
[2.6, 4]
|
|
211
|
+
],
|
|
212
|
+
[
|
|
213
|
+
[5.2, 8],
|
|
214
|
+
[2.6, 4],
|
|
215
|
+
[2.6, 0]
|
|
216
|
+
]
|
|
217
|
+
]
|
|
218
|
+
},
|
|
219
|
+
Z: {
|
|
220
|
+
w: 5,
|
|
221
|
+
strokes: [
|
|
222
|
+
[
|
|
223
|
+
[0, 8],
|
|
224
|
+
[5, 8],
|
|
225
|
+
[0, 0],
|
|
226
|
+
[5, 0]
|
|
227
|
+
]
|
|
228
|
+
]
|
|
229
|
+
},
|
|
230
|
+
" ": { w: 3, strokes: [] }
|
|
231
|
+
};
|
|
232
|
+
function y(m, t) {
|
|
233
|
+
const k = t.height / 8, w = k * (t.stretch ?? 1), n = [...m.toUpperCase()].map((r) => {
|
|
234
|
+
const o = P[r];
|
|
235
|
+
if (!o) throw new Error(`no stroke glyph for "${r}"`);
|
|
236
|
+
return o;
|
|
237
|
+
}), x = n.reduce((r, o) => r + o.w * w, 0) + t.gap * (n.length - 1), a = t.baseline + (t.side === "top" ? t.height / 2 : -t.height / 2), c = t.side === "top", h = t.center ?? (c ? s / 2 : -s / 2), p = [];
|
|
238
|
+
let i = -x / 2;
|
|
239
|
+
for (const r of n) {
|
|
240
|
+
for (const o of r.strokes)
|
|
241
|
+
p.push(
|
|
242
|
+
M(o, 0.8).map(([d, g]) => {
|
|
243
|
+
const l = i + d * w, f = c ? t.baseline + g * k : t.baseline - g * k, u = c ? h - l / a : h + l / a;
|
|
244
|
+
return [t.cx + f * Math.cos(u), t.cy + f * Math.sin(u)];
|
|
245
|
+
})
|
|
246
|
+
);
|
|
247
|
+
i += r.w * w + t.gap;
|
|
248
|
+
}
|
|
249
|
+
return p;
|
|
250
|
+
}
|
|
251
|
+
export {
|
|
252
|
+
y as arcText
|
|
253
|
+
};
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
const a = (n) => `#${n.map((t) => t.toString(16).padStart(2, "0")).join("")}`, i = (n) => (Math.round(n * 100) / 100).toString(), d = (n, t) => `M${n.map((r) => `${i(r[0])} ${i(-r[1])}`).join("L")}${t ? "Z" : ""}`;
|
|
2
|
+
function p(n, t, r = [214, 208, 196]) {
|
|
3
|
+
const e = t / 2, h = n.blocks.map(($) => {
|
|
4
|
+
const l = a($.thread.rgb), s = $.items.map((o) => {
|
|
5
|
+
if (o.kind === "fill") return `<path d="${o.polys.map((m) => d(m, !0)).join("")}" fill="${l}" fill-rule="evenodd"/>`;
|
|
6
|
+
const c = o.kind === "satin" ? o.width : 0.4;
|
|
7
|
+
return `<path d="${d(o.path, !!o.closed)}" fill="none" stroke="${l}" stroke-width="${i(c)}" stroke-linejoin="round" stroke-linecap="butt"/>`;
|
|
8
|
+
});
|
|
9
|
+
return `<g id="${$.thread.name.replace(/\W+/g, "-")}">
|
|
10
|
+
${s.join(`
|
|
11
|
+
`)}
|
|
12
|
+
</g>`;
|
|
13
|
+
});
|
|
14
|
+
return `<svg xmlns="http://www.w3.org/2000/svg" width="${t}mm" height="${t}mm" viewBox="${-e} ${-e} ${t} ${t}">
|
|
15
|
+
<title>${n.name}</title>
|
|
16
|
+
<rect x="${-e}" y="${-e}" width="${t}" height="${t}" fill="${a(r)}"/>
|
|
17
|
+
${h.join(`
|
|
18
|
+
`)}
|
|
19
|
+
</svg>
|
|
20
|
+
`;
|
|
21
|
+
}
|
|
22
|
+
export {
|
|
23
|
+
p as designSvg
|
|
24
|
+
};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
const l = 121;
|
|
2
|
+
function e(u, t = 121) {
|
|
3
|
+
const d = [];
|
|
4
|
+
let h = 0, o = 0;
|
|
5
|
+
for (const s of u.stitches) {
|
|
6
|
+
const r = Math.round(s.x * 10), a = Math.round(s.y * 10);
|
|
7
|
+
if (s.cmd === "color" || s.cmd === "end" || s.cmd === "trim") {
|
|
8
|
+
d.push({ dx: 0, dy: 0, cmd: s.cmd });
|
|
9
|
+
continue;
|
|
10
|
+
}
|
|
11
|
+
let c = r - h, n = a - o;
|
|
12
|
+
if (s.cmd === "jump")
|
|
13
|
+
for (; Math.abs(c) > t || Math.abs(n) > t; ) {
|
|
14
|
+
const i = Math.max(-t, Math.min(t, c)), m = Math.max(-t, Math.min(t, n));
|
|
15
|
+
d.push({ dx: i, dy: m, cmd: "jump" }), c -= i, n -= m;
|
|
16
|
+
}
|
|
17
|
+
else if (Math.abs(c) > t || Math.abs(n) > t)
|
|
18
|
+
throw new Error(`stitch of ${c / 10}, ${n / 10} mm is longer than the format allows`);
|
|
19
|
+
d.push({ dx: c, dy: n, cmd: s.cmd }), h = r, o = a;
|
|
20
|
+
}
|
|
21
|
+
return d;
|
|
22
|
+
}
|
|
23
|
+
export {
|
|
24
|
+
l as MAX_MOVE,
|
|
25
|
+
e as toRecords
|
|
26
|
+
};
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
function f(i, e) {
|
|
2
|
+
let r = 0, p = 0, s = 0, h = 0, c = 0;
|
|
3
|
+
const t = [0, 0, 0, 0];
|
|
4
|
+
let a = 0, x = 0;
|
|
5
|
+
for (const o of i) {
|
|
6
|
+
if (o.cmd === "color" && s++, o.cmd !== "stitch" && o.cmd !== "jump") continue;
|
|
7
|
+
const l = Math.max(Math.abs(o.x - a), Math.abs(o.y - x));
|
|
8
|
+
o.cmd === "stitch" ? (r++, h = Math.max(h, Math.hypot(o.x - a, o.y - x))) : p++, c = Math.max(c, l), t[0] = Math.min(t[0], o.x), t[1] = Math.min(t[1], o.y), t[2] = Math.max(t[2], o.x), t[3] = Math.max(t[3], o.y), a = o.x, x = o.y;
|
|
9
|
+
}
|
|
10
|
+
const m = [], d = t[2] - t[0], n = t[3] - t[1];
|
|
11
|
+
return (d > e.hoop[0] || n > e.hoop[1]) && m.push(`design ${d.toFixed(1)} x ${n.toFixed(1)} mm does not fit the ${e.hoop.join(" x ")} mm hoop`), s !== e.colors - 1 && m.push(`${s} color changes for ${e.colors} colors`), h > e.maxRecord + 1e-6 && m.push(`a stitch of ${h.toFixed(2)} mm is longer than ${e.maxRecord} mm`), c > e.maxRecord + 1e-6 && m.push(`a jump record of ${c.toFixed(2)} mm is longer than ${e.maxRecord} mm`), i[i.length - 1]?.cmd !== "end" && m.push("the data does not end with an end command"), { stitches: r, jumps: p, colorChanges: s, maxStitch: h, maxJump: c, extents: t, width: d, height: n, problems: m };
|
|
12
|
+
}
|
|
13
|
+
export {
|
|
14
|
+
f as validate
|
|
15
|
+
};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/blocks";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/character";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/cmf";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/fli";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/fliLimits";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/game";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/gif";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/graphicScripts";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/map";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/monster";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/palette";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/recording";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/sound";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "@lewismoten/gamemaker-sandbox-engine/formats/voc";
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { isGif as p, decodeGif as s, lzwEncode as d } from "@lewismoten/gamemaker-sandbox-engine/formats/gif";
|
|
2
|
+
function g(i) {
|
|
3
|
+
let t = 10;
|
|
4
|
+
const o = i[t];
|
|
5
|
+
t += 3;
|
|
6
|
+
let l;
|
|
7
|
+
for (o & 128 && (l = { count: 2 << (o & 7), at: t }, t += l.count * 3); ; ) {
|
|
8
|
+
const h = i[t++];
|
|
9
|
+
if (h === 33) {
|
|
10
|
+
for (t++; t < i.length && i[t] !== 0; ) t += i[t] + 1;
|
|
11
|
+
t++;
|
|
12
|
+
} else {
|
|
13
|
+
if (h === 44) break;
|
|
14
|
+
return;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
t += 8;
|
|
18
|
+
const n = i[t++];
|
|
19
|
+
return n & 128 && (l = { count: 2 << (n & 7), at: t }), l;
|
|
20
|
+
}
|
|
21
|
+
function v(i) {
|
|
22
|
+
if (p(i))
|
|
23
|
+
try {
|
|
24
|
+
const t = g(i);
|
|
25
|
+
if (!t) return;
|
|
26
|
+
const o = s(i);
|
|
27
|
+
let l = 0;
|
|
28
|
+
for (const e of o.pixels) e > l && (l = e);
|
|
29
|
+
let n = 4;
|
|
30
|
+
for (; n <= l; ) n *= 2;
|
|
31
|
+
for (; n < t.count; n *= 2) {
|
|
32
|
+
let e = !0;
|
|
33
|
+
for (let r = n * 3; r < o.palette.length && e; r++) e = o.palette[r] === 0;
|
|
34
|
+
if (e) break;
|
|
35
|
+
}
|
|
36
|
+
if (n >= t.count) return;
|
|
37
|
+
const h = Math.log2(n), f = [71, 73, 70, 56, 55, 97, i[6], i[7], i[8], i[9], 240 | h - 1, 0, 0];
|
|
38
|
+
for (let e = 0; e < n * 3; e++) f.push(i[t.at + e] ?? 0);
|
|
39
|
+
f.push(44, 0, 0, 0, 0, o.width & 255, o.width >> 8, o.height & 255, o.height >> 8, 0, h);
|
|
40
|
+
const c = d(o.pixels, h);
|
|
41
|
+
for (let e = 0; e < c.length; e += 255) {
|
|
42
|
+
f.push(Math.min(255, c.length - e));
|
|
43
|
+
for (let r = e; r < Math.min(c.length, e + 255); r++) f.push(c[r]);
|
|
44
|
+
}
|
|
45
|
+
f.push(0, 59);
|
|
46
|
+
const a = Uint8Array.from(f);
|
|
47
|
+
if (a.length >= i.length) return;
|
|
48
|
+
const u = s(a);
|
|
49
|
+
return u.width !== o.width || u.height !== o.height || u.pixels.some((e, r) => e !== o.pixels[r]) || u.palette.some((e, r) => e !== o.palette[r]) ? void 0 : { bytes: a, from: t.count, to: n };
|
|
50
|
+
} catch {
|
|
51
|
+
return;
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
export {
|
|
55
|
+
v as shrinkGif
|
|
56
|
+
};
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import { crc32 as m } from "@lewismoten/gamemaker-sandbox-archives/zip";
|
|
2
|
+
import { vga8 as A } from "@lewismoten/gamemaker-sandbox-engine/formats/palette";
|
|
3
|
+
async function p(e) {
|
|
4
|
+
const r = new Blob([e]).stream().pipeThrough(new CompressionStream("deflate"));
|
|
5
|
+
return new Uint8Array(await new Response(r).arrayBuffer());
|
|
6
|
+
}
|
|
7
|
+
function i(e, r) {
|
|
8
|
+
const t = new Uint8Array(12 + r.length), s = new DataView(t.buffer);
|
|
9
|
+
s.setUint32(0, r.length);
|
|
10
|
+
for (let o = 0; o < 4; o++) t[4 + o] = e.charCodeAt(o);
|
|
11
|
+
return t.set(r, 8), s.setUint32(8 + r.length, m(t.subarray(4, 8 + r.length)) >>> 0), t;
|
|
12
|
+
}
|
|
13
|
+
async function D(e, r = 1) {
|
|
14
|
+
const t = Math.max(1, Math.floor(r)), s = e.width * t, o = e.height * t, l = new Uint8Array((s + 1) * o);
|
|
15
|
+
for (let n = 0; n < o; n++) {
|
|
16
|
+
const c = n * (s + 1) | 0, U = Math.floor(n / t) * e.width;
|
|
17
|
+
for (let a = 0; a < s; a++) l[c + 1 + a] = e.pixels[U + Math.floor(a / t)];
|
|
18
|
+
}
|
|
19
|
+
const f = new Uint8Array(13), h = new DataView(f.buffer);
|
|
20
|
+
h.setUint32(0, s), h.setUint32(4, o), f.set([8, 3, 0, 0, 0], 8);
|
|
21
|
+
const w = new Uint8Array(768);
|
|
22
|
+
for (let n = 0; n < 768; n++) w[n] = A(e.palette[n] ?? 0);
|
|
23
|
+
const u = [
|
|
24
|
+
new Uint8Array([137, 80, 78, 71, 13, 10, 26, 10]),
|
|
25
|
+
i("IHDR", f),
|
|
26
|
+
i("PLTE", w),
|
|
27
|
+
i("IDAT", await p(l)),
|
|
28
|
+
i("IEND", new Uint8Array(0))
|
|
29
|
+
], y = new Uint8Array(u.reduce((n, c) => n + c.length, 0));
|
|
30
|
+
let g = 0;
|
|
31
|
+
for (const n of u) y.set(n, g), g += n.length;
|
|
32
|
+
return y;
|
|
33
|
+
}
|
|
34
|
+
function x(e) {
|
|
35
|
+
let r = "";
|
|
36
|
+
for (let t = 0; t < e.length; t += 32768) r += String.fromCharCode(...e.subarray(t, t + 32768));
|
|
37
|
+
return btoa(r);
|
|
38
|
+
}
|
|
39
|
+
export {
|
|
40
|
+
x as base64,
|
|
41
|
+
D as encodePng
|
|
42
|
+
};
|
package/dist/images.js
ADDED
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
import { encodePng as k } from "./image/png.js";
|
|
2
|
+
import { crc32 as q } from "@lewismoten/gamemaker-sandbox-archives/zip";
|
|
3
|
+
import { Pixels as w } from "./kit/pixels.js";
|
|
4
|
+
import { flipX as F, flipY as G, turn180 as U, turn90 as X } from "./kit/transforms.js";
|
|
5
|
+
function N(n, e, h, r, i) {
|
|
6
|
+
const u = [[n, e]];
|
|
7
|
+
return (i === "h" || i === "both") && u.push([h - 1 - n, e]), (i === "v" || i === "both") && u.push([n, r - 1 - e]), i === "both" && u.push([h - 1 - n, r - 1 - e]), u.filter(([c, g], t) => u.findIndex(([o, a]) => o === c && a === g) === t);
|
|
8
|
+
}
|
|
9
|
+
function E(n, e, h) {
|
|
10
|
+
const r = Math.max(Math.abs(e.x - n.x), Math.abs(e.y - n.y), 1);
|
|
11
|
+
for (let i = 0; i <= r; i++) h(Math.round(n.x + (e.x - n.x) * i / r), Math.round(n.y + (e.y - n.y) * i / r));
|
|
12
|
+
}
|
|
13
|
+
function R(n, e, h) {
|
|
14
|
+
for (let r = Math.min(n.x, e.x); r <= Math.max(n.x, e.x); r++)
|
|
15
|
+
h(r, n.y), h(r, e.y);
|
|
16
|
+
for (let r = Math.min(n.y, e.y); r <= Math.max(n.y, e.y); r++)
|
|
17
|
+
h(n.x, r), h(e.x, r);
|
|
18
|
+
}
|
|
19
|
+
function y(n, e, h, r, i, u, c = () => !0, g = (t, o, a) => {
|
|
20
|
+
n[o * e + t] = a;
|
|
21
|
+
}) {
|
|
22
|
+
if (!Number.isSafeInteger(e) || !Number.isSafeInteger(h) || e < 1 || h < 1 || n.length !== e * h)
|
|
23
|
+
throw new RangeError("Expected width × height indexed pixels");
|
|
24
|
+
if (!Number.isInteger(r) || !Number.isInteger(i) || r < 0 || i < 0 || r >= e || i >= h || !c(r, i)) return;
|
|
25
|
+
const t = n.slice(), o = t[i * e + r];
|
|
26
|
+
if (o === u) return;
|
|
27
|
+
const a = new Uint8Array(n.length), l = [r, i];
|
|
28
|
+
for (; l.length; ) {
|
|
29
|
+
const f = l.pop(), s = l.pop();
|
|
30
|
+
s < 0 || f < 0 || s >= e || f >= h || a[f * e + s] || t[f * e + s] !== o || !c(s, f) || (a[f * e + s] = 1, g(s, f, u), l.push(s + 1, f, s - 1, f, s, f + 1, s, f - 1));
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
function S(n, e, h) {
|
|
34
|
+
if (!Number.isInteger(e) || !Number.isInteger(h)) throw new RangeError("Pixel shifts must use whole numbers");
|
|
35
|
+
const r = (i, u) => (i % u + u) % u;
|
|
36
|
+
return new w(n.w, n.h).map((i, u) => n.get(r(i - e, n.w), r(u - h, n.h)));
|
|
37
|
+
}
|
|
38
|
+
function P(n, e = 256) {
|
|
39
|
+
if (!Number.isInteger(e) || e < 1 || e > 256) throw new RangeError("Color count must be 1..256");
|
|
40
|
+
if (n.some(
|
|
41
|
+
(t) => !Number.isSafeInteger(t.width) || !Number.isSafeInteger(t.height) || t.width < 0 || t.height < 0 || t.data.length !== t.width * t.height * 4
|
|
42
|
+
))
|
|
43
|
+
throw new RangeError("Expected width × height RGBA pixels");
|
|
44
|
+
if (!n.some((t) => t.data.length)) return [];
|
|
45
|
+
const h = n.reduce((t, o) => t + o.width * o.height, 0), r = Math.max(1, Math.floor(h / 12e4)), i = [];
|
|
46
|
+
for (const t of n) for (let o = 0; o < t.data.length; o += 4 * r) i.push(t.data[o] << 16 | t.data[o + 1] << 8 | t.data[o + 2]);
|
|
47
|
+
const u = [...new Set(i)];
|
|
48
|
+
if (u.length <= e) return u.map((t) => [t >> 16 & 255, t >> 8 & 255, t & 255]);
|
|
49
|
+
const c = [i], g = (t, o) => t >> 16 - o * 8 & 255;
|
|
50
|
+
for (; c.length < e; ) {
|
|
51
|
+
let t = -1, o = -1, a = 0;
|
|
52
|
+
if (c.forEach((s, b) => {
|
|
53
|
+
if (!(s.length < 2))
|
|
54
|
+
for (let d = 0; d < 3; d++) {
|
|
55
|
+
let p = 255, x = 0;
|
|
56
|
+
for (const M of s) {
|
|
57
|
+
const m = g(M, d);
|
|
58
|
+
m < p && (p = m), m > x && (x = m);
|
|
59
|
+
}
|
|
60
|
+
x - p > o && (o = x - p, t = b, a = d);
|
|
61
|
+
}
|
|
62
|
+
}), t < 0 || o === 0) break;
|
|
63
|
+
const l = c[t].sort((s, b) => g(s, a) - g(b, a)), f = l.length >> 1;
|
|
64
|
+
c.splice(t, 1, l.slice(0, f), l.slice(f));
|
|
65
|
+
}
|
|
66
|
+
return c.map((t) => {
|
|
67
|
+
let o = 0, a = 0, l = 0;
|
|
68
|
+
for (const s of t)
|
|
69
|
+
o += s >> 16 & 255, a += s >> 8 & 255, l += s & 255;
|
|
70
|
+
const f = Math.max(1, t.length);
|
|
71
|
+
return [Math.round(o / f), Math.round(a / f), Math.round(l / f)];
|
|
72
|
+
});
|
|
73
|
+
}
|
|
74
|
+
export {
|
|
75
|
+
w as Pixels,
|
|
76
|
+
R as box,
|
|
77
|
+
q as crc32,
|
|
78
|
+
k as encodePng,
|
|
79
|
+
F as flipX,
|
|
80
|
+
G as flipY,
|
|
81
|
+
y as floodFill,
|
|
82
|
+
E as line,
|
|
83
|
+
P as medianCutRgba,
|
|
84
|
+
N as mirrorAll,
|
|
85
|
+
S as shiftPixels,
|
|
86
|
+
U as turn180,
|
|
87
|
+
X as turn90
|
|
88
|
+
};
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { emptyFrame as a } from "@lewismoten/gamemaker-sandbox-engine/formats/character";
|
|
2
|
+
import { emptyMonster as f } from "@lewismoten/gamemaker-sandbox-engine/formats/monster";
|
|
3
|
+
function h(r, o, n = {}) {
|
|
4
|
+
if (o.length > 10) throw new Error("Too many frames");
|
|
5
|
+
o.forEach((t, e) => r.frames[e] = t);
|
|
6
|
+
for (let t = o.length; t < r.frames.length; t++) r.frames[t] = a(!0);
|
|
7
|
+
Object.assign(r, { sound: 255, jstkBut: 4, jstkMov: 0, ...n });
|
|
8
|
+
}
|
|
9
|
+
function u(r, o, n = []) {
|
|
10
|
+
const t = f();
|
|
11
|
+
return t.used = 1, r.forEach((e, c) => t.pic[c] = e), Object.assign(t, o), n.forEach((e, c) => t.march[0][c] = e), t;
|
|
12
|
+
}
|
|
13
|
+
const m = (r, o, n, t = 0) => ({ x: r, y: o, pic: n, orient: t }), p = (r, o, n = 0) => [m(0, 0, o), m(r, n, o, 0), m(0, 0, o, 4)];
|
|
14
|
+
export {
|
|
15
|
+
m as corner,
|
|
16
|
+
u as mon,
|
|
17
|
+
p as pace,
|
|
18
|
+
h as set
|
|
19
|
+
};
|