@levelcode/sdk 0.2.0 → 0.2.1

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@@ -1,6 +1,6 @@
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  export declare const AGENT_PERSONAS: {
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  readonly base: {
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- readonly displayName: "Buffy the Base Agent";
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+ readonly displayName: "Sage the Base Agent";
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  readonly purpose: "Base agent that orchestrates the full response.";
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  };
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  readonly ask: {
@@ -42,6 +42,6 @@ export declare const AGENT_IDS: (keyof typeof AGENT_PERSONAS)[];
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  export declare const AGENT_ID_PREFIX = "LevelCodeAI/";
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  export declare const AGENT_NAMES: Record<keyof typeof AGENT_PERSONAS, string>;
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  export type AgentName = (typeof AGENT_PERSONAS)[keyof typeof AGENT_PERSONAS]['displayName'];
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- export declare const UNIQUE_AGENT_NAMES: ("Buffy the Base Agent" | "Ask Mode Agent" | "Theo the Theorizer" | "Dora The File Explorer" | "Fletcher the File Fetcher" | "Reid Searcher the Researcher" | "Peter Plan" | "Nit Pick Nick the Reviewer" | "Bob the Agent Builder")[];
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+ export declare const UNIQUE_AGENT_NAMES: ("Sage the Base Agent" | "Ask Mode Agent" | "Theo the Theorizer" | "Dora The File Explorer" | "Fletcher the File Fetcher" | "Reid Searcher the Researcher" | "Peter Plan" | "Nit Pick Nick the Reviewer" | "Bob the Agent Builder")[];
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  export declare const AGENT_NAME_TO_TYPES: Record<string, string[]>;
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  export declare const MAX_AGENT_STEPS_DEFAULT = 100;
@@ -66,6 +66,8 @@ export declare const teamMemberSchema: z.ZodObject<{
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  status: z.ZodEnum<{
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  active: "active";
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  idle: "idle";
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+ working: "working";
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+ blocked: "blocked";
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  completed: "completed";
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  failed: "failed";
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  }>;
@@ -119,6 +121,8 @@ export declare const teamConfigSchema: z.ZodObject<{
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  status: z.ZodEnum<{
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  active: "active";
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  idle: "idle";
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+ working: "working";
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+ blocked: "blocked";
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  completed: "completed";
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  failed: "failed";
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  }>;