@lego-fan9/asset-studio-web 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,829 @@
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+ declare enum EndianType {
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+ LittleEndian = 0,
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+ BigEndian = 1
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+ }
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+
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+ declare class EndianBinaryReader {
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+ view: DataView;
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+ buffer: ArrayBuffer;
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+ endian: EndianType;
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+ protected internalOffset: number;
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+ protected baseOffset: number;
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+ protected length: number;
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+ get offset(): number;
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+ set offset(value: number);
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+ constructor(buffer: ArrayBuffer, endian?: EndianType | null);
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+ constructor(reader: EndianBinaryReader);
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+ private getEndian;
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+ AlignStream(to: number): void;
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+ ReadByte(): number;
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+ ReadBytes(count: number, readTo?: Uint8Array): Uint8Array;
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+ ReadStringToNull(maxLen?: number): string;
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+ ReadAlignedString(): string;
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+ ReadBoolean(): boolean;
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+ ReadUint16(endian?: EndianType): number;
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+ ReadInt16(endian?: EndianType): number;
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+ ReadUint32(endian?: EndianType): number;
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+ ReadInt32(endian?: EndianType): number;
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+ ReadUint64(endian?: EndianType): bigint;
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+ ReadInt64(endian?: EndianType): bigint;
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+ ReadUint32At(pos: number, endian?: EndianType): number;
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+ ReadInt64At(pos: number, endian?: EndianType): bigint;
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+ ReadSingle(endian?: EndianType): number;
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+ ReadDouble(endian?: EndianType): number;
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+ IndexOf(pattern: Uint8Array, start?: number): number;
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+ LastOffsetOf(pattern: Uint8Array, start?: number): number;
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+ Slice(start: number, length: number): Uint8Array;
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+ isAllZero(): boolean;
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+ }
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+
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+ declare enum FileType {
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+ AssetsFile = 0,
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+ BundleFile = 1,
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+ WebFile = 2,
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+ ResourceFile = 3,
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+ GZipFile = 4,
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+ BrotliFile = 5,
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+ ZipFile = 6
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+ }
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+
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+ declare class FileReader extends EndianBinaryReader {
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+ FullPath: string;
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+ FileName: string;
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+ FileType: FileType;
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+ private HeaderBuff;
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+ constructor(filepath: string, reader: EndianBinaryReader);
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+ private CheckFileType;
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+ private IsSerializedFile;
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+ private CheckBundleDataOffset;
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+ }
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+
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+ type VersionTuple2 = [number, number];
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+ type VersionTuple3 = [number, number, number];
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+ declare class UnityVersion {
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+ readonly major: number;
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+ readonly minor: number;
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+ readonly patch: number;
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+ readonly build: number;
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+ readonly buildType?: string;
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+ readonly fullVersion: string;
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+ constructor(version: string);
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+ constructor(major?: number, minor?: number, patch?: number);
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+ get isStripped(): boolean;
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+ get isAlpha(): boolean;
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+ get isBeta(): boolean;
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+ get isPatch(): boolean;
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+ get isTuanjie(): boolean;
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+ static tryParse(version: string): {
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+ success: boolean;
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+ value: UnityVersion | null;
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+ };
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+ compareTo(other: UnityVersion | VersionTuple2 | VersionTuple3): number;
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+ private compareToTuple2;
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+ private compareToTuple3;
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+ equals(other: UnityVersion): boolean;
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+ getHashCode(): number;
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+ toTuple(): [number, number, number];
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+ toArray(): number[];
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+ toString(): string;
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+ }
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+
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+ declare enum SerializedFileFormatVersion {
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+ Unsupported = 1,
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+ Unknown_2 = 2,
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+ Unknown_3 = 3,
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+ Unknown_5 = 5,
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+ Unknown_6 = 6,
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+ Unknown_7 = 7,
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+ Unknown_8 = 8,
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+ Unknown_9 = 9,
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+ Unknown_10 = 10,
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+ HasScriptTypeIndex = 11,
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+ Unknown_12 = 12,
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+ HasTypeTreeHashes = 13,
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+ Unknown_14 = 14,
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+ SupportsStrippedObject = 15,
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+ RefactoredClassId = 16,
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+ RefactorTypeData = 17,
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+ RefactorShareableTypeTreeData = 18,
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+ TypeTreeNodeWithTypeFlags = 19,
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+ SupportsRefObject = 20,
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+ StoresTypeDependencies = 21,
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+ LargeFilesSupport = 22
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+ }
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+
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+ declare class SerializedFileHeader {
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+ m_MetadataSize: number;
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+ m_FileSize: bigint;
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+ m_Version: SerializedFileFormatVersion;
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+ m_DataOffset: bigint;
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+ m_Endianess: number;
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+ m_Reserved: Uint8Array<ArrayBuffer>;
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+ ReadHeader(reader: FileReader): void;
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+ }
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+
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+ declare class TypeTreeNode {
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+ m_Type: string;
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+ m_Name: string;
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+ m_ByteSize: number;
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+ m_Index: number;
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+ m_TypeFlags: number;
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+ m_Version: number;
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+ m_MetaFlag: number;
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+ m_Level: number;
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+ m_TypeStrOffset: number;
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+ m_NameStrOffset: number;
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+ m_RefTypeHash: bigint;
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+ }
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+
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+ declare class TypeTree {
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+ m_Nodes: TypeTreeNode[];
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+ m_StringBuffer: Uint8Array<ArrayBuffer>;
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+ BlobRead(reader: FileReader, m_Version: SerializedFileFormatVersion): void;
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+ private ReadString;
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+ private ReadNullTerminatedString;
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+ ReadTypeTree(reader: FileReader, m_Version: SerializedFileFormatVersion, level?: number): void;
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+ }
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+
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+ declare class SerializedType {
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+ classID: number;
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+ m_IsStrippedType: boolean;
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+ m_ScriptTypeIndex: number;
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+ m_Type: TypeTree;
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+ m_ScriptID: Uint8Array<ArrayBuffer>;
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+ m_OldTypeHash: Uint8Array<ArrayBuffer>;
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+ m_TypeDependencies: number[];
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+ m_KlassName: string;
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+ m_NameSpace: string;
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+ m_AsmName: string;
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+ }
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+
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+ declare class ObjectInfo {
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+ byteStart: bigint;
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+ byteSize: number;
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+ typeID: number;
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+ classID: number;
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+ isDestroyed: number;
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+ stripped: number;
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+ m_PathID: bigint;
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+ serializedType: SerializedType;
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+ }
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+
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+ declare class LocalSerializedObjectIdentifier {
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+ localSerializedFileIndex: number;
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+ localIdentifierInFile: bigint;
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+ }
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+
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+ declare class FileIdentifier {
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+ guid: string;
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+ type: number;
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+ pathName: string;
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+ }
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+
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+ declare enum BuildTarget {
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+ NoTarget = -2,
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+ AnyPlayer = -1,
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+ ValidPlayer = 1,
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+ StandaloneOSX = 2,
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+ StandaloneOSXPPC = 3,
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+ StandaloneOSXIntel = 4,
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+ StandaloneWindows = 5,
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+ WebPlayer = 6,
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+ WebPlayerStreamed = 7,
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+ Wii = 8,
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+ iOS = 9,
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+ PS3 = 10,
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+ XBOX360 = 11,
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+ Broadcom = 12,
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+ Android = 13,
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+ StandaloneGLESEmu = 14,
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+ StandaloneGLES20Emu = 15,
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+ NaCl = 16,
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+ StandaloneLinux = 17,
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+ FlashPlayer = 18,
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+ StandaloneWindows64 = 19,
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+ WebGL = 20,
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+ WSAPlayer = 21,
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+ StandaloneLinux64 = 24,
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+ StandaloneLinuxUniversal = 25,
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+ WP8Player = 26,
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+ StandaloneOSXIntel64 = 27,
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+ BlackBerry = 28,
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+ Tizen = 29,
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+ PSP2 = 30,
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+ PS4 = 31,
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+ PSM = 32,
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+ XboxOne = 33,
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+ SamsungTV = 34,
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+ N3DS = 35,
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+ WiiU = 36,
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+ tvOS = 37,
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+ Switch = 38,
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+ Lumin = 39,
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+ Stadia = 40,
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+ CloudRendering = 41,
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+ GameCoreXboxSeries = 42,
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+ GameCoreXboxOne = 43,
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+ PS5 = 44,
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+ EmbeddedLinux = 45,
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+ QNX = 46,
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+ VisionOS = 47,
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+ Switch2 = 48,
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+ UnknownPlatform = 9999
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+ }
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+
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+ declare enum ClassIDType {
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+ UnknownType = -1,
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+ Object = 0,
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+ GameObject = 1,
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+ Component = 2,
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+ LevelGameManager = 3,
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+ Transform = 4,
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+ TimeManager = 5,
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+ GlobalGameManager = 6,
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+ Behaviour = 8,
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+ GameManager = 9,
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+ AudioManager = 11,
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+ ParticleAnimator = 12,
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+ InputManager = 13,
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+ EllipsoidParticleEmitter = 15,
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+ Pipeline = 17,
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+ EditorExtension = 18,
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+ Physics2DSettings = 19,
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+ Camera = 20,
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+ Material = 21,
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+ MeshRenderer = 23,
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+ Renderer = 25,
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+ ParticleRenderer = 26,
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+ Texture = 27,
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+ Texture2D = 28,
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+ OcclusionCullingSettings = 29,
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+ GraphicsSettings = 30,
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+ MeshFilter = 33,
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+ OcclusionPortal = 41,
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+ Mesh = 43,
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+ Skybox = 45,
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+ QualitySettings = 47,
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+ Shader = 48,
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+ TextAsset = 49,
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+ Rigidbody2D = 50,
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+ Physics2DManager = 51,
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+ Collider2D = 53,
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+ Rigidbody = 54,
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+ PhysicsManager = 55,
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+ Collider = 56,
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+ Joint = 57,
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+ CircleCollider2D = 58,
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+ HingeJoint = 59,
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+ PolygonCollider2D = 60,
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+ BoxCollider2D = 61,
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+ PhysicsMaterial2D = 62,
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+ MeshCollider = 64,
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+ BoxCollider = 65,
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+ CompositeCollider2D = 66,
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+ EdgeCollider2D = 68,
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+ CapsuleCollider2D = 70,
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+ ComputeShader = 72,
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+ AnimationClip = 74,
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+ ConstantForce = 75,
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+ WorldParticleCollider = 76,
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+ TagManager = 78,
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+ AudioListener = 81,
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+ AudioSource = 82,
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+ AudioClip = 83,
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+ RenderTexture = 84,
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+ CustomRenderTexture = 86,
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+ MeshParticleEmitter = 87,
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+ ParticleEmitter = 88,
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+ Cubemap = 89,
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+ Avatar = 90,
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+ AnimatorController = 91,
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+ GUILayer = 92,
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+ RuntimeAnimatorController = 93,
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+ ScriptMapper = 94,
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+ Animator = 95,
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+ TrailRenderer = 96,
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+ DelayedCallManager = 98,
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+ TextMesh = 102,
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+ RenderSettings = 104,
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+ Light = 108,
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+ CGProgram = 109,
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+ BaseAnimationTrack = 110,
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+ Animation = 111,
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+ MonoBehaviour = 114,
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+ MonoScript = 115,
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+ MonoManager = 116,
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+ Texture3D = 117,
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+ NewAnimationTrack = 118,
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+ Projector = 119,
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+ LineRenderer = 120,
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+ Flare = 121,
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+ Halo = 122,
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+ LensFlare = 123,
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+ FlareLayer = 124,
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+ HaloLayer = 125,
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+ NavMeshAreas = 126,
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+ NavMeshProjectSettings = 126,
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+ HaloManager = 127,
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+ Font = 128,
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+ PlayerSettings = 129,
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+ NamedObject = 130,
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+ GUITexture = 131,
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+ GUIText = 132,
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+ GUIElement = 133,
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+ PhysicMaterial = 134,
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+ SphereCollider = 135,
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+ CapsuleCollider = 136,
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+ SkinnedMeshRenderer = 137,
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+ FixedJoint = 138,
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+ RaycastCollider = 140,
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+ BuildSettings = 141,
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+ AssetBundle = 142,
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+ CharacterController = 143,
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+ CharacterJoint = 144,
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+ SpringJoint = 145,
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+ WheelCollider = 146,
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+ ResourceManager = 147,
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+ NetworkView = 148,
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+ NetworkManager = 149,
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+ PreloadData = 150,
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+ MovieTexture = 152,
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+ ConfigurableJoint = 153,
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+ TerrainCollider = 154,
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+ MasterServerInterface = 155,
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+ TerrainData = 156,
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+ LightmapSettings = 157,
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+ WebCamTexture = 158,
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+ EditorSettings = 159,
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+ InteractiveCloth = 160,
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+ ClothRenderer = 161,
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+ EditorUserSettings = 162,
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+ SkinnedCloth = 163,
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+ AudioReverbFilter = 164,
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+ AudioHighPassFilter = 165,
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+ AudioChorusFilter = 166,
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+ AudioReverbZone = 167,
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+ AudioEchoFilter = 168,
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+ AudioLowPassFilter = 169,
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+ AudioDistortionFilter = 170,
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+ SparseTexture = 171,
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+ AudioBehaviour = 180,
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+ AudioFilter = 181,
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+ WindZone = 182,
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+ Cloth = 183,
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+ SubstanceArchive = 184,
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+ ProceduralMaterial = 185,
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+ ProceduralTexture = 186,
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+ Texture2DArray = 187,
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+ Texture2DArrayImage = -187,//fake type
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+ CubemapArray = 188,
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+ OffMeshLink = 191,
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+ OcclusionArea = 192,
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+ Tree = 193,
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+ NavMeshObsolete = 194,
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+ NavMeshAgent = 195,
385
+ NavMeshSettings = 196,
386
+ LightProbesLegacy = 197,
387
+ ParticleSystem = 198,
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+ ParticleSystemRenderer = 199,
389
+ ShaderVariantCollection = 200,
390
+ LODGroup = 205,
391
+ BlendTree = 206,
392
+ Motion = 207,
393
+ NavMeshObstacle = 208,
394
+ SortingGroup = 210,
395
+ SpriteRenderer = 212,
396
+ Sprite = 213,
397
+ CachedSpriteAtlas = 214,
398
+ ReflectionProbe = 215,
399
+ ReflectionProbes = 216,
400
+ Terrain = 218,
401
+ LightProbeGroup = 220,
402
+ AnimatorOverrideController = 221,
403
+ CanvasRenderer = 222,
404
+ Canvas = 223,
405
+ RectTransform = 224,
406
+ CanvasGroup = 225,
407
+ BillboardAsset = 226,
408
+ BillboardRenderer = 227,
409
+ SpeedTreeWindAsset = 228,
410
+ AnchoredJoint2D = 229,
411
+ Joint2D = 230,
412
+ SpringJoint2D = 231,
413
+ DistanceJoint2D = 232,
414
+ HingeJoint2D = 233,
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+ SliderJoint2D = 234,
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+ WheelJoint2D = 235,
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+ ClusterInputManager = 236,
418
+ BaseVideoTexture = 237,
419
+ NavMeshData = 238,
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+ AudioMixer = 240,
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+ AudioMixerController = 241,
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+ AudioMixerGroupController = 243,
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+ AudioMixerEffectController = 244,
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+ AudioMixerSnapshotController = 245,
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+ PhysicsUpdateBehaviour2D = 246,
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+ ConstantForce2D = 247,
427
+ Effector2D = 248,
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+ AreaEffector2D = 249,
429
+ PointEffector2D = 250,
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+ PlatformEffector2D = 251,
431
+ SurfaceEffector2D = 252,
432
+ BuoyancyEffector2D = 253,
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+ RelativeJoint2D = 254,
434
+ FixedJoint2D = 255,
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+ FrictionJoint2D = 256,
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+ TargetJoint2D = 257,
437
+ LightProbes = 258,
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+ LightProbeProxyVolume = 259,
439
+ SampleClip = 271,
440
+ AudioMixerSnapshot = 272,
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+ AudioMixerGroup = 273,
442
+ NScreenBridge = 280,
443
+ AssetBundleManifest = 290,
444
+ UnityAdsManager = 292,
445
+ RuntimeInitializeOnLoadManager = 300,
446
+ CloudWebServicesManager = 301,
447
+ UnityAnalyticsManager = 303,
448
+ CrashReportManager = 304,
449
+ PerformanceReportingManager = 305,
450
+ UnityConnectSettings = 310,
451
+ AvatarMask = 319,
452
+ PlayableDirector = 320,
453
+ VideoPlayer = 328,
454
+ VideoClip = 329,
455
+ ParticleSystemForceField = 330,
456
+ SpriteMask = 331,
457
+ WorldAnchor = 362,
458
+ OcclusionCullingData = 363,
459
+ SmallestEditorClassID = 1000,
460
+ PrefabInstance = 1001,
461
+ EditorExtensionImpl = 1002,
462
+ AssetImporter = 1003,
463
+ AssetDatabaseV1 = 1004,
464
+ Mesh3DSImporter = 1005,
465
+ TextureImporter = 1006,
466
+ ShaderImporter = 1007,
467
+ ComputeShaderImporter = 1008,
468
+ AudioImporter = 1020,
469
+ HierarchyState = 1026,
470
+ GUIDSerializer = 1027,
471
+ AssetMetaData = 1028,
472
+ DefaultAsset = 1029,
473
+ DefaultImporter = 1030,
474
+ TextScriptImporter = 1031,
475
+ SceneAsset = 1032,
476
+ NativeFormatImporter = 1034,
477
+ MonoImporter = 1035,
478
+ AssetServerCache = 1037,
479
+ LibraryAssetImporter = 1038,
480
+ ModelImporter = 1040,
481
+ FBXImporter = 1041,
482
+ TrueTypeFontImporter = 1042,
483
+ MovieImporter = 1044,
484
+ EditorBuildSettings = 1045,
485
+ DDSImporter = 1046,
486
+ InspectorExpandedState = 1048,
487
+ AnnotationManager = 1049,
488
+ PluginImporter = 1050,
489
+ EditorUserBuildSettings = 1051,
490
+ PVRImporter = 1052,
491
+ ASTCImporter = 1053,
492
+ KTXImporter = 1054,
493
+ IHVImageFormatImporter = 1055,
494
+ AnimatorStateTransition = 1101,
495
+ AnimatorState = 1102,
496
+ HumanTemplate = 1105,
497
+ AnimatorStateMachine = 1107,
498
+ PreviewAnimationClip = 1108,
499
+ AnimatorTransition = 1109,
500
+ SpeedTreeImporter = 1110,
501
+ AnimatorTransitionBase = 1111,
502
+ SubstanceImporter = 1112,
503
+ LightmapParameters = 1113,
504
+ LightingDataAsset = 1120,
505
+ GISRaster = 1121,
506
+ GISRasterImporter = 1122,
507
+ CadImporter = 1123,
508
+ SketchUpImporter = 1124,
509
+ BuildReport = 1125,
510
+ PackedAssets = 1126,
511
+ VideoClipImporter = 1127,
512
+ ActivationLogComponent = 2000,
513
+ MonoObject = 100003,
514
+ Collision = 100004,
515
+ Vector3f = 100005,
516
+ RootMotionData = 100006,
517
+ Collision2D = 100007,
518
+ AudioMixerLiveUpdateFloat = 100008,
519
+ AudioMixerLiveUpdateBool = 100009,
520
+ Polygon2D = 100010,
521
+ TilemapCollider2D = 19719996,
522
+ AssetImporterLog = 41386430,
523
+ GraphicsStateCollection = 55640938,
524
+ VFXRenderer = 73398921,
525
+ SerializableManagedRefTestClass = 76251197,
526
+ Grid = 156049354,
527
+ ScenesUsingAssets = 156483287,
528
+ ArticulationBody = 171741748,
529
+ Preset = 181963792,
530
+ EmptyObject = 277625683,
531
+ IConstraint = 285090594,
532
+ TestObjectWithSpecialLayoutOne = 293259124,
533
+ AssemblyDefinitionReferenceImporter = 294290339,
534
+ SiblingDerived = 334799969,
535
+ TestObjectWithSerializedMapStringNonAlignedStruct = 342846651,
536
+ AudioResource = 355983997,
537
+ SubDerived = 367388927,
538
+ AssetImportInProgressProxy = 369655926,
539
+ PluginBuildInfo = 382020655,
540
+ MemorySettings = 387306366,
541
+ BuildMetaDataImporter = 403037116,
542
+ BuildInstructionImporter = 403037117,
543
+ EditorProjectAccess = 426301858,
544
+ PrefabImporter = 468431735,
545
+ TestObjectWithSerializedArray = 478637458,
546
+ TestObjectWithSerializedAnimationCurve = 478637459,
547
+ TilemapRenderer = 483693784,
548
+ ScriptableCamera = 488575907,
549
+ SpriteAtlasAsset = 612988286,
550
+ SpriteAtlasDatabase = 638013454,
551
+ AudioBuildInfo = 641289076,
552
+ CachedSpriteAtlasRuntimeData = 644342135,
553
+ RendererFake = 646504946,
554
+ MultiplayerManager = 655991488,
555
+ AssemblyDefinitionReferenceAsset = 662584278,
556
+ BuiltAssetBundleInfoSet = 668709126,
557
+ SpriteAtlas = 687078895,
558
+ RayTracingShaderImporter = 747330370,
559
+ BuildArchiveImporter = 780535461,
560
+ PreviewImporter = 815301076,
561
+ RayTracingShader = 825902497,
562
+ LightingSettings = 850595691,
563
+ PlatformModuleSetup = 877146078,
564
+ VersionControlSettings = 890905787,
565
+ CustomCollider2D = 893571522,
566
+ AimConstraint = 895512359,
567
+ VFXManager = 937362698,
568
+ RoslynAnalyzerConfigAsset = 947337230,
569
+ RuleSetFileAsset = 954905827,
570
+ VisualEffectSubgraph = 994735392,
571
+ VisualEffectSubgraphOperator = 994735403,
572
+ VisualEffectSubgraphBlock = 994735404,
573
+ LocalizationImporter = 1027052791,
574
+ Derived = 1091556383,
575
+ PropertyModificationsTargetTestObject = 1111377672,
576
+ ReferencesArtifactGenerator = 1114811875,
577
+ AssemblyDefinitionAsset = 1152215463,
578
+ SceneVisibilityState = 1154873562,
579
+ LookAtConstraint = 1183024399,
580
+ SpriteAtlasImporter = 1210832254,
581
+ MultiArtifactTestImporter = 1223240404,
582
+ AudioContainerElement = 1233149941,
583
+ GameObjectRecorder = 1268269756,
584
+ AudioRandomContainer = 1307931743,
585
+ LightingDataAssetParent = 1325145578,
586
+ PresetManager = 1386491679,
587
+ TestObjectWithSpecialLayoutTwo = 1392443030,
588
+ StreamingManager = 1403656975,
589
+ LowerResBlitTexture = 1480428607,
590
+ VideoBuildInfo = 1521398425,
591
+ C4DImporter = 1541671625,
592
+ StreamingController = 1542919678,
593
+ RenderPassAttachment = 1571458007,
594
+ TestObjectVectorPairStringBool = 1628831178,
595
+ ShaderContainer = 1557264870,
596
+ RoslynAdditionalFileAsset = 1597193336,
597
+ RoslynAdditionalFileImporter = 1642787288,
598
+ MultiplayerRolesData = 1652712579,
599
+ SceneRoots = 1660057539,
600
+ BrokenPrefabAsset = 1731078267,
601
+ AndroidAssetPackImporter = 1736697216,
602
+ VulkanDeviceFilterLists = 1740304944,
603
+ GridLayout = 1742807556,
604
+ AssemblyDefinitionImporter = 1766753193,
605
+ ParentConstraint = 1773428102,
606
+ FakeComponent = 1803986026,
607
+ RuleSetFileImporter = 1777034230,
608
+ PositionConstraint = 1818360608,
609
+ RotationConstraint = 1818360609,
610
+ ScaleConstraint = 1818360610,
611
+ Tilemap = 1839735485,
612
+ PackageManifest = 1896753125,
613
+ PackageManifestImporter = 1896753126,
614
+ RoslynAnalyzerConfigImporter = 1903396204,
615
+ UIRenderer = 1931382933,
616
+ TerrainLayer = 1953259897,
617
+ SpriteShapeRenderer = 1971053207,
618
+ NativeObjectType = 1977754360,
619
+ TestObjectWithSerializedMapStringBool = 1981279845,
620
+ SerializableManagedHost = 1995898324,
621
+ VisualEffectAsset = 2058629509,
622
+ VisualEffectImporter = 2058629510,
623
+ VisualEffectResource = 2058629511,
624
+ VisualEffectObject = 2059678085,
625
+ VisualEffect = 2083052967,
626
+ LocalizationAsset = 2083778819,
627
+ ScriptedImporter = 2089858483,
628
+ ShaderIncludeImporter = 2103361453
629
+ }
630
+
631
+ declare class ObjectReader extends EndianBinaryReader {
632
+ assetsFile: SerializedFile;
633
+ m_PathID: bigint;
634
+ byteStart: bigint;
635
+ byteSize: number;
636
+ classID: number;
637
+ type: ClassIDType;
638
+ serializedType: SerializedType;
639
+ platform: BuildTarget;
640
+ m_Version: SerializedFileFormatVersion;
641
+ version: UnityVersion;
642
+ constructor(reader: EndianBinaryReader, assetsFile: SerializedFile, objectInfo: ObjectInfo);
643
+ }
644
+
645
+ declare class UnityObject {
646
+ assetsFile: SerializedFile;
647
+ reader: ObjectReader;
648
+ m_PathID: BigInt;
649
+ version: UnityVersion;
650
+ platform: BuildTarget;
651
+ type: ClassIDType;
652
+ serializedType: SerializedType;
653
+ classID: number;
654
+ byteSize: number;
655
+ constructor(reader: ObjectReader);
656
+ }
657
+
658
+ declare class SerializedFile {
659
+ reader: FileReader;
660
+ assetsManager: AssetsManager;
661
+ originalPath: string;
662
+ header: SerializedFileHeader;
663
+ version: UnityVersion;
664
+ bigIDEnabled: number;
665
+ m_TargetPlatform: BuildTarget;
666
+ m_EnableTypeTree: boolean;
667
+ m_Types: SerializedType[];
668
+ m_Objects: ObjectInfo[];
669
+ m_ScriptTypes: LocalSerializedObjectIdentifier[];
670
+ m_Externals: FileIdentifier[];
671
+ m_RefTypes: SerializedType[];
672
+ userInformation: string;
673
+ ObjectMap: Map<BigInt, UnityObject>;
674
+ ObjectList: UnityObject[];
675
+ constructor(reader: FileReader, assetsManager: AssetsManager);
676
+ private ReadMetadata;
677
+ private ReadTypes;
678
+ private ReadSerializedType;
679
+ private ReadObjects;
680
+ private ReadScriptTypes;
681
+ private ReadExternals;
682
+ private ReadRefTypes;
683
+ AddObject(obj: UnityObject): void;
684
+ }
685
+
686
+ declare class EditorExtension extends UnityObject {
687
+ constructor(reader: ObjectReader);
688
+ }
689
+
690
+ declare class NamedObject extends EditorExtension {
691
+ m_Name: string;
692
+ constructor(reader: ObjectReader);
693
+ }
694
+
695
+ declare class Texture extends NamedObject {
696
+ constructor(reader: ObjectReader);
697
+ }
698
+
699
+ declare class ResourceReader {
700
+ private objectReader;
701
+ private needSearch;
702
+ private resReader;
703
+ path: string;
704
+ size: number;
705
+ offset: number;
706
+ constructor(reader: ObjectReader, size: number, offset: number, path: string, objReaderIsRes?: boolean);
707
+ private GetReader;
708
+ GetData(): Uint8Array | null;
709
+ }
710
+
711
+ declare enum TextureFormat {
712
+ Unknown = 0,
713
+ Alpha8 = 1,
714
+ ARGB4444 = 2,
715
+ RGB24 = 3,
716
+ RGBA32 = 4,
717
+ ARGB32 = 5,
718
+ ARGBFloat = 6,
719
+ RGB565 = 7,
720
+ BGR24 = 8,
721
+ R16 = 9,
722
+ DXT1 = 10,
723
+ DXT3 = 11,
724
+ DXT5 = 12,
725
+ RGBA4444 = 13,
726
+ BGRA32 = 14,
727
+ RHalf = 15,
728
+ RGHalf = 16,
729
+ RGBAHalf = 17,
730
+ RFloat = 18,
731
+ RGFloat = 19,
732
+ RGBAFloat = 20,
733
+ YUY2 = 21,
734
+ RGB9e5Float = 22,
735
+ RGBFloat = 23,
736
+ BC6H = 24,
737
+ BC7 = 25,
738
+ BC4 = 26,
739
+ BC5 = 27,
740
+ DXT1Crunched = 28,
741
+ DXT5Crunched = 29,
742
+ PVRTC_RGB2 = 30,
743
+ PVRTC_RGBA2 = 31,
744
+ PVRTC_RGB4 = 32,
745
+ PVRTC_RGBA4 = 33,
746
+ ETC_RGB4 = 34,
747
+ ATC_RGB4 = 35,
748
+ ATC_RGBA8 = 36,
749
+ EAC_R = 41,
750
+ EAC_R_SIGNED = 42,
751
+ EAC_RG = 43,
752
+ EAC_RG_SIGNED = 44,
753
+ ETC2_RGB = 45,
754
+ ETC2_RGBA1 = 46,
755
+ ETC2_RGBA8 = 47,
756
+ ASTC_RGB_4x4 = 48,
757
+ ASTC_RGB_5x5 = 49,
758
+ ASTC_RGB_6x6 = 50,
759
+ ASTC_RGB_8x8 = 51,
760
+ ASTC_RGB_10x10 = 52,
761
+ ASTC_RGB_12x12 = 53,
762
+ ASTC_RGBA_4x4 = 54,
763
+ ASTC_RGBA_5x5 = 55,
764
+ ASTC_RGBA_6x6 = 56,
765
+ ASTC_RGBA_8x8 = 57,
766
+ ASTC_RGBA_10x10 = 58,
767
+ ASTC_RGBA_12x12 = 59,
768
+ ETC_RGB4_3DS = 60,
769
+ ETC_RGBA8_3DS = 61,
770
+ RG16 = 62,
771
+ R8 = 63,
772
+ ETC_RGB4Crunched = 64,
773
+ ETC2_RGBA8Crunched = 65,
774
+ ASTC_HDR_4x4 = 66,
775
+ ASTC_HDR_5x5 = 67,
776
+ ASTC_HDR_6x6 = 68,
777
+ ASTC_HDR_8x8 = 69,
778
+ ASTC_HDR_10x10 = 70,
779
+ ASTC_HDR_12x12 = 71,
780
+ RG32 = 72,
781
+ RGB48 = 73,
782
+ RGBA64 = 74
783
+ }
784
+
785
+ declare class GLTextureSettings {
786
+ m_FilterMode: number;
787
+ m_Aniso: number;
788
+ m_MipBias: number;
789
+ m_WrapMode: number;
790
+ constructor(reader: ObjectReader);
791
+ }
792
+
793
+ declare class StreamingInfo {
794
+ offset: bigint;
795
+ size: number;
796
+ path: string;
797
+ constructor(reader?: ObjectReader);
798
+ }
799
+
800
+ declare class Texture2D extends Texture {
801
+ m_Width: number;
802
+ m_Height: number;
803
+ m_CompleteImageSize: number;
804
+ m_TextureFormat: TextureFormat;
805
+ m_MipMap: boolean;
806
+ m_MipCount: number;
807
+ m_TextureSettings: GLTextureSettings;
808
+ m_ImageCount: number;
809
+ m_PlatformBlob: Uint8Array;
810
+ image_data: ResourceReader;
811
+ m_StreamData: StreamingInfo;
812
+ constructor(reader: ObjectReader);
813
+ }
814
+
815
+ declare function ExportTexture2D(m_Texture2D: Texture2D): Promise<string | null>;
816
+
817
+ declare class AssetsManager {
818
+ loadedAssetsFileNames: string[];
819
+ loadedAssetsFiles: SerializedFile[];
820
+ resourceReaders: Map<string, FileReader>;
821
+ LoadFile(data: ArrayBuffer, name: string): void;
822
+ private LoadFileByType;
823
+ private LoadBundleFile;
824
+ private LoadBundleFiles;
825
+ private LoadAssetsFromMemory;
826
+ private ReadAssets;
827
+ }
828
+
829
+ export { AssetsManager, ExportTexture2D, Texture2D };