@leejungkiin/awkit 1.0.5 → 1.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/VERSION +1 -1
- package/package.json +2 -2
- package/skills/smali-to-kotlin/SKILL.md +85 -331
- package/skills/smali-to-kotlin/phase-0-discovery.md +129 -0
- package/skills/smali-to-kotlin/phase-1-architecture.md +157 -0
- package/skills/smali-to-kotlin/phase-2-blueprint-ui.md +347 -0
- package/skills/smali-to-kotlin/phase-3-logic-build.md +268 -0
- package/skills/smali-to-swift/SKILL.md +91 -532
- package/skills/smali-to-swift/phase-0-discovery.md +154 -0
- package/skills/smali-to-swift/phase-1-architecture.md +173 -0
- package/skills/smali-to-swift/phase-2-blueprint-ui.md +348 -0
- package/skills/smali-to-swift/phase-3-logic-build.md +312 -0
- package/workflows/mobile/reverse-android-build.md +119 -79
- package/workflows/mobile/reverse-android-design.md +10 -7
- package/workflows/mobile/reverse-android.md +52 -46
- package/workflows/mobile/reverse-ios-build.md +161 -50
- package/workflows/mobile/reverse-ios-design.md +10 -1
- package/workflows/mobile/reverse-ios.md +49 -37
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---
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description: 🔧 Dịch ngược APK Android (Apktool output) → App Kotlin hiện đại với Jetpack Compose, Clean Architecture
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description: 🔧 Dịch ngược APK Android (Apktool output) → App Kotlin hiện đại với Jetpack Compose, Clean Architecture, và UI-First methodology.
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skill: smali-to-kotlin
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---
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# /reverse-android — Android APK Reverse Engineering Workflow
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> **Skill:** `smali-to-kotlin` v2.0 | **Tech:** Kotlin + Compose + Hilt + Retrofit + Room
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> **Philosophy:** "
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> **
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> **Philosophy:** "Map → Blueprint → UI First → Logic Behind"
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> **Key:** UI is designed and approved BEFORE coding any business logic.
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---
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## ⚡ QUICK START
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User cung cấp: Apktool output dir, `AndroidManifest.xml`, hoặc nói "reverse engineer APK này".
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Workflow dẫn dắt qua **
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Workflow dẫn dắt qua **5 phases** — UI-First approach, **không bao giờ nhảy cóc**.
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project_name: "[TBD - từ manifest]"
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apktool_dir: "[path]"
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current_phase: 0
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current_feature: null
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phase_2_status:
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contracts: pending
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ui_shell: pending
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resources: pending
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completed_features: []
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pending_features: []
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decisions: []
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### Bước 0.2: Xác nhận input
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```
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🔧 Android Reverse Engineering v2.0 —
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🔧 Android Reverse Engineering v2.0 — UI-First Pipeline
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Em cần biết:
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1. Thư mục Apktool output ở đâu?
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---
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## 📋 Pipeline Overview (
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## 📋 Pipeline Overview (5 Phases — UI-First)
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| Phase | Name | Sub-workflow |
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| 0 | 🗺️ Discovery | [`/re-android-discover`](reverse-android-discover.md) |
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| 1 | 🏗️ Architecture | [`/re-android-design`](reverse-android-design.md) |
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| 2 |
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| 3 | 🔨
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| Phase | Name | Sub-workflow | Code? | Gate |
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|-------|------|-------------|-------|------|
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| 0 | 🗺️ Discovery | [`/re-android-discover`](reverse-android-discover.md) | ❌ | User approves Map |
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| 1 | 🏗️ Architecture | [`/re-android-design`](reverse-android-design.md) | ❌ | User approves Architecture |
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| 2 | 📐🎨 Blueprint + UI | [`/re-android-build`](reverse-android-build.md) | UI code | User approves UI + Contracts |
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| 3 | 🔨 Logic Build | [`/re-android-build`](reverse-android-build.md) | Full logic | Feature checkpoint |
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| 4 | ✅ Final Parity | [`/re-android-build`](reverse-android-build.md) | — | Final check |
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### Execution Flow
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↓ [User approves]
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Phase 1: Architecture (/re-android-design) → Architecture Blueprint
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↓ [User approves + picks feature]
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Feature Loop (/re-android-build):
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Phase 2: Blueprint + UI (contracts + visual shell + resources)
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↓ 🚦 GATE: User approves UI + contracts
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Phase 3: Logic Build (domain → data → DI → VM → wire UI)
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↓ 📊 CHECKPOINT: Feature done
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→ Repeat for next feature
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↓
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Phase 4: Final Parity Check & Quality Gate
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```
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---
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## 🔭 ZOOM CONTROL
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AI phải tự check **TRƯỚC MỖI output**:
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```yaml
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pre_output_check:
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- "Đang ở
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- "Output có đúng
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- "
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- "Đang ở phase nào?"
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- "Output có đúng phase rule không?"
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- "Phase 0/1: NO CODE BODIES"
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- "Phase 2: UI code + signatures (no logic bodies)"
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- "Phase 3: Full implementation code"
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phase_rules:
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phase_0: "NO CODE. Only diagrams, tables, maps."
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phase_1: "NO CODE BODIES. Only architecture diagrams, file lists."
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phase_2_contracts: "SIGNATURES ONLY. Interfaces, data classes, sealed classes."
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phase_2_ui: "FULL UI CODE. Compose with hardcoded mock data + @Preview."
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phase_3: "FULL LOGIC CODE. Domain → Data → DI → VM → Wire UI."
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```
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```yaml
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never_skip:
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- Phase 0 (Discovery) — always first
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- Phase 1 (Architecture) —
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- Per-feature Blueprint before
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- Phase 0 (Discovery) — always first
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- Phase 1 (Architecture) — design before coding
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- Phase 2 UI Gate — user MUST approve UI before Phase 3
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- Per-feature Blueprint before Logic Build
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never_do:
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- Write code
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- Write logic code before UI is approved
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- Mass-copy resources from APK (on-demand only)
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- Implement multiple features simultaneously
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- Modify UI significantly in Phase 3 (only wire, don't redesign)
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- Skip crypto parity check
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always_do:
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- Checkpoint after each feature
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- Document all decisions
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- Extract resources BEFORE coding UI (Phase 2.7 → 2.8)
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- Create @Preview for ALL states
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- Keep stateless composable (LoginScreenContent) after wiring
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- Checkpoint after each feature
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- Document all decisions
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```
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- **Sub-workflows:**
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- [`/re-android-discover`](reverse-android-discover.md) — Phase 0: Discovery
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- [`/re-android-design`](reverse-android-design.md) — Phase 1: Architecture
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- [`/re-android-build`](reverse-android-build.md) — Phase 2+3: Blueprint + Build
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- **Skill:** `smali-to-kotlin` v2.0 (
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- [`/re-android-build`](reverse-android-build.md) — Phase 2+3+4: Blueprint + UI + Build
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- **Skill:** `smali-to-kotlin` v2.0 (UI-First pipeline)
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- **Sibling:** `/reverse-ios` (iOS counterpart)
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- **After RE done:** `/test`, `/deploy`, `/code-janitor`
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---
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*reverse-android workflow
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*reverse-android workflow v4.0.0 — UI-First RE Pipeline*
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description: 🔨 RE iOS Phase 2+3 —
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description: 🔨 RE iOS Phase 2+3+4 — Blueprint + UI Shell → Logic Build → Final Parity (UI-First)
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parent: reverse-ios
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# /re-ios-build — Blueprint
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# /re-ios-build — Blueprint + UI + Build (Per Feature)
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> **Parent:** [`/reverse-ios`](reverse-ios.md) → Phase 2+3
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> **Parent:** [`/reverse-ios`](reverse-ios.md) → Phase 2+3+4
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> **Prerequisite:** Completed Architecture from [`/re-ios-design`](reverse-ios-design.md)
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> **Skill:** `smali-to-swift` → `phase-2-blueprint.md` + `phase-3-build.md`
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> **Skill:** `smali-to-swift` → `phase-2-blueprint-ui.md` + `phase-3-logic-build.md`
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## 🔄 Feature Loop
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## 🔄 Feature Loop (UI-First)
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```
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For each feature (from Architecture Build Order):
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Phase 2: Blueprint (
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Phase 3:
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Phase 2: Blueprint + UI (contracts + visual shell)
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↓ 🚦 GATE: User approves UI + contracts
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Phase 3: Logic Build (domain → data → wire)
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↓ 📊 CHECKPOINT
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→ Next feature
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```
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##
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## 📐🎨 Phase 2: Blueprint + UI Design
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> **Output:**
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> **Output:** Approved contracts + Working SwiftUI shell with mock data.
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###
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### Part A: Contracts (signatures only)
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#### 2.1: Deep Header Reading
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Read class-dump headers + Hopper pseudo-code. See `objc-reading-guide.md`.
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**ObjC → Swift Quick Ref:**
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```
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+ (instancetype)sharedInstance → static let shared
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```
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#### 2.2–2.5: Define Contracts
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```swift
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// 2.2 Domain Model
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struct [Model]: Codable, Identifiable, Sendable {
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let
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// CodingKeys if needed
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let field: Type
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// 2.3 Repository Protocol
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protocol [Feature]Repository: Sendable {
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func [method](...) async throws -> [Type]
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}
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// 2.4 API Endpoint
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enum [Feature]Endpoint {
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case [action](param: Type)
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var path: String { /* ... */ }
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}
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// 2.5 UseCase
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struct [Action]UseCase {
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func execute(...) async throws -> [Type] // TODO
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}
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```
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#### 2.6: UI State Design
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```swift
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struct [Screen]ViewState {
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enum [Screen]Action { /* user interactions */ }
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enum [Screen]Event { /* navigation, alerts */ }
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extension [Screen]ViewState {
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static let normal = [Screen]ViewState(/* sample */)
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static let loading = [Screen]ViewState(isLoading: true)
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static let error = [Screen]ViewState(error: "Error message")
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}
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```
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### Part B: UI Visual Shell
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#### 2.7: Resource Extraction ⭐ (BEFORE UI code!)
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Extract from IPA bundle / Assets.car:
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- Images → Assets.xcassets
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- Colors → Color extension or asset catalog
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- Strings → Localizable.xcstrings
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- Fonts → custom fonts
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Copy ONLY needed resources. Verify they build.
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#### 2.8: UI Implementation ⭐ (Visual shell with mock data)
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- Use ViewState from 2.6 with hardcoded defaults
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- Use REAL resources from 2.7
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- Create `[Screen]Content` view (stateless)
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- Match visual parity with original app
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```swift
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struct [Screen]Content: View {
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var state: [Screen]ViewState = .normal // Mock
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var onAction: ([Screen]Action) -> Void = { _ in } // No-op
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var body: some View {
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}
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}
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#Preview("Normal") { [Screen]Content(state: .normal) }
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#Preview("Loading") { [Screen]Content(state: .loading) }
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#Preview("Error") { [Screen]Content(state: .error) }
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```
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#### 2.9: Visual Parity Check ⭐
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Compare with original app:
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- [ ] Layout structure matches
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- [ ] Colors, typography, spacing correct
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- [ ] Icons/images positioned correctly
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- [ ] All states: normal, loading, error, empty
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###
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### 🚦 UI + Contracts Gate (MANDATORY)
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```
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"
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"📐🎨 Blueprint + UI cho [Feature] xong:
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📝 Contracts: [N] models, [N] protocols, [N] use cases, [N] endpoints
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🎨 UI: [Screen] with [N] state previews
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📸 Visual Parity: [OK / needs adjustment]
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→ ✅ Approve → Phase 3 (Logic Build)
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→ 🎨 Adjust UI → fix then re-check
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→ 📝 Adjust contracts → revise"
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```
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> ⚠️ **DO NOT proceed to Phase 3 without user approval.**
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---
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## 🔨 Phase 3:
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## 🔨 Phase 3: Logic Build
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> **Full Swift code
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> **Output:** Full Swift code. Wire logic to EXISTING UI.
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### 3.1: Domain
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### 3.1: Domain Layer
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Models + Repository protocols + UseCases (implement with repo calls)
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2. Repository protocol + implementation
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3. APIClient endpoints
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4. SwiftData models (if applicable)
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5. DI container entries
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6. @Observable ViewModel
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7. SwiftUI Screen
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8. Resource extraction (on-demand only)
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### 3.2: Data Layer
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DTOs + APIClient endpoints + SwiftData (if applicable) + Repository implementation
|
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|
|
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###
|
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+
### 3.3: DI Container
|
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AppContainer with lazy properties for repos, use cases, view models
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+
|
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+
### 3.4: ViewModel
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+
@Observable with state property + handle(_ action:) + event handler
|
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+
|
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|
+
### 3.5: Wire UI ↔ Logic ⭐ (NOT "code new UI")
|
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+
|
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+
The UI already exists from Phase 2.8. Only CONNECT it:
|
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+
```swift
|
|
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|
+
// Keep stateless Content view from Phase 2 (for Preview):
|
|
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|
+
// [Screen]Content(state:, onAction:) — DO NOT MODIFY
|
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+
|
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// ADD wrapper that wires ViewModel:
|
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+
struct [Screen]: View {
|
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@State private var viewModel: [Screen]ViewModel
|
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|
+
|
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init(container: AppContainer) {
|
|
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|
+
_viewModel = State(initialValue: container.make[Screen]ViewModel())
|
|
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|
+
}
|
|
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|
+
|
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+
var body: some View {
|
|
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|
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[Screen]Content(
|
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+
state: viewModel.state,
|
|
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|
+
onAction: viewModel.handle
|
|
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|
+
)
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
```
|
|
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|
+
|
|
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|
+
### 3.6: Integration Test ⭐
|
|
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|
+
- [ ] API calls succeed, data displays
|
|
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|
+
- [ ] Loading/error states work
|
|
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|
+
- [ ] Navigation correct
|
|
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|
+
- [ ] Crypto output matches (if applicable)
|
|
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|
+
|
|
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|
+
### 🔒 Crypto (Special)
|
|
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193
|
```swift
|
|
94
194
|
import CryptoKit
|
|
95
195
|
import CommonCrypto
|
|
96
196
|
// XCTest mandatory for crypto utils
|
|
97
197
|
```
|
|
98
|
-
|
|
99
198
|
> ⚠️ Crypto MUST match original output.
|
|
100
199
|
|
|
101
200
|
### ✅ Feature Checkpoint
|
|
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201
|
|
|
103
202
|
```markdown
|
|
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203
|
## ✅ Feature Complete: [Name]
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
⏭️ Next: Phase 2 for [next feature]
|
|
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|
+
Files: [list] | Resources: [count] | Tests: [status]
|
|
205
|
+
⏭️ Next Feature: [Name] → Return to Phase 2
|
|
108
206
|
```
|
|
109
207
|
|
|
110
208
|
---
|
|
111
209
|
|
|
112
|
-
## ✅ Final Parity Check
|
|
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|
+
## ✅ Phase 4: Final Parity Check (After ALL features)
|
|
113
211
|
|
|
114
|
-
|
|
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|
-
- [ ]
|
|
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|
-
- [ ]
|
|
212
|
+
### Checklist
|
|
213
|
+
- [ ] API Parity — all endpoints match
|
|
214
|
+
- [ ] Data/Crypto Parity — output identical
|
|
215
|
+
- [ ] UI Parity — screen-by-screen comparison
|
|
216
|
+
- [ ] Edge Cases — empty, error, offline, lifecycle
|
|
117
217
|
- [ ] Build: `xcodebuild build && xcodebuild test`
|
|
118
218
|
|
|
219
|
+
### 🎉 Final Summary
|
|
220
|
+
|
|
221
|
+
```markdown
|
|
222
|
+
## ✅ Reverse Engineering Complete!
|
|
223
|
+
- Screens: [N] | Features: [N]
|
|
224
|
+
- Frameworks reused: [N] | Replaced: [N]
|
|
225
|
+
- Tests: [pass/fail]
|
|
226
|
+
|
|
227
|
+
⏭️ Next: /test → /deploy → /code-janitor
|
|
228
|
+
```
|
|
229
|
+
|
|
119
230
|
---
|
|
120
231
|
|
|
121
232
|
## 🔗 Related
|
|
122
233
|
|
|
123
234
|
- **Parent:** [`/reverse-ios`](reverse-ios.md)
|
|
124
|
-
- **Previous:** [`/re-ios-design`](reverse-ios-design.md)
|
|
125
|
-
- **Skill:** `smali-to-swift` → `phase-2-blueprint.md` + `phase-3-build.md`
|
|
235
|
+
- **Previous:** [`/re-ios-design`](reverse-ios-design.md) (Phase 1)
|
|
236
|
+
- **Skill:** `smali-to-swift` → `phase-2-blueprint-ui.md` + `phase-3-logic-build.md`
|
|
126
237
|
|
|
127
238
|
---
|
|
128
239
|
|
|
129
|
-
*re-ios-build
|
|
240
|
+
*re-ios-build v4.0.0 — UI-First Blueprint + Build*
|
|
@@ -65,10 +65,19 @@ App/
|
|
|
65
65
|
└── Resources/
|
|
66
66
|
```
|
|
67
67
|
|
|
68
|
-
### Step 6: Build Order
|
|
68
|
+
### Step 6: Build Order (UI-First) ⭐
|
|
69
69
|
|
|
70
70
|
| # | Phase | Scope | Complexity |
|
|
71
71
|
|---|-------|-------|-----------|
|
|
72
|
+
| 1 | 🟢 Foundation | Xcode project + DI skeleton + Theme | Low |
|
|
73
|
+
| 2 | 🟢 Navigation | NavigationStack, TabView, routes | Low |
|
|
74
|
+
| 3 | 🔵 Per Feature | Blueprint (contracts) + UI Shell (visual) | Medium |
|
|
75
|
+
| 4 | 🚦 UI Gate | User approves UI before logic | — |
|
|
76
|
+
| 5 | 🟡 Per Feature | Logic Build (Domain → Data → VM → Wire UI) | High |
|
|
77
|
+
| 6 | 📦 SDKs | Third-party SDK + Native libs integration | Medium |
|
|
78
|
+
| N | 🔴 Final | Full Parity Check | High |
|
|
79
|
+
|
|
80
|
+
> **UI-First:** Design and approve UI before coding logic for each feature.
|
|
72
81
|
|
|
73
82
|
### Step 7: Tech Decisions
|
|
74
83
|
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
---
|
|
2
|
-
description: 🍎 Dịch ngược IPA iOS (class-dump, Hopper output) → App Swift hiện đại với SwiftUI, Clean Architecture
|
|
2
|
+
description: 🍎 Dịch ngược IPA iOS (class-dump, Hopper output) → App Swift hiện đại với SwiftUI, Clean Architecture, và UI-First methodology.
|
|
3
3
|
skill: smali-to-swift
|
|
4
4
|
---
|
|
5
5
|
|
|
6
6
|
# /reverse-ios — iOS IPA Reverse Engineering Workflow
|
|
7
7
|
|
|
8
8
|
> **Skill:** `smali-to-swift` v2.0 | **Tech:** Swift + SwiftUI + async/await + URLSession + SwiftData
|
|
9
|
-
> **Philosophy:** "
|
|
10
|
-
> **
|
|
9
|
+
> **Philosophy:** "Map → Blueprint → UI First → Logic Behind"
|
|
10
|
+
> **Key:** UI is designed and approved BEFORE coding any business logic.
|
|
11
11
|
> **Sibling:** `/reverse-android`
|
|
12
12
|
|
|
13
13
|
---
|
|
@@ -15,7 +15,7 @@ skill: smali-to-swift
|
|
|
15
15
|
## ⚡ QUICK START
|
|
16
16
|
|
|
17
17
|
User cung cấp: Decrypted `.app` bundle, class-dump headers, Hopper pseudo-code, hoặc nói "reverse engineer IPA này".
|
|
18
|
-
Workflow dẫn dắt qua **
|
|
18
|
+
Workflow dẫn dắt qua **5 phases** — UI-First approach, **không bao giờ nhảy cóc**.
|
|
19
19
|
|
|
20
20
|
---
|
|
21
21
|
|
|
@@ -29,10 +29,11 @@ reverse_ios_session:
|
|
|
29
29
|
app_bundle_dir: "[path]"
|
|
30
30
|
headers_dir: "[class-dump output]"
|
|
31
31
|
current_phase: 0
|
|
32
|
-
current_zoom: 0
|
|
33
32
|
current_feature: null
|
|
34
|
-
|
|
35
|
-
|
|
33
|
+
phase_2_status:
|
|
34
|
+
contracts: pending
|
|
35
|
+
ui_shell: pending
|
|
36
|
+
resources: pending
|
|
36
37
|
completed_features: []
|
|
37
38
|
pending_features: []
|
|
38
39
|
decisions: []
|
|
@@ -41,7 +42,7 @@ reverse_ios_session:
|
|
|
41
42
|
### Bước 0.2: Xác nhận input
|
|
42
43
|
|
|
43
44
|
```
|
|
44
|
-
🍎 iOS Reverse Engineering v2.0 —
|
|
45
|
+
🍎 iOS Reverse Engineering v2.0 — UI-First Pipeline
|
|
45
46
|
|
|
46
47
|
Em cần biết:
|
|
47
48
|
1. Decrypted .app bundle ở đâu?
|
|
@@ -55,14 +56,15 @@ Chưa chuẩn bị?
|
|
|
55
56
|
|
|
56
57
|
---
|
|
57
58
|
|
|
58
|
-
## 📋 Pipeline Overview (
|
|
59
|
+
## 📋 Pipeline Overview (5 Phases — UI-First)
|
|
59
60
|
|
|
60
|
-
| Phase | Name | Sub-workflow |
|
|
61
|
-
|
|
62
|
-
| 0 | 🗺️ Discovery | [`/re-ios-discover`](reverse-ios-discover.md) |
|
|
63
|
-
| 1 | 🏗️ Architecture | [`/re-ios-design`](reverse-ios-design.md) |
|
|
64
|
-
| 2 |
|
|
65
|
-
| 3 | 🔨
|
|
61
|
+
| Phase | Name | Sub-workflow | Code? | Gate |
|
|
62
|
+
|-------|------|-------------|-------|------|
|
|
63
|
+
| 0 | 🗺️ Discovery | [`/re-ios-discover`](reverse-ios-discover.md) | ❌ | User approves Map |
|
|
64
|
+
| 1 | 🏗️ Architecture | [`/re-ios-design`](reverse-ios-design.md) | ❌ | User approves Architecture |
|
|
65
|
+
| 2 | 📐🎨 Blueprint + UI | [`/re-ios-build`](reverse-ios-build.md) | UI code | User approves UI + Contracts |
|
|
66
|
+
| 3 | 🔨 Logic Build | [`/re-ios-build`](reverse-ios-build.md) | Full logic | Feature checkpoint |
|
|
67
|
+
| 4 | ✅ Final Parity | [`/re-ios-build`](reverse-ios-build.md) | — | Final check |
|
|
66
68
|
|
|
67
69
|
### Execution Flow
|
|
68
70
|
|
|
@@ -73,11 +75,14 @@ Phase 0: Discovery (/re-ios-discover) → App Map
|
|
|
73
75
|
↓ [User approves]
|
|
74
76
|
Phase 1: Architecture (/re-ios-design) → Architecture Blueprint
|
|
75
77
|
↓ [User approves + picks feature]
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
78
|
+
Feature Loop (/re-ios-build):
|
|
79
|
+
Phase 2: Blueprint + UI (contracts + visual shell + resources)
|
|
80
|
+
↓ 🚦 GATE: User approves UI + contracts
|
|
81
|
+
Phase 3: Logic Build (domain → data → DI → VM → wire UI)
|
|
82
|
+
↓ 📊 CHECKPOINT: Feature done
|
|
83
|
+
→ Repeat for next feature
|
|
79
84
|
↓
|
|
80
|
-
|
|
85
|
+
Phase 4: Final Parity Check & Quality Gate
|
|
81
86
|
```
|
|
82
87
|
|
|
83
88
|
---
|
|
@@ -86,15 +91,18 @@ Final: Parity Check & Quality Gate
|
|
|
86
91
|
|
|
87
92
|
```yaml
|
|
88
93
|
pre_output_check:
|
|
89
|
-
- "Đang ở
|
|
90
|
-
- "Output có đúng
|
|
91
|
-
- "
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
94
|
+
- "Đang ở phase nào?"
|
|
95
|
+
- "Output có đúng phase rule không?"
|
|
96
|
+
- "Phase 0/1: NO CODE BODIES"
|
|
97
|
+
- "Phase 2: UI code + signatures (no logic bodies)"
|
|
98
|
+
- "Phase 3: Full implementation code"
|
|
99
|
+
|
|
100
|
+
phase_rules:
|
|
101
|
+
phase_0: "NO CODE. Only diagrams, tables, maps."
|
|
102
|
+
phase_1: "NO CODE BODIES. Only architecture, file lists."
|
|
103
|
+
phase_2_contracts: "SIGNATURES ONLY. Protocols, structs, enums."
|
|
104
|
+
phase_2_ui: "FULL UI CODE. SwiftUI with hardcoded mock data + #Preview."
|
|
105
|
+
phase_3: "FULL LOGIC CODE. Domain → Data → DI → VM → Wire UI."
|
|
98
106
|
```
|
|
99
107
|
|
|
100
108
|
---
|
|
@@ -104,23 +112,27 @@ zoom_rules:
|
|
|
104
112
|
```yaml
|
|
105
113
|
never_skip:
|
|
106
114
|
- Phase 0 (Discovery) — always first
|
|
107
|
-
- Phase 1 (Architecture) — design before
|
|
108
|
-
-
|
|
115
|
+
- Phase 1 (Architecture) — design before coding
|
|
116
|
+
- Phase 2 UI Gate — user MUST approve UI before Phase 3
|
|
117
|
+
- Per-feature Blueprint before Logic Build
|
|
109
118
|
|
|
110
119
|
never_do:
|
|
111
|
-
- Write code
|
|
112
|
-
- Mass-copy assets from IPA
|
|
120
|
+
- Write logic code before UI is approved
|
|
121
|
+
- Mass-copy assets from IPA (on-demand only)
|
|
113
122
|
- Use UIKit when SwiftUI equivalent exists
|
|
114
123
|
- Use GCD for new async code (use async/await)
|
|
115
124
|
- Use ObjC in new code (Swift only)
|
|
125
|
+
- Modify UI significantly in Phase 3 (only wire, don't redesign)
|
|
116
126
|
- Implement multiple features simultaneously
|
|
117
127
|
|
|
118
128
|
always_do:
|
|
119
|
-
-
|
|
120
|
-
- Create
|
|
129
|
+
- Extract resources BEFORE coding UI (Phase 2.7 → 2.8)
|
|
130
|
+
- Create #Preview for ALL states
|
|
131
|
+
- Keep stateless View (LoginScreenContent) after wiring
|
|
121
132
|
- XCTest all crypto/hash functions
|
|
122
133
|
- Use @Observable for ViewModels
|
|
123
134
|
- Use NavigationStack, SPM
|
|
135
|
+
- Checkpoint after each feature
|
|
124
136
|
```
|
|
125
137
|
|
|
126
138
|
---
|
|
@@ -130,11 +142,11 @@ always_do:
|
|
|
130
142
|
- **Sub-workflows:**
|
|
131
143
|
- [`/re-ios-discover`](reverse-ios-discover.md) — Phase 0: Discovery
|
|
132
144
|
- [`/re-ios-design`](reverse-ios-design.md) — Phase 1: Architecture
|
|
133
|
-
- [`/re-ios-build`](reverse-ios-build.md) — Phase 2+3: Blueprint + Build
|
|
134
|
-
- **Skill:** `smali-to-swift` v2.0
|
|
145
|
+
- [`/re-ios-build`](reverse-ios-build.md) — Phase 2+3+4: Blueprint + UI + Build
|
|
146
|
+
- **Skill:** `smali-to-swift` v2.0 (UI-First pipeline)
|
|
135
147
|
- **Sibling:** `/reverse-android`
|
|
136
148
|
- **After RE done:** `/test`, `/deploy`, `/code-janitor`
|
|
137
149
|
|
|
138
150
|
---
|
|
139
151
|
|
|
140
|
-
*reverse-ios workflow
|
|
152
|
+
*reverse-ios workflow v4.0.0 — UI-First RE Pipeline*
|