@ledvance/group-ui-biz-bundle 1.0.5 → 1.0.6

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package/package.json CHANGED
@@ -4,7 +4,7 @@
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  "name": "@ledvance/group-ui-biz-bundle",
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  "pid": [],
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  "uiid": "",
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- "version": "1.0.5",
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+ "version": "1.0.6",
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  "scripts": {},
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  "dependencies": {
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  "@ledvance/base": "^1.x",
@@ -40,22 +40,23 @@ type UseFlagType = (params: LightType) => [FlagDataType | undefined, (flagData:
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  export const useFlag: UseFlagType = (params) => {
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  return useFeatureHook<FlagConfigType, FlagDataType | undefined>('flagSceneConfig', undefined, undefined, (flagData) =>{
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- console.log(flagData, '< -- flagData')
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  if(flagData){
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  const dps = {}
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- const { flag, drawToolStatus, sceneStatus, switchLedDpCode, workMode, workModeDpCode} = flagData
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+ const { flag, drawToolStatus, sceneStatus, switchLedDpCode, workModeDpCode} = flagData
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  if(params.isStripLight && drawToolStatus){
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  dps[drawToolStatus.drawToolCode] = flag ? drawToolStatus.drawToolObj2dp(flag.colors.map(hsv => hsv2Hex(hsv.h, hsv.s, hsv.v))) : ''
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+ dps[workModeDpCode] = WorkMode.Colour
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  }else{
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  if(sceneStatus){
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  dps[sceneStatus.sceneDataDpCode] = flag ? obj2Dp(flag, {isMixLight: params.isMixLight}) : ''
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+ dps[workModeDpCode] = WorkMode.Scene
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  }
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  }
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  dps[switchLedDpCode] = true
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- dps[workModeDpCode] = workMode
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+
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  return dps
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  }
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- }, flagData => ({workMode: flagData?.workMode, switchLed: true}))
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+ }, flagData => ({workMode: (params.isStripLight && flagData?.drawToolStatus) ? WorkMode.Colour : WorkMode.Scene, switchLed: true}))
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  }
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  export interface FlagOption {
@@ -1,5 +1,5 @@
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  import I18n from "@ledvance/base/src/i18n";
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- import { SceneNodeTransitionMode } from "@ledvance/ui-biz-bundle/src/modules/scene/SceneInfo";
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+ import { SceneNodeTransitionMode } from "../mood/SceneInfo";
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  type HSV = {
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  h: number
@@ -66,15 +66,11 @@ const FlagPage = () => {
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  if (flagState && state.flags?.length) {
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  const { flag } = flagState
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  if(params.isStripLight && flag?.colors !== undefined){
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-
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+ const v = state.flags.find(item => {
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+ return isEqual(item.colors, flag?.colors)
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+ })
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+ return v?.id
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  }
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- // if (flag?.colors !== undefined) {
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- // const flag = state.flags.find(item => {
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- // const hexColors = item.colors.map(c => hsv2Hex(c.h, c.s, c.v).toLocaleUpperCase())
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- // return isEqual(hexColors, flag.colors)
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- // })
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- // return flag?.id
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- // }
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  if (flag?.id !== undefined) {
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  return flag.id
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  }
@@ -102,7 +98,7 @@ const FlagPage = () => {
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  const res = await getRemoteFlag(uaGroupInfo.tyGroupId.toString())
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  if (res.success) {
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  let cloneFlag: FlagUiInfo[] = cloneDeep(res.data) || []
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- if(params.drawToolLight){
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+ if(!params.drawToolLight){
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  cloneFlag = cloneFlag.map(flag => {
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  flag.colors = flag.colors.reverse()
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  return flag
@@ -184,7 +180,7 @@ const FlagPage = () => {
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  <FlatList
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  data={state.flags}
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  renderItem={({ item }) => <FlagItem
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- enable={flagId === item.id}
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+ enable={flagState?.workMode === WorkMode.Scene && flagId === item.id}
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  title={item.name}
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  colors={item.colors.map(item => hsv2Hex(item.h, item.s, item.v))}
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  onSwitch={async (enable) => {
@@ -53,7 +53,7 @@ export function useScene(params: LightType): [SceneDataType | undefined, (scene?
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  return useFeatureHook<SceneDataConfigType, SceneDataType | undefined>('sceneConfig', undefined, undefined, (scene) => {
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  if (scene) {
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  const isFantasy = params.isStringLight || params.isStripLight
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- console.log(scene.scene, isFantasy, '< --- scene')
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+ console.log(scene.scene, isFantasy, '< --- scene')
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  const dps = {}
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  // @ts-ignore
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  dps[scene.sceneDataDpCode] = scene.scene ? (isFantasy ? stripObj2Dp(scene.scene, params.isStringLight) : obj2Dp(scene.scene, params.isSupportFan, params.isSupportUVC)) : ''
@@ -225,6 +225,12 @@ export function obj2Dp(scene: SceneInfo, isFan: boolean = false, isUVCFan?: bool
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  fanEnableHex = (scene.fanEnable ? 1 : 0).toString(16).padStart(2, '0')
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  fanSpeedHex = (scene.fanSpeed || 1).toString(16).padStart(2, '0')
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  }
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+ if (!scene.speed) {
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+ scene.speed = 12
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+ }
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+ if (!scene.mode) {
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+ scene.mode = 0
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+ }
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  const hex = idHex + fanEnableHex + fanSpeedHex + scene.nodes?.map(node => {
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  const switchingIntervalHex = (isUVCFan ? 101 - scene.speed : scene.speed).toString(16).padStart(2, '0')
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  const transitionTimeHex = (isUVCFan ? 101 - scene.speed : scene.speed).toString(16).padStart(2, '0')